+1 Ataque de Tierra - Poder +25, daño de tierra +2.
+1 Ataque de Fuego - Poder +25, daño de fuego +2.
+1 Ataque de Agua - Poder +25, daño de agua +2.
+1 Ataque de Viento - Poder +25, daño de viento +2.
+1 Cost - Consumo de MP -1.
+1 Duelo - Aumenta el poder en PvE en 25 y en PvP en 104.
+1 Power - Poder +57.
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5536.
3 s
68
0
+2 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5593.
3 s
68
0
+3 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5650.
3 s
68
0
+4 Power
Poder +58.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5708.
3 s
68
0
+5 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5765.
3 s
68
0
+6 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5822.
3 s
68
0
+7 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5879.
3 s
68
0
+8 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5936.
3 s
68
0
+9 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5993.
3 s
68
0
+10 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6050.
3 s
68
0
+11 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6107.
3 s
68
0
+12 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6164.
3 s
68
0
+13 Power
Poder +58.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6222.
3 s
68
0
+14 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6279.
3 s
68
0
+15 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6336.
3 s
68
0
+16 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6393.
3 s
68
0
+17 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6450.
3 s
68
0
+18 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6507.
3 s
68
0
+19 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6564.
3 s
68
0
+20 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6621.
3 s
68
0
+21 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6678.
3 s
68
0
+22 Power
Poder +58.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6736.
3 s
68
0
+23 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6793.
3 s
68
0
+24 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6850.
3 s
68
0
+25 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6907.
3 s
68
0
+26 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6964.
3 s
68
0
+27 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 7021.
3 s
68
0
+28 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 7078.
3 s
68
0
+29 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 7135.
3 s
68
0
+30 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 7192.
3 s
68
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5504.
3 s
67
0
+2 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5529.
3 s
66
0
+3 Cost
Consumo de MP -2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5554.
3 s
64
0
+4 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5579.
3 s
63
0
+5 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5604.
3 s
62
0
+6 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5629.
3 s
61
0
+7 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5654.
3 s
60
0
+8 Cost
Consumo de MP -2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5680.
3 s
58
0
+9 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5705.
3 s
57
0
+10 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5730.
3 s
56
0
+11 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5755.
3 s
55
0
+12 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5780.
3 s
54
0
+13 Cost
Consumo de MP -2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5805.
3 s
52
0
+14 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5830.
3 s
51
0
+15 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5855.
3 s
50
0
+16 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5880.
3 s
49
0
+17 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5905.
3 s
48
0
+18 Cost
Consumo de MP -2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5930.
3 s
46
0
+19 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5955.
3 s
45
0
+20 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5980.
3 s
44
0
+21 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6005.
3 s
43
0
+22 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6030.
3 s
42
0
+23 Cost
Consumo de MP -2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6055.
3 s
40
0
+24 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6080.
3 s
39
0
+25 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6105.
3 s
38
0
+26 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6130.
3 s
37
0
+27 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6156.
3 s
36
0
+28 Cost
Consumo de MP -2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6181.
3 s
34
0
+29 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6206.
3 s
33
0
+30 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6231.
3 s
32
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 2. Poder 5504.
3 s
68
0
+2 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 4. Poder 5529.
3 s
68
0
+3 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 5. Poder 5554.
3 s
68
0
+4 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 7. Poder 5579.
3 s
68
0
+5 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 9. Poder 5604.
3 s
68
0
+6 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 10. Poder 5629.
3 s
68
0
+7 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 12. Poder 5654.
3 s
68
0
+8 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 14. Poder 5680.
3 s
68
0
+9 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 15. Poder 5705.
3 s
68
0
+10 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 17. Poder 5730.
3 s
68
0
+11 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 18. Poder 5755.
3 s
68
0
+12 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 20. Poder 5780.
3 s
68
0
+13 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 22. Poder 5805.
3 s
68
0
+14 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 23. Poder 5830.
3 s
68
0
+15 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 25. Poder 5855.
3 s
68
0
+16 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 27. Poder 5880.
3 s
68
0
+17 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 28. Poder 5905.
3 s
68
0
+18 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 30. Poder 5930.
3 s
68
0
+19 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 32. Poder 5955.
3 s
68
0
+20 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 33. Poder 5980.
3 s
68
0
+21 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 35. Poder 6005.
3 s
68
0
+22 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 36. Poder 6030.
3 s
68
0
+23 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 38. Poder 6055.
3 s
68
0
+24 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 40. Poder 6080.
3 s
68
0
+25 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 41. Poder 6105.
3 s
68
0
+26 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 43. Poder 6130.
3 s
68
0
+27 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 45. Poder 6156.
3 s
68
0
+28 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 46. Poder 6181.
3 s
68
0
+29 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 48. Poder 6206.
3 s
68
0
+30 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 50. Poder 6231.
3 s
68
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 2. Poder 5504.
3 s
68
0
+2 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 4. Poder 5529.
3 s
68
0
+3 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 5. Poder 5554.
3 s
68
0
+4 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 7. Poder 5579.
3 s
68
0
+5 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 9. Poder 5604.
3 s
68
0
+6 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 10. Poder 5629.
3 s
68
0
+7 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 12. Poder 5654.
3 s
68
0
+8 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 14. Poder 5680.
3 s
68
0
+9 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 15. Poder 5705.
3 s
68
0
+10 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 17. Poder 5730.
3 s
68
0
+11 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 18. Poder 5755.
3 s
68
0
+12 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 20. Poder 5780.
3 s
68
0
+13 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 22. Poder 5805.
3 s
68
0
+14 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 23. Poder 5830.
3 s
68
0
+15 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 25. Poder 5855.
3 s
68
0
+16 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 27. Poder 5880.
3 s
68
0
+17 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 28. Poder 5905.
3 s
68
0
+18 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 30. Poder 5930.
3 s
68
0
+19 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 32. Poder 5955.
3 s
68
0
+20 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 33. Poder 5980.
3 s
68
0
+21 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 35. Poder 6005.
3 s
68
0
+22 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 36. Poder 6030.
3 s
68
0
+23 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 38. Poder 6055.
3 s
68
0
+24 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 40. Poder 6080.
3 s
68
0
+25 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 41. Poder 6105.
3 s
68
0
+26 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 43. Poder 6130.
3 s
68
0
+27 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 45. Poder 6156.
3 s
68
0
+28 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 46. Poder 6181.
3 s
68
0
+29 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 48. Poder 6206.
3 s
68
0
+30 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 50. Poder 6231.
3 s
68
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 2. Poder 5504.
3 s
68
0
+2 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 4. Poder 5529.
3 s
68
0
+3 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 5. Poder 5554.
3 s
68
0
+4 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 7. Poder 5579.
3 s
68
0
+5 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 9. Poder 5604.
3 s
68
0
+6 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 10. Poder 5629.
3 s
68
0
+7 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 12. Poder 5654.
3 s
68
0
+8 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 14. Poder 5680.
3 s
68
0
+9 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 15. Poder 5705.
3 s
68
0
+10 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 17. Poder 5730.
3 s
68
0
+11 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 18. Poder 5755.
3 s
68
0
+12 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 20. Poder 5780.
3 s
68
0
+13 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 22. Poder 5805.
3 s
68
0
+14 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 23. Poder 5830.
3 s
68
0
+15 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 25. Poder 5855.
3 s
68
0
+16 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 27. Poder 5880.
3 s
68
0
+17 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 28. Poder 5905.
3 s
68
0
+18 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 30. Poder 5930.
3 s
68
0
+19 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 32. Poder 5955.
3 s
68
0
+20 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 33. Poder 5980.
3 s
68
0
+21 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 35. Poder 6005.
3 s
68
0
+22 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 36. Poder 6030.
3 s
68
0
+23 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 38. Poder 6055.
3 s
68
0
+24 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 40. Poder 6080.
3 s
68
0
+25 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 41. Poder 6105.
3 s
68
0
+26 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 43. Poder 6130.
3 s
68
0
+27 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 45. Poder 6156.
3 s
68
0
+28 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 46. Poder 6181.
3 s
68
0
+29 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 48. Poder 6206.
3 s
68
0
+30 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 50. Poder 6231.
