STR + 2, Max HP + 606, Max CP + 296 and HP Recovery Bonus + 7.3. While sitting, HP Recovery Bonus + 7 and MP recovery bonus + 3.7. When HP falls below 30%, P. Atk. + 172.
STR + 2, Max HP + 606, Max CP + 296 and HP Recovery Bonus + 7.3. While sitting, HP Recovery Bonus + 7 and MP recovery bonus + 3.7. When HP falls below 30%, P. Atk. + 172.
STR + 2, Max HP + 606, Max CP + 296 and HP Recovery Bonus + 7.3. While sitting, HP Recovery Bonus + 7 and MP recovery bonus + 3.7. When HP falls below 30%, P. Atk. + 172.
STR + 2, Max HP + 645, Max CP + 315 and HP Recovery Bonus + 7.8. While sitting, HP Recovery Bonus + 7.5 and MP recovery bonus + 3.9. When HP falls below 30%, P. Atk. + 183. Enchant Power: Increases the effect.
0 s.
0
0
+2 Power
Increases the effect.
STR + 2, Max HP + 685, Max CP + 334 and HP Recovery Bonus + 8.2. While sitting, HP Recovery Bonus + 7.9 and MP recovery bonus + 4.2. When HP falls below 30%, P. Atk. + 194. Enchant Power: Increases the effect.
0 s.
0
0
+3 Power
Increases the effect.
STR + 2, Max HP + 724, Max CP + 353 and HP Recovery Bonus + 8.7. While sitting, HP Recovery Bonus + 8.4 and MP recovery bonus + 4.4. When HP falls below 30%, P. Atk. + 205. Enchant Power: Increases the effect.
0 s.
0
0
+4 Power
Increases the effect.
STR + 2, Max HP + 764, Max CP + 373 and HP Recovery Bonus + 9.2. While sitting, HP Recovery Bonus + 8.8 and MP recovery bonus + 4.6. When HP falls below 30%, P. Atk. + 217. Enchant Power: Increases the effect.
0 s.
0
0
+5 Power
Increases the effect.
STR + 2, Max HP + 804, Max CP + 392 and HP Recovery Bonus + 9.7. While sitting, HP Recovery Bonus + 9.3 and MP recovery bonus + 4.9. When HP falls below 30%, P. Atk. + 228. Enchant Power: Increases the effect.
0 s.
0
0
+6 Power
Increases the effect.
STR + 2, Max HP + 843, Max CP + 411 and HP Recovery Bonus + 10.1. While sitting, HP Recovery Bonus + 9.8 and MP recovery bonus + 5.1. When HP falls below 30%, P. Atk. + 239. Enchant Power: Increases the effect.
0 s.
0
0
+7 Power
Increases the effect.
STR + 2, Max HP + 883, Max CP + 431 and HP Recovery Bonus + 10.6. While sitting, HP Recovery Bonus + 10.2 and MP recovery bonus + 5.3. When HP falls below 30%, P. Atk. + 251. Enchant Power: Increases the effect.
0 s.
0
0
+8 Power
Increases the effect.
STR + 2, Max HP + 922, Max CP + 450 and HP Recovery Bonus + 11.1. While sitting, HP Recovery Bonus + 10.7 and MP recovery bonus + 5.5. When HP falls below 30%, P. Atk. + 262. Enchant Power: Increases the effect.
0 s.
0
0
+9 Power
Increases the effect.
STR + 2, Max HP + 962, Max CP + 469 and HP Recovery Bonus + 11.5. While sitting, HP Recovery Bonus + 11.1 and MP recovery bonus + 5.8. When HP falls below 30%, P. Atk. + 273. Enchant Power: Increases the effect.
0 s.
0
0
+10 Power
Increases the effect.
STR + 2, Max HP + 1002, Max CP + 489 and HP Recovery Bonus + 12. While sitting, HP Recovery Bonus + 11.6 and MP recovery bonus + 6.0. When HP falls below 30%, P. Atk. + 285. Enchant Power: Increases the effect.
0 s.
