Supplements the user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
Supplements the user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
Supplements the user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
59
0
14000
2
49
Supplements the user's P. Atk. with Power 971, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
60
0
14000
3
49
Supplements the user's P. Atk. with Power 1025, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
62
0
14000
4
49
Supplements the user's P. Atk. with Power 1081, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
64
0
20000
5
49
Supplements the user's P. Atk. with Power 1140, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
66
0
20000
6
49
Supplements the user's P. Atk. with Power 1200, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
67
0
20000
7
52
Supplements the user's P. Atk. with Power 1262, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
69
0
33000
8
52
Supplements the user's P. Atk. with Power 1327, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
69
0
33000
9
52
Supplements the user's P. Atk. with Power 1393, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
71
0
33000
10
55
Supplements the user's P. Atk. with Power 1461, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
73
0
46000
11
55
Supplements the user's P. Atk. with Power 1531, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
75
0
46000
12
55
Supplements the user's P. Atk. with Power 1603, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
76
0
46000
13
58
Supplements the user's P. Atk. with Power 1677, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
78
0
51000
14
58
Supplements the user's P. Atk. with Power 1753, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
80
0
51000
15
58
Supplements the user's P. Atk. with Power 1830, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
82
0
51000
16
60
Supplements the user's P. Atk. with Power 1908, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
83
0
91000
17
60
Supplements the user's P. Atk. with Power 1988, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
85
0
91000
18
62
Supplements the user's P. Atk. with Power 2070, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
85
0
130000
19
62
Supplements the user's P. Atk. with Power 2153, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
87
0
130000
20
64
Supplements the user's P. Atk. with Power 2237, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
89
0
160000
21
64
Supplements the user's P. Atk. with Power 2322, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
90
0
160000
22
66
Supplements the user's P. Atk. with Power 2408, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
92
0
210000
23
66
Supplements the user's P. Atk. with Power 2494, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
93
0
210000
24
68
Supplements the user's P. Atk. with Power 2581, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
95
0
240000
25
68
Supplements the user's P. Atk. with Power 2669, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
96
0
240000
26
70
Supplements the user's P. Atk. with Power 2757, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
98
0
290000
27
70
Supplements the user's P. Atk. with Power 2846, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
99
0
290000
28
72
Supplements the user's P. Atk. with Power 2934, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
101
0
400000
29
72
Supplements the user's P. Atk. with Power 3022, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
102
0
400000
30
74
Supplements the user's P. Atk. with Power 3109, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
104
0
810000
31
74
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
Supplements the user's P. Atk. with Power 3225, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+2 Power
Power +29.
Supplements the user's P. Atk. with Power 3254, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+3 Power
Power +29.
Supplements the user's P. Atk. with Power 3283, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+4 Power
Power +29.
Supplements the user's P. Atk. with Power 3312, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+5 Power
Power +28.
Supplements the user's P. Atk. with Power 3340, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+6 Power
Power +29.
Supplements the user's P. Atk. with Power 3369, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+7 Power
Power +29.
Supplements the user's P. Atk. with Power 3398, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+8 Power
Power +29.
Supplements the user's P. Atk. with Power 3427, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+9 Power
Power +29.
Supplements the user's P. Atk. with Power 3456, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+10 Power
Power +28.
Supplements the user's P. Atk. with Power 3484, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+11 Power
Power +29.
Supplements the user's P. Atk. with Power 3513, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+12 Power
Power +29.
Supplements the user's P. Atk. with Power 3542, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+13 Power
Power +29.
Supplements the user's P. Atk. with Power 3571, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+14 Power
Power +29.
Supplements the user's P. Atk. with Power 3600, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+15 Power
Power +28.
Supplements the user's P. Atk. with Power 3628, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+16 Power
Power +29.
Supplements the user's P. Atk. with Power 3657, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+17 Power
Power +29.
Supplements the user's P. Atk. with Power 3686, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+18 Power
Power +29.
Supplements the user's P. Atk. with Power 3715, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+19 Power
Power +29.
Supplements the user's P. Atk. with Power 3744, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+20 Power
Power +28.
Supplements the user's P. Atk. with Power 3772, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+21 Power
Power +29.
Supplements the user's P. Atk. with Power 3801, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+22 Power
Power +29.
Supplements the user's P. Atk. with Power 3830, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+23 Power
Power +29.
Supplements the user's P. Atk. with Power 3859, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+24 Power
Power +29.
Supplements the user's P. Atk. with Power 3888, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+25 Power
Power +28.
Supplements the user's P. Atk. with Power 3916, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+26 Power
Power +29.
Supplements the user's P. Atk. with Power 3945, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+27 Power
Power +29.
Supplements the user's P. Atk. with Power 3974, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+28 Power
Power +29.
Supplements the user's P. Atk. with Power 4003, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+29 Power
Power +29.
Supplements the user's P. Atk. with Power 4032, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
+30 Power
Power +29.
Supplements the user's P. Atk. with Power 4061, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
104
0
+2 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
102
0
+3 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
100
0
+4 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
98
0
+5 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
96
0
+6 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
95
0
+7 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
93
0
+8 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
91
0
+9 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
89
0
+10 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
87
0
+11 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
86
0
+12 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
84
0
+13 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
82
0
+14 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
80
0
+15 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
78
0
+16 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
77
0
+17 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
75
0
+18 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
73
0
+19 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
71
0
+20 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
69
0
+21 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
68
0
+22 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
66
0
+23 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
64
0
+24 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
62
0
+25 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
60
0
+26 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
59
0
+27 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
57
0
+28 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
55
0
+29 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
53
0
+30 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
52
0
Type
Bonus
Description
Reuse
MP
HP
+1 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 1.
3 s.
105
0
+2 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 3.
3 s.
105
0
+3 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 5.
3 s.
105
0
+4 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 6.
3 s.
105
0
+5 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 8.
3 s.
105
0
+6 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 10.
3 s.
105
0
+7 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 11.
3 s.
105
0
+8 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 13.
3 s.
105
0
+9 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 15.
3 s.
105
0
+10 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 16.
3 s.
105
0
+11 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 18.
3 s.
105
0
+12 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 20.
3 s.
105
0
+13 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 21.
3 s.
105
0
+14 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 23.
3 s.
105
0
+15 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 25.
3 s.
105
0
+16 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 26.
3 s.
105
0
+17 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 28.
3 s.
105
0
+18 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 30.
3 s.
105
0
+19 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 31.
3 s.
105
0
+20 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 33.
3 s.
105
0
+21 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 35.
3 s.
105
0
+22 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 36.
3 s.
105
0
+23 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 38.
3 s.
105
0
+24 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 40.
3 s.
105
0
+25 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 41.
3 s.
105
0
+26 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 43.
3 s.
105
0
+27 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 45.
3 s.
105
0
+28 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 46.
3 s.
105
0
+29 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 48.
3 s.
105
0
+30 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 50.
3 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 1.
3 s.
105
0
+2 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 3.
3 s.
105
0
+3 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 5.
3 s.
105
0
+4 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 6.
3 s.
105
0
+5 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 8.
3 s.
105
0
+6 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 10.
3 s.
105
0
+7 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 11.
3 s.
105
0
+8 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 13.
3 s.
