Gladiator High Five guide — Gladiator and Duelist
Gladiator class guide for Lineage 2 High Five: how to get the class, which skills to take, what to wear and where to level.
Class overview
RaceHuman, warrior
Rolemelee damage with dual swords
Armorheavy or light — the class has mastery of both armor types
Gladiator (Gladiator) is the second class of the Human fighter, from level 40 to 76. From level 76, the third class is Duelist. The full path: Warrior (20–40) → Gladiator (40–76) → Duelist (76+).
This is a fighter with dual swords and sonic energy. Sonic Focus (8) charges energy that sonic skills spend: Sonic Blaster (6) hits at range, Double Sonic Slash (5) (lv. 49) and Triple Sonic Slash (261) (lv. 55) deal powerful dual sword blows. Sonic Mastery (992) (lv. 40) has a chance to absorb the target's energy on attack, and Dual Weapon Mastery (144) increases P. Atk. with dual swords.
Getting the classes
How to play
Below are combinations that follow directly from the skill descriptions in the game.
Skills by level
The skills are taken from the same High Five game database the site uses to build class pages; all levels of each skill are on the pages Warrior (High Five), Gladiator (High Five) and Duelist (High Five). Here each skill shows the level at which it first appears and the description of its first level.
Warrior (20–40)

War Cry (78) War Cry · active, buff skillLv. 20Increases P. Atk. by 20%. Duration: 1 min.

Stun Attack (100) Stun Attack · active, physical skillLv. 20Attacks the target and stuns it for 9 seconds. Used with a blunt. Overhit possible. Power 36.

Boost HP (211) Boost HP · passive, abilitiesLv. 20Increases Max HP by 60.

Polearm Mastery (216) Polearm Mastery · passive, equipment skillLv. 20Increases P. Atk. with spears by 4.5 and lets you attack several enemies at once.

Light Armor Mastery (227) Light Armor Mastery · passive, equipment skillLv. 20Increases P. Def. by 4.2 and Evasion by 3 when wearing light armor.

Heavy Armor Mastery (231) Heavy Armor Mastery · passive, equipment skillLv. 20Increases P. Def. by 1.9 when wearing heavy armor.

Wild Sweep (245) Wild Sweep · active, physical skillLv. 20Uses a spear to strike several enemies. Deals an additional 108 damage. Over-hit is possible.

Power Smash (255) Power Smash · active, physical skillLv. 20Uses unprecedented strength to crush enemies. Requires a sword or blunt. Deals an additional 90 damage. Over-hit is possible.

Vicious Stance (312) Vicious Stance · active, toggle skillLv. 20Increases Critical Damage by 35. Depending on the level, consumes a certain amount of MP while active.

Vital Force (148) Vital Force · passive, abilityLv. 24Lets you recover faster while sitting. HP recovers 1.9 more, MP 1.9 more.

Accuracy (256) Accuracy · active, toggle skillLv. 24Increases Accuracy. Consumes MP while active.

Battle Roar (121) Battle Roar · active, buff skillLv. 28When used, restores 10% of HP and increases Max HP by 10%. Duration: 10 min.

Detect Insect Weakness (75) Detect Insect Weakness · active, buff skillLv. 32Increases P. Atk. against insects by 30%. Duration: 10 min.

Lionheart (287) Lionheart · active, buff skillLv. 36For 1 min., increases resistance to Paralysis, Hold, Sleep, Stun and buff removal by 40%.
Gladiator (40–76)

Triple Slash (1) Triple Slash · active, physical skilllv. 40Deals three quick strikes to the target. Requires dual swords. Ignores shields. Overhit is possible. Deals an extra 517 damage.

Sonic Focus (8) Sonic Focus · active, physical skilllv. 40Gathers the energy needed to use Sonic skills. Used with a sword, blunt or dual swords. Can be charged up to level 1.

Detect Animal Weakness (87) Detect Animal Weakness · active, buff skillLv. 40Increases P. Atk. against animals by 30%. Duration: 10 min.

Dual Weapon Mastery (144) Dual Weapon Mastery · passive, equipment skillLv. 40Increases P. Atk. by 23.7 when using dual swords.

Fatal Strike (190) Fatal Strike · active, physical skilllv. 40A strong crushing attack. Requires a sword or blunt. Ignores shields. Overhit is possible. Power 738.

Hammer Crush (260) Hammer Crush · active, physical skillLv. 40Stuns for 9 sec. while dealing melee damage. Requires a blunt weapon. Ignores shields. Over-hit is possible. Power 487.