3 s
68
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 2. Poder 5504.
3 s
68
0
+2 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 4. Poder 5529.
3 s
68
0
+3 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 5. Poder 5554.
3 s
68
0
+4 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 7. Poder 5579.
3 s
68
0
+5 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 9. Poder 5604.
3 s
68
0
+6 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 10. Poder 5629.
3 s
68
0
+7 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 12. Poder 5654.
3 s
68
0
+8 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 14. Poder 5680.
3 s
68
0
+9 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 15. Poder 5705.
3 s
68
0
+10 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 17. Poder 5730.
3 s
68
0
+11 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 18. Poder 5755.
3 s
68
0
+12 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 20. Poder 5780.
3 s
68
0
+13 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 22. Poder 5805.
3 s
68
0
+14 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 23. Poder 5830.
3 s
68
0
+15 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 25. Poder 5855.
3 s
68
0
+16 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 27. Poder 5880.
3 s
68
0
+17 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 28. Poder 5905.
3 s
68
0
+18 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 30. Poder 5930.
3 s
68
0
+19 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 32. Poder 5955.
3 s
68
0
+20 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 33. Poder 5980.
3 s
68
0
+21 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 35. Poder 6005.
3 s
68
0
+22 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 36. Poder 6030.
3 s
68
0
+23 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 38. Poder 6055.
3 s
68
0
+24 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 40. Poder 6080.
3 s
68
0
+25 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 41. Poder 6105.
3 s
68
0
+26 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 43. Poder 6130.
3 s
68
0
+27 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 45. Poder 6156.
3 s
68
0
+28 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 46. Poder 6181.
3 s
68
0
+29 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 48. Poder 6206.
3 s
68
0
+30 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 50. Poder 6231.
3 s
68
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Duel
Aumenta el poder en PvE en 25 y en PvP en 104.
Ataque potencialmente mortal. Poder 5 504. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 5 608.
3 s
68
0
+2 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 529. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 5 737.
3 s
68
0
+3 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 554. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 5 866.
3 s
68
0
+4 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 579. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 5 955.
3 s
68
0
+5 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 604. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 124.
3 s
68
0
+6 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 629. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 253.
3 s
68
0
+7 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 654. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 382.
3 s
68
0
+8 Duel
Aumenta el poder en PvE en 26 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 680. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 511.
3 s
68
0
+9 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 705. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 640.
3 s
68
0
+10 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 730. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 769.
3 s
68
0
+11 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 755. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 898.
3 s
68
0
+12 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 780. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 027.
3 s
68
0
+13 Duel
Aumenta el poder en PvE en 25 y en PvP en 130.
Ataque potencialmente mortal. Poder 5 805. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 157.
3 s
68
0
+14 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 830. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 286.
3 s
68
0
+15 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 855. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 415.
3 s
68
0
+16 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 880. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 544.
3 s
68
0
+17 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 905. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 673.
3 s
68
0
+18 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 930. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 802.
3 s
68
0
+19 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 955. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 931.
3 s
68
0
+20 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 980. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 060.
3 s
68
0
+21 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 005. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 189.
3 s
68
0
+22 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 030. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 318.
3 s
68
0
+23 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 055. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 447.
3 s
68
0
+24 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 080. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 576.
3 s
68
0
+25 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 105. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 705.
3 s
68
0
+26 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 130. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 834.
3 s
68
0
+27 Duel
Aumenta el poder en PvE en 26 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 156. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 963.
3 s
68
0
+28 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 181. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 9 092.
3 s
68
0
+29 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 206. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 9 221.
3 s
68
0
+30 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 231. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 9 350.
3 s
68
0
Ataca los puntos vitales del objetivo con 1107 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill.
Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill.
+1 Ataque de Tierra (+1 Earth Attack) - Aumenta el poder en 25 y el daño de tierra en 2.
+1 Ataque de Fuego (+1 Fire Attack) - Aumenta el poder en 25 y el daño de fuego en 2.
+1 Ataque de Agua (+1 Water Attack) - Aumenta el poder en 25 y el daño de agua en 2.
+1 Ataque de Viento (+1 Wind Attack) - Aumenta el poder en 25 y el daño de viento en 2.
+1 Coste (+1 Cost) - Reduce el consumo de MP en 1.
+1 Duelo (+1 Duel) - Aumenta el poder en PvE en 25 y en PvP en 104.
+1 Poder (+1 Power) - Aumenta el poder en 57.
Tipo
Bonificación
Descripción
MP
HP
+1 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 5536 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+2 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 5593 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+3 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 5650 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+4 Power
Aumenta el poder en 58.
Ataca los puntos vitales del objetivo con 5708 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+5 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 5765 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+6 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 5822 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+7 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 5879 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+8 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 5936 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+9 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 5993 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+10 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6050 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+11 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6107 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+12 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6164 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+13 Power
Aumenta el poder en 58.
Ataca los puntos vitales del objetivo con 6222 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+14 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6279 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+15 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6336 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+16 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6393 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+17 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6450 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+18 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6507 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+19 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6564 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+20 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6621 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+21 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6678 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+22 Power
Aumenta el poder en 58.
Ataca los puntos vitales del objetivo con 6736 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+23 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6793 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+24 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6850 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+25 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6907 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+26 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 6964 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+27 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 7021 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+28 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 7078 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+29 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 7135 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
+30 Power
Aumenta el poder en 57.
Ataca los puntos vitales del objetivo con 7192 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Power: aumenta el poder.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5504 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
67
0
+2 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5529 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
66
0
+3 Cost
Reduce el consumo de MP en 2.
Ataca los puntos vitales del objetivo con 5554 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
64
0
+4 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5579 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
63
0
+5 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5604 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
62
0
+6 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5629 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
61
0
+7 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5654 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
60
0
+8 Cost
Reduce el consumo de MP en 2.
Ataca los puntos vitales del objetivo con 5680 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
58
0
+9 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5705 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
57
0
+10 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5730 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
56
0
+11 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5755 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
55
0
+12 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5780 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
54
0
+13 Cost
Reduce el consumo de MP en 2.
Ataca los puntos vitales del objetivo con 5805 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
52
0
+14 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5830 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
51
0
+15 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5855 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
50
0
+16 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5880 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
49
0
+17 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5905 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
48
0
+18 Cost
Reduce el consumo de MP en 2.
Ataca los puntos vitales del objetivo con 5930 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
46
0
+19 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5955 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
45
0
+20 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 5980 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
44
0
+21 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 6005 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
43
0
+22 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 6030 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
42
0
+23 Cost
Reduce el consumo de MP en 2.
Ataca los puntos vitales del objetivo con 6055 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
40
0
+24 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 6080 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
39
0
+25 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 6105 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
38
0
+26 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 6130 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
37
0
+27 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 6156 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
36
0
+28 Cost
Reduce el consumo de MP en 2.
Ataca los puntos vitales del objetivo con 6181 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
34
0
+29 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 6206 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
33
0
+30 Cost
Reduce el consumo de MP en 1.
Ataca los puntos vitales del objetivo con 6231 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Cost: reduce el consumo de MP.
32
0
Tipo
Bonificación
Descripción
MP
HP
+1 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 5504 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 2.
68
0
+2 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 5529 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 4.
68
0
+3 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 1.
Ataca los puntos vitales del objetivo con 5554 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 5.
68
0
+4 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 5579 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 7.
68
0
+5 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 5604 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 9.
68
0
+6 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 1.
Ataca los puntos vitales del objetivo con 5629 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 10.
68
0
+7 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 5654 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 12.
68
0
+8 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 5680 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 14.
68
0
+9 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 1.
Ataca los puntos vitales del objetivo con 5705 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 15.
68
0
+10 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 5730 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 17.
68
0
+11 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 1.
Ataca los puntos vitales del objetivo con 5755 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 18.
68
0
+12 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 5780 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 20.
68
0
+13 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 5805 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 22.
68
0
+14 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 1.
Ataca los puntos vitales del objetivo con 5830 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 23.
68
0
+15 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 5855 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 25.
68
0
+16 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 5880 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 27.
68
0
+17 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 1.
Ataca los puntos vitales del objetivo con 5905 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 28.
68
0
+18 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 5930 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 30.
