Lineage 2 Chronicle 5: Oath of Blood, Patch Notes

C5 items, monsters, quests and skills are in the Chronicle 5 knowledge base at la2wiki.com.

Contents

Life Ore. system

When a castle-owning clan hunts a certain raid boss, Adventurer Guild Leader NPC can use Life Ores to create A Grade weapons/armor.

Life Ores can be exchanged for other kinds of Life Ores needed to create A Grade weapons/armor.

You can also exchange Life Ores for various items.


Items

In locations meant for solo play, monsters drop the following items:

  1. Herb of Life - health regeneration.
  2. Herb of Mana - Mana Regeneration.
  3. Herb of Strength - physical attack boost.
  4. Herb of Magic - magic attack boost.

Herb of Life and Herb of Mana restore a fixed percentage of total HP/MP. Herb of Strength and Herb of Magic work like buffs but last 2 minutes. These items cannot be kept in the inventory. They are used automatically as soon as the player picks them up.



Adventurer's Guide Book

In the information panel a player can see their raid points and rank

Raid points are counted every month and reset once a month.

A new period starts on the first day of each month at 05-00.

Points from the previous period are shown for one week, after that only the current period's points.

The book can be bought in any Grocery store.



Charm of Courage

A new charm that prevents experience loss during sieges.

Like Charm of Luck, Charm of Courage, it is used by double-clicking it in the inventory.

Charm of Courage is not shown in the active buffs and auras section; it works on its own and lasts 2 hours.

It can be bought from Merchant Lapin in Ivory Tower.

Charm of Courage can be sold or exchanged.



Clan armor.

Apella set can be bought with clan reputation points.

Academy members can get Promise set by completing quests.

Clan armor set parts:

  1. Heavy: Breastplate of Promise, Promise Gauntlets, Boots of Promise, Helmet of Promise
  2. Light: Shirt of Promise, Leather Gloves of Promise, Shoes of Promise, Helmet of Promise
  3. Robes: Coat of Promise, Silk Gloves of Promise, Sandles of Promise, Helmet of Promise
  1. Heavy: Apella Breastplate, Apella Gauntlets, Apella Boots, Apella Helmet
  2. Light: Apella Shirt, Apella Leather Gloves, Apella Shoes, Apella Helmet
  3. Robes: Apella Coat, Apella Silk Gloves, Apella Sandles, Apella Helmet

You can now use weapons while wearing Formal Wear.



Other items.

12 new accessories have been added.


New Locations and Frintezza

The Rune, Orc, Dwarven territories have been joined with the rest of the continent through additions to Schuttgart, namely:

  1. Rune Territory

3 new locations have been added:

Located near Rune Castle Town, Shrine, it was built by the followers of the devil Triol. It is a chain of intricate underground tunnels and sections. To get inside, a player must become a Heretic or agree to be a sacrifice to Triol. The monsters living there are level 80-87, which makes it the hardest of all dungeons.

Located to the right of Swamp of Screams. Stakato's Nest is a cave where Stakato Queen lives, surrounded by cohorts of followers. It is also where all Stakatos. warriors train for battle. Monsters in this zone are level 72-80 and use advanced combat tactics.

Located to the right of Valley of Saints.. The monastery was founded by the priests of Einhasad to oppose Shrine.

  1. Schuttgart territory

6 new locations added:

Located southeast of Schuttgart Castle. Winter's Labyrinth, it is a maze of passages leading to the castle of Ice Queen.. The area suits both solo and party play. Monsters are level 53-63.

Located south of Schuttgart. Demon's Dwelling is an area where Ragna Orcs, using the magic of Baranka, summon and control various demons and insects. The area suits both solo and party play. Monsters are level 40-50.

South of Schuttgart Castle lies an area that used to be an important transport hub but is now full of bandits hunting for gold stolen from dwarven merchants. Monsters are level 30-40.

Located beyond Winter's Labyrinth.. To get inside the castle, you need a special quest item. Combat tactics in the castle must be as efficient and fast as possible. Only one party is allowed in the castle, and only for 35 minutes. During this time the raid boss must be destroyed. Monsters are level 55-60. Once inside the castle, you can no longer restart. If the server restarts during this time, the party starts over.

Burial of Disgrace is the southwestern route to Schuttgart from Orc Town.. Good for solo and party play. Monsters are level 25-32.

South of Schuttgart Castle lie Pabel Ruins.. They were founded as a research laboratory by a giant named Pabel.. Now the ruins are occupied by the mad dwarven scientist Doctor "Kaos". Monsters are level 46-54.


Frintezza

The emperor's son Elmoraden - Frintessa has been added as a new raid boss. Granted eternal life by the devil, Frintessa will demand entirely new tactics from players.

Location and requirements.


Level

The maximum level has been raised to 80. Subclasses can also be leveled up to 80, get the 3 class and Noblesse status. But as before, only the main class can take part in the Olympiad and fight for the Hero title.


Olympiad

Points for the previous period can be viewed at the Olympiad manager. If a battle ends in a draw, both participants' points are counted.


Heroes

The following hero skills have been added

Increases the player's P. Def., M. Def. and movement speed for a short time. Can be used when the player has a shield equipped.

For a short time increases accuracy, P. Atk., M. Atk., Atk. Spd., Casting Spd., movement speed and debuff resistance. Increases the effectiveness of healing received. Lowers P. Def., M. Def. and evasion. Uses soul ore.

For a short time increases the P. Atk. and P. Def. of all clan members. Uses spirit ore.

For a short time lowers the P. Def., M. Def., accuracy and shield defense of nearby enemies, and also increases the chance to interrupt their spells and fully block magic and physical skills. Uses spirit ore.

Terrifies nearby enemies, making them flee at increased speed. Uses spirit ore.


Skills.

The following skills have been added.

Deals a potentially lethal blow with a chance of instant kill. Used with a dagger.

Increases the success rate of skills for a short time. Used with a dagger.

Hides the player from aggressive monsters for a short time. Lowers combat abilities while in use.

Throws a sand bomb at the enemy, lowering their accuracy for a short time.

Increases P. Atk. and Atk. Spd. for a short time, but lowers maximum range and accuracy.

Increases critical damage and P. Atk. for a short time, but lowers Atk. Spd. and accuracy.

Lowers the MP cost of physical skills for a short time.

Reduces the cooldown of physical skills for a short time.

Converts HP into MP.

Increases the weight limit.

Creates 20 to 30 keys of levels 3 to 5.

Gains the power of a guardian, which increases combat effectiveness for a short time. Drains HP while in use. Can be used when less than 30% HP remains.

Increases the number of targets a spear hits.

increases accuracy when using a spear. Continuously consumes MP.

Adds the Fire element to physical attacks and increases Fire resistance.

Increases resistance to stun and sleep. Continuously consumes MP.

A hawk spirit possesses the player. Increases the power and rate of critical attacks when using fists. Lowers P. Def. and M. Def.

Makes an enemy servitor attack its master. Uses spirit ore.

Scares away nearby enemies.

Lowers the M. Def. of enemies near the servitor. Uses cursed bones.

Lowers the Fire resistance of enemies near the servitor. Uses spirit ore.

Lowers the Water resistance of enemies near the servitor. Uses spirit ore.

Lowers the enemy's Casting Spd.

Creates cursed bone.. Uses spirit ore.

Increases the target's P. Atk.

Increases the target's P. Def.

Increases party members' P. Atk.

Increases party members' P. Def.

Increases the target's resistance to holy attacks.

Increases the target's resistance to dark attacks.

Puts an enemy to sleep for a short time.

Increases the target's MP consumption for a short time.

Reduces the target's MP consumption for a short time.

Burns the enemy's MP.

Burns the MP of nearby enemies.

Scares away undead.-type enemies. Has a chance of instant kill.

Instantly restores the target's HP.

Instantly restores party members' HP.

Strikes with holy energy. Damages the enemy and briefly lowers their accuracy; used with sword/blunt. type weapons


Damages the enemy and puts the hold effect on them for a short time.

Strikes with holy energy. Damages the enemy and briefly lowers their accuracy; used with sword/blunt. type weapons

Damages the enemy and puts the hold effect on them for a short time.

Damages nearby enemies and applies hold to them for a short time.

Scares away undead-class enemies, with a chance of instant kill. Consumes soul ore.

The player receives a holy blessing that greatly boosts combat abilities for a period of time. Lowers the effectiveness of healing the player receives. Can be used only when less than 30% HP remains.

Strikes with dark energy. Damages the enemy and briefly lowers their accuracy; used with sword/blunt. type weapons

Damages the enemy and puts the hold effect on them for a short time.

Strikes with dark energy. Damages the enemy and briefly lowers their accuracy; used with sword/blunt. type weapons

Damages the enemy and puts the hold effect on them for a short time.

Damages the enemy and puts the hold effect on them for a short time.

Lowers the P. Atk. and M. Atk. of nearby enemies for a short time. Used with dual swords.


Damages the enemy and puts the hold effect on them for a short time.

Lowers the movement speed, Atk. Spd. and Casting Spd. of nearby enemies for a short time.


Changes to existing skills.

The MP cost and casting speed of various spells and skills have been changed. The duration, cooldown and success rate of various skills have been changed. Item-creating skills have been strengthened.


The following changes have been made to the Totem skills of Tyrant

Rage / Frenzy skills now work differently with different weapons

The following changes have been made to Revival


Beserk skills such as Beserker Spirit, Rage of Paagrio now also lower evasion.

Healing skills learned after level 40, such as Greater Heal / Greater Group Heal, have been changed from instant to instant + over time. (For example, Greater Heal used to heal 100 HP at once; now it heals 50 HP at once and another 50 HP over time.)

Doors that used to open at certain times can now be opened with the skill 'unlock'.