Crushing Pain skill

  • Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
  • Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
Skill0497 0Crush of Pain
Type:Physical skill
Radius:40
MP:60
Cast time:2.2 s.
Reuse time:7 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 60 Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 60 0 112000
2 60 Attack targets with 4750 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 61 0 112000
3 62 Attack targets with 4944 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 61 0 130000
4 62 Attack targets with 5142 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 62 0 130000
5 64 Attack targets with 5342 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 63 0 170000
6 64 Attack targets with 5545 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 65 0 170000
7 66 Attack targets with 5751 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 66 0 220000
8 66 Attack targets with 5958 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 67 0 220000
9 68 Attack targets with 6166 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 68 0 280000
10 68 Attack targets with 6376 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 69 0 280000
11 70 Attack targets with 6586 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 70 0 360000
12 70 Attack targets with 6797 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 71 0 360000
13 72 Attack targets with 7008 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 72 0 430000
14 72 Attack targets with 7218 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 73 0 430000
15 74 Attack targets with 7427 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 74 0 930000
16 74 Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 75 0 930000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Earth damage +1.
  • Enchant skill attack fire +1 Fire Attack - Fire damage +1.
  • Enchant skill attack water +1 Water Attack - Water damage +1.
  • Enchant skill attack wind +1 Wind Attack - Wind damage +1.
  • Enchant skill cost +1 Cost - MP -2 consumption, power +32.
  • Enchant skill dual +1 Duel - Increases damage in PvP.
  • Enchant skill power01 +1 Power - Power +465.

Type Bonus Description Reuse MP HP
Enchant skill power01 +1 Power Power +465. Attack targets with 8100 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +2 Power Power +55. Attack targets with 8155 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +3 Power Power +55. Attack targets with 8210 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +4 Power Power +56. Attack targets with 8266 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +5 Power Power +55. Attack targets with 8321 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +6 Power Power +55. Attack targets with 8376 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +7 Power Power +55. Attack targets with 8431 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +8 Power Power +55. Attack targets with 8486 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +9 Power Power +55. Attack targets with 8541 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +10 Power Power +55. Attack targets with 8596 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +11 Power Power +56. Attack targets with 8652 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +12 Power Power +55. Attack targets with 8707 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +13 Power Power +55. Attack targets with 8762 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +14 Power Power +55. Attack targets with 8817 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +15 Power Power +55. Attack targets with 8872 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +16 Power Power +55. Attack targets with 8927 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +17 Power Power +55. Attack targets with 8982 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +18 Power Power +56. Attack targets with 9038 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +19 Power Power +55. Attack targets with 9093 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +20 Power Power +55. Attack targets with 9148 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +21 Power Power +55. Attack targets with 9203 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +22 Power Power +55. Attack targets with 9258 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +23 Power Power +55. Attack targets with 9313 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +24 Power Power +55. Attack targets with 9368 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +25 Power Power +56. Attack targets with 9424 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +26 Power Power +55. Attack targets with 9479 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +27 Power Power +55. Attack targets with 9534 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +28 Power Power +55. Attack targets with 9589 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +29 Power Power +55. Attack targets with 9644 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0
Enchant skill power01 +30 Power Power +55. Attack targets with 9699 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power. 7 s. 75 0

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost MP -2 consumption, power +32. Attack targets with 7667 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 73 0
Enchant skill cost +2 Cost MP -1 consumption, power +32. Attack targets with 7699 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 72 0
Enchant skill cost +3 Cost MP -1 consumption, power +32. Attack targets with 7731 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 71 0
Enchant skill cost +4 Cost MP -2 consumption, power +32. Attack targets with 7763 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 69 0
Enchant skill cost +5 Cost MP -1 consumption, power +32. Attack targets with 7795 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 68 0
Enchant skill cost +6 Cost MP -1 consumption, power +33. Attack targets with 7828 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 67 0
Enchant skill cost +7 Cost MP -1 consumption, power +32. Attack targets with 7860 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 66 0
Enchant skill cost +8 Cost MP -2 consumption, power +32. Attack targets with 7892 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 64 0
Enchant skill cost +9 Cost MP -1 consumption, power +32. Attack targets with 7924 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 63 0
Enchant skill cost +10 Cost MP -1 consumption, power +32. Attack targets with 7956 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 62 0
Enchant skill cost +11 Cost MP -1 consumption, power +32. Attack targets with 7988 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 61 0
Enchant skill cost +12 Cost MP -2 consumption, power +33. Attack targets with 8021 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 59 0
Enchant skill cost +13 Cost MP -1 consumption, power +32. Attack targets with 8053 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 58 0
Enchant skill cost +14 Cost MP -1 consumption, power +32. Attack targets with 8085 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 57 0
Enchant skill cost +15 Cost MP -1 consumption, power +32. Attack targets with 8117 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 56 0
Enchant skill cost +16 Cost MP -2 consumption, power +32. Attack targets with 8149 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 54 0
Enchant skill cost +17 Cost MP -1 consumption, power +32. Attack targets with 8181 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 53 0
Enchant skill cost +18 Cost MP -1 consumption, power +33. Attack targets with 8214 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 52 0
Enchant skill cost +19 Cost MP -2 consumption, power +32. Attack targets with 8246 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 50 0
Enchant skill cost +20 Cost MP -1 consumption, power +32. Attack targets with 8278 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 49 0
Enchant skill cost +21 Cost MP -1 consumption, power +32. Attack targets with 8310 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 48 0
Enchant skill cost +22 Cost MP -1 consumption, power +32. Attack targets with 8342 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 47 0
Enchant skill cost +23 Cost MP -2 consumption, power +32. Attack targets with 8374 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 45 0
Enchant skill cost +24 Cost MP -1 consumption, power +33. Attack targets with 8407 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 44 0
Enchant skill cost +25 Cost MP -1 consumption, power +32. Attack targets with 8439 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 43 0
Enchant skill cost +26 Cost MP -1 consumption, power +32. Attack targets with 8471 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 42 0
Enchant skill cost +27 Cost MP -2 consumption, power +32. Attack targets with 8503 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 40 0
Enchant skill cost +28 Cost MP -1 consumption, power +32. Attack targets with 8535 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 39 0
Enchant skill cost +29 Cost MP -1 consumption, power +32. Attack targets with 8567 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 38 0
Enchant skill cost +30 Cost MP -1 consumption, power +33. Attack targets with 8600 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power. 7 s. 37 0

Type Bonus Description Reuse MP HP
Enchant skill attack fire +1 Fire Attack Increases Fire damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 1. 7 s. 75 0
Enchant skill attack fire +2 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 3. 7 s. 75 0
Enchant skill attack fire +3 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 5. 7 s. 75 0
Enchant skill attack fire +4 Fire Attack Increases Fire damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 6. 7 s. 75 0
Enchant skill attack fire +5 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 8. 7 s. 75 0
Enchant skill attack fire +6 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 10. 7 s. 75 0
Enchant skill attack fire +7 Fire Attack Increases Fire damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 11. 7 s. 75 0
Enchant skill attack fire +8 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 13. 7 s. 75 0
Enchant skill attack fire +9 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 15. 7 s. 75 0
Enchant skill attack fire +10 Fire Attack Increases Fire damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 16. 7 s. 75 0
Enchant skill attack fire +11 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 18. 7 s. 75 0
Enchant skill attack fire +12 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 20. 7 s. 75 0
Enchant skill attack fire +13 Fire Attack Increases Fire damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 21. 7 s. 75 0
Enchant skill attack fire +14 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 23. 7 s. 75 0
Enchant skill attack fire +15 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 25. 7 s. 75 0
Enchant skill attack fire +16 Fire Attack Increases Fire damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 26. 7 s. 75 0
Enchant skill attack fire +17 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 28. 7 s. 75 0
Enchant skill attack fire +18 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 30. 7 s. 75 0
Enchant skill attack fire +19 Fire Attack Increases Fire damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 31. 7 s. 75 0
Enchant skill attack fire +20 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 33. 7 s. 75 0
Enchant skill attack fire +21 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 35. 7 s. 75 0
Enchant skill attack fire +22 Fire Attack Increases Fire damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 36. 7 s. 75 0
Enchant skill attack fire +23 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 38. 7 s. 75 0
Enchant skill attack fire +24 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 40. 7 s. 75 0
Enchant skill attack fire +25 Fire Attack Increases Fire damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 41. 7 s. 75 0
Enchant skill attack fire +26 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 43. 7 s. 75 0
Enchant skill attack fire +27 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 45. 7 s. 75 0
Enchant skill attack fire +28 Fire Attack Increases Fire damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 46. 7 s. 75 0
Enchant skill attack fire +29 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 48. 7 s. 75 0
Enchant skill attack fire +30 Fire Attack Increases Fire damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 50. 7 s. 75 0

