Seal of Binding skill

  • Holds nearby enemies for 30 seconds.
  • Holds nearby enemies for 30 seconds.
Skill1208 0Seal of Binding
Type:De-buff
Radius:0
MP:34
Cast time:4 s.
Reuse time:5 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 25 Holds nearby enemies for 30 seconds. 4 5 s. 34 0 5800
2 30 Holds nearby enemies for 30 seconds. 4 5 s. 40 0 11000
3 35 Holds nearby enemies for 30 seconds. 4 5 s. 45 0 18000
4 40 Holds nearby enemies for 30 seconds. 4 5 s. 53 0 21000
5 44 Holds nearby enemies for 30 seconds. 4 5 s. 59 0 27000
6 48 Holds nearby enemies for 30 seconds. 4 5 s. 65 0 39000
7 52 Holds nearby enemies for 30 seconds. 4 5 s. 70 0 62000
8 56 Holds nearby enemies for 30 seconds. 4 5 s. 77 0 65000
9 58 Holds nearby enemies for 30 seconds. 4 5 s. 80 0 96000
10 60 Holds nearby enemies for 30 seconds. 4 5 s. 83 0 125000
11 62 Holds nearby enemies for 30 seconds. 4 5 s. 87 0 170000
12 64 Holds nearby enemies for 30 seconds. 4 5 s. 89 0 190000
13 66 Holds nearby enemies for 30 seconds. 4 5 s. 93 0 280000
14 68 Holds nearby enemies for 30 seconds. 4 5 s. 95 0 310000
15 70 Holds nearby enemies for 30 seconds. 4 5 s. 98 0 380000
16 72 Holds nearby enemies for 30 seconds. 4 5 s. 100 0 580000
17 74 Holds nearby enemies for 30 seconds. 4 5 s. 103 0 900000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance - Increases the success rate.
  • Enchant skill cost +1 Cost - MP -3 consumption; slightly increases the success rate.

Type Bonus Description Reuse MP HP
Enchant skill chance +1 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +2 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +3 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +4 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +5 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +6 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +7 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +8 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +9 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +10 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +11 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +12 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +13 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +14 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +15 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +16 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +17 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +18 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +19 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +20 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +21 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +22 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +23 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +24 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +25 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +26 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +27 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +28 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +29 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +30 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 100 0
Enchant skill cost +2 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 98 0
Enchant skill cost +3 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 96 0
Enchant skill cost +4 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 95 0
Enchant skill cost +5 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 93 0
Enchant skill cost +6 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 91 0
Enchant skill cost +7 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 90 0
Enchant skill cost +8 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 88 0
Enchant skill cost +9 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 86 0
Enchant skill cost +10 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 85 0
Enchant skill cost +11 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 82 0
Enchant skill cost +12 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 81 0
Enchant skill cost +13 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 80 0
Enchant skill cost +14 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 77 0
Enchant skill cost +15 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 76 0
Enchant skill cost +16 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 75 0
Enchant skill cost +17 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 72 0
Enchant skill cost +18 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 71 0
Enchant skill cost +19 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 68 0
Enchant skill cost +20 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 67 0
Enchant skill cost +21 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 66 0
Enchant skill cost +22 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 63 0
Enchant skill cost +23 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 62 0
Enchant skill cost +24 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 61 0
Enchant skill cost +25 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 58 0
Enchant skill cost +26 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 57 0
Enchant skill cost +27 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 55 0
Enchant skill cost +28 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 53 0
Enchant skill cost +29 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 52 0
Enchant skill cost +30 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 50 0

  • Holds nearby enemies for 30 seconds.
  • Holds nearby enemies for 30 seconds.
Skill1208 0Seal of Binding
Type:De-buff
Radius:0
MP:34
Cast time:4 s.
Reuse time:5 s.

