Jump Attack skill (ID 10269)

  • Jumps to attack frontal enemies with 10508 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.
  • Jumps to attack frontal enemies with 10508 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.
  • Cancelable skills:
Name
Skill0793 0 Rush Impact (793)
Rush Impact
Skill10269 0Jump Attack
Leap Attack
Type:Physical skill
Radius:600
MP:111
Cast time:0.89 s.
Reuse time:5 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 87 Jumps to attack frontal enemies with 10508 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 0.89 5 s. 111 0 50000000
2 89 Jumps to attack frontal enemies with 11190 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 0.89 5 s. 114 0 50000000
3 91 Jumps to attack frontal enemies with 11872 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 0.89 5 s. 118 0 50000000
4 93 Jumps to attack frontal enemies with 12554 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 0.89 5 s. 122 0 50000000
5 95 Jumps to attack frontal enemies with 13236 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 0.89 5 s. 126 0 50000000
6 97 Jumps to attack frontal enemies with 13918 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 0.89 5 s. 130 0 50000000
7 99 Jumps to attack frontal enemies with 14600 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 0.89 5 s. 134 0 50000000

Article: Enchanting Skills

  • Enchant skill attack dark +1 Dark Attack - Increases dark damage.
  • Enchant skill attack earth +1 Earth Attack - Increases Earth damage.
  • Enchant skill attack fire +1 Fire Attack - Increases Fire damage.
  • Enchant skill attack holy +1 Holy Attack - Increases Holy damage.
  • Enchant skill attack water +1 Water Attack - Increases Water damage.
  • Enchant skill attack wind +1 Wind Attack - Increases Wind damage.
  • Enchant skill chance +1 Chance - Increases the success rate.
  • Enchant skill cost +1 Cost - Reduces MP. consumption
  • Enchant skill recovery +1 Recharge - Reduces reuse time.

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 14941 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 128 0
Enchant skill cost +2 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 15282 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 123 0
Enchant skill cost +3 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 15623 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 117 0
Enchant skill cost +4 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 15964 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 112 0
Enchant skill cost +5 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 16305 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 107 0
Enchant skill cost +6 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 16646 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 101 0
Enchant skill cost +7 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 16987 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 96 0
Enchant skill cost +8 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 17328 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 91 0
Enchant skill cost +9 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 17669 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 85 0
Enchant skill cost +10 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 18011 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 80 0

Type Bonus Description Reuse MP HP
Enchant skill chance +1 Chance Increases the success rate. Jumps to attack frontal enemies with 14941 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Chance: Increases success rate. 5 s. 134 0
Enchant skill chance +2 Chance Increases the success rate. Jumps to attack frontal enemies with 15282 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Chance: Increases success rate. 5 s. 134 0
Enchant skill chance +3 Chance Increases the success rate. Jumps to attack frontal enemies with 15623 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Chance: Increases success rate. 5 s. 134 0
Enchant skill chance +4 Chance Increases the success rate. Jumps to attack frontal enemies with 15964 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Chance: Increases success rate. 5 s. 134 0
Enchant skill chance +5 Chance Increases the success rate. Jumps to attack frontal enemies with 16305 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Chance: Increases success rate. 5 s. 134 0
Enchant skill chance +6 Chance Increases the success rate. Jumps to attack frontal enemies with 16646 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Chance: Increases success rate. 5 s. 134 0
Enchant skill chance +7 Chance Increases the success rate. Jumps to attack frontal enemies with 16987 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Chance: Increases success rate. 5 s. 134 0
Enchant skill chance +8 Chance Increases the success rate. Jumps to attack frontal enemies with 17328 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Chance: Increases success rate. 5 s. 134 0
Enchant skill chance +9 Chance Increases the success rate. Jumps to attack frontal enemies with 17669 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Chance: Increases success rate. 5 s. 134 0
Enchant skill chance +10 Chance Increases the success rate. Jumps to attack frontal enemies with 18011 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. Enchant Chance: Increases success rate. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill attack fire +1 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 14941 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +2 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 15282 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +3 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 15623 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +4 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 15964 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +5 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 16305 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +6 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 16646 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +7 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 16987 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +8 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 17328 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +9 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 17669 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +10 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 18011 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill attack water +1 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 14941 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +2 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 15282 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +3 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 15623 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +4 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 15964 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +5 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 16305 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +6 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 16646 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +7 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 16987 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +8 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 17328 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +9 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 17669 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +10 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 18011 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill attack wind +1 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 14941 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +2 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 15282 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +3 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 15623 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +4 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 15964 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +5 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 16305 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +6 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 16646 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +7 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 16987 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +8 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 17328 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +9 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 17669 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +10 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 18011 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill attack earth +1 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 14941 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +2 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 15282 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +3 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 15623 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +4 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 15964 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +5 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 16305 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +6 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 16646 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +7 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 16987 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +8 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 17328 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +9 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 17669 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +10 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 18011 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill attack holy +1 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 14941 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +2 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 15282 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +3 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 15623 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +4 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 15964 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +5 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 16305 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +6 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 16646 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +7 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 16987 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +8 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 17328 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +9 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 17669 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +10 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 18011 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill attack dark +1 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 14941 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +2 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 15282 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +3 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 15623 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +4 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 15964 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +5 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 16305 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +6 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 16646 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +7 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 16987 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +8 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 17328 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +9 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 17669 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +10 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 18011 and decrease their Spd. By 70% for 5 seconds. Energy depletes at 5 repetitions, and the bigger the energy drain, the bigger the damage inflicted. Requires Sword/Blunt/Spear/Fist/Dual Blunt/Dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill recovery +1 Recovery Decreases cooldown. Jumps to attack frontal enemies with 14941 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 4 s. 134 0
Enchant skill recovery +2 Recovery Decreases cooldown. Jumps to attack frontal enemies with 15282 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 4 s. 134 0
Enchant skill recovery +3 Recovery Decreases cooldown. Jumps to attack frontal enemies with 15623 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 4 s. 134 0
Enchant skill recovery +4 Recovery Decreases cooldown. Jumps to attack frontal enemies with 15964 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 4 s. 134 0
Enchant skill recovery +5 Recovery Decreases cooldown. Jumps to attack frontal enemies with 16305 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 4 s. 134 0
Enchant skill recovery +6 Recovery Decreases cooldown. Jumps to attack frontal enemies with 16646 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 4 s. 134 0
Enchant skill recovery +7 Recovery Decreases cooldown. Jumps to attack frontal enemies with 16987 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 3 s. 134 0
Enchant skill recovery +8 Recovery Decreases cooldown. Jumps to attack frontal enemies with 17328 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 3 s. 134 0
Enchant skill recovery +9 Recovery Decreases cooldown. Jumps to attack frontal enemies with 17669 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 3 s. 134 0
Enchant skill recovery +10 Recovery Decreases cooldown. Jumps to attack frontal enemies with 18011 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 3 s. 134 0

