Arbalester (Freya) guide — Arbalester

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Arbalester class guide for Lineage 2 Freya: how to get the class, which skills to take, what to wear and where to level.

Contents

A little about the class

and can only be outdone by its dark rivals... but that depends on how you look at it ;)

Good magic defense makes this class a fierce opponent of mages, and thanks to the irreplaceable skill Real Target, the Arbalester is a favorite in archer groups. Arbalesters use a unique weapon matching the class name — crossbows. A crossbow is the same as a bow, only after many hours of processing with the skill Change Weapon. ^^




Class pros

Class cons


Skills

Magic Immunity
Magic Immunity(Passive) Increases M. Def. Effect:
Soul Mastery
Soul Mastery(Passive) Absorbs souls. A certain amount of experience is needed to absorb a soul. There is a chance to absorb an additional soul on a critical hit. This chance depends on the skill level as follows:
Crossbow Mastery
Crossbow Mastery(Passive) Increases P.atk when using crossbows. Effect:
Light Armor Mastery
Light Armor Mastery(Passive) Increases P.def when wearing light armor. Effect:
Increase Range
Increase Range(Passive) Increases range when shooting a crossbow. Effect:
Furious Soul
Furious Soul(Active, physical, self-buff) Increases critical rate and critical damage but lowers defense. Effect:
Fire Trap
Fire Trap(Active, physical) Summons a trap that hits a single target.
Warp
Warp(Active, magic) Teleports your character forward by 400.
Fast Shot
Fast Shot(Active, physical, self-buff) Temporarily increases your attack speed when using a crossbow. Effect:
Ultimate Escape
Ultimate Escape(Active, physical, self-buff) Significantly increases your own evasion and speed. Effect:
Soul Shock
Soul Shock(Active, physical) A quick shot with a Fear effect. If the effect lands, your target will run in the opposite direction for 3-5 seconds.

Also, at these levels we get 3 "Auras"

Hard March
Hard MarchIncreases your speed. Continuously consumes MP.
Dark Blade
Dark BladeGrants the ability to deal dark damage.
Dark Armor
Dark ArmorIncreases resistance to dark attacks.
Twin Shot
Twin Shot(Active, physical) Fires two crossbow bolts in succession. Critical hits are possible. over-hit. is possible. Requires a crossbow.
Real Target
Real Target(Active, physical, debuff) Temporarily reduces resistance to bow and crossbow attacks. Effect:

