Slashing Blade skill

  • Supplements the user's P. Atk. with 787 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
  • Supplements the user's P. Atk. with 787 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
Skill0496 0Slashing Blade
Type:Physical skill
Radius:0
MP:42
Cast time:1.5 s.
Reuse time:4 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 46 Supplements the user's P. Atk. with 787 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 42 0 25000
2 46 Supplements the user's P. Atk. with 832 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 43 0 25000
3 46 Supplements the user's P. Atk. with 879 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 44 0 25000
4 49 Supplements the user's P. Atk. with 927 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 46 0 27000
5 49 Supplements the user's P. Atk. with 977 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 47 0 27000
6 49 Supplements the user's P. Atk. with 1029 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 48 0 27000
7 52 Supplements the user's P. Atk. with 1082 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 50 0 36000
8 52 Supplements the user's P. Atk. with 1137 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 50 0 36000
9 52 Supplements the user's P. Atk. with 1194 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 51 0 36000
10 55 Supplements the user's P. Atk. with 1253 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 52 0 49000
11 55 Supplements the user's P. Atk. with 1313 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 53 0 49000
12 55 Supplements the user's P. Atk. with 1374 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 55 0 49000
13 58 Supplements the user's P. Atk. with 1438 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 56 0 62000
14 58 Supplements the user's P. Atk. with 1502 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 57 0 62000
15 58 Supplements the user's P. Atk. with 1568 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 58 0 62000
16 60 Supplements the user's P. Atk. with 1636 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 60 0 112000
17 60 Supplements the user's P. Atk. with 1704 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 61 0 112000
18 62 Supplements the user's P. Atk. with 1774 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 61 0 130000
19 62 Supplements the user's P. Atk. with 1845 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 62 0 130000
20 64 Supplements the user's P. Atk. with 1917 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 63 0 170000
21 64 Supplements the user's P. Atk. with 1990 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 65 0 170000
22 66 Supplements the user's P. Atk. with 2064 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 66 0 220000
23 66 Supplements the user's P. Atk. with 2138 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 67 0 220000
24 68 Supplements the user's P. Atk. with 2213 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 68 0 280000
25 68 Supplements the user's P. Atk. with 2288 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 69 0 280000
26 70 Supplements the user's P. Atk. with 2363 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 70 0 360000
27 70 Supplements the user's P. Atk. with 2439 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 71 0 360000
28 72 Supplements the user's P. Atk. with 2515 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 72 0 430000
29 72 Supplements the user's P. Atk. with 2590 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 73 0 430000
30 74 Supplements the user's P. Atk. with 2665 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 74 0 930000
31 74 Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 75 0 930000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Earth damage +1.
  • Enchant skill attack fire +1 Fire Attack - Fire damage +1.
  • Enchant skill attack water +1 Water Attack - Water damage +1.
  • Enchant skill attack wind +1 Wind Attack - Wind damage +1.
  • Enchant skill cost +1 Cost - MP -2 consumption, power +5.
  • Enchant skill dual +1 Duel - Damage in PvP +44.
  • Enchant skill power01 +1 Power - Power +167.

Type Bonus Description Reuse MP HP
Enchant skill power01 +1 Power Power +167. Supplements the user's P. Atk. with 2907 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +2 Power Power +19. Supplements the user's P. Atk. with 2926 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +3 Power Power +20. Supplements the user's P. Atk. with 2946 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +4 Power Power +20. Supplements the user's P. Atk. with 2966 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +5 Power Power +20. Supplements the user's P. Atk. with 2986 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +6 Power Power +20. Supplements the user's P. Atk. with 3006 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +7 Power Power +19. Supplements the user's P. Atk. with 3025 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +8 Power Power +20. Supplements the user's P. Atk. with 3045 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +9 Power Power +20. Supplements the user's P. Atk. with 3065 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +10 Power Power +20. Supplements the user's P. Atk. with 3085 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +11 Power Power +20. Supplements the user's P. Atk. with 3105 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +12 Power Power +19. Supplements the user's P. Atk. with 3124 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +13 Power Power +20. Supplements the user's P. Atk. with 3144 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +14 Power Power +20. Supplements the user's P. Atk. with 3164 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +15 Power Power +20. Supplements the user's P. Atk. with 3184 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +16 Power Power +19. Supplements the user's P. Atk. with 3203 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +17 Power Power +20. Supplements the user's P. Atk. with 3223 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +18 Power Power +20. Supplements the user's P. Atk. with 3243 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +19 Power Power +20. Supplements the user's P. Atk. with 3263 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +20 Power Power +20. Supplements the user's P. Atk. with 3283 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +21 Power Power +19. Supplements the user's P. Atk. with 3302 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +22 Power Power +20. Supplements the user's P. Atk. with 3322 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +23 Power Power +20. Supplements the user's P. Atk. with 3342 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +24 Power Power +20. Supplements the user's P. Atk. with 3362 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +25 Power Power +20. Supplements the user's P. Atk. with 3382 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +26 Power Power +19. Supplements the user's P. Atk. with 3401 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +27 Power Power +20. Supplements the user's P. Atk. with 3421 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +28 Power Power +20. Supplements the user's P. Atk. with 3441 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +29 Power Power +20. Supplements the user's P. Atk. with 3461 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0
Enchant skill power01 +30 Power Power +19. Supplements the user's P. Atk. with 3480 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power. 4 s. 75 0

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost MP -2 consumption, power +5. Supplements the user's P. Atk. with 2745 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 73 0
Enchant skill cost +2 Cost MP -1 consumption, power +5. Supplements the user's P. Atk. with 2750 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 72 0
Enchant skill cost +3 Cost MP -1 consumption, power +6. Supplements the user's P. Atk. with 2756 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 71 0
Enchant skill cost +4 Cost MP -2 consumption, power +5. Supplements the user's P. Atk. with 2761 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 69 0
Enchant skill cost +5 Cost MP -1 consumption, power +5. Supplements the user's P. Atk. with 2766 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 68 0
Enchant skill cost +6 Cost MP -1 consumption, power +6. Supplements the user's P. Atk. with 2772 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 67 0
Enchant skill cost +7 Cost MP -1 consumption, power +5. Supplements the user's P. Atk. with 2777 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 66 0
Enchant skill cost +8 Cost MP -2 consumption, power +5. Supplements the user's P. Atk. with 2782 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 64 0
Enchant skill cost +9 Cost MP -1 consumption, power +6. Supplements the user's P. Atk. with 2788 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 63 0
Enchant skill cost +10 Cost MP -1 consumption, power +5. Supplements the user's P. Atk. with 2793 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 62 0
Enchant skill cost +11 Cost MP -1 consumption, power +6. Supplements the user's P. Atk. with 2799 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 61 0
Enchant skill cost +12 Cost MP -2 consumption, power +5. Supplements the user's P. Atk. with 2804 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 59 0
Enchant skill cost +13 Cost MP -1 consumption, power +5. Supplements the user's P. Atk. with 2809 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 58 0
Enchant skill cost +14 Cost MP -1 consumption, power +6. Supplements the user's P. Atk. with 2815 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 57 0
Enchant skill cost +15 Cost MP -1 consumption, power +5. Supplements the user's P. Atk. with 2820 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 56 0
Enchant skill cost +16 Cost MP -2 consumption, power +5. Supplements the user's P. Atk. with 2825 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 54 0
Enchant skill cost +17 Cost MP -1 consumption, power +6. Supplements the user's P. Atk. with 2831 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 53 0
Enchant skill cost +18 Cost MP -1 consumption, power +5. Supplements the user's P. Atk. with 2836 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 52 0
Enchant skill cost +19 Cost MP -2 consumption, power +5. Supplements the user's P. Atk. with 2841 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 50 0
Enchant skill cost +20 Cost MP -1 consumption, power +6. Supplements the user's P. Atk. with 2847 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 49 0
Enchant skill cost +21 Cost MP -1 consumption, power +5. Supplements the user's P. Atk. with 2852 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 48 0
Enchant skill cost +22 Cost MP -1 consumption, power +6. Supplements the user's P. Atk. with 2858 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 47 0
Enchant skill cost +23 Cost MP -2 consumption, power +5. Supplements the user's P. Atk. with 2863 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 45 0
Enchant skill cost +24 Cost MP -1 consumption, power +5. Supplements the user's P. Atk. with 2868 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 44 0
Enchant skill cost +25 Cost MP -1 consumption, power +6. Supplements the user's P. Atk. with 2874 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 43 0
Enchant skill cost +26 Cost MP -1 consumption, power +5. Supplements the user's P. Atk. with 2879 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 42 0
Enchant skill cost +27 Cost MP -2 consumption, power +5. Supplements the user's P. Atk. with 2884 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 40 0
Enchant skill cost +28 Cost MP -1 consumption, power +6. Supplements the user's P. Atk. with 2890 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 39 0
Enchant skill cost +29 Cost MP -1 consumption, power +5. Supplements the user's P. Atk. with 2895 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 38 0
Enchant skill cost +30 Cost MP -1 consumption, power +5. Supplements the user's P. Atk. with 2900 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power. 4 s. 37 0

