Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
60
0
112000
2
60
Attack targets with 4750 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
61
0
112000
3
62
Attack targets with 4944 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
61
0
130000
4
62
Attack targets with 5142 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
62
0
130000
5
64
Attack targets with 5342 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
63
0
170000
6
64
Attack targets with 5545 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
65
0
170000
7
66
Attack targets with 5751 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
66
0
220000
8
66
Attack targets with 5958 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
67
0
220000
9
68
Attack targets with 6166 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
68
0
280000
10
68
Attack targets with 6376 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
69
0
280000
11
70
Attack targets with 6586 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
70
0
360000
12
70
Attack targets with 6797 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
71
0
360000
13
72
Attack targets with 7008 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
72
0
430000
14
72
Attack targets with 7218 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
73
0
430000
15
74
Attack targets with 7427 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
74
0
930000
16
74
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
Attack targets with 8100 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+2 Power
Power +55.
Attack targets with 8155 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+3 Power
Power +55.
Attack targets with 8210 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+4 Power
Power +56.
Attack targets with 8266 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+5 Power
Power +55.
Attack targets with 8321 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+6 Power
Power +55.
Attack targets with 8376 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+7 Power
Power +55.
Attack targets with 8431 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+8 Power
Power +55.
Attack targets with 8486 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+9 Power
Power +55.
Attack targets with 8541 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+10 Power
Power +55.
Attack targets with 8596 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+11 Power
Power +56.
Attack targets with 8652 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+12 Power
Power +55.
Attack targets with 8707 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+13 Power
Power +55.
Attack targets with 8762 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+14 Power
Power +55.
Attack targets with 8817 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+15 Power
Power +55.
Attack targets with 8872 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+16 Power
Power +55.
Attack targets with 8927 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+17 Power
Power +55.
Attack targets with 8982 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+18 Power
Power +56.
Attack targets with 9038 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+19 Power
Power +55.
Attack targets with 9093 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+20 Power
Power +55.
Attack targets with 9148 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+21 Power
Power +55.
Attack targets with 9203 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+22 Power
Power +55.
Attack targets with 9258 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+23 Power
Power +55.
Attack targets with 9313 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+24 Power
Power +55.
Attack targets with 9368 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+25 Power
Power +56.
Attack targets with 9424 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+26 Power
Power +55.
Attack targets with 9479 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+27 Power
Power +55.
Attack targets with 9534 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+28 Power
Power +55.
Attack targets with 9589 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+29 Power
Power +55.
Attack targets with 9644 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
+30 Power
Power +55.
Attack targets with 9699 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
7 s.
75
0
Type
Bonus
Description
Reuse
MP
HP
+1 Cost
MP -2 consumption, power +32.
Attack targets with 7667 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
73
0
+2 Cost
MP -1 consumption, power +32.
Attack targets with 7699 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
72
0
+3 Cost
MP -1 consumption, power +32.
Attack targets with 7731 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
71
0
+4 Cost
MP -2 consumption, power +32.
Attack targets with 7763 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
69
0
+5 Cost
MP -1 consumption, power +32.
Attack targets with 7795 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
68
0
+6 Cost
MP -1 consumption, power +33.
Attack targets with 7828 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
67
0
+7 Cost
MP -1 consumption, power +32.
Attack targets with 7860 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
66
0
+8 Cost
MP -2 consumption, power +32.
Attack targets with 7892 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
64
0
+9 Cost
MP -1 consumption, power +32.
Attack targets with 7924 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
63
0
+10 Cost
MP -1 consumption, power +32.
Attack targets with 7956 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
62
0
+11 Cost
MP -1 consumption, power +32.
Attack targets with 7988 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
61
0
+12 Cost
MP -2 consumption, power +33.
Attack targets with 8021 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
59
0
+13 Cost
MP -1 consumption, power +32.
Attack targets with 8053 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
58
0
+14 Cost
MP -1 consumption, power +32.
Attack targets with 8085 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
57
0
+15 Cost
MP -1 consumption, power +32.
Attack targets with 8117 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
56
0
+16 Cost
MP -2 consumption, power +32.
Attack targets with 8149 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
54
0
+17 Cost
MP -1 consumption, power +32.
Attack targets with 8181 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
53
0
+18 Cost
MP -1 consumption, power +33.
Attack targets with 8214 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
52
0
+19 Cost
MP -2 consumption, power +32.
Attack targets with 8246 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
50
0
+20 Cost
MP -1 consumption, power +32.
Attack targets with 8278 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
49
0
+21 Cost
MP -1 consumption, power +32.
Attack targets with 8310 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
48
0
+22 Cost
MP -1 consumption, power +32.
Attack targets with 8342 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
47
0
+23 Cost
MP -2 consumption, power +32.
Attack targets with 8374 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
45
0
+24 Cost
MP -1 consumption, power +33.
Attack targets with 8407 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
44
0
+25 Cost
MP -1 consumption, power +32.
Attack targets with 8439 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
43
0
+26 Cost
MP -1 consumption, power +32.
Attack targets with 8471 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
42
0
+27 Cost
MP -2 consumption, power +32.
Attack targets with 8503 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
40
0
+28 Cost
MP -1 consumption, power +32.
Attack targets with 8535 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
39
0
+29 Cost
MP -1 consumption, power +32.
Attack targets with 8567 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
38
0
+30 Cost
MP -1 consumption, power +33.
Attack targets with 8600 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
7 s.
37
0
Type
Bonus
Description
Reuse
MP
HP
+1 Fire Attack
Increases Fire damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 1.
7 s.
75
0
+2 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 3.
7 s.
75
0
+3 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 5.
7 s.
75
0
+4 Fire Attack
Increases Fire damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 6.
7 s.
75
0
+5 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 8.
7 s.
75
0
+6 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 10.
7 s.
75
0
+7 Fire Attack
Increases Fire damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 11.
7 s.
75
0
+8 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 13.
7 s.
75
0
+9 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 15.
7 s.
75
0
+10 Fire Attack
Increases Fire damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 16.
7 s.
75
0
+11 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 18.
7 s.
75
0
+12 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 20.
7 s.
75
0
+13 Fire Attack
Increases Fire damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 21.
7 s.
75
0
+14 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 23.
7 s.
75
0
+15 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 25.
7 s.
75
0
+16 Fire Attack
Increases Fire damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 26.
7 s.
75
0
+17 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 28.
7 s.
75
0
+18 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 30.
7 s.
75
0
+19 Fire Attack
Increases Fire damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 31.
7 s.
75
0
+20 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 33.
7 s.
75
0
+21 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 35.
7 s.
75
0
+22 Fire Attack
Increases Fire damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 36.
7 s.
75
0
+23 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 38.
7 s.
75
0
+24 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 40.
7 s.
75
0
+25 Fire Attack
Increases Fire damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 41.
7 s.
75
0
+26 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 43.
7 s.
75
0
+27 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 45.
7 s.
75
0
+28 Fire Attack
Increases Fire damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 46.
7 s.
75
0
+29 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 48.
7 s.
75
0
+30 Fire Attack
Increases Fire damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Fire: Increases fire damage by 50.
7 s.
75
0
Type
Bonus
Description
Reuse
MP
HP
+1 Water Attack
Increases Water damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 1.
7 s.
75
0
+2 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 3.
7 s.
75
0
+3 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 5.
7 s.
75
0
+4 Water Attack
Increases Water damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 6.
7 s.
75
0
+5 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 8.
7 s.
75
0
+6 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 10.
7 s.
75
0
+7 Water Attack
Increases Water damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 11.
7 s.
75
0
+8 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 13.
7 s.
75
0
+9 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 15.
7 s.
75
0
+10 Water Attack
Increases Water damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 16.
7 s.
75
0
+11 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 18.
7 s.
75
0
+12 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 20.
7 s.
75
0
+13 Water Attack
Increases Water damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 21.
7 s.
75
0
+14 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 23.
7 s.
75
0
+15 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 25.
7 s.
75
0
+16 Water Attack
Increases Water damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 26.
7 s.
75
0
+17 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 28.
7 s.
75
0
+18 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 30.
7 s.
75
0
+19 Water Attack
Increases Water damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 31.
7 s.
75
0
+20 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 33.
7 s.
75
0
+21 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 35.
7 s.
75
0
+22 Water Attack
Increases Water damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 36.
7 s.
75
0
+23 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 38.
7 s.
75
0
+24 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 40.
7 s.
75
0
+25 Water Attack
Increases Water damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 41.
7 s.
75
0
+26 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 43.
7 s.
75
0
+27 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 45.
7 s.
75
0
+28 Water Attack
Increases Water damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 46.
7 s.
75
0
+29 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 48.
7 s.
75
0
+30 Water Attack
Increases Water damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Water: Increases water damage by 50.
7 s.
75
0
Type
Bonus
Description
Reuse
MP
HP
+1 Wind Attack
Increases Wind damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 1.
7 s.
75
0
+2 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 3.
7 s.
75
0
+3 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 5.
7 s.
75
0
+4 Wind Attack
Increases Wind damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 6.
7 s.
75
0
+5 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 8.
7 s.
75
0
+6 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 10.
7 s.
75
0
+7 Wind Attack
Increases Wind damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 11.
7 s.
75
0
+8 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 13.
7 s.
75
0
+9 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 15.
7 s.
75
0
+10 Wind Attack
Increases Wind damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 16.
7 s.
75
0
+11 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 18.
7 s.
75
0
+12 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 20.
7 s.
75
0
+13 Wind Attack
Increases Wind damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 21.
7 s.
75
0
+14 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 23.
7 s.
75
0
+15 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 25.
7 s.
75
0
+16 Wind Attack
Increases Wind damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 26.
7 s.
75
0
+17 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 28.
7 s.
75
0
+18 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 30.
7 s.
75
0
+19 Wind Attack
Increases Wind damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 31.
7 s.
75
0
+20 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 33.
7 s.
75
0
+21 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 35.
7 s.
75
0
+22 Wind Attack
Increases Wind damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 36.
7 s.
75
0
+23 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 38.
7 s.
75
0
+24 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 40.
7 s.
75
0
+25 Wind Attack
Increases Wind damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 41.
7 s.
75
0
+26 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 43.
7 s.
75
0
+27 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 45.
7 s.
75
0
+28 Wind Attack
Increases Wind damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 46.
7 s.
75
0
+29 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 48.
7 s.
75
0
+30 Wind Attack
Increases Wind damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Wind: Increases wind damage by 50.
7 s.
75
0
Type
Bonus
Description
Reuse
MP
HP
+1 Earth Attack
Increases Earth damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 1.
7 s.
75
0
+2 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 3.
7 s.
75
0
+3 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 5.
7 s.
75
0
+4 Earth Attack
Increases Earth damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 6.
7 s.
75
0
+5 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 8.
7 s.
75
0
+6 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 10.
7 s.
75
0
+7 Earth Attack
Increases Earth damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 11.
7 s.
75
0
+8 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 13.
7 s.
75
0
+9 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 15.
7 s.
75
0
+10 Earth Attack
Increases Earth damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 16.
7 s.
75
0
+11 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 18.
7 s.
75
0
+12 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 20.
7 s.
75
0
+13 Earth Attack
Increases Earth damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 21.
7 s.
75
0
+14 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 23.
7 s.
75
0
+15 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 25.
7 s.
75
0
+16 Earth Attack
Increases Earth damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 26.
7 s.
75
0
+17 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 28.
7 s.
75
0
+18 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 30.
7 s.
75
0
+19 Earth Attack
Increases Earth damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 31.
7 s.
75
0
+20 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 33.
7 s.
75
0
+21 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 35.
7 s.
75
0
+22 Earth Attack
Increases Earth damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 36.
7 s.
75
0
+23 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 38.
7 s.
75
0
+24 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 40.
7 s.
75
0
+25 Earth Attack
Increases Earth damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 41.
7 s.
75
0
+26 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 43.
7 s.
75
0
+27 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 45.
7 s.
75
0
+28 Earth Attack
Increases Earth damage by 1.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 46.
7 s.
75
0
+29 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 48.
7 s.
75
0
+30 Earth Attack
Increases Earth damage by 2.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Elemental Attack Earth: Increases earth damage by 50.
7 s.
75
0
Type
Bonus
Description
Reuse
MP
HP
+1 Duel
Increases Power during PvP.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 7768 Power during PvP.
7 s.
75
0
+2 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 7901 Power during PvP.
7 s.
75
0
+3 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8035 Power during PvP.
7 s.
75
0
+4 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8168 Power during PvP.
7 s.
75
0
+5 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8302 Power during PvP.
7 s.
75
0
+6 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8435 Power during PvP.
7 s.
75
0
+7 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8569 Power during PvP.
7 s.
