Gracia Final
Territory Wars
Main article Territory Battles.
Clans
The maximum level of Clan has been raised to 11. Raising the level requires:
- Clan fame points: 75,000
- Clan members: more than 170
- Must own Territory Battles.
- At level 11, the number of royal guards can be increased to 30 in each Royal Guard by reinforcing them.
Additional clan skills have been added:
- Clan Body - Level 3 - Requirements: 13200 Clan Fame Points, Earth Egg * 10
- Clan Lifeblood - Level 3 - Requirements: 13200 Clan Fame Points, Earth Egg * 10
- Clan Magic Protection - Level 3 - Requirements: 13200 Clan Fame Points, Soul of Angel * 10
Clan halls
- The castle tax is now added to the rent for auction-type Clan Hall. The rent itself stays the same.
Rim Pailaka Rune
- A dungeon, The Rim Pailaka Rune, has been added; only members of a clan that owns a Castle or Fortress can enter it.
- Pailaka Rune Castle is a new type of dungeon where you have to complete a mission to help a special NPC.
- You can get there through Warden in a Castle or Detention Camp Warden in a Fortress.
Castle sieges
- Castle Siege, previously held on Saturday and Sunday, have been moved to Sunday in the intervals 16:00-18:00 and 20:00-22:00, since Territory Wars have been introduced.
- All participants in a Castle or Fortress Siege siege are marked with their clan name to make friendly and hostile forces easier to identify.
Fortress sieges
- Two hours before a Territory Battle starts, registration for Fortress sieges becomes impossible.
- The maximum Fortress ownership time has been changed from 75 hours to 168 hours (7 days).
Olympiad
3 vs 3
- A new type of Olympiad game has been added: 3 vs 3.
- The leader of a party of 3 players registers for the game at Olympiad manager.
- The number of points lost or gained is calculated from the total Olympiad points of all team members.
- The team game "3 vs 3" doesn't depend on classes. In this game no buff is given at the start of the match, and none can be obtained during the match.
- As soon as 9 parties register for the game, two separate matches start for 4 parties, and the remaining parties wait for the next game.
- The rest of the game rules match the existing rules of the Grand Olympiad.
Points and Rewards
- To eliminate overly large gaps in Olympiad points, the rewards for Olympiad match results have been changed as follows:
- Rank 1 - Top 1 - awarded 120 Points
- Rank 2 - Top 10 - rewarded with 80 Points
- Rank 3 - Top 25 - rewarded with 55 Points
- Rank 4 - Top 50 - rewarded with 35 Points
- Rank 5 - All participants who didn't make it into Top 50 are awarded 20 Points
- Noblesse Gate Pass are no longer given. New reward items have been added — Olympiad Token. New rewards can be bought for Olympiad Tokens from Olympiad Manager The existing rewards can still be bought for Noblesse Gate Pass.
- Participants can get a reward depending on the number of wins and losses and the total Points if they've taken part in Olympiad games more than 9 times.
- Level 83 skill books (Forgotten Scrolls) have now been added to the list of rewards available via Grand Olympiad Manager.
The following time-limited items have been added:
- Warrior's Healing Potion
- Warrior's T-shirt
- Olympiad Warrior's Ring – 30 Day Limited-time
- Olympiad Warrior's earring – 30 Day Limited-time
- Olympiad Warrior's Necklace – 30 Day Limited-time
The following number of Olympiad Tokens is given for winning a match; the reward for winning a "3 vs 3" match is the highest:
- Non-class Game: 30 Olympiad tokens
- Class Game: 40 Olympiad tokens
- 3 vs 3 Game: 50 Olympiad tokens
Other changes
- Olympiad tokens can be used for Noblesse teleportation.
- When a player moves to the Olympiad Arena, all skills with a reuse time under 15 minutes are reset.
- Blessed Spiritshots and Blessed Beast Spiritshots can now be used in the Olympiad Arena.
- The bonus points for Hero status have been changed to 180 points.
Aerial Cleft
Main article Aerial Cleft.
Hunting grounds: Seed of Infinity and Seed of Destruction
New hunting grounds have been added on the continent of Gracia: Seed of Destruction and Seed of Infinity.
Since these Seeds have sealed off Gracia's territory, making travel by land or sea impossible, Gludio Airship Field. has appeared west of Tallking Island Airships on a regular schedule will take you from Gludio Airship Field to Keucereus Alliance Base in Gracia.
The Seeds built in various places on the continent are structures from another world. The Seeds were summoned by the descendants of Shilen's followers who were banished from Gracia. To fight them, the human race made an agreement with the Lord of Gracia, and Keucereus Alliance. was formed
Seed of Infinity
- Seed of Infinity, ruled by Ekimus, king of the undead, has appeared in the northern lands of Gracia. Ekimus is one of Shilen's subordinates, who commands death. He himself is immortal.
- Seed of Infinity contains instances with hunting grounds for characters of level 75+. You can get into Seed of Infinity through NPC Jaedin.
- This Seed consists of Hall of Suffering, Hall of Erosion and Heart of Infinity.
- Each region of the Seed must be captured by attacking the halls and the heart, or by defending the Seed from the undead.
- S82- and S84-grade items can be obtained here through quests and hunting. Attribute items can be obtained by gathering while the Seed is captured.
