For 1 minute(s), P. Def. and M. Def. + 50%, Speed + 10, Accuracy + 4 and Atk. Spd. + 10% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 30 when equipped with a sword, and Critical Damage + 30% when equipped with a blunt weapon.
For 1 minute(s), P. Def. and M. Def. + 50%, Speed + 10, Accuracy + 4 and Atk. Spd. + 10% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 30 when equipped with a sword, and Critical Damage + 30% when equipped with a blunt weapon.
For 1 minute(s), P. Def. and M. Def. + 50%, Speed + 10, Accuracy + 4 and Atk. Spd. + 10% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 30 when equipped with a sword, and Critical Damage + 30% when equipped with a blunt weapon.
0.5
600 s.
20
0
10000000
2
90
For 1 minute(s), P. Def. and M. Def. + 70%, Speed + 20, Accuracy + 6 and Atk. Spd. + 15% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 40 when equipped with a sword, and Critical Damage + 40% when equipped with a blunt weapon.
0.5
600 s.
21
0
50000000
3
95
For 1 minute(s), P. Def. and M. Def. + 100%, Speed + 25, Accuracy + 8 and Atk. Spd. + 20% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 50 when equipped with a sword, and Critical Damage + 50% when equipped with a blunt weapon.
0.5
600 s.
23
0
50000000
4
99
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
+1 Shield Defense - Increases Shield Defense by 2%.
+1 Cost - Reduces MP. consumption
+1 Might - Increases P. Atk. by 1%.
+1 Recharge - Reduces reuse time.
+1 Time - Increases the duration.
Type
Bonus
Description
Reuse
MP
HP
+1 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
22
0
+2 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
21
0
+3 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
19
0
+4 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
18
0
+5 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
16
0
+6 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
15
0
+7 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
13
0
+8 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
12
0
+9 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
11
0
+10 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
9
0
Type
Bonus
Description
Reuse
MP
HP
+1 Time
Increases the effect's duration.
For 1 minute 6 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+2 Time
Increases the effect's duration.
For 1 minute 12 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+3 Time
Increases the effect's duration.
For 1 minute 18 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+4 Time
Increases the effect's duration.
For 1 minute 24 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+5 Time
Increases the effect's duration.
For 1 minute 30 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+6 Time
Increases the effect's duration.
For 1 minute 36 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+7 Time
Increases the effect's duration.
For 1 minute 42 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+8 Time
Increases the effect's duration.
For 1 minute 48 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+9 Time
Increases the effect's duration.
For 1 minute 54 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+10 Time
Increases the effect's duration.
For 2 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
Type
Bonus
Description
Reuse
MP
HP
+1 Shield Defense
Increases Shield Defense by 2%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 2%.
600 s.
24
0
+2 Shield Defense
Increases Shield Defense by 4%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 4%.
600 s.
24
0
+3 Shield Defense
Increases Shield Defense by 6%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 6%.
600 s.
24
0
+4 Shield Defense
Increases Shield Defense by 8%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 8%.
600 s.
24
0
+5 Shield Defense
Increases Shield Defense by 10%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 10%.
600 s.
24
0
+6 Shield Defense
Increases Shield Defense by 12%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 12%.
600 s.
24
0
+7 Shield Defense
Increases Shield Defense by 14%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 14%.
600 s.
24
0
+8 Shield Defense
Increases Shield Defense by 16%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 16%.
600 s.
24
0
+9 Shield Defense
Increases Shield Defense by 18%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 18%.
600 s.
24
0
+10 Shield Defense
Increases Shield Defense by 20%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 20%.
600 s.
24
0
Type
Bonus
Description
Reuse
MP
HP
+1 Might
Increases P. Atk. by 1%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 1%.
600 s.
24
0
+2 Might
Increases P. Atk. by 2%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 2%.
600 s.
24
0
+3 Might
Increases P. Atk. by 3%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 3%.
600 s.
24
0
+4 Might
Increases P. Atk. by 4%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 4%.
600 s.
24
0
+5 Might
Increases P. Atk. by 5%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 5%.
600 s.
24
0
+6 Might
Increases P. Atk. by 6%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 6%.
600 s.
24
0
+7 Might
Increases P. Atk. by 7%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 7%.
600 s.
24
0
+8 Might
Increases P. Atk. by 8%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 8%.
600 s.
24
0
+9 Might
Increases P. Atk. by 9%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 9%.
600 s.
24
0
+10 Might
Increases P. Atk. by 10%.
For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 10%.
600 s.
24
0
Type
Bonus
Description
Reuse
MP
HP
+1 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
582 s.
24
0
+2 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
564 s.
24
0
+3 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
546 s.
24
0
+4 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
528 s.
24
0
+5 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
510 s.
24
0
+6 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
492 s.
24
0
+7 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
474 s.
