Knight Frenzy skill

  • For 1 minute(s), P. Def. and M. Def. + 50%, Speed + 10, Accuracy + 4 and Atk. Spd. + 10% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 30 when equipped with a sword, and Critical Damage + 30% when equipped with a blunt weapon.
  • For 1 minute(s), P. Def. and M. Def. + 50%, Speed + 10, Accuracy + 4 and Atk. Spd. + 10% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 30 when equipped with a sword, and Critical Damage + 30% when equipped with a blunt weapon.
  • Cancelable skills:
Name
Skill0010 0 Summon Storm Cubic (10)
Summon Storm Cubic
Skill0022 0 Summon Vampiric Cubic (22)
Summon Vampiric Cubic
Skill0033 0 Summon Phantom Cubic (33)
Summon Phantom Cubic
Skill0065 0 Horror (65)
Horror
Skill0067 0 Summon Life Cubic (67)
Summon Life Cubic
Skill0278 0 Summon Viper Cubic (278)
Summon Viper Cubic
Skill0406 0 Angelic Icon (406)
Angelic Archon
Skill0449 0 Summon Attractive Cubic (449)
Summon Attractive Cubic
Skill10025 0 panel 2Knight Frenzy
Type:Buff
Radius:0
MP:20
Cast time:0.5 s.
Reuse time:600 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 85 For 1 minute(s), P. Def. and M. Def. + 50%, Speed + 10, Accuracy + 4 and Atk. Spd. + 10% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 30 when equipped with a sword, and Critical Damage + 30% when equipped with a blunt weapon. 0.5 600 s. 20 0 10000000
2 90 For 1 minute(s), P. Def. and M. Def. + 70%, Speed + 20, Accuracy + 6 and Atk. Spd. + 15% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 40 when equipped with a sword, and Critical Damage + 40% when equipped with a blunt weapon. 0.5 600 s. 21 0 50000000
3 95 For 1 minute(s), P. Def. and M. Def. + 100%, Speed + 25, Accuracy + 8 and Atk. Spd. + 20% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 50 when equipped with a sword, and Critical Damage + 50% when equipped with a blunt weapon. 0.5 600 s. 23 0 50000000
4 99 For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 0.5 600 s. 24 0 50000000

Article: Enchanting Skills

  • Enchant skill add defence +1 Shield Defense - Increases Shield Defense by 2%.
  • Enchant skill cost +1 Cost - Reduces MP. consumption
  • Enchant skill might +1 Might - Increases P. Atk. by 1%.
  • Enchant skill recovery +1 Recharge - Reduces reuse time.
  • Enchant skill time +1 Time - Increases the duration.

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 22 0
Enchant skill cost +2 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 21 0
Enchant skill cost +3 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 19 0
Enchant skill cost +4 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 18 0
Enchant skill cost +5 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 16 0
Enchant skill cost +6 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 15 0
Enchant skill cost +7 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 13 0
Enchant skill cost +8 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 12 0
Enchant skill cost +9 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 11 0
Enchant skill cost +10 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 9 0

Type Bonus Description Reuse MP HP
Enchant skill time +1 Time Increases the effect's duration. For 1 minute 6 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +2 Time Increases the effect's duration. For 1 minute 12 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +3 Time Increases the effect's duration. For 1 minute 18 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +4 Time Increases the effect's duration. For 1 minute 24 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +5 Time Increases the effect's duration. For 1 minute 30 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +6 Time Increases the effect's duration. For 1 minute 36 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +7 Time Increases the effect's duration. For 1 minute 42 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +8 Time Increases the effect's duration. For 1 minute 48 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +9 Time Increases the effect's duration. For 1 minute 54 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +10 Time Increases the effect's duration. For 2 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0

Type Bonus Description Reuse MP HP
Enchant skill add defence +1 Shield Defense Increases Shield Defense by 2%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 2%. 600 s. 24 0
Enchant skill add defence +2 Shield Defense Increases Shield Defense by 4%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 4%. 600 s. 24 0
Enchant skill add defence +3 Shield Defense Increases Shield Defense by 6%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 6%. 600 s. 24 0
Enchant skill add defence +4 Shield Defense Increases Shield Defense by 8%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 8%. 600 s. 24 0
Enchant skill add defence +5 Shield Defense Increases Shield Defense by 10%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 10%. 600 s. 24 0
Enchant skill add defence +6 Shield Defense Increases Shield Defense by 12%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 12%. 600 s. 24 0
Enchant skill add defence +7 Shield Defense Increases Shield Defense by 14%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 14%. 600 s. 24 0
Enchant skill add defence +8 Shield Defense Increases Shield Defense by 16%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 16%. 600 s. 24 0
Enchant skill add defence +9 Shield Defense Increases Shield Defense by 18%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 18%. 600 s. 24 0
Enchant skill add defence +10 Shield Defense Increases Shield Defense by 20%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Shield Defense: Increases Shield Def. by 20%. 600 s. 24 0