68
0
+19 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 5955 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 32.
68
0
+20 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 1.
Ataca los puntos vitales del objetivo con 5980 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 33.
68
0
+21 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 6005 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 35.
68
0
+22 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 1.
Ataca los puntos vitales del objetivo con 6030 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 36.
68
0
+23 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 6055 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 38.
68
0
+24 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 6080 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 40.
68
0
+25 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 1.
Ataca los puntos vitales del objetivo con 6105 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 41.
68
0
+26 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 6130 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 43.
68
0
+27 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 6156 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 45.
68
0
+28 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 1.
Ataca los puntos vitales del objetivo con 6181 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 46.
68
0
+29 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 6206 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 48.
68
0
+30 Fire Attack
Aumenta el poder en 25 y el daño de fuego en 2.
Ataca los puntos vitales del objetivo con 6231 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Fire Attack: aumenta el daño de fuego en 50.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 5504 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 2.
68
0
+2 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 5529 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 4.
68
0
+3 Water Attack
Aumenta el poder en 25 y el daño de agua en 1.
Ataca los puntos vitales del objetivo con 5554 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 5.
68
0
+4 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 5579 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 7.
68
0
+5 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 5604 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 9.
68
0
+6 Water Attack
Aumenta el poder en 25 y el daño de agua en 1.
Ataca los puntos vitales del objetivo con 5629 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 10.
68
0
+7 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 5654 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 12.
68
0
+8 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 5680 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 14.
68
0
+9 Water Attack
Aumenta el poder en 25 y el daño de agua en 1.
Ataca los puntos vitales del objetivo con 5705 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 15.
68
0
+10 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 5730 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 17.
68
0
+11 Water Attack
Aumenta el poder en 25 y el daño de agua en 1.
Ataca los puntos vitales del objetivo con 5755 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 18.
68
0
+12 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 5780 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 20.
68
0
+13 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 5805 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 22.
68
0
+14 Water Attack
Aumenta el poder en 25 y el daño de agua en 1.
Ataca los puntos vitales del objetivo con 5830 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 23.
68
0
+15 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 5855 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 25.
68
0
+16 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 5880 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 27.
68
0
+17 Water Attack
Aumenta el poder en 25 y el daño de agua en 1.
Ataca los puntos vitales del objetivo con 5905 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 28.
68
0
+18 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 5930 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 30.
68
0
+19 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 5955 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 32.
68
0
+20 Water Attack
Aumenta el poder en 25 y el daño de agua en 1.
Ataca los puntos vitales del objetivo con 5980 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 33.
68
0
+21 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 6005 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 35.
68
0
+22 Water Attack
Aumenta el poder en 25 y el daño de agua en 1.
Ataca los puntos vitales del objetivo con 6030 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 36.
68
0
+23 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 6055 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 38.
68
0
+24 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 6080 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 40.
68
0
+25 Water Attack
Aumenta el poder en 25 y el daño de agua en 1.
Ataca los puntos vitales del objetivo con 6105 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 41.
68
0
+26 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 6130 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 43.
68
0
+27 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 6156 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 45.
68
0
+28 Water Attack
Aumenta el poder en 25 y el daño de agua en 1.
Ataca los puntos vitales del objetivo con 6181 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 46.
68
0
+29 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 6206 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 48.
68
0
+30 Water Attack
Aumenta el poder en 25 y el daño de agua en 2.
Ataca los puntos vitales del objetivo con 6231 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Water Attack: aumenta el daño de agua en 50.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 5504 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 2.
68
0
+2 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 5529 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 4.
68
0
+3 Wind Attack
Aumenta el poder en 25 y el daño de viento en 1.
Ataca los puntos vitales del objetivo con 5554 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 5.
68
0
+4 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 5579 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 7.
68
0
+5 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 5604 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 9.
68
0
+6 Wind Attack
Aumenta el poder en 25 y el daño de viento en 1.
Ataca los puntos vitales del objetivo con 5629 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 10.
68
0
+7 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 5654 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 12.
68
0
+8 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 5680 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 14.
68
0
+9 Wind Attack
Aumenta el poder en 25 y el daño de viento en 1.
Ataca los puntos vitales del objetivo con 5705 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 15.
68
0
+10 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 5730 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 17.
68
0
+11 Wind Attack
Aumenta el poder en 25 y el daño de viento en 1.
Ataca los puntos vitales del objetivo con 5755 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 18.
68
0
+12 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 5780 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 20.
68
0
+13 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 5805 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 22.
68
0
+14 Wind Attack
Aumenta el poder en 25 y el daño de viento en 1.
Ataca los puntos vitales del objetivo con 5830 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 23.
68
0
+15 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 5855 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 25.
68
0
+16 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 5880 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 27.
68
0
+17 Wind Attack
Aumenta el poder en 25 y el daño de viento en 1.
Ataca los puntos vitales del objetivo con 5905 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 28.
68
0
+18 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 5930 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 30.
68
0
+19 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 5955 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 32.
68
0
+20 Wind Attack
Aumenta el poder en 25 y el daño de viento en 1.
Ataca los puntos vitales del objetivo con 5980 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 33.
68
0
+21 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 6005 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 35.
68
0
+22 Wind Attack
Aumenta el poder en 25 y el daño de viento en 1.
Ataca los puntos vitales del objetivo con 6030 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 36.
68
0
+23 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 6055 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 38.
68
0
+24 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 6080 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 40.
68
0
+25 Wind Attack
Aumenta el poder en 25 y el daño de viento en 1.
Ataca los puntos vitales del objetivo con 6105 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 41.
68
0
+26 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 6130 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 43.
68
0
+27 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 6156 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 45.
68
0
+28 Wind Attack
Aumenta el poder en 25 y el daño de viento en 1.
Ataca los puntos vitales del objetivo con 6181 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 46.
68
0
+29 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 6206 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 48.
68
0
+30 Wind Attack
Aumenta el poder en 25 y el daño de viento en 2.
Ataca los puntos vitales del objetivo con 6231 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Wind Attack: aumenta el daño de viento en 50.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 5504 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 2.
68
0
+2 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 5529 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 4.
68
0
+3 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 1.
Ataca los puntos vitales del objetivo con 5554 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 5.
68
0
+4 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 5579 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 7.
68
0
+5 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 5604 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 9.
68
0
+6 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 1.
Ataca los puntos vitales del objetivo con 5629 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 10.
68
0
+7 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 5654 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 12.
68
0
+8 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 5680 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 14.
68
0
+9 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 1.
Ataca los puntos vitales del objetivo con 5705 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 15.
68
0
+10 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 5730 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 17.
68
0
+11 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 1.
Ataca los puntos vitales del objetivo con 5755 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 18.
68
0
+12 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 5780 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 20.
68
0
+13 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 5805 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 22.
68
0
+14 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 1.
Ataca los puntos vitales del objetivo con 5830 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 23.
68
0
+15 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 5855 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 25.
68
0
+16 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 5880 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 27.
68
0
+17 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 1.
Ataca los puntos vitales del objetivo con 5905 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 28.
68
0
+18 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 5930 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 30.
68
0
+19 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 5955 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 32.
68
0
+20 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 1.
Ataca los puntos vitales del objetivo con 5980 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 33.
68
0
+21 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 6005 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 35.
68
0
+22 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 1.
Ataca los puntos vitales del objetivo con 6030 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 36.
68
0
+23 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 6055 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 38.
68
0
+24 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 6080 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 40.
68
0
+25 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 1.
Ataca los puntos vitales del objetivo con 6105 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 41.
68
0
+26 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 6130 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 43.
68
0
+27 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 6156 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 45.
68
0
+28 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 1.
Ataca los puntos vitales del objetivo con 6181 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 46.
68
0
+29 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 6206 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 48.
68
0
+30 Earth Attack
Aumenta el poder en 25 y el daño de tierra en 2.
Ataca los puntos vitales del objetivo con 6231 de poder añadido al P. Atk. Requiere una daga. Over-hit. Half-kill. Enchant Earth Attack: aumenta el daño de tierra en 50.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Duel
Aumenta el poder en PvE en 25 y en PvP en 104.
Ataca los puntos vitales del objetivo con 5504 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 5608 de poder en PvP.