Type Bonus Description Reuse MP HP
Enchant skill attack fire +1 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 1. 4 s. 75 0
Enchant skill attack fire +2 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 3. 4 s. 75 0
Enchant skill attack fire +3 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 5. 4 s. 75 0
Enchant skill attack fire +4 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 6. 4 s. 75 0
Enchant skill attack fire +5 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 8. 4 s. 75 0
Enchant skill attack fire +6 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 10. 4 s. 75 0
Enchant skill attack fire +7 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 11. 4 s. 75 0
Enchant skill attack fire +8 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 13. 4 s. 75 0
Enchant skill attack fire +9 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 15. 4 s. 75 0
Enchant skill attack fire +10 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 16. 4 s. 75 0
Enchant skill attack fire +11 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 18. 4 s. 75 0
Enchant skill attack fire +12 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 20. 4 s. 75 0
Enchant skill attack fire +13 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 21. 4 s. 75 0
Enchant skill attack fire +14 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 23. 4 s. 75 0
Enchant skill attack fire +15 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 25. 4 s. 75 0
Enchant skill attack fire +16 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 26. 4 s. 75 0
Enchant skill attack fire +17 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 28. 4 s. 75 0
Enchant skill attack fire +18 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 30. 4 s. 75 0
Enchant skill attack fire +19 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 31. 4 s. 75 0
Enchant skill attack fire +20 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 33. 4 s. 75 0
Enchant skill attack fire +21 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 35. 4 s. 75 0
Enchant skill attack fire +22 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 36. 4 s. 75 0
Enchant skill attack fire +23 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 38. 4 s. 75 0
Enchant skill attack fire +24 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 40. 4 s. 75 0
Enchant skill attack fire +25 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 41. 4 s. 75 0
Enchant skill attack fire +26 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 43. 4 s. 75 0
Enchant skill attack fire +27 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 45. 4 s. 75 0
Enchant skill attack fire +28 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 46. 4 s. 75 0
Enchant skill attack fire +29 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 48. 4 s. 75 0
Enchant skill attack fire +30 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 50. 4 s. 75 0

Type Bonus Description Reuse MP HP
Enchant skill attack water +1 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 1. 4 s. 75 0
Enchant skill attack water +2 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 3. 4 s. 75 0
Enchant skill attack water +3 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 5. 4 s. 75 0
Enchant skill attack water +4 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 6. 4 s. 75 0
Enchant skill attack water +5 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 8. 4 s. 75 0
Enchant skill attack water +6 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 10. 4 s. 75 0
Enchant skill attack water +7 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 11. 4 s. 75 0
Enchant skill attack water +8 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 13. 4 s. 75 0
Enchant skill attack water +9 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 15. 4 s. 75 0
Enchant skill attack water +10 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 16. 4 s. 75 0
Enchant skill attack water +11 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 18. 4 s. 75 0
Enchant skill attack water +12 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 20. 4 s. 75 0
Enchant skill attack water +13 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 21. 4 s. 75 0
Enchant skill attack water +14 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 23. 4 s. 75 0
Enchant skill attack water +15 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 25. 4 s. 75 0
Enchant skill attack water +16 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 26. 4 s. 75 0
Enchant skill attack water +17 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 28. 4 s. 75 0
Enchant skill attack water +18 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 30. 4 s. 75 0
Enchant skill attack water +19 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 31. 4 s. 75 0
Enchant skill attack water +20 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 33. 4 s. 75 0
Enchant skill attack water +21 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 35. 4 s. 75 0
Enchant skill attack water +22 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 36. 4 s. 75 0
Enchant skill attack water +23 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 38. 4 s. 75 0
Enchant skill attack water +24 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 40. 4 s. 75 0
Enchant skill attack water +25 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 41. 4 s. 75 0
Enchant skill attack water +26 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 43. 4 s. 75 0
Enchant skill attack water +27 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 45. 4 s. 75 0
Enchant skill attack water +28 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 46. 4 s. 75 0
Enchant skill attack water +29 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 48. 4 s. 75 0
Enchant skill attack water +30 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 50. 4 s. 75 0

Type Bonus Description Reuse MP HP
Enchant skill attack wind +1 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 1. 4 s. 75 0
Enchant skill attack wind +2 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 3. 4 s. 75 0
Enchant skill attack wind +3 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 5. 4 s. 75 0
Enchant skill attack wind +4 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 6. 4 s. 75 0
Enchant skill attack wind +5 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 8. 4 s. 75 0
Enchant skill attack wind +6 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 10. 4 s. 75 0
Enchant skill attack wind +7 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 11. 4 s. 75 0
Enchant skill attack wind +8 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 13. 4 s. 75 0
Enchant skill attack wind +9 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 15. 4 s. 75 0
Enchant skill attack wind +10 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 16. 4 s. 75 0
Enchant skill attack wind +11 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 18. 4 s. 75 0
Enchant skill attack wind +12 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 20. 4 s. 75 0
Enchant skill attack wind +13 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 21. 4 s. 75 0
Enchant skill attack wind +14 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 23. 4 s. 75 0
Enchant skill attack wind +15 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 25. 4 s. 75 0
Enchant skill attack wind +16 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 26. 4 s. 75 0
Enchant skill attack wind +17 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 28. 4 s. 75 0
Enchant skill attack wind +18 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 30. 4 s. 75 0
Enchant skill attack wind +19 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 31. 4 s. 75 0
Enchant skill attack wind +20 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 33. 4 s. 75 0
Enchant skill attack wind +21 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 35. 4 s. 75 0
Enchant skill attack wind +22 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 36. 4 s. 75 0
Enchant skill attack wind +23 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 38. 4 s. 75 0
Enchant skill attack wind +24 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 40. 4 s. 75 0
Enchant skill attack wind +25 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 41. 4 s. 75 0
Enchant skill attack wind +26 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 43. 4 s. 75 0
Enchant skill attack wind +27 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 45. 4 s. 75 0
Enchant skill attack wind +28 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 46. 4 s. 75 0
Enchant skill attack wind +29 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 48. 4 s. 75 0
Enchant skill attack wind +30 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 50. 4 s. 75 0

Type Bonus Description Reuse MP HP
Enchant skill attack earth +1 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 1. 4 s. 75 0
Enchant skill attack earth +2 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 3. 4 s. 75 0
Enchant skill attack earth +3 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 5. 4 s. 75 0
Enchant skill attack earth +4 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 6. 4 s. 75 0
Enchant skill attack earth +5 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 8. 4 s. 75 0
Enchant skill attack earth +6 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 10. 4 s. 75 0
Enchant skill attack earth +7 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 11. 4 s. 75 0
Enchant skill attack earth +8 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 13. 4 s. 75 0
Enchant skill attack earth +9 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 15. 4 s. 75 0
Enchant skill attack earth +10 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 16. 4 s. 75 0
Enchant skill attack earth +11 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 18. 4 s. 75 0
Enchant skill attack earth +12 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 20. 4 s. 75 0
Enchant skill attack earth +13 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 21. 4 s. 75 0
Enchant skill attack earth +14 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 23. 4 s. 75 0
Enchant skill attack earth +15 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 25. 4 s. 75 0
Enchant skill attack earth +16 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 26. 4 s. 75 0
Enchant skill attack earth +17 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 28. 4 s. 75 0
Enchant skill attack earth +18 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 30. 4 s. 75 0
Enchant skill attack earth +19 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 31. 4 s. 75 0
Enchant skill attack earth +20 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 33. 4 s. 75 0
Enchant skill attack earth +21 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 35. 4 s. 75 0
Enchant skill attack earth +22 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 36. 4 s. 75 0
Enchant skill attack earth +23 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 38. 4 s. 75 0
Enchant skill attack earth +24 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 40. 4 s. 75 0
Enchant skill attack earth +25 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 41. 4 s. 75 0
Enchant skill attack earth +26 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 43. 4 s. 75 0
Enchant skill attack earth +27 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 45. 4 s. 75 0
Enchant skill attack earth +28 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 46. 4 s. 75 0
Enchant skill attack earth +29 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 48. 4 s. 75 0
Enchant skill attack earth +30 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 50. 4 s. 75 0

Type Bonus Description Reuse MP HP
Enchant skill dual +1 Duel Increases Power during PVP by 44. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2788 Power during PvP. 4 s. 75 0
Enchant skill dual +2 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2836 Power during PvP. 4 s. 75 0
Enchant skill dual +3 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2884 Power during PvP. 4 s. 75 0
Enchant skill dual +4 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2932 Power during PvP. 4 s. 75 0
Enchant skill dual +5 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2980 Power during PvP. 4 s. 75 0
Enchant skill dual +6 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3028 Power during PvP. 4 s. 75 0
Enchant skill dual +7 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3076 Power during PvP. 4 s. 75 0
Enchant skill dual +8 Duel Increases Power during PVP by 47. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3123 Power during PvP. 4 s. 75 0
Enchant skill dual +9 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3171 Power during PvP. 4 s. 75 0
Enchant skill dual +10 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3219 Power during PvP. 4 s. 75 0
Enchant skill dual +11 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3267 Power during PvP. 4 s. 75 0
Enchant skill dual +12 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3315 Power during PvP. 4 s. 75 0
Enchant skill dual +13 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3363 Power during PvP. 4 s. 75 0
Enchant skill dual +14 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3411 Power during PvP. 4 s. 75 0
Enchant skill dual +15 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3459 Power during PvP. 4 s. 75 0
Enchant skill dual +16 Duel Increases Power during PVP by 47. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3506 Power during PvP. 4 s. 75 0
Enchant skill dual +17 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3554 Power during PvP. 4 s. 75 0
Enchant skill dual +18 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3602 Power during PvP. 4 s. 75 0
Enchant skill dual +19 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3650 Power during PvP. 4 s. 75 0
Enchant skill dual +20 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3698 Power during PvP. 4 s. 75 0
Enchant skill dual +21 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3746 Power during PvP. 4 s. 75 0
Enchant skill dual +22 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3794 Power during PvP. 4 s. 75 0
Enchant skill dual +23 Duel Increases Power during PVP by 47. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3841 Power during PvP. 4 s. 75 0
Enchant skill dual +24 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3889 Power during PvP. 4 s. 75 0
Enchant skill dual +25 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3937 Power during PvP. 4 s. 75 0
Enchant skill dual +26 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3985 Power during PvP. 4 s. 75 0
Enchant skill dual +27 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 4033 Power during PvP. 4 s. 75 0
Enchant skill dual +28 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 4081 Power during PvP. 4 s. 75 0
Enchant skill dual +29 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 4129 Power during PvP. 4 s. 75 0
Enchant skill dual +30 Duel Increases Power during PVP by 48. Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 4177 Power during PvP. 4 s. 75 0

  • Supplements the user's P. Atk. by 787 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
  • Supplements the user's P. Atk. by 787 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Skill0496 0Slashing Blade
Type:Physical skill
Radius:0
MP:42
Cast time:1.5 s.
Reuse time:4 s.