Lv. Learn lv. Description Cast time MP HP SP
1 25 Holds nearby enemies for 30 seconds. 4 34 0 5800
2 30 Holds nearby enemies for 30 seconds. 4 40 0 11000
3 35 Holds nearby enemies for 30 seconds. 4 45 0 18000
4 40 Holds nearby enemies for 30 seconds. 4 53 0 21000
5 44 Holds nearby enemies for 30 seconds. 4 59 0 27000
6 48 Holds nearby enemies for 30 seconds. 4 65 0 39000
7 52 Holds nearby enemies for 30 seconds. 4 70 0 62000
8 56 Holds nearby enemies for 30 seconds. 4 77 0 65000
9 58 Holds nearby enemies for 30 seconds. 4 80 0 96000
10 60 Holds nearby enemies for 30 seconds. 4 83 0 125000
11 62 Holds nearby enemies for 30 seconds. 4 87 0 170000
12 64 Holds nearby enemies for 30 seconds. 4 89 0 190000
13 66 Holds nearby enemies for 30 seconds. 4 93 0 280000
14 68 Holds nearby enemies for 30 seconds. 4 95 0 310000
15 70 Holds nearby enemies for 30 seconds. 4 98 0 380000
16 72 Holds nearby enemies for 30 seconds. 4 100 0 580000
17 74 Holds nearby enemies for 30 seconds. 4 103 0 900000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance (+1 Chance) - Increases the success rate.
  • Enchant skill cost +1 Cost (+1 Cost) - Reduces MP consumption by 3, slightly increases the success rate.

Type Bonus Description MP HP
Enchant skill chance +1 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +2 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +3 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +4 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +5 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +6 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +7 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +8 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +9 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +10 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +11 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +12 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +13 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +14 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +15 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +16 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +17 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +18 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +19 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +20 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +21 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +22 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +23 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +24 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +25 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +26 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +27 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +28 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +29 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +30 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 100 0
Enchant skill cost +2 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 98 0
Enchant skill cost +3 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 96 0
Enchant skill cost +4 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 95 0
Enchant skill cost +5 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 93 0
Enchant skill cost +6 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 91 0
Enchant skill cost +7 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 90 0
Enchant skill cost +8 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 88 0
Enchant skill cost +9 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 86 0
Enchant skill cost +10 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 85 0
Enchant skill cost +11 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 82 0
Enchant skill cost +12 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 81 0
Enchant skill cost +13 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 80 0
Enchant skill cost +14 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 77 0
Enchant skill cost +15 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 76 0
Enchant skill cost +16 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 75 0
Enchant skill cost +17 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 72 0
Enchant skill cost +18 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 71 0
Enchant skill cost +19 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 68 0
Enchant skill cost +20 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 67 0
Enchant skill cost +21 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 66 0
Enchant skill cost +22 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 63 0
Enchant skill cost +23 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 62 0
Enchant skill cost +24 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 61 0
Enchant skill cost +25 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 58 0
Enchant skill cost +26 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 57 0
Enchant skill cost +27 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 55 0
Enchant skill cost +28 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 53 0
Enchant skill cost +29 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 52 0
Enchant skill cost +30 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 50 0

  • Holds nearby enemies for 30 seconds.
Skill1208 0Seal of Binding
Type:De-buff
Radius:0
MP:34
Cast time:4 s.

Lv. Learn lv. Description Cast time MP HP SP
1 25 Holds nearby enemies for 30 seconds. 4 34 0 5800
2 30 Holds nearby enemies for 30 seconds. 4 40 0 11000
3 35 Holds nearby enemies for 30 seconds. 4 45 0 18000
4 40 Holds nearby enemies for 30 seconds. 4 53 0 22000
5 44 Holds nearby enemies for 30 seconds. 4 59 0 28000
6 48 Holds nearby enemies for 30 seconds. 4 65 0 40000
7 52 Holds nearby enemies for 30 seconds. 4 70 0 64000
8 56 Holds nearby enemies for 30 seconds. 4 77 0 67000
9 58 Holds nearby enemies for 30 seconds. 4 80 0 100000
10 60 Holds nearby enemies for 30 seconds. 4 83 0 130000
11 62 Holds nearby enemies for 30 seconds. 4 87 0 180000
12 64 Holds nearby enemies for 30 seconds. 4 89 0 200000
13 66 Holds nearby enemies for 30 seconds. 4 93 0 290000
14 68 Holds nearby enemies for 30 seconds. 4 95 0 320000
15 70 Holds nearby enemies for 30 seconds. 4 98 0 390000
16 72 Holds nearby enemies for 30 seconds. 4 100 0 600000
17 74 Holds nearby enemies for 30 seconds. 4 103 0 920000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance - Increases the success rate.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 3 and slightly increases the success rate.
"+ Chance">