68
0
+2 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5529 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 5737 de poder en PvP.
68
0
+3 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5554 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 5866 de poder en PvP.
68
0
+4 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5579 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 5995 de poder en PvP.
68
0
+5 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5604 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 6124 de poder en PvP.
68
0
+6 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5629 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 6253 de poder en PvP.
68
0
+7 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5654 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 6382 de poder en PvP.
68
0
+8 Duel
Aumenta el poder en PvE en 26 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5680 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 6511 de poder en PvP.
68
0
+9 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5705 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 6640 de poder en PvP.
68
0
+10 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5730 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 6769 de poder en PvP.
68
0
+11 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5755 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 6898 de poder en PvP.
68
0
+12 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5780 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 7027 de poder en PvP.
68
0
+13 Duel
Aumenta el poder en PvE en 25 y en PvP en 130.
Ataca los puntos vitales del objetivo con 5805 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 7157 de poder en PvP.
68
0
+14 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5830 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 7286 de poder en PvP.
68
0
+15 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5855 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 7415 de poder en PvP.
68
0
+16 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5880 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 7544 de poder en PvP.
68
0
+17 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5905 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 7673 de poder en PvP.
68
0
+18 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5930 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 7802 de poder en PvP.
68
0
+19 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5955 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 7931 de poder en PvP.
68
0
+20 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 5980 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 8060 de poder en PvP.
68
0
+21 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 6005 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 8189 de poder en PvP.
68
0
+22 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 6030 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 8318 de poder en PvP.
68
0
+23 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 6055 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 8447 de poder en PvP.
68
0
+24 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 6080 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 8576 de poder en PvP.
68
0
+25 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 6105 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 8705 de poder en PvP.
68
0
+26 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 6130 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 8834 de poder en PvP.
68
0
+27 Duel
Aumenta el poder en PvE en 26 y en PvP en 129.
Ataca los puntos vitales del objetivo con 6156 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 8963 de poder en PvP.
68
0
+28 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 6181 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 9092 de poder en PvP.
68
0
+29 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 6206 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 9221 de poder en PvP.
68
0
+30 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataca los puntos vitales del objetivo con 6231 de poder añadido al P. Atk. Requiere una daga. Over-hit. Enchant Duel: ataca con 9350 de poder en PvP.
68
0
User's P. Atk. is supplemented by 1107 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.
+1 Earth Attack - Increases effectiveness by 25 and earth damage by 2.
+1 Fire Attack - Increases effectiveness by 25 and fire damage by 2.
+1 Water Attack - Increases effectiveness by 25 and water damage by 2.
+1 Wind Attack - Increases effectiveness by 25 and wind damage by 2.
+1 Cost - Decreases MP consumption by 1.
+1 Power - Increases effectiveness by 57.
"+ Power">
Tipo
Bonificación
Descripción
MP
HP
+1 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5536 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+2 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5593 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+3 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5650 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+4 Power
Increases effectiveness by 58.
User's P. Atk. is supplemented by 5708 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+5 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5765 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+6 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5822 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+7 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5879 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+8 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5936 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+9 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5993 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+10 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6050 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+11 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6107 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+12 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6164 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+13 Power
Increases effectiveness by 58.
User's P. Atk. is supplemented by 6222 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+14 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6279 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+15 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6336 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+16 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6393 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+17 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6450 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+18 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6507 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+19 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6564 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+20 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6621 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+21 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6678 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+22 Power
Increases effectiveness by 58.
User's P. Atk. is supplemented by 6736 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+23 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6793 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+24 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6850 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+25 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6907 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+26 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6964 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+27 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 7021 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+28 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 7078 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+29 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 7135 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+30 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 7192 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
67
0
+2 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
66
0
+3 Cost
Decreases MP consumption by 2.
User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
64
0
+4 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
63
0
+5 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
62
0
+6 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
61
0
+7 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
60
0
+8 Cost
Decreases MP consumption by 2.
User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
58
0
+9 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
57
0
+10 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
56
0
+11 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
55
0
+12 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
54
0
+13 Cost
Decreases MP consumption by 2.
User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
52
0
+14 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
51
0
+15 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
50
0
+16 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
49
0
+17 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
48
0
+18 Cost
Decreases MP consumption by 2.
User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
46
0
+19 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
45
0
+20 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
44
0
+21 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
43
0
+22 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
42
0
+23 Cost
Decreases MP consumption by 2.
User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
40
0
+24 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
39
0
+25 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
38
0
+26 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
37
0
+27 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
36
0
+28 Cost
Decreases MP consumption by 2.
User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
34
0
+29 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
33
0
+30 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
32
0
Tipo
Bonificación
Descripción
MP
HP
+1 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 2.
68
0
+2 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 4.
68
0
+3 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 5.
68
0
+4 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 7.
68
0
+5 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 9.
68
0
+6 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 10.
68
0
+7 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 12.
68
0
+8 Fire Attack
Increases effectiveness by 26 and fire damage by 2.
User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 14.
68
0
+9 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 15.
68
0
+10 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 17.
68
0
+11 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 18.
68
0
+12 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 20.
68
0
+13 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 22.
68
0
+14 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 23.
68
0
+15 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 25.
68
0
+16 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 27.
68
0
+17 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 28.
68
0
+18 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 30.
68
0
+19 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 32.
68
0
+20 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 33.
68
0
+21 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 35.
68
0
+22 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 36.
68
0
+23 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 38.
68
0
+24 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 40.
68
0
+25 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 41.
68
0
+26 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 43.
68
0
+27 Fire Attack
Increases effectiveness by 26 and fire damage by 2.
User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 45.
68
0
+28 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 46.
68
0
+29 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 48.
68
0
+30 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 50.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 2.
68
0
+2 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 4.
68
0
+3 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 5.
68
0
+4 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 7.
68
0
+5 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 9.
68
0
+6 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 10.
68
0
+7 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 12.
68
0
+8 Water Attack
Increases effectiveness by 26 and water damage by 2.
User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 14.
68
0
+9 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 15.
68
0
+10 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 17.
68
0
+11 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 18.
68
0
+12 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 20.
68
0
+13 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 22.
68
0
+14 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 23.
68
0
+15 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 25.
68
0
+16 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 27.
68
0
+17 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 28.
68
0
+18 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 30.
68
0
+19 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 32.
68
0
+20 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 33.
68
0
+21 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 35.
68
0
+22 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 36.
68
0
+23 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 38.
68
0
+24 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 40.
68
0
+25 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 41.
68
0
+26 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 43.
68
0
+27 Water Attack
Increases effectiveness by 26 and water damage by 2.
User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 45.
68
0
+28 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 46.
68
0
+29 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 48.
68
0
+30 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 50.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 2.
68
0
+2 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 4.
68
0
+3 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 5.
68
0
+4 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 7.
68
0
+5 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 9.
68
0
+6 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 10.
68
0
+7 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 12.
68
0
+8 Wind Attack
Increases effectiveness by 26 and wind damage by 2.
User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 14.
68
0
+9 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 15.
68
0
+10 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 17.
68
0
+11 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 18.
68
0
+12 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 20.
68
0
+13 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 22.
68
0
+14 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 23.
68
0
+15 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 25.
68
0
+16 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 27.
68
0
+17 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 28.
68
0
+18 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 30.
68
0
+19 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 32.
68
0
+20 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 33.
68
0
+21 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 35.
68
0
+22 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 36.
68
0
+23 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 38.
68
0
+24 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 40.
68
0
+25 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 41.
68
0
+26 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 43.
68
0
+27 Wind Attack
Increases effectiveness by 26 and wind damage by 2.
User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 45.
68
0
+28 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 46.
68
0
+29 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 48.
68
0
+30 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 50.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 2.
68
0
+2 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 4.
68
0
+3 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 5.
68
0
+4 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 7.
68
0
+5 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 9.
68
0
+6 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 10.
68
0
+7 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 12.
68
0
+8 Earth Attack
Increases effectiveness by 26 and earth damage by 2.
User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 14.
68
0
+9 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 15.
68
0
+10 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 17.
68
0
+11 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 18.
68
0
+12 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 20.
68
0
+13 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 22.
68
0
+14 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 23.
