Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.
Attacks the enemy with 3420 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+2 Power
Increases Power by 56.
Attacks the enemy with 3476 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+3 Power
Increases Power by 56.
Attacks the enemy with 3532 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+4 Power
Increases Power by 56.
Attacks the enemy with 3588 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+5 Power
Increases Power by 56.
Attacks the enemy with 3644 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+6 Power
Increases Power by 56.
Attacks the enemy with 3700 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+7 Power
Increases Power by 56.
Attacks the enemy with 3756 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+8 Power
Increases Power by 56.
Attacks the enemy with 3812 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+9 Power
Increases Power by 56.
Attacks the enemy with 3868 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+10 Power
Increases Power by 56.
Attacks the enemy with 3924 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+11 Power
Increases Power by 56.
Attacks the enemy with 3980 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+12 Power
Increases Power by 56.
Attacks the enemy with 4036 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+13 Power
Increases Power by 56.
Attacks the enemy with 4092 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+14 Power
Increases Power by 56.
Attacks the enemy with 4148 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+15 Power
Increases Power by 56.
Attacks the enemy with 4204 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
Type
Bonus
Description
Reuse
MP
HP
+1 Cost
Decreases MP Consumption by 2 and HP consumption by 11.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
33
327
+2 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
32
317
+3 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
31
307
+4 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
30
297
+5 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
29
287
+6 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
28
277
+7 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
27
267
+8 Cost
Decreases MP Consumption by 1 and HP consumption by 11.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
26
256
+9 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
25
246
+10 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
24
236
+11 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
23
226
+12 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
22
216
+13 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
21
206
+14 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
20
196
+15 Cost
Decreases MP Consumption by 1 and HP consumption by 11.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
19
185
Type
Bonus
Description
Reuse
MP
HP
+1 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+2 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+3 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+4 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+5 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+6 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+7 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+8 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+9 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+10 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+11 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+12 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+13 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+14 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+15 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.
+1 Chance (+1 Chance) - Increases the success rate.
+1 Cost (+1 Cost) - Reduces MP consumption by 2 and HP consumption by 11.
+1 Power (+1 Power) - Increases Power by 343.
Type
Bonus
Description
MP
HP
+1 Power
Increases Power by 343.
Attacks the enemy with 3420 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+2 Power
Increases Power by 56.
Attacks the enemy with 3476 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+3 Power
Increases Power by 56.
Attacks the enemy with 3532 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+4 Power
Increases Power by 56.
Attacks the enemy with 3588 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+5 Power
Increases Power by 56.
Attacks the enemy with 3644 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+6 Power
Increases Power by 56.
Attacks the enemy with 3700 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+7 Power
Increases Power by 56.
Attacks the enemy with 3756 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+8 Power
Increases Power by 56.
Attacks the enemy with 3812 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+9 Power
Increases Power by 56.
Attacks the enemy with 3868 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+10 Power
Increases Power by 56.
Attacks the enemy with 3924 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+11 Power
Increases Power by 56.
Attacks the enemy with 3980 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+12 Power
Increases Power by 56.
Attacks the enemy with 4036 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+13 Power
Increases Power by 56.
Attacks the enemy with 4092 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+14 Power
Increases Power by 56.
Attacks the enemy with 4148 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
+15 Power
Increases Power by 56.
Attacks the enemy with 4204 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
35
338
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 2 and HP consumption by 11.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
33
327
+2 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
32
317
+3 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
31
307
+4 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
30
297
+5 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
29
287
+6 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
28
277
+7 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
27
267
+8 Cost
Decreases MP consumption by 1 and HP consumption by 11.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
26
256
+9 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
25
246
+10 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
24
236
+11 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
23
226
+12 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
22
216
+13 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
21
206
+14 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
20
196
+15 Cost
Decreases MP consumption by 1 and HP consumption by 11.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption/HP.
19
185
Type
Bonus
Description
MP
HP
+1 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+2 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+3 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+4 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+5 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+6 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+7 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+8 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+9 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+10 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+11 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+12 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+13 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+14 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
+15 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
35
338
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense.
+1 Cost - Decreases MP consumption by 2 and HP consumption by 11.
+1 Power - Increases effectiveness by 343.
"+ Power">
Type
Bonus
Description
MP
HP
+1 Power
Increases effectiveness by 343.
Attacks the enemy with 3420 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+2 Power
Increases effectiveness by 56.
Attacks the enemy with 3476 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+3 Power
Increases effectiveness by 56.
Attacks the enemy with 3532 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+4 Power
Increases effectiveness by 56.
Attacks the enemy with 3588 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+5 Power
Increases effectiveness by 56.
Attacks the enemy with 3644 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+6 Power
Increases effectiveness by 56.
Attacks the enemy with 3700 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+7 Power
Increases effectiveness by 56.
Attacks the enemy with 3756 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+8 Power
Increases effectiveness by 56.
