Deadly Blow skill

  • Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
  • Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
Skill0263 0Deadly Blow
Type:Physical skill
Radius:40
MP:33
Cast time:1.08 s.
Reuse time:3 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 40 Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 33 0 11000
2 40 Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 34 0 11000
3 40 Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 35 0 11000
4 43 Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 35 0 14000
5 43 Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 36 0 14000
6 43 Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 37 0 14000
7 46 Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 38 0 14000
8 46 Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 39 0 14000
9 46 Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 40 0 14000
10 49 Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 41 0 30000
11 49 Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 42 0 30000
12 49 Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 43 0 30000
13 52 Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 45 0 38000
14 52 Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 45 0 38000
15 52 Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 46 0 38000
16 55 Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 47 0 49000
17 55 Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 48 0 49000
18 55 Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 49 0 49000
19 58 Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 50 0 50000
20 58 Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 52 0 50000
21 58 Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 53 0 50000
22 60 Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 54 0 121000
23 60 Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 55 0 121000
24 62 Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 55 0 180000
25 62 Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 56 0 180000
26 64 Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 57 0 180000
27 64 Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 58 0 180000
28 66 Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 59 0 270000
29 66 Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 60 0 270000
30 68 Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 61 0 330000
31 68 Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 62 0 330000
32 70 Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 63 0 420000
33 70 Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 64 0 420000
34 72 Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 65 0 460000
35 72 Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 66 0 460000
36 74 Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 67 0 870000
37 74 Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 68 0 870000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Power +25, earth damage +2.
  • Enchant skill attack fire +1 Fire Attack - Power +25, fire damage +2.
  • Enchant skill attack water +1 Water Attack - Power +25, water damage +2.
  • Enchant skill attack wind +1 Wind Attack - Power +25, wind damage +2.
  • Enchant skill cost +1 Cost - MP -1. consumption
  • Enchant skill dual +1 Duel - Increases power in PvE by 25 and in PvP by 104.
  • Enchant skill power02 +1 Power - Power +57.

Type Bonus Description Reuse MP HP
Enchant skill power02 +1 Power Power +57. Attacks the target's vital points with 5536 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +2 Power Power +57. Attacks the target's vital points with 5593 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +3 Power Power +57. Attacks the target's vital points with 5650 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +4 Power Power +58. Attacks the target's vital points with 5708 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +5 Power Power +57. Attacks the target's vital points with 5765 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +6 Power Power +57. Attacks the target's vital points with 5822 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +7 Power Power +57. Attacks the target's vital points with 5879 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +8 Power Power +57. Attacks the target's vital points with 5936 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +9 Power Power +57. Attacks the target's vital points with 5993 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +10 Power Power +57. Attacks the target's vital points with 6050 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +11 Power Power +57. Attacks the target's vital points with 6107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +12 Power Power +57. Attacks the target's vital points with 6164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +13 Power Power +58. Attacks the target's vital points with 6222 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +14 Power Power +57. Attacks the target's vital points with 6279 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +15 Power Power +57. Attacks the target's vital points with 6336 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +16 Power Power +57. Attacks the target's vital points with 6393 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +17 Power Power +57. Attacks the target's vital points with 6450 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +18 Power Power +57. Attacks the target's vital points with 6507 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +19 Power Power +57. Attacks the target's vital points with 6564 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +20 Power Power +57. Attacks the target's vital points with 6621 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +21 Power Power +57. Attacks the target's vital points with 6678 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +22 Power Power +58. Attacks the target's vital points with 6736 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +23 Power Power +57. Attacks the target's vital points with 6793 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +24 Power Power +57. Attacks the target's vital points with 6850 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +25 Power Power +57. Attacks the target's vital points with 6907 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +26 Power Power +57. Attacks the target's vital points with 6964 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +27 Power Power +57. Attacks the target's vital points with 7021 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +28 Power Power +57. Attacks the target's vital points with 7078 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +29 Power Power +57. Attacks the target's vital points with 7135 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +30 Power Power +57. Attacks the target's vital points with 7192 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 67 0
Enchant skill cost +2 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 66 0
Enchant skill cost +3 Cost Decreases MP Consumption by 2. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 64 0
Enchant skill cost +4 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 63 0
Enchant skill cost +5 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 62 0
Enchant skill cost +6 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 61 0
Enchant skill cost +7 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 60 0
Enchant skill cost +8 Cost Decreases MP Consumption by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 58 0
Enchant skill cost +9 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 57 0
Enchant skill cost +10 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 56 0
Enchant skill cost +11 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 55 0
Enchant skill cost +12 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 54 0
Enchant skill cost +13 Cost Decreases MP Consumption by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 52 0
Enchant skill cost +14 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 51 0
Enchant skill cost +15 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 50 0
Enchant skill cost +16 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 49 0
Enchant skill cost +17 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 48 0
Enchant skill cost +18 Cost Decreases MP Consumption by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 46 0
Enchant skill cost +19 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 45 0
Enchant skill cost +20 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 44 0
Enchant skill cost +21 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 43 0
Enchant skill cost +22 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 42 0
Enchant skill cost +23 Cost Decreases MP Consumption by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 40 0
Enchant skill cost +24 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 39 0
Enchant skill cost +25 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 38 0
Enchant skill cost +26 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 37 0
Enchant skill cost +27 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 36 0
Enchant skill cost +28 Cost Decreases MP Consumption by 2. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 34 0
Enchant skill cost +29 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 33 0
Enchant skill cost +30 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 32 0

Type Bonus Description Reuse MP HP
Enchant skill attack fire +1 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 2. 3 s. 68 0
Enchant skill attack fire +2 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 4. 3 s. 68 0
Enchant skill attack fire +3 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 5. 3 s. 68 0
Enchant skill attack fire +4 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 7. 3 s. 68 0
Enchant skill attack fire +5 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 9. 3 s. 68 0
Enchant skill attack fire +6 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 10. 3 s. 68 0
Enchant skill attack fire +7 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 12. 3 s. 68 0
Enchant skill attack fire +8 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 14. 3 s. 68 0
Enchant skill attack fire +9 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 15. 3 s. 68 0
Enchant skill attack fire +10 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 17. 3 s. 68 0
Enchant skill attack fire +11 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 18. 3 s. 68 0
Enchant skill attack fire +12 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 20. 3 s. 68 0
Enchant skill attack fire +13 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 22. 3 s. 68 0
Enchant skill attack fire +14 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 23. 3 s. 68 0
Enchant skill attack fire +15 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 25. 3 s. 68 0
Enchant skill attack fire +16 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 27. 3 s. 68 0
Enchant skill attack fire +17 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 28. 3 s. 68 0
Enchant skill attack fire +18 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 30. 3 s. 68 0
Enchant skill attack fire +19 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 32. 3 s. 68 0
Enchant skill attack fire +20 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 33. 3 s. 68 0
Enchant skill attack fire +21 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 35. 3 s. 68 0
Enchant skill attack fire +22 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 36. 3 s. 68 0
Enchant skill attack fire +23 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 38. 3 s. 68 0
Enchant skill attack fire +24 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 40. 3 s. 68 0
Enchant skill attack fire +25 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 41. 3 s. 68 0
Enchant skill attack fire +26 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 43. 3 s. 68 0
Enchant skill attack fire +27 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 45. 3 s. 68 0
Enchant skill attack fire +28 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 46. 3 s. 68 0
Enchant skill attack fire +29 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 48. 3 s. 68 0
Enchant skill attack fire +30 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 50. 3 s. 68 0

Type Bonus Description Reuse MP HP
Enchant skill attack water +1 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 2. 3 s. 68 0
Enchant skill attack water +2 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 4. 3 s. 68 0
Enchant skill attack water +3 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 5. 3 s. 68 0
Enchant skill attack water +4 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 7. 3 s. 68 0
Enchant skill attack water +5 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 9. 3 s. 68 0
Enchant skill attack water +6 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 10. 3 s. 68 0
Enchant skill attack water +7 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 12. 3 s. 68 0
Enchant skill attack water +8 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 14. 3 s. 68 0
Enchant skill attack water +9 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 15. 3 s. 68 0
Enchant skill attack water +10 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 17. 3 s. 68 0
Enchant skill attack water +11 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 18. 3 s. 68 0
Enchant skill attack water +12 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 20. 3 s. 68 0
Enchant skill attack water +13 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 22. 3 s. 68 0
Enchant skill attack water +14 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 23. 3 s. 68 0
Enchant skill attack water +15 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 25. 3 s. 68 0
Enchant skill attack water +16 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 27. 3 s. 68 0
Enchant skill attack water +17 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 28. 3 s. 68 0
Enchant skill attack water +18 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 30. 3 s. 68 0
Enchant skill attack water +19 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 32. 3 s. 68 0
Enchant skill attack water +20 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 33. 3 s. 68 0
Enchant skill attack water +21 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 35. 3 s. 68 0
Enchant skill attack water +22 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 36. 3 s. 68 0
Enchant skill attack water +23 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 38. 3 s. 68 0
Enchant skill attack water +24 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 40. 3 s. 68 0
Enchant skill attack water +25 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 41. 3 s. 68 0
Enchant skill attack water +26 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 43. 3 s. 68 0
Enchant skill attack water +27 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 45. 3 s. 68 0
Enchant skill attack water +28 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 46. 3 s. 68 0
Enchant skill attack water +29 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 48. 3 s. 68 0
Enchant skill attack water +30 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 50. 3 s. 68 0

Type Bonus Description Reuse MP HP
Enchant skill attack wind +1 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 2. 3 s. 68 0
Enchant skill attack wind +2 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 4. 3 s. 68 0
Enchant skill attack wind +3 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 5. 3 s. 68 0
Enchant skill attack wind +4 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 7. 3 s. 68 0
Enchant skill attack wind +5 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 9. 3 s. 68 0
Enchant skill attack wind +6 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 10. 3 s. 68 0
Enchant skill attack wind +7 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 12. 3 s. 68 0
Enchant skill attack wind +8 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 14. 3 s. 68 0
Enchant skill attack wind +9 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 15. 3 s. 68 0
Enchant skill attack wind +10 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 17. 3 s. 68 0
Enchant skill attack wind +11 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 18. 3 s. 68 0
Enchant skill attack wind +12 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 20. 3 s. 68 0
Enchant skill attack wind +13 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 22. 3 s. 68 0
Enchant skill attack wind +14 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 23. 3 s. 68 0
Enchant skill attack wind +15 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 25. 3 s. 68 0
Enchant skill attack wind +16 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 27. 3 s. 68 0
Enchant skill attack wind +17 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 28. 3 s. 68 0
Enchant skill attack wind +18 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 30. 3 s. 68 0
Enchant skill attack wind +19 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 32. 3 s. 68 0
Enchant skill attack wind +20 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 33. 3 s. 68 0
Enchant skill attack wind +21 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 35. 3 s. 68 0
Enchant skill attack wind +22 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 36. 3 s. 68 0
Enchant skill attack wind +23 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 38. 3 s. 68 0
Enchant skill attack wind +24 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 40. 3 s. 68 0
Enchant skill attack wind +25 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 41. 3 s. 68 0
Enchant skill attack wind +26 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 43. 3 s. 68 0
Enchant skill attack wind +27 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 45. 3 s. 68 0
Enchant skill attack wind +28 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 46. 3 s. 68 0
Enchant skill attack wind +29 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 48. 3 s. 68 0
Enchant skill attack wind +30 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 50. 3 s. 68 0