Type Bonus Description Reuse MP HP
Enchant skill attack water +1 Water Attack Increases Water damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 1. 7 s. 75 0
Enchant skill attack water +2 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 3. 7 s. 75 0
Enchant skill attack water +3 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 5. 7 s. 75 0
Enchant skill attack water +4 Water Attack Increases Water damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 6. 7 s. 75 0
Enchant skill attack water +5 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 8. 7 s. 75 0
Enchant skill attack water +6 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 10. 7 s. 75 0
Enchant skill attack water +7 Water Attack Increases Water damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 11. 7 s. 75 0
Enchant skill attack water +8 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 13. 7 s. 75 0
Enchant skill attack water +9 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 15. 7 s. 75 0
Enchant skill attack water +10 Water Attack Increases Water damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 16. 7 s. 75 0
Enchant skill attack water +11 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 18. 7 s. 75 0
Enchant skill attack water +12 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 20. 7 s. 75 0
Enchant skill attack water +13 Water Attack Increases Water damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 21. 7 s. 75 0
Enchant skill attack water +14 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 23. 7 s. 75 0
Enchant skill attack water +15 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 25. 7 s. 75 0
Enchant skill attack water +16 Water Attack Increases Water damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 26. 7 s. 75 0
Enchant skill attack water +17 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 28. 7 s. 75 0
Enchant skill attack water +18 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 30. 7 s. 75 0
Enchant skill attack water +19 Water Attack Increases Water damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 31. 7 s. 75 0
Enchant skill attack water +20 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 33. 7 s. 75 0
Enchant skill attack water +21 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 35. 7 s. 75 0
Enchant skill attack water +22 Water Attack Increases Water damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 36. 7 s. 75 0
Enchant skill attack water +23 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 38. 7 s. 75 0
Enchant skill attack water +24 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 40. 7 s. 75 0
Enchant skill attack water +25 Water Attack Increases Water damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 41. 7 s. 75 0
Enchant skill attack water +26 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 43. 7 s. 75 0
Enchant skill attack water +27 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 45. 7 s. 75 0
Enchant skill attack water +28 Water Attack Increases Water damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 46. 7 s. 75 0
Enchant skill attack water +29 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 48. 7 s. 75 0
Enchant skill attack water +30 Water Attack Increases Water damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 50. 7 s. 75 0

Type Bonus Description Reuse MP HP
Enchant skill attack wind +1 Wind Attack Increases Wind damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 1. 7 s. 75 0
Enchant skill attack wind +2 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 3. 7 s. 75 0
Enchant skill attack wind +3 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 5. 7 s. 75 0
Enchant skill attack wind +4 Wind Attack Increases Wind damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 6. 7 s. 75 0
Enchant skill attack wind +5 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 8. 7 s. 75 0
Enchant skill attack wind +6 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 10. 7 s. 75 0
Enchant skill attack wind +7 Wind Attack Increases Wind damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 11. 7 s. 75 0
Enchant skill attack wind +8 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 13. 7 s. 75 0
Enchant skill attack wind +9 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 15. 7 s. 75 0
Enchant skill attack wind +10 Wind Attack Increases Wind damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 16. 7 s. 75 0
Enchant skill attack wind +11 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 18. 7 s. 75 0
Enchant skill attack wind +12 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 20. 7 s. 75 0
Enchant skill attack wind +13 Wind Attack Increases Wind damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 21. 7 s. 75 0
Enchant skill attack wind +14 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 23. 7 s. 75 0
Enchant skill attack wind +15 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 25. 7 s. 75 0
Enchant skill attack wind +16 Wind Attack Increases Wind damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 26. 7 s. 75 0
Enchant skill attack wind +17 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 28. 7 s. 75 0
Enchant skill attack wind +18 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 30. 7 s. 75 0
Enchant skill attack wind +19 Wind Attack Increases Wind damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 31. 7 s. 75 0
Enchant skill attack wind +20 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 33. 7 s. 75 0
Enchant skill attack wind +21 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 35. 7 s. 75 0
Enchant skill attack wind +22 Wind Attack Increases Wind damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 36. 7 s. 75 0
Enchant skill attack wind +23 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 38. 7 s. 75 0
Enchant skill attack wind +24 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 40. 7 s. 75 0
Enchant skill attack wind +25 Wind Attack Increases Wind damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 41. 7 s. 75 0
Enchant skill attack wind +26 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 43. 7 s. 75 0
Enchant skill attack wind +27 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 45. 7 s. 75 0
Enchant skill attack wind +28 Wind Attack Increases Wind damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 46. 7 s. 75 0
Enchant skill attack wind +29 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 48. 7 s. 75 0
Enchant skill attack wind +30 Wind Attack Increases Wind damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 50. 7 s. 75 0

Type Bonus Description Reuse MP HP
Enchant skill attack earth +1 Earth Attack Increases Earth damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 1. 7 s. 75 0
Enchant skill attack earth +2 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 3. 7 s. 75 0
Enchant skill attack earth +3 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 5. 7 s. 75 0
Enchant skill attack earth +4 Earth Attack Increases Earth damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 6. 7 s. 75 0
Enchant skill attack earth +5 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 8. 7 s. 75 0
Enchant skill attack earth +6 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 10. 7 s. 75 0
Enchant skill attack earth +7 Earth Attack Increases Earth damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 11. 7 s. 75 0
Enchant skill attack earth +8 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 13. 7 s. 75 0
Enchant skill attack earth +9 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 15. 7 s. 75 0
Enchant skill attack earth +10 Earth Attack Increases Earth damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 16. 7 s. 75 0
Enchant skill attack earth +11 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 18. 7 s. 75 0
Enchant skill attack earth +12 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 20. 7 s. 75 0
Enchant skill attack earth +13 Earth Attack Increases Earth damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 21. 7 s. 75 0
Enchant skill attack earth +14 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 23. 7 s. 75 0
Enchant skill attack earth +15 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 25. 7 s. 75 0
Enchant skill attack earth +16 Earth Attack Increases Earth damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 26. 7 s. 75 0
Enchant skill attack earth +17 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 28. 7 s. 75 0
Enchant skill attack earth +18 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 30. 7 s. 75 0
Enchant skill attack earth +19 Earth Attack Increases Earth damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 31. 7 s. 75 0
Enchant skill attack earth +20 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 33. 7 s. 75 0
Enchant skill attack earth +21 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 35. 7 s. 75 0
Enchant skill attack earth +22 Earth Attack Increases Earth damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 36. 7 s. 75 0
Enchant skill attack earth +23 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 38. 7 s. 75 0
Enchant skill attack earth +24 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 40. 7 s. 75 0
Enchant skill attack earth +25 Earth Attack Increases Earth damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 41. 7 s. 75 0
Enchant skill attack earth +26 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 43. 7 s. 75 0
Enchant skill attack earth +27 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 45. 7 s. 75 0
Enchant skill attack earth +28 Earth Attack Increases Earth damage by 1. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 46. 7 s. 75 0
Enchant skill attack earth +29 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 48. 7 s. 75 0
Enchant skill attack earth +30 Earth Attack Increases Earth damage by 2. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 50. 7 s. 75 0

Type Bonus Description Reuse MP HP
Enchant skill dual +1 Duel Increases Power during PvP. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 7768 Power during PvP. 7 s. 75 0
Enchant skill dual +2 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 7901 Power during PvP. 7 s. 75 0
Enchant skill dual +3 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8035 Power during PvP. 7 s. 75 0
Enchant skill dual +4 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8168 Power during PvP. 7 s. 75 0
Enchant skill dual +5 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8302 Power during PvP. 7 s. 75 0
Enchant skill dual +6 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8435 Power during PvP. 7 s. 75 0
Enchant skill dual +7 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8569 Power during PvP. 7 s. 75 0
Enchant skill dual +8 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8702 Power during PvP. 7 s. 75 0
Enchant skill dual +9 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8836 Power during PvP. 7 s. 75 0
Enchant skill dual +10 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8969 Power during PvP. 7 s. 75 0
Enchant skill dual +11 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9103 Power during PvP. 7 s. 75 0
Enchant skill dual +12 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9236 Power during PvP. 7 s. 75 0
Enchant skill dual +13 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9370 Power during PvP. 7 s. 75 0
Enchant skill dual +14 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9503 Power during PvP. 7 s. 75 0
Enchant skill dual +15 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9637 Power during PvP. 7 s. 75 0
Enchant skill dual +16 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9770 Power during PvP. 7 s. 75 0
Enchant skill dual +17 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9903 Power during PvP. 7 s. 75 0
Enchant skill dual +18 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10037 Power during PvP. 7 s. 75 0
Enchant skill dual +19 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10170 Power during PvP. 7 s. 75 0
Enchant skill dual +20 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10304 Power during PvP. 7 s. 75 0
Enchant skill dual +21 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10437 Power during PvP. 7 s. 75 0
Enchant skill dual +22 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10571 Power during PvP. 7 s. 75 0
Enchant skill dual +23 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10704 Power during PvP. 7 s. 75 0
Enchant skill dual +24 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10838 Power during PvP. 7 s. 75 0
Enchant skill dual +25 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10971 Power during PvP. 7 s. 75 0
Enchant skill dual +26 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11105 Power during PvP. 7 s. 75 0
Enchant skill dual +27 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11238 Power during PvP. 7 s. 75 0
Enchant skill dual +28 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11372 Power during PvP. 7 s. 75 0
Enchant skill dual +29 Duel Increases Power during PVP by 133. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11505 Power during PvP. 7 s. 75 0
Enchant skill dual +30 Duel Increases Power during PVP by 134. Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11639 Power during PvP. 7 s. 75 0

  • Supplements the user's P. Atk. by 4558 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
  • Supplements the user's P. Atk. by 4558 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Skill0497 0Crush of Pain
Type:Physical skill
Radius:40
MP:60
Cast time:2.2 s.
Reuse time:7 s.

Lv. Learn lv. Description Cast time MP HP SP
1 60 Supplements the user's P. Atk. by 4558 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 60 0 112000
2 60 Supplements the user's P. Atk. by 4750 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 61 0 112000
3 62 Supplements the user's P. Atk. by 4944 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 61 0 130000
4 62 Supplements the user's P. Atk. by 5142 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 62 0 130000
5 64 Supplements the user's P. Atk. by 5342 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 63 0 170000
6 64 Supplements the user's P. Atk. by 5545 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 65 0 170000
7 66 Supplements the user's P. Atk. by 5751 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 66 0 220000
8 66 Supplements the user's P. Atk. by 5958 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 67 0 220000
9 68 Supplements the user's P. Atk. by 6166 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 68 0 280000
10 68 Supplements the user's P. Atk. by 6376 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 69 0 280000
11 70 Supplements the user's P. Atk. by 6586 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 70 0 360000
12 70 Supplements the user's P. Atk. by 6797 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 71 0 360000
13 72 Supplements the user's P. Atk. by 7008 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 72 0 430000
14 72 Supplements the user's P. Atk. by 7218 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 73 0 430000
15 74 Supplements the user's P. Atk. by 7427 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 74 0 930000
16 74 Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. 2.2 75 0 930000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack (+1 Earth Attack) - Increases earth damage dealt by 1.
  • Enchant skill attack fire +1 Fire Attack (+1 Fire Attack) - Increases fire damage dealt by 1.
  • Enchant skill attack water +1 Water Attack (+1 Water Attack) - Increases water damage dealt by 1.
  • Enchant skill attack wind +1 Wind Attack (+1 Wind Attack) - Increases wind damage dealt by 1.
  • Enchant skill cost +1 Cost (+1 Cost) - Reduces MP consumption by 2 and increases power by 32.
  • Enchant skill dual +1 Duel (+1 Duel) - Increases damage dealt in PvP.
  • Enchant skill power01 +1 Power (+1 Power) - Increases power by 465.

Type Bonus Description MP HP
Enchant skill power01 +1 Power Increases power by 465. Supplements the user's P. Atk. by 8100 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +2 Power Increases power by 55. Supplements the user's P. Atk. by 8155 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +3 Power Increases power by 55. Supplements the user's P. Atk. by 8210 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +4 Power Increases power by 56. Supplements the user's P. Atk. by 8266 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +5 Power Increases power by 55. Supplements the user's P. Atk. by 8321 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +6 Power Increases power by 55. Supplements the user's P. Atk. by 8376 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +7 Power Increases power by 55. Supplements the user's P. Atk. by 8431 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +8 Power Increases power by 55. Supplements the user's P. Atk. by 8486 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +9 Power Increases power by 55. Supplements the user's P. Atk. by 8541 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +10 Power Increases power by 55. Supplements the user's P. Atk. by 8596 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +11 Power Increases power by 56. Supplements the user's P. Atk. by 8652 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +12 Power Increases power by 55. Supplements the user's P. Atk. by 8707 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +13 Power Increases power by 55. Supplements the user's P. Atk. by 8762 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +14 Power Increases power by 55. Supplements the user's P. Atk. by 8817 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +15 Power Increases power by 55. Supplements the user's P. Atk. by 8872 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +16 Power Increases power by 55. Supplements the user's P. Atk. by 8927 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +17 Power Increases power by 55. Supplements the user's P. Atk. by 8982 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +18 Power Increases power by 56. Supplements the user's P. Atk. by 9038 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +19 Power Increases power by 55. Supplements the user's P. Atk. by 9093 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +20 Power Increases power by 55. Supplements the user's P. Atk. by 9148 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +21 Power Increases power by 55. Supplements the user's P. Atk. by 9203 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +22 Power Increases power by 55. Supplements the user's P. Atk. by 9258 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +23 Power Increases power by 55. Supplements the user's P. Atk. by 9313 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +24 Power Increases power by 55. Supplements the user's P. Atk. by 9368 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +25 Power Increases power by 56. Supplements the user's P. Atk. by 9424 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +26 Power Increases power by 55. Supplements the user's P. Atk. by 9479 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +27 Power Increases power by 55. Supplements the user's P. Atk. by 9534 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +28 Power Increases power by 55. Supplements the user's P. Atk. by 9589 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +29 Power Increases power by 55. Supplements the user's P. Atk. by 9644 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0
Enchant skill power01 +30 Power Increases power by 55. Supplements the user's P. Atk. by 9699 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power. 75 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 2 and increases Power by 32. Attacks the enemy with 7667 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 73 0
Enchant skill cost +2 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 7699 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 72 0
Enchant skill cost +3 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 7731 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 71 0
Enchant skill cost +4 Cost Decreases MP consumption by 2 and increases Power by 32. Attacks the enemy with 7763 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 69 0
Enchant skill cost +5 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 7795 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 68 0
Enchant skill cost +6 Cost Decreases MP consumption by 1 and increases Power by 33. Attacks the enemy with 7828 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 67 0
Enchant skill cost +7 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 7860 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 66 0
Enchant skill cost +8 Cost Decreases MP consumption by 2 and increases Power by 32. Attacks the enemy with 7892 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 64 0
Enchant skill cost +9 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 7924 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 63 0
Enchant skill cost +10 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 7956 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 62 0
Enchant skill cost +11 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 7988 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 61 0
Enchant skill cost +12 Cost Decreases MP consumption by 2 and increases Power by 33. Attacks the enemy with 8021 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 59 0
Enchant skill cost +13 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 8053 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 58 0
Enchant skill cost +14 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 8085 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 57 0
Enchant skill cost +15 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 8117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 56 0
Enchant skill cost +16 Cost Decreases MP consumption by 2 and increases Power by 32. Attacks the enemy with 8149 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 54 0
Enchant skill cost +17 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 8181 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 53 0
Enchant skill cost +18 Cost Decreases MP consumption by 1 and increases Power by 33. Attacks the enemy with 8214 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 52 0
Enchant skill cost +19 Cost Decreases MP consumption by 2 and increases Power by 32. Attacks the enemy with 8246 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 50 0
Enchant skill cost +20 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 8278 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 49 0
Enchant skill cost +21 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 8310 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 48 0
Enchant skill cost +22 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 8342 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 47 0
Enchant skill cost +23 Cost Decreases MP consumption by 2 and increases Power by 32. Attacks the enemy with 8374 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 45 0
Enchant skill cost +24 Cost Decreases MP consumption by 1 and increases Power by 33. Attacks the enemy with 8407 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 44 0
Enchant skill cost +25 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 8439 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 43 0
Enchant skill cost +26 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 8471 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 42 0
Enchant skill cost +27 Cost Decreases MP consumption by 2 and increases Power by 32. Attacks the enemy with 8503 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 40 0
Enchant skill cost +28 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 8535 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 39 0
Enchant skill cost +29 Cost Decreases MP consumption by 1 and increases Power by 32. Attacks the enemy with 8567 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 38 0
Enchant skill cost +30 Cost Decreases MP consumption by 1 and increases Power by 33. Attacks the enemy with 8600 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption. 37 0