Type Bonus Description Reuse MP HP
Enchant skill might +1 Might Increases P. Atk. by 1%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 1%. 600 s. 24 0
Enchant skill might +2 Might Increases P. Atk. by 2%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 2%. 600 s. 24 0
Enchant skill might +3 Might Increases P. Atk. by 3%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 3%. 600 s. 24 0
Enchant skill might +4 Might Increases P. Atk. by 4%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 4%. 600 s. 24 0
Enchant skill might +5 Might Increases P. Atk. by 5%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 5%. 600 s. 24 0
Enchant skill might +6 Might Increases P. Atk. by 6%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 6%. 600 s. 24 0
Enchant skill might +7 Might Increases P. Atk. by 7%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 7%. 600 s. 24 0
Enchant skill might +8 Might Increases P. Atk. by 8%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 8%. 600 s. 24 0
Enchant skill might +9 Might Increases P. Atk. by 9%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 9%. 600 s. 24 0
Enchant skill might +10 Might Increases P. Atk. by 10%. For 1 minute, increases P. Def. and M. Def. by 120%, Spd. By 30, and Atk. Spd. By 25%. Increases Accuracy by 10 if equipped with a sword or blunt. Increases Critical Rate by 60 for a sword, and Critical Damage by 60% for a blunt. Enchant Might: Increases P. Atk. by 10%. 600 s. 24 0

Type Bonus Description Reuse MP HP
Enchant skill recovery +1 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 582 s. 24 0
Enchant skill recovery +2 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 564 s. 24 0
Enchant skill recovery +3 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 546 s. 24 0
Enchant skill recovery +4 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 528 s. 24 0
Enchant skill recovery +5 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 510 s. 24 0
Enchant skill recovery +6 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 492 s. 24 0
Enchant skill recovery +7 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 474 s. 24 0
Enchant skill recovery +8 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 456 s. 24 0
Enchant skill recovery +9 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 438 s. 24 0
Enchant skill recovery +10 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 420 s. 24 0

  • For 1 minute(s), P. Def. and M. Def. + 50%, Speed + 10, Accuracy + 4 and Atk. Spd. + 10% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 30 when equipped with a sword, and Critical Damage + 30% when equipped with a blunt weapon.
  • For 1 minute, P. Def. and M. Def. + 50%, Speed + 10, Accuracy + 4 and Atk. Spd. + 10% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 30 when equipped with a sword, and Critical Damage + 30% when equipped with a blunt weapon.
  • Cancelable skills:
Name
Skill0010 0 Summon Storm Cubic (10)
Summon Storm Cubic
Skill0022 0 Summon Vampiric Cubic (22)
Summon Vampiric Cubic
Skill0033 0 Summon Phantom Cubic (33)
Summon Phantom Cubic
Skill0065 0 Horror (65)
Horror
Skill0067 0 Summon Life Cubic (67)
Summon Life Cubic
Skill0278 0 Summon Viper Cubic (278)
Summon Viper Cubic
Skill0406 0 Angelic Icon (406)
Angelic Archon
Skill0449 0 Summon Attractive Cubic (449)
Summon Attractive Cubic
Skill10025 0 panel 2Knight Frenzy
Type:Buff
Radius:0
MP:20
Cast time:0.5 s.
Reuse time:600 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 85 For 1 minute(s), P. Def. and M. Def. + 50%, Speed + 10, Accuracy + 4 and Atk. Spd. + 10% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 30 when equipped with a sword, and Critical Damage + 30% when equipped with a blunt weapon. 0.5 600 s. 20 0 10000000
2 90 For 1 minute(s), P. Def. and M. Def. + 70%, Speed + 20, Accuracy + 6 and Atk. Spd. + 15% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 40 when equipped with a sword, and Critical Damage + 40% when equipped with a blunt weapon. 0.5 600 s. 21 0 50000000
3 95 For 1 minute(s), P. Def. and M. Def. + 100%, Speed + 25, Accuracy + 8 and Atk. Spd. + 20% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 50 when equipped with a sword, and Critical Damage + 50% when equipped with a blunt weapon. 0.5 600 s. 23 0 50000000
4 99 For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 0.5 600 s. 24 0 50000000

Article: Enchanting Skills

  • Enchant skill add defence +1 Shield Def. - Shield P. Def. +2%.
  • Enchant skill cost +1 Cost - Reduces MP. consumption
  • Enchant skill might +1 Might - P. Atk. +1%.
  • Enchant skill recovery +1 Recharge - Reduces reuse time.
  • Enchant skill time +1 Time - Increases the duration.
"+ Cost">