Type Bonus Description Reuse MP HP
Enchant skill attack earth +1 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 2. 3 s. 68 0
Enchant skill attack earth +2 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 4. 3 s. 68 0
Enchant skill attack earth +3 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 5. 3 s. 68 0
Enchant skill attack earth +4 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 7. 3 s. 68 0
Enchant skill attack earth +5 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 9. 3 s. 68 0
Enchant skill attack earth +6 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 10. 3 s. 68 0
Enchant skill attack earth +7 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 12. 3 s. 68 0
Enchant skill attack earth +8 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 14. 3 s. 68 0
Enchant skill attack earth +9 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 15. 3 s. 68 0
Enchant skill attack earth +10 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 17. 3 s. 68 0
Enchant skill attack earth +11 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 18. 3 s. 68 0
Enchant skill attack earth +12 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 20. 3 s. 68 0
Enchant skill attack earth +13 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 22. 3 s. 68 0
Enchant skill attack earth +14 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 23. 3 s. 68 0
Enchant skill attack earth +15 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 25. 3 s. 68 0
Enchant skill attack earth +16 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 27. 3 s. 68 0
Enchant skill attack earth +17 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 28. 3 s. 68 0
Enchant skill attack earth +18 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 30. 3 s. 68 0
Enchant skill attack earth +19 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 32. 3 s. 68 0
Enchant skill attack earth +20 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 33. 3 s. 68 0
Enchant skill attack earth +21 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 35. 3 s. 68 0
Enchant skill attack earth +22 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 36. 3 s. 68 0
Enchant skill attack earth +23 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 38. 3 s. 68 0
Enchant skill attack earth +24 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 40. 3 s. 68 0
Enchant skill attack earth +25 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 41. 3 s. 68 0
Enchant skill attack earth +26 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 43. 3 s. 68 0
Enchant skill attack earth +27 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 45. 3 s. 68 0
Enchant skill attack earth +28 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 46. 3 s. 68 0
Enchant skill attack earth +29 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 48. 3 s. 68 0
Enchant skill attack earth +30 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 50. 3 s. 68 0

Type Bonus Description Reuse MP HP
Enchant skill dual +1 Duel Increases Power by 25 during PvE and by 104 during PvP. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5608 Power during PVP. 3 s. 68 0
Enchant skill dual +2 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5737 Power during PVP. 3 s. 68 0
Enchant skill dual +3 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5866 Power during PVP. 3 s. 68 0
Enchant skill dual +4 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5995 Power during PVP. 3 s. 68 0
Enchant skill dual +5 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6124 Power during PVP. 3 s. 68 0
Enchant skill dual +6 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6253 Power during PVP. 3 s. 68 0
Enchant skill dual +7 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6382 Power during PVP. 3 s. 68 0
Enchant skill dual +8 Duel Increases Power by 26 during PvE and by 129 during PvP. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6511 Power during PVP. 3 s. 68 0
Enchant skill dual +9 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6640 Power during PVP. 3 s. 68 0
Enchant skill dual +10 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6769 Power during PVP. 3 s. 68 0
Enchant skill dual +11 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6898 Power during PVP. 3 s. 68 0
Enchant skill dual +12 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7027 Power during PVP. 3 s. 68 0
Enchant skill dual +13 Duel Increases Power by 25 during PvE and by 130 during PvP. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7157 Power during PVP. 3 s. 68 0
Enchant skill dual +14 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7286 Power during PVP. 3 s. 68 0
Enchant skill dual +15 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7415 Power during PVP. 3 s. 68 0
Enchant skill dual +16 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7544 Power during PVP. 3 s. 68 0
Enchant skill dual +17 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7673 Power during PVP. 3 s. 68 0
Enchant skill dual +18 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7802 Power during PVP. 3 s. 68 0
Enchant skill dual +19 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7931 Power during PVP. 3 s. 68 0
Enchant skill dual +20 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8060 Power during PVP. 3 s. 68 0
Enchant skill dual +21 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8189 Power during PVP. 3 s. 68 0
Enchant skill dual +22 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8318 Power during PVP. 3 s. 68 0
Enchant skill dual +23 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8447 Power during PVP. 3 s. 68 0
Enchant skill dual +24 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8576 Power during PVP. 3 s. 68 0
Enchant skill dual +25 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8705 Power during PVP. 3 s. 68 0
Enchant skill dual +26 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8834 Power during PVP. 3 s. 68 0
Enchant skill dual +27 Duel Increases Power by 26 during PvE and by 129 during PvP. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8963 Power during PVP. 3 s. 68 0
Enchant skill dual +28 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 9092 Power during PVP. 3 s. 68 0
Enchant skill dual +29 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 9221 Power during PVP. 3 s. 68 0
Enchant skill dual +30 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 9350 Power during PVP. 3 s. 68 0

  • Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
  • Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
Skill0263 0Deadly Blow
Type:Physical skill
Radius:40
MP:33
Cast time:1.08 s.
Reuse time:3 s.

Lv. Learn lv. Description Cast time MP HP SP
1 40 Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 33 0 11000
2 40 Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 34 0 11000
3 40 Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 35 0 11000
4 43 Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 35 0 14000
5 43 Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 36 0 14000
6 43 Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 37 0 14000
7 46 Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 38 0 14000
8 46 Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 39 0 14000
9 46 Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 40 0 14000
10 49 Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 41 0 30000
11 49 Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 42 0 30000
12 49 Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 43 0 30000
13 52 Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 45 0 38000
14 52 Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 45 0 38000
15 52 Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 46 0 38000
16 55 Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 47 0 49000
17 55 Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 48 0 49000
18 55 Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 49 0 49000
19 58 Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 50 0 50000
20 58 Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 52 0 50000
21 58 Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 53 0 50000
22 60 Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 54 0 121000
23 60 Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 55 0 121000
24 62 Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 55 0 180000
25 62 Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 56 0 180000
26 64 Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 57 0 180000
27 64 Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 58 0 180000
28 66 Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 59 0 270000
29 66 Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 60 0 270000
30 68 Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 61 0 330000
31 68 Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 62 0 330000
32 70 Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 63 0 420000
33 70 Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 64 0 420000
34 72 Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 65 0 460000
35 72 Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 66 0 460000
36 74 Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 67 0 870000
37 74 Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. 1.08 68 0 870000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack (+1 Earth Attack) - Increases power by 25 and earth damage by 2.
  • Enchant skill attack fire +1 Fire Attack (+1 Fire Attack) - Increases power by 25 and fire damage by 2.
  • Enchant skill attack water +1 Water Attack (+1 Water Attack) - Increases power by 25 and water damage by 2.
  • Enchant skill attack wind +1 Wind Attack (+1 Wind Attack) - Increases power by 25 and wind damage by 2.
  • Enchant skill cost +1 Cost (+1 Cost) - Reduces MP consumption by 1.
  • Enchant skill dual +1 Duel (+1 Duel) - Increases power in PvE by 25 and in PvP by 104.
  • Enchant skill power02 +1 Power (+1 Power) - Increases power by 57.

Type Bonus Description MP HP
Enchant skill power02 +1 Power Increases power by 57. Attacks the target's vital points with 5536 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +2 Power Increases power by 57. Attacks the target's vital points with 5593 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +3 Power Increases power by 57. Attacks the target's vital points with 5650 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +4 Power Increases power by 58. Attacks the target's vital points with 5708 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +5 Power Increases power by 57. Attacks the target's vital points with 5765 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +6 Power Increases power by 57. Attacks the target's vital points with 5822 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +7 Power Increases power by 57. Attacks the target's vital points with 5879 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +8 Power Increases power by 57. Attacks the target's vital points with 5936 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +9 Power Increases power by 57. Attacks the target's vital points with 5993 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +10 Power Increases power by 57. Attacks the target's vital points with 6050 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +11 Power Increases power by 57. Attacks the target's vital points with 6107 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +12 Power Increases power by 57. Attacks the target's vital points with 6164 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +13 Power Increases power by 58. Attacks the target's vital points with 6222 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +14 Power Increases power by 57. Attacks the target's vital points with 6279 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +15 Power Increases power by 57. Attacks the target's vital points with 6336 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +16 Power Increases power by 57. Attacks the target's vital points with 6393 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +17 Power Increases power by 57. Attacks the target's vital points with 6450 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +18 Power Increases power by 57. Attacks the target's vital points with 6507 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +19 Power Increases power by 57. Attacks the target's vital points with 6564 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +20 Power Increases power by 57. Attacks the target's vital points with 6621 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +21 Power Increases power by 57. Attacks the target's vital points with 6678 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +22 Power Increases power by 58. Attacks the target's vital points with 6736 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +23 Power Increases power by 57. Attacks the target's vital points with 6793 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +24 Power Increases power by 57. Attacks the target's vital points with 6850 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +25 Power Increases power by 57. Attacks the target's vital points with 6907 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +26 Power Increases power by 57. Attacks the target's vital points with 6964 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +27 Power Increases power by 57. Attacks the target's vital points with 7021 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +28 Power Increases power by 57. Attacks the target's vital points with 7078 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +29 Power Increases power by 57. Attacks the target's vital points with 7135 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0
Enchant skill power02 +30 Power Increases power by 57. Attacks the target's vital points with 7192 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Power: Increases Power. 68 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 67 0
Enchant skill cost +2 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 66 0
Enchant skill cost +3 Cost Decreases MP consumption by 2. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 64 0
Enchant skill cost +4 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 63 0
Enchant skill cost +5 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 62 0
Enchant skill cost +6 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 61 0
Enchant skill cost +7 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 60 0
Enchant skill cost +8 Cost Decreases MP consumption by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 58 0
Enchant skill cost +9 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 57 0
Enchant skill cost +10 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 56 0
Enchant skill cost +11 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 55 0
Enchant skill cost +12 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 54 0
Enchant skill cost +13 Cost Decreases MP consumption by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 52 0
Enchant skill cost +14 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 51 0
Enchant skill cost +15 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 50 0
Enchant skill cost +16 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 49 0
Enchant skill cost +17 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 48 0
Enchant skill cost +18 Cost Decreases MP consumption by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 46 0
Enchant skill cost +19 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 45 0
Enchant skill cost +20 Cost Decreases MP consumption by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 44 0
Enchant skill cost +21 Cost Decreases MP consumption by 1. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 43 0
Enchant skill cost +22 Cost Decreases MP consumption by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 42 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 40 0
Enchant skill cost +24 Cost Decreases MP consumption by 1. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 39 0
Enchant skill cost +25 Cost Decreases MP consumption by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 38 0
Enchant skill cost +26 Cost Decreases MP consumption by 1. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 37 0
Enchant skill cost +27 Cost Decreases MP consumption by 1. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 36 0
Enchant skill cost +28 Cost Decreases MP consumption by 2. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 34 0
Enchant skill cost +29 Cost Decreases MP consumption by 1. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 33 0
Enchant skill cost +30 Cost Decreases MP consumption by 1. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Cost: Decreases MP consumption. 32 0

Type Bonus Description MP HP
Enchant skill attack fire +1 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 2. 68 0
Enchant skill attack fire +2 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 4. 68 0
Enchant skill attack fire +3 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 5. 68 0
Enchant skill attack fire +4 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 7. 68 0
Enchant skill attack fire +5 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 9. 68 0
Enchant skill attack fire +6 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 10. 68 0
Enchant skill attack fire +7 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 12. 68 0
Enchant skill attack fire +8 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 14. 68 0
Enchant skill attack fire +9 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 15. 68 0
Enchant skill attack fire +10 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 17. 68 0
Enchant skill attack fire +11 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 18. 68 0
Enchant skill attack fire +12 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 20. 68 0
Enchant skill attack fire +13 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 22. 68 0
Enchant skill attack fire +14 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 23. 68 0
Enchant skill attack fire +15 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 25. 68 0
Enchant skill attack fire +16 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 27. 68 0
Enchant skill attack fire +17 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 28. 68 0
Enchant skill attack fire +18 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 30. 68 0
Enchant skill attack fire +19 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 32. 68 0
Enchant skill attack fire +20 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 33. 68 0
Enchant skill attack fire +21 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 35. 68 0
Enchant skill attack fire +22 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 36. 68 0
Enchant skill attack fire +23 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 38. 68 0
Enchant skill attack fire +24 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 40. 68 0
Enchant skill attack fire +25 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 41. 68 0
Enchant skill attack fire +26 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 43. 68 0
Enchant skill attack fire +27 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 45. 68 0
Enchant skill attack fire +28 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 46. 68 0
Enchant skill attack fire +29 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 48. 68 0
Enchant skill attack fire +30 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Fire Attack: Increases Fire damage by 50. 68 0