105
0
+9 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 15.
3 s.
105
0
+10 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 16.
3 s.
105
0
+11 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 18.
3 s.
105
0
+12 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 20.
3 s.
105
0
+13 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 21.
3 s.
105
0
+14 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 23.
3 s.
105
0
+15 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 25.
3 s.
105
0
+16 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 26.
3 s.
105
0
+17 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 28.
3 s.
105
0
+18 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 30.
3 s.
105
0
+19 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 31.
3 s.
105
0
+20 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 33.
3 s.
105
0
+21 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 35.
3 s.
105
0
+22 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 36.
3 s.
105
0
+23 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 38.
3 s.
105
0
+24 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 40.
3 s.
105
0
+25 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 41.
3 s.
105
0
+26 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 43.
3 s.
105
0
+27 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 45.
3 s.
105
0
+28 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 46.
3 s.
105
0
+29 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 48.
3 s.
105
0
+30 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 50.
3 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 1.
3 s.
105
0
+2 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 3.
3 s.
105
0
+3 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 5.
3 s.
105
0
+4 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 6.
3 s.
105
0
+5 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 8.
3 s.
105
0
+6 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 10.
3 s.
105
0
+7 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 11.
3 s.
105
0
+8 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 13.
3 s.
105
0
+9 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 15.
3 s.
105
0
+10 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 16.
3 s.
105
0
+11 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 18.
3 s.
105
0
+12 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 20.
3 s.
105
0
+13 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 21.
3 s.
105
0
+14 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 23.
3 s.
105
0
+15 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 25.
3 s.
105
0
+16 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 26.
3 s.
105
0
+17 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 28.
3 s.
105
0
+18 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 30.
3 s.
105
0
+19 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 31.
3 s.
105
0
+20 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 33.
3 s.
105
0
+21 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 35.
3 s.
105
0
+22 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 36.
3 s.
105
0
+23 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 38.
3 s.
105
0
+24 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 40.
3 s.
105
0
+25 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 41.
3 s.
105
0
+26 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 43.
3 s.
105
0
+27 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 45.
3 s.
105
0
+28 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 46.
3 s.
105
0
+29 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 48.
3 s.
105
0
+30 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 50.
3 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 1.
3 s.
105
0
+2 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 3.
3 s.
105
0
+3 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 5.
3 s.
105
0
+4 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 6.
3 s.
105
0
+5 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 8.
3 s.
105
0
+6 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 10.
3 s.
105
0
+7 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 11.
3 s.
105
0
+8 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 13.
3 s.
105
0
+9 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 15.
3 s.
105
0
+10 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 16.
3 s.
105
0
+11 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 18.
3 s.
105
0
+12 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 20.
3 s.
105
0
+13 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 21.
3 s.
105
0
+14 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 23.
3 s.
105
0
+15 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 25.
3 s.
105
0
+16 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 26.
3 s.
105
0
+17 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 28.
3 s.
105
0
+18 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 30.
3 s.
105
0
+19 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 31.
3 s.
105
0
+20 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 33.
3 s.
105
0
+21 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 35.
3 s.
105
0
+22 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 36.
3 s.
105
0
+23 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 38.
3 s.
105
0
+24 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 40.
3 s.
105
0
+25 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 41.
3 s.
105
0
+26 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 43.
3 s.
105
0
+27 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 45.
3 s.
105
0
+28 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 46.
3 s.
105
0
+29 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 48.
3 s.
105
0
+30 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 50.
3 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Duel
Increases Power during PVP by 60.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3252 Power during PVP.
3 s.
105
0
+2 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3308 Power during PVP.
3 s.
105
0
+3 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3364 Power during PVP.
3 s.
105
0
+4 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3420 Power during PVP.
3 s.
105
0
+5 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3476 Power during PVP.
3 s.
105
0
+6 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3532 Power during PVP.
3 s.
105
0
+7 Duel
Increases Power during PVP by 55.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3587 Power during PVP.
3 s.
105
0
+8 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3643 Power during PVP.
3 s.
105
0
+9 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3699 Power during PVP.
3 s.
105
0
+10 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3755 Power during PVP.
3 s.
105
0
+11 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3811 Power during PVP.
3 s.
105
0
+12 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3867 Power during PVP.
3 s.
105
0
+13 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3923 Power during PVP.
3 s.
105
0
+14 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 3979 Power during PVP.
3 s.
105
0
+15 Duel
Increases Power during PVP by 55.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4034 Power during PVP.
3 s.
105
0
+16 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4090 Power during PVP.
3 s.
105
0
+17 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4146 Power during PVP.
3 s.
105
0
+18 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4202 Power during PVP.
3 s.
105
0
+19 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4258 Power during PVP.
3 s.
105
0
+20 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4314 Power during PVP.
3 s.
105
0
+21 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4370 Power during PVP.
3 s.
105
0
+22 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4426 Power during PVP.
3 s.
105
0
+23 Duel
Increases Power during PVP by 55.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4481 Power during PVP.
3 s.
105
0
+24 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4537 Power during PVP.
3 s.
105
0
+25 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4593 Power during PVP.
3 s.
105
0
+26 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4649 Power during PVP.
3 s.
105
0
+27 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4705 Power during PVP.
3 s.
105
0
+28 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4761 Power during PVP.
3 s.
105
0
+29 Duel
Increases Power during PVP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4817 Power during PVP.
3 s.
105
0
+30 Duel
Increases Power during PVP by 55.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible. Enchant Duel: Attacks with 4872 Power during PVP.
3 s.
105
0
Supplements the user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
Supplements the user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
Supplements the user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
59
0
14000
2
49
Supplements the user's P. Atk. with Power 971, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
60
0
14000
3
49
Supplements the user's P. Atk. with Power 1025, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
62
0
14000
4
49
Supplements the user's P. Atk. with Power 1081, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
64
0
20000
5
49
Supplements the user's P. Atk. with Power 1140, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
66
0
20000
6
49
Supplements the user's P. Atk. with Power 1200, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
67
0
20000
7
52
Supplements the user's P. Atk. with Power 1262, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
69
0
33000
8
52
Supplements the user's P. Atk. with Power 1327, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
69
0
33000
9
52
Supplements the user's P. Atk. with 139 Power3, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
71
0
33000
10
55
Supplements the user's P. Atk. with Power 1461, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
73
0
46000
11
55
Supplements the user's P. Atk. with Power 1531, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
75
0
46000
12
55
Supplements the user's P. Atk. with Power 1603, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
76
0
46000
13
58
Supplements the user's P. Atk. with Power 1677, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
78
0
51000
14
58
Supplements the user's P. Atk. with Power 1753, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
80
0
51000
15
58
Supplements the user's P. Atk. with Power 1830, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
82
0
51000
16
60
Supplements the user's P. Atk. with Power 1908, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
83
0
91000
17
60
Supplements the user's P. Atk. with Power 1988, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
85
0
91000
18
62
Supplements the user's P. Atk. with Power 2070, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
85
0
130000
19
62
Supplements the user's P. Atk. with Power 2153, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
87
0
130000
20
64
Supplements the user's P. Atk. with Power 2237, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
89
0
160000
21
64
Supplements the user's P. Atk. with Power 2322, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
90
0
160000
22
66
Supplements the user's P. Atk. with Power 2408, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
92
0
210000
23
66
Supplements the user's P. Atk. with Power 2494, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
93
0
210000
24
68
Supplements the user's P. Atk. with Power 2581, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
95
0
240000
25
68
Supplements the user's P. Atk. with Power 2669, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
96
0
240000
26
70
Supplements the user's P. Atk. with Power 2757, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
98
0
290000
27
70
Supplements the user's P. Atk. with Power 2846, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
99
0
290000
28
72
Supplements the user's P. Atk. with Power 2934, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
101
0
400000
29
72
Supplements the user's P. Atk. with Power 3022, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
102
0
400000
30
74
Supplements the user's P. Atk. with Power 3109, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
104
0
810000
31
74
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
Supplements the user's P. Atk. with Power 3225, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+2 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3254, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+3 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3283, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+4 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3312, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+5 Power
Increases Power by 28.