Lv. Learn lv. Description Cast time MP HP SP
1 46 Supplements the user's P. Atk. by 787 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 42 0 25000
2 46 Supplements the user's P. Atk. by 832 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 43 0 25000
3 46 Supplements the user's P. Atk. by 879 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 44 0 25000
4 49 Supplements the user's P. Atk. by 927 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 46 0 27000
5 49 Supplements the user's P. Atk. by 977 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 47 0 27000
6 49 Supplements the user's P. Atk. by 1029 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 48 0 27000
7 52 Supplements the user's P. Atk. by 1082 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 50 0 36000
8 52 Supplements the user's P. Atk. by 1137 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 50 0 36000
9 52 Supplements the user's P. Atk. by 1194 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 51 0 36000
10 55 Supplements the user's P. Atk. by 1253 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 52 0 49000
11 55 Supplements the user's P. Atk. by 1313 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 53 0 49000
12 55 Supplements the user's P. Atk. by 1374 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 55 0 49000
13 58 Supplements the user's P. Atk. by 1438 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 56 0 62000
14 58 Supplements the user's P. Atk. by 1502 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 57 0 62000
15 58 Supplements the user's P. Atk. by 1568 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 58 0 62000
16 60 Supplements the user's P. Atk. by 1636 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 60 0 112000
17 60 Supplements the user's P. Atk. by 1704 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 61 0 112000
18 62 Supplements the user's P. Atk. by 1774 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 61 0 130000
19 62 Supplements the user's P. Atk. by 1845 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 62 0 130000
20 64 Supplements the user's P. Atk. by 1917 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 63 0 170000
21 64 Supplements the user's P. Atk. by 1990 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 65 0 170000
22 66 Supplements the user's P. Atk. by 2064 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 66 0 220000
23 66 Supplements the user's P. Atk. by 2138 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 67 0 220000
24 68 Supplements the user's P. Atk. by 2213 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 68 0 280000
25 68 Supplements the user's P. Atk. by 2288 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 69 0 280000
26 70 Supplements the user's P. Atk. by 2363 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 70 0 360000
27 70 Supplements the user's P. Atk. by 2439 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 71 0 360000
28 72 Supplements the user's P. Atk. by 2515 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 72 0 430000
29 72 Supplements the user's P. Atk. by 2590 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 73 0 430000
30 74 Supplements the user's P. Atk. by 2665 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 74 0 930000
31 74 Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 75 0 930000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack (+1 Earth Attack) - Increases earth damage dealt by 1.
  • Enchant skill attack fire +1 Fire Attack (+1 Fire Attack) - Increases fire damage dealt by 1.
  • Enchant skill attack water +1 Water Attack (+1 Water Attack) - Increases water damage dealt by 1.
  • Enchant skill attack wind +1 Wind Attack (+1 Wind Attack) - Increases wind damage dealt by 1.
  • Enchant skill cost +1 Cost (+1 Cost) - Reduces MP consumption by 2 and increases power by 5.
  • Enchant skill dual +1 Duel (+1 Duel) - Increases damage dealt in PvP by 44.
  • Enchant skill power01 +1 Power (+1 Power) - Increases power by 167.

Type Bonus Description MP HP
Enchant skill power01 +1 Power Increases power by 167. Supplements the user's P. Atk. by 2907 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +2 Power Increases power by 19. Supplements the user's P. Atk. by 2926 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +3 Power Increases power by 20. Supplements the user's P. Atk. by 2946 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +4 Power Increases power by 20. Supplements the user's P. Atk. by 2966 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +5 Power Increases power by 20. Supplements the user's P. Atk. by 2986 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +6 Power Increases power by 20. Supplements the user's P. Atk. by 3006 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +7 Power Increases power by 19. Supplements the user's P. Atk. by 3025 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +8 Power Increases power by 20. Supplements the user's P. Atk. by 3045 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +9 Power Increases power by 20. Supplements the user's P. Atk. by 3065 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +10 Power Increases power by 20. Supplements the user's P. Atk. by 3085 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +11 Power Increases power by 20. Supplements the user's P. Atk. by 3105 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +12 Power Increases power by 19. Supplements the user's P. Atk. by 3124 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +13 Power Increases power by 20. Supplements the user's P. Atk. by 3144 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +14 Power Increases power by 20. Supplements the user's P. Atk. by 3164 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +15 Power Increases power by 20. Supplements the user's P. Atk. by 3184 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +16 Power Increases power by 19. Supplements the user's P. Atk. by 3203 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +17 Power Increases power by 20. Supplements the user's P. Atk. by 3223 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +18 Power Increases power by 20. Supplements the user's P. Atk. by 3243 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +19 Power Increases power by 20. Supplements the user's P. Atk. by 3263 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +20 Power Increases power by 20. Supplements the user's P. Atk. by 3283 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +21 Power Increases power by 19. Supplements the user's P. Atk. by 3302 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +22 Power Increases power by 20. Supplements the user's P. Atk. by 3322 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +23 Power Increases power by 20. Supplements the user's P. Atk. by 3342 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +24 Power Increases power by 20. Supplements the user's P. Atk. by 3362 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +25 Power Increases power by 20. Supplements the user's P. Atk. by 3382 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +26 Power Increases power by 19. Supplements the user's P. Atk. by 3401 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +27 Power Increases power by 20. Supplements the user's P. Atk. by 3421 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +28 Power Increases power by 20. Supplements the user's P. Atk. by 3441 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +29 Power Increases power by 20. Supplements the user's P. Atk. by 3461 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power01 +30 Power Increases power by 19. Supplements the user's P. Atk. by 3480 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power. 75 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 2 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2745 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 73 0
Enchant skill cost +2 Cost Decreases MP consumption by 1 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2750 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 72 0
Enchant skill cost +3 Cost Decreases MP consumption by 1 and increases Power by 6. Widely swings a sword to attack nearby enemies with 2756 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 71 0
Enchant skill cost +4 Cost Decreases MP consumption by 2 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2761 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 69 0
Enchant skill cost +5 Cost Decreases MP consumption by 1 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2766 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 68 0
Enchant skill cost +6 Cost Decreases MP consumption by 1 and increases Power by 6. Widely swings a sword to attack nearby enemies with 2772 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 67 0
Enchant skill cost +7 Cost Decreases MP consumption by 1 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2777 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 66 0
Enchant skill cost +8 Cost Decreases MP consumption by 2 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2782 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 64 0
Enchant skill cost +9 Cost Decreases MP consumption by 1 and increases Power by 6. Widely swings a sword to attack nearby enemies with 2788 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 63 0
Enchant skill cost +10 Cost Decreases MP consumption by 1 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2793 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 62 0
Enchant skill cost +11 Cost Decreases MP consumption by 1 and increases Power by 6. Widely swings a sword to attack nearby enemies with 2799 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 61 0
Enchant skill cost +12 Cost Decreases MP consumption by 2 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2804 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 59 0
Enchant skill cost +13 Cost Decreases MP consumption by 1 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2809 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 58 0
Enchant skill cost +14 Cost Decreases MP consumption by 1 and increases Power by 6. Widely swings a sword to attack nearby enemies with 2815 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 57 0
Enchant skill cost +15 Cost Decreases MP consumption by 1 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2820 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 56 0
Enchant skill cost +16 Cost Decreases MP consumption by 2 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2825 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 54 0
Enchant skill cost +17 Cost Decreases MP consumption by 1 and increases Power by 6. Widely swings a sword to attack nearby enemies with 2831 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 53 0
Enchant skill cost +18 Cost Decreases MP consumption by 1 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2836 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 52 0
Enchant skill cost +19 Cost Decreases MP consumption by 2 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2841 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 50 0
Enchant skill cost +20 Cost Decreases MP consumption by 1 and increases Power by 6. Widely swings a sword to attack nearby enemies with 2847 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 49 0
Enchant skill cost +21 Cost Decreases MP consumption by 1 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2852 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 48 0
Enchant skill cost +22 Cost Decreases MP consumption by 1 and increases Power by 6. Widely swings a sword to attack nearby enemies with 2858 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 47 0
Enchant skill cost +23 Cost Decreases MP consumption by 2 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2863 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 45 0
Enchant skill cost +24 Cost Decreases MP consumption by 1 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2868 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 44 0
Enchant skill cost +25 Cost Decreases MP consumption by 1 and increases Power by 6. Widely swings a sword to attack nearby enemies with 2874 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 43 0
Enchant skill cost +26 Cost Decreases MP consumption by 1 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2879 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 42 0
Enchant skill cost +27 Cost Decreases MP consumption by 2 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2884 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 40 0
Enchant skill cost +28 Cost Decreases MP consumption by 1 and increases Power by 6. Widely swings a sword to attack nearby enemies with 2890 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 39 0
Enchant skill cost +29 Cost Decreases MP consumption by 1 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2895 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 38 0
Enchant skill cost +30 Cost Decreases MP consumption by 1 and increases Power by 5. Widely swings a sword to attack nearby enemies with 2900 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption. 37 0

