For 10 seconds, reflects 10% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Can be used while a shield is equipped.
For 10 seconds, reflects 10% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Can be used while a shield is equipped.
For 10 seconds, reflects 10% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Can be used while a shield is equipped.
0.5
60 s.
20
0
10000000
2
90
For 10 seconds, reflects 40% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
0.5
60 s.
21
0
50000000
3
95
For 10 seconds, reflects 45% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
0.5
60 s.
23
0
50000000
4
99
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
For 10 seconds, reflects 25% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Can be used while a shield is equipped.
60 s.
22
0
+2 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Can be used while a shield is equipped.
60 s.
21
0
+3 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Can be used while a shield is equipped.
60 s.
19
0
+4 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Can be used while a shield is equipped.
60 s.
18
0
+5 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Can be used while a shield is equipped.
60 s.
16
0
+6 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Can be used while a shield is equipped.
60 s.
15
0
+7 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Can be used while a shield is equipped.
60 s.
13
0
+8 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Can be used while a shield is equipped.
60 s.
12
0
+9 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Can be used while a shield is equipped.
60 s.
11
0
+10 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Can be used while a shield is equipped.
60 s.
9
0
Type
Bonus
Description
Reuse
MP
HP
+1 Time
Increases the effect's duration.
For 11 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration.
60 s.
24
0
+2 Time
Increases the effect's duration.
For 12 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration.
60 s.
24
0
+3 Time
Increases the effect's duration.
For 13 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration.
60 s.
24
0
+4 Time
Increases the effect's duration.
For 14 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration.
60 s.
24
0
+5 Time
Increases the effect's duration.
For 15 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration.
60 s.
24
0
+6 Time
Increases the effect's duration.
For 16 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration.
60 s.
24
0
+7 Time
Increases the effect's duration.
For 17 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration.
60 s.
24
0
+8 Time
Increases the effect's duration.
For 18 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration.
60 s.
24
0
+9 Time
Increases the effect's duration.
For 19 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration.
60 s.
24
0
+10 Time
Increases the effect's duration.
For 20 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration.
60 s.
24
0
Type
Bonus
Description
Reuse
MP
HP
+1 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
58 s.
24
0
+2 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
56 s.
24
0
+3 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
54 s.
24
0
+4 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
52 s.
24
0
+5 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
51 s.
24
0
+6 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
49 s.
24
0
+7 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
47 s.
24
0
+8 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
45 s.
24
0
+9 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
43 s.
24
0
+10 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
42 s.
24
0
For 10 seconds, reflects 10% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Requires a shield to be equipped.
For 10 seconds, reflects 10% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Requires a shield to be equipped.
For 10 seconds, reflects 10% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Requires a shield to be equipped.
0.5
60 s.
20
0
10000000
2
90
For 10 seconds, reflects 15% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Requires a shield to be equipped.
0.5
60 s.
21
0
50000000
3
95
For 10 seconds, reflects 20% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Requires a shield to be equipped.
0.5
60 s.
23
0
50000000
4
99
For 10 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Requires a shield to be equipped.
For 10 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Requires a shield to be equipped.
60 s.
22
0
+2 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Requires a shield to be equipped.
60 s.
21
0
+3 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Requires a shield to be equipped.
60 s.
19
0
+4 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Requires a shield to be equipped.
60 s.
18
0
+5 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Requires a shield to be equipped.
60 s.
16
0
+6 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Requires a shield to be equipped.
60 s.
15
0
+7 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Requires a shield to be equipped.
60 s.
13
0
+8 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Requires a shield to be equipped.
60 s.
12
0
+9 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Requires a shield to be equipped.
60 s.
11
0
+10 Cost
Decreases MP Consumption.
For 10 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Cost: Decreases MP Consumption. Requires a shield to be equipped.
60 s.
9
0
Type
Bonus
Description
Reuse
MP
HP
+1 Time
Increases the effect's duration.
For 11 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration. Requires a shield to be equipped.
60 s.
24
0
+2 Time
Increases the effect's duration.
For 12 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration. Requires a shield to be equipped.
60 s.
24
0
+3 Time
Increases the effect's duration.
For 13 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration. Requires a shield to be equipped.
60 s.
24
0
+4 Time
Increases the effect's duration.
For 14 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration. Requires a shield to be equipped.
60 s.
24
0
+5 Time
Increases the effect's duration.
For 15 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration. Requires a shield to be equipped.
60 s.
24
0
+6 Time
Increases the effect's duration.
For 16 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration. Requires a shield to be equipped.
60 s.
24
0
+7 Time
Increases the effect's duration.
For 17 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration. Requires a shield to be equipped.
60 s.
24
0
+8 Time
Increases the effect's duration.
For 18 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration. Requires a shield to be equipped.
60 s.
24
0
+9 Time
Increases the effect's duration.
For 19 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration. Requires a shield to be equipped.
60 s.
24
0
+10 Time
Increases the effect's duration.
For 20 seconds, reflects 25% of received damage back to the attacker. Also has a 50% chance of reflecting magic damage back to the attacker. Enchant Time: Increases duration. Requires a shield to be equipped.
60 s.
24
0
Type
Bonus
Description
Reuse
MP
HP
+1 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
58 s.
24
0
+2 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
56 s.
24
0
+3 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
54 s.
24
0
+4 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
52 s.
24
0
+5 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
51 s.
24
0
+6 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
49 s.
24
0
+7 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
47 s.
24
0
+8 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
45 s.
24
0
+9 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.
43 s.
24
0
+10 Recovery
Decreases cooldown.
For 10 seconds, reflects 50% of melee damage received back to the attacker. Additionally, there is a 50% chance of reflecting magic damage back to the attacker.