75
0
+8 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8702 Power during PvP.
7 s.
75
0
+9 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8836 Power during PvP.
7 s.
75
0
+10 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8969 Power during PvP.
7 s.
75
0
+11 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9103 Power during PvP.
7 s.
75
0
+12 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9236 Power during PvP.
7 s.
75
0
+13 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9370 Power during PvP.
7 s.
75
0
+14 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9503 Power during PvP.
7 s.
75
0
+15 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9637 Power during PvP.
7 s.
75
0
+16 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9770 Power during PvP.
7 s.
75
0
+17 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9903 Power during PvP.
7 s.
75
0
+18 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10037 Power during PvP.
7 s.
75
0
+19 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10170 Power during PvP.
7 s.
75
0
+20 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10304 Power during PvP.
7 s.
75
0
+21 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10437 Power during PvP.
7 s.
75
0
+22 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10571 Power during PvP.
7 s.
75
0
+23 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10704 Power during PvP.
7 s.
75
0
+24 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10838 Power during PvP.
7 s.
75
0
+25 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10971 Power during PvP.
7 s.
75
0
+26 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11105 Power during PvP.
7 s.
75
0
+27 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11238 Power during PvP.
7 s.
75
0
+28 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11372 Power during PvP.
7 s.
75
0
+29 Duel
Increases Power during PVP by 133.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11505 Power during PvP.
7 s.
75
0
+30 Duel
Increases Power during PVP by 134.
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11639 Power during PvP.
7 s.
75
0
Supplements the user's P. Atk. by 4558 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Supplements the user's P. Atk. by 4558 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Supplements the user's P. Atk. by 4558 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
60
0
112000
2
60
Supplements the user's P. Atk. by 4750 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
61
0
112000
3
62
Supplements the user's P. Atk. by 4944 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
61
0
130000
4
62
Supplements the user's P. Atk. by 5142 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
62
0
130000
5
64
Supplements the user's P. Atk. by 5342 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
63
0
170000
6
64
Supplements the user's P. Atk. by 5545 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
65
0
170000
7
66
Supplements the user's P. Atk. by 5751 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
66
0
220000
8
66
Supplements the user's P. Atk. by 5958 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
67
0
220000
9
68
Supplements the user's P. Atk. by 6166 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
68
0
280000
10
68
Supplements the user's P. Atk. by 6376 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
69
0
280000
11
70
Supplements the user's P. Atk. by 6586 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
70
0
360000
12
70
Supplements the user's P. Atk. by 6797 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
71
0
360000
13
72
Supplements the user's P. Atk. by 7008 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
72
0
430000
14
72
Supplements the user's P. Atk. by 7218 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
73
0
430000
15
74
Supplements the user's P. Atk. by 7427 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
2.2
74
0
930000
16
74
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
+1 Cost (+1 Cost) - Reduces MP consumption by 2 and increases power by 32.
+1 Duel (+1 Duel) - Increases damage dealt in PvP.
+1 Power (+1 Power) - Increases power by 465.
Type
Bonus
Description
MP
HP
+1 Power
Increases power by 465.
Supplements the user's P. Atk. by 8100 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+2 Power
Increases power by 55.
Supplements the user's P. Atk. by 8155 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+3 Power
Increases power by 55.
Supplements the user's P. Atk. by 8210 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+4 Power
Increases power by 56.
Supplements the user's P. Atk. by 8266 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+5 Power
Increases power by 55.
Supplements the user's P. Atk. by 8321 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+6 Power
Increases power by 55.
Supplements the user's P. Atk. by 8376 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+7 Power
Increases power by 55.
Supplements the user's P. Atk. by 8431 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+8 Power
Increases power by 55.
Supplements the user's P. Atk. by 8486 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+9 Power
Increases power by 55.
Supplements the user's P. Atk. by 8541 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+10 Power
Increases power by 55.
Supplements the user's P. Atk. by 8596 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+11 Power
Increases power by 56.
Supplements the user's P. Atk. by 8652 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+12 Power
Increases power by 55.
Supplements the user's P. Atk. by 8707 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+13 Power
Increases power by 55.
Supplements the user's P. Atk. by 8762 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+14 Power
Increases power by 55.
Supplements the user's P. Atk. by 8817 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+15 Power
Increases power by 55.
Supplements the user's P. Atk. by 8872 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+16 Power
Increases power by 55.
Supplements the user's P. Atk. by 8927 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+17 Power
Increases power by 55.
Supplements the user's P. Atk. by 8982 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+18 Power
Increases power by 56.
Supplements the user's P. Atk. by 9038 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+19 Power
Increases power by 55.
Supplements the user's P. Atk. by 9093 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+20 Power
Increases power by 55.
Supplements the user's P. Atk. by 9148 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+21 Power
Increases power by 55.
Supplements the user's P. Atk. by 9203 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+22 Power
Increases power by 55.
Supplements the user's P. Atk. by 9258 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+23 Power
Increases power by 55.
Supplements the user's P. Atk. by 9313 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+24 Power
Increases power by 55.
Supplements the user's P. Atk. by 9368 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+25 Power
Increases power by 56.
Supplements the user's P. Atk. by 9424 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+26 Power
Increases power by 55.
Supplements the user's P. Atk. by 9479 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+27 Power
Increases power by 55.
Supplements the user's P. Atk. by 9534 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+28 Power
Increases power by 55.
Supplements the user's P. Atk. by 9589 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+29 Power
Increases power by 55.
Supplements the user's P. Atk. by 9644 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
+30 Power
Increases power by 55.
Supplements the user's P. Atk. by 9699 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
75
0
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 2 and increases Power by 32.
Attacks the enemy with 7667 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
73
0
+2 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 7699 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
72
0
+3 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 7731 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
71
0
+4 Cost
Decreases MP consumption by 2 and increases Power by 32.
Attacks the enemy with 7763 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
69
0
+5 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 7795 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
68
0
+6 Cost
Decreases MP consumption by 1 and increases Power by 33.
Attacks the enemy with 7828 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
67
0
+7 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 7860 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
66
0
+8 Cost
Decreases MP consumption by 2 and increases Power by 32.
Attacks the enemy with 7892 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
64
0
+9 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 7924 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
63
0
+10 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 7956 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
62
0
+11 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 7988 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
61
0
+12 Cost
Decreases MP consumption by 2 and increases Power by 33.
Attacks the enemy with 8021 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
59
0
+13 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 8053 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
58
0
+14 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 8085 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
57
0
+15 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 8117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
56
0
+16 Cost
Decreases MP consumption by 2 and increases Power by 32.
