Talismans
Talismans strengthen the character and help in combat against monsters and other characters.
- To use talismans you'll need a bracelet.
- Talismans are shadow (shadow) items:
- They have a certain amount of mana and disappear after some time of use
- They can't be sold/dropped
Contents |
How many talismans you can use
The number of talismans used at the same time depends on the level of the bracelet.
| Bracelet | Number of slots for talismans |
|---|---|
| | 1 |
| | 2 |
| | 3 |
| | 4 |
How to get a talisman
- Buy from the merchant Candice in Rune Township.
- After capturing a Fortress or a castle, you can buy one random talisman from the Support Unit Captain (Supply Captain) for
10 Knight's Epaulette. - Buy from the Territory Manager (Territory Manager) for Territory Badges.
- Buy from the Mercenary Captain (Mercenary Captain) for Territory Badges
- Get from the Reputation Manager in Town of Aden or Rune Township for
500 Fame
Types of talismans
- Talismans can give a passive bonus or an active skill.
- Talismans with a passive bonus just need to be equipped.
- Talismans with an active skill give the skill only 30 seconds after being equipped.
- Skills have their own intervals between uses.
- Active skills reduce the talisman's mana when used.
There are 7 kinds of talismans.
- Yellow talismans - Increase HP / MP / CP recovery speed and increase the character's base stats (such as P. Atk., M. Atk., etc.) when worn.
- Blue talismans - Give various active skills.
- Red talismans - Increase recovery speed, instantly restore or increase max HP / MP / CP
- Black talismans - Give active skills that remove negative effects.
- White talismans - Increase attack or defense against elements and certain attack types.
- Orange talismans - Let you create HP / MP / CP. recovery elixirs
- Gray talismans - Increase fishing skills and the weight limit, and let you transform.
List of talismans
| Name | Description | |
|---|---|---|
| Yellow Talisman - CP Recovery Rate | Increases CP recovery | |
| Yellow Talisman - Damage Transition | Transfers part of the damage you take to the servitor. | |
| Yellow Talisman - Defense Power | Increases P. Def. by 18 | |
| Yellow Talisman - Evasion | Increases Evasion by 1 | |
| Yellow Talisman - Healing Power | Increases the power of magic that restores HP by 8 | |
| Yellow Talisman - HP Recovery Rate | Increases HP recovery | |
| Yellow Talisman - Increase Force | Increases the energy for charging the Gladiator's and Tyrant's skills when you're attacked (the chance is very low, about 5% or less) | |
| Yellow Talisman - Low Grade MP regeneration rate | Increases MP recovery | |
| Yellow Talisman - Magic Power | Increases M. Atk. by 12 | |
| Yellow Talisman - Speed | Increases Speed by 3 | |
| Yellow Talisman of Accuracy | Increases Accuracy by 2 | |
| Yellow Talisman of Alacrity | Increases Atk. Spd. by 5, Casting Spd. by 4 and Speed by 3 | |
| Yellow Talisman of Arcane Defense | Increases M. Def. by 27 | |
| Yellow Talisman of Arcane Haste | Increases Casting Spd. by 8 | |
| Yellow Talisman of Arcane Power | Increases M. Atk. by 25 | |
| Yellow Talisman of CP Regeneration | Increases CP recovery by 1.5 | |
| Yellow Talisman of Critical Dodging | Lowers the chance of receiving critical damage | |
| Yellow Talisman of Critical Power | Increases critical damage | |
| Yellow Talisman of Critical Reduction | Reduces damage received from critical attacks by 10% | |
| Yellow Talisman of Defense | Increases P. Def. by 33 | |
| Yellow Talisman of Evasion | Increases Evasion by 2 | |
| Yellow Talisman of Healing | Increases the power of magic that restores HP by 40 | |
| Yellow Talisman of Mental Regeneration | Increases MP recovery by 0.5 | |
| Yellow Talisman of Physical Regeneration | Increases HP recovery by 2 | |
| Yellow Talisman of Power | Increases P. Atk. by 21 | |
| Yellow Talisman of Speed | Increases Speed by 5 | |
| Yellow Talisman of Violent Haste | Increases Atk. Spd. by 10 |
| Name | Description | Duration | Reuse | |
|---|---|---|---|---|
| Blue Talisman - Attack Power | Increases P. Atk. by 9 | 2 minutes | 6 minutes | |
| Blue Talisman - Buff Cancel | Removes buffs from nearby enemies | |||
| Blue Talisman - Buff Steal | Takes the enemy's buff | |||
| Blue Talisman - Divine Protection | Increases P. Def. by 3600 and M. Def. by 2700 | 10 seconds | 15 minutes | |
| Blue Talisman - Explosion | Increases P. Atk. by 17-18% and Atk. Spd. by 10% | 10 seconds | 10 minutes | |
| Blue Talisman - Greater Healing | Increases the power of magic that restores HP by 1000 | 10 seconds | 10 minutes | |
| Blue Talisman - Lord’s Divine Protection | Reduces damage received during PvP | |||
| Blue Talisman - Magic Explosion | Increases M. Atk. by 55% and Magic Critical Rate | 10 seconds | 10 minutes | |
| Blue Talisman - Self-Destruction | Damages nearby enemies with a powerful explosion, consuming 800 HP | |||
| Blue Talisman - Shield Defense | Increases Shield Defense by 10% | 2 minutes | 6 minutes | |