Type Bonus Description MP HP
Enchant skill chance +1 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +2 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +3 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +4 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +5 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +6 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +7 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +8 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +9 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +10 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +11 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +12 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +13 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +14 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +15 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +16 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +17 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +18 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +19 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +20 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +21 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +22 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +23 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +24 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +25 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +26 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +27 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +28 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +29 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +30 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 100 0
Enchant skill cost +2 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 98 0
Enchant skill cost +3 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 96 0
Enchant skill cost +4 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 95 0
Enchant skill cost +5 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 93 0
Enchant skill cost +6 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 91 0
Enchant skill cost +7 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 90 0
Enchant skill cost +8 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 88 0
Enchant skill cost +9 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 86 0
Enchant skill cost +10 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 85 0
Enchant skill cost +11 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 82 0
Enchant skill cost +12 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 81 0
Enchant skill cost +13 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 80 0
Enchant skill cost +14 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 77 0
Enchant skill cost +15 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 76 0
Enchant skill cost +16 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 75 0
Enchant skill cost +17 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 72 0
Enchant skill cost +18 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 71 0
Enchant skill cost +19 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 68 0
Enchant skill cost +20 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 67 0
Enchant skill cost +21 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 66 0
Enchant skill cost +22 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 63 0
Enchant skill cost +23 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 62 0
Enchant skill cost +24 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 61 0
Enchant skill cost +25 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 58 0
Enchant skill cost +26 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 57 0
Enchant skill cost +27 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 55 0
Enchant skill cost +28 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 53 0
Enchant skill cost +29 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 52 0
Enchant skill cost +30 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 50 0

  • Holds nearby enemies for 30 seconds.
Skill1208 0Seal of Binding
Type:De-buff
Radius:0
MP:34
Cast time:4 s.

Lv. Learn lv. Description Cast time MP HP SP
1 25 Holds nearby enemies for 30 seconds. 4 34 0 5800
2 30 Holds nearby enemies for 30 seconds. 4 40 0 11000
3 35 Holds nearby enemies for 30 seconds. 4 45 0 18000
4 40 Holds nearby enemies for 30 seconds. 4 53 0 22000
5 44 Holds nearby enemies for 30 seconds. 4 59 0 28000
6 48 Holds nearby enemies for 30 seconds. 4 65 0 40000
7 52 Holds nearby enemies for 30 seconds. 4 70 0 64000
8 56 Holds nearby enemies for 30 seconds. 4 77 0 67000
9 58 Holds nearby enemies for 30 seconds. 4 80 0 100000
10 60 Holds nearby enemies for 30 seconds. 4 83 0 130000
11 62 Holds nearby enemies for 30 seconds. 4 87 0 180000
12 64 Holds nearby enemies for 30 seconds. 4 89 0 200000
13 66 Holds nearby enemies for 30 seconds. 4 93 0 290000
14 68 Holds nearby enemies for 30 seconds. 4 95 0 320000
15 70 Holds nearby enemies for 30 seconds. 4 98 0 390000
16 72 Holds nearby enemies for 30 seconds. 4 100 0 600000
17 74 Holds nearby enemies for 30 seconds. 4 103 0 920000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance - Increases the success rate.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 3 and slightly increases the success rate.