Attacks the enemy with 8149 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
54
0
+17 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 8181 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
53
0
+18 Cost
Decreases MP consumption by 1 and increases Power by 33.
Attacks the enemy with 8214 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
52
0
+19 Cost
Decreases MP consumption by 2 and increases Power by 32.
Attacks the enemy with 8246 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
50
0
+20 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 8278 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
49
0
+21 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 8310 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
48
0
+22 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 8342 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
47
0
+23 Cost
Decreases MP consumption by 2 and increases Power by 32.
Attacks the enemy with 8374 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
45
0
+24 Cost
Decreases MP consumption by 1 and increases Power by 33.
Attacks the enemy with 8407 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
44
0
+25 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 8439 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
43
0
+26 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 8471 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
42
0
+27 Cost
Decreases MP consumption by 2 and increases Power by 32.
Attacks the enemy with 8503 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
40
0
+28 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 8535 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
39
0
+29 Cost
Decreases MP consumption by 1 and increases Power by 32.
Attacks the enemy with 8567 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
38
0
+30 Cost
Decreases MP consumption by 1 and increases Power by 33.
Attacks the enemy with 8600 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP consumption.
37
0
Type
Bonus
Description
MP
HP
+1 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 1.
75
0
+2 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 3.
75
0
+3 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 5.
75
0
+4 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 6.
75
0
+5 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 8.
75
0
+6 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 10.
75
0
+7 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 11.
75
0
+8 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 13.
75
0
+9 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 15.
75
0
+10 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 16.
75
0
+11 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 18.
75
0
+12 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 20.
75
0
+13 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 21.
75
0
+14 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 23.
75
0
+15 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 25.
75
0
+16 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 26.
75
0
+17 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 28.
75
0
+18 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 30.
75
0
+19 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 31.
75
0
+20 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 33.
75
0
+21 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 35.
75
0
+22 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 36.
75
0
+23 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 38.
75
0
+24 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 40.
75
0
+25 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 41.
75
0
+26 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 43.
75
0
+27 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 45.
75
0
+28 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 46.
75
0
+29 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 48.
75
0
+30 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 1.
75
0
+2 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 3.
75
0
+3 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 5.
75
0
+4 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 6.
75
0
+5 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 8.
75
0
+6 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 10.
75
0
+7 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 11.
75
0
+8 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 13.
75
0
+9 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 15.
75
0
+10 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 16.
75
0
+11 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 18.
75
0
+12 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 20.
75
0
+13 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 21.
75
0
+14 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 23.
75
0
+15 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 25.
75
0
+16 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 26.
75
0
+17 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 28.
75
0
+18 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 30.
75
0
+19 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 31.
75
0
+20 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 33.
75
0
+21 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 35.
75
0
+22 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 36.
75
0
+23 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 38.
75
0
+24 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 40.
75
0
+25 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 41.
75
0
+26 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 43.
75
0
+27 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 45.
75
0
+28 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 46.
75
0
+29 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 48.
75
0
+30 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Water Attack: Increases Water damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 1.
75
0
+2 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 3.
75
0
+3 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 5.
75
0
+4 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 6.
75
0
+5 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 8.
75
0
+6 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 10.
75
0
+7 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 11.
75
0
+8 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 13.
75
0
+9 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 15.
75
0
+10 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 16.
75
0
+11 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 18.
75
0
+12 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 20.
75
0
+13 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 21.
75
0
+14 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 23.
75
0
+15 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 25.
75
0
+16 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 26.
75
0
+17 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 28.
75
0
+18 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 30.
75
0
+19 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 31.
75
0
+20 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 33.
75
0
+21 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 35.
75
0
+22 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 36.
75
0
+23 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 38.
75
0
+24 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 40.
75
0
+25 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 41.
75
0
+26 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 43.
75
0
+27 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 45.
75
0
+28 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 46.
75
0
+29 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 48.
75
0
+30 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Wind Attack: Increases Wind damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 1.
75
0
+2 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 3.
75
0
+3 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 5.
75
0
+4 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 6.
75
0
+5 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 8.
75
0
+6 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 10.
75
0
+7 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 11.
75
0
+8 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 13.
75
0
+9 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 15.
75
0
+10 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 16.
75
0
+11 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 18.
75
0
+12 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 20.
75
0
+13 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 21.
75
0
+14 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 23.
75
0
+15 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 25.
75
0
+16 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 26.
75
0
+17 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 28.
75
0
+18 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 30.
75
0
+19 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 31.
75
0
+20 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 33.
75
0
+21 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 35.
75
0
+22 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 36.
75
0
+23 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 38.
75
0
+24 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 40.
75
0
+25 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 41.
75
0
+26 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 43.
75
0
+27 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 45.
75
0
+28 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 46.
75
0
+29 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 48.
75
0
+30 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Earth Attack: Increases Earth damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Duel
Increases Power during PvP.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 7768 Power during PvP.
75
0
+2 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 7901 Power during PvP.
75
0
+3 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8035 Power during PvP.
75
0
+4 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8168 Power during PvP.
75
0
+5 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8302 Power during PvP.
75
0
+6 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8435 Power during PvP.
75
0
+7 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8569 Power during PvP.
75
0
+8 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8702 Power during PvP.
75
0
+9 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8836 Power during PvP.
75
0
+10 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8969 Power during PvP.
75
0
+11 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9103 Power during PvP.
75
0
+12 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9236 Power during PvP.
75
0
+13 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9370 Power during PvP.
75
0
+14 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9503 Power during PvP.
75
0
+15 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9637 Power during PvP.
75
0
+16 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9770 Power during PvP.
75
0
+17 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9903 Power during PvP.
75
0
+18 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10037 Power during PvP.
75
0
+19 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10170 Power during PvP.
75
0
+20 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10304 Power during PvP.
75
0
+21 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10437 Power during PvP.
75
0
+22 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10571 Power during PvP.
75
0
+23 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10704 Power during PvP.
75
0
+24 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10838 Power during PvP.
75
0
+25 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10971 Power during PvP.
75
0
+26 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11105 Power during PvP.
75
0
+27 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11238 Power during PvP.
75
0
+28 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11372 Power during PvP.
75
0
+29 Duel
Increases Power during PvP by 133.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11505 Power during PvP.
75
0
+30 Duel
Increases Power during PvP by 134.
Supplements the user's P. Atk. by 7635 Power in a crushing blow. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11639 Power during PvP.
