Lineage 2 items


Enchant scrolls
Books
Shots
Amulets
Life Stones

Scroll: Enchant Weapon (Grade A)
When enchanted, the P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increase by 5. The P. Atk. of bow weapons will increase by 8. The M. Atk. of all weapons will increase by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. x 1800000
Scroll: Enchant Armor (Grade A)
Increases the P. Def. of an A-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. x 240000
Crystal Scroll: Enchant Weapon (Grade A)
A scroll of enchantment that empowers an A-Grade weapon. x 0
Crystal Scroll: Enchant Armor (Grade A)
A scroll of enchantment that empowers an A-Grade armor. x 0
Scroll: Enchant Weapon (Grade B)
When enchanted, the P. Atk. of B-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. of bow weapons increases by 6. The M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. x 500000
Scroll: Enchant Armor (Grade B)
Increases P. Def. of a B-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. x 80000
Crystal Scroll: Enchant Weapon (Grade B)
A scroll of enchantment that empowers a B-Grade weapon. x 0
Crystal Scroll: Enchant Armor (Grade B)
A scroll of enchantment that empowers a B-Grade armor. x 0
Scroll: Enchant Weapon (Grade C)
When enchanted, the P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. of bow weapons increases by 6. The M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. x 110000
Scroll: Enchant Armor (Grade C)
Increases P. Def. of a C-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. x 15000
Crystal Scroll: Enchant Weapon (Grade C)
A scroll of enchantment that empowers a C-Grade weapon. x 0
Crystal Scroll: Enchant Armor (Grade C)
A scroll of enchantment that empowers a C-Grade armor. x 0
Scroll: Enchant Weapon (Grade D)
When enchanted the P. Atk. of all D-Grade weapons will increase by 2 with the exception of bows, which will increase by 4. The M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. x 50000
Scroll: Enchant Armor (Grade D)
Increases P. Def. of a D-Grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. x 6000
Crystal Scroll: Enchant Weapon (Grade D)
A scroll of enchantment that empowers a D-Grade weapon. x 0
Crystal Scroll: Enchant Armor (Grade D)
A scroll of enchantment that empowers a D-Grade armor. x 0
Scroll: Enchant Weapon (Grade S)
When enchanted, the P. Atk. of S grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. The P. Atk. of bow weapons increases by 10. The M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. x 5000000
Scroll: Enchant Armor (Grade S)
When enchanted, increases P. Def. of S grade armor or accessory by 1, and from +4, the P. Def increases by 3. It can be safely enchanted up to +3. One-piece armor can be safely enchanted up to +4. x 500000
Crystal Scroll: Enchant Weapon (Grade S)
A scroll of enchantment that empowers a S Grade weapon. x 0
Crystal Scroll: Enchant Armor (Grade S)
A scroll of enchantment that empowers a S Grade armor x 0
Spellbook: Light
Spellbook needed to learn Light. x 100
Spellbook: Might
Spellbook needed to learn Might. Used by Human Mystics, Elven Mystics and Dark Mystics. x 100
Spellbook: Ice Bolt
Spellbook needed to learn Ice Bolt. Used by Human Mystics, Elven Mystics and Dark Mystics. x 100
Spellbook: Battle Heal
Spellbook needed to learn Battle Heal. Used by Human Mystics, Elven Mystics and Dark Mystics. x 100
Spellbook: Vampiric Touch
Spellbook needed to learn Vampiric Touch. Used by Human Mystics and Dark Mystics. x 100
Spellbook: Flame Strike
Spellbook needed to learn Flame Strike. Used by Human Wizards, Elven Wizards and Dark Wizards. x 500
Spellbook: Cure Poison
Spellbook needed to learn Cure Poison. Used by Human Mystics, Elven Mystics and Dark Mystics. x 500
Spellbook: Group Heal
Spellbook needed to learn Group Heal. Used by Human Mystics, Elven Mystics and Dark Mystics. x 500
Spellbook: Curse: Poison
Spellbook needed to learn Curse: Poison. Used by Human Mystics and Dark Mystics. x 500
Spellbook: Curse: Weakness
Spellbook needed to learn Curse: Weakness. Used by Human Mystics and Elven Mystics. x 500
Spellbook: Summon Meal
Spellbook needed to learn Summon Meal. Used by Human Mystics and Elven Mystics. x 500
Spellbook: Shield
Spellbook needed to learn Shield. Used by Human Mystics, Elven Mystics and Dark Mystics. x 500
Spellbook: Know Enemy
Spellbook needed to learn Know Enemy. x 500
Spellbook: Attack Aura
Spellbook needed to learn Attack Aura. Used by Elven Fighters and Dark Fighters. x 75
Spellbook: Elemental Heal
Spellbook needed to learn Elemental Heal. Used by Elven Fighters. x 550
Spellbook: Drain Health
Spellbook needed to learn Drain Health. Used by Human Knights and Dark Fighters. x 550
Spellbook: Wind Walk
Spellbook needed to learn Wind Walk. Used by Clerics, Elven Oracles and Shillien Oracles. x 500
Spellbook: Wind Shackle
Spellbook needed to learn Wind Shackle. Used by Elven Mystics and Dark Mystics. x 500
Spellbook: Wind Strike
Spellbook needed to learn Wind Strike. x 50
Spellbook: Self Heal
Spellbook needed to learn Self Heal. x 50
Spellbook: Heal
Spellbook needed to learn Heal. Used by Human Mystics, Elven Mystics and Dark Mystics. x 100
Spellbook: Defense Aura
Spellbook needed to learn Defense Aura. Used by Elven Fighters and Dark Fighters. x 75
Spellbook: Aqua Swirl
Spellbook needed to learn Aqua Swirl. Used by Elven Wizards. x 800
Spellbook: Twister
Spellbook needed to learn Twister. Used by Dark Wizards. x 800
Spellbook: Blaze
Spellbook needed to learn Blaze. Used by Human Wizards. x 800
Spellbook: Poison Recovery
Spellbook needed to learn Poison Recovery. Used by Elven Knights and Elven Scouts. x 800
Spellbook: Divine Heal
Spellbook needed to learn Divine Heal. Used by Human Knights. x 1550
Spellbook: Cure Bleeding
Spellbook needed to learn Cure Bleeding. Used by Elven Scouts and Elven Knights. x 1150
Spellbook: Entangle
Spellbook needed to learn Entangle. Used by Elven Knights and Elven Scouts. x 2600
Spellbook: Freezing Strike
Spellbook needed to learn Freezing Strike. Used by Palus Knights and Assassins. x 2600
Spellbook: Power Break
Spellbook needed to learn Power Break. Used by Palus Knights and Assassins. x 2600
Spellbook: Poison
Spellbook needed to learn Poison. Used by Palus Knights and Assassins. x 800
Spellbook: Sprint
Spellbook needed to learn Sprint. Used by Elven Knights and Elven Scouts. x 2600
Spellbook: Recharge
Spellbook needed to learn Recharge. Used by Elven Oracles and Shillien Oracles. x 1800
Spellbook: Disrupt Undead
Spellbook needed to learn Disrupt Undead. Used by Clerics, Elven Oracles and Shillien Oracles. x 800
Spellbook: Resist Poison
Spellbook needed to learn Resist Poison. Used by Prophets and Elven Oracles. x 2450
Spellbook: Mental Shield
Spellbook needed to learn Mental Shield. Used by Clerics, Elven Oracles and Shillien Oracles. x 1250
Spellbook: Holy Weapon
Spellbook needed to learn Holy Weapon. Used by Clerics and Elven Oracles. x 1250
Spellbook: Regeneration
Spellbook needed to learn Regeneration. Used by Clerics and Elven Oracles. x 2450
Spellbook: Empower
Spellbook needed to learn Empower. Used by Shillien Oracles. x 1250
Spellbook: Berserker Spirit
Spellbook needed to learn Berserker Spirit. Used by Clerics. x 2450