our sweetie! Anyone I fight gets this first, and then the tasty "treats" ^^

Binding Trap
Binding Trap(Active, physical, debuff) Summons a trap that lures the enemy.
Life to Soul
Life to Soul(Active, physical) Consumes your own life to increase souls. Effect:
Shift Target
Shift Target(Active, physical) Redirects the aggression of nearby enemies to the selected party member. Requires a crossbow.
Bleeding Shot
Bleeding Shot(Active, physical, DoT) Fires a sharp bolt that makes the enemy bleed. Requires a crossbow. Consumes Special Bolt. Over-hit. is possible. Effect: at the last level, drains 83 HP per tick
Critical Sense(Passive) Increases critical rate and critical damage. Effect:
Fast Recovery
Fast Recovery(Passive) Increases HP, MP and CP. regeneration
Create Special Bolt
Create Special Bolt(Active, magic) Creates a bolt used for special skills.
Rising Shot
Rising Shot(active, physical, AoE) Fires bolts that strike from under the ground. Requires a crossbow. over-hit. is possible
Soul Gathering
Soul Gathering(Active, magic) Like Life to Soul, it instantly gives souls, but instead of a fixed number it immediately gives the maximum number of souls your current Soul Mastery. skill level allows. That is, if your Soul Mastery skill is already at maximum level, Soul Gathering gives 40 souls at once.
Poison Trap
Poison Trap(active, physical, AoE) Summons a trap that sprays poison around.
Quiver of Bolts - Grade B
Quiver of Bolts - Grade B(Active, magic) Summons Silver Bolts. At least 700 and at most 2800 arrows can be summoned. Consumes 1 Crystal: B-Grade.
Slow Trap
Slow Trap(Active, physical, AoE) Summons a trap that slows nearby enemies. Effect: Lowers the target's speeds (atk.spd, cast.spd and speed) by 30%.
Flash Trap
Flash Trap(Active, physical, AoE) Summons a trap that instantly stuns nearby enemies with intense light. Effect: mass Stun lasting 2-5 seconds.
Soul Barrier
Soul Barrier(Active, magic, self-buff) Opens a soul shield. Increases resistance to arrows and M.def. Effect:
Sharpshooting
Sharpshooting(Active, physical, self-buff) Temporarily increases accuracy, range, attack and critical rate. Requires a crossbow. The character is immobile while the effect lasts. Effect: At the last level (Lvl.8) it adds:
Quiver of Bolts: A-Grade
Quiver of Bolts: A-Grade(Active, magic) Summons Mithril Bolts. At least 700 and at most 2800 arrows can be summoned. Consumes 1 Crystal: A-Grade.
Create Dark Seed
Create Dark Seed(Active, magic) Turns a soul into a seed of darkness. Consumes one soul
Imbue Dark Seed
Imbue Dark Seed(Active, physical, debuff) Plants a seed of darkness in the enemy's body, devouring its life and eventually paralyzing it. Effect:
Oblivion Trap
Oblivion Trap(Active, physical, debuff) Summons a trap that makes the enemy forgetful. In this state, the enemy has a chance to lose its target with each attack. Effect:
Soul Cleanse
Soul Cleanse(Active, magic) Removes up to three debuffs. Can be used only on the Kamael race. Effect:
Imbue Seed of Destruction
Imbue Seed of Destruction(Active, physical, debuff) Plants a seed of destruction in the enemy's body. Growing inside the body, the seed drains the enemy's mana and, once fully grown, blocks the enemy's use of skills. Requires 1 Dark Seed. to use
Quiver of Bolts: S-Grade
Quiver of Bolts: S-Grade(Active, magic) Summons Shining Bolts. At least 700 and at most 2800 arrows can be summoned. Consumes 1 Crystal: S-Grade.
Health
Health(Passive) Increases resistance to poison and bleeding by 20%.
Wisdom
Wisdom(Passive) Increases resistance to root, sleep and mental attacks by 20%.
Skill Mastery
Skill Mastery(Passive) Superb mastery of skills. A small chance to use a skill without reuse or with double duration. Depends on STR.
Betrayal Mark
Betrayal Mark(Active, physical, debuff) Marks the enemy with the Sign of Betrayal. When attacking an enemy marked with this sign, there is a chance you'll damage the whole enemy party.
Focus Skill Mastery
Focus Skill Mastery(Active, "Aura") Significantly increases the chance of Skill Mastery. triggering. Continuously consumes MP
Prahnah
Prahnah(Active, magic, party buff) Temporarily but very significantly increases the magic resistance of all party members. Effect: Adds +3000 M.def. to the whole party. Duration: 30 seconds
Final Form
Final Form(Active, transformation) Transforms into the ultimate combat form. Consumes 20 souls.
Soul Rage
Soul Rage(Active, physical) the equivalent of the gladiators' charges; increases the number of souls with each hit.
Sixth Sense
Sixth Sense(Passive) - +15% evasion when HP is below 30%
Fighter's Will
Fighter's Will(Passive) - Works only when using a melee weapon. +100 P.atk. +10% Atk.spd Trigger: + Crit.rate + Skill power
Archer's Will
Archer's Will(Passive) - Works only when using a bow or crossbow. +8 Accuracy +50 Range Trigger: + Crit.rate + Skill power
Protection of Rune
Protection of Rune(Passive) - +15% M.Def Trigger: +1000 M.Def *mmm..
Protection of Elemental
Protection of Elemental(Passive) - +20 defense against Fire, Water, Wind, Earth. elements. Trigger: another +20 defense.
Protection of Alignment
Protection of Alignment(Passive) - +20 defense against the Holy and Dark. elements. Trigger: another +20 defense. *mmmmm...
Wild Shot
Wild Shot(Active, physical) - Delivers a crushing blow to the target with a wind of arrows. *well, not a bad skill overall, but it doesn't live up to level 83 :)