Type Bonus Description MP HP
Enchant skill attack water +1 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 2. 68 0
Enchant skill attack water +2 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 4. 68 0
Enchant skill attack water +3 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 5. 68 0
Enchant skill attack water +4 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 7. 68 0
Enchant skill attack water +5 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 9. 68 0
Enchant skill attack water +6 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 10. 68 0
Enchant skill attack water +7 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 12. 68 0
Enchant skill attack water +8 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 14. 68 0
Enchant skill attack water +9 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 15. 68 0
Enchant skill attack water +10 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 17. 68 0
Enchant skill attack water +11 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 18. 68 0
Enchant skill attack water +12 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 20. 68 0
Enchant skill attack water +13 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 22. 68 0
Enchant skill attack water +14 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 23. 68 0
Enchant skill attack water +15 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 25. 68 0
Enchant skill attack water +16 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 27. 68 0
Enchant skill attack water +17 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 28. 68 0
Enchant skill attack water +18 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 30. 68 0
Enchant skill attack water +19 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 32. 68 0
Enchant skill attack water +20 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 33. 68 0
Enchant skill attack water +21 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 35. 68 0
Enchant skill attack water +22 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 36. 68 0
Enchant skill attack water +23 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 38. 68 0
Enchant skill attack water +24 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 40. 68 0
Enchant skill attack water +25 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 41. 68 0
Enchant skill attack water +26 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 43. 68 0
Enchant skill attack water +27 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 45. 68 0
Enchant skill attack water +28 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 46. 68 0
Enchant skill attack water +29 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 48. 68 0
Enchant skill attack water +30 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Water Attack: Increases Water damage by 50. 68 0

Type Bonus Description MP HP
Enchant skill attack wind +1 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 2. 68 0
Enchant skill attack wind +2 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 4. 68 0
Enchant skill attack wind +3 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 5. 68 0
Enchant skill attack wind +4 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 7. 68 0
Enchant skill attack wind +5 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 9. 68 0
Enchant skill attack wind +6 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 10. 68 0
Enchant skill attack wind +7 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 12. 68 0
Enchant skill attack wind +8 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 14. 68 0
Enchant skill attack wind +9 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 15. 68 0
Enchant skill attack wind +10 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 17. 68 0
Enchant skill attack wind +11 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 18. 68 0
Enchant skill attack wind +12 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 20. 68 0
Enchant skill attack wind +13 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 22. 68 0
Enchant skill attack wind +14 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 23. 68 0
Enchant skill attack wind +15 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 25. 68 0
Enchant skill attack wind +16 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 27. 68 0
Enchant skill attack wind +17 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 28. 68 0
Enchant skill attack wind +18 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 30. 68 0
Enchant skill attack wind +19 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 32. 68 0
Enchant skill attack wind +20 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 33. 68 0
Enchant skill attack wind +21 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 35. 68 0
Enchant skill attack wind +22 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 36. 68 0
Enchant skill attack wind +23 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 38. 68 0
Enchant skill attack wind +24 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 40. 68 0
Enchant skill attack wind +25 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 41. 68 0
Enchant skill attack wind +26 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 43. 68 0
Enchant skill attack wind +27 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 45. 68 0
Enchant skill attack wind +28 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 46. 68 0
Enchant skill attack wind +29 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 48. 68 0
Enchant skill attack wind +30 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Wind Attack: Increases Wind damage by 50. 68 0

Type Bonus Description MP HP
Enchant skill attack earth +1 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 2. 68 0
Enchant skill attack earth +2 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 4. 68 0
Enchant skill attack earth +3 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 5. 68 0
Enchant skill attack earth +4 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 7. 68 0
Enchant skill attack earth +5 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 9. 68 0
Enchant skill attack earth +6 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 10. 68 0
Enchant skill attack earth +7 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 12. 68 0
Enchant skill attack earth +8 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 14. 68 0
Enchant skill attack earth +9 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 15. 68 0
Enchant skill attack earth +10 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 17. 68 0
Enchant skill attack earth +11 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 18. 68 0
Enchant skill attack earth +12 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 20. 68 0
Enchant skill attack earth +13 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 22. 68 0
Enchant skill attack earth +14 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 23. 68 0
Enchant skill attack earth +15 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 25. 68 0
Enchant skill attack earth +16 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 27. 68 0
Enchant skill attack earth +17 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 28. 68 0
Enchant skill attack earth +18 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 30. 68 0
Enchant skill attack earth +19 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 32. 68 0
Enchant skill attack earth +20 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 33. 68 0
Enchant skill attack earth +21 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 35. 68 0
Enchant skill attack earth +22 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 36. 68 0
Enchant skill attack earth +23 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 38. 68 0
Enchant skill attack earth +24 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 40. 68 0
Enchant skill attack earth +25 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 41. 68 0
Enchant skill attack earth +26 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 43. 68 0
Enchant skill attack earth +27 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 45. 68 0
Enchant skill attack earth +28 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 46. 68 0
Enchant skill attack earth +29 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 48. 68 0
Enchant skill attack earth +30 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. Enchant Earth Attack: Increases Earth damage by 50. 68 0

Type Bonus Description MP HP
Enchant skill dual +1 Duel Increases Power by 25 during PvE and by 104 during PvP. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 5608 Power during PvP. 68 0
Enchant skill dual +2 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 5737 Power during PvP. 68 0
Enchant skill dual +3 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 5866 Power during PvP. 68 0
Enchant skill dual +4 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 5995 Power during PvP. 68 0
Enchant skill dual +5 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 6124 Power during PvP. 68 0
Enchant skill dual +6 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 6253 Power during PvP. 68 0
Enchant skill dual +7 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 6382 Power during PvP. 68 0
Enchant skill dual +8 Duel Increases Power by 26 during PvE and by 129 during PvP. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 6511 Power during PvP. 68 0
Enchant skill dual +9 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 6640 Power during PvP. 68 0
Enchant skill dual +10 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 6769 Power during PvP. 68 0
Enchant skill dual +11 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 6898 Power during PvP. 68 0
Enchant skill dual +12 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 7027 Power during PvP. 68 0
Enchant skill dual +13 Duel Increases Power by 25 during PvE and by 130 during PvP. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 7157 Power during PvP. 68 0
Enchant skill dual +14 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 7286 Power during PvP. 68 0
Enchant skill dual +15 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 7415 Power during PvP. 68 0
Enchant skill dual +16 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 7544 Power during PvP. 68 0
Enchant skill dual +17 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 7673 Power during PvP. 68 0
Enchant skill dual +18 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 7802 Power during PvP. 68 0
Enchant skill dual +19 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 7931 Power during PvP. 68 0
Enchant skill dual +20 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 8060 Power during PvP. 68 0
Enchant skill dual +21 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 8189 Power during PvP. 68 0
Enchant skill dual +22 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 8318 Power during PvP. 68 0
Enchant skill dual +23 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 8447 Power during PvP. 68 0
Enchant skill dual +24 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 8576 Power during PvP. 68 0
Enchant skill dual +25 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 8705 Power during PvP. 68 0
Enchant skill dual +26 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 8834 Power during PvP. 68 0
Enchant skill dual +27 Duel Increases Power by 26 during PvE and by 129 during PvP. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 8963 Power during PvP. 68 0
Enchant skill dual +28 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 9092 Power during PvP. 68 0
Enchant skill dual +29 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 9221 Power during PvP. 68 0
Enchant skill dual +30 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit. Enchant duel: Attacks with 9350 Power during PvP. 68 0

  • User's P. Atk. is supplemented by 1107 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.
Skill0263 0Deadly Blow
Type:Physical skill
Radius:40
MP:33
Cast time:1.08 s.

Lv. Learn lv. Description Cast time MP HP SP
1 40 User's P. Atk. is supplemented by 1107 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 33 0 12000
2 40 User's P. Atk. is supplemented by 1176 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 34 0 12000
3 40 User's P. Atk. is supplemented by 1249 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 35 0 12000
4 43 User's P. Atk. is supplemented by 1325 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 35 0 14000
5 43 User's P. Atk. is supplemented by 1405 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 36 0 14000
6 43 User's P. Atk. is supplemented by 1488 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 37 0 14000
7 46 User's P. Atk. is supplemented by 1574 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 38 0 14000
8 46 User's P. Atk. is supplemented by 1664 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 39 0 14000
9 46 User's P. Atk. is supplemented by 1757 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 40 0 14000
10 49 User's P. Atk. is supplemented by 1853 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 41 0 30000
11 49 User's P. Atk. is supplemented by 1953 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 42 0 30000
12 49 User's P. Atk. is supplemented by 2057 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 43 0 30000
13 52 User's P. Atk. is supplemented by 2164 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 45 0 38000
14 52 User's P. Atk. is supplemented by 2274 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 45 0 38000
15 52 User's P. Atk. is supplemented by 2388 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 46 0 38000
16 55 User's P. Atk. is supplemented by 2505 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 47 0 49000
17 55 User's P. Atk. is supplemented by 2625 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 48 0 49000
18 55 User's P. Atk. is supplemented by 2748 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 49 0 49000
19 58 User's P. Atk. is supplemented by 2875 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 50 0 50000
20 58 User's P. Atk. is supplemented by 3004 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 52 0 50000
21 58 User's P. Atk. is supplemented by 3136 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 53 0 50000
22 60 User's P. Atk. is supplemented by 3271 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 54 0 121000
23 60 User's P. Atk. is supplemented by 3408 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 55 0 121000
24 62 User's P. Atk. is supplemented by 3548 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 55 0 180000
25 62 User's P. Atk. is supplemented by 3690 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 56 0 180000
26 64 User's P. Atk. is supplemented by 3834 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 57 0 180000
27 64 User's P. Atk. is supplemented by 3980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 58 0 180000
28 66 User's P. Atk. is supplemented by 4127 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 59 0 270000
29 66 User's P. Atk. is supplemented by 4275 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 60 0 270000
30 68 User's P. Atk. is supplemented by 4425 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 61 0 330000
31 68 User's P. Atk. is supplemented by 4575 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 62 0 330000
32 70 User's P. Atk. is supplemented by 4726 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 63 0 420000
33 70 User's P. Atk. is supplemented by 4878 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 64 0 420000
34 72 User's P. Atk. is supplemented by 5029 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 65 0 460000
35 72 User's P. Atk. is supplemented by 5180 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 66 0 460000
36 74 User's P. Atk. is supplemented by 5330 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 67 0 1000000
37 74 User's P. Atk. is supplemented by 5479 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 68 0 1000000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Increases effectiveness by 25 and earth damage by 2.
  • Enchant skill attack fire +1 Fire Attack - Increases effectiveness by 25 and fire damage by 2.
  • Enchant skill attack water +1 Water Attack - Increases effectiveness by 25 and water damage by 2.
  • Enchant skill attack wind +1 Wind Attack - Increases effectiveness by 25 and wind damage by 2.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 1.
  • Enchant skill power02 +1 Power - Increases effectiveness by 57.
"+ Power">