Type Bonus Description MP HP
Enchant skill attack fire +1 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 1. 75 0
Enchant skill attack fire +2 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 3. 75 0
Enchant skill attack fire +3 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 5. 75 0
Enchant skill attack fire +4 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 6. 75 0
Enchant skill attack fire +5 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 8. 75 0
Enchant skill attack fire +6 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 10. 75 0
Enchant skill attack fire +7 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 11. 75 0
Enchant skill attack fire +8 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 13. 75 0
Enchant skill attack fire +9 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 15. 75 0
Enchant skill attack fire +10 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 16. 75 0
Enchant skill attack fire +11 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 18. 75 0
Enchant skill attack fire +12 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 20. 75 0
Enchant skill attack fire +13 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 21. 75 0
Enchant skill attack fire +14 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 23. 75 0
Enchant skill attack fire +15 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 25. 75 0
Enchant skill attack fire +16 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 26. 75 0
Enchant skill attack fire +17 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 28. 75 0
Enchant skill attack fire +18 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 30. 75 0
Enchant skill attack fire +19 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 31. 75 0
Enchant skill attack fire +20 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 33. 75 0
Enchant skill attack fire +21 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 35. 75 0
Enchant skill attack fire +22 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 36. 75 0
Enchant skill attack fire +23 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 38. 75 0
Enchant skill attack fire +24 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 40. 75 0
Enchant skill attack fire +25 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 41. 75 0
Enchant skill attack fire +26 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 43. 75 0
Enchant skill attack fire +27 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 45. 75 0
Enchant skill attack fire +28 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 46. 75 0
Enchant skill attack fire +29 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 48. 75 0
Enchant skill attack fire +30 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack water +1 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 1. 75 0
Enchant skill attack water +2 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 3. 75 0
Enchant skill attack water +3 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 5. 75 0
Enchant skill attack water +4 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 6. 75 0
Enchant skill attack water +5 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 8. 75 0
Enchant skill attack water +6 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 10. 75 0
Enchant skill attack water +7 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 11. 75 0
Enchant skill attack water +8 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 13. 75 0
Enchant skill attack water +9 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 15. 75 0
Enchant skill attack water +10 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 16. 75 0
Enchant skill attack water +11 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 18. 75 0
Enchant skill attack water +12 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 20. 75 0
Enchant skill attack water +13 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 21. 75 0
Enchant skill attack water +14 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 23. 75 0
Enchant skill attack water +15 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 25. 75 0
Enchant skill attack water +16 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 26. 75 0
Enchant skill attack water +17 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 28. 75 0
Enchant skill attack water +18 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 30. 75 0
Enchant skill attack water +19 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 31. 75 0
Enchant skill attack water +20 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 33. 75 0
Enchant skill attack water +21 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 35. 75 0
Enchant skill attack water +22 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 36. 75 0
Enchant skill attack water +23 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 38. 75 0
Enchant skill attack water +24 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 40. 75 0
Enchant skill attack water +25 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 41. 75 0
Enchant skill attack water +26 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 43. 75 0
Enchant skill attack water +27 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 45. 75 0
Enchant skill attack water +28 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 46. 75 0
Enchant skill attack water +29 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 48. 75 0
Enchant skill attack water +30 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack wind +1 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 1. 75 0
Enchant skill attack wind +2 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 3. 75 0
Enchant skill attack wind +3 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 5. 75 0
Enchant skill attack wind +4 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 6. 75 0
Enchant skill attack wind +5 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 8. 75 0
Enchant skill attack wind +6 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 10. 75 0
Enchant skill attack wind +7 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 11. 75 0
Enchant skill attack wind +8 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 13. 75 0
Enchant skill attack wind +9 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 15. 75 0
Enchant skill attack wind +10 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 16. 75 0
Enchant skill attack wind +11 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 18. 75 0
Enchant skill attack wind +12 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 20. 75 0
Enchant skill attack wind +13 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 21. 75 0
Enchant skill attack wind +14 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 23. 75 0
Enchant skill attack wind +15 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 25. 75 0
Enchant skill attack wind +16 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 26. 75 0
Enchant skill attack wind +17 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 28. 75 0
Enchant skill attack wind +18 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 30. 75 0
Enchant skill attack wind +19 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 31. 75 0
Enchant skill attack wind +20 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 33. 75 0
Enchant skill attack wind +21 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 35. 75 0
Enchant skill attack wind +22 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 36. 75 0
Enchant skill attack wind +23 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 38. 75 0
Enchant skill attack wind +24 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 40. 75 0
Enchant skill attack wind +25 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 41. 75 0
Enchant skill attack wind +26 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 43. 75 0
Enchant skill attack wind +27 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 45. 75 0
Enchant skill attack wind +28 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 46. 75 0
Enchant skill attack wind +29 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 48. 75 0
Enchant skill attack wind +30 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack earth +1 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 1. 75 0
Enchant skill attack earth +2 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 3. 75 0
Enchant skill attack earth +3 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 5. 75 0
Enchant skill attack earth +4 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 6. 75 0
Enchant skill attack earth +5 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 8. 75 0
Enchant skill attack earth +6 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 10. 75 0
Enchant skill attack earth +7 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 11. 75 0
Enchant skill attack earth +8 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 13. 75 0
Enchant skill attack earth +9 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 15. 75 0
Enchant skill attack earth +10 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 16. 75 0
Enchant skill attack earth +11 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 18. 75 0
Enchant skill attack earth +12 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 20. 75 0
Enchant skill attack earth +13 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 21. 75 0
Enchant skill attack earth +14 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 23. 75 0
Enchant skill attack earth +15 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 25. 75 0
Enchant skill attack earth +16 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 26. 75 0
Enchant skill attack earth +17 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 28. 75 0
Enchant skill attack earth +18 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 30. 75 0
Enchant skill attack earth +19 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 31. 75 0
Enchant skill attack earth +20 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 33. 75 0
Enchant skill attack earth +21 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 35. 75 0
Enchant skill attack earth +22 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 36. 75 0
Enchant skill attack earth +23 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 38. 75 0
Enchant skill attack earth +24 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 40. 75 0
Enchant skill attack earth +25 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 41. 75 0
Enchant skill attack earth +26 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 43. 75 0
Enchant skill attack earth +27 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 45. 75 0
Enchant skill attack earth +28 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 46. 75 0
Enchant skill attack earth +29 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 48. 75 0
Enchant skill attack earth +30 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill dual +1 Duel Increases Power during PvP by 44. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2788 Power during PvP. 75 0
Enchant skill dual +2 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2836 Power during PvP. 75 0
Enchant skill dual +3 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2884 Power during PvP. 75 0
Enchant skill dual +4 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2932 Power during PvP. 75 0
Enchant skill dual +5 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2980 Power during PvP. 75 0
Enchant skill dual +6 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3028 Power during PvP. 75 0
Enchant skill dual +7 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3076 Power during PvP. 75 0
Enchant skill dual +8 Duel Increases Power during PvP by 47. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3123 Power during PvP. 75 0
Enchant skill dual +9 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3171 Power during PvP. 75 0
Enchant skill dual +10 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3219 Power during PvP. 75 0
Enchant skill dual +11 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3267 Power during PvP. 75 0
Enchant skill dual +12 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3315 Power during PvP. 75 0
Enchant skill dual +13 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3363 Power during PvP. 75 0
Enchant skill dual +14 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3411 Power during PvP. 75 0
Enchant skill dual +15 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3459 Power during PvP. 75 0
Enchant skill dual +16 Duel Increases Power during PvP by 47. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3506 Power during PvP. 75 0
Enchant skill dual +17 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3554 Power during PvP. 75 0
Enchant skill dual +18 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3602 Power during PvP. 75 0
Enchant skill dual +19 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3650 Power during PvP. 75 0
Enchant skill dual +20 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3698 Power during PvP. 75 0
Enchant skill dual +21 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3746 Power during PvP. 75 0
Enchant skill dual +22 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3794 Power during PvP. 75 0
Enchant skill dual +23 Duel Increases Power during PvP by 47. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3841 Power during PvP. 75 0
Enchant skill dual +24 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3889 Power during PvP. 75 0
Enchant skill dual +25 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3937 Power during PvP. 75 0
Enchant skill dual +26 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3985 Power during PvP. 75 0
Enchant skill dual +27 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 4033 Power during PvP. 75 0
Enchant skill dual +28 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 4081 Power during PvP. 75 0
Enchant skill dual +29 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 4129 Power during PvP. 75 0
Enchant skill dual +30 Duel Increases Power during PvP by 48. Supplements the user's P. Atk. by 2740 Power in a mighty sword swing. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 4177 Power during PvP. 75 0

  • Supplements user's P. Atk. by 787 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Skill0496 0Slashing Blade
Type:Physical skill
Radius:0
MP:42
Cast time:1.5 s.