Attacks the enemy with 3812 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+9 Power
Increases effectiveness by 56.
Attacks the enemy with 3868 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+10 Power
Increases effectiveness by 56.
Attacks the enemy with 3924 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+11 Power
Increases effectiveness by 56.
Attacks the enemy with 3980 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+12 Power
Increases effectiveness by 56.
Attacks the enemy with 4036 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+13 Power
Increases effectiveness by 56.
Attacks the enemy with 4092 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+14 Power
Increases effectiveness by 56.
Attacks the enemy with 4148 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+15 Power
Increases effectiveness by 56.
Attacks the enemy with 4204 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 2 and HP consumption by 11.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
33
327
+2 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
32
317
+3 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
31
307
+4 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
30
297
+5 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
29
287
+6 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
28
277
+7 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
27
267
+8 Cost
Decreases MP consumption by 1 and HP consumption by 11.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
26
256
+9 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
25
246
+10 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
24
236
+11 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
23
226
+12 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
22
216
+13 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
21
206
+14 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
20
196
+15 Cost
Decreases MP consumption by 1 and HP consumption by 11.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
19
185
Type
Bonus
Description
MP
HP
+1 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+2 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+3 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+4 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+5 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+6 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+7 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+8 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+9 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+10 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+11 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+12 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+13 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+14 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+15 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense.
+1 Cost - Decreases MP consumption by 2 and HP consumption by 11.
+1 Power - Increases effectiveness by 343.
Type
Bonus
Description
MP
HP
+1 Power
Increases effectiveness by 343.
Attacks the enemy with 3420 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+2 Power
Increases effectiveness by 56.
Attacks the enemy with 3476 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+3 Power
Increases effectiveness by 56.
Attacks the enemy with 3532 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+4 Power
Increases effectiveness by 56.
Attacks the enemy with 3588 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+5 Power
Increases effectiveness by 56.
Attacks the enemy with 3644 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+6 Power
Increases effectiveness by 56.
Attacks the enemy with 3700 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+7 Power
Increases effectiveness by 56.
Attacks the enemy with 3756 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+8 Power
Increases effectiveness by 56.
Attacks the enemy with 3812 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+9 Power
Increases effectiveness by 56.
Attacks the enemy with 3868 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+10 Power
Increases effectiveness by 56.
Attacks the enemy with 3924 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+11 Power
Increases effectiveness by 56.
Attacks the enemy with 3980 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+12 Power
Increases effectiveness by 56.
Attacks the enemy with 4036 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+13 Power
Increases effectiveness by 56.
Attacks the enemy with 4092 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+14 Power
Increases effectiveness by 56.
Attacks the enemy with 4148 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+15 Power
Increases effectiveness by 56.
Attacks the enemy with 4204 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 2 and HP consumption by 11.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
33
327
+2 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
32
317
+3 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
31
307
+4 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
30
297
+5 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
29
287
+6 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
28
277
+7 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
27
267
+8 Cost
Decreases MP consumption by 1 and HP consumption by 11.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
26
256
+9 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
25
246
+10 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
24
236
+11 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
23
226
+12 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
22
216
+13 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
21
206
+14 Cost
Decreases MP consumption by 1 and HP consumption by 10.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
20
196
+15 Cost
Decreases MP consumption by 1 and HP consumption by 11.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Cost: Decreases MP consumption/HP.
19
185
Type
Bonus
Description
MP
HP
+1 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+2 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+3 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+4 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+5 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+6 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+7 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+8 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+9 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+10 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+11 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+12 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+13 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+14 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
+15 Chance
Increases the success rate.
Supplements user's P. Atk. with 3077 Power to stun an enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores shield defense. Enchant Chance: Increases the success rate.
35
338
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense.
+1 Chance - Maximizes the skill's efficiency. Increases the success rate.
+1 Cost - Maximizes the skill's efficiency. Decreases MP consumption/HP.
+1 Power - Maximizes skill power. Increases effectiveness.
Type
Bonus
Description
MP
HP
+1 Power
Maximizes skill power. Increases effectiveness.
Attacks the enemy with 3381 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+2 Power
Increases effectiveness.
Attacks the enemy with 3398 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+3 Power
Increases effectiveness.
Attacks the enemy with 3415 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+4 Power
Increases effectiveness.
Attacks the enemy with 3433 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+5 Power
Increases effectiveness.
Attacks the enemy with 3450 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+6 Power
Increases effectiveness.
Attacks the enemy with 3467 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+7 Power
Increases effectiveness.
Attacks the enemy with 3484 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+8 Power
Increases effectiveness.
Attacks the enemy with 3502 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+9 Power
Increases effectiveness.
Attacks the enemy with 3519 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+10 Power
Increases effectiveness.
Attacks the enemy with 3536 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+11 Power
Increases effectiveness.
Attacks the enemy with 3553 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+12 Power
Increases effectiveness.
