Berserker skill (ID 10274)

  • You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
  • You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
Skill10274 0 panel 2Berserker Rage
Berserker
Type:Buff
Radius:0
MP:38
Cast time:1.2 s.
Reuse time:300 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 85 You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 1.2 300 s. 38 0 10000000
2 90 You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 1.2 300 s. 41 0 50000000
3 95 You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 1.2 300 s. 45 0 50000000
4 99 You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 1.2 300 s. 47 0 50000000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance Shock - Increases the success rate of Stun attack by 1.
  • Enchant skill cost +1 Cost - Reduces MP. consumption
  • Enchant skill d penalty +1 Decrease Penalty - Decreases penalty.
  • Enchant skill recovery +1 Recharge - Reduces reuse time.
  • Enchant skill time +1 Time - Increases the duration.

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption. 300 s. 45 0
Enchant skill cost +2 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption. 300 s. 43 0
Enchant skill cost +3 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption. 300 s. 41 0
Enchant skill cost +4 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption. 300 s. 39 0
Enchant skill cost +5 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption. 300 s. 37 0
Enchant skill cost +6 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption. 300 s. 35 0
Enchant skill cost +7 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption. 300 s. 33 0
Enchant skill cost +8 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption. 300 s. 31 0
Enchant skill cost +9 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption. 300 s. 30 0
Enchant skill cost +10 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption. 300 s. 28 0

Type Bonus Description Reuse MP HP
Enchant skill time +1 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration. 300 s. 47 0
Enchant skill time +2 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration. 300 s. 47 0
Enchant skill time +3 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration. 300 s. 47 0
Enchant skill time +4 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration. 300 s. 47 0
Enchant skill time +5 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration. 300 s. 47 0
Enchant skill time +6 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration. 300 s. 47 0
Enchant skill time +7 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration. 300 s. 47 0
Enchant skill time +8 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration. 300 s. 47 0
Enchant skill time +9 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration. 300 s. 47 0
Enchant skill time +10 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration. 300 s. 47 0

Type Bonus Description Reuse MP HP
Enchant skill d penalty +1 Decrease Penalty Decreases penalty. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 61% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +2 Decrease Penalty Decreases penalty. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 62% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +3 Decrease Penalty Decreases penalty. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 63% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +4 Decrease Penalty Decreases penalty. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 64% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +5 Decrease Penalty Decreases penalty. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 65% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +6 Decrease Penalty Decreases penalty. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 66% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +7 Decrease Penalty Decreases penalty. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 67% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +8 Decrease Penalty Decreases penalty. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 68% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +9 Decrease Penalty Decreases penalty. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 69% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +10 Decrease Penalty Decreases penalty. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0

Type Bonus Description Reuse MP HP
Enchant skill chance +1 Chance Shock Increases the success rate of Stun attack by 1. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 1. 300 s. 47 0
Enchant skill chance +2 Chance Shock Increases the success rate of Stun attack by 2. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 2. 300 s. 47 0
Enchant skill chance +3 Chance Shock Increases the success rate of Stun attack by 3. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 3. 300 s. 47 0
Enchant skill chance +4 Chance Shock Increases the success rate of Stun attack by 4. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 4. 300 s. 47 0
Enchant skill chance +5 Chance Shock Increases the success rate of Stun attack by 5. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 5. 300 s. 47 0
Enchant skill chance +6 Chance Shock Increases the success rate of Stun attack by 6. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 6. 300 s. 47 0
Enchant skill chance +7 Chance Shock Increases the success rate of Stun attack by 7. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 7. 300 s. 47 0
Enchant skill chance +8 Chance Shock Increases the success rate of Stun attack by 8. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 8. 300 s. 47 0
Enchant skill chance +9 Chance Shock Increases the success rate of Stun attack by 9. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 9. 300 s. 47 0
Enchant skill chance +10 Chance Shock Increases the success rate of Stun attack by 10. In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 10. 300 s. 47 0

Type Bonus Description Reuse MP HP
Enchant skill recovery +1 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 291 s. 47 0
Enchant skill recovery +2 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 282 s. 47 0
Enchant skill recovery +3 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 273 s. 47 0
Enchant skill recovery +4 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 264 s. 47 0
Enchant skill recovery +5 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 255 s. 47 0
Enchant skill recovery +6 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 246 s. 47 0
Enchant skill recovery +7 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 237 s. 47 0
Enchant skill recovery +8 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 228 s. 47 0
Enchant skill recovery +9 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 219 s. 47 0
Enchant skill recovery +10 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. 210 s. 47 0