Sonic Mastery (992) Sonic Mastery · passive, additional skilllv. 40Absorbs the target's life energy. The absorption chance is 15% on a normal P. Atk. and 30% on a critical attack. Requires a sword/blunt/dual swords. Lets you absorb energy up to level 1.
Rush (994) Rush · active, physical skillLv. 40Charges swiftly at the enemy. Cannot be used with a bow or crossbow equipped.

Sonic Blaster (6) Sonic Blaster · active, physical skilllv. 43Sends a sonic pulse at the enemy to strike it at range. Used with a sword, blunt or dual swords. Overhit is possible. Requires Focus Sonic, level 2. Critical hits are possible. Power 369.

Sonic Buster (9) Sonic Buster · active, physical skilllv. 43A wave of sonic power strikes nearby enemies. Consumes 3 Momentum Stones. Used with a sword, blunt or dual swords. Overhit is possible. Requires Focus Sonic, level 2. Critical hits are possible. Power 111.

Final Frenzy (290) Final Frenzy · passive, additional skillLv. 43Automatically increases P. Atk. by 32,9 when HP drops below 30%.

Double Sonic Slash (5) Double Sonic Slash · active, physical skilllv. 49Converts sonic energy into a powerful sword strike. Deals an extra 918 damage. Requires dual swords. Overhit is possible. Requires Focus Sonic level 3. Critical hits are possible.

Sonic Storm (7) Sonic Storm · active, physical skilllv. 49Releases a burst of sonic energy. Consumes 3 Momentum Stones. Used with a sword, blunt or dual swords. Overhit is possible. Requires Focus Sonic, level 2. Critical hits are possible. Power 155.

Detect Beast Weakness (80) Detect Beast Weakness · active, buff skillLv. 52Increases P. Atk. against monsters by 30%. Duration: 10 min.

Triple Sonic Slash (261) Triple Sonic Slash · active, physical skilllv. 55Sonic energy lets your weapon strike three times faster than usual. Requires dual swords. Overhit is possible. Requires Focus Sonic level 4 or higher. Ignores Shield Defense. Critical hits are possible. Power 1948.

Detect Dragon Weakness (88) Detect Dragon Weakness · active, buff skillLv. 58Increases P. Atk. against dragons by 30%. Duration: 10 min.

War Frenzy (424) War Frenzy · active, toggle skillLv. 58Increases your resistance to stun attacks by 5 and to sleep attacks by 10. While active, consumes MP. depending on the level

Sonic Move (451) Sonic Move · active, buff skilllv. 62A burst of Sonic Power that raises the character's speed by 40 for 15 sec. Requires Sonic Power level 2 and dual swords.

Duelist Spirit (297) Duelist Spirit · active, buff skilllv. 64For 1 minute increases dual sword Atk. Spd. by 8% and damage from normal and PVP skills by 5%.
Duelist (76–85)

Wisdom (328) Wisdom · passive, abilitiesLv. 76Increases resistance to Hold, Sleep and Mental Attacks by 20.

Health (329) Health · passive, abilitiesLv. 76Increases resistance to Poison and Bleeding by 20.

Skill Mastery (330) Skill Mastery · passive, abilityLv. 77Gives a chance to use a skill without reuse or with doubled duration. Depends on STR.

Riposte Stance (340) Riposte Stance · active, toggle skilllv. 77Uses the weapon to deflect attacks. Reflects 30% of damage taken and has a 30% chance to reflect buffs/debuffs (excluding damage from skills and ranged attacks). Lowers Speed by 10%, Atk. Spd. by 20% and Accuracy by 4. While active, MP. is consumed depending on the level

Eye of Hunter (359) Eye of Hunter · active, buff skillLv. 77Increases P. Atk. against insects/plants/animals by 30%. Duration: 10 min.

Sonic Rage (345) Sonic Rage · active, physical skilllv. 78Attacks the enemy by releasing sword energy and gathers soul energy. Can be raised up to level 8. Critical hits are possible. Overhit is possible. Requires dual swords.

Eye of Slayer (360) Eye of Slayer · active, buff skillLv. 78Increases P. Atk. against beasts/magic creatures/giants/dragons by 30%. Duration: 10 min.

Master of Combat (430) Master of Combat · passive, additional skillLv. 78Max CP. is increased by 5%, and P. Atk. is increased by 80 when attacking with a sword, blunt, polearm, dual swords or fists.

Braveheart (440) Braveheart · active, physical skillLv. 78Restores CP by raising fighting spirit. Power 1000.

Sonic Barrier (442) Sonic Barrier · active, buff skilllv. 79Using sonic power, creates a temporary protective barrier for 10 sec. that is impenetrable to normal blows, skills, buffs and debuffs. Requires dual swords. Requires Focus Sonic level 5.