Type Bonus Description MP HP
Enchant skill attack fire +1 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 1. 75 0
Enchant skill attack fire +2 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 3. 75 0
Enchant skill attack fire +3 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 5. 75 0
Enchant skill attack fire +4 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 6. 75 0
Enchant skill attack fire +5 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 8. 75 0
Enchant skill attack fire +6 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 10. 75 0
Enchant skill attack fire +7 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 11. 75 0
Enchant skill attack fire +8 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 13. 75 0
Enchant skill attack fire +9 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 15. 75 0
Enchant skill attack fire +10 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 16. 75 0
Enchant skill attack fire +11 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 18. 75 0
Enchant skill attack fire +12 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 20. 75 0
Enchant skill attack fire +13 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 21. 75 0
Enchant skill attack fire +14 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 23. 75 0
Enchant skill attack fire +15 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 25. 75 0
Enchant skill attack fire +16 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 26. 75 0
Enchant skill attack fire +17 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 28. 75 0
Enchant skill attack fire +18 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 30. 75 0
Enchant skill attack fire +19 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 31. 75 0
Enchant skill attack fire +20 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 33. 75 0
Enchant skill attack fire +21 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 35. 75 0
Enchant skill attack fire +22 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 36. 75 0
Enchant skill attack fire +23 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 38. 75 0
Enchant skill attack fire +24 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 40. 75 0
Enchant skill attack fire +25 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 41. 75 0
Enchant skill attack fire +26 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 43. 75 0
Enchant skill attack fire +27 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 45. 75 0
Enchant skill attack fire +28 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 46. 75 0
Enchant skill attack fire +29 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 48. 75 0
Enchant skill attack fire +30 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack water +1 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 1. 75 0
Enchant skill attack water +2 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 3. 75 0
Enchant skill attack water +3 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 5. 75 0
Enchant skill attack water +4 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 6. 75 0
Enchant skill attack water +5 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 8. 75 0
Enchant skill attack water +6 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 10. 75 0
Enchant skill attack water +7 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 11. 75 0
Enchant skill attack water +8 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 13. 75 0
Enchant skill attack water +9 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 15. 75 0
Enchant skill attack water +10 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 16. 75 0
Enchant skill attack water +11 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 18. 75 0
Enchant skill attack water +12 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 20. 75 0
Enchant skill attack water +13 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 21. 75 0
Enchant skill attack water +14 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 23. 75 0
Enchant skill attack water +15 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 25. 75 0
Enchant skill attack water +16 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 26. 75 0
Enchant skill attack water +17 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 28. 75 0
Enchant skill attack water +18 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 30. 75 0
Enchant skill attack water +19 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 31. 75 0
Enchant skill attack water +20 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 33. 75 0
Enchant skill attack water +21 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 35. 75 0
Enchant skill attack water +22 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 36. 75 0
Enchant skill attack water +23 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 38. 75 0
Enchant skill attack water +24 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 40. 75 0
Enchant skill attack water +25 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 41. 75 0
Enchant skill attack water +26 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 43. 75 0
Enchant skill attack water +27 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 45. 75 0
Enchant skill attack water +28 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 46. 75 0
Enchant skill attack water +29 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 48. 75 0
Enchant skill attack water +30 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack wind +1 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 1. 75 0
Enchant skill attack wind +2 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 3. 75 0
Enchant skill attack wind +3 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 5. 75 0
Enchant skill attack wind +4 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 6. 75 0
Enchant skill attack wind +5 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 8. 75 0
Enchant skill attack wind +6 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 10. 75 0
Enchant skill attack wind +7 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 11. 75 0
Enchant skill attack wind +8 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 13. 75 0
Enchant skill attack wind +9 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 15. 75 0
Enchant skill attack wind +10 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 16. 75 0
Enchant skill attack wind +11 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 18. 75 0
Enchant skill attack wind +12 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 20. 75 0
Enchant skill attack wind +13 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 21. 75 0
Enchant skill attack wind +14 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 23. 75 0
Enchant skill attack wind +15 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 25. 75 0
Enchant skill attack wind +16 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 26. 75 0
Enchant skill attack wind +17 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 28. 75 0
Enchant skill attack wind +18 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 30. 75 0
Enchant skill attack wind +19 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 31. 75 0
Enchant skill attack wind +20 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 33. 75 0
Enchant skill attack wind +21 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 35. 75 0
Enchant skill attack wind +22 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 36. 75 0
Enchant skill attack wind +23 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 38. 75 0
Enchant skill attack wind +24 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 40. 75 0
Enchant skill attack wind +25 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 41. 75 0
Enchant skill attack wind +26 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 43. 75 0
Enchant skill attack wind +27 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 45. 75 0
Enchant skill attack wind +28 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 46. 75 0
Enchant skill attack wind +29 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 48. 75 0
Enchant skill attack wind +30 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack earth +1 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 1. 75 0
Enchant skill attack earth +2 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 3. 75 0
Enchant skill attack earth +3 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 5. 75 0
Enchant skill attack earth +4 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 6. 75 0
Enchant skill attack earth +5 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 8. 75 0
Enchant skill attack earth +6 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 10. 75 0
Enchant skill attack earth +7 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 11. 75 0
Enchant skill attack earth +8 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 13. 75 0
Enchant skill attack earth +9 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 15. 75 0
Enchant skill attack earth +10 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 16. 75 0
Enchant skill attack earth +11 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 18. 75 0
Enchant skill attack earth +12 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 20. 75 0
Enchant skill attack earth +13 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 21. 75 0
Enchant skill attack earth +14 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 23. 75 0
Enchant skill attack earth +15 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 25. 75 0
Enchant skill attack earth +16 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 26. 75 0
Enchant skill attack earth +17 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 28. 75 0
Enchant skill attack earth +18 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 30. 75 0
Enchant skill attack earth +19 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 31. 75 0
Enchant skill attack earth +20 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 33. 75 0
Enchant skill attack earth +21 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 35. 75 0
Enchant skill attack earth +22 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 36. 75 0
Enchant skill attack earth +23 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 38. 75 0
Enchant skill attack earth +24 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 40. 75 0
Enchant skill attack earth +25 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 41. 75 0
Enchant skill attack earth +26 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 43. 75 0
Enchant skill attack earth +27 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 45. 75 0
Enchant skill attack earth +28 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 46. 75 0
Enchant skill attack earth +29 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 48. 75 0
Enchant skill attack earth +30 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill dual +1 Duel Increases Power during PvP. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 7768 Power during PvP. 75 0
Enchant skill dual +2 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 7901 Power during PvP. 75 0
Enchant skill dual +3 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8035 Power during PvP. 75 0
Enchant skill dual +4 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8168 Power during PvP. 75 0
Enchant skill dual +5 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8302 Power during PvP. 75 0
Enchant skill dual +6 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8435 Power during PvP. 75 0
Enchant skill dual +7 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8569 Power during PvP. 75 0
Enchant skill dual +8 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8702 Power during PvP. 75 0
Enchant skill dual +9 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8836 Power during PvP. 75 0
Enchant skill dual +10 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8969 Power during PvP. 75 0
Enchant skill dual +11 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9103 Power during PvP. 75 0
Enchant skill dual +12 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9236 Power during PvP. 75 0
Enchant skill dual +13 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9370 Power during PvP. 75 0
Enchant skill dual +14 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9503 Power during PvP. 75 0
Enchant skill dual +15 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9637 Power during PvP. 75 0
Enchant skill dual +16 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9770 Power during PvP. 75 0
Enchant skill dual +17 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9903 Power during PvP. 75 0
Enchant skill dual +18 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10037 Power during PvP. 75 0
Enchant skill dual +19 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10170 Power during PvP. 75 0
Enchant skill dual +20 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10304 Power during PvP. 75 0
Enchant skill dual +21 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10437 Power during PvP. 75 0
Enchant skill dual +22 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10571 Power during PvP. 75 0
Enchant skill dual +23 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10704 Power during PvP. 75 0
Enchant skill dual +24 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10838 Power during PvP. 75 0
Enchant skill dual +25 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10971 Power during PvP. 75 0
Enchant skill dual +26 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11105 Power during PvP. 75 0
Enchant skill dual +27 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11238 Power during PvP. 75 0
Enchant skill dual +28 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11372 Power during PvP. 75 0
Enchant skill dual +29 Duel Increases Power during PvP by 133. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11505 Power during PvP. 75 0
Enchant skill dual +30 Duel Increases Power during PvP by 134. Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11639 Power during PvP. 75 0

  • Supplements user's P. Atk. by 4558 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Skill0497 0Crushing Pain
Type:Physical skill
Radius:40
MP:60
Cast time:2.2 s.

