Belts
Wearing a belt can increase Weight Limit or inventory size. To increase the weight limit, Magic Pin is inserted into the belt; to increase inventory size — Magic Pouch.
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How to get belts, Pin and Pouch
Belts, pins and pouches are bought for Territory Badge from the town Territory Manager. Territory Badge and obtained for taking part in Territory Battles.
Note that Territory Badge are tied to the territory you fought on. For example, Dion Territory Badge can be exchanged only at Dion Territory Manager.
For an extra fee, Territory Manager will exchange local Territory Badge for local Supply Box:
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Dion Supply Box - Belt Grade B, C: 7 Territory Badges + 40.000 Adena
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Dion Supply Box - Belt Grade S, A: 70 Territory Badges + 400.000 Adena
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Dion Supply Box - Magic Pouch Grade B, C: 4 Territory Badges + 20.000 Adena
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Dion Supply Box - Magic Pouch Grade S, A: 16 Territory Badges + 80.000 Adena
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Dion Supply Box - Magic Pin Grade B, C: 8 Territory Badges + 40.000 Adena
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Dion Supply Box - Magic Pin Grade S, A: 32 Territory Badges + 120.000 Adena
Double-click Supply Box to open it. At random you can get one item of the pair, both items, or nothing at all.
Belts come unsealed and can be enchanted, but you can't insert attribute stones or augmentations:
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Cloth Belt - C Grade: 10 PDef
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Leather Belt - B Grade: 11 PDef
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Iron Belt - A Grade: 12 PDef
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Mithril Belt - S Grade: 14 PDef
Opening Magic Pouch can give:
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Sealed Magic Pouch (C-Grade)
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Sealed Magic Pouch (B-Grade)
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Sealed Magic Pouch (A-Grade)
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Sealed Magic Pouch (S-Grade)
Opening Magic Pin can give:
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Sealed Magic Pin (C-Grade)
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Sealed Magic Pin (B-Grade)
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Sealed Magic Pin (A-Grade)
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Sealed Magic Pin (S-Grade)
Unsealing Magic Pouch and Magic Pin
To unseal pouches and pins, talk to Weaver Olf Kanore in Town of Aden or Olf Adams in Rune Township:
- C-Grade Magic Pouch - 2.600 Adena
- B-Grade Magic Pouch - 9.400 Adena
- A-Grade Magic Pouch - 21.200 Adena
- S-Grade Magic Pouch - 109.300 Adena
- C-Grade Magic Pin - 3.200 Adena
- B-Grade Magic Pin - 11.800 Adena
- A-Grade Magic Pin - 26.500 Adena
- S-Grade Magic Pin - 136.600 Adena
When unsealing, you can get items of different quality (Low-Grade, Mid-Grade, High-Grade, Top-Grade) or fail. On failure, the NPC announces it to everyone in town.
Belt effects
The final effects of belts depend on the quality of both the belt and the inserted pin and pouch. By talking to Weaver Olaf Kanore in Town of Aden you can insert pins and pouches into your belt.
Extra slots
C-Grade
- Low-Grade Magic Pouch Cloth Belt - Inventory Slot + 9 increase.
- Regular Magic Pouch Cloth Belt - Inventory Slot + 12 increase.
- High-Grade Magic Pouch Cloth Belt - Inventory Slot + 15 increase.
- Top-Grade Magic Pouch Cloth Belt - Inventory Slot + 18 increase.
B-Grade
- Low-Grade Magic Pouch Leather Belt - Inventory Slot + 15 increase.
- Regular Magic Pouch Leather Belt - Inventory Slot + 18 increase.
- High-Grade Magic Pouch Leather Belt - Inventory Slot + 21 increase.
- Top-Grade Magic Pouch Leather Belt - Inventory Slot + 24 increase.
A-Grade
- Low-Grade Magic Pouch Iron Belt - Inventory Slot + 21 increase.
- Regular Magic Pouch Iron Belt - Inventory Slot + 24 increase.
- High-Grade Magic Pouch Iron Belt - Inventory Slot + 27 increase.
- Top-Grade Magic Pouch Iron Belt - Inventory Slot + 30 increase.
S-Grade
- Low-Grade Magic Pouch Mithril Belt - Inventory Slot + 27 increase.
- Regular Magic Pouch Mithril Belt - Inventory Slot + 30 increase.
- High-Grade Magic Pouch Mithril Belt - Inventory Slot + 33 increase.
- Top-Grade Magic Pouch Mithril Belt - Inventory Slot + 36 increase.
