Devil's Movement skill

  • Prevents aggressive monsters from attacking party members for 2 minutes. The effect is canceled if any party member initiates an attack.
  • Prevents aggressive monsters from attacking party members for 2 minutes. The effect is canceled if any party member initiates an attack.
  • Cancelable skills:
Name
Skill0366 0 Dance of Shadows (366)
Dance of Shadows
Skill11562 0Devil's Movement
Type:Buff
Radius:0
MP:60
Cast time:2.5 s.
Reuse time:3 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 85 Prevents aggressive monsters from attacking party members for 2 minutes. The effect is canceled if any party member initiates an attack. 2.5 3 s. 60 0 10000000

Article: Enchanting Skills

  • Enchant skill cost +1 Cost - Decreases MP Consumption.
  • Enchant skill time +1 Time - Increases the effect's duration.
  • Enchant skill wind walk +1 Wind Walk - Increases Speed by 1.

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 57 0
Enchant skill cost +2 Cost Decreases MP Consumption. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 55 0
Enchant skill cost +3 Cost Decreases MP Consumption. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 52 0
Enchant skill cost +4 Cost Decreases MP Consumption. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 50 0
Enchant skill cost +5 Cost Decreases MP Consumption. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 48 0
Enchant skill cost +6 Cost Decreases MP Consumption. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 45 0
Enchant skill cost +7 Cost Decreases MP Consumption. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 43 0
Enchant skill cost +8 Cost Decreases MP Consumption. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 40 0
Enchant skill cost +9 Cost Decreases MP Consumption. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 38 0
Enchant skill cost +10 Cost Decreases MP Consumption. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 36 0

Type Bonus Description Reuse MP HP
Enchant skill time +1 Time Increases the effect's duration. Prevents all party members from being attacked preemtively by monsters for 2 minutes and 10 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +2 Time Increases the effect's duration. Prevents all party members from being attacked preemtively by monsters for 2 minutes and 20 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +3 Time Increases the effect's duration. Prevents all party members from being attacked preemtively by monsters for 2 minutes and 30 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +4 Time Increases the effect's duration. Prevents all party members from being attacked preemtively by monsters for 2 minutes and 40 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +5 Time Increases the effect's duration. Prevents all party members from being attacked preemtively by monsters for 2 minutes and 50 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +6 Time Increases the effect's duration. Prevents all party members from being attacked preemtively by monsters for 3 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +7 Time Increases the effect's duration. Prevents all party members from being attacked preemtively by monsters for 3 minutes and 10 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +8 Time Increases the effect's duration. Prevents all party members from being attacked preemtively by monsters for 3 minutes and 20 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +9 Time Increases the effect's duration. Prevents all party members from being attacked preemtively by monsters for 3 minutes and 30 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +10 Time Increases the effect's duration. Prevents all party members from being attacked preemtively by monsters for 3 minutes and 40 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0

Type Bonus Description Reuse MP HP
Enchant skill wind walk +1 Wind Walk Increases Speed by 1. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 1. 3 s. 60 0
Enchant skill wind walk +2 Wind Walk Increases Speed by 2. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 2. 3 s. 60 0
Enchant skill wind walk +3 Wind Walk Increases Speed by 3. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 3. 3 s. 60 0
Enchant skill wind walk +4 Wind Walk Increases Speed by 4. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 4. 3 s. 60 0
Enchant skill wind walk +5 Wind Walk Increases Speed by 5. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 5. 3 s. 60 0
Enchant skill wind walk +6 Wind Walk Increases Speed by 6. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 6. 3 s. 60 0
Enchant skill wind walk +7 Wind Walk Increases Speed by 7. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 7. 3 s. 60 0
Enchant skill wind walk +8 Wind Walk Increases Speed by 8. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 8. 3 s. 60 0
Enchant skill wind walk +9 Wind Walk Increases Speed by 9. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 9. 3 s. 60 0
Enchant skill wind walk +10 Wind Walk Increases Speed by 10. Prevents all party members from being attacked preemtively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 10. 3 s. 60 0