Type Bonus Description MP HP
Enchant skill power02 +1 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5536 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +2 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5593 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +3 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5650 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +4 Power Increases effectiveness by 58. User's P. Atk. is supplemented by 5708 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +5 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5765 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +6 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5822 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +7 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5879 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +8 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5936 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +9 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5993 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +10 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6050 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +11 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6107 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +12 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6164 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +13 Power Increases effectiveness by 58. User's P. Atk. is supplemented by 6222 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +14 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6279 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +15 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6336 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +16 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6393 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +17 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6450 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +18 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6507 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +19 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6564 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +20 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6621 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +21 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6678 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +22 Power Increases effectiveness by 58. User's P. Atk. is supplemented by 6736 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +23 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6793 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +24 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6850 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +25 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6907 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +26 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6964 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +27 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 7021 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +28 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 7078 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +29 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 7135 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +30 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 7192 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 67 0
Enchant skill cost +2 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 66 0
Enchant skill cost +3 Cost Decreases MP consumption by 2. User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 64 0
Enchant skill cost +4 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 63 0
Enchant skill cost +5 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 62 0
Enchant skill cost +6 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 61 0
Enchant skill cost +7 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 60 0
Enchant skill cost +8 Cost Decreases MP consumption by 2. User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 58 0
Enchant skill cost +9 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 57 0
Enchant skill cost +10 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 56 0
Enchant skill cost +11 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 55 0
Enchant skill cost +12 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 54 0
Enchant skill cost +13 Cost Decreases MP consumption by 2. User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 52 0
Enchant skill cost +14 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 51 0
Enchant skill cost +15 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 50 0
Enchant skill cost +16 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 49 0
Enchant skill cost +17 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 48 0
Enchant skill cost +18 Cost Decreases MP consumption by 2. User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 46 0
Enchant skill cost +19 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 45 0
Enchant skill cost +20 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 44 0
Enchant skill cost +21 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 43 0
Enchant skill cost +22 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 42 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 40 0
Enchant skill cost +24 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 39 0
Enchant skill cost +25 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 38 0
Enchant skill cost +26 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 37 0
Enchant skill cost +27 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 36 0
Enchant skill cost +28 Cost Decreases MP consumption by 2. User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 34 0
Enchant skill cost +29 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 33 0
Enchant skill cost +30 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 32 0

Type Bonus Description MP HP
Enchant skill attack fire +1 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 2. 68 0
Enchant skill attack fire +2 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 4. 68 0
Enchant skill attack fire +3 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 5. 68 0
Enchant skill attack fire +4 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 7. 68 0
Enchant skill attack fire +5 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 9. 68 0
Enchant skill attack fire +6 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 10. 68 0
Enchant skill attack fire +7 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 12. 68 0
Enchant skill attack fire +8 Fire Attack Increases effectiveness by 26 and fire damage by 2. User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 14. 68 0
Enchant skill attack fire +9 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 15. 68 0
Enchant skill attack fire +10 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 17. 68 0
Enchant skill attack fire +11 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 18. 68 0
Enchant skill attack fire +12 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 20. 68 0
Enchant skill attack fire +13 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 22. 68 0
Enchant skill attack fire +14 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 23. 68 0
Enchant skill attack fire +15 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 25. 68 0
Enchant skill attack fire +16 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 27. 68 0
Enchant skill attack fire +17 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 28. 68 0
Enchant skill attack fire +18 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 30. 68 0
Enchant skill attack fire +19 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 32. 68 0
Enchant skill attack fire +20 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 33. 68 0
Enchant skill attack fire +21 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 35. 68 0
Enchant skill attack fire +22 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 36. 68 0
Enchant skill attack fire +23 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 38. 68 0
Enchant skill attack fire +24 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 40. 68 0
Enchant skill attack fire +25 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 41. 68 0
Enchant skill attack fire +26 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 43. 68 0
Enchant skill attack fire +27 Fire Attack Increases effectiveness by 26 and fire damage by 2. User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 45. 68 0
Enchant skill attack fire +28 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 46. 68 0
Enchant skill attack fire +29 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 48. 68 0
Enchant skill attack fire +30 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 50. 68 0

Type Bonus Description MP HP
Enchant skill attack water +1 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 2. 68 0
Enchant skill attack water +2 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 4. 68 0
Enchant skill attack water +3 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 5. 68 0
Enchant skill attack water +4 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 7. 68 0
Enchant skill attack water +5 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 9. 68 0
Enchant skill attack water +6 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 10. 68 0
Enchant skill attack water +7 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 12. 68 0
Enchant skill attack water +8 Water Attack Increases effectiveness by 26 and water damage by 2. User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 14. 68 0
Enchant skill attack water +9 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 15. 68 0
Enchant skill attack water +10 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 17. 68 0
Enchant skill attack water +11 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 18. 68 0
Enchant skill attack water +12 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 20. 68 0
Enchant skill attack water +13 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 22. 68 0
Enchant skill attack water +14 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 23. 68 0
Enchant skill attack water +15 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 25. 68 0
Enchant skill attack water +16 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 27. 68 0
Enchant skill attack water +17 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 28. 68 0
Enchant skill attack water +18 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 30. 68 0
Enchant skill attack water +19 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 32. 68 0
Enchant skill attack water +20 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 33. 68 0
Enchant skill attack water +21 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 35. 68 0
Enchant skill attack water +22 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 36. 68 0
Enchant skill attack water +23 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 38. 68 0
Enchant skill attack water +24 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 40. 68 0
Enchant skill attack water +25 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 41. 68 0
Enchant skill attack water +26 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 43. 68 0
Enchant skill attack water +27 Water Attack Increases effectiveness by 26 and water damage by 2. User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 45. 68 0
Enchant skill attack water +28 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 46. 68 0
Enchant skill attack water +29 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 48. 68 0
Enchant skill attack water +30 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 50. 68 0

Type Bonus Description MP HP
Enchant skill attack wind +1 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 2. 68 0
Enchant skill attack wind +2 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 4. 68 0
Enchant skill attack wind +3 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 5. 68 0
Enchant skill attack wind +4 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 7. 68 0
Enchant skill attack wind +5 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 9. 68 0
Enchant skill attack wind +6 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 10. 68 0
Enchant skill attack wind +7 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 12. 68 0
Enchant skill attack wind +8 Wind Attack Increases effectiveness by 26 and wind damage by 2. User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 14. 68 0
Enchant skill attack wind +9 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 15. 68 0
Enchant skill attack wind +10 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 17. 68 0
Enchant skill attack wind +11 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 18. 68 0
Enchant skill attack wind +12 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 20. 68 0
Enchant skill attack wind +13 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 22. 68 0
Enchant skill attack wind +14 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 23. 68 0
Enchant skill attack wind +15 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 25. 68 0
Enchant skill attack wind +16 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 27. 68 0
Enchant skill attack wind +17 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 28. 68 0
Enchant skill attack wind +18 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 30. 68 0
Enchant skill attack wind +19 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 32. 68 0
Enchant skill attack wind +20 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 33. 68 0
Enchant skill attack wind +21 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 35. 68 0
Enchant skill attack wind +22 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 36. 68 0
Enchant skill attack wind +23 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 38. 68 0
Enchant skill attack wind +24 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 40. 68 0
Enchant skill attack wind +25 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 41. 68 0
Enchant skill attack wind +26 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 43. 68 0
Enchant skill attack wind +27 Wind Attack Increases effectiveness by 26 and wind damage by 2. User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 45. 68 0
Enchant skill attack wind +28 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 46. 68 0
Enchant skill attack wind +29 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 48. 68 0
Enchant skill attack wind +30 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 50. 68 0

Type Bonus Description MP HP
Enchant skill attack earth +1 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 2. 68 0
Enchant skill attack earth +2 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 4. 68 0
Enchant skill attack earth +3 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 5. 68 0
Enchant skill attack earth +4 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 7. 68 0
Enchant skill attack earth +5 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 9. 68 0
Enchant skill attack earth +6 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 10. 68 0
Enchant skill attack earth +7 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 12. 68 0
Enchant skill attack earth +8 Earth Attack Increases effectiveness by 26 and earth damage by 2. User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 14. 68 0
Enchant skill attack earth +9 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 15. 68 0
Enchant skill attack earth +10 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 17. 68 0
Enchant skill attack earth +11 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 18. 68 0
Enchant skill attack earth +12 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 20. 68 0
Enchant skill attack earth +13 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 22. 68 0
Enchant skill attack earth +14 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 23. 68 0
Enchant skill attack earth +15 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 25. 68 0
Enchant skill attack earth +16 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 27. 68 0
Enchant skill attack earth +17 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 28. 68 0
Enchant skill attack earth +18 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 30. 68 0
Enchant skill attack earth +19 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 32. 68 0
Enchant skill attack earth +20 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 33. 68 0
Enchant skill attack earth +21 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 35. 68 0
Enchant skill attack earth +22 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 36. 68 0
Enchant skill attack earth +23 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 38. 68 0
Enchant skill attack earth +24 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 40. 68 0
Enchant skill attack earth +25 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 41. 68 0
Enchant skill attack earth +26 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 43. 68 0
Enchant skill attack earth +27 Earth Attack Increases effectiveness by 26 and earth damage by 2. User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 45. 68 0
Enchant skill attack earth +28 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 46. 68 0
Enchant skill attack earth +29 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 48. 68 0
Enchant skill attack earth +30 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 50. 68 0

Type Bonus Description MP HP
Enchant skill power02 +1 Duel Power is increased by 25 during PvE and by 104 during PvP. Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5608 Power during PvP. 68 0
Enchant skill power02 +2 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5737 Power during PvP. 68 0
Enchant skill power02 +3 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5866 Power during PvP. 68 0
Enchant skill power02 +4 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5995 Power during PvP. 68 0
Enchant skill power02 +5 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6124 Power during PvP. 68 0
Enchant skill power02 +6 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6253 Power during PvP. 68 0
Enchant skill power02 +7 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6382 Power during PvP. 68 0
Enchant skill power02 +8 Duel Power is increased by 26 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6511 Power during PvP. 68 0
Enchant skill power02 +9 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6640 Power during PvP. 68 0
Enchant skill power02 +10 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6769 Power during PvP. 68 0
Enchant skill power02 +11 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6898 Power during PvP. 68 0
Enchant skill power02 +12 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7027 Power during PvP. 68 0
Enchant skill power02 +13 Duel Power is increased by 25 during PvE and by 130 during PvP. Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7157 Power during PvP. 68 0
Enchant skill power02 +14 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7286 Power during PvP. 68 0
Enchant skill power02 +15 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7415 Power during PvP. 68 0
Enchant skill power02 +16 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7544 Power during PvP. 68 0
Enchant skill power02 +17 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7673 Power during PvP. 68 0
Enchant skill power02 +18 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7802 Power during PvP. 68 0
Enchant skill power02 +19 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7931 Power during PvP. 68 0
Enchant skill power02 +20 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8060 Power during PvP. 68 0
Enchant skill power02 +21 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8189 Power during PvP. 68 0
Enchant skill power02 +22 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8318 Power during PvP. 68 0
Enchant skill power02 +23 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8447 Power during PvP. 68 0
Enchant skill power02 +24 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8576 Power during PvP. 68 0
Enchant skill power02 +25 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8705 Power during PvP. 68 0
Enchant skill power02 +26 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8834 Power during PvP. 68 0
Enchant skill power02 +27 Duel Power is increased by 26 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8963 Power during PvP. 68 0
Enchant skill power02 +28 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 9092 Power during PvP. 68 0
Enchant skill power02 +29 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 9221 Power during PvP. 68 0
Enchant skill power02 +30 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 9350 Power during PvP. 68 0

  • User's P. Atk. is supplemented by 1107 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.
Skill0263 0Deadly Blow
Type:Physical skill
Radius:40
MP:33
Cast time:1.08 s.