Capture process
- Attacking Hall of Suffering and Hall of Erosion
- Attacking Heart of Infinity
- Completing the capture (driving out Ekimus)
- Defending Hall of Suffering
- Defending Hall of Suffering and Hall of Erosion
- Defending Heart of Infinity
Entry conditions and restrictions for each sector of Seed of Infinity
- Admitting NPC = Mouth of Ekimus
- Hunting zone of the Capture/Defense type
- Accessible levels = 75 ~ 82
- Entry restrictions = Single party ( 2 ~ 9 people )
- Entry limit = Once a day
- Instance duration = 60 minutes
- Admitting NPC = Mouth of Ekimus
- Hunting zone of the Capture/Defense type
- Accessible levels = 80 ~ 85
- Entry restrictions = Command channel for 36 ~ 45 people
- Entry limit = Once a day
- Instance duration = 40 minutes
- Admitting NPC = Gatekeeper of Abyss
- Hunting zone of the Capture/Defense type
- Accessible levels = 75 ~ 85
- Entry restrictions = Command channel for 36 ~ 45 people
- Entry limit = Once a day
- Instance duration = 40 minutes
Seed of Destruction
- Seed of Destruction, ruled by Tiat, Lord of the Mounted Troop, has appeared in the western lands of Gracia. Tiat commands the Mounted Troop, a powerful destructive force. Don't be fooled by his frail appearance — he has built a powerful system governed by his strong authority.
- Seed of Destruction is a hunting ground for characters of level 75+ that becomes an instance depending on its capture status.
- You can get into Seed of Destruction through Allenos, who hides inside the runway.
- S82- and S84-grade items can be obtained here through quests and hunting. Attribute items can be obtained by gathering while the Seed is captured.
Capture process
When the Seed is captured Dragonkin:
- The ultimate goal is to make the Mounted Troop destroy the gates and the force-field device inside the Seed, and to attack Tiat, the leader of Dragonkin.
- The hall containing instances can be entered by players in a command channel of 36~45 people of level 75+.
- Detailed information can be obtained from Servant Allenos.
Entry conditions and restrictions for Seed of Destruction:
- Admitting NPC = Allenos
- Hunting zone of the Capture/Defense type
- Accessible levels = 75 ~ 85
- Entry restrictions = Command channel for 36 ~ 45 people
- Entry restrictions = Reset at 14:30 GMT+3 every Wednesday and Saturday
- Instance duration = 130 minutes
When the Seed is captured Keucereus Alliance:
- While the Hall is captured, you can go inside for free.
- You can join the battle with Dragonkin Remnants through Remnants Manager Edric at the landing site.
- The movements of Balaur can be tracked through a spy sent by Keucereus to prepare their surprise attack.
Remnants Battle Area:
- Admitting NPC = Edric
- Breakthrough-type hunting zone
- Accessible levels = 75 ~ 85
- Entry restrictions = Single party ( 2 ~ 9 people )
- Entry limit = Once a day
- Instance duration = 20 minutes
When the Seed is being defended by Keucereus Alliance:
- There's no limit on the number of people who can enter while the Balaur army, the Mounted Troop, prepares a surprise attack to recapture it; Seed of Destruction. Keucereus Alliance must defend.
- During a surprise or frontal attack on the Seed, no one can leave or enter it.
- For Seed of Destruction to stay captured, Control Device must hold it against Balaur for some time.
- If the defense fails, Seed of Destruction is captured by Balaur.
- Information about the attack can be obtained from Allenos, who hides inside the runway.
Information about the current capture status of Seed of Destruction/Infinity can be viewed on the World Map (Gracia), from NPC Dillios in Keucereus Alliance Base and from Gracia Survivor in every village.
Aerial Hunting Grounds
- In flying transformation you can hunt several aerial raid bosses.
- Hunting is possible after getting the related quest at Keucereus Alliance Base. Monsters in the air don't drop items: everything that drops from the monsters is auto-looted by players. A yellow system message will tell you which item(s) you've received.
Category = Sector 1
- Hunting Ground location = South of Keucereus Alliance Base
- Monsters circling around the boss = Vulture Rider
- Raid boss = Valdstone
- Raid level = 80
- Raid spawn frequency = Appears every hour (real time)
Category = Sector 2
- Hunting ground location = Near Seed of Infinity
- Monsters circling around the boss = Mutant Bird, Dra Hawk
- Raid boss = Rok
- Raid level = 83
- Raid spawn frequency = Appears when Seed of Infinity is captured
Category = Sector 3
- Hunting ground location = Near Seed of Infinity
- Monsters circling around the boss = Floating Zombie, Floating Skull
- Raid boss = Enira
- Raid level = 83
- Raid spawn frequency = Appears only at night (game time)
Category = Sector 4
- Hunting ground location = Near Seed of Destruction
- Monsters circling around the boss = Mutated Drake Wing, Drak
- Raid boss = Dius
- Raid level = 85
- Raid spawn frequency = Appears when a special item in Seed of Destruction is captured
Changes to existing hunting grounds
Valakas
To get various classes involved in the raid on Valakas and make the battles more strategic, the following changes have been made:
- Stabilizing the hunt through tanking - The priorities of attacked opponents have been changed, and tanks now have the highest priority.
- New ranged attack - Healer classes have been given a new type of ranged attack and a strong debuff.
- The terrain of Valakas' Lair has been changed: the rise near Valakas' Lair. has been removed
Silent Valley
- Silent Valley has been made melee-class friendly.
- Hunting in this zone can give you various herbs.
- Monsters in this zone attack the master directly, ignoring pets and summons.
- After a monster is killed, Treasure Box of the Ancient Giants and Treasure Box Guards. may appear. Although the guards are very strong, you can easily get access to Treasure Box by using their quirk: they simply don't attack pets and summons.