Type Bonus Description MP HP
Enchant skill chance +1 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +2 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +3 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +4 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +5 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +6 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +7 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +8 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +9 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +10 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +11 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +12 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +13 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +14 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +15 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +16 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +17 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +18 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +19 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +20 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +21 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +22 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +23 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +24 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +25 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +26 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +27 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +28 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +29 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0
Enchant skill chance +30 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 103 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 100 0
Enchant skill cost +2 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 98 0
Enchant skill cost +3 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 96 0
Enchant skill cost +4 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 95 0
Enchant skill cost +5 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 93 0
Enchant skill cost +6 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 91 0
Enchant skill cost +7 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 90 0
Enchant skill cost +8 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 88 0
Enchant skill cost +9 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 86 0
Enchant skill cost +10 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 85 0
Enchant skill cost +11 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 82 0
Enchant skill cost +12 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 81 0
Enchant skill cost +13 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 80 0
Enchant skill cost +14 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 77 0
Enchant skill cost +15 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 76 0
Enchant skill cost +16 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 75 0
Enchant skill cost +17 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 72 0
Enchant skill cost +18 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 71 0
Enchant skill cost +19 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 68 0
Enchant skill cost +20 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 67 0
Enchant skill cost +21 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 66 0
Enchant skill cost +22 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 63 0
Enchant skill cost +23 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 62 0
Enchant skill cost +24 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 61 0
Enchant skill cost +25 Cost Decreases MP consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 58 0
Enchant skill cost +26 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 57 0
Enchant skill cost +27 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 55 0
Enchant skill cost +28 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 53 0
Enchant skill cost +29 Cost Decreases MP consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 52 0
Enchant skill cost +30 Cost Decreases MP consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate. 50 0

  • Causes hold on nearby enemies for 30 seconds.
Skill1208 0Seal of Binding
Type:De-buff
Radius:0
MP:34
Cast time:4 s.

Lv. Learn lv. Description Cast time MP HP SP
1 25 Causes hold on nearby enemies for 30 seconds. 4 34 0 5800
2 30 Causes hold on nearby enemies for 30 seconds. 4 40 0 11000
3 35 Causes hold on nearby enemies for 30 seconds. 4 45 0 18000
4 40 Causes hold on nearby enemies for 30 seconds. 4 53 0 22000
5 44 Causes hold on nearby enemies for 30 seconds. 4 59 0 28000
6 48 Causes hold on nearby enemies for 30 seconds. 4 65 0 40000
7 52 Causes hold on nearby enemies for 30 seconds. 4 70 0 64000
8 56 Causes hold on nearby enemies for 30 seconds. 4 77 0 67000
9 58 Causes hold on nearby enemies for 30 seconds. 4 80 0 100000
10 60 Causes hold on nearby enemies for 30 seconds. 4 83 0 130000
11 62 Causes hold on nearby enemies for 30 seconds. 4 87 0 180000
12 64 Causes hold on nearby enemies for 30 seconds. 4 89 0 200000
13 66 Causes hold on nearby enemies for 30 seconds. 4 93 0 290000
14 68 Causes hold on nearby enemies for 30 seconds. 4 95 0 320000
15 70 Causes hold on nearby enemies for 30 seconds. 4 98 0 390000
16 72 Causes hold on nearby enemies for 30 seconds. 4 100 0 600000
17 74 Causes hold on nearby enemies for 30 seconds. 4 103 0 920000

Article: Enchanting Skills

  • +1 Chance - Maximizes the skill's success rate. Success rate increases.
  • +1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.

Type Bonus Description MP HP
+1 Chance Maximizes the skill's success rate. Success rate increases. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+2 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+3 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+4 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+5 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+6 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+7 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+8 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+9 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+10 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+11 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+12 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+13 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+14 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+15 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+16 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+17 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+18 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+19 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+20 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+21 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+22 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+23 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+24 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+25 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+26 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+27 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+28 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+29 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0
+30 Chance Increases the success rate. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant chance: Success rate is increased. 103 0

Type Bonus Description MP HP
+1 Cost Maximizes the skill's efficiency. Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 101 0
+2 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 100 0
+3 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 98 0
+4 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 97 0
+5 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 96 0
+6 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 95 0
+7 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 93 0
+8 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 92 0
+9 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 91 0
+10 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 90 0
+11 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 88 0
+12 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 87 0
+13 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 86 0
+14 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 85 0
+15 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 83 0
+16 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 82 0
+17 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 81 0
+18 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 81 0
+19 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 80 0
+20 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 78 0
+21 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 77 0
+22 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 76 0
+23 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 75 0
+24 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 73 0
+25 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 72 0
+26 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 71 0
+27 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 70 0
+28 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 68 0
+29 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 67 0
+30 Cost Decreases MP consumption. Causes hold on nearby enemies for 30 seconds. Additional hold is not available while the effect lasts. Enchant cost: MP consumption is decreased. 66 0

  • Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Skill1208 0Seal of Binding
Type:Active
Radius:-1
MP:34
Cast time:4 s.