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 22 0
Enchant skill cost +2 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 21 0
Enchant skill cost +3 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 19 0
Enchant skill cost +4 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 18 0
Enchant skill cost +5 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 16 0
Enchant skill cost +6 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 15 0
Enchant skill cost +7 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 13 0
Enchant skill cost +8 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 12 0
Enchant skill cost +9 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 11 0
Enchant skill cost +10 Cost Decreases MP Consumption. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Cost: Decreases MP Consumption. 600 s. 9 0

Type Bonus Description Reuse MP HP
Enchant skill time +1 Time Increases the effect's duration. For 1 minute 6 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +2 Time Increases the effect's duration. For 1 minute 12 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +3 Time Increases the effect's duration. For 1 minute 18 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +4 Time Increases the effect's duration. For 1 minute 24 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +5 Time Increases the effect's duration. For 1 minute 30 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +6 Time Increases the effect's duration. For 1 minute 36 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +7 Time Increases the effect's duration. For 1 minute 42 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +8 Time Increases the effect's duration. For 1 minute 48 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +9 Time Increases the effect's duration. For 1 minute 54 second(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0
Enchant skill time +10 Time Increases the effect's duration. For 2 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Time: Increases duration. 600 s. 24 0

Type Bonus Description Reuse MP HP
Enchant skill add defence +1 Shield Defense Increases Shield Defense by 2%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 2%. 600 s. 24 0
Enchant skill add defence +2 Shield Defense Increases Shield Defense by 4%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 4%. 600 s. 24 0
Enchant skill add defence +3 Shield Defense Increases Shield Defense by 6%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 6%. 600 s. 24 0
Enchant skill add defence +4 Shield Defense Increases Shield Defense by 8%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 8%. 600 s. 24 0
Enchant skill add defence +5 Shield Defense Increases Shield Defense by 10%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 10%. 600 s. 24 0
Enchant skill add defence +6 Shield Defense Increases Shield Defense by 12%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 12%. 600 s. 24 0
Enchant skill add defence +7 Shield Defense Increases Shield Defense by 14%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 14%. 600 s. 24 0
Enchant skill add defence +8 Shield Defense Increases Shield Defense by 16%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 16%. 600 s. 24 0
Enchant skill add defence +9 Shield Defense Increases Shield Defense by 18%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 18%. 600 s. 24 0
Enchant skill add defence +10 Shield Defense Increases Shield Defense by 20%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Shield Defense: Increases Shield Def. by 20%. 600 s. 24 0

Type Bonus Description Reuse MP HP
Enchant skill might +1 Might Increases P. Atk. by 1%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 1%. 600 s. 24 0
Enchant skill might +2 Might P. Atk. + 2% when equipped. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 2%. 600 s. 24 0
Enchant skill might +3 Might Increases P. Atk. by 3%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 3%. 600 s. 24 0
Enchant skill might +4 Might Increases P. Atk. by 4%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 4%. 600 s. 24 0
Enchant skill might +5 Might Increases P. Atk. By 5%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 5%. 600 s. 24 0
Enchant skill might +6 Might Increases P. Atk. by 6%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 6%. 600 s. 24 0
Enchant skill might +7 Might Increases P. Atk. by 7%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 7%. 600 s. 24 0
Enchant skill might +8 Might Increases P. Atk. by 8%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 8%. 600 s. 24 0
Enchant skill might +9 Might Increases P. Atk. by 9%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 9%. 600 s. 24 0
Enchant skill might +10 Might Increases P. Atk. by 10%. For 1 minute, P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. Enchant Might: Increases P. Atk. by 10%. 600 s. 24 0

Type Bonus Description Reuse MP HP
Enchant skill recovery +1 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 582 s. 24 0
Enchant skill recovery +2 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 564 s. 24 0
Enchant skill recovery +3 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 546 s. 24 0
Enchant skill recovery +4 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 528 s. 24 0
Enchant skill recovery +5 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 510 s. 24 0
Enchant skill recovery +6 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 492 s. 24 0
Enchant skill recovery +7 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 474 s. 24 0
Enchant skill recovery +8 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 456 s. 24 0
Enchant skill recovery +9 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 438 s. 24 0
Enchant skill recovery +10 Recovery Decreases cooldown. For 1 minute(s), P. Def. and M. Def. + 120%, Speed + 30, Accuracy + 10 and Atk. Spd. + 25% when equipped with a sword/blunt weapon. Additionally, Critical Rate + 60 when equipped with a sword, and Critical Damage + 60% when equipped with a blunt weapon. 420 s. 24 0

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Skill0176 0 Frenzy