Spellbook: Quickness
Spellbook needed to learn Quickness. x 1250
Spellbook: Sleep
Spellbook needed to learn Sleep. Used by Human Wizards, Clerics, Elven Wizards, Elven Oracles, Dark Wizards, and Shillien Oracles. x 1800
Spellbook: Surrender to Water
Spellbook needed to learn Surrender to Water. x 1250
Spellbook: Surrender to Wind
Spellbook needed to learn Surrender to Water x 1250
Spellbook: Peace
Spellbook needed to learn Peace. Used by Clerics. x 2450
Spellbook: Focus
Spellbook needed to learn Focus. Used by Clerics and Shillien Oracles. x 1250
Spellbook: Concentration
Spellbook needed to learn Concentration. Used by Human Wizards, Clerics, Elven Wizards, Elven Oracles, Dark Wizards, and Shillien Oracles. x 800
Spellbook: Surrender To Fire
Spellbook needed to learn Surrenders To Fire. Used by Human Wizards. x 1250
Spellbook: Acumen
Spellbook needed to learn Acumen. Used by Clerics. x 800
Spellbook: Agility
Spellbook needed to learn Agility. Used by Elven Oracles. x 1250
Spellbook: Summon Kat the Cat
Spellbook needed to learn Summon Kat the Cat. Used by Human Wizards. x 800
Spellbook: Servitor Recharge
Spellbook needed to learn Servitor Recharge. Used by Human Wizards, Elven Wizards, and Dark Wizards. x 1250
Spellbook: Servitor Heal
Spellbook needed to learn Servitor Heal. Used by Human Wizards, Elven Wizards, and Dark Wizards. x 800
Spellbook: Servitor Wind Walk
Spellbook needed to learn Servitor Wind Walk. Used by Human Wizards. x 2450
Spellbook: Servitor Magic Boost
Spellbook needed to learn Bright Servitor. Used by Elven Wizards. x 2450
Spellbook: Mighty Servitor
Spellbook needed to learn Mighty Servitor. Used by Dark Wizards. x 2450
Spellbook: Slow
Spellbook needed to learn Slow. Used by Human Wizards and Dark Wizards. x 2450
Spellbook: Poisonous Cloud
Spellbook needed to learn Poisonous Cloud. Used by Human Wizards and Dark Wizards. x 1250
Spellbook: Aura Burn
Spellbook needed to learn Aura Burn. Used by Human Wizards, Elven Wizards and Dark Wizards. x 800
Spellbook: Resist Aqua
Spellbook needed to learn Resist Aqua. Used by Prophets and Elven Wizards. x 2450
Spellbook: Resist Wind
Spellbook needed to learn Resist Wind. Used by Prophets and Shillien Oracles. x 2450
Spellbook: Resist Fire
Spellbook needed to learn Resist Fire. Used by Clerics. x 1800
Spellbook: Dryad Root
Spellbook needed to learn Dryad Root. Used by Clerics, Elven Oracles and Shillien Oracles. x 1250
Spellbook: Curse of Chaos
Spellbook needed to learn Curse of Chaos. Used by Human Wizards and Dark Wizards. x 2450
Spellbook: Surrender To Earth
Spellbook needed to learn Surrender To Earth. Used by Elven Wizards. x 1250
Spellbook: Surrender To Poison
Spellbook needed to learn Surrender To Poison. Used by Dark Wizards. x 1250
Soulshot: D-grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with a D-grade weapon. x 10
Soulshot: C-grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with a C-grade weapon. x 15
Soulshot: B-grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with a B-grade weapon. x 50
Soulshot: A-grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with an A-grade weapon. x 80
Soulshot: S-grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with an S-grade weapon. x 100
Spellbook: Confusion
Spellbook needed to learn Confusion. Used by Palus Knights and Assassins. x 1150
Spellbook: Charm
Spellbook needed to learn Charm. Used by Elven Knights and Elven Scouts. x 800
Spellbook: Resurrection
Spellbook needed to learn Resurrection. Used by Clerics, Elven Oracles, and Shillien Oracles. x 800
Spellbook: Kiss of Eva
Spellbook needed to learn Kiss of Eva. Used by Clerics, Elven Oracles and Shillien Oracles. x 800
Spellbook: Corpse Life Drain
Spellbook needed to learn Corpse Life Drain. Used by Human Wizards and Dark Wizards. x 1800
Spellbook: Body To Mind
Spellbook needed to learn Body To Mind. Used by Human Wizards and Dark Wizards. x 1250
Amulet: Flame Chant
Amulet required for the Flame Chant spell. Used by Orc Shamans. x 1800
Amulet: Pa'agrio's Gift
Amulet required for the Pa'agrio's Gift spell. Used by Orc Shamans. x 1800
Amulet: Pa'agrio's Blessing
Amulet required for the Pa'agrio's Blessing spell. Used by Orc Shamans. x 2450
Amulet: Chant of Fire
Amulet required for the Chant of Fire spell. Used by Orc Shamans. x 800
Amulet: Chant of Battle
Amulet required for the Chant of Battle spell. Used by Orc Mystics. x 500
Amulet: Chant of Shielding
Amulet required for the Chant of Shielding spell. Used by Orc Shamans. x 800
Amulet: Soul Shield
Amulet required for the Soul Shield spell. Used by Orc Mystics. x 100
Amulet: Life Drain
Amulet required for the Life Drain spell. Used by Orc Mystics. x 100
Amulet: Fear
Amulet required for the Fear spell. Used by Orc Mystics. x 500
Amulet: Venom
Amulet required for the Venom spell. Used by Orc Mystics. x 100
Amulet: Seal of Chaos
Amulet required for the Seal of Chaos spell. Used by Orc Shamans. x 1800
Amulet: Dreaming Spirit
Amulet required for the Spirit Dream spell. Used by Orc Mystics. x 100
Amulet: Seal of Slow
Amulet required for the Seal of Slow spell. Used by Orc Shamans. x 2450
Amulet: Chill Flame
Amulet required for the Chill Flame spell. Used by Orc Mystics. x 100
Amulet: Blaze Quake
Amulet required for the Blaze Quake spell. Used by Orc Shamans. x 1250
Amulet: Aura Sink
Amulet required for the Aura Sink spell. Used by Orc Shamans. x 1250
Amulet: Madness
Amulet required for the Madness spell. Used by Orc Shamans. x 800
Amulet: Frost Flame
An amulet that is needed for the Frost Flame spell. Used by Orc Shamans. x 800
Amulet: Seal of Binding
Amulet required for the Seal of Binding spell. Used by Orc Shamans. x 1250
Amulet: Seal of Poison
Amulet required for the Seal of Poison spell. Used by Orc Shamans. x 800
Spellbook: Summon Shadow
Spellbook needed to learn Summon Shadow. Used by Dark Wizards. x 800
Spellbook: Summon Mew the Cat
Spellbook needed to learn Summon Mew the Cat. Used by Human Wizards. x 1250
Spellbook: Summon Boxer the Unicorn
Spellbook needed to learn Summon Boxer the Unicorn. Used by Elven Wizards. x 800
Spellbook: Summon Mirage the Unicorn
Spellbook needed to learn Summon Mirage the Unicorn. Used by Elven Wizards. x 1250
Spellbook: Summon Silhouette
Spellbook needed to learn Summon Silhouette. Used by Dark Wizards. x 800
Recipe: Soulshot: D-Grade
For Dwarves only. The recipe for a soulshot-Grade D. Requires Create Item - Skill Level 2. The success rate is 100%. x 5000
Recipe: Soulshot: C-Grade
For Dwarves only. The recipe for a soulshot-Grade C. Requires Create Item - Skill Level 4. The success rate is 100%. x 60000
Recipe: Soulshot: B-Grade
For Dwarves only. The recipe for a soulshot-Grade B. Requires Create Item - Skill Level 6. The success rate is 100%. x 100000
Recipe: Soulshot: A-Grade
For Dwarves only. The recipe for a soulshot-Grade A. Requires Create Item - Skill Level 7. The success rate is 100%. x 150000
Recipe: Soulshot: S Grade
For Dwarves only. The recipe for a soulshot-Grade S. Requires Create Item - Skill Level 8. The success rate is 100%. x 450000
Soulshot: No Grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with a No grade weapon. x 7
Amulet: Chant of Life
