Superior Weapon Mastery skill (ID 11251)

  • Increases INT by 2, P. Atk. by 82.9, M. Atk. by 103.7, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the cooldown of skills will reset or the duration double depending on your INT.
  • Increases INT by 2, P. Atk. by 82.9, M. Atk. by 103.7, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the cooldown of skills will reset or the duration double depending on your INT.
  • Cancelable skills:
Name
Skill0141 0 Weapon Mastery (141)
Weapon Mastery
Skill0228 0 Fast Spell Casting (228)
Fast Spell Casting
Skill0330 0 Skill Mastery (330)
Skill Mastery
Skill0925 0 Sigil Mastery (925)
Sigil Mastery
Skill11251 0Superior Weapon Mastery
Type:Additional skill
Radius:0

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 85 Increases INT by 2, P. Atk. by 82.9, M. Atk. by 103.7, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the cooldown of skills will reset or the duration double depending on your INT. 0 0 s. 0 0 10000000

Article: Enchanting Skills

  • Enchant skill power01 +1 Power - Strengthens the effect.

Type Bonus Description Reuse MP HP
Enchant skill power01 +1 Power Increases the effect. Increases INT by 2, P. Atk. by 88.3, M. Atk. by 110.5, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +2 Power Increases the effect. Increases INT by 2, P. Atk. by 93.7, M. Atk. by 117.2, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +3 Power Increases the effect. Increases INT by 2, P. Atk. by 99.2, M. Atk. by 124, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +4 Power Increases the effect. Increases INT by 2, P. Atk. by 104.6, M. Atk. by 130.8, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +5 Power Increases the effect. Increases INT by 2, P. Atk. by 110, M. Atk. by 137.6, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +6 Power Increases the effect. Increases INT by 2, P. Atk. by 115.4, M. Atk. by 144.3, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +7 Power Increases the effect. Increases INT by 2, P. Atk. by 120.8, M. Atk. by 151.1, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +8 Power Increases the effect. Increases INT by 2, P. Atk. by 126.3, M. Atk. by 157.9, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +9 Power Increases the effect. Increases INT by 2, P. Atk. by 131.7, M. Atk. by 164.6, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +10 Power Increases the effect. Increases INT by 2, P. Atk. by 137.1, M. Atk. by 171.4, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0

  • Increases INT by 2, P. Atk. by 82.9, M. Atk. by 103.7, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT.
  • Increases INT by 2, P. Atk. by 82.9, M. Atk. by 103.7, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT.
  • Cancelable skills:
Name
Skill0141 0 Weapon Mastery (141)
Weapon Mastery
Skill0228 0 Fast Spell Casting (228)
Fast Spell Casting
Skill0330 0 Skill Mastery (330)
Skill Mastery
Skill0925 0 Sigil Mastery (925)
Sigil Mastery
Skill11251 0Superior Weapon Mastery
Type:Additional skill
Radius:0

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 85 Increases INT by 2, P. Atk. by 82.9, M. Atk. by 103.7, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. 0 0 s. 0 0 10000000

Article: Enchanting Skills

  • Enchant skill power01 +1 Power - Strengthens the effect.
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Type Bonus Description Reuse MP HP
Enchant skill power01 +1 Power Increases the effect. Increases INT by 2, P. Atk. by 88.3, M. Atk. by 110.5, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +2 Power Increases the effect. Increases INT by 2, P. Atk. by 93.7, M. Atk. by 117.2, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +3 Power Increases the effect. Increases INT by 2, P. Atk. by 99.2, M. Atk. by 124, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +4 Power Increases the effect. Increases INT by 2, P. Atk. by 104.6, M. Atk. by 130.8, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +5 Power Increases the effect. Increases INT by 2, P. Atk. by 110, M. Atk. by 137.6, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +6 Power Increases the effect. Increases INT by 2, P. Atk. by 115.4, M. Atk. by 144.3, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +7 Power Increases the effect. Increases INT by 2, P. Atk. by 120.8, M. Atk. by 151.1, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +8 Power Increases the effect. Increases INT by 2, P. Atk. by 126.3, M. Atk. by 157.9, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +9 Power Increases the effect. Increases INT by 2, P. Atk. by 131.7, M. Atk. by 164.6, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0
Enchant skill power01 +10 Power Increases the effect. Increases INT by 2, P. Atk. by 137.1, M. Atk. by 171.4, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. 0 s. 0 0

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