Supplements the user's P. Atk. with Power 3340, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+6 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3369, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+7 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3398, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+8 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3427, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+9 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3456, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+10 Power
Increases Power by 28.
Supplements the user's P. Atk. with Power 3484, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+11 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3513, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+12 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3542, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+13 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3571, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+14 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3600, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+15 Power
Increases Power by 28.
Supplements the user's P. Atk. with Power 3628, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+16 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3657, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+17 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3686, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+18 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3715, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+19 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3744, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+20 Power
Increases Power by 28.
Supplements the user's P. Atk. with Power 3772, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+21 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3801, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+22 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3830, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+23 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3859, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+24 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3888, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+25 Power
Increases Power by 28.
Supplements the user's P. Atk. with Power 3916, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+26 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3945, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+27 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 3974, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+28 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 4003, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+29 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 4032, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
+30 Power
Increases Power by 29.
Supplements the user's P. Atk. with Power 4061, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases Power.
105
0
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
104
0
+2 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
102
0
+3 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
100
0
+4 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
98
0
+5 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
96
0
+6 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
95
0
+7 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
93
0
+8 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
91
0
+9 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
89
0
+10 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
87
0
+11 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
86
0
+12 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
84
0
+13 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
82
0
+14 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
80
0
+15 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
78
0
+16 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
77
0
+17 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
75
0
+18 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
73
0
+19 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
71
0
+20 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
69
0
+21 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
68
0
+22 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
66
0
+23 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
64
0
+24 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
62
0
+25 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
60
0
+26 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
59
0
+27 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
57
0
+28 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
55
0
+29 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
53
0
+30 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
52
0
Type
Bonus
Description
MP
HP
+1 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 1.
105
0
+2 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 3.
105
0
+3 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 5.
105
0
+4 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 6.
105
0
+5 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 8.
105
0
+6 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 10.
105
0
+7 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 11.
105
0
+8 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 13.
105
0
+9 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 15.
105
0
+10 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 16.
105
0
+11 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 18.
105
0
+12 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 20.
105
0
+13 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 21.
105
0
+14 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 23.
105
0
+15 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 25.
105
0
+16 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 26.
105
0
+17 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 28.
105
0
+18 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 30.
105
0
+19 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 31.
105
0
+20 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 33.
105
0
+21 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 35.
105
0
+22 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 36.
105
0
+23 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 38.
105
0
+24 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 40.
105
0
+25 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 41.
105
0
+26 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 43.
105
0
+27 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 45.
105
0
+28 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 46.
105
0
+29 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 48.
105
0
+30 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 50.
105
0
Type
Bonus
Description
MP
HP
+1 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 1.
105
0
+2 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 3.
105
0
+3 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 5.
105
0
+4 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 6.
105
0
+5 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 8.
105
0
+6 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 10.
105
0
+7 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 11.
105
0
+8 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 13.
105
0
+9 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 15.
105
0
+10 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 16.
105
0
+11 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 18.
105
0
+12 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 20.
105
0
+13 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 21.
105
0
+14 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 23.
105
0
+15 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 25.
105
0
+16 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 26.
105
0
+17 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 28.
105
0
+18 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 30.
105
0
+19 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 31.
105
0
+20 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 33.
105
0
+21 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 35.
105
0
+22 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 36.
105
0
+23 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 38.
105
0
+24 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 40.
105
0
+25 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 41.
105
0
+26 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 43.
105
0
+27 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 45.
105
0
+28 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 46.
105
0
+29 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 48.
105
0
+30 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Water Attack: Increases Water damage by 50.
105
0
Type
Bonus
Description
MP
HP
+1 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 1.
105
0
+2 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 3.
105
0
+3 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 5.
105
0
+4 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 6.
105
0
+5 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 8.
105
0
+6 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 10.
105
0
+7 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 11.
105
0
+8 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 13.
105
0
+9 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 15.
105
0
+10 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 16.
105
0
+11 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 18.
105
0
+12 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 20.
105
0
+13 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 21.
105
0
+14 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 23.
105
0
+15 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 25.
105
0
+16 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 26.
105
0
+17 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 28.
105
0
+18 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 30.
105
0
+19 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 31.
105
0
+20 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 33.
105
0
+21 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 35.
105
0
+22 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 36.
105
0
+23 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 38.
105
0
+24 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 40.
105
0
+25 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 41.
105
0
+26 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 43.
105
0
+27 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 45.
105
0
+28 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 46.
105
0
+29 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 48.
105
0
+30 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 50.
105
0
Type
Bonus
Description
MP
HP
+1 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 1.
105
0
+2 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 3.
105
0
+3 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 5.
105
0
+4 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 6.
105
0
+5 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 8.
105
0
+6 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 10.
105
0
+7 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 11.
105
0
+8 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 13.
105
0
+9 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 15.
105
0
+10 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 16.
105
0
+11 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 18.
105
0
+12 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 20.
105
0
+13 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 21.
105
0
+14 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 23.
105
0
+15 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 25.
105
0
+16 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 26.
105
0
+17 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 28.
105
0
+18 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 30.
105
0
+19 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 31.
105
0
+20 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 33.
105
0
+21 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 35.
105
0
+22 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 36.
105
0
+23 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 38.
105
0
+24 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 40.
105
0
+25 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 41.
105
0
+26 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 43.
105
0
+27 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 45.
105
0
+28 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 46.
105
0
+29 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 48.
105
0
+30 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores Shield Defense. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 50.
105
0
Type
Bonus
Description
MP
HP
+1 Duel
Increases Power during PvP by 60.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3252 Power during PvP.
105
0
+2 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3308 Power during PvP.
105
0
+3 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3364 Power during PvP.
105
0
+4 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3420 Power during PvP.
105
0
+5 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3476 Power during PvP.
105
0
+6 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3532 Power during PvP.
105
0
+7 Duel
Increases Power during PvP by 55.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3587 Power during PvP.
105
0
+8 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3643 Power during PvP.
105
0
+9 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3699 Power during PvP.
105
0
+10 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3755 Power during PvP.
105
0
+11 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3811 Power during PvP.
105
0
+12 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3867 Power during PvP.
105
0
+13 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3923 Power during PvP.
105
0
+14 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3979 Power during PvP.
105
0
+15 Duel
Increases Power during PvP by 55.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4034 Power during PvP.
105
0
+16 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4090 Power during PvP.