Lv. Learn lv. Description Cast time MP HP SP
1 60 Supplements user's P. Atk. by 4558 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 60 0 112000
2 60 Supplements user's P. Atk. by 4750 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 61 0 112000
3 62 Supplements user's P. Atk. by 4944 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 61 0 140000
4 62 Supplements user's P. Atk. by 5142 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 62 0 140000
5 64 Supplements user's P. Atk. by 5342 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 63 0 170000
6 64 Supplements user's P. Atk. by 5545 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 65 0 170000
7 66 Supplements user's P. Atk. by 5751 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 66 0 220000
8 66 Supplements user's P. Atk. by 5958 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 67 0 220000
9 68 Supplements user's P. Atk. by 6166 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 68 0 280000
10 68 Supplements user's P. Atk. by 6376 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 69 0 280000
11 70 Supplements user's P. Atk. by 6586 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 70 0 360000
12 70 Supplements user's P. Atk. by 6797 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 71 0 360000
13 72 Supplements user's P. Atk. by 7008 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 72 0 430000
14 72 Supplements user's P. Atk. by 7218 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 73 0 430000
15 74 Supplements user's P. Atk. by 7427 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 74 0 930000
16 74 Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 75 0 930000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Increases earth damage by 1.
  • Enchant skill attack fire +1 Fire Attack - Increases fire damage by 1.
  • Enchant skill attack water +1 Water Attack - Increases water damage by 1.
  • Enchant skill attack wind +1 Wind Attack - Increases wind damage by 1.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 2 and increases effectiveness by 32.
  • Enchant skill dual +1 Duel - Increases power during PvP.
  • Enchant skill power01 +1 Power - Increases effectiveness by 465.
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Type Bonus Description MP HP
Enchant skill power01 +1 Power Increases effectiveness by 465. Supplements user's P. Atk. by 8100 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +2 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8155 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +3 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8210 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +4 Power Increases effectiveness by 56. Supplements user's P. Atk. by 8266 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +5 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8321 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +6 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8376 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +7 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8431 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +8 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8486 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +9 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8541 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +10 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8596 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +11 Power Increases effectiveness by 56. Supplements user's P. Atk. by 8652 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +12 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8707 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +13 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8762 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +14 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8817 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +15 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8872 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +16 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8927 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +17 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8982 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +18 Power Increases effectiveness by 56. Supplements user's P. Atk. by 9038 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +19 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9093 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +20 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9148 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +21 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9203 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +22 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9258 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +23 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9313 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +24 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9368 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +25 Power Increases effectiveness by 56. Supplements user's P. Atk. by 9424 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +26 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9479 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +27 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9534 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +28 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9589 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +29 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9644 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +30 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9699 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 7667 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 73 0
Enchant skill cost +2 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7699 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 72 0
Enchant skill cost +3 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7731 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 71 0
Enchant skill cost +4 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 7763 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 69 0
Enchant skill cost +5 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7795 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 68 0
Enchant skill cost +6 Cost Decreases MP consumption by 1 and increases effectiveness by 33. Attacks the enemy with 7828 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 67 0
Enchant skill cost +7 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7860 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 66 0
Enchant skill cost +8 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 7892 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 64 0
Enchant skill cost +9 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7924 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 63 0
Enchant skill cost +10 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7956 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 62 0
Enchant skill cost +11 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7988 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 61 0
Enchant skill cost +12 Cost Decreases MP consumption by 2 and increases effectiveness by 33. Attacks the enemy with 8021 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 59 0
Enchant skill cost +13 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8053 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 58 0
Enchant skill cost +14 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8085 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 57 0
Enchant skill cost +15 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8117 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 56 0
Enchant skill cost +16 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 8149 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 54 0
Enchant skill cost +17 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8181 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 53 0
Enchant skill cost +18 Cost Decreases MP consumption by 1 and increases effectiveness by 33. Attacks the enemy with 8214 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 52 0
Enchant skill cost +19 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 8246 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 50 0
Enchant skill cost +20 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8278 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 49 0
Enchant skill cost +21 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8310 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 48 0
Enchant skill cost +22 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8342 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 47 0
Enchant skill cost +23 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 8374 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 45 0
Enchant skill cost +24 Cost Decreases MP consumption by 1 and increases effectiveness by 33. Attacks the enemy with 8407 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 44 0
Enchant skill cost +25 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8439 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 43 0
Enchant skill cost +26 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8471 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 42 0
Enchant skill cost +27 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 8503 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 40 0
Enchant skill cost +28 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8535 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 39 0
Enchant skill cost +29 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8567 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 38 0
Enchant skill cost +30 Cost Decreases MP consumption by 1 and increases effectiveness by 33. Attacks the enemy with 8600 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 37 0