Amulet required for the Chant of Life spell. Used by Orc Shamans. x 800
Spiritshot: No Grade
The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a no grade weapon. x 15
Spiritshot: D-grade
The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a D-grade weapon. x 18
Spiritshot: C-grade
The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a C-grade weapon. x 35
Spiritshot: B-grade
The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a B-grade weapon. x 100
Spiritshot: A-grade
The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with an A-grade weapon. x 120
Spiritshot: S-grade
The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with an S-grade weapon. x 150
Recipe: Spiritshot D
For Dwarves only. The recipe for the Spiritshot Grade D. Requires Create Item - Skill Level 2. The success rate is 100%. x 5000
Recipe: Spiritshot C
For Dwarves only. The recipe for the Spiritshot Grade C. Requires Create Item - Skill Level 4. The success rate is 100%. x 60000
Recipe: Spiritshot B
For Dwarves only. The recipe for the Spiritshot Grade B. Requires Create Item - Skill Level 6. The success rate is 100%. x 100000
Recipe: Spiritshot A
For Dwarves only. The recipe for the Spiritshot Grade A. Requires Create Item - Skill Level 7. The success rate is 100%. x 150000
Recipe: Spiritshot S
For Dwarves only. The recipe for the Spiritshot Grade S. Requires Create Item - Skill Level 8. The success rate is 100%. x 450000
Spellbook: Summon Storm Cubic
Spellbook needed to learn Summon Storm Cubic. Used by Temple Knights and Warlocks. x 3200
Spellbook: Summon Vampiric Cubic
Spellbook needed to learn Summon Vampiric Cubic. Used by Shillien Knights. x 3700
Spellbook: Summon Phantom Cubic
Spellbook needed to learn Summon Phantom Cubic. Used by Shillien Knights and Phantom Summoners. x 3200
Spellbook: Life Scavenge
Spellbook needed to learn Life Scavenge. Used by Dark Avengers. x 3200
Spellbook: Holy Strike
Spellbook needed to learn Holy Strike. Used by Paladins. x 4250
Spellbook: Horror
Spellbook needed to learn Horror. Used by Dark Avengers. x 4250
Spellbook: Summon Life Cubic
Spellbook needed to learn Summon Life Cubic. Used by Temple Knights and Elemental Summoners. x 3700
Spellbook: Sacrifice
Spellbook needed to learn Sacrifice. Used by Paladins. x 5400
Spellbook: Iron Will
Spellbook needed to learn Iron Will. Used by Paladins and Dark Avengers. x 3700
Spellbook: Reflect Damage
Spellbook needed to learn Reflect Damage. Used by Dark Avengers. x 3200
Spellbook: Corpse Plague
Spellbook needed to learn Corpse Plague. Used by Dark Avengers and Shillien Knights. x 4250
Spellbook: Hex
Spellbook needed to learn Hex. Used by Shillien Knights, Bladedancers, Abyss Walkers, and Phantom Rangers. x 3200
Spellbook: Spirit Barrier
Spellbook needed to learn Spirit Barrier. Used by Temple Knights, Swordsingers, Plainswalkers, and Silver Rangers. x 3200
Spellbook: Hamstring
Spellbook needed to learn Hamstring. Used by Dark Avengers. x 3700
Spellbook: Holy Blessing
Spellbook needed to learn Holy Blessing. Used by Paladins. x 3200
Spellbook: Summon Viper Cubic
Spellbook needed to learn Summon Viper Cubic. Used by Shillien Knights. x 4800
Spellbook: Lightning Strike
Spellbook needed to learn Lightning Strike. Used by Shillien Knights. x 6750
Spellbook: Summon Dark Panther
Spellbook needed to learn Summon Dark Panther. Used by Dark Avengers. x 3200
Spellbook: Summon Reanimated Man
Spellbook needed to learn Summon Reanimated Man. Used by Necromancers. x 3850
Spellbook: Summon Corrupted Man
Spellbook needed to learn Summon Corrupted Man. Used by Necromancers. x 3200
Spellbook: Corpse Burst
Spellbook needed to learn Corpse Burst. Used by Necromancers. x 4600
Spellbook: Forget
Spellbook needed to learn Forget. Used by Necromancers. x 3850
Spellbook: Curse Discord
Spellbook needed to learn Curse Discord. Used by Necromancers. x 3200
Spellbook: Curse Fear
Spellbook needed to learn the spell Curse Fear. Used by Necromancers, Spellsingers, Spellhowlers and Sorcerers. x 3200
Spellbook: Anchor
Spellbook needed to learn Anchor. Used by Necromancers. x 3850
Spellbook: Silence
Spellbook needed to learn Silence. Used by Necromancers and Spellhowlers. x 3200
Spellbook: Death Spike
Spellbook needed to learn Death Spike. Used by Necromancers and Spellhowlers. x 3850
Spellbook: Curse Death Link
Spellbook needed to learn Curse Death Link. Used by Necromancers and Spellhowlers. x 5400
Spellbook: Vampiric Claw
Spellbook needed to learn Vampiric Claw. Used by Necromancers and Spellhowlers. x 3200
Spellbook: Vitalize
Spellbook needed to learn Vitalize. Used by Bishops and Elven Elders. x 4600
Spellbook: Repose
Spellbook needed to learn Repose. Used by Bishops. x 3850
Spellbook: Hold Undead
Spellbook needed to learn Hold Undead. Used by Bishops. x 4600
Spellbook: Requiem
Spellbook needed to learn Requiem. Used by Bishops. x 3200
Spellbook: Purify
Spellbook needed to learn Purify. Used by Bishops and Shillien Elders. x 3850
Spellbook: Might of Heaven
Spellbook needed to learn Might of Heaven. Used by Bishops and Elven Elders. x 3200
Spellbook: Surrender to Wind
Spellbook needed to learn Surrender to Wind. Used by Sorcerers and Spellhowlers. x 3200
Spellbook: Blazing Circle
Spellbook needed to learn Blazing Circle. Used by Sorcerers and Sorceresses. x 3200
Spellbook: Prominence
Spellbook needed to learn Prominence. Used by Sorcerers and Sorceresses. x 3200
Spellbook: Blazing Skin
Spellbook needed to learn Blazing Skin. Used by Sorcerers and Sorceresses. x 3200
Spellbook: Decay
Spellbook needed to learn Decay. Used by Sorcerers and Sorceresses. x 4600
Spellbook: Cancel
Spellbook needed to learn Cancel. Used by Sorcerers and Sorceresses. x 4600
Spellbook: Sleeping Cloud
Spellbook needed to learn Sleeping Cloud. Used by Sorcerers, Sorceresses and Spellsingers. x 3850
Spellbook: Aura Flare
Spellbook needed to learn Aura Flare. Used by Sorcerers, Sorceresses and Spellsingers. x 3200
Spellbook: Surrender to Water
Spellbook needed to learn Surrender to Water. Used by Spellsingers. x 3200
Spellbook: Frost Wall
Spellbook needed to learn Frost Wall. Used by Spellsingers. x 5400
Spellbook: Freezing Shackle
Spellbook needed to learn Freezing Shackle. Used by Spellsingers. x 3850
Spellbook: Hydro Blast
Spellbook needed to learn Hydro Blast. Used by Spellsingers. x 3200
Spellbook: Frost Bolt
Spellbook needed to learn Frost Bolt. Used by Spellsingers. x 3200
Spellbook: Ice Dagger
Spellbook needed to learn Ice Dagger. Used by Spellsingers. x 3850
Spellbook: Freezing Skin
Spellbook needed to learn Freezing Skin. Used by Spellsingers. x 3200
Spellbook: Tempest
Spellbook needed to learn Tempest. Used by Spellhowlers. x 4600
Spellbook: Hurricane
Spellbook needed to learn Hurricane. Used by Spellhowlers. x 3200
Spellbook: Servitor Magic Shield
Spellbook needed to learn Servitor Magic Shield. Used by Warlocks, Elemental Summoners and Phantom Summoners. x 3850
Spellbook: Servitor Physical Shield
Spellbook needed to learn Servitor Physical Shield. Used by Warlocks, Elemental Summoners and Phantom Summoners. x 3200
Spellbook: Servitor Haste
Spellbook needed to learn Servitor Haste. Used by Warlocks, Elemental Summoners and Phantom Summoners. x 3850
Spellbook: Invigor