Lv. Learn lv. Description Cast time MP HP SP
1 40 User's P. Atk. is supplemented by 1107 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 33 0 12000
2 40 User's P. Atk. is supplemented by 1176 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 34 0 12000
3 40 User's P. Atk. is supplemented by 1249 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 35 0 12000
4 43 User's P. Atk. is supplemented by 1325 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 35 0 14000
5 43 User's P. Atk. is supplemented by 1405 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 36 0 14000
6 43 User's P. Atk. is supplemented by 1488 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 37 0 14000
7 46 User's P. Atk. is supplemented by 1574 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 38 0 14000
8 46 User's P. Atk. is supplemented by 1664 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 39 0 14000
9 46 User's P. Atk. is supplemented by 1757 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 40 0 14000
10 49 User's P. Atk. is supplemented by 1853 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 41 0 30000
11 49 User's P. Atk. is supplemented by 1953 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 42 0 30000
12 49 User's P. Atk. is supplemented by 2057 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 43 0 30000
13 52 User's P. Atk. is supplemented by 2164 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 45 0 38000
14 52 User's P. Atk. is supplemented by 2274 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 45 0 38000
15 52 User's P. Atk. is supplemented by 2388 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 46 0 38000
16 55 User's P. Atk. is supplemented by 2505 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 47 0 49000
17 55 User's P. Atk. is supplemented by 2625 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 48 0 49000
18 55 User's P. Atk. is supplemented by 2748 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 49 0 49000
19 58 User's P. Atk. is supplemented by 2875 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 50 0 50000
20 58 User's P. Atk. is supplemented by 3004 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 52 0 50000
21 58 User's P. Atk. is supplemented by 3136 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 53 0 50000
22 60 User's P. Atk. is supplemented by 3271 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 54 0 132000
23 60 User's P. Atk. is supplemented by 3408 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 55 0 132000
24 62 User's P. Atk. is supplemented by 3548 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 55 0 180000
25 62 User's P. Atk. is supplemented by 3690 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 56 0 180000
26 64 User's P. Atk. is supplemented by 3834 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 57 0 180000
27 64 User's P. Atk. is supplemented by 3980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 58 0 180000
28 66 User's P. Atk. is supplemented by 4127 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 59 0 270000
29 66 User's P. Atk. is supplemented by 4275 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 60 0 270000
30 68 User's P. Atk. is supplemented by 4425 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 61 0 330000
31 68 User's P. Atk. is supplemented by 4575 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 62 0 330000
32 70 User's P. Atk. is supplemented by 4726 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 63 0 420000
33 70 User's P. Atk. is supplemented by 4878 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 64 0 420000
34 72 User's P. Atk. is supplemented by 5029 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 65 0 460000
35 72 User's P. Atk. is supplemented by 5180 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 66 0 460000
36 74 User's P. Atk. is supplemented by 5330 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 67 0 1000000
37 74 User's P. Atk. is supplemented by 5479 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. 1.08 68 0 1000000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Increases effectiveness by 25 and earth damage by 2.
  • Enchant skill attack fire +1 Fire Attack - Increases effectiveness by 25 and fire damage by 2.
  • Enchant skill attack water +1 Water Attack - Increases effectiveness by 25 and water damage by 2.
  • Enchant skill attack wind +1 Wind Attack - Increases effectiveness by 25 and wind damage by 2.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 1.
  • Enchant skill power02 +1 Power - Increases effectiveness by 57.

Type Bonus Description MP HP
Enchant skill power02 +1 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5536 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +2 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5593 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +3 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5650 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +4 Power Increases effectiveness by 58. User's P. Atk. is supplemented by 5708 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +5 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5765 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +6 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5822 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +7 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5879 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +8 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5936 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +9 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 5993 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +10 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6050 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +11 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6107 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +12 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6164 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +13 Power Increases effectiveness by 58. User's P. Atk. is supplemented by 6222 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +14 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6279 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +15 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6336 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +16 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6393 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +17 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6450 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +18 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6507 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +19 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6564 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +20 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6621 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +21 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6678 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +22 Power Increases effectiveness by 58. User's P. Atk. is supplemented by 6736 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +23 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6793 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +24 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6850 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +25 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6907 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +26 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 6964 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +27 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 7021 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +28 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 7078 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +29 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 7135 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0
Enchant skill power02 +30 Power Increases effectiveness by 57. User's P. Atk. is supplemented by 7192 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness. 68 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 67 0
Enchant skill cost +2 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 66 0
Enchant skill cost +3 Cost Decreases MP consumption by 2. User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 64 0
Enchant skill cost +4 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 63 0
Enchant skill cost +5 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 62 0
Enchant skill cost +6 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 61 0
Enchant skill cost +7 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 60 0
Enchant skill cost +8 Cost Decreases MP consumption by 2. User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 58 0
Enchant skill cost +9 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 57 0
Enchant skill cost +10 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 56 0
Enchant skill cost +11 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 55 0
Enchant skill cost +12 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 54 0
Enchant skill cost +13 Cost Decreases MP consumption by 2. User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 52 0
Enchant skill cost +14 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 51 0
Enchant skill cost +15 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 50 0
Enchant skill cost +16 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 49 0
Enchant skill cost +17 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 48 0
Enchant skill cost +18 Cost Decreases MP consumption by 2. User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 46 0
Enchant skill cost +19 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 45 0
Enchant skill cost +20 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 44 0
Enchant skill cost +21 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 43 0
Enchant skill cost +22 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 42 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 40 0
Enchant skill cost +24 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 39 0
Enchant skill cost +25 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 38 0
Enchant skill cost +26 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 37 0
Enchant skill cost +27 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 36 0
Enchant skill cost +28 Cost Decreases MP consumption by 2. User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 34 0
Enchant skill cost +29 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 33 0
Enchant skill cost +30 Cost Decreases MP consumption by 1. User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption. 32 0

Type Bonus Description MP HP
Enchant skill attack fire +1 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 2. 68 0
Enchant skill attack fire +2 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 4. 68 0
Enchant skill attack fire +3 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 5. 68 0
Enchant skill attack fire +4 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 7. 68 0
Enchant skill attack fire +5 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 9. 68 0
Enchant skill attack fire +6 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 10. 68 0
Enchant skill attack fire +7 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 12. 68 0
Enchant skill attack fire +8 Fire Attack Increases effectiveness by 26 and fire damage by 2. User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 14. 68 0
Enchant skill attack fire +9 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 15. 68 0
Enchant skill attack fire +10 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 17. 68 0
Enchant skill attack fire +11 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 18. 68 0
Enchant skill attack fire +12 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 20. 68 0
Enchant skill attack fire +13 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 22. 68 0
Enchant skill attack fire +14 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 23. 68 0
Enchant skill attack fire +15 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 25. 68 0
Enchant skill attack fire +16 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 27. 68 0
Enchant skill attack fire +17 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 28. 68 0
Enchant skill attack fire +18 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 30. 68 0
Enchant skill attack fire +19 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 32. 68 0
Enchant skill attack fire +20 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 33. 68 0
Enchant skill attack fire +21 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 35. 68 0
Enchant skill attack fire +22 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 36. 68 0
Enchant skill attack fire +23 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 38. 68 0
Enchant skill attack fire +24 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 40. 68 0
Enchant skill attack fire +25 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 41. 68 0
Enchant skill attack fire +26 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 43. 68 0
Enchant skill attack fire +27 Fire Attack Increases effectiveness by 26 and fire damage by 2. User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 45. 68 0
Enchant skill attack fire +28 Fire Attack Increases effectiveness by 25 and fire damage by 1. User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 46. 68 0
Enchant skill attack fire +29 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 48. 68 0
Enchant skill attack fire +30 Fire Attack Increases effectiveness by 25 and fire damage by 2. User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 50. 68 0

Type Bonus Description MP HP
Enchant skill attack water +1 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 2. 68 0
Enchant skill attack water +2 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 4. 68 0
Enchant skill attack water +3 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 5. 68 0
Enchant skill attack water +4 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 7. 68 0
Enchant skill attack water +5 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 9. 68 0
Enchant skill attack water +6 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 10. 68 0
Enchant skill attack water +7 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 12. 68 0
Enchant skill attack water +8 Water Attack Increases effectiveness by 26 and water damage by 2. User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 14. 68 0
Enchant skill attack water +9 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 15. 68 0
Enchant skill attack water +10 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 17. 68 0
Enchant skill attack water +11 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 18. 68 0
Enchant skill attack water +12 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 20. 68 0
Enchant skill attack water +13 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 22. 68 0
Enchant skill attack water +14 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 23. 68 0
Enchant skill attack water +15 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 25. 68 0
Enchant skill attack water +16 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 27. 68 0
Enchant skill attack water +17 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 28. 68 0
Enchant skill attack water +18 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 30. 68 0
Enchant skill attack water +19 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 32. 68 0
Enchant skill attack water +20 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 33. 68 0
Enchant skill attack water +21 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 35. 68 0
Enchant skill attack water +22 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 36. 68 0
Enchant skill attack water +23 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 38. 68 0
Enchant skill attack water +24 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 40. 68 0
Enchant skill attack water +25 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 41. 68 0
Enchant skill attack water +26 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 43. 68 0
Enchant skill attack water +27 Water Attack Increases effectiveness by 26 and water damage by 2. User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 45. 68 0
Enchant skill attack water +28 Water Attack Increases effectiveness by 25 and water damage by 1. User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 46. 68 0
Enchant skill attack water +29 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 48. 68 0
Enchant skill attack water +30 Water Attack Increases effectiveness by 25 and water damage by 2. User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 50. 68 0

Type Bonus Description MP HP
Enchant skill attack wind +1 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 2. 68 0
Enchant skill attack wind +2 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 4. 68 0
Enchant skill attack wind +3 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 5. 68 0
Enchant skill attack wind +4 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 7. 68 0
Enchant skill attack wind +5 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 9. 68 0
Enchant skill attack wind +6 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 10. 68 0
Enchant skill attack wind +7 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 12. 68 0
Enchant skill attack wind +8 Wind Attack Increases effectiveness by 26 and wind damage by 2. User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 14. 68 0
Enchant skill attack wind +9 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 15. 68 0
Enchant skill attack wind +10 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 17. 68 0
Enchant skill attack wind +11 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 18. 68 0
Enchant skill attack wind +12 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 20. 68 0
Enchant skill attack wind +13 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 22. 68 0
Enchant skill attack wind +14 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 23. 68 0
Enchant skill attack wind +15 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 25. 68 0
Enchant skill attack wind +16 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 27. 68 0
Enchant skill attack wind +17 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 28. 68 0
Enchant skill attack wind +18 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 30. 68 0
Enchant skill attack wind +19 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 32. 68 0
Enchant skill attack wind +20 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 33. 68 0
Enchant skill attack wind +21 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 35. 68 0
Enchant skill attack wind +22 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 36. 68 0
Enchant skill attack wind +23 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 38. 68 0
Enchant skill attack wind +24 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 40. 68 0
Enchant skill attack wind +25 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 41. 68 0
Enchant skill attack wind +26 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 43. 68 0
Enchant skill attack wind +27 Wind Attack Increases effectiveness by 26 and wind damage by 2. User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 45. 68 0
Enchant skill attack wind +28 Wind Attack Increases effectiveness by 25 and wind damage by 1. User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 46. 68 0
Enchant skill attack wind +29 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 48. 68 0
Enchant skill attack wind +30 Wind Attack Increases effectiveness by 25 and wind damage by 2. User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 50. 68 0

Type Bonus Description MP HP
Enchant skill attack earth +1 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 2. 68 0
Enchant skill attack earth +2 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 4. 68 0
Enchant skill attack earth +3 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 5. 68 0
Enchant skill attack earth +4 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 7. 68 0
Enchant skill attack earth +5 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 9. 68 0
Enchant skill attack earth +6 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 10. 68 0
Enchant skill attack earth +7 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 12. 68 0
Enchant skill attack earth +8 Earth Attack Increases effectiveness by 26 and earth damage by 2. User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 14. 68 0
Enchant skill attack earth +9 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 15. 68 0
Enchant skill attack earth +10 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 17. 68 0
Enchant skill attack earth +11 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 18. 68 0
Enchant skill attack earth +12 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 20. 68 0
Enchant skill attack earth +13 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 22. 68 0
Enchant skill attack earth +14 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 23. 68 0
Enchant skill attack earth +15 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 25. 68 0
Enchant skill attack earth +16 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 27. 68 0
Enchant skill attack earth +17 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 28. 68 0
Enchant skill attack earth +18 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 30. 68 0
Enchant skill attack earth +19 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 32. 68 0
Enchant skill attack earth +20 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 33. 68 0
Enchant skill attack earth +21 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 35. 68 0
Enchant skill attack earth +22 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 36. 68 0
Enchant skill attack earth +23 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 38. 68 0
Enchant skill attack earth +24 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 40. 68 0
Enchant skill attack earth +25 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 41. 68 0
Enchant skill attack earth +26 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 43. 68 0
Enchant skill attack earth +27 Earth Attack Increases effectiveness by 26 and earth damage by 2. User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 45. 68 0
Enchant skill attack earth +28 Earth Attack Increases effectiveness by 25 and earth damage by 1. User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 46. 68 0
Enchant skill attack earth +29 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 48. 68 0
Enchant skill attack earth +30 Earth Attack Increases effectiveness by 25 and earth damage by 2. User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 50. 68 0

