- P. Atk. and Atk. Spd. + 5%, M. Def. + 10%, resistance to Fire/Water/Wind/Earth + 20. Only one Sigel Knight's Aura can be active at any time.
- P. Atk. and Atk. Spd. + 5%, M. Def. + 10%, Fire/Water/Wind/Earth Resistance + 20. Only one Sigel Knight's Aura can be active at any time.
- Cancelable skills:
|  | Aura Resistance Resistance Aura |
|---|
| Type: | Toggle | | Radius: | 0 | | Reuse time: | 1 s. |
|