| Lv. | Description | Cast time | Reuse | MP
| HP
|
| 1
| P. Atk. is increased by 50%. | 1.5
| 0 s. | 6
| 0
|
| 2
| P. Atk. is increased by 50%. | 1.5
| 0 s. | 10
| 0
|
| 3
| P. Atk. is increased by 50%. | 1.5
| 0 s. | 13
| 0
|
| 4
| P. Atk. is increased by 50%. | 1.5
| 0 s. | 18
| 0
|
| 5
| P. Atk. is increased by 50%. | 1.5
| 0 s. | 23
| 0
|
| 6
| P. Atk. is increased by 50%. | 1.5
| 0 s. | 28
| 0
|
| 7
| P. Atk. is increased by 50%. | 1.5
| 0 s. | 33
| 0
|
| 8
| P. Atk. is increased by 50%. | 1.5
| 0 s. | 35
| 0
|
| 9
| P. Atk. is increased by 50%. | 1.5
| 0 s. | 36
| 0
|
| 10
| P. Atk. is increased by 50%. | 1.5
| 0 s. | 38
| 0
|
| 11
| P. Atk. is increased by 50%. | 1.5
| 0 s. | 39
| 0
|
| 12
| P. Atk. is increased by 50%. | 1.5
| 0 s. | 39
| 0
|