Changes to Gladiator in High Five — Gladiator
What changed for the Gladiator class in Lineage 2 High Five: new and reworked skills, their learning levels and play tips.
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Gladiator changes in High Five
Sonic MasteryLv. 40Absorbs the target's Momentum. Momentum can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to 3 stage of Momentum can be absorbed.
RushLv. 40The character charges at the enemy. Cannot be used with a bow or crossbow
Rush ImpactLv. 83 (Titan 85)Similar to the Kamael skill Rush Impact. Cannot be used with a bow or crossbow. Reuse about 14 seconds.
Weapon BlockadeThe skill is now learned from level 80
Gladiator skills
Equipment
Ideally, buy duals with b/a/s/s80/s84 that have the highest P. Atk. for their grade, enchanted to ++4 or higher
40-51 lvl
52-60 lvl
61-75 lvl
76-79 lvl
80-83 lvl
84+ lvl
Tattoos
Option for leveling
+3 STR -3 CON
+2 STR -2 CON
+4 DEX -4 CON
Option for PvP
+3 STR -3 DEX
+2 STR -2 DEX
+4 CON -4 DEX
Running speed doesn't matter to us, we'll catch up with rush; attack speed is high anyway; the rest isn't that important in PvP
Subclass skills
Counter BarrierCelestial Shield for 5 seconds (blocks debuffs and damage to the character's HP/CP/MP; HP/CP/MP recovery is impossible. If the character performs actions while Counter Barrier is active, the shield doesn't drop, unlike all other variants)
Counter Defense+20% p.def/m.def for 15 seconds
Counter Spirit+10% to m.atk, cast.spd, p.atk, atk.spd stats for 15 seconds
Of the passive subclass skills, I'd take the P. Atk. one
Class gameplay videos
Source
http://forums.goha.ru/showthread.php?t=276140
See also: all class guides · Gladiator (High Five) · Gladiator (Interlude) · class tree · class transfer quests · Subclass