Lv. Learn lv. Description Cast time MP HP SP
1 46 Supplements user's P. Atk. by 787 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 42 0 25000
2 46 Supplements user's P. Atk. by 832 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 43 0 25000
3 46 Supplements user's P. Atk. by 879 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 44 0 25000
4 49 Supplements user's P. Atk. by 927 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 46 0 27000
5 49 Supplements user's P. Atk. by 977 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 47 0 27000
6 49 Supplements user's P. Atk. by 1029 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 48 0 27000
7 52 Supplements user's P. Atk. by 1082 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 50 0 36000
8 52 Supplements user's P. Atk. by 1137 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 50 0 36000
9 52 Supplements user's P. Atk. by 1194 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 51 0 36000
10 55 Supplements user's P. Atk. by 1253 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 52 0 49000
11 55 Supplements user's P. Atk. by 1313 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 53 0 49000
12 55 Supplements user's P. Atk. by 1374 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 55 0 49000
13 58 Supplements user's P. Atk. by 1438 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 56 0 62000
14 58 Supplements user's P. Atk. by 1502 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 57 0 62000
15 58 Supplements user's P. Atk. by 1568 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 58 0 62000
16 60 Supplements user's P. Atk. by 1636 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 60 0 112000
17 60 Supplements user's P. Atk. by 1704 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 61 0 112000
18 62 Supplements user's P. Atk. by 1774 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 61 0 140000
19 62 Supplements user's P. Atk. by 1845 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 62 0 140000
20 64 Supplements user's P. Atk. by 1917 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 63 0 170000
21 64 Supplements user's P. Atk. by 1990 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 65 0 170000
22 66 Supplements user's P. Atk. by 2064 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 66 0 220000
23 66 Supplements user's P. Atk. by 2138 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 67 0 220000
24 68 Supplements user's P. Atk. by 2213 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 68 0 280000
25 68 Supplements user's P. Atk. by 2288 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 69 0 280000
26 70 Supplements user's P. Atk. by 2363 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 70 0 360000
27 70 Supplements user's P. Atk. by 2439 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 71 0 360000
28 72 Supplements user's P. Atk. by 2515 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 72 0 430000
29 72 Supplements user's P. Atk. by 2590 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 73 0 430000
30 74 Supplements user's P. Atk. by 2665 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 74 0 930000
31 74 Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 75 0 930000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Increases earth damage by 1.
  • Enchant skill attack fire +1 Fire Attack - Increases fire damage by 1.
  • Enchant skill attack water +1 Water Attack - Increases water damage by 1.
  • Enchant skill attack wind +1 Wind Attack - Increases wind damage by 1.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 2 and increases effectiveness by 5.
  • Enchant skill dual +1 Duel - Increases power during PvP by 44.
  • Enchant skill power01 +1 Power - Increases effectiveness by 167.
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Type Bonus Description MP HP
Enchant skill power01 +1 Power Increases effectiveness by 167. Supplements user's P. Atk. by 2907 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +2 Power Increases effectiveness by 19. Supplements user's P. Atk. by 2926 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +3 Power Increases effectiveness by 20. Supplements user's P. Atk. by 2946 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +4 Power Increases effectiveness by 20. Supplements user's P. Atk. by 2966 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +5 Power Increases effectiveness by 20. Supplements user's P. Atk. by 2986 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +6 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3006 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +7 Power Increases effectiveness by 19. Supplements user's P. Atk. by 3025 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +8 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3045 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +9 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3065 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +10 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3085 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +11 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3105 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +12 Power Increases effectiveness by 19. Supplements user's P. Atk. by 3124 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +13 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3144 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +14 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3164 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +15 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3184 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +16 Power Increases effectiveness by 19. Supplements user's P. Atk. by 3203 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +17 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3223 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +18 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3243 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +19 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3263 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +20 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3283 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +21 Power Increases effectiveness by 19. Supplements user's P. Atk. by 3302 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +22 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3322 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +23 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3342 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +24 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3362 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +25 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3382 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +26 Power Increases effectiveness by 19. Supplements user's P. Atk. by 3401 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +27 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3421 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +28 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3441 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +29 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3461 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +30 Power Increases effectiveness by 19. Supplements user's P. Atk. by 3480 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2745 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 73 0
Enchant skill cost +2 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2750 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 72 0
Enchant skill cost +3 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2756 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 71 0
Enchant skill cost +4 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2761 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 69 0
Enchant skill cost +5 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2766 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 68 0
Enchant skill cost +6 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2772 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 67 0
Enchant skill cost +7 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2777 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 66 0
Enchant skill cost +8 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2782 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 64 0
Enchant skill cost +9 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2788 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 63 0
Enchant skill cost +10 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2793 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 62 0
Enchant skill cost +11 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2799 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 61 0
Enchant skill cost +12 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2804 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 59 0
Enchant skill cost +13 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2809 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 58 0
Enchant skill cost +14 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2815 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 57 0
Enchant skill cost +15 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2820 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 56 0
Enchant skill cost +16 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2825 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 54 0
Enchant skill cost +17 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2831 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 53 0
Enchant skill cost +18 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2836 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 52 0
Enchant skill cost +19 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2841 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 50 0
Enchant skill cost +20 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2847 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 49 0
Enchant skill cost +21 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2852 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 48 0
Enchant skill cost +22 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2858 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 47 0
Enchant skill cost +23 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2863 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 45 0
Enchant skill cost +24 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2868 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 44 0
Enchant skill cost +25 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2874 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 43 0
Enchant skill cost +26 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2879 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 42 0
Enchant skill cost +27 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2884 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 40 0
Enchant skill cost +28 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2890 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 39 0
Enchant skill cost +29 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2895 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 38 0
Enchant skill cost +30 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2900 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 37 0

Type Bonus Description MP HP
Enchant skill attack fire +1 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 1. 75 0
Enchant skill attack fire +2 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 3. 75 0
Enchant skill attack fire +3 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 5. 75 0
Enchant skill attack fire +4 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 6. 75 0
Enchant skill attack fire +5 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 8. 75 0
Enchant skill attack fire +6 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 10. 75 0
Enchant skill attack fire +7 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 11. 75 0
Enchant skill attack fire +8 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 13. 75 0
Enchant skill attack fire +9 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 15. 75 0
Enchant skill attack fire +10 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 16. 75 0
Enchant skill attack fire +11 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 18. 75 0
Enchant skill attack fire +12 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 20. 75 0
Enchant skill attack fire +13 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 21. 75 0
Enchant skill attack fire +14 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 23. 75 0
Enchant skill attack fire +15 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 25. 75 0
Enchant skill attack fire +16 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 26. 75 0
Enchant skill attack fire +17 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 28. 75 0
Enchant skill attack fire +18 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 30. 75 0
Enchant skill attack fire +19 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 31. 75 0
Enchant skill attack fire +20 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 33. 75 0
Enchant skill attack fire +21 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 35. 75 0
Enchant skill attack fire +22 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 36. 75 0
Enchant skill attack fire +23 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 38. 75 0
Enchant skill attack fire +24 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 40. 75 0
Enchant skill attack fire +25 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 41. 75 0
Enchant skill attack fire +26 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 43. 75 0
Enchant skill attack fire +27 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 45. 75 0
Enchant skill attack fire +28 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 46. 75 0
Enchant skill attack fire +29 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 48. 75 0
Enchant skill attack fire +30 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack water +1 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 1. 75 0
Enchant skill attack water +2 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 3. 75 0
Enchant skill attack water +3 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 5. 75 0
Enchant skill attack water +4 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 6. 75 0
Enchant skill attack water +5 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 8. 75 0
Enchant skill attack water +6 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 10. 75 0
Enchant skill attack water +7 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 11. 75 0
Enchant skill attack water +8 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 13. 75 0
Enchant skill attack water +9 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 15. 75 0
Enchant skill attack water +10 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 16. 75 0
Enchant skill attack water +11 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 18. 75 0
Enchant skill attack water +12 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 20. 75 0
Enchant skill attack water +13 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 21. 75 0
Enchant skill attack water +14 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 23. 75 0
Enchant skill attack water +15 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 25. 75 0
Enchant skill attack water +16 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 26. 75 0
Enchant skill attack water +17 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 28. 75 0
Enchant skill attack water +18 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 30. 75 0
Enchant skill attack water +19 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 31. 75 0
Enchant skill attack water +20 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 33. 75 0
Enchant skill attack water +21 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 35. 75 0
Enchant skill attack water +22 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 36. 75 0
Enchant skill attack water +23 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 38. 75 0
Enchant skill attack water +24 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 40. 75 0
Enchant skill attack water +25 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 41. 75 0
Enchant skill attack water +26 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 43. 75 0
Enchant skill attack water +27 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 45. 75 0
Enchant skill attack water +28 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 46. 75 0
Enchant skill attack water +29 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 48. 75 0
Enchant skill attack water +30 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack wind +1 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 1. 75 0
Enchant skill attack wind +2 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 3. 75 0
Enchant skill attack wind +3 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 5. 75 0
Enchant skill attack wind +4 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 6. 75 0
Enchant skill attack wind +5 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 8. 75 0
Enchant skill attack wind +6 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 10. 75 0
Enchant skill attack wind +7 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 11. 75 0
Enchant skill attack wind +8 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 13. 75 0
Enchant skill attack wind +9 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 15. 75 0
Enchant skill attack wind +10 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 16. 75 0
Enchant skill attack wind +11 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 18. 75 0
Enchant skill attack wind +12 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 20. 75 0
Enchant skill attack wind +13 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 21. 75 0
Enchant skill attack wind +14 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 23. 75 0
Enchant skill attack wind +15 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 25. 75 0
Enchant skill attack wind +16 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 26. 75 0
Enchant skill attack wind +17 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 28. 75 0
Enchant skill attack wind +18 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 30. 75 0
Enchant skill attack wind +19 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 31. 75 0
Enchant skill attack wind +20 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 33. 75 0
Enchant skill attack wind +21 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 35. 75 0
Enchant skill attack wind +22 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 36. 75 0
Enchant skill attack wind +23 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 38. 75 0
Enchant skill attack wind +24 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 40. 75 0
Enchant skill attack wind +25 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 41. 75 0
Enchant skill attack wind +26 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 43. 75 0
Enchant skill attack wind +27 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 45. 75 0
Enchant skill attack wind +28 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 46. 75 0
Enchant skill attack wind +29 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 48. 75 0
Enchant skill attack wind +30 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack earth +1 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 1. 75 0
Enchant skill attack earth +2 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 3. 75 0
Enchant skill attack earth +3 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 5. 75 0
Enchant skill attack earth +4 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 6. 75 0
Enchant skill attack earth +5 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 8. 75 0
Enchant skill attack earth +6 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 10. 75 0
Enchant skill attack earth +7 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 11. 75 0
Enchant skill attack earth +8 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 13. 75 0
Enchant skill attack earth +9 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 15. 75 0
Enchant skill attack earth +10 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 16. 75 0
Enchant skill attack earth +11 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 18. 75 0
Enchant skill attack earth +12 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 20. 75 0
Enchant skill attack earth +13 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 21. 75 0
Enchant skill attack earth +14 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 23. 75 0
Enchant skill attack earth +15 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 25. 75 0
Enchant skill attack earth +16 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 26. 75 0
Enchant skill attack earth +17 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 28. 75 0
Enchant skill attack earth +18 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 30. 75 0
Enchant skill attack earth +19 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 31. 75 0
Enchant skill attack earth +20 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 33. 75 0
Enchant skill attack earth +21 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 35. 75 0
Enchant skill attack earth +22 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 36. 75 0
Enchant skill attack earth +23 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 38. 75 0
Enchant skill attack earth +24 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 40. 75 0
Enchant skill attack earth +25 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 41. 75 0
Enchant skill attack earth +26 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 43. 75 0
Enchant skill attack earth +27 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 45. 75 0
Enchant skill attack earth +28 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 46. 75 0
Enchant skill attack earth +29 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 48. 75 0
Enchant skill attack earth +30 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill dual +1 Duel Increases power during PvP by 44. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2788 Power during PvP. 75 0
Enchant skill dual +2 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2836 Power during PvP. 75 0
Enchant skill dual +3 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2884 Power during PvP. 75 0
Enchant skill dual +4 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2932 Power during PvP. 75 0
Enchant skill dual +5 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2980 Power during PvP. 75 0
Enchant skill dual +6 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3028 Power during PvP. 75 0
Enchant skill dual +7 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3076 Power during PvP. 75 0
Enchant skill dual +8 Duel Increases power during PvP by 47. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3123 Power during PvP. 75 0
Enchant skill dual +9 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3171 Power during PvP. 75 0
Enchant skill dual +10 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3219 Power during PvP. 75 0
Enchant skill dual +11 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3267 Power during PvP. 75 0
Enchant skill dual +12 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3315 Power during PvP. 75 0
Enchant skill dual +13 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3363 Power during PvP. 75 0
Enchant skill dual +14 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3411 Power during PvP. 75 0
Enchant skill dual +15 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3459 Power during PvP. 75 0
Enchant skill dual +16 Duel Increases power during PvP by 47. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3506 Power during PvP. 75 0
Enchant skill dual +17 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3554 Power during PvP. 75 0
Enchant skill dual +18 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3602 Power during PvP. 75 0
Enchant skill dual +19 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3650 Power during PvP. 75 0
Enchant skill dual +20 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3698 Power during PvP. 75 0
Enchant skill dual +21 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3746 Power during PvP. 75 0
Enchant skill dual +22 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3794 Power during PvP. 75 0
Enchant skill dual +23 Duel Increases power during PvP by 47. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3841 Power during PvP. 75 0
Enchant skill dual +24 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3889 Power during PvP. 75 0
Enchant skill dual +25 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3937 Power during PvP. 75 0
Enchant skill dual +26 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3985 Power during PvP. 75 0
Enchant skill dual +27 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 4033 Power during PvP. 75 0
Enchant skill dual +28 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 4081 Power during PvP. 75 0
Enchant skill dual +29 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 4129 Power during PvP. 75 0
Enchant skill dual +30 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 4177 Power during PvP. 75 0