Weight Limit increase
C-Grade
- Low-Grade Magic Pin Cloth Belt - Weight 3.000 increase.
- Regular Magic Pin Cloth Belt - Weight 4.000 increase.
- High-Grade Magic Pin Cloth Belt - Weight 5.000 increase.
- Top-Grade Magic Pin Cloth Belt - Weight 6.000 increase.
B-Grade
- Low-Grade Magic Pin Leather Belt - Weight 5.000 increase.
- Regular Magic Pin Leather Belt - Weight 6.000 increase.
- High-Grade Magic Pin Leather Belt - Weight 7.000 increase.
- Top-Grade Magic Pin Leather Belt - Weight 8.000 increase.
A-Grade
- Low-Grade Magic Pin Iron Belt - Weight 7.000 increase.
- Regular Magic Pin Iron Belt - Weight 8.000 increase.
- High-Grade Magic Pin Iron Belt - Weight 9.000 increase.
- Top-Grade Magic Pin Iron Belt - Weight 10.000 increase.
S-Grade
- Low-Grade Magic Pin Mithril Belt - Weight 9.000 increase.
- Regular Magic Pin Mithril Belt - Weight 10.000 increase.
- High-Grade Magic Pin Mithril Belt - Weight 11.000 increase.
- Top-Grade Magic Pin Mithril Belt - Weight 12.000 increase.
Changes in Gracia Epilogue
The Gracia Epilogue update added belts with new options.
How to get a belt
To get a belt, buy a Supply Box from the Territory Manager and open it. A Supply Box contains 2 belt types; on opening you can get 1 belt of each type or just 1, or the box may not open at all. "Grade B, C Supplies: Belt" —> Territory Badges — 7 pcs., 40,000 adena "Grade S, A Supplies: Belt" —> Territory Badges — 70 pcs., 400,000 adena
Additional effects
From Territory Managers you can buy Supply Boxes containing:
- Pouches
- Pins
- Magic Rune Clips
- Magic Ornaments.
The following supply boxes exist:
- "Rank B, C Supplies: Pouch" —> Territory Badge — 4 pcs. 20,000 adena
- "Rank S, A Supplies: Pouch" —> Territory Badge — 16 pcs. 80,000 adena
- "Rank B, C Supplies: Rivet" —> Territory Badge — 8 pcs. 40,000 adena
- "Rank S, A Supplies: Rivet" —> Territory Badge — 32 pcs. 120,000 adena
- "Supply Box - Magic Ornament" —> Territory Badge — 16 pcs. 80,000 adena
- "Supply Box - Magic Rune Clip" —> Territory Badge — 32 pcs. 120,000 adena
How it works.
- Open the purchased box by double-clicking it. When opening the box there's a chance to fail, get 1 item, or get 2 items.
since the opening chances were found by testing, opening 500 boxes, I'll venture to average the test values, and it comes out that the built-in chances of getting an item from the box are: nothing - 55%, the box's top grade 15%, the box's low grade - 30%
- Unseal the sealed pin/pouch/clip/ornament at Wolf Canore in Aden or Wolf Adams in Rune (right now they have no size - small/regular/large/huge). There's also a chance to fail this procedure. Unsealing costs a small adena fee, no more than 137k for S grade (cheaper for lower grades).
since the unsealing chances were found by testing, I'll venture to average the data and not give the full experiment table (for the curious it's in the source articles); averaging the test values, the built-in chances when unsealing an item are: nothing - 49%
- Huge (perfect) item - 1%
- Large (good) item - 5%
- Normal (normal) item - 15%
- Small (poor) item - 30%
- After unpacking and unsealing, you can combine one belt of your choice with the elements, now without any failures, at Wolf Canore in Aden or Wolf Adams in Rune by choosing "Buy Belt" (you need to have the belt and the matching accessory in your inventory, not equipped).