75
0
Supplements user's P. Atk. by 4558 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 4558 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
60
0
112000
2
60
Supplements user's P. Atk. by 4750 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
61
0
112000
3
62
Supplements user's P. Atk. by 4944 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
61
0
140000
4
62
Supplements user's P. Atk. by 5142 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
62
0
140000
5
64
Supplements user's P. Atk. by 5342 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
63
0
170000
6
64
Supplements user's P. Atk. by 5545 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
65
0
170000
7
66
Supplements user's P. Atk. by 5751 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
66
0
220000
8
66
Supplements user's P. Atk. by 5958 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
67
0
220000
9
68
Supplements user's P. Atk. by 6166 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
68
0
280000
10
68
Supplements user's P. Atk. by 6376 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
69
0
280000
11
70
Supplements user's P. Atk. by 6586 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
70
0
360000
12
70
Supplements user's P. Atk. by 6797 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
71
0
360000
13
72
Supplements user's P. Atk. by 7008 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
72
0
430000
14
72
Supplements user's P. Atk. by 7218 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
73
0
430000
15
74
Supplements user's P. Atk. by 7427 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
74
0
930000
16
74
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
+1 Cost - Decreases MP consumption by 2 and increases effectiveness by 32.
+1 Duel - Increases power during PvP.
+1 Power - Increases effectiveness by 465.
"+ Power">
Type
Bonus
Description
MP
HP
+1 Power
Increases effectiveness by 465.
Supplements user's P. Atk. by 8100 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+2 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8155 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+3 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8210 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+4 Power
Increases effectiveness by 56.
Supplements user's P. Atk. by 8266 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+5 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8321 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+6 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8376 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+7 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8431 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+8 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8486 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+9 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8541 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+10 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8596 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+11 Power
Increases effectiveness by 56.
Supplements user's P. Atk. by 8652 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+12 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8707 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+13 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8762 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+14 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8817 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+15 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8872 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+16 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8927 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+17 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8982 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+18 Power
Increases effectiveness by 56.
Supplements user's P. Atk. by 9038 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+19 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9093 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+20 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9148 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+21 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9203 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+22 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9258 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+23 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9313 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+24 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9368 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+25 Power
Increases effectiveness by 56.
Supplements user's P. Atk. by 9424 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+26 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9479 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+27 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9534 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+28 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9589 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+29 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9644 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+30 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9699 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 7667 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
73
0
+2 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7699 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
72
0
+3 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7731 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
71
0
+4 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 7763 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
69
0
+5 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7795 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
68
0
+6 Cost
Decreases MP consumption by 1 and increases effectiveness by 33.
Attacks the enemy with 7828 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
67
0
+7 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7860 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
66
0
+8 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 7892 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
64
0
+9 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7924 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
63
0
+10 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7956 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
62
0
+11 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7988 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
61
0
+12 Cost
Decreases MP consumption by 2 and increases effectiveness by 33.
Attacks the enemy with 8021 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
59
0
+13 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8053 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
58
0
+14 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8085 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
57
0
+15 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8117 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
56
0
+16 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 8149 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
54
0
+17 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8181 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
53
0
+18 Cost
Decreases MP consumption by 1 and increases effectiveness by 33.
Attacks the enemy with 8214 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
52
0
+19 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 8246 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
50
0
+20 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8278 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
49
0
+21 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8310 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
48
0
+22 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8342 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
47
0
+23 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 8374 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
45
0
+24 Cost
Decreases MP consumption by 1 and increases effectiveness by 33.
Attacks the enemy with 8407 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
44
0
+25 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8439 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
43
0
+26 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8471 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
42
0
+27 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 8503 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
40
0
+28 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8535 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
39
0
+29 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8567 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
38
0
+30 Cost
Decreases MP consumption by 1 and increases effectiveness by 33.
Attacks the enemy with 8600 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
37
0
Type
Bonus
Description
MP
HP
+1 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 1.
75
0
+2 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 3.
75
0
+3 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 5.
75
0
+4 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 6.
75
0
+5 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 8.
75
0
+6 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 10.
75
0
+7 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 11.
75
0
+8 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 13.
75
0
+9 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 15.
75
0
+10 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 16.
75
0
+11 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 18.
75
0
+12 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 20.
75
0
+13 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 21.
75
0
+14 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 23.
75
0
+15 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 25.
75
0
+16 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 26.
75
0
+17 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 28.
75
0
+18 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 30.
75
0
+19 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 31.
75
0
+20 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 33.
75
0
+21 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 35.
75
0
+22 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 36.
75
0
+23 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 38.
75
0
+24 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 40.
75
0
+25 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 41.
75
0
+26 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 43.
75
0
+27 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 45.
75
0
+28 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 46.
75
0
+29 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 48.
75
0
+30 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 1.
75
0
+2 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 3.
75
0
+3 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 5.
75
0
+4 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 6.
75
0
+5 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 8.
75
0
+6 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 10.
75
0
+7 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 11.
75
0
+8 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 13.
75
0
+9 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 15.
75
0
+10 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 16.
75
0
+11 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 18.
75
0
+12 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 20.
75
0
+13 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 21.
75
0
+14 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 23.
75
0
+15 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 25.
75
0
+16 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 26.
75
0
+17 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 28.
75
0
+18 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 30.
75
0
+19 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 31.
75
0
+20 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 33.
75
0
+21 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 35.
75
0
+22 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 36.
75
0
+23 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 38.
75
0
+24 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 40.
75
0
+25 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 41.
75
0
+26 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 43.
75
0
+27 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 45.
75
0
+28 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 46.
75
0
+29 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 48.
75
0
+30 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 1.
75
0
+2 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 3.
75
0
+3 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 5.
75
0
+4 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 6.
75
0
+5 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 8.
75
0
+6 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 10.
75
0
+7 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 11.
75
0
+8 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 13.
75
0
+9 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 15.
75
0
+10 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 16.
75
0
+11 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 18.
75
0
+12 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 20.
75
0
+13 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 21.
75
0
+14 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 23.
75
0
+15 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 25.
75
0
+16 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 26.
75
0
+17 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 28.
75
0
+18 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 30.
75
0
+19 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 31.
75
0
+20 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 33.
75
0
+21 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 35.
75
0
+22 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 36.
75
0
+23 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 38.
75
0
+24 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 40.
75
0
+25 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 41.
75
0
+26 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 43.
75
0
+27 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 45.
75
0
+28 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 46.
75
0
+29 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 48.