24
0
+8 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
456 s.
24
0
+9 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
438 s.
24
0
+10 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
420 s.
24
0
For 1 minute(s), P. Def. and M. Def. + 50%, Speed + 10, Accuracy + 4 and Atk. Spd. + 10% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 30 when equipped with a sword, and Critical Damage + 30% when equipped with a blunt weapon.
For 1 minute, P. Def. and M. Def. + 50%, Speed + 10, Accuracy + 4 and Atk. Spd. + 10% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 30 when equipped with a sword, and Critical Damage + 30% when equipped with a blunt weapon.
For 1 minute(s), P. Def. and M. Def. + 50%, Speed + 10, Accuracy + 4 and Atk. Spd. + 10% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 30 when equipped with a sword, and Critical Damage + 30% when equipped with a blunt weapon.
0.5
600 s.
20
0
10000000
2
90
For 1 minute(s), P. Def. and M. Def. + 70%, Speed + 20, Accuracy + 6 and Atk. Spd. + 15% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 40 when equipped with a sword, and Critical Damage + 40% when equipped with a blunt weapon.
0.5
600 s.
21
0
50000000
3
95
For 1 minute(s), P. Def. and M. Def. + 100%, Speed + 25, Accuracy + 8 and Atk. Spd. + 20% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 50 when equipped with a sword, and Critical Damage + 50% when equipped with a blunt weapon.
0.5
600 s.
23
0
50000000
4
99
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
22
0
+2 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
21
0
+3 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
19
0
+4 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
18
0
+5 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
16
0
+6 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
15
0
+7 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
13
0
+8 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
12
0
+9 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
11
0
+10 Cost
Decreases MP Consumption.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption.
600 s.
9
0
Type
Bonus
Description
Reuse
MP
HP
+1 Time
Increases the effect's duration.
For 1 minute 6 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+2 Time
Increases the effect's duration.
For 1 minute 12 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+3 Time
Increases the effect's duration.
For 1 minute 18 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+4 Time
Increases the effect's duration.
For 1 minute 24 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+5 Time
Increases the effect's duration.
For 1 minute 30 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+6 Time
Increases the effect's duration.
For 1 minute 36 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+7 Time
Increases the effect's duration.
For 1 minute 42 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+8 Time
Increases the effect's duration.
For 1 minute 48 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+9 Time
Increases the effect's duration.
For 1 minute 54 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
+10 Time
Increases the effect's duration.
For 2 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration.
600 s.
24
0
Type
Bonus
Description
Reuse
MP
HP
+1 Shield Defense
Increases Shield Defense by 2%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 2%.
600 s.
24
0
+2 Shield Defense
Increases Shield Defense by 4%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 4%.
600 s.
24
0
+3 Shield Defense
Increases Shield Defense by 6%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 6%.
600 s.
24
0
+4 Shield Defense
Increases Shield Defense by 8%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 8%.
600 s.
24
0
+5 Shield Defense
Increases Shield Defense by 10%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 10%.
600 s.
24
0
+6 Shield Defense
Increases Shield Defense by 12%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 12%.
600 s.
24
0
+7 Shield Defense
Increases Shield Defense by 14%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 14%.
600 s.
24
0
+8 Shield Defense
Increases Shield Defense by 16%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 16%.
600 s.
24
0
+9 Shield Defense
Increases Shield Defense by 18%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 18%.
600 s.
24
0
+10 Shield Defense
Increases Shield Defense by 20%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 20%.
600 s.
24
0
Type
Bonus
Description
Reuse
MP
HP
+1 Might
Increases P. Atk. by 1%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 1%.
600 s.
24
0
+2 Might
P. Atk. + 2% when equipped.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 2%.
600 s.
24
0
+3 Might
Increases P. Atk. by 3%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 3%.
600 s.
24
0
+4 Might
Increases P. Atk. by 4%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 4%.
600 s.
24
0
+5 Might
Increases P. Atk. By 5%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 5%.
600 s.
24
0
+6 Might
Increases P. Atk. by 6%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 6%.
600 s.
24
0
+7 Might
Increases P. Atk. by 7%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 7%.
600 s.
24
0
+8 Might
Increases P. Atk. by 8%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 8%.
600 s.
24
0
+9 Might
Increases P. Atk. by 9%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 9%.
600 s.
24
0
+10 Might
Increases P. Atk. by 10%.
For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 10%.
600 s.
24
0
Type
Bonus
Description
Reuse
MP
HP
+1 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
582 s.
24
0
+2 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
564 s.
24
0
+3 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
546 s.
24
0
+4 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
528 s.
24
0
+5 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
510 s.
24
0
+6 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
492 s.
24
0
+7 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
474 s.
24
0
+8 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
456 s.
24
0
+9 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.
438 s.
24
0
+10 Recovery
Decreases cooldown.
For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon.