Deadly Roulette skill

  • Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
  • Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
Skill0510 0Deadly Roulette
Type:Physical skill
Radius:900
MP:100
Cast time:3 s.
Reuse time:150 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 66 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 150 s. 100 0 350000
2 68 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 150 s. 103 0 490000
3 70 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 150 s. 106 0 580000
4 72 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 150 s. 109 0 710000
5 74 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 150 s. 112 0 1400000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance - Increases the success rate.
  • Enchant skill cost +1 Cost - MP -1. consumption

Type Bonus Description Reuse MP HP
Enchant skill chance +1 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +2 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +3 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +4 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +5 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +6 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +7 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +8 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +9 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +10 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +11 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +12 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +13 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +14 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +15 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +16 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +17 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +18 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +19 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +20 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +21 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +22 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +23 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +24 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +25 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +26 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +27 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +28 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +29 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +30 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption by 1. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 111 0
Enchant skill cost +2 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 109 0
Enchant skill cost +3 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 107 0
Enchant skill cost +4 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 105 0
Enchant skill cost +5 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 103 0
Enchant skill cost +6 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 101 0
Enchant skill cost +7 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 99 0
Enchant skill cost +8 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 97 0
Enchant skill cost +9 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 95 0
Enchant skill cost +10 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 93 0
Enchant skill cost +11 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 91 0
Enchant skill cost +12 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 89 0
Enchant skill cost +13 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 87 0
Enchant skill cost +14 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 85 0
Enchant skill cost +15 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 83 0
Enchant skill cost +16 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 81 0
Enchant skill cost +17 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 79 0
Enchant skill cost +18 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 77 0
Enchant skill cost +19 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 75 0
Enchant skill cost +20 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 73 0
Enchant skill cost +21 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 71 0
Enchant skill cost +22 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 69 0
Enchant skill cost +23 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 67 0
Enchant skill cost +24 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 65 0
Enchant skill cost +25 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 63 0
Enchant skill cost +26 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 61 0
Enchant skill cost +27 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 59 0
Enchant skill cost +28 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 57 0
Enchant skill cost +29 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 55 0
Enchant skill cost +30 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 53 0

  • Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
  • Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
Skill0510 0Deadly Roulette
Type:Physical skill
Radius:900
MP:100
Cast time:3 s.
Reuse time:150 s.

Lv. Learn lv. Description Cast time MP HP SP
1 66 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 100 0 350000
2 68 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 103 0 490000
3 70 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 106 0 580000
4 72 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 109 0 710000
5 74 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 112 0 1400000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance (+1 Power) - Increases the success rate.
  • Enchant skill cost +1 Cost (+1 Cost) - Reduces MP consumption by 1.

Type Bonus Description MP HP
Enchant skill chance +1 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +2 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +3 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +4 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +5 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +6 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +7 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +8 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +9 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +10 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +11 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +12 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +13 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +14 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +15 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +16 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +17 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +18 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +19 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +20 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +21 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +22 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +23 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +24 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +25 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +26 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +27 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +28 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +29 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0
Enchant skill chance +30 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 112 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 1. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 111 0
Enchant skill cost +2 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 109 0
Enchant skill cost +3 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 107 0
Enchant skill cost +4 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 105 0
Enchant skill cost +5 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 103 0
Enchant skill cost +6 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 101 0
Enchant skill cost +7 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 99 0
Enchant skill cost +8 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 97 0
Enchant skill cost +9 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 95 0
Enchant skill cost +10 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 93 0
Enchant skill cost +11 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 91 0
Enchant skill cost +12 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 89 0
Enchant skill cost +13 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 87 0
Enchant skill cost +14 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 85 0
Enchant skill cost +15 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 83 0
Enchant skill cost +16 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 81 0
Enchant skill cost +17 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 79 0
Enchant skill cost +18 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 77 0
Enchant skill cost +19 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 75 0
Enchant skill cost +20 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 73 0
Enchant skill cost +21 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 71 0
Enchant skill cost +22 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 69 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 67 0
Enchant skill cost +24 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 65 0
Enchant skill cost +25 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 63 0
Enchant skill cost +26 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 61 0
Enchant skill cost +27 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 59 0
Enchant skill cost +28 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 57 0
Enchant skill cost +29 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 55 0
Enchant skill cost +30 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 53 0

  • Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
Skill0510 0Deadly Roulette
Type:Physical skill
Radius:900
MP:100
Cast time:3 s.

Lv. Learn lv. Description Cast time MP HP SP
1 66 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 100 0 350000
2 68 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 103 0 490000
3 70 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 106 0 580000
4 72 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 109 0 710000
5 74 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 112 0 1400000

Article: Enchanting Skills

  • Enchant skill chance +1 Power - Increases the success rate.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 1.
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Type Bonus Description MP HP
Enchant skill chance +1 Power Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +2 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +3 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +4 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +5 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +6 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +7 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +8 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +9 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +10 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +11 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +12 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +13 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +14 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +15 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +16 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +17 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +18 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +19 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +20 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +21 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +22 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +23 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +24 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +25 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +26 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +27 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +28 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +29 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +30 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 1. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 111 0
Enchant skill cost +2 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 109 0
Enchant skill cost +3 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 107 0
Enchant skill cost +4 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 105 0
Enchant skill cost +5 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 103 0
Enchant skill cost +6 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 101 0
Enchant skill cost +7 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 99 0
Enchant skill cost +8 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 97 0
Enchant skill cost +9 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 95 0
Enchant skill cost +10 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 93 0
Enchant skill cost +11 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 91 0
Enchant skill cost +12 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 89 0
Enchant skill cost +13 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 87 0
Enchant skill cost +14 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 85 0
Enchant skill cost +15 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 83 0
Enchant skill cost +16 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 81 0
Enchant skill cost +17 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 79 0
Enchant skill cost +18 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 77 0
Enchant skill cost +19 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 75 0
Enchant skill cost +20 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 73 0
Enchant skill cost +21 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 71 0
Enchant skill cost +22 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 69 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 67 0
Enchant skill cost +24 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 65 0
Enchant skill cost +25 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 63 0
Enchant skill cost +26 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 61 0
Enchant skill cost +27 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 59 0
Enchant skill cost +28 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 57 0
Enchant skill cost +29 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 55 0
Enchant skill cost +30 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 53 0

  • Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
Skill0510 0Deadly Roulette
Type:Physical skill
Radius:900
MP:100
Cast time:3 s.

Lv. Learn lv. Description Cast time MP HP SP
1 66 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 100 0 350000
2 68 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 103 0 490000
3 70 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 106 0 580000
4 72 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 109 0 710000
5 74 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 112 0 1400000

Article: Enchanting Skills

  • Enchant skill chance +1 Power - Increases the success rate.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 1.

Type Bonus Description MP HP
Enchant skill chance +1 Power Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +2 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +3 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +4 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +5 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +6 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +7 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +8 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +9 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +10 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +11 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +12 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +13 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +14 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +15 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +16 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +17 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +18 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +19 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +20 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +21 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +22 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +23 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +24 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +25 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +26 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +27 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +28 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +29 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0
Enchant skill chance +30 Power Increases effectiveness. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases effectiveness. 112 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 1. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 111 0
Enchant skill cost +2 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 109 0
Enchant skill cost +3 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 107 0
Enchant skill cost +4 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 105 0
Enchant skill cost +5 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 103 0
Enchant skill cost +6 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 101 0
Enchant skill cost +7 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 99 0
Enchant skill cost +8 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 97 0
Enchant skill cost +9 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 95 0
Enchant skill cost +10 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 93 0
Enchant skill cost +11 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 91 0
Enchant skill cost +12 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 89 0
Enchant skill cost +13 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 87 0
Enchant skill cost +14 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 85 0
Enchant skill cost +15 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 83 0
Enchant skill cost +16 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 81 0
Enchant skill cost +17 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 79 0
Enchant skill cost +18 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 77 0
Enchant skill cost +19 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 75 0
Enchant skill cost +20 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 73 0
Enchant skill cost +21 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 71 0
Enchant skill cost +22 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 69 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 67 0
Enchant skill cost +24 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 65 0
Enchant skill cost +25 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 63 0
Enchant skill cost +26 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 61 0
Enchant skill cost +27 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 59 0
Enchant skill cost +28 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 57 0
Enchant skill cost +29 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 55 0
Enchant skill cost +30 Cost Decreases MP consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. 53 0

  • Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike,
Skill0510 0Deadly Roulette
Type:Physical skill
Radius:900
MP:100
Cast time:3 s.

Lv. Learn lv. Description Cast time MP HP SP
1 66 Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, 3 100 0 350000
2 68 Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, 3 103 0 490000
3 70 Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, 3 106 0 580000
4 72 Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, 3 109 0 710000
5 74 Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, 3 112 0 1400000

Article: Enchanting Skills

  • +1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
  • +1 Power - Maximizes the skill's effect. Strengthens the effect.

Type Bonus Description MP HP
+1 Power Maximizes the skill's effect. Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+2 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+3 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+4 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+5 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+6 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+7 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+8 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+9 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+10 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+11 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+12 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+13 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+14 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+15 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+16 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+17 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+18 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+19 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+20 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+21 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+22 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+23 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+24 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+25 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+26 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+27 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+28 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+29 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0
+30 Power Strengthens the effect. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant chance: Success rate is increased. 112 0

Type Bonus Description MP HP
+1 Cost Maximizes the skill's efficiency. Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 111 0
+2 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 109 0
+3 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 107 0
+4 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 105 0
+5 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 103 0
+6 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 101 0
+7 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 99 0
+8 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 97 0
+9 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 95 0
+10 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 93 0
+11 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 91 0
+12 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 89 0
+13 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 87 0
+14 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 85 0
+15 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 83 0
+16 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 81 0
+17 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 79 0
+18 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 77 0
+19 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 75 0
+20 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 73 0
+21 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 71 0
+22 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 69 0
+23 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 67 0
+24 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 65 0
+25 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 63 0
+26 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 61 0
+27 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 59 0
+28 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 57 0
+29 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 55 0
+30 Cost Decreases MP consumption. Attempts a game of death. Requires a crossbow to be equipped. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike, Enchant cost: MP consumption is decreased. 53 0

  • Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
  • Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
Skill0510 0Deadly Roulette
Type:Physical skill
Radius:900
MP:100
Cast time:3 s.
Reuse time:150 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 66 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 150 s. 100 0 350000
2 68 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 150 s. 103 0 490000
3 70 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 150 s. 106 0 580000
4 72 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 150 s. 109 0 710000
5 74 Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. 3 150 s. 112 0 1400000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance - Increases the success rate.
  • Enchant skill cost +1 Cost - MP -1. consumption
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Type Bonus Description Reuse MP HP
Enchant skill chance +1 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +2 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +3 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +4 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +5 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +6 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +7 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +8 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +9 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +10 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +11 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +12 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +13 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +14 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +15 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +16 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +17 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +18 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +19 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +20 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +21 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +22 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +23 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +24 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +25 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +26 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +27 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +28 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +29 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0
Enchant skill chance +30 Chance Increases the success rate. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Power: Increases Power. 150 s. 112 0

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption by 1. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 111 0
Enchant skill cost +2 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 109 0
Enchant skill cost +3 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 107 0
Enchant skill cost +4 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 105 0
Enchant skill cost +5 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 103 0
Enchant skill cost +6 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 101 0
Enchant skill cost +7 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 99 0
Enchant skill cost +8 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 97 0
Enchant skill cost +9 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 95 0
Enchant skill cost +10 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 93 0
Enchant skill cost +11 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 91 0
Enchant skill cost +12 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 89 0
Enchant skill cost +13 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 87 0
Enchant skill cost +14 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 85 0
Enchant skill cost +15 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 83 0
Enchant skill cost +16 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 81 0
Enchant skill cost +17 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 79 0
Enchant skill cost +18 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 77 0
Enchant skill cost +19 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 75 0
Enchant skill cost +20 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 73 0
Enchant skill cost +21 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 71 0
Enchant skill cost +22 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 69 0
Enchant skill cost +23 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 67 0
Enchant skill cost +24 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 65 0
Enchant skill cost +25 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 63 0
Enchant skill cost +26 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 61 0
Enchant skill cost +27 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 59 0
Enchant skill cost +28 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 57 0
Enchant skill cost +29 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 55 0
Enchant skill cost +30 Cost Decreases MP Consumption by 2. Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. Enchant Cost: Decreases MP Consumption. 150 s. 53 0

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Etc kamael skill book i02 0 Battle Manual - Deadly Roulette