Swamp of Screams
- Swamp of Screams has been modified to make hunting here easier for melee classes.
- The total number of monsters and their spawn rate have been reduced.
- Monsters in this zone no longer use stunning and ranged magic attacks.
- Hunting in this zone can give you various herbs.
Hellbound
- The number of items needed to get Premium Caravan Certificate (Life Force: 80 > 56; Contained Life Forces: 20 > 14) on the continent of Hellbound has been reduced.
- The number of Celtus mobs has been slightly increased.
Special mobs
- While traveling the world, you may unexpectedly meet Fortune Bug Monster, and with some chance get an excellent reward for it. Encounters are possible in the following zones: Valley of Saints, Forest of the Dead and Isle of Prayer.
Hot Springs Area
- The duration of debuffs related to Hot Springs has been changed to 10 minutes.
Skills
Learning skills
- Learning skills from NPC no longer requires spellbooks. Skills learned by double-clicking a spellbook still require the book.
- The level required to learn level 81 skills has changed. Those who already own the original level 81 class spellbook can still learn the rare skills at level 81.
Learning rare skills requires level:
- Item: Forgotten Scrolls of each class - Level 81 - Can be obtained as a reward for quests on Hellbound and in Gracia Seed.
- Item: Archer's Will / Fighter's Will / Magician's Will - Level 81 - Drop from Tiat, Ekimus and Beleth.
- Item: Common skills for all classes - Level 82 - Drop from Antharas, Valakas and Frintezza.
- Item: Forgotten Scrolls required for learning the class's strongest skills - Level 83 - Can be obtained as a reward for Grand Olympiad
New Skills
New skills learned at level 81 and above have been added:
- Phoenix Knight - Skill: Summon Imperial Phoenix - Level 83 - Description: Summons Lesser Imperial Phoenix. to help with hunting
- Knight Classes/Sword Muse/Spectral Dancer - Skill: Deflect Magic - Level 81 - Description: Increases resistance to magic attacks by 100% for 20 minutes.
- Sword Muse - Skill: Song of Purification - Level 83 - Description: Has a 80% chance to remove debuffs from party members. For the next 2 minutes, increases debuff resistance by 30% and raises the power of HP-restoring magic by 30%.
- Spectral Dancer - Skill: Dance of Berserker - Level 83 - Description: For 2 minutes, lowers party members' P.Def, M.Def and Evasion, and raises their P.Atk, M.Atk, Atk.Spd, Cast.Spd and movement speed.
- Duelist/Dreadnought/Titan/Grand Khavatari/Fortune Seeker/Maestro/Doombringer - Skill: Champion's Favor - Level 81 - Description: For 30 seconds, calling on your hidden reserves, increases the power of your skills and normal attack damage by 30% in PvP.
- Grand Khavatari - Skill: Maximum Focus Force - Level 83 - Description: Instantly raises the charge level to maximum.
- Duelist - Skill: Maximum Focus Sonic - Level 83 - Description: Instantly raises the charge level to maximum.
- Adventurer/Wind Rider/Ghost Hunter - Skill: Hide - Level 81 - Description: You become invulnerable by hiding.
- Adventurer/Wind Rider/Ghost Hunter - Skill: Dual Dagger Mastery - Level 81 - Description: Increases P.Atk when using dual daggers.
- Sagittarius/Moonlight Sentinel/Ghost Sentinel - Skill: Seven Arrows - Level 81 - Description: Fires up to 7 arrows in a row at the target.
- Archmage/Soultaker/Mystic Muse/Storm Screamer/Soul Hound - Skill: Enlightenment - Level 81 - Description: Increases M.Atk, Cast.Spd, MagCritRate and lowers MP consumption by magic skills.
- Cardinal/Hierophant/Eva's Saint/Shillien Saint/Dominator/Doomcryer - Skill: Enlightenment - Level 81 - Description: Increases M.Atk, Cast.Spd, healing power and MagCritRate, and lowers MP consumption by magic skills.
- Arcana Lord - Skill: Spirit the Cat - Level 83 - Description: Turns you into a Cat.
- Spectral Master - Skill: Spirit of the Phantom - Level 83 - Description: Turns you into a Phantom.
- Elemental Master - Skill: Spirit of the Unicorn - Level 83 - Description: Turns you into a Unicorn.
- Archmage/Soultaker - Skill: Meteor - Level 81 - Description: A ranged attack with a falling meteor.
- Mystic Muse/Storm Screamer - Skill: Star Fall - Level 81 - Description: A ranged attack with stars falling from the sky.
- Cardinal/Hierophant/Eva's Saint/Shillien Saint/Dominator/Doomcryer - Skill: Turn Stone - Level 81 - Description: Turns you into stone to avoid damage.
- Fortune Seeker - Skill: Lucky Strike - Level 83 - Description: Spoils the target with a ranged attack.
- Doombringer - Skill: Eye for Eye - Level 83 - Description: Reflects close-range skills and attacks.
- Hierophant - Skill: Counter Critical - Level 83 - Description: Increases defense against critical attacks and increases critical damage.
- Dominator - Skill: Onslaught of Paagrio - Level 83 - Description: Damages nearby enemies and gradually lowers their HP.
- Doomcryer - Skill: Great Fury - Level 83 - Description: When using the skill Burning Chop, triggers the party buff Great Fury, which greatly increases the party's Atk. Spd.