  • Jumps to attack frontal enemies with 10508 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.
  • Jumps to attack frontal enemies with 10508 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical.
  • Cancelable skills:
Name
Skill0793 0 Rush Impact (793)
Rush Impact
Skill10269 0Jump Attack
Leap Attack
Type:Physical skill
Radius:600
MP:111
Cast time:0.89 s.
Reuse time:5 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 87 Jumps to attack frontal enemies with 10508 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. 0.89 5 s. 111 0 50000000
2 89 Jumps to attack frontal enemies with 11190 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 0.89 5 s. 114 0 50000000
3 91 Jumps to attack frontal enemies with 11872 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 0.89 5 s. 118 0 50000000
4 93 Jumps to attack frontal enemies with 12554 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 0.89 5 s. 122 0 50000000
5 95 Jumps to attack frontal enemies with 13236 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 0.89 5 s. 126 0 50000000
6 97 Jumps to attack frontal enemies with 13918 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 0.89 5 s. 130 0 50000000
7 99 Jumps to attack frontal enemies with 14600 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 0.89 5 s. 134 0 50000000

Article: Enchanting Skills

  • Enchant skill attack dark +1 Dark Attack - Strengthens the dark element.
  • Enchant skill attack earth +1 Earth Attack - Strengthens the earth element.
  • Enchant skill attack fire +1 Fire Attack - Strengthens the fire element.
  • Enchant skill attack holy +1 Holy Attack - Strengthens the element of light.
  • Enchant skill attack water +1 Water Attack - Strengthens the water element.
  • Enchant skill attack wind +1 Wind Attack - Strengthens the wind element.
  • Enchant skill chance +1 Chance - Increases the success rate.
  • Enchant skill cost +1 Cost - Reduces MP. consumption
  • Enchant skill recovery +1 Recharge - Reduces reuse time.
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Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 14941 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 128 0
Enchant skill cost +2 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 15282 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 123 0
Enchant skill cost +3 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 15623 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 117 0
Enchant skill cost +4 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 15964 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 112 0
Enchant skill cost +5 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 16305 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 107 0
Enchant skill cost +6 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 16646 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 101 0
Enchant skill cost +7 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 16987 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 96 0
Enchant skill cost +8 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 17328 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 91 0
Enchant skill cost +9 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 17669 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 85 0
Enchant skill cost +10 Cost Decreases MP Consumption. Jumps to attack frontal enemies with 18011 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. 5 s. 80 0