  • Supplements user's P. Atk. by 787 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Skill0496 0Slashing Blade
Type:Physical skill
Radius:0
MP:42
Cast time:1.5 s.

Lv. Learn lv. Description Cast time MP HP SP
1 46 Supplements user's P. Atk. by 787 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 42 0 25000
2 46 Supplements user's P. Atk. by 832 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 43 0 25000
3 46 Supplements user's P. Atk. by 879 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 44 0 25000
4 49 Supplements user's P. Atk. by 927 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 46 0 27000
5 49 Supplements user's P. Atk. by 977 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 47 0 27000
6 49 Supplements user's P. Atk. by 1029 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 48 0 27000
7 52 Supplements user's P. Atk. by 1082 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 50 0 38000
8 52 Supplements user's P. Atk. by 1137 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 50 0 38000
9 52 Supplements user's P. Atk. by 1194 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 51 0 38000
10 55 Supplements user's P. Atk. by 1253 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 52 0 52000
11 55 Supplements user's P. Atk. by 1313 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 53 0 52000
12 55 Supplements user's P. Atk. by 1374 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 55 0 52000
13 58 Supplements user's P. Atk. by 1438 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 56 0 67000
14 58 Supplements user's P. Atk. by 1502 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 57 0 67000
15 58 Supplements user's P. Atk. by 1568 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 58 0 67000
16 60 Supplements user's P. Atk. by 1636 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 60 0 112000
17 60 Supplements user's P. Atk. by 1704 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 61 0 112000
18 62 Supplements user's P. Atk. by 1774 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 61 0 140000
19 62 Supplements user's P. Atk. by 1845 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 62 0 140000
20 64 Supplements user's P. Atk. by 1917 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 63 0 170000
21 64 Supplements user's P. Atk. by 1990 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 65 0 170000
22 66 Supplements user's P. Atk. by 2064 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 66 0 220000
23 66 Supplements user's P. Atk. by 2138 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 67 0 220000
24 68 Supplements user's P. Atk. by 2213 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 68 0 280000
25 68 Supplements user's P. Atk. by 2288 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 69 0 280000
26 70 Supplements user's P. Atk. by 2363 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 70 0 360000
27 70 Supplements user's P. Atk. by 2439 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 71 0 360000
28 72 Supplements user's P. Atk. by 2515 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 72 0 430000
29 72 Supplements user's P. Atk. by 2590 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 73 0 430000
30 74 Supplements user's P. Atk. by 2665 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 74 0 930000
31 74 Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. 1.5 75 0 930000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Increases earth damage by 1.
  • Enchant skill attack fire +1 Fire Attack - Increases fire damage by 1.
  • Enchant skill attack water +1 Water Attack - Increases water damage by 1.
  • Enchant skill attack wind +1 Wind Attack - Increases wind damage by 1.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 2 and increases effectiveness by 5.
  • Enchant skill dual +1 Duel - Increases power during PvP by 44.
  • Enchant skill power01 +1 Power - Increases effectiveness by 167.

Type Bonus Description MP HP
Enchant skill power01 +1 Power Increases effectiveness by 167. Supplements user's P. Atk. by 2907 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +2 Power Increases effectiveness by 19. Supplements user's P. Atk. by 2926 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +3 Power Increases effectiveness by 20. Supplements user's P. Atk. by 2946 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +4 Power Increases effectiveness by 20. Supplements user's P. Atk. by 2966 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +5 Power Increases effectiveness by 20. Supplements user's P. Atk. by 2986 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +6 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3006 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +7 Power Increases effectiveness by 19. Supplements user's P. Atk. by 3025 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +8 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3045 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +9 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3065 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +10 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3085 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +11 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3105 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +12 Power Increases effectiveness by 19. Supplements user's P. Atk. by 3124 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +13 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3144 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +14 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3164 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +15 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3184 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +16 Power Increases effectiveness by 19. Supplements user's P. Atk. by 3203 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +17 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3223 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +18 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3243 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +19 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3263 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +20 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3283 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +21 Power Increases effectiveness by 19. Supplements user's P. Atk. by 3302 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +22 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3322 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +23 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3342 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +24 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3362 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +25 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3382 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +26 Power Increases effectiveness by 19. Supplements user's P. Atk. by 3401 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +27 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3421 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +28 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3441 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +29 Power Increases effectiveness by 20. Supplements user's P. Atk. by 3461 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0
Enchant skill power01 +30 Power Increases effectiveness by 19. Supplements user's P. Atk. by 3480 Power in a mighty sword swing. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness. 75 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2745 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 73 0
Enchant skill cost +2 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2750 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 72 0
Enchant skill cost +3 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2756 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 71 0
Enchant skill cost +4 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2761 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 69 0
Enchant skill cost +5 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2766 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 68 0
Enchant skill cost +6 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2772 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 67 0
Enchant skill cost +7 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2777 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 66 0
Enchant skill cost +8 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2782 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 64 0
Enchant skill cost +9 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2788 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 63 0
Enchant skill cost +10 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2793 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 62 0
Enchant skill cost +11 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2799 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 61 0
Enchant skill cost +12 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2804 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 59 0
Enchant skill cost +13 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2809 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 58 0
Enchant skill cost +14 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2815 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 57 0
Enchant skill cost +15 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2820 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 56 0
Enchant skill cost +16 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2825 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 54 0
Enchant skill cost +17 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2831 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 53 0
Enchant skill cost +18 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2836 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 52 0
Enchant skill cost +19 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2841 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 50 0
Enchant skill cost +20 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2847 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 49 0
Enchant skill cost +21 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2852 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 48 0
Enchant skill cost +22 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2858 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 47 0
Enchant skill cost +23 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2863 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 45 0
Enchant skill cost +24 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2868 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 44 0
Enchant skill cost +25 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2874 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 43 0
Enchant skill cost +26 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2879 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 42 0
Enchant skill cost +27 Cost Decreases MP consumption by 2 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2884 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 40 0
Enchant skill cost +28 Cost Decreases MP consumption by 1 and increases effectiveness by 6. Widely swings a sword to attack nearby enemies with 2890 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 39 0
Enchant skill cost +29 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2895 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 38 0
Enchant skill cost +30 Cost Decreases MP consumption by 1 and increases effectiveness by 5. Widely swings a sword to attack nearby enemies with 2900 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: Decreases MP consumption and power is increased. 37 0