- Mage Classes - Skill: Magician's Will - Level 81 - Description: Increases M.Atk, Cast.Spd, MagCritRate and lowers MP consumption by magic skills.
- Sagittarius/Moonlight Sentinel/Ghost Sentinel - Skill: Silent Mind - Level 81 - Description: Lets you shoot a bow without using MP.
Other new skills (levels 40~80)
New skills can be learned from the skill trainer NPC:
- Knight Classes - Skill: Shield Deflect Magic - Level 60 - Description: Reflects magic damage.
- Warlord - Skill: Power Crush - Level 40 - Description: Attacks a single enemy with a polearm.
- Dreadnought - Skill: Cursed Pierce - Level 76 - Description: Attacks a single enemy with a polearm.
- Archmage/Soultaker/Mystic Muse/Storm Screamer - Skill: Sigil Mastery - Level 76 - Description: When wearing sigil, increases the regeneration speed of MP and M.Atk.
- Shillien Saint/Eva's Saint/Cardinal/Dominator - Skill: Sigil Mastery - Level 76 - Description: When wearing sigil, increases MP regeneration speed and healing power.
- Arcana Lord/Elemental Master/Spectral Master - Skill: Sigil Mastery - Level 76 - Description: When wearing sigil, increases the regeneration speed and maximum of MP.
- Hierophant/Doomcryer - Skill: Sigil Mastery - Level 76 - Description: When wearing sigil, increases the regeneration speed and maximum of MP.
- Overlord/Warcryer - Skill: Burning Chop - Level 40 - Description: Deals damage and gradually lowers HP.
- Sagittarius/Moonlight Sentinel/Ghost Sentinel - Skill: Detection - Level 74 - Description: Detects enemies who have used the skill Hide.
- Bounty Hunter - Skill: Collector's Experience - Level 58 - Description: When using a blunt weapon, increases shield defense and P.Atk.
- Shillien Elder - Skill: Stigma of Shillien - Level 40 - Description: Greatly lowers enemies' resistance to melee attacks.
- All classes of the Kamael faction - Skill: Soul Rage - Level 78 - Description: Accumulates souls when attacking enemies.
Skills learned by double-clicking a spellbook without spending SP
- Warcryer - Skill: Chant of Movement - Level 72 - Description: Wind Walk + Agility Effect
- Overlord - Skill: Combat of Paagrio - Level 70 - Description: Might + Shield Effect
- Overlord - Skill: Critical of Paagrio - Level 74 - Description: Focus + Death Whispers Effect
- Overlord - Skill: Condition of Paagrio - Level 72 - Description: Blessed Body + Blessed Soul Effect
Skill enchanting
- The amount of Exp spent on skill enchanting has been reduced 10 times. The amount of Exp spent on safe skill enchanting has been reduced 6 times, and the cost in SP is equivalent to the cost in Exp.
- Enchanting Battle Roar for "Attack" now gives a fixed bonus to P.Atk.
- The amount of HP absorbed when enchanting the skill Bleed for "Sap" has been increased.
- When summon skills of Hell Knight, Maestro and Soultaker are enchanted for "Power", the amount of Exp. received by summoners decreases. If the skill is enchanted to 15+, the summoner stops receiving Exp. altogether
- Enchanting the skill Vengeance for "Power" increases its hate power.
- The number of skill enchant types has been increased.
- A skill enchant option for "Duel" has been added, which increases damage in PvP.
Changes to existing skills
- The reuse time of skills used by players has been reduced 4 times and no longer depends on Atk. Spd and Cast. Spd.
- The reuse time of the following skills has been changed to 1.2 seconds: Blaze, Prominence, Death Spike, Aqua Swirl, Wind Strike, Twister, Hydro Blast, Frost Bolt, Ice Dagger, Hurricane and Curse Death Link.
- The reuse time of the following skills has been changed to 4 seconds, and their spirit ore consumption raised to 10: Prophecy of Fire, Prophecy of Water and Prophecy of Wind.
- The reuse time of the following skills was changed to 15 minutes: Ultimate Defense, Servitor Ultimate Defense, Ultimate Evasion, Vengeance and Shield of Faith.
- The reuse time of the following skills was changed to 10 minutes: Guts, Frenzy, Decoy, Quiver of Arrows A/S, Quiver of Bolts A/S, Summon Treasure Key, Summon Cursed Bones and Summon CP Potion.
- The reuse time of the skill Blessing of Eva has been changed to 30 minutes.
- The effect of skills related to reducing reuse time has changed:
- Quick Recovery: Reduces reuse time by 20%.
- Song of Renewal: Reduces reuse time by 20%.
- Song of Champion: Reduces reuse time by 10%.
- Blessing of Sagittarius: Reduces reuse time by 20%.
- The following skills have been changed so they can now only be used on party members:
- Prophecy of Fire, Prophecy of Water, and Prophecy of Wind.
- Now, when using Heal skills, in very rare cases the amount of HP restored may increase 3 times.
- The base healing power of the skill Greater Heal. has been lowered
- The "Instant kill" ("Lethal hit") effect when using the skills Lethal Shot and Lethal Blow has been replaced by the "Half kill" effect.
- The success rate of the following skills has been increased: Backstep, Deadly Blow, Blinding Blow, Critical Blow and Lethal Blow.
- The hate power of normal attacks for Knight classes has been increased, and hate skills no longer consume MP.
- Orc Mage classes now restore MP. from basic attacks
- The reuse and duration of Inspector class skills have changed:
- Appetite for Destruction, Vampiric Impulse, Protection Instinct, and Magic Impulse: Reuse time reduced 2 times, and duration changed to 15 seconds.