Spellbook needed to learn Invigor. Used by Prophets. x 3200
Spellbook: Magic Barrier
Spellbook needed to learn Magic Barrier. Used by Prophets. x 3850
Spellbook: Blessed Body
Spellbook needed to learn Blessed Body. Used by Prophets. x 3850
Spellbook: Blessed Soul
Spellbook needed to learn Blessed Soul. Used by Prophets. x 3850
Spellbook: Return
Spellbook needed to learn Return. Used by Prophets and Elven Elders. x 3200
Spellbook: Haste
Spellbook needed to learn Haste. Used by Prophets. x 3850
Spellbook: Guidance
Spellbook needed to learn Guidance. Used by Prophets and Shillien Elders. x 3200
Spellbook: Death Whisper
Spellbook needed to learn Death Whisper. Used by Prophets and Shillien Elders. x 3200
Spellbook: Bless Shield
Spellbook needed to learn Bless Shield. Used by Prophets and Elven Elders. x 3200
Amulet: Pa'agrio's Wisdom
Amulet required for the Pa'agrio's Wisdom spell. Used by Overlords. x 3200
Amulet: Pa'agrio's Glory
Amulet required for the Pa'agrio's Glory spell. Used by Overlords. x 3200
Amulet: Seal of Winter
Amulet required for the Seal of Winter spell. Used by Overlords. x 3200
Amulet: Seal of Flame
Amulet required for the Seal of Flame spell. Used by Overlords. x 4600
Amulet: Seal of Gloom
Amulet required for the Seal of Gloom spell. Used by Overlords. x 3850
Amulet: Seal of Mirage
Amulet required for the Seal of Mirage spell. Used by Overlords. x 3850
Amulet: Seal of Silence
Amulet required for the Seal of Silence spell. Used by Overlords. x 4600
Amulet: Seal of Scourge
Amulet required for the Seal of Scourge spell. Used by Overlords. x 3200
Amulet: Seal of Suspension
Amulet required for the Seal of Suspension spell. Used by Overlords. x 4600
Amulet: Pa'agrio's Vision
Amulet required for the Pa'agrio's Vision spell. Used by Overlords. x 3850
Amulet: Pa'agrio's Protection
Amulet required for the Pa'agrio's Protection spell. Used by Overlords. x 3200
Amulet: Steal Essence
Amulet required for the Steal Essence spell. Used by Warcryers and Overlords. x 3200
Amulet: Freezing Flame
Amulet required for the Freezing Flame spell. Used by Warcryers. x 3200
Amulet: Chant of Fury
Amulet required for the Chant of Fury spell. Used by Warcryers. x 4600
Amulet: Chant of Evasion
Amulet required for the Chant of Evasion spell. Used by Warcryers. x 3200
Amulet: Chant of Rage
Amulet required for the Chant of Rage spell. Used by Warcryers. x 3850
Spellbook: Greater Heal
Spellbook needed to learn the Greater Heal spell. Used by Bishops, Elven Elders, and Shillien Elders. x 3200
Spellbook: Greater Battle Heal
Amulet required for the Greater Battle Heal spell. Used by Bishops. x 3200
Spellbook: Greater Group Heal
Amulet required for the Greater Group Heal spell. Used by Bishops and Shillien Elders. x 3200
Spellbook: Remedy
Amulet required for the Remedy spell. Used by Paladins. x 3200
Spellbook: Mass Resurrection
Spellbook needed to learn Mass Resurrection. Used by Bishops. x 4600
Spellbook: Party Return
Spellbook needed to learn Party Return. Used by Elven Elders. x 4600
Amulet: Pa'agrio's Heart
Amulet required for the Pa'agrio's Heart spell. Used by Overlords. x 3850
Spellbook: Decrease Weight
Spellbook needed to learn Decrease Weight. Used by Elven Oracles. x 2450
Blessed Spiritshot: No Grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with No Grade weapons. x 35
Blessed Spiritshot: D-Grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with D-grade weapons. x 45
Blessed Spiritshot: C-Grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with C-grade weapons. x 90
Blessed Spiritshot: B-Grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with B-grade weapons. x 245
Blessed Spiritshot: A-Grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with a-grade weapons. x 290
Blessed Spiritshot: S Grade
The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with S-grade weapons. x 350
Recipe: Blessed Spiritshot D
For Dwarves only. The recipe for the Blessed Spiritshot: Grade D. Requires Create Item - Skill Level 2. The success rate is 100%. x 5000
Recipe: Blessed Spiritshot C
For Dwarves only. The recipe for the Blessed Spiritshot: Grade C. Requires Create Item - Skill Level 4. The success rate is 100%. x 60000
Recipe: Blessed Spiritshot B
For Dwarves only. The recipe for the Blessed Spiritshot: Grade B. Requires Create Item - Skill Level 6. The success rate is 100%. x 100000
Recipe: Blessed Spiritshot A
For Dwarves only. The recipe for the Blessed Spiritshot: Grade A. Requires Create Item - Skill Level 7. The success rate is 100%. x 150000
Recipe: Blessed Spiritshot S
For Dwarves only. The recipe for the Blessed Spiritshot: Grade S. Requires Create Item - Skill Level 8. The success rate is 100%. x 450000
Spellbook: Restore Life
Spellbook needed to learn Restore Life. Used by Bishops. x 3850
Spellbook: Resist Shock
Spellbook needed to learn Resist Shock. Used by Elven Elders. x 3200
Spellbook: Life Leech
Spellbook needed to learn Life Leech. Used by Shillien Knights. x 3200
Amulet: Pa'agrio's Tact
Amulet required for the Pa'agrio's Tact spell. Used by Overlords. x 3200
Amulet: Pa'agrio's Rage
Amulet required for the Pa'agrio's Rage spell. Used by Overlords. x 3850
Spellbook: Transfer Pain
Spellbook needed to learn Transfer Pain. Used by Necromancers, Warlocks, Elemental Summoners and Phantom Summoners. x 3200
Spellbook: Mana Regeneration
Spellbook needed to learn Mana Regeneration. Used by Spellsingers. x 3200
Spellbook: Curse Gloom
Spellbook needed to learn Curse Gloom. Used by Necromancers. x 3850
Spellbook: Solar Spark
Spellbook needed to learn Solar Spark. Used by Elven Wizards. x 1250
Spellbook: Solar Flare
Spellbook needed to learn Solar Flare. Used by Spellsingers. x 3200
Spellbook: Shadow Spark
Spellbook needed to learn Shadow Spark. Used by Dark Wizards. x 1250
Spellbook: Shadow Flare
Spellbook needed to learn Shadow Flare. Used by Spellhowlers. x 3200
Spellbook: Vampiric Rage
Spellbook needed to learn Vampiric Rage. Used by Shillien Oracles. x 1800
Spellbook: Curse Disease
Spellbook needed to learn Curse Disease. Used by Necromancers. x 6750
Spellbook: Benediction
Spellbook needed to learn Benediction. Used by Bishops. x 8200
Spellbook: Word of Fear
Spellbook needed to learn Word of Fear. Used by Prophets. x 3850
Spellbook: Serenade of Eva
Spellbook needed to learn Serenade of Eva. Used by Elven Elders. x 3850
Spellbook: Energy Bolt
Spellbook needed to learn Energy Bolt. Used by Human Wizards and Elven Wizards. x 800
Spellbook: Aura Bolt
Spellbook needed to learn Aura Bolt. Used by Spellsingers and Sorcerers. x 3200
Spellbook: Summon Kai the Cat
Spellbook needed to learn Summon Kai the Cat. Used by Warlocks. x 3200
Spellbook: Summon Merrow the Unicorn
Spellbook needed to learn Summon Merrow the Unicorn. Used by Elemental Summoners. x 3200
Spellbook: Summon Soulless
Spellbook needed to learn Summon Soulless. Used by Phantom Summoners. x 3200
Spellbook: Summon Binding Cubic
Spellbook needed to learn Summon Binding Cubic. Used by Warlocks. x 3200
Spellbook: Summon Aqua Cubic
Spellbook needed to learn Summon Aqua Cubic. Used by Elemental Summoners. x 3200
Spellbook: Summon Spark Cubic
Spellbook needed to learn Summon Spark Cubic. Used by Phantom Summoners. x 3200