75
0
+30 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 1.
75
0
+2 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 3.
75
0
+3 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 5.
75
0
+4 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 6.
75
0
+5 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 8.
75
0
+6 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 10.
75
0
+7 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 11.
75
0
+8 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 13.
75
0
+9 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 15.
75
0
+10 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 16.
75
0
+11 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 18.
75
0
+12 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 20.
75
0
+13 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 21.
75
0
+14 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 23.
75
0
+15 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 25.
75
0
+16 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 26.
75
0
+17 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 28.
75
0
+18 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 30.
75
0
+19 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 31.
75
0
+20 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 33.
75
0
+21 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 35.
75
0
+22 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 36.
75
0
+23 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 38.
75
0
+24 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 40.
75
0
+25 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 41.
75
0
+26 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 43.
75
0
+27 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 45.
75
0
+28 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 46.
75
0
+29 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 48.
75
0
+30 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Duel
Increases power during PvP.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 7768 Power during PvP.
75
0
+2 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 7901 Power during PvP.
75
0
+3 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8035 Power during PvP.
75
0
+4 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8168 Power during PvP.
75
0
+5 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8302 Power during PvP.
75
0
+6 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8435 Power during PvP.
75
0
+7 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8569 Power during PvP.
75
0
+8 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8702 Power during PvP.
75
0
+9 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8836 Power during PvP.
75
0
+10 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8969 Power during PvP.
75
0
+11 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9103 Power during PvP.
75
0
+12 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9236 Power during PvP.
75
0
+13 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9370 Power during PvP.
75
0
+14 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9503 Power during PvP.
75
0
+15 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9637 Power during PvP.
75
0
+16 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9770 Power during PvP.
75
0
+17 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9903 Power during PvP.
75
0
+18 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10037 Power during PvP.
75
0
+19 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10170 Power during PvP.
75
0
+20 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10304 Power during PvP.
75
0
+21 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10437 Power during PvP.
75
0
+22 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10571 Power during PvP.
75
0
+23 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10704 Power during PvP.
75
0
+24 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10838 Power during PvP.
75
0
+25 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10971 Power during PvP.
75
0
+26 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11105 Power during PvP.
75
0
+27 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11238 Power during PvP.
75
0
+28 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11372 Power during PvP.
75
0
+29 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11505 Power during PvP.
75
0
+30 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11639 Power during PvP.
75
0
Supplements user's P. Atk. by 4558 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
Supplements user's P. Atk. by 4558 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
60
0
112000
2
60
Supplements user's P. Atk. by 4750 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
61
0
112000
3
62
Supplements user's P. Atk. by 4944 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
61
0
140000
4
62
Supplements user's P. Atk. by 5142 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
62
0
140000
5
64
Supplements user's P. Atk. by 5342 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
63
0
170000
6
64
Supplements user's P. Atk. by 5545 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
65
0
170000
7
66
Supplements user's P. Atk. by 5751 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
66
0
220000
8
66
Supplements user's P. Atk. by 5958 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
67
0
220000
9
68
Supplements user's P. Atk. by 6166 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
68
0
280000
10
68
Supplements user's P. Atk. by 6376 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
69
0
280000
11
70
Supplements user's P. Atk. by 6586 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
70
0
360000
12
70
Supplements user's P. Atk. by 6797 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
71
0
360000
13
72
Supplements user's P. Atk. by 7008 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
72
0
430000
14
72
Supplements user's P. Atk. by 7218 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
73
0
430000
15
74
Supplements user's P. Atk. by 7427 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
2.2
74
0
930000
16
74
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense.
+1 Cost - Decreases MP consumption by 2 and increases effectiveness by 32.
+1 Duel - Increases power during PvP.
+1 Power - Increases effectiveness by 465.
Type
Bonus
Description
MP
HP
+1 Power
Increases effectiveness by 465.
Supplements user's P. Atk. by 8100 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+2 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8155 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+3 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8210 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+4 Power
Increases effectiveness by 56.
Supplements user's P. Atk. by 8266 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+5 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8321 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+6 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8376 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+7 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8431 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+8 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8486 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+9 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8541 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+10 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8596 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+11 Power
Increases effectiveness by 56.
Supplements user's P. Atk. by 8652 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+12 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8707 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+13 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8762 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+14 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8817 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+15 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8872 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+16 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8927 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+17 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 8982 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+18 Power
Increases effectiveness by 56.
Supplements user's P. Atk. by 9038 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+19 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9093 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+20 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9148 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+21 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9203 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+22 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9258 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+23 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9313 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+24 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9368 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+25 Power
Increases effectiveness by 56.
Supplements user's P. Atk. by 9424 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+26 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9479 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+27 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9534 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+28 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9589 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+29 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9644 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
+30 Power
Increases effectiveness by 55.
Supplements user's P. Atk. by 9699 Power in a crushing blow. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Power: Increases effectiveness.
75
0
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 7667 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
73
0
+2 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7699 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
72
0
+3 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7731 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
71
0
+4 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 7763 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
69
0
+5 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7795 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
68
0
+6 Cost
Decreases MP consumption by 1 and increases effectiveness by 33.
Attacks the enemy with 7828 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
67
0
+7 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7860 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
66
0
+8 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 7892 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
64
0
+9 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7924 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
63
0
+10 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7956 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
62
0
+11 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 7988 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
61
0
+12 Cost
Decreases MP consumption by 2 and increases effectiveness by 33.
Attacks the enemy with 8021 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
59
0
+13 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8053 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
58
0
+14 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8085 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
57
0
+15 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8117 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
56
0
+16 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 8149 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
54
0
+17 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8181 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
53
0
+18 Cost
Decreases MP consumption by 1 and increases effectiveness by 33.
Attacks the enemy with 8214 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
52
0
+19 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 8246 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
50
0
+20 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8278 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
49
0
+21 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8310 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
48
0
+22 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8342 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
47
0
+23 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 8374 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
45
0
+24 Cost
Decreases MP consumption by 1 and increases effectiveness by 33.
Attacks the enemy with 8407 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
44
0
+25 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8439 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
43
0
+26 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8471 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
42
0
+27 Cost
Decreases MP consumption by 2 and increases effectiveness by 32.
Attacks the enemy with 8503 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
40
0
+28 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8535 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
39
0
+29 Cost
Decreases MP consumption by 1 and increases effectiveness by 32.
Attacks the enemy with 8567 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
38
0
+30 Cost
Decreases MP consumption by 1 and increases effectiveness by 33.
