Inflicts a powerful strike on the target with 20483 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
Inflicts a powerful strike on the target with 20483 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
Inflicts a powerful strike on the target with 20483 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
1.69
30 s.
84
0
10000000
2
88
Inflicts a powerful strike on the target with 22595 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
1.69
30 s.
89
0
50000000
3
91
Inflicts a powerful strike on the target with 24708 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
1.69
30 s.
93
0
50000000
4
94
Inflicts a powerful strike on the target with 26821 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
1.69
30 s.
98
0
50000000
5
97
Inflicts a powerful strike on the target with 28934 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
1.69
30 s.
102
0
50000000
6
99
Inflicts a powerful strike on the target with 30343 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
Inflicts a powerful strike on the target with 31047 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Cost: Decreases MP Consumption.
30 s.
100
0
+2 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 31751 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Cost: Decreases MP Consumption.
30 s.
96
0
+3 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 32455 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Cost: Decreases MP Consumption.
30 s.
92
0
+4 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 33160 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Cost: Decreases MP Consumption.
30 s.
88
0
+5 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 33864 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Cost: Decreases MP Consumption.
30 s.
84
0
+6 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 34568 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Cost: Decreases MP Consumption.
30 s.
79
0
+7 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 35273 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Cost: Decreases MP Consumption.
30 s.
75
0
+8 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 35977 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Cost: Decreases MP Consumption.
30 s.
71
0
+9 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 36681 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Cost: Decreases MP Consumption.
30 s.
67
0
+10 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 37386 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Cost: Decreases MP Consumption.
30 s.
63
0
Type
Bonus
Description
Reuse
MP
HP
+1 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 31047 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+2 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 31751 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+3 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 32455 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+4 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 33160 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+5 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 33864 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+6 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 34568 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+7 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 35273 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+8 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 35977 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+9 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 36681 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+10 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 37386 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 31047 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Fire: Bestows fire attribute.
30 s.
105
0
+2 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 31751 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Fire: Bestows fire attribute.
30 s.
105
0
+3 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 32455 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Fire: Bestows fire attribute.
30 s.
105
0
+4 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 33160 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Fire: Bestows fire attribute.
30 s.
105
0
+5 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 33864 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Fire: Bestows fire attribute.
30 s.
105
0
+6 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 34568 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Fire: Bestows fire attribute.
30 s.
105
0
+7 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 35273 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Fire: Bestows fire attribute.
30 s.
105
0
+8 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 35977 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Fire: Bestows fire attribute.
30 s.
105
0
+9 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 36681 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Fire: Bestows fire attribute.
30 s.
105
0
+10 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 37386 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Fire: Bestows fire attribute.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 31047 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Water: Bestows water attribute.
30 s.
105
0
+2 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 31751 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Water: Bestows water attribute.
30 s.
105
0
+3 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 32455 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Water: Bestows water attribute.
30 s.
105
0
+4 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 33160 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Water: Bestows water attribute.
30 s.
105
0
+5 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 33864 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Water: Bestows water attribute.
30 s.
105
0
+6 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 34568 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Water: Bestows water attribute.
30 s.
105
0
+7 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 35273 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Water: Bestows water attribute.
30 s.
105
0
+8 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 35977 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Water: Bestows water attribute.
30 s.
105
0
+9 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 36681 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Water: Bestows water attribute.
30 s.
105
0
+10 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 37386 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Water: Bestows water attribute.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 31047 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Wind: Bestows wind attribute.
30 s.
105
0
+2 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 31751 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Wind: Bestows wind attribute.
30 s.
105
0
+3 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 32455 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Wind: Bestows wind attribute.
30 s.
105
0
+4 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 33160 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Wind: Bestows wind attribute.
30 s.
105
0
+5 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 33864 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Wind: Bestows wind attribute.
30 s.
105
0
+6 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 34568 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Wind: Bestows wind attribute.
30 s.
105
0
+7 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 35273 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Wind: Bestows wind attribute.
30 s.
105
0
+8 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 35977 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Wind: Bestows wind attribute.
30 s.
105
0
+9 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 36681 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Wind: Bestows wind attribute.
30 s.
105
0
+10 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 37386 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Wind: Bestows wind attribute.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 31047 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Earth: Bestows earth attribute.
30 s.
105
0
+2 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 31751 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Earth: Bestows earth attribute.
30 s.
105
0
+3 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 32455 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Earth: Bestows earth attribute.
30 s.
105
0
+4 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 33160 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Earth: Bestows earth attribute.
30 s.
105
0
+5 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 33864 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Earth: Bestows earth attribute.