Symbol of Energy (458) Symbol of Energy · active, physical skilllv. 80Creates a symbol that increases the P. Atk. of everyone around. Applies to all targets in the area of effect. The effect disappears if you leave the area. Consumes 1 Battle Symbol.

Weapon Blockade (775) Weapon Blockade · active, debuff skilllv. 80Blocks the enemy's use of weapons with a blinding technique. The target can't use weapons while under the effect. Requires sword energy charged to level two. Requires dual swords. Duration: 5 sec.

Fighter's Will (758) Fighter's Will · passive, abilitiesLv. 81When using melee weapons, increases P. Atk. by 100 and Atk. Spd. by 10%. During attacks, physical skill power and critical rate increase.

Archer's Will (759) Archer's Will · passive, abilitiesLv. 81When using a bow or crossbow, increases Accuracy by 8 and range by 50. During attacks, physical skill power and critical rate increase.

Expose Weak Point (767) Expose Weak Point · passive, additional skillLv. 81Gives flesh and takes bone. After being attacked, it exposes the enemy's weaknesses and lowers their P. Def. Also increases the critical rate of normal attacks.

Final Secret (917) Final Secret · active, buff skillLv. 81Increases skill power and normal damage in PvP by 30%. Duration: 30 sec.

Protection of Rune (755) Protection of Rune · passive, abilitiesLv. 82Increases M. Def. by 15%. When the character takes damage, M. Def. and elemental resistance increase further.

Protection of Elemental (756) Protection of Elemental · passive, abilitiesLv. 82Increases elemental resistance by 20. When the character takes damage, M. Def. and elemental resistance increase further.

Protection of Alignment (757) Protection of Alignment · passive, abilitiesLv. 82Increases resistance to elements by 20. When the character takes damage, M. Def. and elemental resistance increase further.
Rush Impact (995) Rush Impact · active, physical skillLv. 83Charges swiftly at the enemy in front and deals additional damage. Power 4224. Stuns the enemy for 9 sec. Cannot be used with a bow or crossbow equipped.
What changed in High Five
According to the official update notes:
Equipment
The main Gladiator skills — Triple Slash (1), Double Sonic Slash (5), Triple Sonic Slash (261), Sonic Barrier (442) — require dual swords, and Dual Weapon Mastery (144) raises P. Atk. with them. The class isn't limited in armor: it has Heavy Armor Mastery (231) and Light Armor Mastery (227).
Item stats are on the linked pages. About set enchant bonuses — Enchanting Armor Sets.
Where to level
Zone levels are approximate.
76–85In High Five Part 4, the level 80 locations listed are Beast Farm, Plains of the Lizardmen, Sel Mahum Training Grounds, Fields of Whispers, Fields of Silence, Primeval Isle, Den of Evil and Dragon Valley. Also: Imperial Tomb (80–84), Stakato Nest, Crypts of Disgrace, Monastery of Silence, and the Seed of Infinity and Seed of Destruction zones.
The Gladiator is strong against single targets; against groups Sonic Buster (9) and Sonic Storm (7) help, but they use Momentum Stones.
Tattoos
For a fighter, the priority is the stats that govern P. Atk., attack speed and the HP. pool. What dyes exist and what they give — Dyes and Symbols.
Subclass
The main class gets skills for subclass certification at levels 65, 70, 75 and 80. The list for High Five is in Subclass skills in High Five; the general subclass rules are in Subclass.
Olympiad
To take part you need Noblesse; rules and rewards — Olympiad. Weapon Blockade (775) disarms the opponent, Sonic Barrier (442) protects from attacks for 10 seconds, Duelist Spirit (297) and Final Secret (917) increase damage in PvP, Rush Impact (995) stuns.
FAQ
What armor and weapons does Gladiator use in High Five?
Heavy or light armor and dual swords — links by grade are in the "Equipment" section. The main attack skills work only with dual swords.
What are the key skills of Gladiator?
Energy — Sonic Focus (8) and Sonic Mastery (992); damage — Triple Slash (1), Double Sonic Slash (5), Triple Sonic Slash (261); defense — Sonic Barrier (442) and Riposte Stance (340); PvP — Duelist Spirit (297) and Final Secret (917).
Where to level Gladiator in High Five?
Approximately: 40–52 — Cruma Tower, 61–76 — Forge of the Gods, Hot Springs, Pagan Temple, Ketra Orc Outpost, from level 80 — Beast Farm, Plains of the Lizardmen, Sel Mahum Training Grounds, Den of Evil, Dragon Valley and other zones from the "Where to level" section.
When does Gladiator become Duelist?
At level 76, after the third class quest — see Third class transfer quests. New Duelist skills appear up to level 83.
See also
Sources: the High Five game skill database and the official update notes Part 1, Part 2, Part 3, Part 4.