Attacks the enemy with 8600 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: Decreases MP consumption and power is increased.
37
0
Type
Bonus
Description
MP
HP
+1 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 1.
75
0
+2 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 3.
75
0
+3 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 5.
75
0
+4 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 6.
75
0
+5 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 8.
75
0
+6 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 10.
75
0
+7 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 11.
75
0
+8 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 13.
75
0
+9 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 15.
75
0
+10 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 16.
75
0
+11 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 18.
75
0
+12 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 20.
75
0
+13 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 21.
75
0
+14 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 23.
75
0
+15 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 25.
75
0
+16 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 26.
75
0
+17 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 28.
75
0
+18 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 30.
75
0
+19 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 31.
75
0
+20 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 33.
75
0
+21 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 35.
75
0
+22 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 36.
75
0
+23 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 38.
75
0
+24 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 40.
75
0
+25 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 41.
75
0
+26 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 43.
75
0
+27 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 45.
75
0
+28 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 46.
75
0
+29 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 48.
75
0
+30 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Fire Attack: Increases fire damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 1.
75
0
+2 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 3.
75
0
+3 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 5.
75
0
+4 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 6.
75
0
+5 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 8.
75
0
+6 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 10.
75
0
+7 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 11.
75
0
+8 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 13.
75
0
+9 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 15.
75
0
+10 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 16.
75
0
+11 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 18.
75
0
+12 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 20.
75
0
+13 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 21.
75
0
+14 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 23.
75
0
+15 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 25.
75
0
+16 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 26.
75
0
+17 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 28.
75
0
+18 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 30.
75
0
+19 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 31.
75
0
+20 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 33.
75
0
+21 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 35.
75
0
+22 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 36.
75
0
+23 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 38.
75
0
+24 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 40.
75
0
+25 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 41.
75
0
+26 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 43.
75
0
+27 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 45.
75
0
+28 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 46.
75
0
+29 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 48.
75
0
+30 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Water Attack: Increases water damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 1.
75
0
+2 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 3.
75
0
+3 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 5.
75
0
+4 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 6.
75
0
+5 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 8.
75
0
+6 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 10.
75
0
+7 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 11.
75
0
+8 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 13.
75
0
+9 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 15.
75
0
+10 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 16.
75
0
+11 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 18.
75
0
+12 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 20.
75
0
+13 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 21.
75
0
+14 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 23.
75
0
+15 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 25.
75
0
+16 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 26.
75
0
+17 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 28.
75
0
+18 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 30.
75
0
+19 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 31.
75
0
+20 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 33.
75
0
+21 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 35.
75
0
+22 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 36.
75
0
+23 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 38.
75
0
+24 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 40.
75
0
+25 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 41.
75
0
+26 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 43.
75
0
+27 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 45.
75
0
+28 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 46.
75
0
+29 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 48.
75
0
+30 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 1.
75
0
+2 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 3.
75
0
+3 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 5.
75
0
+4 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 6.
75
0
+5 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 8.
75
0
+6 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 10.
75
0
+7 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 11.
75
0
+8 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 13.
75
0
+9 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 15.
75
0
+10 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 16.
75
0
+11 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 18.
75
0
+12 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 20.
75
0
+13 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 21.
75
0
+14 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 23.
75
0
+15 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 25.
75
0
+16 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 26.
75
0
+17 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 28.
75
0
+18 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 30.
75
0
+19 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 31.
75
0
+20 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 33.
75
0
+21 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 35.
75
0
+22 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 36.
75
0
+23 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 38.
75
0
+24 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 40.
75
0
+25 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 41.
75
0
+26 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 43.
75
0
+27 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 45.
75
0
+28 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 46.
75
0
+29 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 48.
75
0
+30 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Duel
Increases power during PvP.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 7768 Power during PvP.
75
0
+2 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 7901 Power during PvP.
75
0
+3 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8035 Power during PvP.
75
0
+4 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8168 Power during PvP.
75
0
+5 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8302 Power during PvP.
75
0
+6 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8435 Power during PvP.
75
0
+7 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8569 Power during PvP.
75
0
+8 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8702 Power during PvP.
75
0
+9 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8836 Power during PvP.
75
0
+10 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 8969 Power during PvP.
75
0
+11 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9103 Power during PvP.
75
0
+12 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9236 Power during PvP.
75
0
+13 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9370 Power during PvP.
75
0
+14 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9503 Power during PvP.
75
0
+15 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9637 Power during PvP.
75
0
+16 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9770 Power during PvP.
75
0
+17 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 9903 Power during PvP.
75
0
+18 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10037 Power during PvP.
75
0
+19 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10170 Power during PvP.
75
0
+20 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10304 Power during PvP.
75
0
+21 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10437 Power during PvP.
75
0
+22 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10571 Power during PvP.
75
0
+23 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10704 Power during PvP.
75
0
+24 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10838 Power during PvP.
75
0
+25 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 10971 Power during PvP.
75
0
+26 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11105 Power during PvP.
75
0
+27 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11238 Power during PvP.
75
0
+28 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11372 Power during PvP.
75
0
+29 Duel
Increases power during PvP by 133.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11505 Power during PvP.
75
0
+30 Duel
Increases power during PvP by 134.
Supplements user's P. Atk. by 7635 Power in a crushing blow. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores shield defense. Enchant Duel: Attacks with 11639 Power during PvP.
75
0
Attacks the enemy with 4558 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
Attacks the enemy with 4558 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
60
0
112000
2
60
Attacks the enemy with 4750 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
61
0
112000
3
62
Attacks the enemy with 4944 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
61
0
140000
4
62
Attacks the enemy with 5142 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
62
0
140000
5
64
Attacks the enemy with 5342 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
63
0
170000
6
64
Attacks the enemy with 5545 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
65
0
170000
7
66
Attacks the enemy with 5751 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
66
0
220000
8
66
Attacks the enemy with 5958 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
67
0
220000
9
68
Attacks the enemy with 6166 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
68
0
280000
10
68
Attacks the enemy with 6376 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
69
0
280000
11
70
Attacks the enemy with 6586 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
70
0
360000
12
70
Attacks the enemy with 6797 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
71
0
360000
13
72
Attacks the enemy with 7008 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
72
0
430000
14
72
Attacks the enemy with 7218 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
73
0
430000
15
74
Attacks the enemy with 7427 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
2.2
74
0
930000
16
74
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense.
+1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
+1 Duel - Maximizes the skill's power during PvP. Power increases during PvP.