  • Prevents aggressive monsters from attacking party members for 2 minutes. The effect is canceled if any party member initiates an attack.
  • Prevents aggressive monsters from attacking party members for 2 minutes. The effect is canceled if any party member initiates an attack.
  • Cancelable skills:
Name
Skill0366 0 Dance of Shadows (366)
Dance of Shadows
Skill11562 0Devil's Movement
Type:Buff
Radius:0
MP:60
Cast time:2.5 s.
Reuse time:3 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 85 Prevents aggressive monsters from attacking party members for 2 minutes. The effect is canceled if any party member initiates an attack. 2.5 3 s. 60 0 10000000

Article: Enchanting Skills

  • Enchant skill cost +1 Cost - Reduces MP. consumption
  • Enchant skill time +1 Time - Increases the duration.
  • Enchant skill wind walk +1 Wind Walk - Speed +1.
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Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 57 0
Enchant skill cost +2 Cost Decreases MP Consumption. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 55 0
Enchant skill cost +3 Cost Decreases MP Consumption. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 52 0
Enchant skill cost +4 Cost Decreases MP Consumption. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 50 0
Enchant skill cost +5 Cost Decreases MP Consumption. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 48 0
Enchant skill cost +6 Cost Decreases MP Consumption. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 45 0
Enchant skill cost +7 Cost Decreases MP Consumption. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 43 0
Enchant skill cost +8 Cost Decreases MP Consumption. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 40 0
Enchant skill cost +9 Cost Decreases MP Consumption. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 38 0
Enchant skill cost +10 Cost Decreases MP Consumption. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Cost: Decreases MP Consumption. 3 s. 36 0

Type Bonus Description Reuse MP HP
Enchant skill time +1 Time Increases the effect's duration. Prevents all party members from being attacked preemptively by monsters for 2 minutes and 10 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +2 Time Increases the effect's duration. Prevents all party members from being attacked preemptively by monsters for 2 minutes and 20 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +3 Time Increases the effect's duration. Prevents all party members from being attacked preemptively by monsters for 2 minutes and 30 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +4 Time Increases the effect's duration. Prevents all party members from being attacked preemptively by monsters for 2 minutes and 40 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +5 Time Increases the effect's duration. Prevents all party members from being attacked preemptively by monsters for 2 minutes and 50 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +6 Time Increases the effect's duration. Prevents all party members from being attacked preemptively by monsters for 3 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +7 Time Increases the effect's duration. Prevents all party members from being attacked preemptively by monsters for 3 minutes and 10 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +8 Time Increases the effect's duration. Prevents all party members from being attacked preemptively by monsters for 3 minutes and 20 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +9 Time Increases the effect's duration. Prevents all party members from being attacked preemptively by monsters for 3 minutes and 30 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0
Enchant skill time +10 Time Increases the effect's duration. Prevents all party members from being attacked preemptively by monsters for 3 minutes and 40 seconds. But if any party member initiates an attack, the effect will be canceled. Enchant Time: Increases Duration. 3 s. 60 0

Type Bonus Description Reuse MP HP
Enchant skill wind walk +1 Wind Walk Increases Speed by 1. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 1. 3 s. 60 0
Enchant skill wind walk +2 Wind Walk Increases Speed by 2. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 2. 3 s. 60 0
Enchant skill wind walk +3 Wind Walk Increases Speed by 3. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 3. 3 s. 60 0
Enchant skill wind walk +4 Wind Walk Increases Speed by 4. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 4. 3 s. 60 0
Enchant skill wind walk +5 Wind Walk Increases Speed by 5. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 5. 3 s. 60 0
Enchant skill wind walk +6 Wind Walk Increases Speed by 6. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 6. 3 s. 60 0
Enchant skill wind walk +7 Wind Walk Increases Speed by 7. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 7. 3 s. 60 0
Enchant skill wind walk +8 Wind Walk Increases Speed by 8. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 8. 3 s. 60 0
Enchant skill wind walk +9 Wind Walk Increases Speed by 9. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 9. 3 s. 60 0
Enchant skill wind walk +10 Wind Walk Increases Speed by 10. Prevents all party members from being attacked preemptively by monsters for 2 minutes. But if any party member initiates an attack, the effect will be canceled. Enchant Wind Walk: Increases Spd. By 10. 3 s. 60 0

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