Type Bonus Description MP HP
Enchant skill attack fire +1 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 1. 75 0
Enchant skill attack fire +2 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 3. 75 0
Enchant skill attack fire +3 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 5. 75 0
Enchant skill attack fire +4 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 6. 75 0
Enchant skill attack fire +5 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 8. 75 0
Enchant skill attack fire +6 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 10. 75 0
Enchant skill attack fire +7 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 11. 75 0
Enchant skill attack fire +8 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 13. 75 0
Enchant skill attack fire +9 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 15. 75 0
Enchant skill attack fire +10 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 16. 75 0
Enchant skill attack fire +11 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 18. 75 0
Enchant skill attack fire +12 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 20. 75 0
Enchant skill attack fire +13 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 21. 75 0
Enchant skill attack fire +14 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 23. 75 0
Enchant skill attack fire +15 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 25. 75 0
Enchant skill attack fire +16 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 26. 75 0
Enchant skill attack fire +17 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 28. 75 0
Enchant skill attack fire +18 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 30. 75 0
Enchant skill attack fire +19 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 31. 75 0
Enchant skill attack fire +20 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 33. 75 0
Enchant skill attack fire +21 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 35. 75 0
Enchant skill attack fire +22 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 36. 75 0
Enchant skill attack fire +23 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 38. 75 0
Enchant skill attack fire +24 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 40. 75 0
Enchant skill attack fire +25 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 41. 75 0
Enchant skill attack fire +26 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 43. 75 0
Enchant skill attack fire +27 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 45. 75 0
Enchant skill attack fire +28 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 46. 75 0
Enchant skill attack fire +29 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 48. 75 0
Enchant skill attack fire +30 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack water +1 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 1. 75 0
Enchant skill attack water +2 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 3. 75 0
Enchant skill attack water +3 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 5. 75 0
Enchant skill attack water +4 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 6. 75 0
Enchant skill attack water +5 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 8. 75 0
Enchant skill attack water +6 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 10. 75 0
Enchant skill attack water +7 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 11. 75 0
Enchant skill attack water +8 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 13. 75 0
Enchant skill attack water +9 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 15. 75 0
Enchant skill attack water +10 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 16. 75 0
Enchant skill attack water +11 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 18. 75 0
Enchant skill attack water +12 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 20. 75 0
Enchant skill attack water +13 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 21. 75 0
Enchant skill attack water +14 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 23. 75 0
Enchant skill attack water +15 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 25. 75 0
Enchant skill attack water +16 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 26. 75 0
Enchant skill attack water +17 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 28. 75 0
Enchant skill attack water +18 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 30. 75 0
Enchant skill attack water +19 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 31. 75 0
Enchant skill attack water +20 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 33. 75 0
Enchant skill attack water +21 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 35. 75 0
Enchant skill attack water +22 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 36. 75 0
Enchant skill attack water +23 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 38. 75 0
Enchant skill attack water +24 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 40. 75 0
Enchant skill attack water +25 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 41. 75 0
Enchant skill attack water +26 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 43. 75 0
Enchant skill attack water +27 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 45. 75 0
Enchant skill attack water +28 Water Attack Increases water damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 46. 75 0
Enchant skill attack water +29 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 48. 75 0
Enchant skill attack water +30 Water Attack Increases water damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack wind +1 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 1. 75 0
Enchant skill attack wind +2 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 3. 75 0
Enchant skill attack wind +3 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 5. 75 0
Enchant skill attack wind +4 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 6. 75 0
Enchant skill attack wind +5 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 8. 75 0
Enchant skill attack wind +6 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 10. 75 0
Enchant skill attack wind +7 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 11. 75 0
Enchant skill attack wind +8 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 13. 75 0
Enchant skill attack wind +9 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 15. 75 0
Enchant skill attack wind +10 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 16. 75 0
Enchant skill attack wind +11 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 18. 75 0
Enchant skill attack wind +12 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 20. 75 0
Enchant skill attack wind +13 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 21. 75 0
Enchant skill attack wind +14 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 23. 75 0
Enchant skill attack wind +15 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 25. 75 0
Enchant skill attack wind +16 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 26. 75 0
Enchant skill attack wind +17 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 28. 75 0
Enchant skill attack wind +18 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 30. 75 0
Enchant skill attack wind +19 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 31. 75 0
Enchant skill attack wind +20 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 33. 75 0
Enchant skill attack wind +21 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 35. 75 0
Enchant skill attack wind +22 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 36. 75 0
Enchant skill attack wind +23 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 38. 75 0
Enchant skill attack wind +24 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 40. 75 0
Enchant skill attack wind +25 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 41. 75 0
Enchant skill attack wind +26 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 43. 75 0
Enchant skill attack wind +27 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 45. 75 0
Enchant skill attack wind +28 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 46. 75 0
Enchant skill attack wind +29 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 48. 75 0
Enchant skill attack wind +30 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill attack earth +1 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 1. 75 0
Enchant skill attack earth +2 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 3. 75 0
Enchant skill attack earth +3 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 5. 75 0
Enchant skill attack earth +4 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 6. 75 0
Enchant skill attack earth +5 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 8. 75 0
Enchant skill attack earth +6 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 10. 75 0
Enchant skill attack earth +7 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 11. 75 0
Enchant skill attack earth +8 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 13. 75 0
Enchant skill attack earth +9 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 15. 75 0
Enchant skill attack earth +10 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 16. 75 0
Enchant skill attack earth +11 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 18. 75 0
Enchant skill attack earth +12 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 20. 75 0
Enchant skill attack earth +13 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 21. 75 0
Enchant skill attack earth +14 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 23. 75 0
Enchant skill attack earth +15 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 25. 75 0
Enchant skill attack earth +16 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 26. 75 0
Enchant skill attack earth +17 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 28. 75 0
Enchant skill attack earth +18 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 30. 75 0
Enchant skill attack earth +19 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 31. 75 0
Enchant skill attack earth +20 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 33. 75 0
Enchant skill attack earth +21 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 35. 75 0
Enchant skill attack earth +22 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 36. 75 0
Enchant skill attack earth +23 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 38. 75 0
Enchant skill attack earth +24 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 40. 75 0
Enchant skill attack earth +25 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 41. 75 0
Enchant skill attack earth +26 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 43. 75 0
Enchant skill attack earth +27 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 45. 75 0
Enchant skill attack earth +28 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 46. 75 0
Enchant skill attack earth +29 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 48. 75 0
Enchant skill attack earth +30 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 50. 75 0

Type Bonus Description MP HP
Enchant skill dual +1 Duel Increases power during PvP by 44. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2788 Power during PvP. 75 0
Enchant skill dual +2 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2836 Power during PvP. 75 0
Enchant skill dual +3 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2884 Power during PvP. 75 0
Enchant skill dual +4 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2932 Power during PvP. 75 0
Enchant skill dual +5 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2980 Power during PvP. 75 0
Enchant skill dual +6 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3028 Power during PvP. 75 0
Enchant skill dual +7 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3076 Power during PvP. 75 0
Enchant skill dual +8 Duel Increases power during PvP by 47. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3123 Power during PvP. 75 0
Enchant skill dual +9 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3171 Power during PvP. 75 0
Enchant skill dual +10 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3219 Power during PvP. 75 0
Enchant skill dual +11 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3267 Power during PvP. 75 0
Enchant skill dual +12 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3315 Power during PvP. 75 0
Enchant skill dual +13 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3363 Power during PvP. 75 0
Enchant skill dual +14 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3411 Power during PvP. 75 0
Enchant skill dual +15 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3459 Power during PvP. 75 0
Enchant skill dual +16 Duel Increases power during PvP by 47. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3506 Power during PvP. 75 0
Enchant skill dual +17 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3554 Power during PvP. 75 0
Enchant skill dual +18 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3602 Power during PvP. 75 0
Enchant skill dual +19 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3650 Power during PvP. 75 0
Enchant skill dual +20 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3698 Power during PvP. 75 0
Enchant skill dual +21 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3746 Power during PvP. 75 0
Enchant skill dual +22 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3794 Power during PvP. 75 0
Enchant skill dual +23 Duel Increases power during PvP by 47. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3841 Power during PvP. 75 0
Enchant skill dual +24 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3889 Power during PvP. 75 0
Enchant skill dual +25 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3937 Power during PvP. 75 0
Enchant skill dual +26 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3985 Power during PvP. 75 0
Enchant skill dual +27 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 4033 Power during PvP. 75 0
Enchant skill dual +28 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 4081 Power during PvP. 75 0
Enchant skill dual +29 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 4129 Power during PvP. 75 0
Enchant skill dual +30 Duel Increases power during PvP by 48. Supplements user's P. Atk. by 2740 Power in a mighty sword swing. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 4177 Power during PvP. 75 0

  • Widely swings a sword to attack nearby enemies with 787 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Skill0496 0Slashing Blade
Type:Physical skill
Radius:0
MP:42
Cast time:1.5 s.