68
0
+15 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 25.
68
0
+16 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 27.
68
0
+17 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 28.
68
0
+18 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 30.
68
0
+19 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 32.
68
0
+20 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 33.
68
0
+21 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 35.
68
0
+22 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 36.
68
0
+23 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 38.
68
0
+24 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 40.
68
0
+25 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 41.
68
0
+26 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 43.
68
0
+27 Earth Attack
Increases effectiveness by 26 and earth damage by 2.
User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 45.
68
0
+28 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 46.
68
0
+29 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 48.
68
0
+30 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 50.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Duel
Power is increased by 25 during PvE and by 104 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5608 Power during PvP.
68
0
+2 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5737 Power during PvP.
68
0
+3 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5866 Power during PvP.
68
0
+4 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5995 Power during PvP.
68
0
+5 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6124 Power during PvP.
68
0
+6 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6253 Power during PvP.
68
0
+7 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6382 Power during PvP.
68
0
+8 Duel
Power is increased by 26 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6511 Power during PvP.
68
0
+9 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6640 Power during PvP.
68
0
+10 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6769 Power during PvP.
68
0
+11 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6898 Power during PvP.
68
0
+12 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7027 Power during PvP.
68
0
+13 Duel
Power is increased by 25 during PvE and by 130 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7157 Power during PvP.
68
0
+14 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7286 Power during PvP.
68
0
+15 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7415 Power during PvP.
68
0
+16 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7544 Power during PvP.
68
0
+17 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7673 Power during PvP.
68
0
+18 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7802 Power during PvP.
68
0
+19 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7931 Power during PvP.
68
0
+20 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8060 Power during PvP.
68
0
+21 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8189 Power during PvP.
68
0
+22 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8318 Power during PvP.
68
0
+23 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8447 Power during PvP.
68
0
+24 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8576 Power during PvP.
68
0
+25 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8705 Power during PvP.
68
0
+26 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8834 Power during PvP.
68
0
+27 Duel
Power is increased by 26 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8963 Power during PvP.
68
0
+28 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 9092 Power during PvP.
68
0
+29 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 9221 Power during PvP.
68
0
+30 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 9350 Power during PvP.
68
0
User's P. Atk. is supplemented by 1107 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible.
+1 Earth Attack - Increases effectiveness by 25 and earth damage by 2.
+1 Fire Attack - Increases effectiveness by 25 and fire damage by 2.
+1 Water Attack - Increases effectiveness by 25 and water damage by 2.
+1 Wind Attack - Increases effectiveness by 25 and wind damage by 2.
+1 Cost - Decreases MP consumption by 1.
+1 Power - Increases effectiveness by 57.
Tipo
Bonificación
Descripción
MP
HP
+1 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5536 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+2 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5593 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+3 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5650 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+4 Power
Increases effectiveness by 58.
User's P. Atk. is supplemented by 5708 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+5 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5765 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+6 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5822 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+7 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5879 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+8 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5936 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+9 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 5993 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+10 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6050 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+11 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6107 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+12 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6164 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+13 Power
Increases effectiveness by 58.
User's P. Atk. is supplemented by 6222 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+14 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6279 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+15 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6336 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+16 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6393 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+17 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6450 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+18 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6507 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+19 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6564 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+20 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6621 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+21 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6678 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+22 Power
Increases effectiveness by 58.
User's P. Atk. is supplemented by 6736 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+23 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6793 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+24 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6850 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+25 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6907 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+26 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 6964 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+27 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 7021 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+28 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 7078 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+29 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 7135 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
+30 Power
Increases effectiveness by 57.
User's P. Atk. is supplemented by 7192 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Power: Increases effectiveness.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
67
0
+2 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
66
0
+3 Cost
Decreases MP consumption by 2.
User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
64
0
+4 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
63
0
+5 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
62
0
+6 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
61
0
+7 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
60
0
+8 Cost
Decreases MP consumption by 2.
User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
58
0
+9 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
57
0
+10 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
56
0
+11 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
55
0
+12 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
54
0
+13 Cost
Decreases MP consumption by 2.
User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
52
0
+14 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
51
0
+15 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
50
0
+16 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
49
0
+17 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
48
0
+18 Cost
Decreases MP consumption by 2.
User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
46
0
+19 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
45
0
+20 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
44
0
+21 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
43
0
+22 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
42
0
+23 Cost
Decreases MP consumption by 2.
User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
40
0
+24 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
39
0
+25 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
38
0
+26 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
37
0
+27 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
36
0
+28 Cost
Decreases MP consumption by 2.
User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
34
0
+29 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
33
0
+30 Cost
Decreases MP consumption by 1.
User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
32
0
Tipo
Bonificación
Descripción
MP
HP
+1 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 2.
68
0
+2 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 4.
68
0
+3 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 5.
68
0
+4 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 7.
68
0
+5 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 9.
68
0
+6 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 10.
68
0
+7 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 12.
68
0
+8 Fire Attack
Increases effectiveness by 26 and fire damage by 2.
User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 14.
68
0
+9 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 15.
68
0
+10 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 17.
68
0
+11 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 18.
68
0
+12 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 20.
68
0
+13 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 22.
68
0
+14 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 23.
68
0
+15 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 25.
68
0
+16 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 27.
68
0
+17 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 28.
68
0
+18 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 30.
68
0
+19 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 32.
68
0
+20 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 33.
68
0
+21 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 35.
68
0
+22 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 36.
68
0
+23 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 38.
68
0
+24 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 40.
68
0
+25 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 41.
68
0
+26 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 43.
68
0
+27 Fire Attack
Increases effectiveness by 26 and fire damage by 2.
User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 45.
68
0
+28 Fire Attack
Increases effectiveness by 25 and fire damage by 1.
User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 46.
68
0
+29 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 48.
68
0
+30 Fire Attack
Increases effectiveness by 25 and fire damage by 2.
User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Fire Attack: Increases fire damage by 50.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 2.
68
0
+2 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 4.
68
0
+3 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 5.
68
0
+4 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 7.
68
0
+5 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 9.
68
0
+6 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 10.
68
0
+7 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 12.
68
0
+8 Water Attack
Increases effectiveness by 26 and water damage by 2.
User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 14.
68
0
+9 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 15.
68
0
+10 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 17.
68
0
+11 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 18.
68
0
+12 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 20.
68
0
+13 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 22.
68
0
+14 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 23.
68
0
+15 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 25.
68
0
+16 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 27.
68
0
+17 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 28.
68
0
+18 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 30.
68
0
+19 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 32.
68
0
+20 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 33.
68
0
+21 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 35.
68
0
+22 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 36.
68
0
+23 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 38.
68
0
+24 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 40.
68
0
+25 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 41.
68
0
+26 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 43.
68
0
+27 Water Attack
Increases effectiveness by 26 and water damage by 2.
User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 45.
68
0
+28 Water Attack
Increases effectiveness by 25 and water damage by 1.
User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 46.
68
0
+29 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 48.
68
0
+30 Water Attack
Increases effectiveness by 25 and water damage by 2.
User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Water Attack: Increases water damage by 50.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 2.
68
0
+2 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 4.
68
0
+3 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 5.
68
0
+4 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 7.
68
0
+5 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 9.
68
0
+6 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 10.
68
0
+7 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 12.
68
0
+8 Wind Attack
Increases effectiveness by 26 and wind damage by 2.
User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 14.
68
0
+9 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 15.
68
0
+10 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 17.
68
0
+11 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 18.
68
0
+12 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 20.
68
0
+13 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 22.
68
0
+14 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 23.
68
0
+15 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 25.
68
0
+16 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 27.
68
0
+17 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 28.
68
0
+18 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 30.
68
0
+19 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 32.
68
0
+20 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 33.
68
0
+21 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 35.
68
0
+22 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 36.
68
0
+23 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 38.
68
0
+24 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 40.
68
0
+25 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 41.
68
0
+26 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 43.
68
0
+27 Wind Attack
Increases effectiveness by 26 and wind damage by 2.
User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 45.
68
0
+28 Wind Attack
Increases effectiveness by 25 and wind damage by 1.
User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 46.
68
0
+29 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 48.
68
0
+30 Wind Attack
Increases effectiveness by 25 and wind damage by 2.