Type Bonus Description MP HP
Enchant skill power02 +1 Duel Power is increased by 25 during PvE and by 104 during PvP. Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5608 Power during PvP. 68 0
Enchant skill power02 +2 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5737 Power during PvP. 68 0
Enchant skill power02 +3 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5866 Power during PvP. 68 0
Enchant skill power02 +4 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5995 Power during PvP. 68 0
Enchant skill power02 +5 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6124 Power during PvP. 68 0
Enchant skill power02 +6 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6253 Power during PvP. 68 0
Enchant skill power02 +7 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6382 Power during PvP. 68 0
Enchant skill power02 +8 Duel Power is increased by 26 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6511 Power during PvP. 68 0
Enchant skill power02 +9 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6640 Power during PvP. 68 0
Enchant skill power02 +10 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6769 Power during PvP. 68 0
Enchant skill power02 +11 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6898 Power during PvP. 68 0
Enchant skill power02 +12 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7027 Power during PvP. 68 0
Enchant skill power02 +13 Duel Power is increased by 25 during PvE and by 130 during PvP. Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7157 Power during PvP. 68 0
Enchant skill power02 +14 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7286 Power during PvP. 68 0
Enchant skill power02 +15 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7415 Power during PvP. 68 0
Enchant skill power02 +16 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7544 Power during PvP. 68 0
Enchant skill power02 +17 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7673 Power during PvP. 68 0
Enchant skill power02 +18 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7802 Power during PvP. 68 0
Enchant skill power02 +19 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7931 Power during PvP. 68 0
Enchant skill power02 +20 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8060 Power during PvP. 68 0
Enchant skill power02 +21 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8189 Power during PvP. 68 0
Enchant skill power02 +22 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8318 Power during PvP. 68 0
Enchant skill power02 +23 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8447 Power during PvP. 68 0
Enchant skill power02 +24 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8576 Power during PvP. 68 0
Enchant skill power02 +25 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8705 Power during PvP. 68 0
Enchant skill power02 +26 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8834 Power during PvP. 68 0
Enchant skill power02 +27 Duel Power is increased by 26 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8963 Power during PvP. 68 0
Enchant skill power02 +28 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 9092 Power during PvP. 68 0
Enchant skill power02 +29 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 9221 Power during PvP. 68 0
Enchant skill power02 +30 Duel Power is increased by 25 during PvE and by 129 during PvP. Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 9350 Power during PvP. 68 0

  • Attempts a powerful deadly attack. Attacks the target with 1107 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
Skill0263 0Deadly Blow
Type:Physical skill
Radius:40
MP:33
Cast time:1.08 s.

Lv. Learn lv. Description Cast time MP HP SP
1 40 Attempts a powerful deadly attack. Attacks the target with 1107 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 33 0 12000
2 40 Attempts a powerful deadly attack. Attacks the target with 1176 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 34 0 12000
3 40 Attempts a powerful deadly attack. Attacks the target with 1249 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 35 0 12000
4 43 Attempts a powerful deadly attack. Attacks the target with 1325 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 35 0 14000
5 43 Attempts a powerful deadly attack. Attacks the target with 1405 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 36 0 14000
6 43 Attempts a powerful deadly attack. Attacks the target with 1488 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 37 0 14000
7 46 Attempts a powerful deadly attack. Attacks the target with 1574 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 38 0 14000
8 46 Attempts a powerful deadly attack. Attacks the target with 1664 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 39 0 14000
9 46 Attempts a powerful deadly attack. Attacks the target with 1757 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 40 0 14000
10 49 Attempts a powerful deadly attack. Attacks the target with 1853 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 41 0 30000
11 49 Attempts a powerful deadly attack. Attacks the target with 1953 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 42 0 30000
12 49 Attempts a powerful deadly attack. Attacks the target with 2057 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 43 0 30000
13 52 Attempts a powerful deadly attack. Attacks the target with 2164 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 45 0 38000
14 52 Attempts a powerful deadly attack. Attacks the target with 2274 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 45 0 38000
15 52 Attempts a powerful deadly attack. Attacks the target with 2388 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 46 0 38000
16 55 Attempts a powerful deadly attack. Attacks the target with 2505 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 47 0 49000
17 55 Attempts a powerful deadly attack. Attacks the target with 2625 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 48 0 49000
18 55 Attempts a powerful deadly attack. Attacks the target with 2748 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 49 0 49000
19 58 Attempts a powerful deadly attack. Attacks the target with 2875 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 50 0 50000
20 58 Attempts a powerful deadly attack. Attacks the target with 3004 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 52 0 50000
21 58 Attempts a powerful deadly attack. Attacks the target with 3136 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 53 0 50000
22 60 Attempts a powerful deadly attack. Attacks the target with 3271 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 54 0 121000
23 60 Attempts a powerful deadly attack. Attacks the target with 3408 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 55 0 121000
24 62 Attempts a powerful deadly attack. Attacks the target with 3548 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 55 0 180000
25 62 Attempts a powerful deadly attack. Attacks the target with 3690 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 56 0 180000
26 64 Attempts a powerful deadly attack. Attacks the target with 3834 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 57 0 180000
27 64 Attempts a powerful deadly attack. Attacks the target with 3980 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 58 0 180000
28 66 Attempts a powerful deadly attack. Attacks the target with 4127 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 59 0 270000
29 66 Attempts a powerful deadly attack. Attacks the target with 4275 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 60 0 270000
30 68 Attempts a powerful deadly attack. Attacks the target with 4425 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 61 0 330000
31 68 Attempts a powerful deadly attack. Attacks the target with 4575 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 62 0 330000
32 70 Attempts a powerful deadly attack. Attacks the target with 4726 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 63 0 420000
33 70 Attempts a powerful deadly attack. Attacks the target with 4878 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 64 0 420000
34 72 Attempts a powerful deadly attack. Attacks the target with 5029 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 65 0 460000
35 72 Attempts a powerful deadly attack. Attacks the target with 5180 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 66 0 460000
36 74 Attempts a powerful deadly attack. Attacks the target with 5330 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 67 0 1000000
37 74 Attempts a powerful deadly attack. Attacks the target with 5479 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. 1.08 68 0 1000000

Article: Enchanting Skills

  • +1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
  • +1 Earth Attack - Maximizes the skill's elemental effect. Increases earth damage.
  • +1 Fire Attack - Maximizes the skill's elemental effect. Increases fire damage.
  • +1 Power - Maximizes power of skill. Power Increases.
  • +1 Water Attack - Maximizes the skill's elemental effect. Increases water damage.
  • +1 Wind Attack - Maximizes the skill's elemental effect. Increases wind damage.

Type Bonus Description MP HP
+1 Power Maximizes power of skill. Power Increases. Attempts a powerful deadly attack. Attacks the target with 5536 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+2 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 5593 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+3 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 5650 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+4 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 5708 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+5 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 5765 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+6 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 5822 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+7 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 5879 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+8 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 5936 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+9 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 5993 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+10 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6050 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+11 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6107 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+12 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6164 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+13 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6222 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+14 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6279 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+15 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6336 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+16 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6393 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+17 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6450 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+18 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6507 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+19 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6564 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+20 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6621 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+21 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6678 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+22 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6736 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+23 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6793 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+24 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6850 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+25 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6907 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+26 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 6964 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+27 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 7021 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+28 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 7078 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+29 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 7135 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0
+30 Power Increases effectiveness. Attempts a powerful deadly attack. Attacks the target with 7192 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased. 68 0

Type Bonus Description MP HP
+1 Cost Maximizes the skill's efficiency. Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 67 0
+2 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 66 0
+3 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 64 0
+4 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 63 0
+5 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 62 0
+6 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 61 0
+7 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 60 0
+8 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 58 0
+9 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 57 0
+10 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 56 0
+11 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 55 0
+12 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 54 0
+13 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 52 0
+14 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 51 0
+15 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 50 0
+16 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 49 0
+17 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 48 0
+18 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 46 0
+19 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 45 0
+20 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 44 0
+21 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 43 0
+22 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 42 0
+23 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 40 0
+24 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 39 0
+25 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 38 0
+26 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 37 0
+27 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 36 0
+28 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 34 0
+29 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 33 0
+30 Cost Decreases MP consumption. Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased. 32 0

Type Bonus Description MP HP
+1 Fire Attack Maximizes the skill's elemental effect. Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+2 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+3 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+4 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+5 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+6 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+7 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+8 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+9 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+10 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+11 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+12 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+13 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+14 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+15 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+16 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+17 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+18 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+19 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+20 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+21 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+22 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+23 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+24 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+25 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+26 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+27 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+28 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+29 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0
+30 Fire Attack Increases fire damage. Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed. 68 0

Type Bonus Description MP HP
+1 Water Attack Maximizes the skill's elemental effect. Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+2 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+3 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+4 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+5 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+6 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+7 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+8 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+9 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+10 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+11 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+12 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+13 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+14 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+15 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+16 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+17 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+18 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+19 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+20 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+21 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+22 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+23 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+24 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+25 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+26 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+27 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+28 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+29 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0
+30 Water Attack Increases water damage. Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed. 68 0

Type Bonus Description MP HP
+1 Wind Attack Maximizes the skill's elemental effect. Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+2 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+3 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+4 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+5 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+6 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+7 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+8 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+9 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+10 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+11 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+12 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+13 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+14 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+15 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+16 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+17 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+18 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+19 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+20 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+21 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+22 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+23 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+24 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+25 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+26 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+27 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+28 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+29 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0
+30 Wind Attack Increases wind damage. Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed. 68 0

Type Bonus Description MP HP
+1 Earth Attack Maximizes the skill's elemental effect. Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+2 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+3 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+4 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+5 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+6 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+7 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+8 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+9 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+10 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+11 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+12 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+13 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+14 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+15 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+16 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+17 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+18 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+19 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+20 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+21 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+22 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+23 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+24 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+25 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+26 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+27 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+28 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+29 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0
+30 Earth Attack Increases earth damage. Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed. 68 0

  • Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1107.
Skill0263 0Deadly Blow
Type:Active
Radius:40
MP:36
Cast time:1.08 s.

Lv. Learn lv. Description Cast time MP HP SP
1 40 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1107. 1.08 36 0 12000
2 40 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1176. 1.08 37 0 12000
3 40 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1249. 1.08 38 0 12000
4 43 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1325. 1.08 38 0 14000
5 43 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1405. 1.08 40 0 14000
6 43 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1488. 1.08 41 0 14000
7 46 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1574. 1.08 42 0 14000
8 46 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1664. 1.08 43 0 14000
9 46 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1757. 1.08 44 0 14000
10 49 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1853. 1.08 46 0 30000
11 49 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1953. 1.08 47 0 30000
12 49 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2057. 1.08 48 0 30000
13 52 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2164. 1.08 50 0 38000
14 52 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2274. 1.08 50 0 38000
15 52 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2388. 1.08 51 0 38000
16 55 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2505. 1.08 52 0 49000
17 55 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2625. 1.08 53 0 49000
18 55 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2748. 1.08 55 0 49000
19 58 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2875. 1.08 56 0 50000
20 58 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3004. 1.08 57 0 50000
21 58 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3136. 1.08 58 0 50000
22 60 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3271. 1.08 60 0 132000
23 60 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3408. 1.08 61 0 132000
24 62 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3548. 1.08 61 0 180000
25 62 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3690. 1.08 62 0 180000
26 64 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3834. 1.08 63 0 180000
27 64 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3980. 1.08 65 0 180000
28 66 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4127. 1.08 66 0 270000
29 66 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4275. 1.08 67 0 270000
30 68 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4425. 1.08 68 0 330000
31 68 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4575. 1.08 69 0 330000
32 70 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4726. 1.08 70 0 420000
33 70 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4878. 1.08 71 0 420000
34 72 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5029. 1.08 72 0 460000
35 72 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5180. 1.08 73 0 460000
36 74 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5330. 1.08 74 0 1000000
37 74 Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5479. 1.08 75 0 1000000

Article: Enchanting Skills

  • +1 Cost - Maximizes efficiency of skill. MP consumption decreases.
  • +1 Power - Maximizes power of skill. Power Increases.