105
0
+17 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4146 Power during PvP.
105
0
+18 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4202 Power during PvP.
105
0
+19 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4258 Power during PvP.
105
0
+20 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4314 Power during PvP.
105
0
+21 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4370 Power during PvP.
105
0
+22 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4426 Power during PvP.
105
0
+23 Duel
Increases Power during PvP by 55.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4481 Power during PvP.
105
0
+24 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4537 Power during PvP.
105
0
+25 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4593 Power during PvP.
105
0
+26 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4649 Power during PvP.
105
0
+27 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4705 Power during PvP.
105
0
+28 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4761 Power during PvP.
105
0
+29 Duel
Increases Power during PvP by 56.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4817 Power during PvP.
105
0
+30 Duel
Increases Power during PvP by 55.
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4872 Power during PvP.
105
0
Supplements user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
Supplements user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
59
0
14000
2
49
Supplements user's P. Atk. with Power 971, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
60
0
14000
3
49
Supplements user's P. Atk. with Power 1025, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
62
0
14000
4
49
Supplements user's P. Atk. with Power 1081, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
64
0
22000
5
49
Supplements user's P. Atk. with Power 1140, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
66
0
22000
6
49
Supplements user's P. Atk. with Power 1200, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
67
0
22000
7
52
Supplements user's P. Atk. with Power 1262, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
69
0
33000
8
52
Supplements user's P. Atk. with Power 1327, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
69
0
33000
9
52
Supplements user's P. Atk. with 139 Power3, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
71
0
33000
10
55
Supplements user's P. Atk. with Power 1461, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
73
0
44000
11
55
Supplements user's P. Atk. with Power 1531, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
75
0
44000
12
55
Supplements user's P. Atk. with Power 1603, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
76
0
44000
13
58
Supplements user's P. Atk. with Power 1677, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
78
0
51000
14
58
Supplements user's P. Atk. with Power 1753, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
80
0
51000
15
58
Supplements user's P. Atk. with Power 1830, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
82
0
51000
16
60
Supplements user's P. Atk. with Power 1908, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
83
0
97000
17
60
Supplements user's P. Atk. with Power 1988, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
85
0
97000
18
62
Supplements user's P. Atk. with Power 2070, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
85
0
130000
19
62
Supplements user's P. Atk. with Power 2153, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
87
0
130000
20
64
Supplements user's P. Atk. with Power 2237, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
89
0
160000
21
64
Supplements user's P. Atk. with Power 2322, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
90
0
160000
22
66
Supplements user's P. Atk. with Power 2408, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
92
0
220000
23
66
Supplements user's P. Atk. with Power 2494, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
93
0
220000
24
68
Supplements user's P. Atk. with Power 2581, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
95
0
240000
25
68
Supplements user's P. Atk. with Power 2669, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
96
0
240000
26
70
Supplements user's P. Atk. with Power 2757, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
98
0
310000
27
70
Supplements user's P. Atk. with Power 2846, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
99
0
310000
28
72
Supplements user's P. Atk. with Power 2934, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
101
0
400000
29
72
Supplements user's P. Atk. with Power 3022, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
102
0
400000
30
74
Supplements user's P. Atk. with Power 3109, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
104
0
810000
31
74
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
Supplements user's P. Atk. with Power 3225, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+2 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3254, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+3 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3283, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+4 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3312, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+5 Power
Increases effectiveness by 28.
Supplements user's P. Atk. with Power 3340, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+6 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3369, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+7 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3398, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+8 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3427, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+9 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3456, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+10 Power
Increases effectiveness by 28.
Supplements user's P. Atk. with Power 3484, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+11 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3513, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+12 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3542, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+13 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3571, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+14 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3600, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+15 Power
Increases effectiveness by 28.
Supplements user's P. Atk. with Power 3628, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+16 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3657, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+17 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3686, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+18 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3715, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+19 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3744, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+20 Power
Increases effectiveness by 28.
Supplements user's P. Atk. with Power 3772, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+21 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3801, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+22 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3830, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+23 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3859, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+24 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3888, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+25 Power
Increases effectiveness by 28.
Supplements user's P. Atk. with Power 3916, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+26 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3945, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+27 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3974, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+28 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 4003, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+29 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 4032, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+30 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 4061, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
104
0
+2 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
102
0
+3 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
100
0
+4 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
98
0
+5 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
96
0
+6 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
95
0
+7 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
93
0
+8 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
91
0
+9 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
89
0
+10 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
87
0
+11 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
86
0
+12 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
84
0
+13 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
82
0
+14 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
80
0
+15 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
78
0
+16 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
77
0
+17 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
75
0
+18 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
73
0
+19 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
71
0
+20 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
69
0
+21 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
68
0
+22 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
66
0
+23 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
64
0
+24 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
62
0
+25 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
60
0
+26 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
59
0
+27 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
57
0
+28 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
55
0
+29 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
53
0
+30 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
52
0
Type
Bonus
Description
MP
HP
+1 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 1.
105
0
+2 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 3.
105
0
+3 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 5.
105
0
+4 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 6.
105
0
+5 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 8.
105
0
+6 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 10.
105
0
+7 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 11.
105
0
+8 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 13.
105
0
+9 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 15.
105
0
+10 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 16.
105
0
+11 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 18.
105
0
+12 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 20.
105
0
+13 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 21.
105
0
+14 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 23.
105
0
+15 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 25.
105
0
+16 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 26.
105
0
+17 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 28.
105
0
+18 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 30.
105
0
+19 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 31.
105
0
+20 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 33.
105
0
+21 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 35.
105
0
+22 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 36.
105
0
+23 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 38.
105
0
+24 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 40.
105
0
+25 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 41.
105
0
+26 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 43.
105
0
+27 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 45.
105
0
+28 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 46.
105
0
+29 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 48.
105
0
+30 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 50.
105
0
Type
Bonus
Description
MP
HP
+1 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 1.
105
0
+2 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 3.
105
0
+3 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 5.
105
0
+4 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 6.
105
0
+5 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 8.
105
0
+6 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 10.
105
0
+7 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 11.
105
0
+8 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 13.
105
0
+9 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 15.
105
0
+10 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 16.
105
0
+11 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 18.
105
0
+12 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 20.
105
0
+13 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 21.
105
0
+14 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 23.
105
0
+15 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 25.
105
0
+16 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 26.
105
0
+17 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 28.
105
0
+18 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 30.
105
0
+19 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 31.
105
0
+20 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 33.
105
0
+21 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 35.
105
0
+22 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 36.
105
0
+23 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 38.
105
0
+24 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 40.
105
0
+25 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 41.
105
0
+26 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 43.
105
0
+27 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 45.
105
0
+28 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 46.
105
0
+29 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 48.
105
0
+30 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 50.
105
0
Type
Bonus
Description
MP
HP
+1 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 1.
105
0
+2 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 3.
105
0
+3 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 5.
105
0
+4 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 6.
105
0
+5 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 8.
105
0
+6 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 10.
105
0
+7 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 11.
105
0
+8 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 13.
105
0
+9 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 15.
105
0
+10 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 16.
105
0
+11 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 18.
105
0
+12 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 20.
105
0
+13 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 21.
105
0
+14 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 23.