Lv. Learn lv. Description Cast time MP HP SP
1 25 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 34 0 5800
2 30 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 40 0 11000
3 35 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 45 0 18000
4 40 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 53 0 22000
5 44 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 59 0 28000
6 48 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 65 0 40000
7 52 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 70 0 64000
8 56 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 77 0 67000
9 58 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 80 0 100000
10 60 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 83 0 130000
11 62 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 87 0 180000
12 64 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 89 0 200000
13 66 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 93 0 290000
14 68 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 95 0 320000
15 70 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 98 0 390000
16 72 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 100 0 600000
17 74 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 103 0 920000

Article: Enchanting Skills

  • +1 Chance - Maximizes the skill's success rate. Success rate increases.
  • +1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.

Type Bonus Description MP HP
+1 Chance Maximizes the skill's success rate. Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+2 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+3 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+4 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+5 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+6 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+7 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+8 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+9 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+10 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+11 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+12 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+13 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+14 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+15 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+16 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+17 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+18 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+19 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+20 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+21 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+22 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+23 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+24 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+25 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+26 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+27 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+28 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+29 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+30 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0

Type Bonus Description MP HP
+1 Cost Maximizes the skill's efficiency. Decreases MP consumption. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 101 0
+2 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 100 0
+3 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 98 0
+4 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 97 0
+5 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 96 0
+6 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 95 0
+7 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 93 0
+8 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 92 0
+9 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 91 0
+10 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 90 0
+11 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 88 0
+12 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 87 0
+13 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 86 0
+14 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 85 0
+15 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 83 0
+16 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 82 0
+17 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 81 0
+18 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 81 0
+19 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 80 0
+20 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 78 0
+21 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 77 0
+22 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 76 0
+23 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 75 0
+24 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 73 0
+25 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 72 0
+26 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 71 0
+27 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 70 0
+28 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 68 0
+29 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 67 0
+30 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 66 0

  • Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect.
Skill1208 0Seal of Binding
Type:Active
Radius:-1
MP:34
Cast time:4 s.

Lv. Learn lv. Description Cast time MP HP SP
1 25 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 34 0 5800
2 30 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 40 0 11000
3 35 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 45 0 18000
4 40 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 53 0 22000
5 44 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 59 0 28000
6 48 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 65 0 40000
7 52 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 70 0 65000
8 56 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 77 0 67000
9 58 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 80 0 100000
10 60 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 83 0 140000
11 62 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 87 0 180000
12 64 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 89 0 200000
13 66 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 93 0 290000
14 68 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 95 0 320000
15 70 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 98 0 390000
16 72 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 100 0 600000
17 74 Instantaneous hold attack upon nearby enemies. If cast on a held target, the spell has no effect. 4 103 0 920000

Article: Enchanting Skills

  • +1 Chance - Maximizes the skill's success rate. Success rate increases.
  • +1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.

Type Bonus Description MP HP
+1 Chance Maximizes the skill's success rate. Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+2 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+3 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+4 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+5 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+6 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+7 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+8 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+9 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+10 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+11 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+12 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+13 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+14 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+15 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+16 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+17 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+18 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+19 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+20 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+21 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+22 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+23 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+24 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+25 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+26 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+27 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+28 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+29 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0
+30 Chance Success rate increases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Chance: the success rate is increased. 103 0

Type Bonus Description MP HP
+1 Cost Maximizes the skill's efficiency. Decreases MP consumption. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 101 0
+2 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 100 0
+3 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 98 0
+4 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 97 0
+5 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 96 0
+6 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 95 0
+7 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 93 0
+8 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 92 0
+9 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 91 0
+10 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 90 0
+11 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 88 0
+12 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 87 0
+13 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 86 0
+14 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 85 0
+15 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 83 0
+16 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 82 0
+17 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 81 0
+18 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 81 0
+19 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 80 0
+20 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 78 0
+21 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 77 0
+22 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 76 0
+23 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 75 0
+24 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 73 0
+25 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 72 0
+26 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 71 0
+27 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 70 0
+28 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 68 0
+29 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 67 0
+30 Cost MP consumption decreases. Instantaneous hold attack upon nearby enemies. If cast on a target already under hold, the spell has no additional effect. Enchant Cost: MP consumption is decreased. 66 0