  • You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
  • You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
Skill10274 0 panel 2Berserker
Type:Buff
Radius:0
MP:38
Cast time:1.2 s.
Reuse time:300 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 85 You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 1.2 300 s. 38 0 10000000
2 90 You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 1.2 300 s. 41 0 50000000
3 95 You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 1.2 300 s. 45 0 50000000
4 99 You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 1.2 300 s. 47 0 50000000

Article: Enchanting Skills

  • Enchant skill chance +1 Stun Chance - Stun attack chance +1.
  • Enchant skill cost +1 Cost - Reduces MP. consumption
  • Enchant skill d penalty +1 Penalty Reduction - Reduces the penalty.
  • Enchant skill recovery +1 Recharge - Reduces reuse time.
  • Enchant skill time +1 Time - Increases the duration.
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Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. 300 s. 45 0
Enchant skill cost +2 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. 300 s. 43 0
Enchant skill cost +3 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. 300 s. 41 0
Enchant skill cost +4 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. 300 s. 39 0
Enchant skill cost +5 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. 300 s. 37 0
Enchant skill cost +6 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. 300 s. 35 0
Enchant skill cost +7 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. 300 s. 33 0
Enchant skill cost +8 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. 300 s. 31 0
Enchant skill cost +9 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. 300 s. 30 0
Enchant skill cost +10 Cost Decreases MP Consumption. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. 300 s. 28 0

Type Bonus Description Reuse MP HP
Enchant skill time +1 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. 300 s. 47 0
Enchant skill time +2 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. 300 s. 47 0
Enchant skill time +3 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. 300 s. 47 0
Enchant skill time +4 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. 300 s. 47 0
Enchant skill time +5 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. 300 s. 47 0
Enchant skill time +6 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. 300 s. 47 0
Enchant skill time +7 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. 300 s. 47 0
Enchant skill time +8 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. 300 s. 47 0
Enchant skill time +9 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. 300 s. 47 0
Enchant skill time +10 Time Increases the effect's duration. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. 300 s. 47 0

Type Bonus Description Reuse MP HP
Enchant skill d penalty +1 Decrease Penalty Decreases penalty. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 71% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +2 Decrease Penalty Decreases penalty. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 72% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +3 Decrease Penalty Decreases penalty. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 73% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +4 Decrease Penalty Decreases penalty. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 74% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +5 Decrease Penalty Decreases penalty. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 75% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +6 Decrease Penalty Decreases penalty. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 76% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +7 Decrease Penalty Decreases penalty. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 77% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +8 Decrease Penalty Decreases penalty. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 78% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +9 Decrease Penalty Decreases penalty. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 79% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0
Enchant skill d penalty +10 Decrease Penalty Decreases penalty. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 80% or below. Enchant Decrease Penalty: Decreases Penalty. 300 s. 47 0

Type Bonus Description Reuse MP HP
Enchant skill chance +1 Chance Stun Increases the success rate of Stun attack by 1. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 1. 300 s. 47 0
Enchant skill chance +2 Chance Stun Increases the success rate of Stun attack by 2. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 2. 300 s. 47 0
Enchant skill chance +3 Chance Stun Increases the success rate of Stun attack by 3. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 3. 300 s. 47 0
Enchant skill chance +4 Chance Stun Increases the success rate of Stun attack by 4. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 4. 300 s. 47 0
Enchant skill chance +5 Chance Stun Increases the success rate of Stun attack by 5. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 5. 300 s. 47 0
Enchant skill chance +6 Chance Stun Increases the success rate of Stun attack by 6. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 6. 300 s. 47 0
Enchant skill chance +7 Chance Stun Increases the success rate of Stun attack by 7. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 7. 300 s. 47 0
Enchant skill chance +8 Chance Stun Increases the success rate of Stun attack by 8. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 8. 300 s. 47 0
Enchant skill chance +9 Chance Stun Increases the success rate of Stun attack by 9. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 9. 300 s. 47 0
Enchant skill chance +10 Chance Stun Increases the success rate of Stun attack by 10. In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 10. 300 s. 47 0

Type Bonus Description Reuse MP HP
Enchant skill recovery +1 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 291 s. 47 0
Enchant skill recovery +2 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 282 s. 47 0
Enchant skill recovery +3 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 273 s. 47 0
Enchant skill recovery +4 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 264 s. 47 0
Enchant skill recovery +5 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 255 s. 47 0
Enchant skill recovery +6 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 246 s. 47 0
Enchant skill recovery +7 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 237 s. 47 0
Enchant skill recovery +8 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 228 s. 47 0
Enchant skill recovery +9 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 219 s. 47 0
Enchant skill recovery +10 Recovery Decreases cooldown. You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. 210 s. 47 0

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