105
0
+15 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 25.
105
0
+16 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 26.
105
0
+17 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 28.
105
0
+18 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 30.
105
0
+19 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 31.
105
0
+20 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 33.
105
0
+21 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 35.
105
0
+22 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 36.
105
0
+23 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 38.
105
0
+24 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 40.
105
0
+25 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 41.
105
0
+26 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 43.
105
0
+27 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 45.
105
0
+28 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 46.
105
0
+29 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 48.
105
0
+30 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 50.
105
0
Type
Bonus
Description
MP
HP
+1 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 1.
105
0
+2 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 3.
105
0
+3 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 5.
105
0
+4 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 6.
105
0
+5 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 8.
105
0
+6 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 10.
105
0
+7 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 11.
105
0
+8 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 13.
105
0
+9 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 15.
105
0
+10 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 16.
105
0
+11 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 18.
105
0
+12 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 20.
105
0
+13 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 21.
105
0
+14 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 23.
105
0
+15 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 25.
105
0
+16 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 26.
105
0
+17 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 28.
105
0
+18 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 30.
105
0
+19 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 31.
105
0
+20 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 33.
105
0
+21 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 35.
105
0
+22 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 36.
105
0
+23 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 38.
105
0
+24 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 40.
105
0
+25 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 41.
105
0
+26 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 43.
105
0
+27 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 45.
105
0
+28 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 46.
105
0
+29 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 48.
105
0
+30 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 50.
105
0
Type
Bonus
Description
MP
HP
+1 Duel
Increases power during PvP by 60.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3252 Power during PvP.
105
0
+2 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3308 Power during PvP.
105
0
+3 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3364 Power during PvP.
105
0
+4 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3420 Power during PvP.
105
0
+5 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3476 Power during PvP.
105
0
+6 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3532 Power during PvP.
105
0
+7 Duel
Increases power during PvP by 55.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3587 Power during PvP.
105
0
+8 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3643 Power during PvP.
105
0
+9 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3699 Power during PvP.
105
0
+10 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3755 Power during PvP.
105
0
+11 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3811 Power during PvP.
105
0
+12 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3867 Power during PvP.
105
0
+13 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3923 Power during PvP.
105
0
+14 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3979 Power during PvP.
105
0
+15 Duel
Increases power during PvP by 55.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4034 Power during PvP.
105
0
+16 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4090 Power during PvP.
105
0
+17 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4146 Power during PvP.
105
0
+18 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4202 Power during PvP.
105
0
+19 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4258 Power during PvP.
105
0
+20 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4314 Power during PvP.
105
0
+21 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4370 Power during PvP.
105
0
+22 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4426 Power during PvP.
105
0
+23 Duel
Increases power during PvP by 55.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4481 Power during PvP.
105
0
+24 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4537 Power during PvP.
105
0
+25 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4593 Power during PvP.
105
0
+26 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4649 Power during PvP.
105
0
+27 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4705 Power during PvP.
105
0
+28 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4761 Power during PvP.
105
0
+29 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4817 Power during PvP.
105
0
+30 Duel
Increases power during PvP by 55.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4872 Power during PvP.
105
0
Supplements user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
Supplements user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
59
0
14000
2
49
Supplements user's P. Atk. with Power 971, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
60
0
14000
3
49
Supplements user's P. Atk. with Power 1025, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
62
0
14000
4
49
Supplements user's P. Atk. with Power 1081, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
64
0
22000
5
49
Supplements user's P. Atk. with Power 1140, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
66
0
22000
6
49
Supplements user's P. Atk. with Power 1200, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
67
0
22000
7
52
Supplements user's P. Atk. with Power 1262, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
69
0
33000
8
52
Supplements user's P. Atk. with Power 1327, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
69
0
33000
9
52
Supplements user's P. Atk. with 139 Power3, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
71
0
33000
10
55
Supplements user's P. Atk. with Power 1461, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
73
0
44000
11
55
Supplements user's P. Atk. with Power 1531, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
75
0
44000
12
55
Supplements user's P. Atk. with Power 1603, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
76
0
44000
13
58
Supplements user's P. Atk. with Power 1677, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
78
0
51000
14
58
Supplements user's P. Atk. with Power 1753, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
80
0
51000
15
58
Supplements user's P. Atk. with Power 1830, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
82
0
51000
16
60
Supplements user's P. Atk. with Power 1908, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
83
0
97000
17
60
Supplements user's P. Atk. with Power 1988, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
85
0
97000
18
62
Supplements user's P. Atk. with Power 2070, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
85
0
130000
19
62
Supplements user's P. Atk. with Power 2153, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
87
0
130000
20
64
Supplements user's P. Atk. with Power 2237, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
89
0
160000
21
64
Supplements user's P. Atk. with Power 2322, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
90
0
160000
22
66
Supplements user's P. Atk. with Power 2408, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
92
0
220000
23
66
Supplements user's P. Atk. with Power 2494, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
93
0
220000
24
68
Supplements user's P. Atk. with Power 2581, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
95
0
260000
25
68
Supplements user's P. Atk. with Power 2669, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
96
0
260000
26
70
Supplements user's P. Atk. with Power 2757, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
98
0
310000
27
70
Supplements user's P. Atk. with Power 2846, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
99
0
310000
28
72
Supplements user's P. Atk. with Power 2934, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
101
0
400000
29
72
Supplements user's P. Atk. with Power 3022, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
102
0
400000
30
74
Supplements user's P. Atk. with Power 3109, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
1.733
104
0
810000
31
74
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
Supplements user's P. Atk. with Power 3225, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+2 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3254, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+3 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3283, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+4 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3312, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+5 Power
Increases effectiveness by 28.
Supplements user's P. Atk. with Power 3340, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+6 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3369, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+7 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3398, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+8 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3427, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+9 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3456, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+10 Power
Increases effectiveness by 28.
Supplements user's P. Atk. with Power 3484, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+11 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3513, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+12 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3542, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+13 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3571, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+14 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3600, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+15 Power
Increases effectiveness by 28.
Supplements user's P. Atk. with Power 3628, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+16 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3657, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+17 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3686, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+18 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3715, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+19 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3744, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+20 Power
Increases effectiveness by 28.
Supplements user's P. Atk. with Power 3772, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+21 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3801, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+22 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3830, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+23 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3859, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+24 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3888, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+25 Power
Increases effectiveness by 28.
Supplements user's P. Atk. with Power 3916, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+26 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3945, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+27 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 3974, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+28 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 4003, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+29 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 4032, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
+30 Power
Increases effectiveness by 29.
Supplements user's P. Atk. with Power 4061, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
105
0
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
104
0
+2 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
102
0
+3 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
100
0
+4 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
98
0
+5 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
96
0
+6 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
95
0
+7 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
93
0
+8 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
91
0
+9 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
89
0
+10 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
87
0
+11 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
86
0
+12 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
84
0
+13 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
82
0
+14 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
80
0
+15 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
78
0
+16 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
77
0
+17 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
75
0
+18 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
73
0
+19 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
71
0
+20 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
69
0
+21 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
68
0
+22 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
66
0
+23 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
64
0
+24 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
62
0
+25 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
60
0
+26 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
59
0
+27 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
57
0
+28 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
55
0
+29 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
53
0
+30 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
52
0
Type
Bonus
Description
MP
HP
+1 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 1.