Type Bonus Description MP HP
Enchant skill attack fire +1 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 1. 75 0
Enchant skill attack fire +2 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 3. 75 0
Enchant skill attack fire +3 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 5. 75 0
Enchant skill attack fire +4 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 6. 75 0
Enchant skill attack fire +5 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 8. 75 0
Enchant skill attack fire +6 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 10. 75 0
Enchant skill attack fire +7 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 11. 75 0
Enchant skill attack fire +8 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 13. 75 0
Enchant skill attack fire +9 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 15. 75 0
Enchant skill attack fire +10 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 16. 75 0
Enchant skill attack fire +11 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 18. 75 0
Enchant skill attack fire +12 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 20. 75 0
Enchant skill attack fire +13 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 21. 75 0
Enchant skill attack fire +14 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 23. 75 0
Enchant skill attack fire +15 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 25. 75 0
Enchant skill attack fire +16 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 26. 75 0
Enchant skill attack fire +17 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 28. 75 0
Enchant skill attack fire +18 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 30. 75 0
Enchant skill attack fire +19 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 31. 75 0
Enchant skill attack fire +20 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 33. 75 0
Enchant skill attack fire +21 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 35. 75 0
Enchant skill attack fire +22 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 36. 75 0
Enchant skill attack fire +23 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 38. 75 0
Enchant skill attack fire +24 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 40. 75 0
Enchant skill attack fire +25 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 41. 75 0
Enchant skill attack fire +26 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 43. 75 0
Enchant skill attack fire +27 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 45. 75 0
Enchant skill attack fire +28 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 46. 75 0
Enchant skill attack fire +29 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 48. 75 0
Enchant skill attack fire +30 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack water +1 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 1. 75 0
Enchant skill attack water +2 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 3. 75 0
Enchant skill attack water +3 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 5. 75 0
Enchant skill attack water +4 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 6. 75 0
Enchant skill attack water +5 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 8. 75 0
Enchant skill attack water +6 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 10. 75 0
Enchant skill attack water +7 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 11. 75 0
Enchant skill attack water +8 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 13. 75 0
Enchant skill attack water +9 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 15. 75 0
Enchant skill attack water +10 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 16. 75 0
Enchant skill attack water +11 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 18. 75 0
Enchant skill attack water +12 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 20. 75 0
Enchant skill attack water +13 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 21. 75 0
Enchant skill attack water +14 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 23. 75 0
Enchant skill attack water +15 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 25. 75 0
Enchant skill attack water +16 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 26. 75 0
Enchant skill attack water +17 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 28. 75 0
Enchant skill attack water +18 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 30. 75 0
Enchant skill attack water +19 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 31. 75 0
Enchant skill attack water +20 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 33. 75 0
Enchant skill attack water +21 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 35. 75 0
Enchant skill attack water +22 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 36. 75 0
Enchant skill attack water +23 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 38. 75 0
Enchant skill attack water +24 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 40. 75 0
Enchant skill attack water +25 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 41. 75 0
Enchant skill attack water +26 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 43. 75 0
Enchant skill attack water +27 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 45. 75 0
Enchant skill attack water +28 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 46. 75 0
Enchant skill attack water +29 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 48. 75 0
Enchant skill attack water +30 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack wind +1 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 1. 75 0
Enchant skill attack wind +2 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 3. 75 0
Enchant skill attack wind +3 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 5. 75 0
Enchant skill attack wind +4 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 6. 75 0
Enchant skill attack wind +5 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 8. 75 0
Enchant skill attack wind +6 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 10. 75 0
Enchant skill attack wind +7 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 11. 75 0
Enchant skill attack wind +8 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 13. 75 0
Enchant skill attack wind +9 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 15. 75 0
Enchant skill attack wind +10 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 16. 75 0
Enchant skill attack wind +11 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 18. 75 0
Enchant skill attack wind +12 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 20. 75 0
Enchant skill attack wind +13 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 21. 75 0
Enchant skill attack wind +14 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 23. 75 0
Enchant skill attack wind +15 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 25. 75 0
Enchant skill attack wind +16 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 26. 75 0
Enchant skill attack wind +17 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 28. 75 0
Enchant skill attack wind +18 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 30. 75 0
Enchant skill attack wind +19 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 31. 75 0
Enchant skill attack wind +20 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 33. 75 0
Enchant skill attack wind +21 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 35. 75 0
Enchant skill attack wind +22 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 36. 75 0
Enchant skill attack wind +23 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 38. 75 0
Enchant skill attack wind +24 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 40. 75 0
Enchant skill attack wind +25 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 41. 75 0
Enchant skill attack wind +26 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 43. 75 0
Enchant skill attack wind +27 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 45. 75 0
Enchant skill attack wind +28 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 46. 75 0
Enchant skill attack wind +29 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 48. 75 0
Enchant skill attack wind +30 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack earth +1 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 1. 75 0
Enchant skill attack earth +2 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 3. 75 0
Enchant skill attack earth +3 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 5. 75 0
Enchant skill attack earth +4 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 6. 75 0
Enchant skill attack earth +5 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 8. 75 0
Enchant skill attack earth +6 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 10. 75 0
Enchant skill attack earth +7 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 11. 75 0
Enchant skill attack earth +8 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 13. 75 0
Enchant skill attack earth +9 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 15. 75 0
Enchant skill attack earth +10 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 16. 75 0
Enchant skill attack earth +11 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 18. 75 0
Enchant skill attack earth +12 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 20. 75 0
Enchant skill attack earth +13 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 21. 75 0
Enchant skill attack earth +14 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 23. 75 0
Enchant skill attack earth +15 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 25. 75 0
Enchant skill attack earth +16 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 26. 75 0
Enchant skill attack earth +17 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 28. 75 0
Enchant skill attack earth +18 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 30. 75 0
Enchant skill attack earth +19 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 31. 75 0
Enchant skill attack earth +20 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 33. 75 0
Enchant skill attack earth +21 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 35. 75 0
Enchant skill attack earth +22 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 36. 75 0
Enchant skill attack earth +23 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 38. 75 0
Enchant skill attack earth +24 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 40. 75 0
Enchant skill attack earth +25 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 41. 75 0
Enchant skill attack earth +26 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 43. 75 0
Enchant skill attack earth +27 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 45. 75 0
Enchant skill attack earth +28 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 46. 75 0
Enchant skill attack earth +29 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 48. 75 0
Enchant skill attack earth +30 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill dual +1 Duel Increases power during PvP. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 7768 Power during PvP. 75 0
Enchant skill dual +2 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 7901 Power during PvP. 75 0
Enchant skill dual +3 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8035 Power during PvP. 75 0
Enchant skill dual +4 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8168 Power during PvP. 75 0
Enchant skill dual +5 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8302 Power during PvP. 75 0
Enchant skill dual +6 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8435 Power during PvP. 75 0
Enchant skill dual +7 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8569 Power during PvP. 75 0
Enchant skill dual +8 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8702 Power during PvP. 75 0
Enchant skill dual +9 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8836 Power during PvP. 75 0
Enchant skill dual +10 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8969 Power during PvP. 75 0
Enchant skill dual +11 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9103 Power during PvP. 75 0
Enchant skill dual +12 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9236 Power during PvP. 75 0
Enchant skill dual +13 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9370 Power during PvP. 75 0
Enchant skill dual +14 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9503 Power during PvP. 75 0
Enchant skill dual +15 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9637 Power during PvP. 75 0
Enchant skill dual +16 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9770 Power during PvP. 75 0
Enchant skill dual +17 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9903 Power during PvP. 75 0
Enchant skill dual +18 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10037 Power during PvP. 75 0
Enchant skill dual +19 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10170 Power during PvP. 75 0
Enchant skill dual +20 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10304 Power during PvP. 75 0
Enchant skill dual +21 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10437 Power during PvP. 75 0
Enchant skill dual +22 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10571 Power during PvP. 75 0
Enchant skill dual +23 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10704 Power during PvP. 75 0
Enchant skill dual +24 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10838 Power during PvP. 75 0
Enchant skill dual +25 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10971 Power during PvP. 75 0
Enchant skill dual +26 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11105 Power during PvP. 75 0
Enchant skill dual +27 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11238 Power during PvP. 75 0
Enchant skill dual +28 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11372 Power during PvP. 75 0
Enchant skill dual +29 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11505 Power during PvP. 75 0
Enchant skill dual +30 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11639 Power during PvP. 75 0

  • Supplements user's P. Atk. by 4558 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Skill0497 0Crushing Pain
Type:Physical skill
Radius:40
MP:60
Cast time:2.2 s.

Lv. Learn lv. Description Cast time MP HP SP
1 60 Supplements user's P. Atk. by 4558 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 60 0 112000
2 60 Supplements user's P. Atk. by 4750 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 61 0 112000
3 62 Supplements user's P. Atk. by 4944 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 61 0 140000
4 62 Supplements user's P. Atk. by 5142 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 62 0 140000
5 64 Supplements user's P. Atk. by 5342 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 63 0 170000
6 64 Supplements user's P. Atk. by 5545 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 65 0 170000
7 66 Supplements user's P. Atk. by 5751 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 66 0 220000
8 66 Supplements user's P. Atk. by 5958 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 67 0 220000
9 68 Supplements user's P. Atk. by 6166 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 68 0 280000
10 68 Supplements user's P. Atk. by 6376 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 69 0 280000
11 70 Supplements user's P. Atk. by 6586 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 70 0 360000
12 70 Supplements user's P. Atk. by 6797 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 71 0 360000
13 72 Supplements user's P. Atk. by 7008 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 72 0 430000
14 72 Supplements user's P. Atk. by 7218 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 73 0 430000
15 74 Supplements user's P. Atk. by 7427 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 74 0 930000
16 74 Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. 2.2 75 0 930000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Increases earth damage by 1.
  • Enchant skill attack fire +1 Fire Attack - Increases fire damage by 1.
  • Enchant skill attack water +1 Water Attack - Increases water damage by 1.
  • Enchant skill attack wind +1 Wind Attack - Increases wind damage by 1.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 2 and increases effectiveness by 32.
  • Enchant skill dual +1 Duel - Increases power during PvP.
  • Enchant skill power01 +1 Power - Increases effectiveness by 465.

Type Bonus Description MP HP
Enchant skill power01 +1 Power Increases effectiveness by 465. Supplements user's P. Atk. by 8100 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +2 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8155 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +3 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8210 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +4 Power Increases effectiveness by 56. Supplements user's P. Atk. by 8266 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +5 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8321 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +6 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8376 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +7 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8431 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +8 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8486 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +9 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8541 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +10 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8596 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +11 Power Increases effectiveness by 56. Supplements user's P. Atk. by 8652 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +12 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8707 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +13 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8762 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +14 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8817 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +15 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8872 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +16 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8927 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +17 Power Increases effectiveness by 55. Supplements user's P. Atk. by 8982 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +18 Power Increases effectiveness by 56. Supplements user's P. Atk. by 9038 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +19 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9093 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +20 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9148 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +21 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9203 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +22 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9258 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +23 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9313 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +24 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9368 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +25 Power Increases effectiveness by 56. Supplements user's P. Atk. by 9424 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +26 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9479 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +27 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9534 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +28 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9589 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +29 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9644 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +30 Power Increases effectiveness by 55. Supplements user's P. Atk. by 9699 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness. 75 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 7667 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 73 0
Enchant skill cost +2 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7699 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 72 0
Enchant skill cost +3 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7731 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 71 0
Enchant skill cost +4 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 7763 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 69 0
Enchant skill cost +5 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7795 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 68 0
Enchant skill cost +6 Cost Decreases MP consumption by 1 and increases effectiveness by 33. Attacks the enemy with 7828 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 67 0
Enchant skill cost +7 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7860 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 66 0
Enchant skill cost +8 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 7892 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 64 0
Enchant skill cost +9 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7924 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 63 0
Enchant skill cost +10 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7956 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 62 0
Enchant skill cost +11 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 7988 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 61 0
Enchant skill cost +12 Cost Decreases MP consumption by 2 and increases effectiveness by 33. Attacks the enemy with 8021 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 59 0
Enchant skill cost +13 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8053 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 58 0
Enchant skill cost +14 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8085 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 57 0
Enchant skill cost +15 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8117 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 56 0
Enchant skill cost +16 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 8149 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 54 0
Enchant skill cost +17 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8181 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 53 0
Enchant skill cost +18 Cost Decreases MP consumption by 1 and increases effectiveness by 33. Attacks the enemy with 8214 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 52 0
Enchant skill cost +19 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 8246 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 50 0
Enchant skill cost +20 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8278 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 49 0
Enchant skill cost +21 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8310 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 48 0
Enchant skill cost +22 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8342 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 47 0
Enchant skill cost +23 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 8374 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 45 0
Enchant skill cost +24 Cost Decreases MP consumption by 1 and increases effectiveness by 33. Attacks the enemy with 8407 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 44 0
Enchant skill cost +25 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8439 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 43 0
Enchant skill cost +26 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8471 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 42 0
Enchant skill cost +27 Cost Decreases MP consumption by 2 and increases effectiveness by 32. Attacks the enemy with 8503 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 40 0
Enchant skill cost +28 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8535 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 39 0
Enchant skill cost +29 Cost Decreases MP consumption by 1 and increases effectiveness by 32. Attacks the enemy with 8567 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 38 0
Enchant skill cost +30 Cost Decreases MP consumption by 1 and increases effectiveness by 33. Attacks the enemy with 8600 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased. 37 0