30 s.
105
0
+6 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 34568 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Earth: Bestows earth attribute.
30 s.
105
0
+7 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 35273 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Earth: Bestows earth attribute.
30 s.
105
0
+8 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 35977 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Earth: Bestows earth attribute.
30 s.
105
0
+9 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 36681 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Earth: Bestows earth attribute.
30 s.
105
0
+10 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 37386 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Elemental Attack Earth: Bestows earth attribute.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 31047 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Holy: Bestows holy attribute.
30 s.
105
0
+2 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 31751 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Holy: Bestows holy attribute.
30 s.
105
0
+3 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 32455 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Holy: Bestows holy attribute.
30 s.
105
0
+4 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 33160 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Holy: Bestows holy attribute.
30 s.
105
0
+5 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 33864 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Holy: Bestows holy attribute.
30 s.
105
0
+6 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 34568 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Holy: Bestows holy attribute.
30 s.
105
0
+7 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 35273 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Holy: Bestows holy attribute.
30 s.
105
0
+8 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 35977 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Holy: Bestows holy attribute.
30 s.
105
0
+9 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 36681 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Holy: Bestows holy attribute.
30 s.
105
0
+10 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 37386 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Holy: Bestows holy attribute.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 31047 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Dark: Bestows darkness attribute.
30 s.
105
0
+2 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 31751 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Dark: Bestows darkness attribute.
30 s.
105
0
+3 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 32455 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Dark: Bestows darkness attribute.
30 s.
105
0
+4 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 33160 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Dark: Bestows darkness attribute.
30 s.
105
0
+5 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 33864 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Dark: Bestows darkness attribute.
30 s.
105
0
+6 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 34568 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Dark: Bestows darkness attribute.
30 s.
105
0
+7 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 35273 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Dark: Bestows darkness attribute.
30 s.
105
0
+8 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 35977 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Dark: Bestows darkness attribute.
30 s.
105
0
+9 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 36681 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Dark: Bestows darkness attribute.
30 s.
105
0
+10 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 37386 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense. Enchant Alignment Attack Dark: Bestows darkness attribute.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 31047 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
29 s.
105
0
+2 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 31751 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
28 s.
105
0
+3 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 32455 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
27 s.
105
0
+4 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 33160 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
26 s.
105
0
+5 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 33864 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
25 s.
105
0
+6 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 34568 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
24 s.
105
0
+7 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 35273 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
23 s.
105
0
+8 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 35977 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
22 s.
105
0
+9 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 36681 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
21 s.
105
0
+10 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 37386 power added to P. Atk. and Knock Down the target for 2 seconds, and increases damage when using Momentum. Damage is increased by 6% for each level of Momentum used up to 5. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Critical. Ignores shield defense.
21 s.
105
0
Inflicts a powerful strike on the target with 20483 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
Inflicts a powerful strike on the target with 20483 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
Inflicts a powerful strike on the target with 20483 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
1.69
30 s.
84
0
10000000
2
88
Inflicts a powerful strike on the target with 22595 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
1.69
30 s.
89
0
50000000
3
91
Inflicts a powerful strike on the target with 24708 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
1.69
30 s.
93
0
50000000
4
94
Inflicts a powerful strike on the target with 26821 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
1.69
30 s.
98
0
50000000
5
97
Inflicts a powerful strike on the target with 28934 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
1.69
30 s.
102
0
50000000
6
99
Inflicts a powerful strike on the target with 30343 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
Inflicts a powerful strike on the target with 31047 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
30 s.
100
0
+2 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 31751 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
30 s.
96
0
+3 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 32455 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
30 s.
92
0
+4 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 33160 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
30 s.
88
0
+5 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 33864 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
30 s.
84
0
+6 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 34568 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
30 s.
79
0
+7 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 35273 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
30 s.
75
0
+8 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 35977 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
30 s.
71
0
+9 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 36681 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
30 s.
67
0
+10 Cost
Decreases MP Consumption.
Inflicts a powerful strike on the target with 37386 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
30 s.
63
0
Type
Bonus
Description
Reuse
MP
HP
+1 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 31047 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+2 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 31751 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+3 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 32455 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+4 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 33160 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+5 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 33864 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+6 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 34568 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+7 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 35273 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+8 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 35977 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+9 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 36681 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
+10 Duel
Increases Power during PvP.
Inflicts a powerful strike on the target with 37386 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 31047 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute.
30 s.
105
0
+2 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 31751 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute.
30 s.
105
0
+3 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 32455 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute.
30 s.
105
0
+4 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 33160 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute.
30 s.