User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Wind Attack: Increases wind damage by 50.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5504 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 2.
68
0
+2 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5529 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 4.
68
0
+3 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5554 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 5.
68
0
+4 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5579 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 7.
68
0
+5 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5604 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 9.
68
0
+6 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5629 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 10.
68
0
+7 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5654 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 12.
68
0
+8 Earth Attack
Increases effectiveness by 26 and earth damage by 2.
User's P. Atk. is supplemented by 5680 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 14.
68
0
+9 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5705 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 15.
68
0
+10 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5730 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 17.
68
0
+11 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5755 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 18.
68
0
+12 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5780 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 20.
68
0
+13 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5805 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 22.
68
0
+14 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5830 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 23.
68
0
+15 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5855 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 25.
68
0
+16 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5880 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 27.
68
0
+17 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5905 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 28.
68
0
+18 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5930 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 30.
68
0
+19 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 5955 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 32.
68
0
+20 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 5980 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 33.
68
0
+21 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 6005 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 35.
68
0
+22 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 6030 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 36.
68
0
+23 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 6055 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 38.
68
0
+24 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 6080 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 40.
68
0
+25 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 6105 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 41.
68
0
+26 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 6130 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 43.
68
0
+27 Earth Attack
Increases effectiveness by 26 and earth damage by 2.
User's P. Atk. is supplemented by 6156 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 45.
68
0
+28 Earth Attack
Increases effectiveness by 25 and earth damage by 1.
User's P. Atk. is supplemented by 6181 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 46.
68
0
+29 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 6206 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 48.
68
0
+30 Earth Attack
Increases effectiveness by 25 and earth damage by 2.
User's P. Atk. is supplemented by 6231 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Enchant Earth Attack: Increases earth damage by 50.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Duel
Power is increased by 25 during PvE and by 104 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5608 Power during PvP.
68
0
+2 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5737 Power during PvP.
68
0
+3 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5866 Power during PvP.
68
0
+4 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 5995 Power during PvP.
68
0
+5 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6124 Power during PvP.
68
0
+6 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6253 Power during PvP.
68
0
+7 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6382 Power during PvP.
68
0
+8 Duel
Power is increased by 26 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6511 Power during PvP.
68
0
+9 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6640 Power during PvP.
68
0
+10 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6769 Power during PvP.
68
0
+11 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 6898 Power during PvP.
68
0
+12 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7027 Power during PvP.
68
0
+13 Duel
Power is increased by 25 during PvE and by 130 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7157 Power during PvP.
68
0
+14 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7286 Power during PvP.
68
0
+15 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7415 Power during PvP.
68
0
+16 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7544 Power during PvP.
68
0
+17 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7673 Power during PvP.
68
0
+18 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7802 Power during PvP.
68
0
+19 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 7931 Power during PvP.
68
0
+20 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8060 Power during PvP.
68
0
+21 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8189 Power during PvP.
68
0
+22 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8318 Power during PvP.
68
0
+23 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8447 Power during PvP.
68
0
+24 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8576 Power during PvP.
68
0
+25 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8705 Power during PvP.
68
0
+26 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8834 Power during PvP.
68
0
+27 Duel
Power is increased by 26 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 8963 Power during PvP.
68
0
+28 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 9092 Power during PvP.
68
0
+29 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 9221 Power during PvP.
68
0
+30 Duel
Power is increased by 25 during PvE and by 129 during PvP.
Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Enchant duel: Attacks with 9350 Power during PvP.
68
0
Attempts a powerful deadly attack. Attacks the target with 1107 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill.
Attempts a powerful deadly attack. Attacks the target with 5536 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+2 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 5593 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+3 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 5650 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+4 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 5708 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+5 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 5765 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+6 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 5822 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+7 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 5879 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+8 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 5936 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+9 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 5993 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+10 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6050 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+11 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6107 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+12 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6164 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+13 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6222 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+14 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6279 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+15 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6336 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+16 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6393 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+17 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6450 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+18 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6507 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+19 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6564 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+20 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6621 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+21 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6678 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+22 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6736 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+23 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6793 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+24 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6850 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+25 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6907 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+26 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 6964 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+27 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 7021 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+28 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 7078 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+29 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 7135 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
+30 Power
Increases effectiveness.
Attempts a powerful deadly attack. Attacks the target with 7192 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant power: Power is increased.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Maximizes the skill's efficiency. Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
67
0
+2 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
66
0
+3 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
64
0
+4 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
63
0
+5 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
62
0
+6 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
61
0
+7 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
60
0
+8 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
58
0
+9 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
57
0
+10 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
56
0
+11 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
55
0
+12 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
54
0
+13 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
52
0
+14 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
51
0
+15 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
50
0
+16 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
49
0
+17 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
48
0
+18 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
46
0
+19 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
45
0
+20 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
44
0
+21 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
43
0
+22 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
42
0
+23 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
40
0
+24 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
39
0
+25 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
38
0
+26 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
37
0
+27 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
36
0
+28 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
34
0
+29 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
33
0
+30 Cost
Decreases MP consumption.
Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant cost: MP consumption is decreased.
32
0
Tipo
Bonificación
Descripción
MP
HP
+1 Fire Attack
Maximizes the skill's elemental effect. Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+2 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+3 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+4 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+5 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+6 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+7 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+8 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+9 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+10 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+11 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+12 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+13 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+14 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+15 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+16 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+17 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+18 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+19 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+20 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+21 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+22 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+23 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+24 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+25 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+26 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+27 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+28 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+29 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
+30 Fire Attack
Increases fire damage.
Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Half Kill. Enchant elemental attack fire: Fire attribute is bestowed.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Water Attack
Maximizes the skill's elemental effect. Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+2 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+3 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+4 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+5 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+6 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+7 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+8 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+9 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+10 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+11 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+12 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+13 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+14 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+15 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+16 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+17 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+18 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+19 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+20 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+21 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+22 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+23 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+24 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+25 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+26 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+27 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+28 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+29 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
+30 Water Attack
Increases water damage.
Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack water: Water attribute is bestowed.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Wind Attack
Maximizes the skill's elemental effect. Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+2 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+3 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+4 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+5 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+6 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+7 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+8 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+9 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+10 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+11 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+12 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+13 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+14 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+15 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+16 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+17 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+18 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+19 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+20 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+21 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+22 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+23 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+24 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+25 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+26 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+27 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+28 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+29 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
+30 Wind Attack
Increases wind damage.
Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack wind: Wind attribute is bestowed.
68
0
Tipo
Bonificación
Descripción
MP
HP
+1 Earth Attack
Maximizes the skill's elemental effect. Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5504 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+2 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5529 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+3 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5554 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+4 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5579 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+5 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5604 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+6 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5629 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+7 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5654 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+8 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5680 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+9 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5705 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+10 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5730 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+11 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5755 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+12 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5780 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+13 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5805 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+14 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5830 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+15 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5855 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+16 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5880 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+17 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5905 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+18 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5930 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+19 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5955 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+20 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 5980 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+21 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 6005 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+22 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 6030 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+23 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 6055 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+24 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 6080 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+25 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 6105 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+26 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 6130 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+27 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 6156 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+28 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 6181 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+29 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 6206 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
+30 Earth Attack
Increases earth damage.
Attempts a powerful deadly attack. Attacks the target with 6231 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant elemental attack earth: Earth attribute is bestowed.
68
0
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1107.
+1 Cost - Maximizes efficiency of skill. MP consumption decreases.
+1 Power - Maximizes power of skill. Power Increases.
Tipo
Bonificación
Descripción
MP
HP
+1 Power
Maximizes power of skill. Power Increases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5536.
75
0
+2 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5593.
75
0
+3 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5650.
75
0
+4 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5708.
75
0
+5 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5765.
75
0
+6 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5822.
75
0
+7 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5879.
75
0
+8 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5936.
75
0
+9 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5993.
75
0
+10 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6050.
75
0
+11 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6107.
75
0
+12 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6164.
75
0
+13 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6222.
75
0
+14 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6279.
75
0
+15 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6336.
75
0
+16 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6393.
75
0
+17 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6450.
75
0
+18 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6507.
75
0
+19 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6564.