- The duration of Oblivion, Weak Constitution, Thin Skin, Enervation, Spite and Mental Impoverish has been increased to 60 seconds.
- The duration of Soul Harmony has been increased to 15 seconds.
- The defense of Kamael classes has been increased: the chance of receiving a critical hit and the critical damage received are lowered.
- Improved skills (e.g. Improved Movement, Improved Condition, etc.) are now canceled by the following skills: Warrior Bane, Mage Bane, Mass Warrior Bane, Mass Mage Bane, Block Wind Walk, Block Shield, Mass Block Wind Walk and Mass Block Shield.
- The clan skills of Overlords now also affect party members.
- The power of the skill Insane Crusher has been increased, and an effect similar to Touch of Death. has been added to it
- The "threat level" of the skills Hate and Hate Aura. has been maximized. Their chance of changing the target in PvP has been raised to 100%.
- An effect lowering resistance to melee attacks has been added to the skills Tribunal and Judgement
- The debuff Touch of Shilen has been replaced by the buff Spirit of Shilen.
- The skill Touch of Death. has changed. Casting it no longer requires the player's HP to be below 75%. Also, its HP consumption has been lowered and its success rate increased.
- The "threat level" perceived by monsters has been lowered for the following skills: Major Heal, Major Group Heal, Greater Heal, Greater Battle Heal and Greater Group Heal.
- The level at which the following skills become available has been changed from 81 to 82: Protection of Rune, Protection of Elemental and Protection of Alignment.
- The list of classes that can learn the following skills has been expanded:
- Sixth Sense: Phoenix Knight, Hell Knight, Eva's Templar, Shillien Templar, Trickster and Soul Hound.
- Expose Weak Point: Duelist, Dreadnought, Titan, Grand Khavatari, Fortune Seeker, Maestro, Soul Hound and Doombringer.
- The power of healer classes' attack skills in the Inquisitor transformation has changed:
- The power of the skills Divine Flash and Divine Punishment in PvP has been lowered to 60% (in PvE it stays unchanged).
- Summoners' defensive attributes now extend to their summons. The defensive attribute applies to both the summoner and the summon in full (100%). The attack attribute is split between the summoner (20%) and the summon (80%), as before.
- The skills available to Warder classes have changed as follows:
- The reuse time of the skill Warp. has been reduced
- Warder gets the first level of the Furious Soul skill at level 24.
- Warder gets the first level of the Ultimate Escape skill at level 36.
- Arbalester gets the second level of the skill Ultimate Escape at 52.
- The Sublime Self-Sacrifice skill was changed as follows:
- An effect has been added that fully restores HP/MP/CP to all party members except the caster.
- The skill's reuse time has been changed to 1 hour.
- The Lightning Strike skill was changed as follows:
- Lowers Cast.Spd, Atk.Spd and Run Spd for 15 seconds, then additionally paralyzes for 10 seconds.
- The crossbow range increase effect of the skill Increase Range has changed:
- Currently: level 1 - increases by 150, level 2 - increases by 300. Changed to: level 1 - increases by 200, level 2 - increases by 400
- Eye of Paagrio now increases Accuracy and lowers the chance of receiving a critical hit.
- Soul of Paagrio now increases M.Atk and M.Def.
- The mass skills learned at level 80 have been changed so they can be used without the charges obtained from the skills Battle Force and Spell Force.
- Already learned skills Battle Force and Spell Force are removed, and the SP spent on learning them is returned. Exactly as much SP will be returned as was required to learn the skill right before the update to Gracia Final.
- The reuse time of the skill Miracle has been changed to 1 hour.
- The reuse time of the skill Purification Field has been changed to 30 minutes.
- Now, if a skill with an invulnerability effect is active and an attack or skill is used, the invulnerability effect ends.
- An invulnerability effect produced by a trigger isn't canceled.
- "Invincible after effect" no longer remains after the invulnerability effect.
- The effect of the invulnerability talisman has been changed to a strong increase of P.Def and M.Def.
- The skill Hamstring is now physical, and its cast time has been reduced.
- The cast time of the skill Horror has been reduced and its success rate increased.
- The effect of the skill Lord of Vampire no longer replaces other vampiric buffs.
- An additional effect lowering resistance to polearm damage has been added to the skill Provoke
- The effect of the skill Vampiric Mist. has changed. Besides absorbing some HP from nearby enemies, it now also has a chance to apply a debuff to them.
- The skill Shadow Step has been changed so it now always moves you behind the targeted enemy.
- The level for getting the skill Throne Root has been lowered to 80, and it's now available from the skill trainer NPC.
- The duration of the transformation skill Golem Armor has been changed to 5 minutes, and its reuse time to an hour. The power of skills in this transformation has been increased.
- 3 new skills have been added to the summon Dark Avenger - Dark Panther: Panther Fatal Claw, Panther Dark Claw and Panther Cancel.
- The cast time of the skill Remedy. has been reduced
- The type of the skill Focus Attack has been changed from buff to toggle.
- The hate power of the skill Decoy. has been increased
- Using toggle skills no longer stops the character's movement.
- Tooltips have been changed, so a skill's effects can now be learned from its description.
- The effects and voice-over of some skills have changed.
The effects of the following skills were changed
- Prophecy of Fire - For 5 minutes, with the help of a great spirit, increases party members' MaxMP by 20%, HP regen by 20%, base MagCritRate by 2, CritDmg by 20%, P.Atk by 10%, P.Def by 20%, Atk.Spd by 20%, M.Atk by 20%, M.Def by 20%, Cast.Spd by 20% and debuff resistance by 10%. Lowers movement speed by 20%. Consumes 10 Spirit Ore.