0
0
STR + 2, Max HP + 606, Max CP + 296 and HP Recovery Bonus + 7.3. While sitting, HP Recovery Bonus + 7 and MP recovery bonus + 3.7. When HP falls below 30%, P. Atk. + 172.
STR + 2, Max HP + 606, Max CP + 296 and HP Recovery Bonus + 7.3. While sitting, HP Recovery Bonus + 7 and MP recovery bonus + 3.7. When HP falls below 30%, P. Atk. + 172.
STR + 2, Max HP + 606, Max CP + 296 and HP Recovery Bonus + 7.3. While sitting, HP Recovery Bonus + 7 and MP recovery bonus + 3.7. When HP falls below 30%, P. Atk. + 172.
STR + 2, Max HP + 645, Max CP + 315 and HP Recovery Bonus + 7.8. While sitting, HP Recovery Bonus + 7.5 and MP recovery bonus + 3.9. When HP falls below 30%, P. Atk. + 183. Enchant Power: Increases the effect.
0 s.
0
0
+2 Power
Increases the effect.
STR + 2, Max HP + 685, Max CP + 334 and HP Recovery Bonus + 8.2. While sitting, HP Recovery Bonus + 7.9 and MP recovery bonus + 4.2. When HP falls below 30%, P. Atk. + 194. Enchant Power: Increases the effect.
0 s.
0
0
+3 Power
Increases the effect.
STR + 2, Max HP + 724, Max CP + 353 and HP Recovery Bonus + 8.7. While sitting, HP Recovery Bonus + 8.4 and MP recovery bonus + 4.4. When HP falls below 30%, P. Atk. + 205. Enchant Power: Increases the effect.
0 s.
0
0
+4 Power
Increases the effect.
STR + 2, Max HP + 764, Max CP + 373 and HP Recovery Bonus + 9.2. While sitting, HP Recovery Bonus + 8.8 and MP recovery bonus + 4.6. When HP falls below 30%, P. Atk. + 217. Enchant Power: Increases the effect.
0 s.
0
0
+5 Power
Increases the effect.
STR + 2, Max HP + 804, Max CP + 392 and HP Recovery Bonus + 9.7. While sitting, HP Recovery Bonus + 9.3 and MP recovery bonus + 4.9. When HP falls below 30%, P. Atk. + 228. Enchant Power: Increases the effect.
0 s.
0
0
+6 Power
Increases the effect.
STR + 2, Max HP + 843, Max CP + 411 and HP Recovery Bonus + 10.1. While sitting, HP Recovery Bonus + 9.8 and MP recovery bonus + 5.1. When HP falls below 30%, P. Atk. + 239. Enchant Power: Increases the effect.
0 s.
0
0
+7 Power
Increases the effect.
STR + 2, Max HP + 883, Max CP + 431 and HP Recovery Bonus + 10.6. While sitting, HP Recovery Bonus + 10.2 and MP recovery bonus + 5.3. When HP falls below 30%, P. Atk. + 251. Enchant Power: Increases the effect.
0 s.
0
0
+8 Power
Increases the effect.
STR + 2, Max HP + 922, Max CP + 450 and HP Recovery Bonus + 11.1. While sitting, HP Recovery Bonus + 10.7 and MP recovery bonus + 5.5. When HP falls below 30%, P. Atk. + 262. Enchant Power: Increases the effect.
0 s.
0
0
+9 Power
Increases the effect.
STR + 2, Max HP + 962, Max CP + 469 and HP Recovery Bonus + 11.5. While sitting, HP Recovery Bonus + 11.1 and MP recovery bonus + 5.8. When HP falls below 30%, P. Atk. + 273. Enchant Power: Increases the effect.
0 s.
0
0
+10 Power
Increases the effect.
STR + 2, Max HP + 1002, Max CP + 489 and HP Recovery Bonus + 12. While sitting, HP Recovery Bonus + 11.6 and MP recovery bonus + 6.0. When HP falls below 30%, P. Atk. + 285. Enchant Power: Increases the effect.