75
0
+20 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6621.
75
0
+21 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6678.
75
0
+22 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6736.
75
0
+23 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6793.
75
0
+24 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6850.
75
0
+25 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6907.
75
0
+26 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6964.
75
0
+27 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7021.
75
0
+28 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7078.
75
0
+29 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7135.
75
0
+30 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7192.
75
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Maximizes efficiency of skill. MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5504.
74
0
+2 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5529.
73
0
+3 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5554.
71
0
+4 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5579.
70
0
+5 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5604.
69
0
+6 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5629.
68
0
+7 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5654.
66
0
+8 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5680.
65
0
+9 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5705.
64
0
+10 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5730.
63
0
+11 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5755.
61
0
+12 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5780.
60
0
+13 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5805.
59
0
+14 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5830.
58
0
+15 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5855.
56
0
+16 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5880.
55
0
+17 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5905.
54
0
+18 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5930.
53
0
+19 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5955.
52
0
+20 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5980.
50
0
+21 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6005.
49
0
+22 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6030.
48
0
+23 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6055.
47
0
+24 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6080.
45
0
+25 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6105.
44
0
+26 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6130.
43
0
+27 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6156.
42
0
+28 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6181.
40
0
+29 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6206.
39
0
+30 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6231.
38
0
Potentially deadly attack upon the enemy. Usable when a dagger is equipped. Power 1107.
+1 Cost - Maximizes efficiency of skill. MP consumption decreases.
+1 Power - Maximizes power of skill. Power Increases.
Tipo
Bonificación
Descripción
MP
HP
+1 Power
Maximizes power of skill. Power Increases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5536.
75
0
+2 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5593.
75
0
+3 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5650.
75
0
+4 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5708.
75
0
+5 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5765.
75
0
+6 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5822.
75
0
+7 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5879.
75
0
+8 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5936.
75
0
+9 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 5993.
75
0
+10 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6050.
75
0
+11 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6107.
75
0
+12 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6164.
75
0
+13 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6222.
75
0
+14 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6279.
75
0
+15 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6336.
75
0
+16 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6393.
75
0
+17 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6450.
75
0
+18 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6507.
75
0
+19 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6564.
75
0
+20 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6621.
75
0
+21 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6678.
75
0
+22 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6736.
75
0
+23 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6793.
75
0
+24 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6850.
75
0
+25 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6907.
75
0
+26 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 6964.
75
0
+27 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7021.
75
0
+28 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7078.
75
0
+29 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7135.
75
0
+30 Power
The power is increased.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Your Enchant Power skill is increased. Power 7192.
75
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Maximizes efficiency of skill. MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5504.
74
0
+2 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5529.
73
0
+3 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5554.
71
0
+4 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5579.
70
0
+5 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5604.
69
0
+6 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5629.
68
0
+7 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5654.
66
0
+8 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5680.
65
0
+9 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5705.
64
0
+10 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5730.
63
0
+11 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5755.
61
0
+12 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5780.
60
0
+13 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5805.
59
0
+14 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5830.
58
0
+15 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5855.
56
0
+16 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5880.
55
0
+17 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5905.
54
0
+18 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5930.
53
0
+19 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5955.
52
0
+20 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 5980.
50
0
+21 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6005.
49
0
+22 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6030.
48
0
+23 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6055.
47
0
+24 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6080.
45
0
+25 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6105.
44
0
+26 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6130.
43
0
+27 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6156.
42
0
+28 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6181.
40
0
+29 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6206.
39
0
+30 Cost
MP consumption decreases.
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Power 6231.
38
0
Ataque potencialmente mortal. Over-hit posible. Half-kill posible. Requiere una daga. Poder 1107.
Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
+1 Ataque de Tierra - Poder +25, daño de tierra +2.
+1 Ataque de Fuego - Poder +25, daño de fuego +2.
+1 Ataque de Agua - Poder +25, daño de agua +2.
+1 Ataque de Viento - Poder +25, daño de viento +2.
+1 Cost - Consumo de MP -1.
+1 Duelo - Aumenta el poder en PvE en 25 y en PvP en 104.
+1 Power - Poder +57.
"+ Poder">
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5536.
3 s
68
0
+2 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5593.
3 s
68
0
+3 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5650.
3 s
68
0
+4 Power
Poder +58.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5708.
3 s
68
0
+5 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5765.
3 s
68
0
+6 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5822.
3 s
68
0
+7 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5879.
3 s
68
0
+8 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5936.
3 s
68
0
+9 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 5993.
3 s
68
0
+10 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6050.
3 s
68
0
+11 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6107.
3 s
68
0
+12 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6164.
3 s
68
0
+13 Power
Poder +58.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6222.
3 s
68
0
+14 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6279.
3 s
68
0
+15 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6336.
3 s
68
0
+16 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6393.
3 s
68
0
+17 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6450.
3 s
68
0
+18 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6507.
3 s
68
0
+19 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6564.
3 s
68
0
+20 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6621.
3 s
68
0
+21 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6678.
3 s
68
0
+22 Power
Poder +58.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6736.
3 s
68
0
+23 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6793.
3 s
68
0
+24 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6850.
3 s
68
0
+25 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6907.
3 s
68
0
+26 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 6964.
3 s
68
0
+27 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 7021.
3 s
68
0
+28 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 7078.
3 s
68
0
+29 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 7135.
3 s
68
0
+30 Power
Poder +57.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Poder: aumenta la eficacia. Poder 7192.
3 s
68
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5504.
3 s
67
0
+2 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5529.
3 s
66
0
+3 Cost
Consumo de MP -2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5554.
3 s
64
0
+4 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5579.
3 s
63
0
+5 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5604.
3 s
62
0
+6 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5629.
3 s
61
0
+7 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5654.
3 s
60
0
+8 Cost
Consumo de MP -2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5680.
3 s
58
0
+9 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5705.
3 s
57
0
+10 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5730.
3 s
56
0
+11 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5755.
3 s
55
0
+12 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5780.
3 s
54
0
+13 Cost
Consumo de MP -2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5805.
3 s
52
0
+14 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5830.
3 s
51
0
+15 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5855.
3 s
50
0
+16 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5880.
3 s
49
0
+17 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5905.
3 s
48
0
+18 Cost
Consumo de MP -2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5930.
3 s
46
0
+19 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5955.
3 s
45
0
+20 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 5980.
3 s
44
0
+21 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6005.
3 s
43
0
+22 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6030.
3 s
42
0
+23 Cost
Consumo de MP -2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6055.
3 s
40
0
+24 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6080.
3 s
39
0
+25 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6105.
3 s
38
0
+26 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6130.
3 s
37
0
+27 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6156.
3 s
36
0
+28 Cost
Consumo de MP -2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6181.
3 s
34
0
+29 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6206.
3 s
33
0
+30 Cost
Consumo de MP -1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Coste: reduce el consumo de MP. Poder 6231.
3 s
32
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 2. Poder 5504.
3 s
68
0
+2 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 4. Poder 5529.
3 s
68
0
+3 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 5. Poder 5554.
3 s
68
0
+4 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 7. Poder 5579.
3 s
68
0
+5 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 9. Poder 5604.
3 s
68
0
+6 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 10. Poder 5629.
3 s
68
0
+7 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 12. Poder 5654.
3 s
68
0
+8 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 14. Poder 5680.
3 s
68
0
+9 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 15. Poder 5705.
3 s
68
0
+10 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 17. Poder 5730.
3 s
68
0
+11 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 18. Poder 5755.
3 s
68
0
+12 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 20. Poder 5780.
3 s
68
0
+13 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 22. Poder 5805.
3 s
68
0
+14 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 23. Poder 5830.
3 s
68
0
+15 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 25. Poder 5855.
3 s
68
0
+16 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 27. Poder 5880.
3 s
68
0
+17 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 28. Poder 5905.
3 s
68
0
+18 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 30. Poder 5930.
3 s
68
0
+19 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 32. Poder 5955.
3 s
68
0
+20 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 33. Poder 5980.
3 s
68
0
+21 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 35. Poder 6005.
3 s
68
0
+22 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 36. Poder 6030.
3 s
68
0
+23 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 38. Poder 6055.
3 s
68
0
+24 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 40. Poder 6080.