Type Bonus Description MP HP
Enchant skill attack fire +1 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 1. 75 0
Enchant skill attack fire +2 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 3. 75 0
Enchant skill attack fire +3 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 5. 75 0
Enchant skill attack fire +4 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 6. 75 0
Enchant skill attack fire +5 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 8. 75 0
Enchant skill attack fire +6 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 10. 75 0
Enchant skill attack fire +7 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 11. 75 0
Enchant skill attack fire +8 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 13. 75 0
Enchant skill attack fire +9 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 15. 75 0
Enchant skill attack fire +10 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 16. 75 0
Enchant skill attack fire +11 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 18. 75 0
Enchant skill attack fire +12 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 20. 75 0
Enchant skill attack fire +13 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 21. 75 0
Enchant skill attack fire +14 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 23. 75 0
Enchant skill attack fire +15 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 25. 75 0
Enchant skill attack fire +16 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 26. 75 0
Enchant skill attack fire +17 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 28. 75 0
Enchant skill attack fire +18 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 30. 75 0
Enchant skill attack fire +19 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 31. 75 0
Enchant skill attack fire +20 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 33. 75 0
Enchant skill attack fire +21 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 35. 75 0
Enchant skill attack fire +22 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 36. 75 0
Enchant skill attack fire +23 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 38. 75 0
Enchant skill attack fire +24 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 40. 75 0
Enchant skill attack fire +25 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 41. 75 0
Enchant skill attack fire +26 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 43. 75 0
Enchant skill attack fire +27 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 45. 75 0
Enchant skill attack fire +28 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 46. 75 0
Enchant skill attack fire +29 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 48. 75 0
Enchant skill attack fire +30 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack water +1 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 1. 75 0
Enchant skill attack water +2 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 3. 75 0
Enchant skill attack water +3 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 5. 75 0
Enchant skill attack water +4 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 6. 75 0
Enchant skill attack water +5 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 8. 75 0
Enchant skill attack water +6 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 10. 75 0
Enchant skill attack water +7 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 11. 75 0
Enchant skill attack water +8 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 13. 75 0
Enchant skill attack water +9 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 15. 75 0
Enchant skill attack water +10 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 16. 75 0
Enchant skill attack water +11 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 18. 75 0
Enchant skill attack water +12 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 20. 75 0
Enchant skill attack water +13 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 21. 75 0
Enchant skill attack water +14 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 23. 75 0
Enchant skill attack water +15 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 25. 75 0
Enchant skill attack water +16 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 26. 75 0
Enchant skill attack water +17 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 28. 75 0
Enchant skill attack water +18 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 30. 75 0
Enchant skill attack water +19 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 31. 75 0
Enchant skill attack water +20 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 33. 75 0
Enchant skill attack water +21 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 35. 75 0
Enchant skill attack water +22 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 36. 75 0
Enchant skill attack water +23 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 38. 75 0
Enchant skill attack water +24 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 40. 75 0
Enchant skill attack water +25 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 41. 75 0
Enchant skill attack water +26 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 43. 75 0
Enchant skill attack water +27 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 45. 75 0
Enchant skill attack water +28 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 46. 75 0
Enchant skill attack water +29 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 48. 75 0
Enchant skill attack water +30 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack wind +1 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 1. 75 0
Enchant skill attack wind +2 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 3. 75 0
Enchant skill attack wind +3 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 5. 75 0
Enchant skill attack wind +4 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 6. 75 0
Enchant skill attack wind +5 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 8. 75 0
Enchant skill attack wind +6 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 10. 75 0
Enchant skill attack wind +7 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 11. 75 0
Enchant skill attack wind +8 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 13. 75 0
Enchant skill attack wind +9 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 15. 75 0
Enchant skill attack wind +10 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 16. 75 0
Enchant skill attack wind +11 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 18. 75 0
Enchant skill attack wind +12 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 20. 75 0
Enchant skill attack wind +13 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 21. 75 0
Enchant skill attack wind +14 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 23. 75 0
Enchant skill attack wind +15 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 25. 75 0
Enchant skill attack wind +16 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 26. 75 0
Enchant skill attack wind +17 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 28. 75 0
Enchant skill attack wind +18 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 30. 75 0
Enchant skill attack wind +19 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 31. 75 0
Enchant skill attack wind +20 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 33. 75 0
Enchant skill attack wind +21 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 35. 75 0
Enchant skill attack wind +22 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 36. 75 0
Enchant skill attack wind +23 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 38. 75 0
Enchant skill attack wind +24 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 40. 75 0
Enchant skill attack wind +25 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 41. 75 0
Enchant skill attack wind +26 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 43. 75 0
Enchant skill attack wind +27 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 45. 75 0
Enchant skill attack wind +28 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 46. 75 0
Enchant skill attack wind +29 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 48. 75 0
Enchant skill attack wind +30 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack earth +1 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 1. 75 0
Enchant skill attack earth +2 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 3. 75 0
Enchant skill attack earth +3 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 5. 75 0
Enchant skill attack earth +4 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 6. 75 0
Enchant skill attack earth +5 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 8. 75 0
Enchant skill attack earth +6 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 10. 75 0
Enchant skill attack earth +7 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 11. 75 0
Enchant skill attack earth +8 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 13. 75 0
Enchant skill attack earth +9 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 15. 75 0
Enchant skill attack earth +10 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 16. 75 0
Enchant skill attack earth +11 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 18. 75 0
Enchant skill attack earth +12 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 20. 75 0
Enchant skill attack earth +13 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 21. 75 0
Enchant skill attack earth +14 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 23. 75 0
Enchant skill attack earth +15 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 25. 75 0
Enchant skill attack earth +16 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 26. 75 0
Enchant skill attack earth +17 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 28. 75 0
Enchant skill attack earth +18 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 30. 75 0
Enchant skill attack earth +19 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 31. 75 0
Enchant skill attack earth +20 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 33. 75 0
Enchant skill attack earth +21 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 35. 75 0
Enchant skill attack earth +22 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 36. 75 0
Enchant skill attack earth +23 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 38. 75 0
Enchant skill attack earth +24 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 40. 75 0
Enchant skill attack earth +25 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 41. 75 0
Enchant skill attack earth +26 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 43. 75 0
Enchant skill attack earth +27 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 45. 75 0
Enchant skill attack earth +28 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 46. 75 0
Enchant skill attack earth +29 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 48. 75 0
Enchant skill attack earth +30 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill dual +1 Duel Increases power during PvP. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 7768 Power during PvP. 75 0
Enchant skill dual +2 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 7901 Power during PvP. 75 0
Enchant skill dual +3 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8035 Power during PvP. 75 0
Enchant skill dual +4 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8168 Power during PvP. 75 0
Enchant skill dual +5 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8302 Power during PvP. 75 0
Enchant skill dual +6 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8435 Power during PvP. 75 0
Enchant skill dual +7 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8569 Power during PvP. 75 0
Enchant skill dual +8 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8702 Power during PvP. 75 0
Enchant skill dual +9 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8836 Power during PvP. 75 0
Enchant skill dual +10 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8969 Power during PvP. 75 0
Enchant skill dual +11 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9103 Power during PvP. 75 0
Enchant skill dual +12 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9236 Power during PvP. 75 0
Enchant skill dual +13 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9370 Power during PvP. 75 0
Enchant skill dual +14 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9503 Power during PvP. 75 0
Enchant skill dual +15 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9637 Power during PvP. 75 0
Enchant skill dual +16 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9770 Power during PvP. 75 0
Enchant skill dual +17 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9903 Power during PvP. 75 0
Enchant skill dual +18 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10037 Power during PvP. 75 0
Enchant skill dual +19 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10170 Power during PvP. 75 0
Enchant skill dual +20 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10304 Power during PvP. 75 0
Enchant skill dual +21 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10437 Power during PvP. 75 0
Enchant skill dual +22 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10571 Power during PvP. 75 0
Enchant skill dual +23 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10704 Power during PvP. 75 0
Enchant skill dual +24 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10838 Power during PvP. 75 0
Enchant skill dual +25 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10971 Power during PvP. 75 0
Enchant skill dual +26 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11105 Power during PvP. 75 0
Enchant skill dual +27 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11238 Power during PvP. 75 0
Enchant skill dual +28 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11372 Power during PvP. 75 0
Enchant skill dual +29 Duel Increases power during PvP by 133. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11505 Power during PvP. 75 0
Enchant skill dual +30 Duel Increases power during PvP by 134. Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11639 Power during PvP. 75 0

  • Attacks the enemy with 4558 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Skill0497 0Crushing Pain
Type:Physical skill
Radius:40
MP:60
Cast time:2.2 s.