Amulet: Pa'agrio's Haste
Amulet required for the Pa'agrio's Haste spell. Used by Overlords. x 6750
Amulet: Soul Guard
Amulet required for the Soul Guard spell. Used by Overlords. x 3850
Amulet: Chant of Revenge
Amulet required for the Chant of Revenge spell. Used by Warcryers. x 7700
Spellbook: Seed of Fire
Spellbook needed to learn Seed of Fire. Used by Sorcerers and Sorceresses. x 7200
Spellbook: Seed of Water
Spellbook needed to learn Seed of Water. Used by Spellsingers. x 7200
Spellbook: Seed of Wind
Spellbook needed to learn Seed of Wind. Used by Spellhowlers. x 7200
Spellbook: Aura Symphony
Spellbook needed to learn Aura Symphony. Used by Sorcerers and Sorceresses, Spellsingers and Spellhowlers. x 7200
Spellbook: Inferno
Spellbook needed to learn Inferno. Used by Sorcerers and Sorceresses. x 7200
Spellbook: Blizzard
Spellbook needed to learn Blizzard. Used by Spellsingers. x 7200
Spellbook: Demon Wind
Spellbook needed to learn Demon Wind. Used by Spellhowlers. x 7200
Spellbook: Elemental Symphony
Spellbook needed to learn Elemental Symphony. Used by Spellsingers. x 7200
Spellbook: Elemental Assault
Spellbook needed to learn Elemental Assault. Used by Sorcerers and Sorceresses. x 7200
Spellbook: Elemental Symphony
Spellbook needed to learn Elemental Symphony. Used by Spellsingers. x 7200
Spellbook: Elemental Storm
Spellbook needed to learn Elemental Storm. Used by Spellhowlers. x 7200
Compressed Package of Soulshots: No Grade
300 compressed soulshots. No Grade. x 2300
Compressed Package of Soulshots: D-grade
300 compressed soulshots. D-grade. x 3300
Compressed Package of Soulshots: C-grade
300 compressed soulshots. C-grade. x 4950
Compressed Package of Soulshots: B-grade
300 compressed soulshots. B-grade. x 16500
Compressed Package of Soulshots: A-grade
300 compressed soulshots. A-grade. x 26400
Compressed Package of Soulshots: S-grade
300 compressed soulshots. S-grade. x 33000
Compressed Package of Spiritshots: No Grade
300 compressed spiritshots. No Grade. x 4950
Compressed Package of Spiritshots: D-grade
300 compressed spiritshots. D-grade. x 5940
Compressed Package of Spiritshots: C-grade
300 compressed spiritshots. C-grade. x 11550
Compressed Package of Spiritshots: B-grade
300 compressed spiritshots. B-grade. x 33000
Compressed Package of Spiritshots: A-grade
300 compressed spiritshots. A-grade. x 39600
Compressed Package of Spiritshots: S-grade
300 compressed spiritshots. S-grade. x 49500
Compressed Package of Blessed Spiritshots: No Grade
300 compressed blessed spiritshots. No Grade. x 11550
Compressed Package of Blessed Spiritshots: D-grade
300 compressed blessed spiritshots. D-grade. x 14850
Compressed Package of Blessed Spiritshots: C-grade
300 compressed blessed spiritshots. C-grade. x 29700
Compressed Package of Blessed Spiritshots: B-grade
300 compressed blessed spiritshots. B-grade. x 80850
Compressed Package of Blessed Spiritshots: A-grade
300 compressed blessed spiritshots. A-grade. x 95700
Compressed Package of Blessed Spiritshots: S-grade
300 compressed blessed spiritshots. S-grade. x 115500
Recipe: Soulshot (D) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Soulshots: Grade D. Requires Create Item - Skill Level 2. The success rate is 100%. x 5000
Recipe: Soulshot (C) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Soulshots: Grade C. Requires Create Item - Skill Level 4. The success rate is 100%. x 60000
Recipe: Soulshot (B) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Soulshots: Grade B. Requires Create Item - Skill Level 6. The success rate is 100%. x 100000
Recipe: Soulshot (A) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Soulshots: Grade A. Requires Create Item - Skill Level 7. The success rate is 100%. x 150000
Recipe: Soulshot (S) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Soulshots: Grade S. Requires Create Item - Skill Level 8. The success rate is 100%. x 450000
Recipe: Spiritshot (D) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Spiritshots: Grade D. Requires Create Item - Skill Level 2. The success rate is 100%. x 5000
Recipe: Spiritshot (C) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Spiritshots: Grade C. Requires Create Item - Skill Level 4. The success rate is 100%. x 60000
Recipe: Spiritshot (B) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Spiritshots: Grade B. Requires Create Item - Skill Level 6. The success rate is 100%. x 100000
Recipe: Spiritshot (A) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Spiritshots: Grade A. Requires Create Item - Skill Level 7. The success rate is 100%. x 150000
Recipe: Spiritshot (S) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Spiritshots: Grade S. Requires Create Item - Skill Level 8. The success rate is 100%. x 450000
Recipe: Blessed Spiritshot (D) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Blessed Spiritshots: Grade D. Requires Create Item - Skill Level 2. The success rate is 100%. x 5000
Recipe: Blessed Spiritshot (C) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Blessed Spiritshots: Grade C. Requires Create Item - Skill Level 4. The success rate is 100%. x 60000
Recipe: Blessed Spiritshot (B) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Blessed Spiritshots: Grade B. Requires Create Item - Skill Level 6. The success rate is 100%. x 100000
Recipe: Blessed Spiritshot (A) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Blessed Spiritshots: Grade A. Requires Create Item - Skill Level 7. The success rate is 100%. x 150000
Recipe: Blessed Spiritshot (S) Compressed Package (100%)
For Dwarves only. The recipe for the Compressed Package of Blessed Spiritshots: Grade S. Requires Create Item - Skill Level 2. The success rate is 100%. x 450000
Greater Compressed Package of Soulshots: No-grade
A small package of compressed soulshots. Upon use, changes into 1000 No-grade soulshots. x 7700
Greater Compressed Package of Soulshots: D-grade
A small package of compressed soulshots. Upon use, changes into 1000 D-grade soulshots. x 11000
Greater Compressed Package of Soulshots: C-grade
A small package of compressed soulshots. Upon use, changes into 1000 C-grade soulshots. x 16500
Greater Compressed Package of Soulshots: B-grade
A small package of compressed soulshots. Upon use, changes into 1000 B-grade soulshots. x 55000
Greater Compressed Package of Soulshots: A-grade
A small package of compressed soulshots. Upon use, changes into 1000 A-grade soulshots. x 88000
Greater Compressed Package of Soulshots: S-grade
A small package of compressed soulshots. Upon use, changes into 1000 S-grade soulshots. x 120000
Greater Compressed Package of Spiritshots: No-grade
A small package of compressed spiritshots. Upon use, changes into 1000 No-grade spiritshots. x 16500
Greater Compressed Package of Spiritshots: D-grade
A small package of compressed spiritshots. Upon use, changes into 1000 D-grade spiritshots. x 19800
Greater Compressed Package of Spiritshots: C-grade
A small package of compressed spiritshots. Upon use, changes into 1000 C-grade spiritshots. x 38500
Greater Compressed Package of Spiritshots: B-grade
A small package of compressed spiritshots. Upon use, changes into 1000 B-grade spiritshots. x 110000