3 s
68
0
+25 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 41. Poder 6105.
3 s
68
0
+26 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 43. Poder 6130.
3 s
68
0
+27 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 45. Poder 6156.
3 s
68
0
+28 Fire Attack
Poder +25, daño de fuego +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 46. Poder 6181.
3 s
68
0
+29 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 48. Poder 6206.
3 s
68
0
+30 Fire Attack
Poder +25, daño de fuego +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 50. Poder 6231.
3 s
68
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 2. Poder 5504.
3 s
68
0
+2 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 4. Poder 5529.
3 s
68
0
+3 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 5. Poder 5554.
3 s
68
0
+4 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 7. Poder 5579.
3 s
68
0
+5 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 9. Poder 5604.
3 s
68
0
+6 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 10. Poder 5629.
3 s
68
0
+7 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 12. Poder 5654.
3 s
68
0
+8 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 14. Poder 5680.
3 s
68
0
+9 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 15. Poder 5705.
3 s
68
0
+10 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 17. Poder 5730.
3 s
68
0
+11 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 18. Poder 5755.
3 s
68
0
+12 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 20. Poder 5780.
3 s
68
0
+13 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 22. Poder 5805.
3 s
68
0
+14 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 23. Poder 5830.
3 s
68
0
+15 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 25. Poder 5855.
3 s
68
0
+16 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 27. Poder 5880.
3 s
68
0
+17 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 28. Poder 5905.
3 s
68
0
+18 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 30. Poder 5930.
3 s
68
0
+19 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 32. Poder 5955.
3 s
68
0
+20 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 33. Poder 5980.
3 s
68
0
+21 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 35. Poder 6005.
3 s
68
0
+22 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 36. Poder 6030.
3 s
68
0
+23 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 38. Poder 6055.
3 s
68
0
+24 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 40. Poder 6080.
3 s
68
0
+25 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 41. Poder 6105.
3 s
68
0
+26 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 43. Poder 6130.
3 s
68
0
+27 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 45. Poder 6156.
3 s
68
0
+28 Water Attack
Poder +25, daño de agua +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 46. Poder 6181.
3 s
68
0
+29 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 48. Poder 6206.
3 s
68
0
+30 Water Attack
Poder +25, daño de agua +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Agua: aumenta el daño de agua en 50. Poder 6231.
3 s
68
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 2. Poder 5504.
3 s
68
0
+2 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 4. Poder 5529.
3 s
68
0
+3 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 5. Poder 5554.
3 s
68
0
+4 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 7. Poder 5579.
3 s
68
0
+5 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 9. Poder 5604.
3 s
68
0
+6 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 10. Poder 5629.
3 s
68
0
+7 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 12. Poder 5654.
3 s
68
0
+8 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 14. Poder 5680.
3 s
68
0
+9 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 15. Poder 5705.
3 s
68
0
+10 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 17. Poder 5730.
3 s
68
0
+11 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 18. Poder 5755.
3 s
68
0
+12 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 20. Poder 5780.
3 s
68
0
+13 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 22. Poder 5805.
3 s
68
0
+14 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 23. Poder 5830.
3 s
68
0
+15 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 25. Poder 5855.
3 s
68
0
+16 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 27. Poder 5880.
3 s
68
0
+17 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 28. Poder 5905.
3 s
68
0
+18 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 30. Poder 5930.
3 s
68
0
+19 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 32. Poder 5955.
3 s
68
0
+20 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 33. Poder 5980.
3 s
68
0
+21 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 35. Poder 6005.
3 s
68
0
+22 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 36. Poder 6030.
3 s
68
0
+23 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 38. Poder 6055.
3 s
68
0
+24 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 40. Poder 6080.
3 s
68
0
+25 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 41. Poder 6105.
3 s
68
0
+26 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 43. Poder 6130.
3 s
68
0
+27 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 45. Poder 6156.
3 s
68
0
+28 Wind Attack
Poder +25, daño de viento +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 46. Poder 6181.
3 s
68
0
+29 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 48. Poder 6206.
3 s
68
0
+30 Wind Attack
Poder +25, daño de viento +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Viento: aumenta el daño de viento en 50. Poder 6231.
3 s
68
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 2. Poder 5504.
3 s
68
0
+2 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 4. Poder 5529.
3 s
68
0
+3 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 5. Poder 5554.
3 s
68
0
+4 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 7. Poder 5579.
3 s
68
0
+5 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 9. Poder 5604.
3 s
68
0
+6 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 10. Poder 5629.
3 s
68
0
+7 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 12. Poder 5654.
3 s
68
0
+8 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 14. Poder 5680.
3 s
68
0
+9 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 15. Poder 5705.
3 s
68
0
+10 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 17. Poder 5730.
3 s
68
0
+11 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 18. Poder 5755.
3 s
68
0
+12 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 20. Poder 5780.
3 s
68
0
+13 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 22. Poder 5805.
3 s
68
0
+14 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 23. Poder 5830.
3 s
68
0
+15 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 25. Poder 5855.
3 s
68
0
+16 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 27. Poder 5880.
3 s
68
0
+17 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 28. Poder 5905.
3 s
68
0
+18 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 30. Poder 5930.
3 s
68
0
+19 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 32. Poder 5955.
3 s
68
0
+20 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 33. Poder 5980.
3 s
68
0
+21 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 35. Poder 6005.
3 s
68
0
+22 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 36. Poder 6030.
3 s
68
0
+23 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 38. Poder 6055.
3 s
68
0
+24 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 40. Poder 6080.
3 s
68
0
+25 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 41. Poder 6105.
3 s
68
0
+26 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 43. Poder 6130.
3 s
68
0
+27 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 45. Poder 6156.
3 s
68
0
+28 Earth Attack
Poder +25, daño de tierra +1.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 46. Poder 6181.
3 s
68
0
+29 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 48. Poder 6206.
3 s
68
0
+30 Earth Attack
Poder +25, daño de tierra +2.
Ataque potencialmente mortal. Puede hacer Overhit. Puede hacer Half-kill. Requiere daga. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 50. Poder 6231.
3 s
68
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Duel
Aumenta el poder en PvE en 25 y en PvP en 104.
Ataque potencialmente mortal. Poder 5 504. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 5 608.
3 s
68
0
+2 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 529. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 5 737.
3 s
68
0
+3 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 554. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 5 866.
3 s
68
0
+4 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 579. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 5 955.
3 s
68
0
+5 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 604. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 124.
3 s
68
0
+6 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 629. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 253.
3 s
68
0
+7 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 654. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 382.
3 s
68
0
+8 Duel
Aumenta el poder en PvE en 26 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 680. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 511.
3 s
68
0
+9 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 705. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 640.
3 s
68
0
+10 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 730. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 769.
3 s
68
0
+11 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 755. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 6 898.
3 s
68
0
+12 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 780. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 027.
3 s
68
0
+13 Duel
Aumenta el poder en PvE en 25 y en PvP en 130.
Ataque potencialmente mortal. Poder 5 805. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 157.
3 s
68
0
+14 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 830. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 286.
3 s
68
0
+15 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 855. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 415.
3 s
68
0
+16 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 880. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 544.
3 s
68
0
+17 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 905. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 673.
3 s
68
0
+18 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 930. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 802.
3 s
68
0
+19 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 955. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 7 931.
3 s
68
0
+20 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 5 980. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 060.
3 s
68
0
+21 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 005. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 189.
3 s
68
0
+22 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 030. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 318.
3 s
68
0
+23 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 055. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 447.
3 s
68
0
+24 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 080. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 576.
3 s
68
0
+25 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 105. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 705.
3 s
68
0
+26 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 130. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 834.
3 s
68
0
+27 Duel
Aumenta el poder en PvE en 26 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 156. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 8 963.
3 s
68
0
+28 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 181. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 9 092.
3 s
68
0
+29 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 206. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 9 221.
3 s
68
0
+30 Duel
Aumenta el poder en PvE en 25 y en PvP en 129.
Ataque potencialmente mortal. Poder 6 231. Requiere daga. Puede hacer Overhit. Puede hacer Half-kill. Encantamiento de Duelo: aumenta el daño durante PvP. Poder en PvP 9 350.