105
0
+2 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 3.
105
0
+3 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 5.
105
0
+4 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 6.
105
0
+5 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 8.
105
0
+6 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 10.
105
0
+7 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 11.
105
0
+8 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 13.
105
0
+9 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 15.
105
0
+10 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 16.
105
0
+11 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 18.
105
0
+12 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 20.
105
0
+13 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 21.
105
0
+14 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 23.
105
0
+15 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 25.
105
0
+16 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 26.
105
0
+17 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 28.
105
0
+18 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 30.
105
0
+19 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 31.
105
0
+20 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 33.
105
0
+21 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 35.
105
0
+22 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 36.
105
0
+23 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 38.
105
0
+24 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 40.
105
0
+25 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 41.
105
0
+26 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 43.
105
0
+27 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 45.
105
0
+28 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 46.
105
0
+29 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 48.
105
0
+30 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 50.
105
0
Type
Bonus
Description
MP
HP
+1 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 1.
105
0
+2 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 3.
105
0
+3 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 5.
105
0
+4 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 6.
105
0
+5 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 8.
105
0
+6 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 10.
105
0
+7 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 11.
105
0
+8 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 13.
105
0
+9 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 15.
105
0
+10 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 16.
105
0
+11 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 18.
105
0
+12 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 20.
105
0
+13 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 21.
105
0
+14 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 23.
105
0
+15 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 25.
105
0
+16 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 26.
105
0
+17 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 28.
105
0
+18 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 30.
105
0
+19 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 31.
105
0
+20 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 33.
105
0
+21 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 35.
105
0
+22 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 36.
105
0
+23 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 38.
105
0
+24 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 40.
105
0
+25 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 41.
105
0
+26 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 43.
105
0
+27 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 45.
105
0
+28 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 46.
105
0
+29 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 48.
105
0
+30 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Water Attack: Increases water damage by 50.
105
0
Type
Bonus
Description
MP
HP
+1 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 1.
105
0
+2 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 3.
105
0
+3 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 5.
105
0
+4 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 6.
105
0
+5 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 8.
105
0
+6 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 10.
105
0
+7 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 11.
105
0
+8 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 13.
105
0
+9 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 15.
105
0
+10 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 16.
105
0
+11 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 18.
105
0
+12 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 20.
105
0
+13 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 21.
105
0
+14 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 23.
105
0
+15 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 25.
105
0
+16 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 26.
105
0
+17 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 28.
105
0
+18 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 30.
105
0
+19 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 31.
105
0
+20 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 33.
105
0
+21 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 35.
105
0
+22 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 36.
105
0
+23 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 38.
105
0
+24 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 40.
105
0
+25 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 41.
105
0
+26 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 43.
105
0
+27 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 45.
105
0
+28 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 46.
105
0
+29 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 48.
105
0
+30 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 50.
105
0
Type
Bonus
Description
MP
HP
+1 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 1.
105
0
+2 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 3.
105
0
+3 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 5.
105
0
+4 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 6.
105
0
+5 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 8.
105
0
+6 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 10.
105
0
+7 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 11.
105
0
+8 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 13.
105
0
+9 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 15.
105
0
+10 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 16.
105
0
+11 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 18.
105
0
+12 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 20.
105
0
+13 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 21.
105
0
+14 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 23.
105
0
+15 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 25.
105
0
+16 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 26.
105
0
+17 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 28.
105
0
+18 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 30.
105
0
+19 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 31.
105
0
+20 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 33.
105
0
+21 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 35.
105
0
+22 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 36.
105
0
+23 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 38.
105
0
+24 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 40.
105
0
+25 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 41.
105
0
+26 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 43.
105
0
+27 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 45.
105
0
+28 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 46.
105
0
+29 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 48.
105
0
+30 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Ignores shield defense. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 50.
105
0
Type
Bonus
Description
MP
HP
+1 Duel
Increases power during PvP by 60.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3252 Power during PvP.
105
0
+2 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3308 Power during PvP.
105
0
+3 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3364 Power during PvP.
105
0
+4 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3420 Power during PvP.
105
0
+5 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3476 Power during PvP.
105
0
+6 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3532 Power during PvP.
105
0
+7 Duel
Increases power during PvP by 55.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3587 Power during PvP.
105
0
+8 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3643 Power during PvP.
105
0
+9 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3699 Power during PvP.
105
0
+10 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3755 Power during PvP.
105
0
+11 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3811 Power during PvP.
105
0
+12 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3867 Power during PvP.
105
0
+13 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3923 Power during PvP.
105
0
+14 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 3979 Power during PvP.
105
0
+15 Duel
Increases power during PvP by 55.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4034 Power during PvP.
105
0
+16 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4090 Power during PvP.
105
0
+17 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4146 Power during PvP.
105
0
+18 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4202 Power during PvP.
105
0
+19 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4258 Power during PvP.
105
0
+20 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4314 Power during PvP.
105
0
+21 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4370 Power during PvP.
105
0
+22 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4426 Power during PvP.
105
0
+23 Duel
Increases power during PvP by 55.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4481 Power during PvP.
105
0
+24 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4537 Power during PvP.
105
0
+25 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4593 Power during PvP.
105
0
+26 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4649 Power during PvP.
105
0
+27 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4705 Power during PvP.
105
0
+28 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4761 Power during PvP.
105
0
+29 Duel
Increases power during PvP by 56.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4817 Power during PvP.
105
0
+30 Duel
Increases power during PvP by 55.
Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible. Enchant Duel: Attacks with 4872 Power during PvP.
105
0
Swings powerfully after recharging Sword Energy. Attacks the enemy with 918 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 918 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
59
0
14000
2
49
Swings powerfully after recharging Sword Energy. Attacks the enemy with 971 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
60
0
14000
3
49
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1025 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
62
0
14000
4
49
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1081 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
64
0
22000
5
49
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1140 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
66
0
22000
6
49
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1200 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
67
0
22000
7
52
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1262 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
69
0
33000
8
52
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1327 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
69
0
33000
9
52
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1393 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
71
0
33000
10
55
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1461 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
73
0
44000
11
55
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1531 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
75
0
44000
12
55
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1603 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
76
0
44000
13
58
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1677 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
78
0
51000
14
58
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1753 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
80
0
51000
15
58
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1830 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
82
0
51000
16
60
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1908 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
83
0
97000
17
60
Swings powerfully after recharging Sword Energy. Attacks the enemy with 1988 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
85
0
97000
18
62
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2070 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
85
0
130000
19
62
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2153 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
87
0
130000
20
64
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2237 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
89
0
160000
21
64
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2322 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
90
0
160000
22
66
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2408 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
92
0
220000
23
66
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2494 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
93
0
220000
24
68
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2581 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
95
0
240000
25
68
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2669 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
96
0
240000
26
70
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2757 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
98
0
310000
27
70
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2846 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
99
0
310000
28
72
Swings powerfully after recharging Sword Energy. Attacks the enemy with 2934 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
101
0
400000
29
72
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3022 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
102
0
400000
30
74
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3109 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
1.733
104
0
810000
31
74
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical.
+1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
+1 Duel - Maximizes the skill's power during PvP. Power increases during PvP.
