You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
1.2
300 s.
38
0
10000000
2
90
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
1.2
300 s.
41
0
50000000
3
95
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
1.2
300 s.
45
0
50000000
4
99
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
+1 Chance Shock - Increases the success rate of Stun attack by 1.
+1 Cost - Reduces MP. consumption
+1 Decrease Penalty - Decreases penalty.
+1 Recharge - Reduces reuse time.
+1 Time - Increases the duration.
Type
Bonus
Description
Reuse
MP
HP
+1 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption.
300 s.
45
0
+2 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption.
300 s.
43
0
+3 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption.
300 s.
41
0
+4 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption.
300 s.
39
0
+5 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption.
300 s.
37
0
+6 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption.
300 s.
35
0
+7 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption.
300 s.
33
0
+8 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption.
300 s.
31
0
+9 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption.
300 s.
30
0
+10 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Cost: Decreases MP Consumption.
300 s.
28
0
Type
Bonus
Description
Reuse
MP
HP
+1 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration.
300 s.
47
0
+2 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration.
300 s.
47
0
+3 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration.
300 s.
47
0
+4 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration.
300 s.
47
0
+5 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration.
300 s.
47
0
+6 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration.
300 s.
47
0
+7 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration.
300 s.
47
0
+8 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration.
300 s.
47
0
+9 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration.
300 s.
47
0
+10 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%. Enchant Time: Increases duration.
300 s.
47
0
Type
Bonus
Description
Reuse
MP
HP
+1 Decrease Penalty
Decreases penalty.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 61% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+2 Decrease Penalty
Decreases penalty.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 62% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+3 Decrease Penalty
Decreases penalty.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 63% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+4 Decrease Penalty
Decreases penalty.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 64% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+5 Decrease Penalty
Decreases penalty.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 65% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+6 Decrease Penalty
Decreases penalty.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 66% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+7 Decrease Penalty
Decreases penalty.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 67% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+8 Decrease Penalty
Decreases penalty.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 68% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+9 Decrease Penalty
Decreases penalty.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 69% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+10 Decrease Penalty
Decreases penalty.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
Type
Bonus
Description
Reuse
MP
HP
+1 Chance Shock
Increases the success rate of Stun attack by 1.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 1.
300 s.
47
0
+2 Chance Shock
Increases the success rate of Stun attack by 2.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 2.
300 s.
47
0
+3 Chance Shock
Increases the success rate of Stun attack by 3.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 3.
300 s.
47
0
+4 Chance Shock
Increases the success rate of Stun attack by 4.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 4.
300 s.
47
0
+5 Chance Shock
Increases the success rate of Stun attack by 5.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 5.
300 s.
47
0
+6 Chance Shock
Increases the success rate of Stun attack by 6.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 6.
300 s.
47
0
+7 Chance Shock
Increases the success rate of Stun attack by 7.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 7.
300 s.
47
0
+8 Chance Shock
Increases the success rate of Stun attack by 8.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 8.
300 s.
47
0
+9 Chance Shock
Increases the success rate of Stun attack by 9.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 9.
300 s.
47
0
+10 Chance Shock
Increases the success rate of Stun attack by 10.
In an extreme physical limit, resistance to Debuff/Spd/P. Atk./P. Accuracy/P.Def., Atk. Spd./Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 60% or below. Enchant Chance Shock: Increases Stun Rate by 10.
300 s.
47
0
Type
Bonus
Description
Reuse
MP
HP
+1 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
291 s.
47
0
+2 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
282 s.
47
0
+3 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
273 s.
47
0
+4 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
264 s.
47
0
+5 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
255 s.
47
0
+6 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
246 s.
47
0
+7 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
237 s.
47
0
+8 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
228 s.
47
0
+9 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
219 s.
47
0
+10 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 60%.
210 s.
47
0
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
1.2
300 s.
38
0
10000000
2
90
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
1.2
300 s.
41
0
50000000
3
95
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
1.2
300 s.
45
0
50000000
4
99
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
300 s.
45
0
+2 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
300 s.
43
0
+3 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
300 s.
41
0
+4 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
300 s.
39
0
+5 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
300 s.
37
0
+6 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
300 s.
35
0
+7 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
300 s.
33
0
+8 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
300 s.
31
0
+9 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
300 s.
30
0
+10 Cost
Decreases MP Consumption.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
300 s.
28
0
Type
Bonus
Description
Reuse
MP
HP
+1 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
300 s.
47
0
+2 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
300 s.
47
0
+3 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
300 s.
47
0
+4 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
300 s.
47
0
+5 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
300 s.
47
0
+6 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
300 s.
47
0
+7 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
300 s.
47
0
+8 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
300 s.
47
0
+9 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
300 s.
47
0
+10 Time
Increases the effect's duration.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
300 s.
47
0
Type
Bonus
Description
Reuse
MP
HP
+1 Decrease Penalty
Decreases penalty.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 71% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+2 Decrease Penalty
Decreases penalty.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 72% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+3 Decrease Penalty
Decreases penalty.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 73% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+4 Decrease Penalty
Decreases penalty.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 74% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+5 Decrease Penalty
Decreases penalty.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 75% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+6 Decrease Penalty
Decreases penalty.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 76% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+7 Decrease Penalty
Decreases penalty.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 77% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+8 Decrease Penalty
Decreases penalty.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 78% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+9 Decrease Penalty
Decreases penalty.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 79% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
+10 Decrease Penalty
Decreases penalty.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 80% or below. Enchant Decrease Penalty: Decreases Penalty.
300 s.
47
0
Type
Bonus
Description
Reuse
MP
HP
+1 Chance Stun
Increases the success rate of Stun attack by 1.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 1.
300 s.
47
0
+2 Chance Stun
Increases the success rate of Stun attack by 2.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 2.
300 s.
47
0
+3 Chance Stun
Increases the success rate of Stun attack by 3.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 3.
300 s.
47
0
+4 Chance Stun
Increases the success rate of Stun attack by 4.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 4.
300 s.
47
0
+5 Chance Stun
Increases the success rate of Stun attack by 5.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 5.
300 s.
47
0
+6 Chance Stun
Increases the success rate of Stun attack by 6.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 6.
300 s.
47
0
+7 Chance Stun
Increases the success rate of Stun attack by 7.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 7.
300 s.
47
0
+8 Chance Stun
Increases the success rate of Stun attack by 8.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 8.
300 s.
47
0
+9 Chance Stun
Increases the success rate of Stun attack by 9.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 9.
300 s.
47
0
+10 Chance Stun
Increases the success rate of Stun attack by 10.
In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill the target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 10.
300 s.
47
0
Type
Bonus
Description
Reuse
MP
HP
+1 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
291 s.
47
0
+2 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
282 s.
47
0
+3 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
273 s.
47
0
+4 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
264 s.
47
0
+5 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
255 s.
47
0
+6 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
246 s.
47
0
+7 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
237 s.
47
0
+8 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
228 s.
47
0
+9 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
219 s.
47
0
+10 Recovery
Decreases cooldown.
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.