Lv. Learn lv. Description Cast time MP HP SP
1 46 Widely swings a sword to attack nearby enemies with 787 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 42 0 25000
2 46 Widely swings a sword to attack nearby enemies with 832 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 43 0 25000
3 46 Widely swings a sword to attack nearby enemies with 879 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 44 0 25000
4 49 Widely swings a sword to attack nearby enemies with 927 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 46 0 27000
5 49 Widely swings a sword to attack nearby enemies with 977 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 47 0 27000
6 49 Widely swings a sword to attack nearby enemies with 1029 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 48 0 27000
7 52 Widely swings a sword to attack nearby enemies with 1082 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 50 0 36000
8 52 Widely swings a sword to attack nearby enemies with 1137 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 50 0 36000
9 52 Widely swings a sword to attack nearby enemies with 1194 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 51 0 36000
10 55 Widely swings a sword to attack nearby enemies with 1253 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 52 0 49000
11 55 Widely swings a sword to attack nearby enemies with 1313 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 53 0 49000
12 55 Widely swings a sword to attack nearby enemies with 1374 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 55 0 49000
13 58 Widely swings a sword to attack nearby enemies with 1438 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 56 0 62000
14 58 Widely swings a sword to attack nearby enemies with 1502 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 57 0 62000
15 58 Widely swings a sword to attack nearby enemies with 1568 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 58 0 62000
16 60 Widely swings a sword to attack nearby enemies with 1636 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 60 0 112000
17 60 Widely swings a sword to attack nearby enemies with 1704 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 61 0 112000
18 62 Widely swings a sword to attack nearby enemies with 1774 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 61 0 140000
19 62 Widely swings a sword to attack nearby enemies with 1845 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 62 0 140000
20 64 Widely swings a sword to attack nearby enemies with 1917 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 63 0 170000
21 64 Widely swings a sword to attack nearby enemies with 1990 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 65 0 170000
22 66 Widely swings a sword to attack nearby enemies with 2064 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 66 0 220000
23 66 Widely swings a sword to attack nearby enemies with 2138 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 67 0 220000
24 68 Widely swings a sword to attack nearby enemies with 2213 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 68 0 280000
25 68 Widely swings a sword to attack nearby enemies with 2288 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 69 0 280000
26 70 Widely swings a sword to attack nearby enemies with 2363 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 70 0 360000
27 70 Widely swings a sword to attack nearby enemies with 2439 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 71 0 360000
28 72 Widely swings a sword to attack nearby enemies with 2515 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 72 0 430000
29 72 Widely swings a sword to attack nearby enemies with 2590 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 73 0 430000
30 74 Widely swings a sword to attack nearby enemies with 2665 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 74 0 930000
31 74 Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. 1.5 75 0 930000

Article: Enchanting Skills

  • +1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
  • +1 Duel - Maximizes the skill's power during PvP. Power increases during PvP.
  • +1 Elemental Attack Earth - Maximizes the skill's attribute. Enhances by bestowing earth attribute.
  • +1 Elemental Attack Fire - Maximizes the skill's attribute. Enhances by bestowing fire attribute.
  • +1 Elemental Attack Water - Maximizes the skill's attribute. Enhances by bestowing water attribute.
  • +1 Elemental Attack Wind - Maximizes the skill's attribute. Enhances by bestowing wind attribute.
  • +1 Power - Maximizes the skill's effect. Increases effectiveness.

Type Bonus Description MP HP
+1 Power Maximizes the skill's effect. Increases effectiveness. Widely swings a sword to attack nearby enemies with 2907 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+2 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 2926 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+3 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 2946 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+4 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 2966 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+5 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 2986 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+6 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3006 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+7 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3025 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+8 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3045 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+9 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3065 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+10 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3085 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+11 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3105 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+12 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3124 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+13 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3144 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+14 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3164 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+15 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3184 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+16 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3203 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+17 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3223 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+18 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3243 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+19 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3263 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+20 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3283 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+21 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3302 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+22 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3322 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+23 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3342 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+24 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3362 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+25 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3382 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+26 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3401 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+27 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3421 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+28 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3441 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+29 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3461 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0
+30 Power Increases effectiveness. Widely swings a sword to attack nearby enemies with 3480 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased. 75 0

Type Bonus Description MP HP
+1 Cost Maximizes the skill's efficiency. Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 74 0
+2 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 73 0
+3 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 72 0
+4 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 72 0
+5 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 71 0
+6 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 70 0
+7 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 69 0
+8 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 69 0
+9 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 68 0
+10 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 67 0
+11 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 66 0
+12 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 66 0
+13 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 65 0
+14 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 64 0
+15 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 64 0
+16 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 63 0
+17 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 62 0
+18 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 61 0
+19 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 61 0
+20 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 60 0
+21 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 59 0
+22 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 58 0
+23 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 58 0
+24 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 57 0
+25 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 56 0
+26 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 55 0
+27 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 55 0
+28 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 54 0
+29 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 53 0
+30 Cost Decreases MP consumption. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased. 53 0

Type Bonus Description MP HP
+1 Elemental Attack Fire Maximizes the skill's attribute. Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+2 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+3 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+4 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+5 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+6 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+7 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+8 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+9 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+10 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+11 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+12 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+13 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+14 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+15 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+16 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+17 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+18 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+19 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+20 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+21 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+22 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+23 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+24 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+25 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+26 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+27 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+28 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+29 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0
+30 Elemental Attack Fire Enhances by bestowing fire attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 75 0

Type Bonus Description MP HP
+1 Elemental Attack Water Maximizes the skill's attribute. Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+2 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+3 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+4 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+5 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+6 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+7 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+8 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+9 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+10 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+11 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+12 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+13 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+14 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+15 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+16 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+17 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+18 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+19 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+20 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+21 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+22 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+23 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+24 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+25 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+26 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+27 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+28 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+29 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0
+30 Elemental Attack Water Enhances by bestowing water attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute. 75 0

Type Bonus Description MP HP
+1 Elemental Attack Wind Maximizes the skill's attribute. Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+2 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+3 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+4 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+5 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+6 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+7 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+8 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+9 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+10 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+11 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+12 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+13 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+14 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+15 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+16 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+17 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+18 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+19 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+20 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+21 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+22 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+23 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+24 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+25 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+26 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+27 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+28 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+29 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0
+30 Elemental Attack Wind Enhances by bestowing wind attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 75 0

Type Bonus Description MP HP
+1 Elemental Attack Earth Maximizes the skill's attribute. Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+2 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+3 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+4 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+5 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+6 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+7 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+8 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+9 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+10 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+11 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+12 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+13 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+14 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+15 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+16 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+17 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+18 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+19 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+20 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+21 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+22 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+23 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+24 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+25 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+26 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+27 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+28 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+29 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0
+30 Elemental Attack Earth Enhances by bestowing earth attribute. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 75 0

Type Bonus Description MP HP
+1 Duel Maximizes the skill's power during PvP. Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+2 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+3 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+4 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+5 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+6 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+7 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+8 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+9 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+10 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+11 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+12 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+13 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+14 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+15 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+16 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+17 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+18 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+19 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+20 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+21 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+22 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+23 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+24 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+25 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+26 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+27 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+28 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+29 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0
+30 Duel Power increases during PvP. Widely swings a sword to attack nearby enemies with 2740 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP. 75 0

  • Supplements the user's P. Atk. with 787 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
  • Supplements the user's P. Atk. with 787 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
Skill0496 0Slashing Blade
Type:Physical skill
Radius:0
MP:42
Cast time:1.5 s.
Reuse time:4 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 46 Supplements the user's P. Atk. with 787 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 42 0 25000
2 46 Supplements the user's P. Atk. with 832 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 43 0 25000
3 46 Supplements the user's P. Atk. with 879 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 44 0 25000
4 49 Supplements the user's P. Atk. with 927 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 46 0 27000
5 49 Supplements the user's P. Atk. with 977 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 47 0 27000
6 49 Supplements the user's P. Atk. with 1029 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 48 0 27000
7 52 Supplements the user's P. Atk. with 1082 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 50 0 36000
8 52 Supplements the user's P. Atk. with 1137 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 50 0 36000
9 52 Supplements the user's P. Atk. with 1194 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 51 0 36000
10 55 Supplements the user's P. Atk. with 1253 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 52 0 49000
11 55 Supplements the user's P. Atk. with 1313 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 53 0 49000
12 55 Supplements the user's P. Atk. with 1374 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 55 0 49000
13 58 Supplements the user's P. Atk. with 1438 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 56 0 62000
14 58 Supplements the user's P. Atk. with 1502 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 57 0 62000
15 58 Supplements the user's P. Atk. with 1568 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 58 0 62000
16 60 Supplements the user's P. Atk. with 1636 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 60 0 112000
17 60 Supplements the user's P. Atk. with 1704 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 61 0 112000
18 62 Supplements the user's P. Atk. with 1774 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 61 0 130000
19 62 Supplements the user's P. Atk. with 1845 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 62 0 130000
20 64 Supplements the user's P. Atk. with 1917 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 63 0 170000
21 64 Supplements the user's P. Atk. with 1990 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 65 0 170000
22 66 Supplements the user's P. Atk. with 2064 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 66 0 220000
23 66 Supplements the user's P. Atk. with 2138 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 67 0 220000
24 68 Supplements the user's P. Atk. with 2213 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 68 0 280000
25 68 Supplements the user's P. Atk. with 2288 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 69 0 280000
26 70 Supplements the user's P. Atk. with 2363 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 70 0 360000
27 70 Supplements the user's P. Atk. with 2439 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 71 0 360000
28 72 Supplements the user's P. Atk. with 2515 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 72 0 430000
29 72 Supplements the user's P. Atk. with 2590 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 73 0 430000
30 74 Supplements the user's P. Atk. with 2665 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 74 0 930000
31 74 Supplements the user's P. Atk. with 2740 Power in a might sword swing to attack nearby enemies. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. 1.5 4 s. 75 0 930000
#if: +1 Earth Attack

Similar skills

Name
Skill0000 0 Slash

Similar items

Name
Etc kamael skill book i02 0 Battle Manual - Slashing Blade