Greater Compressed Package of Spiritshots: A-grade
A small package of compressed spiritshots. Upon use, changes into 1000 A-grade spiritshots. x 132000
Greater Compressed Package of Spiritshots: S-grade
A small package of compressed spiritshots. Upon use, changes into 1000 S-grade spiritshots. x 180000
Greater Compressed Package of Blessed Spiritshots: No-grade
A small package of compressed blessed spiritshots. Upon use, changes into 1000 No-grade blessed spiritshots. x 38500
Greater Compressed Package of Blessed Spiritshots: D-grade
A small package of compressed blessed spiritshots. Upon use, changes into 1000 D-grade blessed spiritshots. x 49500
Greater Compressed Package of Blessed Spiritshots: C-grade
A small package of compressed blessed spiritshots. Upon use, changes into 1000 C-grade blessed spiritshots. x 99000
Greater Compressed Package of Blessed Spiritshots: B-grade
A small package of compressed blessed spiritshots. Upon use, changes into 1000 B-grade blessed spiritshots. x 269500
Greater Compressed Package of Blessed Spiritshots: A-grade
A small package of compressed blessed spiritshots. Upon use, changes into 1000 A-grade blessed spiritshots. x 319000
Greater Compressed Package of Blessed Spiritshots: S-grade
A small package of compressed blessed spiritshots. Upon use, changes into 1000 S-grade blessed spiritshots. x 419000
Recipe: Greater Soulshot (D) Compressed Package (100%)
For Dwarves only. The recipe for the Greater Compressed Package of Soulshots: Grade D. Requires Create Item - Skill Level 2. The success rate is 100%. x 5000
Recipe: Greater Soulshot (C) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Soulshots: Grade C. Requires Create Item - Skill Level 4. The success rate is 100%. x 60000
Recipe: Greater Soulshot (B) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Soulshots: Grade B. Requires Create Item - Skill Level 6. The success rate is 100%. x 100000
Recipe: Greater Soulshot (A) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Soulshots: Grade A. Requires Create Item - Skill Level 7. The success rate is 100%. x 150000
Recipe: Greater Soulshot (S) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Soulshots: Grade S. Requires Create Item - Skill Level 8. The success rate is 100%. x 450000
Recipe: Greater Spiritshot (D) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Spiritshots: Grade D. Requires Create Item - Skill Level 2. The success rate is 100%. x 5000
Recipe: Greater Spiritshot (C) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Spiritshots: Grade C. Requires Create Item - Skill Level 4. The success rate is 100%. x 60000
Recipe: Greater Spiritshot (B) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Spiritshots: Grade B. Requires Create Item - Skill Level 6. The success rate is 100%. x 100000
Recipe: Greater Spiritshot (A) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Spiritshots: Grade A. Requires Create Item - Skill Level 7. The success rate is 100%. x 150000
Recipe: Greater Spiritshot (S) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Spiritshots: Grade S. Requires Create Item - Skill Level 8. The success rate is 100%. x 450000
Recipe: Greater Blessed Spiritshot (D) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Blessed Spiritshots: Grade D. Requires Create Item - Skill Level 2. The success rate is 100%. x 5000
Recipe: Greater Blessed Spiritshot (C) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Blessed Spiritshots: Grade C. Requires Create Item - Skill Level 4. The success rate is 100%. x 60000
Recipe: Greater Blessed Spiritshot (B) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Blessed Spiritshots: Grade B. Requires Create Item - Skill Level 6. The success rate is 100%. x 100000
Recipe: Greater Blessed Spiritshot (A) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Blessed Spiritshots: Grade A. Requires Create Item - Skill Level 7. The success rate is 100%. x 150000
Recipe: Greater Blessed Spiritshot (S) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Blessed Spiritshots: Grade S. Requires Create Item - Skill Level 8. The success rate is 100%. x 450000
Soulshot: No Grade for Beginners
A Soulshot: No Grade for use by newbies. x 0
Spiritshot: No Grade for Beginners
A Spiritshot: No Grade for use by newbies. x 0
Spellbook: Aqua Splash
Spellbook needed to learn Aqua Splash. Used by Spellsingers. x 6750
Spellbook: Rain of Fire
Spellbook needed to learn Rain of Fire. Used by Sorcerers/sses. x 6750
Spellbook: Mass Slow
Spellbook needed to learn Mass Slow. Used by Necromancers. x 7700
Spellbook: Servitor Empowerment
Spellbook needed to learn Servitor Empowerment. Used by Warlocks, Elemental Summoners and Phantom Summoners. x 5400
Spellbook: Servitor Cure
Spellbook needed to learn Servitor Cure. Used by Warlocks, Elemental Summoners and Phantom Summoners. x 3200
Spellbook: Servitor Blessing
Spellbook needed to learn Servitor Blessing. Used by Warlocks, Elemental Summoners and Phantom Summoners. x 7700
Spellbook: Wild Magic
Spellbook needed to learn Wild. Used by Elven Elders and Shillien Elders. x 7700
Spellbook: Advanced Block
Spellbook needed to learn Advanced Block. Used by Elven Elders. x 6750
Kranvel's Spellbook: Chapter of Fire
Great Magus Kranvel's Spellbook: Chapter of Earth. Collect the Chapters on Fire, Water, Wind and Earth and take all of them to Elder Casian. x 100
Kranvel's Spellbook: Chapter of Water
Great Magus Kranvel's Spellbook: Chapter of Earth. Collect the Chapters on Fire, Water, Wind and Earth and take all of them to Elder Casian. x 100
Kranvel's Spellbook: Chapter of Wind
Great Magus Kranvel's Spellbook: Chapter of Earth. Collect the Chapters on Fire, Water, Wind and Earth and take all of them to Elder Casian. x 100
Kranvel's Spellbook: Chapter of Earth
Great Magus Kranvel's Spellbook: Chapter of Earth. Collect the Chapters on Fire, Water, Wind and Earth and take all of them to Elder Casian. x 100
Amulet: Pa'agrio's Honor
Amulet required for the Pa'agrio's Honor spell. Used by Overlords. x 8700
Amulet: Ritual of Life
Amulet required for the Ritual of Life spell. Used by Overlords. x 8200
Spellbook: Prayer
Spellbook needed to learn Prayer. Used by Bishops. x 8700
Amulet: Chant of Predator
Amulet required for the Chant of Predator spell. Used by Warcryers. x 4600
Amulet: Chant of Eagle
Amulet required for the Chant of Eagle spell. Used by Warcryers. x 4600
Amulet: Chant of Vampire
Amulet required for the Chant of Vampire spell. Used by Warcryers. x 3850
Spellbook: Body of Avatar
Spellbook needed to learn Body of Avatar. Used by Bishops. x 4600
Blessed Scroll: Enchant Weapon (Grade A)
Increases the P.Atk of an A-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 4. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 5 and bow type by 8. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. x 15000000
Blessed Scroll: Enchant Armor (Grade A)
Increases the P. Def. of A-Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0. x 1800000
Blessed Scroll: Enchant Weapon (Grade B)
Increases the P.Atk of a B-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 3. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 4 and bow type by 6. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. x 7000000