+1 Elemental Attack Earth - Maximizes the skill's attribute. Enhances by bestowing earth attribute.
+1 Elemental Attack Fire - Maximizes the skill's attribute. Enhances by bestowing fire attribute.
+1 Elemental Attack Water - Maximizes the skill's attribute. Enhances by bestowing water attribute.
+1 Elemental Attack Wind - Maximizes the skill's attribute. Enhances by bestowing wind attribute.
+1 Power - Maximizes power of skill. Power Increases.
Type
Bonus
Description
MP
HP
+1 Power
Maximizes power of skill. Power Increases.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3225 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+2 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3254 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+3 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3283 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+4 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3312 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+5 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3340 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+6 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3369 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+7 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3398 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+8 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3427 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+9 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3456 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+10 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3484 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+11 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3513 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+12 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3542 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+13 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3571 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+14 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3600 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+15 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3628 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+16 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3657 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+17 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3686 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+18 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3715 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+19 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3744 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+20 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3772 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+21 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3801 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+22 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3830 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+23 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3859 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+24 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3888 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+25 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3916 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+26 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3945 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+27 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3974 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+28 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 4003 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+29 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 4032 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
+30 Power
Increases effectiveness.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 4061 Power added to P. Atk. Requires a dualsword to be equipped. Requires 3rd stage of Sword Energy recharge. Over-hit. Critical. Enchant power: Power is increased. Power.
105
0
Type
Bonus
Description
MP
HP
+1 Cost
Maximizes the skill's efficiency. Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
104
0
+2 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
102
0
+3 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
101
0
+4 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
99
0
+5 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
98
0
+6 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
96
0
+7 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
95
0
+8 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
93
0
+9 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
92
0
+10 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
90
0
+11 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
89
0
+12 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
87
0
+13 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
86
0
+14 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
84
0
+15 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
83
0
+16 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
81
0
+17 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
80
0
+18 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
78
0
+19 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
77
0
+20 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
75
0
+21 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
74
0
+22 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
72
0
+23 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
71
0
+24 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
69
0
+25 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
68
0
+26 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
66
0
+27 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
65
0
+28 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
63
0
+29 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
62
0
+30 Cost
Decreases MP consumption.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
60
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Fire
Maximizes the skill's attribute. Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+2 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+3 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+4 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+5 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+6 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+7 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+8 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+9 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+10 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+11 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+12 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+13 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+14 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+15 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+16 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+17 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+18 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+19 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+20 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+21 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+22 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+23 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+24 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+25 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+26 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+27 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+28 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+29 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
+30 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Fire: Enhances by bestowing fire attribute.
105
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Water
Maximizes the skill's attribute. Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+2 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+3 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+4 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+5 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+6 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+7 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+8 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+9 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+10 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+11 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+12 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+13 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+14 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+15 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+16 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+17 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+18 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+19 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+20 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+21 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+22 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+23 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+24 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+25 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+26 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+27 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+28 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+29 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
+30 Elemental Attack Water
Enhances by bestowing water attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Water: Enhances by bestowing water attribute.
105
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Wind
Maximizes the skill's attribute. Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+2 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+3 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+4 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+5 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+6 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+7 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+8 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+9 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+10 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+11 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+12 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+13 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+14 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+15 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+16 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+17 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+18 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+19 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+20 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+21 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+22 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+23 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+24 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+25 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+26 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+27 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+28 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+29 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
+30 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Wind: Enhances by bestowing wind attribute.
105
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Earth
Maximizes the skill's attribute. Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+2 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+3 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+4 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+5 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+6 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+7 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+8 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+9 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+10 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+11 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+12 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+13 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+14 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+15 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+16 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+17 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+18 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+19 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+20 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+21 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+22 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+23 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+24 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+25 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+26 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+27 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+28 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+29 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
+30 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant Elemental Attack Earth: Enhances by bestowing earth attribute.
105
0
Type
Bonus
Description
MP
HP
+1 Duel
Maximizes the skill's power during PvP. Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+2 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+3 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+4 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+5 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+6 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+7 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+8 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+9 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+10 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+11 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+12 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+13 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+14 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+15 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+16 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+17 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+18 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+19 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+20 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+21 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+22 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+23 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+24 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+25 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+26 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+27 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+28 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+29 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
+30 Duel
Power increases during PvP.
Swings powerfully after recharging Sword Energy. Attacks the enemy with 3196 Power added to P. Atk. Requires a dual-sword weapon. Need to recharge 3rd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
105
0
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 918.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 918.
1.733
65
0
14000
2
49
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 971.
1.733
67
0
14000
3
49
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1025.
1.733
69
0
14000
4
49
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1081.
1.733
71
0
22000
5
49
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1140.
1.733
73
0
22000
6
49
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1200.
1.733
75
0
22000
7
52
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1262.
1.733
77
0
33000
8
52
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1327.
1.733
77
0
33000
9
52
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1393.
1.733
79
0
33000
10
55
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1461.
1.733
81
0
44000
11
55
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1531.
1.733
83
0
44000
12
55
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1603.
1.733
85
0
44000
13
58
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1677.
1.733
87
0
51000
14
58
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1753.
1.733
89
0
51000
15
58
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1830.
1.733
91
0
51000
16
60
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1908.
1.733
93
0
97000
17
60
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 1988.
1.733
94
0
97000
18
62
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 2070.
1.733
95
0
130000
19
62
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 2153.
1.733
97
0
130000
20
64
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 2237.
1.733
98
0
160000
21
64
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 2322.
1.733
100
0
160000
22
66
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 2408.
1.733
102
0
220000
23
66
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 2494.
1.733
104
0
220000
24
68
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 2581.
1.733
105
0
260000
25
68
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 2669.
1.733
107
0
260000
26
70
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 2757.
1.733
109
0
310000
27
70
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 2846.
1.733
110
0
310000
28
72
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 2934.
1.733
112
0
400000
29
72
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 3022.
1.733
113
0
400000
30
74
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 3109.
1.733
115
0
810000
31
74
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Power 3196.
+1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
+1 Power - Maximizes power of skill. Power Increases.
Type
Bonus
Description
MP
HP
+1 Power
Maximizes power of skill. Power Increases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3225.
116
0
+2 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3254.
116
0
+3 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3283.
116
0
+4 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3312.
116
0
+5 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3340.
116
0
+6 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3369.
116
0
+7 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3398.
116
0
+8 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3427.
116
0
+9 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3456.
116
0
+10 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3484.
116
0
+11 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3513.
116
0
+12 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3542.
116
0
+13 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3571.
116
0
+14 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3600.
116
0
+15 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3628.
116
0
+16 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3657.
116
0
+17 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3686.
116
0
+18 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3715.
116
0
+19 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3744.
116
0
+20 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3772.
116
0
+21 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3801.
116
0
+22 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3830.
116
0
+23 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3859.
116
0
+24 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3888.
116
0
+25 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3916.
116
0
+26 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3945.
116
0
+27 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3974.
116
0
+28 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 4003.
116
0
+29 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 4032.
116
0
+30 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 4061.
