Dye of WIT (Wit+1 Int-2)
Dye of WIT (Wit+1 Int-2)
- Dye of WIT <Wit+1 Int-1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.
Dye of WIT (Wit+1 Int-2)
- Dye of WIT <Wit+1 Int-2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.
Dye of WIT (Wit+1 Int-2)
- Dye of WIT <Wit+1 Int-1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.
Dye of WIT (Wit+1 Int-2)
- Dye of WIT <Wit+1 Int-2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.
Dye of WIT (Wit+1 Int-2)
- Dye of WIT <Wit+1 Int-2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.
Dye of WIT (Wit+1 Int-2)
- Dye of WIT <Wit+1 Int-2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.
Dye of WIT (Wit+1 Int-2)
- Dye of WIT <Wit+1 Int-2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.
Dye of WIT (Wit+1 Int-2)
- Dye of WIT <Wit+1 Int-2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.
Dye of Wit <Wit+1 Int-2>
- Dye of Wit <Wit+1 Int-2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class tra
Dye of WIT (Wit+1 Int-2)
- Dye of WIT <Wit+1 Int-1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.
Dye of WIT (Wit+1 Int-2)
- Dye of WIT <Wit+ 1 Int-2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after completion of first class transfer and prior to completion of second class transfer by the Fighter and Non-Healer Mystic classes.
| Name | |
|---|---|
| | Dye of WIT Wit+1 Int-1 |
| | Dye of WIT Wit+1 Int-3 |
| | Dye of WIT Wit+1 Men-1 |
| | Dye of WIT Wit+1 Men-2 |
| | Dye of WIT Wit+1 Men-3 |
| | Greater Dye of WIT Wit+1 Int-2 |
Similar skills
| Name | |
|---|---|
| | int_2 (int_2) |