Type Bonus Description MP HP
+1 Power Maximizes power of skill. Power Increases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5536. 75 0
+2 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5593. 75 0
+3 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5650. 75 0
+4 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5708. 75 0
+5 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5765. 75 0
+6 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5822. 75 0
+7 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5879. 75 0
+8 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5936. 75 0
+9 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5993. 75 0
+10 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6050. 75 0
+11 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6107. 75 0
+12 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6164. 75 0
+13 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6222. 75 0
+14 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6279. 75 0
+15 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6336. 75 0
+16 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6393. 75 0
+17 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6450. 75 0
+18 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6507. 75 0
+19 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6564. 75 0
+20 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6621. 75 0
+21 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6678. 75 0
+22 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6736. 75 0
+23 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6793. 75 0
+24 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6850. 75 0
+25 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6907. 75 0
+26 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6964. 75 0
+27 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7021. 75 0
+28 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7078. 75 0
+29 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7135. 75 0
+30 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7192. 75 0

Type Bonus Description MP HP
+1 Cost Maximizes efficiency of skill. MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5504. 74 0
+2 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5529. 73 0
+3 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5554. 71 0
+4 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5579. 70 0
+5 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5604. 69 0
+6 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5629. 68 0
+7 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5654. 66 0
+8 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5680. 65 0
+9 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5705. 64 0
+10 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5730. 63 0
+11 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5755. 61 0
+12 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5780. 60 0
+13 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5805. 59 0
+14 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5830. 58 0
+15 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5855. 56 0
+16 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5880. 55 0
+17 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5905. 54 0
+18 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5930. 53 0
+19 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5955. 52 0
+20 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5980. 50 0
+21 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6005. 49 0
+22 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6030. 48 0
+23 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6055. 47 0
+24 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6080. 45 0
+25 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6105. 44 0
+26 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6130. 43 0
+27 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6156. 42 0
+28 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6181. 40 0
+29 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6206. 39 0
+30 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6231. 38 0

  • Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1107.
Skill0263 0Deadly Blow
Type:Active
Radius:40
MP:36
Cast time:1.08 s.

Lv. Learn lv. Description Cast time MP HP SP
1 40 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1107. 1.08 36 0 12000
2 40 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1176. 1.08 37 0 12000
3 40 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1249. 1.08 38 0 12000
4 43 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1325. 1.08 38 0 14000
5 43 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1405. 1.08 40 0 14000
6 43 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1488. 1.08 41 0 14000
7 46 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1574. 1.08 42 0 15000
8 46 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1664. 1.08 43 0 15000
9 46 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1757. 1.08 44 0 15000
10 49 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1853. 1.08 46 0 30000
11 49 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1953. 1.08 47 0 30000
12 49 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2057. 1.08 48 0 30000
13 52 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2164. 1.08 50 0 38000
14 52 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2274. 1.08 50 0 38000
15 52 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2388. 1.08 51 0 38000
16 55 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2505. 1.08 52 0 56000
17 55 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2625. 1.08 53 0 56000
18 55 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2748. 1.08 55 0 56000
19 58 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 2875. 1.08 56 0 67000
20 58 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3004. 1.08 57 0 67000
21 58 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3136. 1.08 58 0 67000
22 60 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3271. 1.08 60 0 160000
23 60 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3408. 1.08 61 0 160000
24 62 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3548. 1.08 61 0 220000
25 62 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3690. 1.08 62 0 220000
26 64 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3834. 1.08 63 0 220000
27 64 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 3980. 1.08 65 0 220000
28 66 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 4127. 1.08 66 0 390000
29 66 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 4275. 1.08 67 0 390000
30 68 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 4425. 1.08 68 0 390000
31 68 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 4575. 1.08 69 0 390000
32 70 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 4726. 1.08 70 0 520000
33 70 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 4878. 1.08 71 0 520000
34 72 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 5029. 1.08 72 0 680000
35 72 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 5180. 1.08 73 0 680000
36 74 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 5330. 1.08 74 0 1300000
37 74 Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 5479. 1.08 75 0 1300000

Article: Enchanting Skills

  • +1 Cost - Maximizes efficiency of skill. MP consumption decreases.
  • +1 Power - Maximizes power of skill. Power Increases.

Type Bonus Description MP HP
+1 Power Maximizes power of skill. Power Increases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5536. 75 0
+2 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5593. 75 0
+3 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5650. 75 0
+4 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5708. 75 0
+5 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5765. 75 0
+6 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5822. 75 0
+7 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5879. 75 0
+8 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5936. 75 0
+9 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5993. 75 0
+10 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6050. 75 0
+11 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6107. 75 0
+12 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6164. 75 0
+13 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6222. 75 0
+14 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6279. 75 0
+15 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6336. 75 0
+16 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6393. 75 0
+17 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6450. 75 0
+18 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6507. 75 0
+19 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6564. 75 0
+20 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6621. 75 0
+21 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6678. 75 0
+22 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6736. 75 0
+23 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6793. 75 0
+24 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6850. 75 0
+25 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6907. 75 0
+26 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6964. 75 0
+27 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7021. 75 0
+28 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7078. 75 0
+29 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7135. 75 0
+30 Power The power is increased. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7192. 75 0

Type Bonus Description MP HP
+1 Cost Maximizes efficiency of skill. MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5504. 74 0
+2 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5529. 73 0
+3 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5554. 71 0
+4 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5579. 70 0
+5 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5604. 69 0
+6 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5629. 68 0
+7 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5654. 66 0
+8 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5680. 65 0
+9 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5705. 64 0
+10 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5730. 63 0
+11 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5755. 61 0
+12 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5780. 60 0
+13 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5805. 59 0
+14 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5830. 58 0
+15 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5855. 56 0
+16 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5880. 55 0
+17 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5905. 54 0
+18 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5930. 53 0
+19 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5955. 52 0
+20 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5980. 50 0
+21 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6005. 49 0
+22 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6030. 48 0
+23 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6055. 47 0
+24 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6080. 45 0
+25 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6105. 44 0
+26 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6130. 43 0
+27 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6156. 42 0
+28 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6181. 40 0
+29 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6206. 39 0
+30 Cost MP consumption decreases. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6231. 38 0

  • Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
  • Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
Skill0263 0Deadly Blow
Type:Physical skill
Radius:40
MP:33
Cast time:1.08 s.
Reuse time:3 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 40 Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 33 0 11000
2 40 Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 34 0 11000
3 40 Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 35 0 11000
4 43 Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 35 0 14000
5 43 Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 36 0 14000
6 43 Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 37 0 14000
7 46 Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 38 0 14000
8 46 Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 39 0 14000
9 46 Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 40 0 14000
10 49 Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 41 0 30000
11 49 Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 42 0 30000
12 49 Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 43 0 30000
13 52 Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 45 0 38000
14 52 Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 45 0 38000
15 52 Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 46 0 38000
16 55 Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 47 0 49000
17 55 Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 48 0 49000
18 55 Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 49 0 49000
19 58 Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 50 0 50000
20 58 Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 52 0 50000
21 58 Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 53 0 50000
22 60 Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 54 0 121000
23 60 Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 55 0 121000
24 62 Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 55 0 180000
25 62 Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 56 0 180000
26 64 Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 57 0 180000
27 64 Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 58 0 180000
28 66 Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 59 0 270000
29 66 Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 60 0 270000
30 68 Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 61 0 330000
31 68 Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 62 0 330000
32 70 Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 63 0 420000
33 70 Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 64 0 420000
34 72 Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 65 0 460000
35 72 Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 66 0 460000
36 74 Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 67 0 870000
37 74 Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. 1.08 3 s. 68 0 870000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Power +25, earth damage +2.
  • Enchant skill attack fire +1 Fire Attack - Power +25, fire damage +2.
  • Enchant skill attack water +1 Water Attack - Power +25, water damage +2.
  • Enchant skill attack wind +1 Wind Attack - Power +25, wind damage +2.
  • Enchant skill cost +1 Cost - MP -1. consumption
  • Enchant skill dual +1 Duel - Increases power in PvE by 25 and in PvP by 104.
  • Enchant skill power02 +1 Power - Power +57.
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Type Bonus Description Reuse MP HP
Enchant skill power02 +1 Power Power +57. Attacks the target's vital points with 5536 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +2 Power Power +57. Attacks the target's vital points with 5593 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +3 Power Power +57. Attacks the target's vital points with 5650 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +4 Power Power +58. Attacks the target's vital points with 5708 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +5 Power Power +57. Attacks the target's vital points with 5765 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +6 Power Power +57. Attacks the target's vital points with 5822 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +7 Power Power +57. Attacks the target's vital points with 5879 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +8 Power Power +57. Attacks the target's vital points with 5936 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +9 Power Power +57. Attacks the target's vital points with 5993 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +10 Power Power +57. Attacks the target's vital points with 6050 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +11 Power Power +57. Attacks the target's vital points with 6107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +12 Power Power +57. Attacks the target's vital points with 6164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +13 Power Power +58. Attacks the target's vital points with 6222 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +14 Power Power +57. Attacks the target's vital points with 6279 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +15 Power Power +57. Attacks the target's vital points with 6336 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +16 Power Power +57. Attacks the target's vital points with 6393 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +17 Power Power +57. Attacks the target's vital points with 6450 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +18 Power Power +57. Attacks the target's vital points with 6507 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +19 Power Power +57. Attacks the target's vital points with 6564 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +20 Power Power +57. Attacks the target's vital points with 6621 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +21 Power Power +57. Attacks the target's vital points with 6678 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +22 Power Power +58. Attacks the target's vital points with 6736 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +23 Power Power +57. Attacks the target's vital points with 6793 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +24 Power Power +57. Attacks the target's vital points with 6850 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +25 Power Power +57. Attacks the target's vital points with 6907 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +26 Power Power +57. Attacks the target's vital points with 6964 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +27 Power Power +57. Attacks the target's vital points with 7021 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +28 Power Power +57. Attacks the target's vital points with 7078 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +29 Power Power +57. Attacks the target's vital points with 7135 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0
Enchant skill power02 +30 Power Power +57. Attacks the target's vital points with 7192 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power. 3 s. 68 0

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 67 0
Enchant skill cost +2 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 66 0
Enchant skill cost +3 Cost Decreases MP Consumption by 2. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 64 0
Enchant skill cost +4 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 63 0
Enchant skill cost +5 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 62 0
Enchant skill cost +6 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 61 0
Enchant skill cost +7 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 60 0
Enchant skill cost +8 Cost Decreases MP Consumption by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 58 0
Enchant skill cost +9 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 57 0
Enchant skill cost +10 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 56 0
Enchant skill cost +11 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 55 0
Enchant skill cost +12 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 54 0
Enchant skill cost +13 Cost Decreases MP Consumption by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 52 0
Enchant skill cost +14 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 51 0
Enchant skill cost +15 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 50 0
Enchant skill cost +16 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 49 0
Enchant skill cost +17 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 48 0
Enchant skill cost +18 Cost Decreases MP Consumption by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 46 0
Enchant skill cost +19 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 45 0
Enchant skill cost +20 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 44 0
Enchant skill cost +21 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 43 0
Enchant skill cost +22 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 42 0
Enchant skill cost +23 Cost Decreases MP Consumption by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 40 0
Enchant skill cost +24 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 39 0
Enchant skill cost +25 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 38 0
Enchant skill cost +26 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 37 0
Enchant skill cost +27 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 36 0
Enchant skill cost +28 Cost Decreases MP Consumption by 2. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 34 0
Enchant skill cost +29 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 33 0
Enchant skill cost +30 Cost Decreases MP Consumption by 1. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption. 3 s. 32 0