Blessed Scroll: Enchant Armor (Grade B)
Increases the P. Def. of B-Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0. x 750000
Blessed Scroll: Enchant Weapon (Grade C)
Increases the P.Atk of a C-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 3. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 4 and bow type by 6. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. x 3000000
Blessed Scroll: Enchant Armor (Grade C)
Increases the P. Def. of C-Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0. x 350000
Blessed Scroll: Enchant Weapon (Grade D)
Increases the P.Atk of a D-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear, sword/two-handed, blunt/two-handed, dual swords, and fists, etc. type will increase by 2 and bow type by 4. The M.Atk of all weapons will increase by 2. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. x 900000
Blessed Scroll: Enchant Armor (Grade D)
Increases the P. Def. of D-Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0. x 100000
Blessed Scroll: Enchant Weapon (Grade S)
Increases the P.Atk of a S grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. x 30000000
Blessed Scroll: Enchant Armor (Grade S)
Increases the P. Def. of S Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0. x 4500000
Beast Soulshot
The light of a spirit is bestowed upon a pet/servitor and temporarily increases the power of attack. The number of soulshots consumed can be viewed in the Pet/Servitor Information window. (Used in the master's inventory.) x 20
Beast Spiritshot
The light of a spirit is bestowed upon a pet/servitor and temporarily increases the power of M. Atk. The number of spiritshots consumed can be viewed in the Pet/Servitor Information window. (Used in the master's inventory.) x 40
Blessed Beast Spiritshot
The light of a higher-level spirit is bestowed upon a pet/servitor and temporarily increases the power of M. Atk. The number of blessed spiritshots consumed can be viewed in the Pet/Servitor Information window. (Used in the master's inventory.) x 100
Spellbook - Mass Summon Storm Cubic
Spellbook needed to learn Mass Summon Storm Cubic. Used by Warlocks. x 3200
Spellbook - Mass Summon Aqua Cubic
Spellbook needed to learn Mass Summon Storm Cubic. Used Elemental Summoners. x 3200
Spellbook - Mass Summon Phantom Cubic
Spellbook needed to learn Mass Summon Phantom Cubic. Used by Phantom Summoners. x 3200
Spellbook - Summon Feline Queen
Spellbook needed to learn Summon Feline Queen. Used by Warlocks. x 3200
Spellbook - Summon Unicorn Seraphim
Spellbook needed to learn Summon Unicorn Seraphim. Used by Elemental Summoners. x 3200
Spellbook - Summon Nightshade
Spellbook needed to learn Summon Night Shade. Used by Phantom Summoners. x 3200
Spellbook - Summon Cursed Man
Spellbook needed to learn Summon Cursed Man. Used by Necromancers. x 3200
Spellbook - Balance Life
Spellbook needed to learn Balance Life. Used by Cardinals. x 11600
Spellbook - Curse of Doom
Spellbook needed to learn Curse of Doom. Used by Soultakers. x 11600
Spellbook - Curse of Abyss
Spellbook needed to learn Curse of Abyss. Used by Soultakers. x 11600
Spellbook - Arcane Chaos
Spellbook needed to learn Arcane Chaos. Used by Archmages/Mystic Muses/Storm Screamers. x 11600
Spellbook - Fire Vortex
Spellbook needed to learn Fire Vortex. Used by Archmages. x 11600
Spellbook - Ice Vortex
Spellbook needed to learn Ice Vortex. Used by Mystic Muses. x 11600
Spellbook - Wind Vortex
Spellbook needed to learn Wind Vortex. Used by Storm Screamers. x 11600
Spellbook - Light Vortex
Spellbook needed to learn Light Vortex. Used by Mystic Muses. x 11600
Spellbook - Dark Vortex
Spellbook needed to learn Dark Vortex. Used by Soultakers and Storm Screamers. x 11600
Spellbook - Mass Warrior Bane
Spellbook needed to learn Mass Warrior Bane. Used by Soultakers. x 11600
Spellbook - Mass Mage Bane
Spellbook needed to learn Mass Mage Bane. Used by Soultakers. x 11600
Spellbook - Warrior Servitor
Spellbook needed to learn Warrior Servitor. Used by Arcana Lords. x 11600
Spellbook - Wizard Servitor
Spellbook needed to learn Wizard Servitor. Used by Elemental Masters. x 11600
Spellbook - Assassin Servitor
Spellbook needed to learn Assassin Servitor. Used by Spectral Masters. x 11600
Spellbook - Final Servitor
Spellbook needed to learn Final Servitor. Used by Arcana Lords/Elemental Masters/Spectral Masters. x 11600
Spellbook - Warrior Bane
Spellbook needed to learn Warrior Bane. Used by Arcana Lords/Elemental Masters. x 11600
Spellbook - Mage Bane
Spellbook needed to learn Mage Bane. Used by Arcana Lords/Spectral Masters. x 11600
Spellbook - Elemental Protection
Spellbook needed to learn Elemental Protection. Used by Hierophants. x 11600
Spellbook - Divine Protection
Spellbook needed to learn Divine Protection. Used by Cardinals/Eva's Saints. x 11600
Spellbook - Arcane Protection
Spellbook needed to learn Arcane Protection. Used by Eva's Saints or Shillien Saints. x 11600
Spellbook - Prophecy of Water
Spellbook needed to learn Prophecy of Water. Used by Eva's Saints. x 11600
Spellbook - Prophecy of Fire
Spellbook needed to learn Prophecy of Fire. Used by Hierophants. x 11600
Spellbook - Prophecy of Wind
Spellbook needed to learn Prophecy of Wind. Used by Shillien Saints. x 11600
Spellbook - Block Shield
Spellbook needed to learn Block Shield. Used by Hierophants/Shillien Saints. x 11600
Spellbook - Block Wind Walk
Spellbook needed to learn Block Wind Walk. Used by Hierophants/Eva's Saints. x 11600
Spellbook - Mass Block Shield
Spellbook needed to learn Mass Block Shield. Used by Cardinals. x 11600
Spellbook - Mass Block Wind Walk
Spellbook needed to learn Mass Block Wind Walk. Used by Cardinals. x 11600
Amulet - Chant of Spirit
Amulet required to memorize the Chant of Spirit spell. Used by Doomcryers. x 11600
Amulet - Chant of Victory
Amulet required to memorize the Chant of Victory spell. Used by Doomcryers. x 11600
Amulet - Pa'agrio's Eye
Amulet required to memorize the Pa'agrio's Eye spell. Used by Dominators. x 11600
Amulet - Pa'agrio's Soul
Amulet required to memorize the Pa'agrio's Soul spell. Used by Dominators. x 11600
Amulet - Seal of Despair
Amulet required to memorize the Seal of Despair spell. Used by Dominators. x 11600
Amulet: Seal of Disease
Amulet required for the Seal of Disease spell. Used by Dominators. x 11600
Spellbook: Betray
Spellbook to learn Betray. Used by Warlocks, Elemental Summoners and Phantom Summoners. x 0
Spellbook: Mass Curse Fear
Spellbook needed to learn Mass Curse Fear. Used by Necromancers. x 0
Spellbook: Mass Curse Gloom
Spellbook needed to learn Mass Curse Gloom. Used by Necromancers. x 0
Spellbook: Mass Surrender to Fire
Spellbook needed to learn Mass Surrender to Fire. Used by Warlocks. x 0
Spellbook: Mass Surrender to Water
Spellbook needed to learn Mass Surrender to Water. Used by Elemental Summoners. x 0
Spellbook: Mass Surrender to Wind
Spellbook needed to learn Mass Surrender to Wind. Used by Phantom Summoners. x 0
Spellbook - Arcane Disruption
Spellbook needed to learn Arcane Disruption. Used by Warlocks. x 0
Spellbook - Summon Cursed Bones
Spellbook needed to learn Summon Cursed Bones. Used by Necromancers. x 0
Spellbook: Greater Might