105
0
+5 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 33864 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute.
30 s.
105
0
+6 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 34568 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute.
30 s.
105
0
+7 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 35273 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute.
30 s.
105
0
+8 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 35977 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute.
30 s.
105
0
+9 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 36681 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute.
30 s.
105
0
+10 Fire Attack
Increases Fire damage.
Inflicts a powerful strike on the target with 37386 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Fire: Bestows Fire attribute.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 31047 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute.
30 s.
105
0
+2 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 31751 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute.
30 s.
105
0
+3 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 32455 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute.
30 s.
105
0
+4 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 33160 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute.
30 s.
105
0
+5 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 33864 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute.
30 s.
105
0
+6 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 34568 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute.
30 s.
105
0
+7 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 35273 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute.
30 s.
105
0
+8 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 35977 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute.
30 s.
105
0
+9 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 36681 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute.
30 s.
105
0
+10 Water Attack
Increases Water damage.
Inflicts a powerful strike on the target with 37386 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Water: Bestows Water attribute.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 31047 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute.
30 s.
105
0
+2 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 31751 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute.
30 s.
105
0
+3 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 32455 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute.
30 s.
105
0
+4 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 33160 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute.
30 s.
105
0
+5 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 33864 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute.
30 s.
105
0
+6 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 34568 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute.
30 s.
105
0
+7 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 35273 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute.
30 s.
105
0
+8 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 35977 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute.
30 s.
105
0
+9 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 36681 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute.
30 s.
105
0
+10 Wind Attack
Increases Wind damage.
Inflicts a powerful strike on the target with 37386 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Wind: Bestows Wind attribute.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 31047 power added to P. Atk, knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute.
30 s.
105
0
+2 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 31751 power added to P. Atk, knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute.
30 s.
105
0
+3 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 32455 power added to P. Atk, knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute.
30 s.
105
0
+4 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 33160 power added to P. Atk, knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute.
30 s.
105
0
+5 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 33864 power added to P. Atk, knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute.
30 s.
105
0
+6 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 34568 power added to P. Atk, knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute.
30 s.
105
0
+7 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 35273 power added to P. Atk, knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute.
30 s.
105
0
+8 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 35977 power added to P. Atk, knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute.
30 s.
105
0
+9 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 36681 power added to P. Atk, knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute.
30 s.
105
0
+10 Earth Attack
Increases Earth damage.
Inflicts a powerful strike on the target with 37386 power added to P. Atk, knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Elemental Attack Earth: Bestows Earth attribute.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 31047 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute.
30 s.
105
0
+2 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 31751 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute.
30 s.
105
0
+3 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 32455 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute.
30 s.
105
0
+4 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 33160 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute.
30 s.
105
0
+5 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 33864 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute.
30 s.
105
0
+6 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 34568 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute.
30 s.
105
0
+7 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 35273 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute.
30 s.
105
0
+8 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 35977 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute.
30 s.
105
0
+9 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 36681 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute.
30 s.
105
0
+10 Holy Attack
Increases Holy damage.
Inflicts a powerful strike on the target with 37386 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Holy: Bestows Holy attribute.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 31047 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute.
30 s.
105
0
+2 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 31751 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute.
30 s.
105
0
+3 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 32455 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute.
30 s.
105
0
+4 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 33160 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute.
30 s.
105
0
+5 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 33864 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute.
30 s.
105
0
+6 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 34568 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute.
30 s.
105
0
+7 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 35273 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute.
30 s.
105
0
+8 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 35977 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute.
30 s.
105
0
+9 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 36681 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute.
30 s.
105
0
+10 Dark Attack
Increases dark damage.
Inflicts a powerful strike on the target with 37386 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Alignment Attack Dark: Bestows Dark attribute.
30 s.
105
0
Type
Bonus
Description
Reuse
MP
HP
+1 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 31047 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
29 s.
105
0
+2 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 31751 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
28 s.
105
0
+3 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 32455 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
27 s.
105
0
+4 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 33160 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
26 s.
105
0
+5 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 33864 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
25 s.
105
0
+6 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 34568 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
24 s.
105
0
+7 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 35273 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
23 s.
105
0
+8 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 35977 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
22 s.
105
0
+9 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 36681 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
21 s.
105
0
+10 Recovery
Decreases cooldown.
Inflicts a powerful strike on the target with 37386 power added to P. Atk., knocking them down for 2 sec., and increases damage as Momentum increases. Damage is increased by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.