Type Bonus Description Reuse MP HP
Enchant skill attack fire +1 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 2. 3 s. 68 0
Enchant skill attack fire +2 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 4. 3 s. 68 0
Enchant skill attack fire +3 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 5. 3 s. 68 0
Enchant skill attack fire +4 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 7. 3 s. 68 0
Enchant skill attack fire +5 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 9. 3 s. 68 0
Enchant skill attack fire +6 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 10. 3 s. 68 0
Enchant skill attack fire +7 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 12. 3 s. 68 0
Enchant skill attack fire +8 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 14. 3 s. 68 0
Enchant skill attack fire +9 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 15. 3 s. 68 0
Enchant skill attack fire +10 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 17. 3 s. 68 0
Enchant skill attack fire +11 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 18. 3 s. 68 0
Enchant skill attack fire +12 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 20. 3 s. 68 0
Enchant skill attack fire +13 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 22. 3 s. 68 0
Enchant skill attack fire +14 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 23. 3 s. 68 0
Enchant skill attack fire +15 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 25. 3 s. 68 0
Enchant skill attack fire +16 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 27. 3 s. 68 0
Enchant skill attack fire +17 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 28. 3 s. 68 0
Enchant skill attack fire +18 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 30. 3 s. 68 0
Enchant skill attack fire +19 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 32. 3 s. 68 0
Enchant skill attack fire +20 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 33. 3 s. 68 0
Enchant skill attack fire +21 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 35. 3 s. 68 0
Enchant skill attack fire +22 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 36. 3 s. 68 0
Enchant skill attack fire +23 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 38. 3 s. 68 0
Enchant skill attack fire +24 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 40. 3 s. 68 0
Enchant skill attack fire +25 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 41. 3 s. 68 0
Enchant skill attack fire +26 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 43. 3 s. 68 0
Enchant skill attack fire +27 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 45. 3 s. 68 0
Enchant skill attack fire +28 Fire Attack Increases Power by 25 and Fire damage by 1. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 46. 3 s. 68 0
Enchant skill attack fire +29 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 48. 3 s. 68 0
Enchant skill attack fire +30 Fire Attack Increases Power by 25 and Fire damage by 2. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire damage by 50. 3 s. 68 0

Type Bonus Description Reuse MP HP
Enchant skill attack water +1 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 2. 3 s. 68 0
Enchant skill attack water +2 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 4. 3 s. 68 0
Enchant skill attack water +3 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 5. 3 s. 68 0
Enchant skill attack water +4 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 7. 3 s. 68 0
Enchant skill attack water +5 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 9. 3 s. 68 0
Enchant skill attack water +6 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 10. 3 s. 68 0
Enchant skill attack water +7 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 12. 3 s. 68 0
Enchant skill attack water +8 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 14. 3 s. 68 0
Enchant skill attack water +9 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 15. 3 s. 68 0
Enchant skill attack water +10 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 17. 3 s. 68 0
Enchant skill attack water +11 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 18. 3 s. 68 0
Enchant skill attack water +12 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 20. 3 s. 68 0
Enchant skill attack water +13 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 22. 3 s. 68 0
Enchant skill attack water +14 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 23. 3 s. 68 0
Enchant skill attack water +15 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 25. 3 s. 68 0
Enchant skill attack water +16 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 27. 3 s. 68 0
Enchant skill attack water +17 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 28. 3 s. 68 0
Enchant skill attack water +18 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 30. 3 s. 68 0
Enchant skill attack water +19 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 32. 3 s. 68 0
Enchant skill attack water +20 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 33. 3 s. 68 0
Enchant skill attack water +21 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 35. 3 s. 68 0
Enchant skill attack water +22 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 36. 3 s. 68 0
Enchant skill attack water +23 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 38. 3 s. 68 0
Enchant skill attack water +24 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 40. 3 s. 68 0
Enchant skill attack water +25 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 41. 3 s. 68 0
Enchant skill attack water +26 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 43. 3 s. 68 0
Enchant skill attack water +27 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 45. 3 s. 68 0
Enchant skill attack water +28 Water Attack Increases Power by 25 and Water damage by 1. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 46. 3 s. 68 0
Enchant skill attack water +29 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 48. 3 s. 68 0
Enchant skill attack water +30 Water Attack Increases Power by 25 and Water damage by 2. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 50. 3 s. 68 0

Type Bonus Description Reuse MP HP
Enchant skill attack wind +1 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 2. 3 s. 68 0
Enchant skill attack wind +2 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 4. 3 s. 68 0
Enchant skill attack wind +3 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 5. 3 s. 68 0
Enchant skill attack wind +4 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 7. 3 s. 68 0
Enchant skill attack wind +5 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 9. 3 s. 68 0
Enchant skill attack wind +6 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 10. 3 s. 68 0
Enchant skill attack wind +7 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 12. 3 s. 68 0
Enchant skill attack wind +8 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 14. 3 s. 68 0
Enchant skill attack wind +9 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 15. 3 s. 68 0
Enchant skill attack wind +10 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 17. 3 s. 68 0
Enchant skill attack wind +11 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 18. 3 s. 68 0
Enchant skill attack wind +12 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 20. 3 s. 68 0
Enchant skill attack wind +13 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 22. 3 s. 68 0
Enchant skill attack wind +14 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 23. 3 s. 68 0
Enchant skill attack wind +15 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 25. 3 s. 68 0
Enchant skill attack wind +16 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 27. 3 s. 68 0
Enchant skill attack wind +17 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 28. 3 s. 68 0
Enchant skill attack wind +18 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 30. 3 s. 68 0
Enchant skill attack wind +19 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 32. 3 s. 68 0
Enchant skill attack wind +20 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 33. 3 s. 68 0
Enchant skill attack wind +21 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 35. 3 s. 68 0
Enchant skill attack wind +22 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 36. 3 s. 68 0
Enchant skill attack wind +23 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 38. 3 s. 68 0
Enchant skill attack wind +24 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 40. 3 s. 68 0
Enchant skill attack wind +25 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 41. 3 s. 68 0
Enchant skill attack wind +26 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 43. 3 s. 68 0
Enchant skill attack wind +27 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 45. 3 s. 68 0
Enchant skill attack wind +28 Wind Attack Increases Power by 25 and Wind damage by 1. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 46. 3 s. 68 0
Enchant skill attack wind +29 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 48. 3 s. 68 0
Enchant skill attack wind +30 Wind Attack Increases Power by 25 and Wind damage by 2. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 50. 3 s. 68 0

Type Bonus Description Reuse MP HP
Enchant skill attack earth +1 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 2. 3 s. 68 0
Enchant skill attack earth +2 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 4. 3 s. 68 0
Enchant skill attack earth +3 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 5. 3 s. 68 0
Enchant skill attack earth +4 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 7. 3 s. 68 0
Enchant skill attack earth +5 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 9. 3 s. 68 0
Enchant skill attack earth +6 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 10. 3 s. 68 0
Enchant skill attack earth +7 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 12. 3 s. 68 0
Enchant skill attack earth +8 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 14. 3 s. 68 0
Enchant skill attack earth +9 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 15. 3 s. 68 0
Enchant skill attack earth +10 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 17. 3 s. 68 0
Enchant skill attack earth +11 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 18. 3 s. 68 0
Enchant skill attack earth +12 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 20. 3 s. 68 0
Enchant skill attack earth +13 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 22. 3 s. 68 0
Enchant skill attack earth +14 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 23. 3 s. 68 0
Enchant skill attack earth +15 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 25. 3 s. 68 0
Enchant skill attack earth +16 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 27. 3 s. 68 0
Enchant skill attack earth +17 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 28. 3 s. 68 0
Enchant skill attack earth +18 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 30. 3 s. 68 0
Enchant skill attack earth +19 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 32. 3 s. 68 0
Enchant skill attack earth +20 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 33. 3 s. 68 0
Enchant skill attack earth +21 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 35. 3 s. 68 0
Enchant skill attack earth +22 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 36. 3 s. 68 0
Enchant skill attack earth +23 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 38. 3 s. 68 0
Enchant skill attack earth +24 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 40. 3 s. 68 0
Enchant skill attack earth +25 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 41. 3 s. 68 0
Enchant skill attack earth +26 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 43. 3 s. 68 0
Enchant skill attack earth +27 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 45. 3 s. 68 0
Enchant skill attack earth +28 Earth Attack Increases Power by 25 and Earth damage by 1. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 46. 3 s. 68 0
Enchant skill attack earth +29 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 48. 3 s. 68 0
Enchant skill attack earth +30 Earth Attack Increases Power by 25 and Earth damage by 2. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 50. 3 s. 68 0

Type Bonus Description Reuse MP HP
Enchant skill dual +1 Duel Increases Power by 25 during PvE and by 104 during PvP. Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5608 Power during PVP. 3 s. 68 0
Enchant skill dual +2 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5737 Power during PVP. 3 s. 68 0
Enchant skill dual +3 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5866 Power during PVP. 3 s. 68 0
Enchant skill dual +4 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5995 Power during PVP. 3 s. 68 0
Enchant skill dual +5 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6124 Power during PVP. 3 s. 68 0
Enchant skill dual +6 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6253 Power during PVP. 3 s. 68 0
Enchant skill dual +7 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6382 Power during PVP. 3 s. 68 0
Enchant skill dual +8 Duel Increases Power by 26 during PvE and by 129 during PvP. Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6511 Power during PVP. 3 s. 68 0
Enchant skill dual +9 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6640 Power during PVP. 3 s. 68 0
Enchant skill dual +10 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6769 Power during PVP. 3 s. 68 0
Enchant skill dual +11 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6898 Power during PVP. 3 s. 68 0
Enchant skill dual +12 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7027 Power during PVP. 3 s. 68 0
Enchant skill dual +13 Duel Increases Power by 25 during PvE and by 130 during PvP. Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7157 Power during PVP. 3 s. 68 0
Enchant skill dual +14 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7286 Power during PVP. 3 s. 68 0
Enchant skill dual +15 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7415 Power during PVP. 3 s. 68 0
Enchant skill dual +16 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7544 Power during PVP. 3 s. 68 0
Enchant skill dual +17 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7673 Power during PVP. 3 s. 68 0
Enchant skill dual +18 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7802 Power during PVP. 3 s. 68 0
Enchant skill dual +19 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7931 Power during PVP. 3 s. 68 0
Enchant skill dual +20 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8060 Power during PVP. 3 s. 68 0
Enchant skill dual +21 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8189 Power during PVP. 3 s. 68 0
Enchant skill dual +22 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8318 Power during PVP. 3 s. 68 0
Enchant skill dual +23 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8447 Power during PVP. 3 s. 68 0
Enchant skill dual +24 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8576 Power during PVP. 3 s. 68 0
Enchant skill dual +25 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8705 Power during PVP. 3 s. 68 0
Enchant skill dual +26 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8834 Power during PVP. 3 s. 68 0
Enchant skill dual +27 Duel Increases Power by 26 during PvE and by 129 during PvP. Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8963 Power during PVP. 3 s. 68 0
Enchant skill dual +28 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 9092 Power during PVP. 3 s. 68 0
Enchant skill dual +29 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 9221 Power during PVP. 3 s. 68 0
Enchant skill dual +30 Duel Increases Power by 25 during PvE and by 129 during PvP. Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 9350 Power during PVP. 3 s. 68 0

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