| Blue Talisman - Shield Protection | Increases Shield Defense by 50% | 2 minutes | 6 minutes | |
| Blue Talisman of Defense | Increases P. Atk. by 9, M. Atk. by 10.5, Atk. Spd. by 4, Casting Spd. by 3 and Speed by 3. Reduces P. Def. by 14, M. Def. by 11 and Evasion by 1. | 2 minutes | 6 minutes | |
| Blue Talisman of Defense | Increases P. Def. by 72 | 2 minutes | 6 minutes | |
| Blue Talisman of Evasion | Increases Evasion by 2 and lowers the chance of receiving a critical attack | 2 minutes | 6 minutes | |
| Blue Talisman of Healing | Increases the power of magic that restores HP by 100 | 2 minutes | 5 minutes | |
| Blue Talisman of Invisibility | Temporarily makes the character invisible to monsters (monsters don't attack first) and lowers Speed by 40% | 2 minutes | 4 minutes | |
| Blue Talisman of Magic Defense | Increases M. Def. by 100 for | 2 minutes | 6 minutes | |
| Blue Talisman of Power | Increases P. Atk. by 63 | 2 minutes | 6 minutes | |
| Blue Talisman of Protection | Increases shield block chance by 30% | 2 minutes | 6 minutes | |
| Blue Talisman of Reflection | Reflects 10% of melee damage received back to the enemy | 2 minutes | 6 minutes | |
| Blue Talisman of Wild Magic | Increases Magic Critical Rate | 2 minutes | 6 minutes |
| Name | Description | Duration | Reuse | |
|---|---|---|---|---|
| Red Talisman - CP Regeneration | Increases CP recovery by 10 | 2 minutes | 6 minutes | |
| Red Talisman - HP/CP Recovery | Restores 115 HP and 100 CP | 5 minutes | ||
| Red Talisman - Life Force | Fully restores 100% HP and MP | 30 minutes | ||
| Red Talisman - Max CP | Increases Max CP by 25% | 2 minutes | 6 minutes | |
| Red Talisman - Territory Guard | Increases Max CP and restores the remaining CP | |||
| Red Talisman of Maximum Clarity | Reduces MP consumption. Skills consume 0 MP | 2 minutes | 15 minutes | |
| Red Talisman of Meditation | Greatly increases MP. recovery. Immobilizes you for the duration of the effect (Similar to | 30 seconds | 15 minutes | |
| Red Talisman of Mental Regeneration | Increases MP recovery by 1-2 MP | 2 minutes | 6 minutes | |
| Red Talisman of Minimum Clarity | Reduces MP consumption when using skills by 10.5% | 5 minutes | 6 minutes | |
| Red Talisman of Recovery | Restores 215 HP and 200 CP | 5 minutes |
| Name | Description | |
|---|---|---|
| Black Talisman of Arcane Freedom | Cancels the magical immobilization status (Dryad Root) | |
| Black Talisman of Physical Freedom | Cancels the physical immobilization status (Arrest, Shackle) | |
| Black Talisman - Escape | Cancels all immobilizing states | |
| Black Talisman - Mending | Cures bleeding | |
| Black Talisman of Vocalization | Cancels the ban on using magic skills (Silence). | |
| Black Talisman of Rescue | Removes Cancels the ban on using physical skills (Curse of Doom, Shield Slam, Song of Silence). | |
| Black Talisman of Free Speech | Cancels the ban on using all skills. |
| Name | Description | Duration | Reuse | |
|---|---|---|---|---|
| White Talisman - All Resistance | Increases resistance to all elements | |||
| White Talisman - Darkness | Increases the Dark defense attribute by 50 | 10 seconds | 10 minutes | |
| White Talisman - Earth | Increases the Earth defense attribute by 50 | 10 seconds | 10 minutes | |
| White Talisman - Fire | Increases the Fire defense attribute by 50 | 10 seconds | 10 minutes | |
| White Talisman - Light | Increases the Holy defense attribute by 50 | 10 seconds | 10 minutes | |
| White Talisman - Storm | Increases the Wind defense attribute by 50 | 10 seconds | 10 minutes | |
| White Talisman - Water | Increases the Water defense attribute by 50 | 10 seconds | 10 minutes | |
| White Talisman of Attention | When equipped, increases resistance to sleep attacks | |||
| White Talisman of Bandages | When equipped, increases resistance to bleed attacks | |||
| White Talisman of Bravery | When equipped, increases resistance to mental attacks | |||
| White Talisman of Freedom | When equipped, increases resistance to hold attacks | |||
| White Talisman of Grounding | When equipped, increases resistance to stun attacks | |||
| White Talisman of Motion | When equipped, increases resistance to paralysis attacks | |||
| White Talisman of Protection | When equipped, increases resistance to magic that removes buffs |
| Name | Description | |
|---|---|---|
| Orange Talisman - Elixir of Life | Consumes | |
| Orange Talisman - Elixir of Mental Strength | Consumes | |
| Orange Talisman - Hot Springs Recovery | Consumes |
| Name | Description | |
|---|---|---|
| Grey Talisman - Buffalo Transform | Can turn you into a Buffalo for a while. Removing the item cancels the transformation | |
| Grey Talisman - Yeti Transform | Can turn you into a Yeti for a while. Removing the item cancels the transformation | |
| Grey Talisman of Mid-Grade Fishing | Grants intermediate-level Fishing Mastery (Lv.18) | |
| Grey Talisman of Upper Grade Fishing | Grants high-rank Fishing Mastery (Lv.24) | |
| Grey Talisman of Weight Training | Increases the weight limit by 11523 |