  • Holds nearby enemies for 30 seconds.
  • Holds nearby enemies for 30 seconds.
Skill1208 0Seal of Binding
Type:De-buff
Radius:0
MP:34
Cast time:4 s.
Reuse time:5 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 25 Holds nearby enemies for 30 seconds. 4 5 s. 34 0 5800
2 30 Holds nearby enemies for 30 seconds. 4 5 s. 40 0 11000
3 35 Holds nearby enemies for 30 seconds. 4 5 s. 45 0 18000
4 40 Holds nearby enemies for 30 seconds. 4 5 s. 53 0 21000
5 44 Holds nearby enemies for 30 seconds. 4 5 s. 59 0 27000
6 48 Holds nearby enemies for 30 seconds. 4 5 s. 65 0 39000
7 52 Holds nearby enemies for 30 seconds. 4 5 s. 70 0 62000
8 56 Holds nearby enemies for 30 seconds. 4 5 s. 77 0 65000
9 58 Holds nearby enemies for 30 seconds. 4 5 s. 80 0 96000
10 60 Holds nearby enemies for 30 seconds. 4 5 s. 83 0 125000
11 62 Holds nearby enemies for 30 seconds. 4 5 s. 87 0 170000
12 64 Holds nearby enemies for 30 seconds. 4 5 s. 89 0 190000
13 66 Holds nearby enemies for 30 seconds. 4 5 s. 93 0 280000
14 68 Holds nearby enemies for 30 seconds. 4 5 s. 95 0 310000
15 70 Holds nearby enemies for 30 seconds. 4 5 s. 98 0 380000
16 72 Holds nearby enemies for 30 seconds. 4 5 s. 100 0 580000
17 74 Holds nearby enemies for 30 seconds. 4 5 s. 103 0 900000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance - Increases the success rate.
  • Enchant skill cost +1 Cost - MP -3 consumption; slightly increases the success rate.
"+ Chance">

Type Bonus Description Reuse MP HP
Enchant skill chance +1 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +2 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +3 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +4 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +5 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +6 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +7 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +8 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +9 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +10 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +11 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +12 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +13 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +14 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +15 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +16 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +17 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +18 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +19 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +20 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +21 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +22 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +23 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +24 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +25 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +26 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +27 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +28 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +29 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0
Enchant skill chance +30 Chance Increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate. 5 s. 103 0

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 100 0
Enchant skill cost +2 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 98 0
Enchant skill cost +3 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 96 0
Enchant skill cost +4 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 95 0
Enchant skill cost +5 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 93 0
Enchant skill cost +6 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 91 0
Enchant skill cost +7 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 90 0
Enchant skill cost +8 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 88 0
Enchant skill cost +9 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 86 0
Enchant skill cost +10 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 85 0
Enchant skill cost +11 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 82 0
Enchant skill cost +12 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 81 0
Enchant skill cost +13 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 80 0
Enchant skill cost +14 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 77 0
Enchant skill cost +15 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 76 0
Enchant skill cost +16 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 75 0
Enchant skill cost +17 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 72 0
Enchant skill cost +18 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 71 0
Enchant skill cost +19 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 68 0
Enchant skill cost +20 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 67 0
Enchant skill cost +21 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 66 0
Enchant skill cost +22 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 63 0
Enchant skill cost +23 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 62 0
Enchant skill cost +24 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 61 0
Enchant skill cost +25 Cost Decreases MP Consumption by 3 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 58 0
Enchant skill cost +26 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 57 0
Enchant skill cost +27 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 55 0
Enchant skill cost +28 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 53 0
Enchant skill cost +29 Cost Decreases MP Consumption by 1 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 52 0
Enchant skill cost +30 Cost Decreases MP Consumption by 2 and slightly increases the success rate. Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate. 5 s. 50 0

Similar skills

Name
Skill1208 0 Commander Seal of Binding
Skill0000 0 Seal
Skill0835 0 Seal
Skill1042 0 Seal

Similar items

Name
Etc orcish talisman i00 0 Amulet: Seal of Binding
Etc royal seal of lord i04 0 Seal of Binding