Lv. Learn lv. Description Cast time MP HP SP
1 60 Attacks the enemy with 4558 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 60 0 112000
2 60 Attacks the enemy with 4750 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 61 0 112000
3 62 Attacks the enemy with 4944 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 61 0 140000
4 62 Attacks the enemy with 5142 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 62 0 140000
5 64 Attacks the enemy with 5342 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 63 0 170000
6 64 Attacks the enemy with 5545 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 65 0 170000
7 66 Attacks the enemy with 5751 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 66 0 220000
8 66 Attacks the enemy with 5958 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 67 0 220000
9 68 Attacks the enemy with 6166 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 68 0 280000
10 68 Attacks the enemy with 6376 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 69 0 280000
11 70 Attacks the enemy with 6586 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 70 0 360000
12 70 Attacks the enemy with 6797 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 71 0 360000
13 72 Attacks the enemy with 7008 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 72 0 430000
14 72 Attacks the enemy with 7218 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 73 0 430000
15 74 Attacks the enemy with 7427 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 74 0 930000
16 74 Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. 2.2 75 0 930000

Article: Enchanting Skills

  • +1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
  • +1 Duel - Maximizes the skill's power during PvP. Power increases during PvP.
  • +1 Elemental Attack Earth - Maximizes the skill's attribute. Enhances by bestowing earth attribute.
  • +1 Elemental Attack Fire - Maximizes the skill's attribute. Enhances by bestowing fire attribute.
  • +1 Elemental Attack Water - Maximizes the skill's attribute. Enhances by bestowing water attribute.
  • +1 Elemental Attack Wind - Maximizes the skill's attribute. Enhances by bestowing wind attribute.
  • +1 Power - Maximizes the skill's effect. The effect is increased.

Type Bonus Description MP HP
+1 Power Maximizes the skill's effect. The effect is increased. Attacks the enemy with 8100 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+2 Power The effect is increased. Attacks the enemy with 8155 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+3 Power The effect is increased. Attacks the enemy with 8210 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+4 Power The effect is increased. Attacks the enemy with 8266 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+5 Power The effect is increased. Attacks the enemy with 8321 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+6 Power The effect is increased. Attacks the enemy with 8376 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+7 Power The effect is increased. Attacks the enemy with 8431 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+8 Power The effect is increased. Attacks the enemy with 8486 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+9 Power The effect is increased. Attacks the enemy with 8541 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+10 Power The effect is increased. Attacks the enemy with 8596 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+11 Power The effect is increased. Attacks the enemy with 8652 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+12 Power The effect is increased. Attacks the enemy with 8707 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+13 Power The effect is increased. Attacks the enemy with 8762 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+14 Power The effect is increased. Attacks the enemy with 8817 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+15 Power The effect is increased. Attacks the enemy with 8872 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+16 Power The effect is increased. Attacks the enemy with 8927 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+17 Power The effect is increased. Attacks the enemy with 8982 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+18 Power The effect is increased. Attacks the enemy with 9038 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+19 Power The effect is increased. Attacks the enemy with 9093 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+20 Power The effect is increased. Attacks the enemy with 9148 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+21 Power The effect is increased. Attacks the enemy with 9203 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+22 Power The effect is increased. Attacks the enemy with 9258 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+23 Power The effect is increased. Attacks the enemy with 9313 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+24 Power The effect is increased. Attacks the enemy with 9368 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+25 Power The effect is increased. Attacks the enemy with 9424 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+26 Power The effect is increased. Attacks the enemy with 9479 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+27 Power The effect is increased. Attacks the enemy with 9534 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+28 Power The effect is increased. Attacks the enemy with 9589 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+29 Power The effect is increased. Attacks the enemy with 9644 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0
+30 Power The effect is increased. Attacks the enemy with 9699 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased. 75 0

Type Bonus Description MP HP
+1 Cost Maximizes the skill's efficiency. Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 74 0
+2 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 73 0
+3 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 72 0
+4 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 72 0
+5 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 71 0
+6 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 70 0
+7 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 69 0
+8 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 69 0
+9 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 68 0
+10 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 67 0
+11 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 66 0
+12 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 66 0
+13 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 65 0
+14 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 64 0
+15 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 64 0
+16 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 63 0
+17 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 62 0
+18 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 61 0
+19 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 61 0
+20 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 60 0
+21 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 59 0
+22 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 58 0
+23 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 58 0
+24 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 57 0
+25 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 56 0
+26 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 55 0
+27 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 55 0
+28 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 54 0
+29 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 53 0
+30 Cost Decreases MP consumption. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased. 53 0

Type Bonus Description MP HP
+1 Elemental Attack Fire Maximizes the skill's attribute. Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+2 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+3 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+4 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+5 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+6 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+7 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+8 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+9 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+10 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+11 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+12 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+13 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+14 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+15 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+16 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+17 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+18 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+19 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+20 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+21 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+22 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+23 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+24 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+25 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+26 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+27 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+28 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+29 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+30 Elemental Attack Fire Enhances by bestowing fire attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0

Type Bonus Description MP HP
+1 Elemental Attack Water Maximizes the skill's attribute. Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+2 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+3 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+4 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+5 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+6 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+7 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+8 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+9 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+10 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+11 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+12 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+13 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+14 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+15 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+16 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+17 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+18 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+19 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+20 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+21 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+22 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+23 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+24 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+25 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+26 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+27 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+28 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+29 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+30 Elemental Attack Water Enhances by bestowing water attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0

Type Bonus Description MP HP
+1 Elemental Attack Wind Maximizes the skill's attribute. Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+2 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+3 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+4 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+5 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+6 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+7 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+8 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+9 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+10 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+11 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+12 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+13 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+14 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+15 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+16 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+17 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+18 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+19 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+20 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+21 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+22 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+23 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+24 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+25 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+26 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+27 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+28 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+29 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+30 Elemental Attack Wind Enhances by bestowing wind attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0

Type Bonus Description MP HP
+1 Elemental Attack Earth Maximizes the skill's attribute. Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+2 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+3 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+4 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+5 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+6 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+7 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+8 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+9 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+10 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+11 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+12 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+13 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+14 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+15 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+16 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+17 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+18 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+19 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+20 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+21 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+22 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+23 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+24 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+25 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+26 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+27 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+28 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+29 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+30 Elemental Attack Earth Enhances by bestowing earth attribute. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0

Type Bonus Description MP HP
+1 Duel Maximizes the skill's power during PvP. Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+2 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+3 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+4 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+5 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+6 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+7 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+8 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+9 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+10 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+11 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+12 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+13 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+14 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+15 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+16 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+17 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+18 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+19 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+20 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+21 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+22 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+23 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+24 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+25 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+26 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+27 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+28 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+29 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0
+30 Duel Power increases during PvP. Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP. 75 0

  • Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
  • Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
Skill0497 0Crushing Pain
Crush of Pain
Type:Physical skill
Radius:40
MP:60
Cast time:2.2 s.
Reuse time:7 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 60 Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 60 0 112000
2 60 Attack targets with 4750 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 61 0 112000
3 62 Attack targets with 4944 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 61 0 130000
4 62 Attack targets with 5142 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 62 0 130000
5 64 Attack targets with 5342 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 63 0 170000
6 64 Attack targets with 5545 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 65 0 170000
7 66 Attack targets with 5751 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 66 0 220000
8 66 Attack targets with 5958 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 67 0 220000
9 68 Attack targets with 6166 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 68 0 280000
10 68 Attack targets with 6376 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 69 0 280000
11 70 Attack targets with 6586 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 70 0 360000
12 70 Attack targets with 6797 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 71 0 360000
13 72 Attack targets with 7008 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 72 0 430000
14 72 Attack targets with 7218 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 73 0 430000
15 74 Attack targets with 7427 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 74 0 930000
16 74 Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. 2.2 7 s. 75 0 930000
#if: +1 Earth Attack
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