- Prophecy of Water - For 5 minutes, with the help of a great spirit, increases party members' base MagCritRate by 2, MP regen by 20%, P.Atk by 10%, P.Def by 20%, Atk.Spd by 20%, M.Atk by 20%, M.Def by 20%, Cast.Spd by 20% and debuff resistance by 10%. Lowers movement speed by 20% and MP consumption by all skills by 5%. Consumes 10 Spirit Ore.
- Prophecy of Wind - For 5 minutes, with the help of a great spirit, increases party members' MaxHP by 20%, Critrate by 20%, MagCritDmg by 20%, P.Atk by 10%, P.Def by 20%, Atk.Spd by 20%, M.Atk by 20%, M.Def by 20%, Cast.Spd by 20% and debuff resistance by 10%. Lowers movement speed by 20%. Lets you restore your own HP by 5% of the damage dealt to the enemy with normal physical melee attacks. Consumes 10 Spirit Ore.
- Chant of Victory - Restores 20% of HP to party members and, for 5 minutes, with the help of a great spirit, increases party members' MaxHP by 20%, base MagCritRate by 2, CritDmg by 20%, P.Atk by 10%, P.Def by 20%, Atk.Spd by 20%, M.Atk by 20%, M.Def by 20%, Cast.Spd by 20%, Accuracy by 4 and debuff resistance by 10%. Lowers movement speed by 20%. Consumes 40 Spirit Ore.
- Victory of Paagrio - Increases clan and party members' MaxCP, CP regen, MaxMP, Critical, MagCritDmg, P.Atk, Atk.Spd, Cast.Spd, P.Def, M.Def and debuff resistance, lowers movement speed.
- Divine Enchanter - Hero Spirit - Increases party members' MaxHP, MagCritRate, CritDmg, P.Atk, P.Def, Atk.Spd, M.Atk, M.Def, Cast.Spd and debuff resistance, lowers movement speed.
Combat mechanics
- The value of Evasion in PvP has been strengthened. Higher Evasion now helps dodge more hits in PvP. However, the damage the character takes if they do get hit has been slightly increased.
- Magic critical damage in PvP has been reduced (to x2.5).
The concept of PvP includes the following situations:
- When a Player fights a Player.
- When a summon or pet summoned by a Player fights another Player, summon or pet.
- When a Player fights a transformed Player.
Grade penalties
- The strength of the penalty effect increases in proportion to the difference between the level at which an item of that grade becomes available and the character's current level.
- For example, if a level 20 character equips a C-grade weapon, they get the penalty Stage 1; if they equip a B-grade weapon, they get the penalty Stage 2.
Penalty effects
- Stage 1: -16 Accuracy, -10% CritRate, DMG, -10% P.Atk, Atk.Spd, increases the chance of magic attack failure.
- Stage 2: -16 Accuracy, -20% CritRate, DMG, -10% P.Atk, Atk.Spd, increases the chance of magic attack failure.
- Stage 3: -16 Accuracy, -30% CritRate, DMG, -10% P.Atk, Atk.Spd, increases the chance of magic attack failure.
- Stage 4: -16 Accuracy, -40% CritRate, DMG, -10% P.Atk, Atk.Spd, increases the chance of magic attack failure.
- If the grade difference is more than 4 levels, the penalty Stage 4. applies
Quests
List of new quests introduced in the Gracia Final. update
Changes to existing quests:
- Now, when doing the quest Whispers of Destiny at NPC Magister Kaspar, you can choose whether you want to see Baium or hunt monsters in Tower of Insolence. If you don't choose Baium, the player will be asked to hunt Platinum Tribe mobs until 30 White Cloth are stained with blood.
- NPC have been added for the quest Enhance Your Weapon, which can create level Soul Crystals 16:
- Frintezza, Antharas and Valakas – Soul Crystal 13, 14, 15, 16 levels
- Beleth, Tiat and Ekimus – Soul Crystal 15 and 16 levels (a certain chance)
- After completing the quest Four Goblets, you can move via NPC Ghost of Wigoth to the entrance to Pilgrims Temple.
- Recipes and pieces for Arcana Sigil have been added as one of the possible rewards from Looted Goods. items. These items are sold by the merchants Varka Silenos and Ketra Orc.
Aeronautics
Items
Vesper Weapons and Armor (S84)
- Weapons and armor for characters of level 84 and above have been added.
- The corresponding items drop with a 100% chance from the raid boss (epic) in Seed of Destruction or Seed of Infinity.
- S84 items can be unsealed by NPC Maestro Ishuma, located in Gludio Airship Field, and by Blacksmith of Mammon. He can also upgrade S84 armor. Ishuma only unseals items of grade S80 and above.
- Vesper armor is upgraded to Vesper Noble armor with Vesper Noble Enhance Stone. Vesper Noble armor gives an additional stat boost and lets you use cloak.
- Vesper Noble Enhance Stone can be obtained:
- By hunting monsters in Seed of Destruction.
- By completing a quest in Seed of Infinity.
Dual Daggers
- Dual daggers have been added, which only dagger classes can use.
- Dynasty Dual Dagger = Dynasty Knife + Soul Separator
- Icarus Dual Dagger = Icarus Disperser + Soul Separator
- Vesper Dual Dagger = Vesper Shaper + Naga Storm
- They can be made at Blacksmith of Mammon or Maestro Ishuma; the method is no different from the existing dual-making method.