Spellbook needed to learn Great Might. Used by Prophets. x 0
Spellbook: Greater Shield
Spellbook needed to learn Greater Shield. Used by Prophets. x 0
Amulet: War Chant
Warcryers need this in order to use War Chant. x 0
Amulet: Earth Chant
Warcryers need this in order to use Earth Chant. x 0
Spellbook: Holy Resistance
Spellbook needed to learn Holy Resistance. Used by Prophets and Shillien Elders. x 0
Spellbook: Unholy Resistance
Spellbook needed to learn Unholy Resistance. Used by Prophets and Elven Elders. x 0
Spellbook: Trance
Spellbook needed to learn Trance. Used by Bishops and Elven Elders. x 0
Spellbook: Erase
Spellbook needed to learn Erase. Used by Bishops, Prophets, Elven Elders and Shillien Elders. x 0
Spellbook: Magical Backfire
Spellbook needed to learn Magical Backfire. Used by Bishops. x 0
Spellbook: Clarity
Spellbook needed to learn Clarity. Used by Elven Elders. x 0
Spellbook: Mana Burn
Spellbook needed to learn Mana Burn. Used by Bishops, Prophets, Elven Elders and Shillien Elders. x 0
Spellbook: Mana Storm
Spellbook needed to learn Mana Storm. Used by Bishops. x 0
Spellbook: Turn Undead
Spellbook needed to learn Turn Undead. Used by Bishops and Elven Elders. x 0
Spellbook: Major Heal
Spellbook needed to learn Major Heal. Used by Bishops and Elven Elders. x 0
Spellbook: Major Group Heal
Spellbook needed to learn Major Group Heal. Used by Bishops. x 0
Spellbook: Summon Friend
Spellbook needed to learn Summon Friend. Used by Warlocks, Elemental Summoners and Phantom Summoners. x 0
Spellbook: Word of Invitation
Spellbook needed to learn Word of Invitation. Used by Sorcerers, Spellsingers and Spellhowlers. x 0
Life Stone: level 46
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above. x 1000000
Life Stone: level 49
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above. x 1100000
Life Stone: level 52
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. x 1200000
Life Stone: level 55
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 55 and above. x 1300000
Life Stone: level 58
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 and above. x 1400000
Life Stone: level 61
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. x 1500000
Life Stone: level 64
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 64 and above. x 0
Life Stone: level 67
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. x 0
Life Stone: level 70
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. x 0
Life Stone: level 76
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. x 0
Mid-Grade Life Stone: level 46
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above. x 2000000
Mid-Grade Life Stone: level 49
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above. x 2100000
Mid-Grade Life Stone: level 52
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. x 2200000
Mid-Grade Life Stone: level 55
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 55 and above. x 2300000
Mid-Grade Life Stone: level 58
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 and above. x 2400000
Mid-Grade Life Stone: level 61
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. x 2500000
Mid-Grade Life Stone: level 64
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 64 and above. x 0
Mid-Grade Life Stone: level 67
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. x 0
Mid-Grade Life Stone: level 70
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. x 0
Mid-Grade Life Stone: level 76
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. x 0
High-Grade Life Stone: level 46
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above. x 3000000
High-Grade Life Stone: level 49
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above. x 3100000
High-Grade Life Stone: level 52
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. x 3200000
High-Grade Life Stone: level 55
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 55 and above. x 3300000
High-Grade Life Stone: level 58
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 and above. x 3400000
High-Grade Life Stone: level 61
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. x 3500000
High-Grade Life Stone: level 64
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 64 and above. x 0
High-Grade Life Stone: level 67
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. x 0
High-Grade Life Stone: level 70
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. x 0
High-Grade Life Stone: level 76
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. x 0
Top-Grade Life Stone: level 46
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 46 and above. x 4000000
Top-Grade Life Stone: level 49
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above. x 4100000
Top-Grade Life Stone: level 52
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. x 4200000
Top-Grade Life Stone: level 55
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 55 and above. x 4300000
Top-Grade Life Stone: level 58
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 58 and above. x 4400000
Top-Grade Life Stone: level 61
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. x 4500000
Top-Grade Life Stone: level 64
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 64 and above. x 0
Top-Grade Life Stone: level 67
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. x 0
Top-Grade Life Stone: level 70
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. x 0
Top-Grade Life Stone: level 76
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. x 0
Spellbook: Soul of the Phoenix
Spellbook needed to learn Soul of the Phoenix. Used by a Phoenix Knight. x 0
Spellbook: Summon Feline King
Spellbook needed to learn Summon Feline King. Used by an Arcana Lord. x 0
Spellbook: Summon Magnus the Unicorn
Spellbook needed to learn Summon Magnus the Unicorn. Used by an Elemental Master. x 0
Spellbook: Summon Spectral Knight
Spellbook needed to learn Summon Spectral Knight. Used by a Spectral Master. x 0
Spellbook: Cleanse
Spellbook needed to learn Cleanse. Used by a Cardinal. x 0
Spellbook: Salvation
Spellbook needed to learn Salvation. Used by a Cardinal. x 0
Spellbook: Mystic Immunity
Spellbook needed to learn Mystic Immunity. Used by a Hierophant. x 0
Spellbook: Spell Turning
Spellbook needed to learn Spell Turning. Used by a Hierophant. x 0
Amulet: Magnus' Chant
Amulet needed to learn Magnus' Chant. Used by Doomcryers. x 0
Amulet: Victories of Pa'agrio
Amulet needed to learn Victories of Pa'agrio. Used by Dominators. x 0
Amulet: Pa'agrio's Emblem
Amulet needed to learn Pa'agrio's Emblem. Used by Dominators. x 0
Amulet: Pa'agrio's Fist
Amulet needed to learn Pa'agrio's Fist. Used by Dominators. x 0
Amulet: Gate Chant
Amulet needed to learn Gate Chant. Used by Doomcryers. x 0
Spellbook: Summon Attractive Cubic
Spellbook needed to learn Summon Attractive Cubic. Used by a Temple Knight. x 0
Spellbook: Aura Flash
Spellbook needed to learn Aura Flash. Used by a Sorcerer, Spellsinger, and Spellhowler. x 0
Spellbook: Celestial Shield
Spellbook needed to learn Celestial Shield. Can be used by a Bishop. x 0
Spellbook: Invocation
Spellbook needed to learn Invocation. Can be used by an Elder, Shillien Elder, and Bishop. x 0
Lineage 2 items