116
0
Type
Bonus
Description
MP
HP
+1 Cost
Maximizes the skill's efficiency. Decreases MP consumption.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
115
0
+2 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
113
0
+3 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
111
0
+4 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
110
0
+5 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
108
0
+6 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
106
0
+7 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
104
0
+8 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
103
0
+9 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
101
0
+10 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
99
0
+11 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
98
0
+12 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
96
0
+13 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
94
0
+14 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
92
0
+15 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
91
0
+16 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
89
0
+17 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
87
0
+18 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
86
0
+19 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
84
0
+20 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
82
0
+21 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
81
0
+22 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
79
0
+23 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
77
0
+24 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
75
0
+25 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
74
0
+26 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
72
0
+27 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
70
0
+28 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
69
0
+29 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
67
0
+30 Cost
MP consumption decreases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 3196.
65
0
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 918.
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 918.
1.733
65
0
14000
2
46
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 971.
1.733
67
0
14000
3
46
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1025.
1.733
69
0
14000
4
49
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1081.
1.733
71
0
22000
5
49
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1140.
1.733
73
0
22000
6
49
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1200.
1.733
75
0
22000
7
52
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1262.
1.733
77
0
33000
8
52
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1327.
1.733
77
0
33000
9
52
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1393.
1.733
79
0
33000
10
55
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1461.
1.733
81
0
49000
11
55
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1531.
1.733
83
0
49000
12
55
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1603.
1.733
85
0
49000
13
58
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1677.
1.733
87
0
50000
14
58
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1753.
1.733
89
0
50000
15
58
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1830.
1.733
91
0
50000
16
60
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1908.
1.733
93
0
97000
17
60
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 1988.
1.733
94
0
97000
18
62
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 2070.
1.733
95
0
130000
19
62
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 2153.
1.733
97
0
130000
20
64
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 2237.
1.733
98
0
160000
21
64
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 2322.
1.733
100
0
160000
22
66
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 2408.
1.733
102
0
230000
23
66
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 2494.
1.733
104
0
230000
24
68
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 2581.
1.733
105
0
260000
25
68
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 2669.
1.733
107
0
260000
26
70
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 2757.
1.733
109
0
310000
27
70
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 2846.
1.733
110
0
310000
28
72
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 2934.
1.733
112
0
500000
29
72
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 3022.
1.733
113
0
500000
30
74
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 3109.
1.733
115
0
770000
31
74
By discharging sonic force, a powerful sword attack is made. Usable when equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Power 3196.
+1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
+1 Power - Maximizes power of skill. Power Increases.
Type
Bonus
Description
MP
HP
+1 Power
Maximizes power of skill. Power Increases.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3225.
116
0
+2 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3254.
116
0
+3 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3283.
116
0
+4 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3312.
116
0
+5 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3340.
116
0
+6 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3369.
116
0
+7 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3398.
116
0
+8 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3427.
116
0
+9 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3456.
116
0
+10 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3484.
116
0
+11 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3513.
116
0
+12 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3542.
116
0
+13 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3571.
116
0
+14 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3600.
116
0
+15 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3628.
116
0
+16 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3657.
116
0
+17 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3686.
116
0
+18 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3715.
116
0
+19 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3744.
116
0
+20 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3772.
116
0
+21 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3801.
116
0
+22 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3830.
116
0
+23 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3859.
116
0
+24 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3888.
116
0
+25 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3916.
116
0
+26 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3945.
116
0
+27 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 3974.
116
0
+28 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 4003.
116
0
+29 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 4032.
116
0
+30 Power
The power is increased.
You channel sonic force energy into a powerful sword strike! An equipped dual-sword weapon is required to use this skill. Level 3 Sonic Focus charge required. A critical hit is possible. Your Enchant Power skill is increased. Power 4061.
116
0
Type
Bonus
Description
MP
HP
+1 Cost
Maximizes the skill's efficiency. Decreases MP consumption.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
115
0
+2 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
113
0
+3 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
111
0
+4 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
110
0
+5 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
108
0
+6 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
106
0
+7 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
104
0
+8 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
103
0
+9 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
101
0
+10 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
99
0
+11 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
98
0
+12 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
96
0
+13 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
94
0
+14 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
92
0
+15 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
91
0
+16 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
89
0
+17 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
87
0
+18 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
86
0
+19 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
84
0
+20 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
82
0
+21 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
81
0
+22 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
79
0
+23 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
77
0
+24 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
75
0
+25 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
74
0
+26 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
72
0
+27 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
70
0
+28 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
69
0
+29 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
67
0
+30 Cost
MP consumption decreases.
By discharging sonic force, a powerful sword attack is made. Usable when one is equipped with a dual-swords weapon. Level 2 Focus Sonic charge required. Enchant Cost: MP consumption is decreased. Power 3196.
65
0
Supplements the user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
Supplements the user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
Supplements the user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
59
0
14000
2
49
Supplements the user's P. Atk. with Power 971, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
60
0
14000
3
49
Supplements the user's P. Atk. with Power 1025, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
62
0
14000
4
49
Supplements the user's P. Atk. with Power 1081, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
64
0
20000
5
49
Supplements the user's P. Atk. with Power 1140, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
66
0
20000
6
49
Supplements the user's P. Atk. with Power 1200, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
67
0
20000
7
52
Supplements the user's P. Atk. with Power 1262, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
69
0
33000
8
52
Supplements the user's P. Atk. with Power 1327, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
69
0
33000
9
52
Supplements the user's P. Atk. with Power 1393, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
71
0
33000
10
55
Supplements the user's P. Atk. with Power 1461, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
73
0
46000
11
55
Supplements the user's P. Atk. with Power 1531, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
75
0
46000
12
55
Supplements the user's P. Atk. with Power 1603, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
76
0
46000
13
58
Supplements the user's P. Atk. with Power 1677, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
78
0
51000
14
58
Supplements the user's P. Atk. with Power 1753, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
80
0
51000
15
58
Supplements the user's P. Atk. with Power 1830, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
82
0
51000
16
60
Supplements the user's P. Atk. with Power 1908, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
83
0
91000
17
60
Supplements the user's P. Atk. with Power 1988, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
85
0
91000
18
62
Supplements the user's P. Atk. with Power 2070, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
85
0
130000
19
62
Supplements the user's P. Atk. with Power 2153, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
87
0
130000
20
64
Supplements the user's P. Atk. with Power 2237, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
89
0
160000
21
64
Supplements the user's P. Atk. with Power 2322, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
90
0
160000
22
66
Supplements the user's P. Atk. with Power 2408, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
92
0
210000
23
66
Supplements the user's P. Atk. with Power 2494, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
93
0
210000
24
68
Supplements the user's P. Atk. with Power 2581, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
95
0
240000
25
68
Supplements the user's P. Atk. with Power 2669, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
96
0
240000
26
70
Supplements the user's P. Atk. with Power 2757, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
98
0
290000
27
70
Supplements the user's P. Atk. with Power 2846, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
99
0
290000
28
72
Supplements the user's P. Atk. with Power 2934, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
101
0
400000
29
72
Supplements the user's P. Atk. with Power 3022, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
102
0
400000
30
74
Supplements the user's P. Atk. with Power 3109, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.
1.733
3 s.
104
0
810000
31
74
Supplements the user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Increases Power upon consumption of up to 3 Momentum level(s). Over-hit and critical hit are possible.