Attacks the enemy with 3570 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+13 Power
Increases effectiveness.
Attacks the enemy with 3588 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+14 Power
Increases effectiveness.
Attacks the enemy with 3605 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
+15 Power
Increases effectiveness.
Attacks the enemy with 3622 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant power: Power of the skill is increased.
35
338
Type
Bonus
Description
MP
HP
+1 Cost
Maximizes the skill's efficiency. Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
34
332
+2 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
33
326
+3 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
33
321
+4 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
32
315
+5 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
32
309
+6 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
31
304
+7 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
30
298
+8 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
30
292
+9 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
29
287
+10 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
29
281
+11 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
28
276
+12 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
28
270
+13 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
27
264
+14 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
26
259
+15 Cost
Decreases MP consumption/HP.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant cost: MP/HP consumption is decreased.
26
253
Type
Bonus
Description
MP
HP
+1 Chance
Maximizes the skill's efficiency. Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+2 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+3 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+4 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+5 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+6 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+7 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+8 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+9 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+10 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+11 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+12 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+13 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+14 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
+15 Chance
Increases the success rate.
Attacks the enemy with 3077 Power added to P. Atk. Inflicts shock for 8 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit. Critical. Ignores shield defense. Enchant chance: Success rate is increased.
35
338
Inflicts great damage and temporarily throws the enemy into a state of shock with greatly reduced P.Def. and M.Def. Critical attack is possible. Shield defense is ignored. Over-hit is possible. Usable when equipped with a sword / blunt weapon / two-handed sword / two-handed blunt weapon. Power 2565.
Inflicts great damage and temporarily throws the enemy into a state of shock with greatly reduced P.Def. and M.Def. Critical attack is possible. Shield defense is ignored. Over-hit is possible. Usable when equipped with a sword / blunt weapon / two-handed sword / two-handed blunt weapon. Power 2565.
1.9
35
338
13000000
Inflicts powerful damage and instantly throws the target into a state of shock with greatly decreased P. Def. and M. Def. Critical and over-hit are possible. Usable when one is equipped with a sword, blunt type weapon, two-handed sword, or two-handed blunt type weapon. Power 1973.
Inflicts powerful damage and instantly throws the target into a state of shock with greatly decreased P. Def. and M. Def. Critical and over-hit are possible. Usable when one is equipped with a sword, blunt type weapon, two-handed sword, or two-handed blunt type weapon. Power 1973.
2
65
254
20000000
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 9 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense.
Attacks the enemy with 3420 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+2 Power
Increases Power by 56.
Attacks the enemy with 3476 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+3 Power
Increases Power by 56.
Attacks the enemy with 3532 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+4 Power
Increases Power by 56.
Attacks the enemy with 3588 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+5 Power
Increases Power by 56.
Attacks the enemy with 3644 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+6 Power
Increases Power by 56.
Attacks the enemy with 3700 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+7 Power
Increases Power by 56.
Attacks the enemy with 3756 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+8 Power
Increases Power by 56.
Attacks the enemy with 3812 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+9 Power
Increases Power by 56.
Attacks the enemy with 3868 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+10 Power
Increases Power by 56.
Attacks the enemy with 3924 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+11 Power
Increases Power by 56.
Attacks the enemy with 3980 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+12 Power
Increases Power by 56.
Attacks the enemy with 4036 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+13 Power
Increases Power by 56.
Attacks the enemy with 4092 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+14 Power
Increases Power by 56.
Attacks the enemy with 4148 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
+15 Power
Increases Power by 56.
Attacks the enemy with 4204 Power added to P. Atk. Inflicts shock for 9 seconds, and decreases P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword, or two-handed blunt weapon to be equipped. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Power: Increases the skill's Power.
4 s.
35
338
Type
Bonus
Description
Reuse
MP
HP
+1 Cost
Decreases MP Consumption by 2 and HP consumption by 11.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
33
327
+2 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
32
317
+3 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
31
307
+4 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
30
297
+5 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
29
287
+6 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
28
277
+7 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
27
267
+8 Cost
Decreases MP Consumption by 1 and HP consumption by 11.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
26
256
+9 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
25
246
+10 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
24
236
+11 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
23
226
+12 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
22
216
+13 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
21
206
+14 Cost
Decreases MP Consumption by 1 and HP consumption by 10.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
20
196
+15 Cost
Decreases MP Consumption by 1 and HP consumption by 11.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption/HP.
4 s.
19
185
Type
Bonus
Description
Reuse
MP
HP
+1 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+2 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+3 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+4 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+5 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+6 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+7 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+8 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+9 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+10 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+11 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+12 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+13 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+14 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.
4 s.
35
338
+15 Chance
Increases the success rate.
Supplements the user's P. Atk. with 3077 Power to stun the enemy for 8 seconds and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. Enchant Chance: Increases the success rate.