Equipment

C-grade

B-grade

A-grade

S-grade

S80-grade


S84-grade


Leveling


Tattoo

The debates about this will never end. :) Everyone puts on tattoos to their own taste. My choice: PvE +4 STR +4 DEX +4 WIT -8 CON -4 INT (or +5 STR +4 DEX +4 WIT -9 CON -4 INT)! I level in a party PvP +5 DEX -5 CON +4 WIT -5 INT! I only put on PvP tattoos for High-lvl.


PvP/Olympiad

PvP

While leveling the Arbalester, I was disappointed at low levels. I waited patiently and believed: "My time will come!" And it came! ^^ high-lvl With buffs, the Arbalester simply tears everything apart! I really regret that there's no PvP counter at sieges. An Arbalester with full buffs means death. Dangerous both 1 and in a party. Everyone has their own PvP tactics, but I stick to what I call the "Fly on a dung heap" tactic :D Remember: if we move, we live. If we stand still, we die ;) There'll always be a place for you in constant archer parties. Thanks to the Koreans for Real target. That's about it; experience comes with time and is different for everyone.


Olympiad

The Olympiad is very hard for a crossbow girl, and it's individual for everyone. I can say right away: we're not a farmer class, but many will be unhappy to meet us ;) Personally, I first went there as soon as I got Noblesse... Got thoroughly beaten by a cat summoner, was quietly stunned, and went off to level more :D. My advice: don't go to the Olympiad until you're fully equipped, enchanted and leveled (82-85)! ^^ Of the traps at the Olympiad, if I use any (oh, how rarely), it's only Binding — it can help against Destroyers, dwarves and tanks. The second is Slow, if it's well enchanted. But in 90% of cases there's no time for traps. Often, practically always, I use an enchanted Twin; it hits very nicely :) In general, catch mages at the Olympiad! :D Run around a corner and use all our UDs as needed. Sharpshooting, RT and crit-crit-crit :) Against melee classes it's useful to turn on the "twin". As for the final form — I don't use it, since Twin Shot pleases me much more.

The Olympiad is a place where you have to assess the situation and plan your actions in seconds. p.s. In my practice, shameful as it may be, I've beaten every class except 3... No matter what I tried, I never once managed to beat a SK :( And for the other two classes I'm doubly ashamed :D you won't believe it, but I never once managed to beat a crafter and a spoiler... :p


Place in the party

At lower levels the Arbalester can (and sometimes should) be leveled with melee classes. Places practically unavailable for archers to level in, such as the catacombs and the rift, are easily handled by a Arba+melee. combo

As for duos, the Arbalester gets good experience in combination with the classes: Berserker, Bladedancer, Gladiator, Tyrant. For a trio, you can add Abyss Walker, Arbalester, Soul Breaker, Treasure Hunter to the classes above, and recently Warsmith. has also proven useful in a party.

Although a composition of two Arba + PP or Arba + Hawkeye + PP is also quite viable.

Once you get Real Target lvl.4, when the range of this skill becomes 900, the Arbalester becomes more comfortable in a full archer party. -(c)Anike


Who wouldn't take someone like us into a party? ^^


Odds and ends

Again, from personal experience, it's very convenient for a crossbow girl to be a clan leader.

Class gameplay videos

http://www.youtube.com/watch?v=HlAKMmM7WfE&feature=player_embedded