- Only dagger classes of level 81 and above can equip dual daggers after learning the skill "Dual Dagger Mastery".
Belts
- Belts have been added, which can be obtained through Territory Battles.
Cloaks
- Ancient Cloak (S80), Knight's Cloak (S84) and Holy Spirit's Cloak. have been added
- Ancient Cloak - Can be obtained through quests during Territory Battles. Can't be traded, dropped, enchanted, given an attribute or crystallized.
- Knight's Cloak - Only senior clan members (Knight Commander and above) can wear them. This cloak can be bought from NPC Chamberlain in the castle. Can't be traded, dropped, enchanted, given an attribute or crystallized.
- Holy Spirit's Cloak - Drops from Frintezza, Antharas, Valakas, Beleth and the epic bosses Seed of Destruction. Can be traded and dropped, but not enchanted, given an attribute or crystallized.
- cloaks can be unsealed at NPC Weavers, located in Town of Aden and Rune Township.
- Class-specific cloaks have been added:
- Kamael Faction: Cloak exclusive to Kamael
- Shield/Force/Weapon/Bard Master classes, except Kamael: Cloak, exclusive to heavy armor
- Dagger/Bow Master classes, except Kamael: Cloak, exclusive to light armor
- Healer/Enchant/Wizard/Summoner classes, except Kamael: Cloak, exclusive to robes
Sigils
- Sigils have been added, which wizards, healers, summoners and enchanters can equip instead of shields.
- The effects vary by class:
- Wizard classes: increases MP regen and M.Atk
- Healer classes: increases MP regen and healing power
- Summoner classes: increases MP regen and Max MP
- Enchanter classes: increases MP regen and Max MP
- Sigils can be enchanted, but can't be given an attribute.
- Sigils are made only for armor of grade S grade and above. There are currently 3 sigils in the game: Arcana Sigil, Dynasty Sigil, Vesper Sigil. Arcana and Dynasty Sigils are crafted. Vesper Sigil only drops (see the description of Vesper items).
- Sigils are crafted, so their rare versions have also been added.
Attribute Crystals
- With the introduction of attribute crystals, the maximum attribute levels for weapons and armor have changed as follows:
- Weapons: 150 > 300
- Armor: 300 > 600
- The maximum attribute values reachable with the existing attribute stones stay the same. With them you can raise a weapon's attribute to 150 and armor's to 300.
- Attribute crystals let players increase the attribute already on their items. With attribute crystal, a weapon's attribute can be raised from 150 to 300, and armor's from 300 to 600.
- Attribute stone's and crystals raise the attribute by the same amount. Each stone/crystal gives 5 bonus points to weapons and 6 points to armor.
- Attribute crystals can be crafted from items obtained by Gathering ingredients.
Icarus Weapons (S82)
Recipes and key materials for Icarus weapons can be bought from Special Products Broker Kutran on Keucereus Alliance Base. Buying them requires new quest items from Seed of Destruction and Seed of Infinity.
Armor Set Effects
- Wearing a regular upper armor piece together with masterwork versions of the other pieces of the same set, the character gets both the regular set bonuses and the bonuses from each masterwork piece.
- The upper piece is an exception to the rule above. Since each masterwork upper piece has its own set bonus, combinations of various masterwork pieces and regular items together with an masterwork upper piece won't give you the regular set bonuses for that set.
- Item crafting has been modified, and it's now impossible to create an masterwork upper armor piece.
- Existing masterwork upper pieces can be exchanged for any other masterwork piece of the same set or for the regular equivalent. For example: Masterwork Dynasty Breastplate can be exchanged for a regular Dynasty Breastplate or for Masterwork Dynasty Boots. All this can be done via Blacksmith of Mammon.
Crafting recipes
- Supplies for Aurabird transformations, Clan Airships and recipes for making attribute crystal can be bought from NPC Tolonis, located on Keucereus Alliance Base.
- Recipes are recorded in General Recipe Book (Common Craft).
Various item changes
- The maximum amount of adena that can be carried has been raised from about 2100 million to 9.99 billion.
- The M.Atk of two-handed magic weapons has been slightly increased.
- Icarus weapons, as well as Vesper weapons and armor, can be exchanged for fragment versions.
- By hunting monsters you can get level 82/84 Life Stones.
- The number of items needed to craft Dynasty items has been greatly reduced.
- The number of Dynasty ingredients received for Fragments of Evil Seeds and for Ancient Book of the Demon. has been increased.
Drop of ordinary items
In the following hunting grounds, regular items now drop instead of common items of grade D-B:
- Regular grade D/C items: in all hunting grounds where common items of grade D/C currently drop.
- Regular grade B/A items: in all hunting grounds where common items of grade B/A currently drop, in party dungeons, in Hellbound and in the new hunting grounds.
Automatic drop removal
- Items dropped by monsters are removed by the server after 10 minutes. Items dropped by players aren't removed over time.
Other changes
- The P.Atk and M.Atk of the following weapons have changed:
- Dynasty Dual Sword: P.Atk and M.Atk increased
- Icarus Shooter: P.Atk increased
- The range of goods at merchants selling rare items has changed. The base price and number of crystals for Dynasty and Icarus. items have been greatly reduced
- Tips have been added to the descriptions of upper pieces of class Dynasty armor.
- The conditions for wearing Dynasty Leather Mail have changed:
- Currently: Only Kamael can wear it
- Changed to: All weapon master classes can wear it, regardless of faction.