The accessories give belts the following effects:
- Belts with a pin: increase the maximum weight the character can carry
- Belts with pouches: increase the number of inventory slots
- Belts with magic rune clips: increase HP/MP. recovery speed
- Belts with magic ornaments: increase normal damage in PvP
- Belts with magic ornaments: increase skill damage in PvP
- Belts with magic ornaments: reduce damage from skills and normal attacks received in PvP
Bonus effects
1) Weight limit bonus:
- S grade - P. Def. 14
Top-Grade Magic Pin Mithril Belt - weight limit increased by 12000 High-Grade Magic Pin Mithril Belt - weight limit increased by 11000 Regular Magic Pin Mithril Belt - weight limit increased by 10000 Low-Grade Magic Pin Mithril Belt - weight limit increased by 9000
- A grade - P. Def. 12
Top-Grade Magic Pin Iron Belt - weight limit increased by 10000 High-Grade Magic Pin Iron Belt - weight limit increased by 9000 Regular Magic Pin Iron Belt - weight limit increased by 8000 Low-Grade Magic Pin Iron Belt - weight limit increased by 7000
- B grade - P. Def. 11
Top-Grade Magic Pin Leather Belt - weight limit increased by 8000 High-Grade Magic Pin Leather Belt - weight limit increased by 7000 Regular Magic Pin Leather Belt - weight limit increased by 6000 Low-Grade Magic Pin Leather Belt - weight limit increased by 5000
- C grade - P. Def. 10
Top-Grade Magic Pin Cloth Belt - weight limit increased by 6000 High-Grade Magic Pin Cloth Belt - weight limit increased by 5000 Regular Magic Pin Cloth Belt - weight limit increased by 4000 Low-Grade Magic Pin Cloth Belt - weight limit increased by 3000
2) Inventory slot bonus:
- S grade - P. Def. 14
Top-Grade Magic Pouch Mithril Belt - +36 inventory slots High-Grade Magic Pouch Mithril Belt - +33 inventory slots Regular Magic Pouch Mithril Belt - +30 inventory slots Low-Grade Magic Pouch Mithril Belt - +27 inventory slots
- A grade - P. Def. 12
Top-Grade Magic Pouch Iron Belt - +30 inventory slots High-Grade Magic Pouch Iron Belt - +27 inventory slots Regular Magic Pouch Iron Belt - +24 inventory slots Low-Grade Magic Pouch Iron Belt - +21 inventory slot
- B grade - P. Def. 11
Top-Grade Magic Pouch Leather Belt - +24 inventory slots High-Grade Magic Pouch Leather Belt - +21 inventory slot Regular Magic Pouch Leather Belt - +18 inventory slots Low-Grade Magic Pouch Leather Belt - +15 inventory slots
- C grade - P. Def. 10
Top-Grade Magic Pouch Cloth Belt - +18 inventory slots High-Grade Magic Pouch Cloth Belt - +15 inventory slots Regular Magic Pouch Cloth Belt - +12 inventory slots Low-Grade Magic Pouch Cloth Belt - +9 inventory slots
3) HP/MP recovery speed bonus
4) A bonus to increase normal (white) attack damage during
* S grade - P. Def. 14 Top-grade Magic Ornament Mithril Belt: 4.39% High-grade Magic Ornament Mithril Belt: 2.51% Regular Magic Ornament Mithril Belt: 1.29% Low-grade Magic Ornament Mithril Belt: 0.33%
- A grade - P. Def. 12
Iron Belt with Perfect Magic Ornament: 2.29% Iron Belt with Good Magic Ornament: 1.75% Iron Belt with Normal Magic Ornament: 0.98% Iron Belt with Poor Magic Ornament: 0.33%
This bonus type is only for A & S. grade
5) Skill attack bonus during PVP:
- S grade - P. Def. 14
Mithril Belt with Perfect Magic Ornament: 5.01% Mithril Belt with Good Magic Ornament: 3.52% Mithril Belt with Normal Magic Ornament: 2.51% Mithril Belt with Poor Magic Ornament: 1.01%
- A grade - P. Def. 12
Iron Belt with Perfect Magic Ornament: 2.99% Iron Belt with Good Magic Ornament: 2.10% Iron Belt with Normal Magic Ornament: 1.50% Iron Belt with Poor Magic Ornament: 0.61%
This bonus type is only for A & S. grade
6) Defense bonus (against skills/normal attacks) during PVP:
- S grade - P. Def. 14
Mithril Belt with Perfect Magic Ornament: 8.65% Mithril Belt with Good Magic Ornament: 6.91% Mithril Belt with Normal Magic Ornament: 5.74% Mithril Belt with Poor Magic Ornament: 4.00%
- A grade - P. Def. 12
Iron Belt with Perfect Magic Ornament: 5.38% Iron Belt with Good Magic Ornament: 4.49% Iron Belt with Normal Magic Ornament: 3.92% Iron Belt with Poor Magic Ornament: 3.03%
This bonus type is only for A & S. grade
- Belts can be enchanted with regular and blessed enchant scrolls.