+1 Elemental Attack Earth - Maximizes the skill's attribute. Enhances by bestowing earth attribute.
+1 Elemental Attack Fire - Maximizes the skill's attribute. Enhances by bestowing fire attribute.
+1 Elemental Attack Water - Maximizes the skill's attribute. Enhances by bestowing water attribute.
+1 Elemental Attack Wind - Maximizes the skill's attribute. Enhances by bestowing wind attribute.
+1 Power - Maximizes the skill's effect. The effect is increased.
Type
Bonus
Description
MP
HP
+1 Power
Maximizes the skill's effect. The effect is increased.
Attacks the enemy with 8100 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+2 Power
The effect is increased.
Attacks the enemy with 8155 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+3 Power
The effect is increased.
Attacks the enemy with 8210 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+4 Power
The effect is increased.
Attacks the enemy with 8266 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+5 Power
The effect is increased.
Attacks the enemy with 8321 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+6 Power
The effect is increased.
Attacks the enemy with 8376 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+7 Power
The effect is increased.
Attacks the enemy with 8431 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+8 Power
The effect is increased.
Attacks the enemy with 8486 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+9 Power
The effect is increased.
Attacks the enemy with 8541 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+10 Power
The effect is increased.
Attacks the enemy with 8596 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+11 Power
The effect is increased.
Attacks the enemy with 8652 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+12 Power
The effect is increased.
Attacks the enemy with 8707 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+13 Power
The effect is increased.
Attacks the enemy with 8762 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+14 Power
The effect is increased.
Attacks the enemy with 8817 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+15 Power
The effect is increased.
Attacks the enemy with 8872 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+16 Power
The effect is increased.
Attacks the enemy with 8927 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+17 Power
The effect is increased.
Attacks the enemy with 8982 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+18 Power
The effect is increased.
Attacks the enemy with 9038 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+19 Power
The effect is increased.
Attacks the enemy with 9093 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+20 Power
The effect is increased.
Attacks the enemy with 9148 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+21 Power
The effect is increased.
Attacks the enemy with 9203 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+22 Power
The effect is increased.
Attacks the enemy with 9258 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+23 Power
The effect is increased.
Attacks the enemy with 9313 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+24 Power
The effect is increased.
Attacks the enemy with 9368 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+25 Power
The effect is increased.
Attacks the enemy with 9424 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+26 Power
The effect is increased.
Attacks the enemy with 9479 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+27 Power
The effect is increased.
Attacks the enemy with 9534 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+28 Power
The effect is increased.
Attacks the enemy with 9589 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+29 Power
The effect is increased.
Attacks the enemy with 9644 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
+30 Power
The effect is increased.
Attacks the enemy with 9699 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant power: Power is increased.
75
0
Type
Bonus
Description
MP
HP
+1 Cost
Maximizes the skill's efficiency. Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
74
0
+2 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
73
0
+3 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
72
0
+4 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
72
0
+5 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
71
0
+6 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
70
0
+7 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
69
0
+8 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
69
0
+9 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
68
0
+10 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
67
0
+11 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
66
0
+12 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
66
0
+13 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
65
0
+14 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
64
0
+15 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
64
0
+16 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
63
0
+17 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
62
0
+18 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
61
0
+19 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
61
0
+20 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
60
0
+21 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
59
0
+22 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
58
0
+23 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
58
0
+24 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
57
0
+25 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
56
0
+26 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
55
0
+27 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
55
0
+28 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
54
0
+29 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
53
0
+30 Cost
Decreases MP consumption.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant cost: MP consumption is decreased.
53
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Fire
Maximizes the skill's attribute. Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+2 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+3 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+4 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+5 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+6 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+7 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+8 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+9 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+10 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+11 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+12 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+13 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+14 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+15 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+16 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+17 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+18 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+19 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+20 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+21 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+22 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+23 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+24 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+25 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+26 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+27 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+28 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+29 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+30 Elemental Attack Fire
Enhances by bestowing fire attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Water
Maximizes the skill's attribute. Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+2 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+3 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+4 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+5 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+6 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+7 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+8 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+9 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+10 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+11 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+12 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+13 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+14 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+15 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+16 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+17 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+18 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+19 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+20 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+21 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+22 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+23 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+24 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+25 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+26 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+27 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+28 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+29 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+30 Elemental Attack Water
Enhances by bestowing water attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Wind
Maximizes the skill's attribute. Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+2 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+3 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+4 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+5 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+6 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+7 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+8 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+9 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+10 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+11 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+12 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+13 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+14 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+15 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+16 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+17 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+18 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+19 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+20 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+21 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+22 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+23 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+24 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+25 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+26 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+27 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+28 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+29 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+30 Elemental Attack Wind
Enhances by bestowing wind attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Earth
Maximizes the skill's attribute. Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+2 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+3 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+4 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+5 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+6 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+7 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+8 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+9 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+10 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+11 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+12 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+13 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+14 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+15 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+16 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+17 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+18 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+19 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+20 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+21 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+22 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+23 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+24 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+25 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+26 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+27 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+28 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+29 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+30 Elemental Attack Earth
Enhances by bestowing earth attribute.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
Type
Bonus
Description
MP
HP
+1 Duel
Maximizes the skill's power during PvP. Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+2 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+3 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+4 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+5 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+6 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+7 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+8 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+9 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+10 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+11 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+12 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+13 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+14 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+15 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+16 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+17 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+18 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+19 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+20 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+21 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+22 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+23 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+24 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+25 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+26 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+27 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+28 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+29 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
+30 Duel
Power increases during PvP.
Attacks the enemy with 7635 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Ignores shield defense. Enchant duel: Power is increased during PvP.
75
0
Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
60
0
112000
2
60
Attack targets with 4750 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
61
0
112000
3
62
Attack targets with 4944 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
61
0
130000
4
62
Attack targets with 5142 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
62
0
130000
5
64
Attack targets with 5342 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
63
0
170000
6
64
Attack targets with 5545 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
65
0
170000
7
66
Attack targets with 5751 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
66
0
220000
8
66
Attack targets with 5958 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
67
0
220000
9
68
Attack targets with 6166 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
68
0
280000
10
68
Attack targets with 6376 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
69
0
280000
11
70
Attack targets with 6586 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
70
0
360000
12
70
Attack targets with 6797 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
71
0
360000
13
72
Attack targets with 7008 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
72
0
430000
14
72
Attack targets with 7218 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
73
0
430000
15
74
Attack targets with 7427 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
2.2
7 s.
74
0
930000
16
74
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.