Type Bonus Description Reuse MP HP
Enchant skill chance +1 Chance Increases the success rate. Jumps to attack frontal enemies with 14941 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. 5 s. 134 0
Enchant skill chance +2 Chance Increases the success rate. Jumps to attack frontal enemies with 15282 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. 5 s. 134 0
Enchant skill chance +3 Chance Increases the success rate. Jumps to attack frontal enemies with 15623 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. 5 s. 134 0
Enchant skill chance +4 Chance Increases the success rate. Jumps to attack frontal enemies with 15964 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. 5 s. 134 0
Enchant skill chance +5 Chance Increases the success rate. Jumps to attack frontal enemies with 16305 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. 5 s. 134 0
Enchant skill chance +6 Chance Increases the success rate. Jumps to attack frontal enemies with 16646 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. 5 s. 134 0
Enchant skill chance +7 Chance Increases the success rate. Jumps to attack frontal enemies with 16987 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. 5 s. 134 0
Enchant skill chance +8 Chance Increases the success rate. Jumps to attack frontal enemies with 17328 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. 5 s. 134 0
Enchant skill chance +9 Chance Increases the success rate. Jumps to attack frontal enemies with 17669 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. 5 s. 134 0
Enchant skill chance +10 Chance Increases the success rate. Jumps to attack frontal enemies with 18011 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill attack fire +1 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 14941 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +2 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 15282 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +3 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 15623 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +4 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 15964 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +5 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 16305 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +6 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 16646 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +7 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 16987 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +8 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 17328 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +9 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 17669 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0
Enchant skill attack fire +10 Fire Attack Increases Fire damage. Jump to attack frontal enemies with P. Atk. Increased by 18011 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Fire: Increases Fire Attribute. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill attack water +1 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 14941 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +2 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 15282 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +3 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 15623 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +4 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 15964 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +5 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 16305 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +6 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 16646 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +7 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 16987 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +8 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 17328 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +9 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 17669 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0
Enchant skill attack water +10 Water Attack Increases Water damage. Jump to attack frontal enemies with P. Atk. Increased by 18011 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Water: Increases Water Attribute. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill attack wind +1 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 14941 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +2 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 15282 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +3 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 15623 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +4 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 15964 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +5 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 16305 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +6 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 16646 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +7 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 16987 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +8 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 17328 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +9 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 17669 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0
Enchant skill attack wind +10 Wind Attack Increases Wind damage. Jump to attack frontal enemies with P. Atk. Increased by 18011 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Wind: Increases Wind Attribute. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill attack earth +1 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 14941 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +2 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 15282 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +3 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 15623 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +4 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 15964 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +5 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 16305 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +6 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 16646 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +7 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 16987 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +8 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 17328 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +9 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 17669 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0
Enchant skill attack earth +10 Earth Attack Increases Earth damage. Jump to attack frontal enemies with P. Atk. Increased by 18011 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Elemental Attack Earth: Increases Earth Attribute. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill attack holy +1 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 14941 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +2 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 15282 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +3 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 15623 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +4 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 15964 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +5 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 16305 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +6 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 16646 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +7 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 16987 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +8 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 17328 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +9 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 17669 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0
Enchant skill attack holy +10 Holy Attack Increases Holy damage. Jump to attack frontal enemies with P. Atk. Increased by 18011 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Holy: Increases Holy Attribute. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill attack dark +1 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 14941 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +2 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 15282 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +3 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 15623 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +4 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 15964 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +5 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 16305 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +6 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 16646 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +7 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 16987 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +8 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 17328 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +9 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 17669 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0
Enchant skill attack dark +10 Dark Attack Increases dark damage. Jump to attack frontal enemies with P. Atk. Increased by 18011 and decrease their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Alignment Attack Dark: Increases Dark Attribute. 5 s. 134 0

Type Bonus Description Reuse MP HP
Enchant skill recovery +1 Recovery Decreases cooldown. Jumps to attack frontal enemies with 14941 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 4 s. 134 0
Enchant skill recovery +2 Recovery Decreases cooldown. Jumps to attack frontal enemies with 15282 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 4 s. 134 0
Enchant skill recovery +3 Recovery Decreases cooldown. Jumps to attack frontal enemies with 15623 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 4 s. 134 0
Enchant skill recovery +4 Recovery Decreases cooldown. Jumps to attack frontal enemies with 15964 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 4 s. 134 0
Enchant skill recovery +5 Recovery Decreases cooldown. Jumps to attack frontal enemies with 16305 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 4 s. 134 0
Enchant skill recovery +6 Recovery Decreases cooldown. Jumps to attack frontal enemies with 16646 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 4 s. 134 0
Enchant skill recovery +7 Recovery Decreases cooldown. Jumps to attack frontal enemies with 16987 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 3 s. 134 0
Enchant skill recovery +8 Recovery Decreases cooldown. Jumps to attack frontal enemies with 17328 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 3 s. 134 0
Enchant skill recovery +9 Recovery Decreases cooldown. Jumps to attack frontal enemies with 17669 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 3 s. 134 0
Enchant skill recovery +10 Recovery Decreases cooldown. Jumps to attack frontal enemies with 18011 power added to P. Atk. and decreases their Speed by 70% for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. 3 s. 134 0

Similar skills

Name
Skill0000 0 Jump
Skill0000 0 Jump Attack
Skill0000 0 Jump Attack