- M.Def Dynasty Necklace and Earrings. lowered
- The number of Mammon's Polishing Enhancer needed to repair chaotic items of Dynasty and above has been greatly increased:
- Dynasty: 7 weapons > 12
- Icarus: 7 weapons > 14
- Armor Dynasty : 4 > 7
- Maestro Ishuma has appeared in Gludio Airship Field, whose functions are similar to those of Blacksmith of Mammon for items of Dynasty and above. His services are paid for with regular adena.
- Spellbooks can no longer be bought from NPC Spellbook Seller Some NPC that had no function other than selling spellbooks have been removed from the world.
- Problems with rare and PvP variants of some weapons have been fixed.
Interface
Inventory
- A 3D avatar has been added to the inventory window. The avatar shows only the items currently equipped.
Stats information
- The display of items equipped on the character has been redesigned. The equipment status window has been re-designed.
- Changes to the character's look when changing gear are now easy to see.
Minimap information
- From now on the minimap shows both continents: Aden and Gracia. The display is selected with easy-to-use tabs.
Quest information
- The quest window has been updated to make it easier to use. Quests are now categorized by type: Single, Repeat, Epic, Transfer and Special.
Right-click
- The camera reset by right-clicking can now be turned off. This helps avoid accidental camera turns.
- You can turn off camera reset via the menu Options | Audio/System | Control/Security by checking "Disable right mouse click function."
The "Decline party" option
- An automatic party decline function has been added. It's available via the menu Options | Game | Game System Menu | Party Request Decline.
Assigning a chat channel
- A function for assigning a channel to the current chat tab has been added. The channel is assigned via the chat options window.
Gathering
Aerial Gathering
- On the continent of Gracia, the gathering skill can be used to gather Star Stones.
- The skill "Star Stone Gathering" can be learned by getting the book "Expert Text" as a reward for completing the quest Let's Try an Aerial Collection from NPC Engineer Lekon on Keucereus Alliance Base.
- Having got the book "Expert Text", the player can learn the skill from NPC Tolonis on Keucereus Alliance Base.
- Gathering Star Stone can fail.
- Extracted Star Stones can be turned into the items listed below via Emery Converter in the Aerial Cleft arena or via Common Craft.
Star Stone extracted by gathering can be converted into the following items:
- Exclusive consumables (buffs, etc.) used in aerial transformations.
- Fuel needed to summon and move an Airship.
- Attribute Crystals
Ground Gathering
- Inside the dungeons Seed of Destruction and Seed of Infinity you can gather Energy Compression Stones using Collection Agathion Summon Bracelet.
- Collection Agathion Summon Bracelet can be obtained from NPC Tolonis on Keucereus Alliance Base.
- This Gathering can fail.
- Using Common Craft, you can create Attribute Crystals. This process requires getting a recipe for each type of crystal created. Star Stones is the key ingredient in this process.
Fantasy Isle
A new mini-game has been added on Fantasy Isle: Handy's Block Checker.
Kratei's Cube
- The base reward for all Kratei's Cube participants has been increased from 5 to 10 Fantasy Isle Coins.
- The number of Fantasy Isle Coins given according to individual ranking has doubled.
- The number of Exp and SP given according to individual ranking has been greatly increased.
New rewards bought for Fantasy Isle Coins have been added:
- Red Boing Hammer of Fantasy, Blue Boing Hammer of Fantasy, Small Red Boing Hammer of Fantasy, Small Blue Boing Hammer of Fantasy, Fish Hat and Graduation Cap.
Other changes
- A Vitality level "fill" bar has been added below the Exp bar, letting players keep track of their current Vitality. level
- Storm Dragon Lindvior sometimes appears near Keucereus Alliance Base.
- The amount of Exp restored on resurrection can no longer exceed 90%. Even if the restored XP with clan skills and the Apella Set bonus should exceed 90%, lost XP will only be restored up to 90%.
- Characters below level 63 now have access to pet/summon buffs via Newbie Guide and Adventurers Helpers.
- The item "Agathion Summon Bracelet – Knight" has been added to the shop at NPC Reputation Manager Rapidus.
The way items are returned to a pet's inventory has changed as follows:
- Currently: Items are transferred when the pet is returned (on the first summon, items have to be equipped again).
- Changed: Items are transferred when the pet is summoned (on the first summon, there's no need to equip items again — they equip themselves).
Technical improvements
Instances
- The performance of environment effects on video cards of the GeForce 6 generation and newer has been improved.
Improved Shader effect improvements
- Rendering speed with the "Improved Shader" option enabled has been increased.
- Various improved shader effects have been added to the animations of many skills.
Soft particles
- Some effects have been blended with nearby scenery objects, letting them render more smoothly. You can only see this with the "Use Improved Shader Effect" option enabled.
User interface: creation and delays
- A function has been added for the server to create a user interface window when needed.
- The time needed to start the Lineage II. client has been greatly reduced
Improved world map structure (not the interface one)
- The map structure has been improved, so now in flight you can see the terrain a bit farther.
- The performance drop when logging in in towns like Giran (compared to logging in in an open field) has been fixed.
- The problem of terrain being "clipped" by fog has been fixed.
NPC
- The speed of placing NPC around the world has been increased.
- The waiting time for populating the world with NPC after a NPC server crash has been reduced.
Water Effect
- Several problems related to realistic water effects have been fixed, and their performance has been greatly improved. Now many more people can enjoy realistic water in Lineage II.



