Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
55
0
20000
2
49
Supplements the user's P. Atk. with 163 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
56
0
20000
3
49
Supplements the user's P. Atk. with 172 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
58
0
20000
4
52
Supplements the user's P. Atk. with 181 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
59
0
33000
5
52
Supplements the user's P. Atk. with 190 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
59
0
33000
6
52
Supplements the user's P. Atk. with 199 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
61
0
33000
7
55
Supplements the user's P. Atk. with 209 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
62
0
46000
8
55
Supplements the user's P. Atk. with 219 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
64
0
46000
9
55
Supplements the user's P. Atk. with 229 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
65
0
46000
10
58
Supplements the user's P. Atk. with 240 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
67
0
51000
11
58
Supplements the user's P. Atk. with 251 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
69
0
51000
12
58
Supplements the user's P. Atk. with 262 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
70
0
51000
13
60
Supplements the user's P. Atk. with 273 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
71
0
91000
14
60
Supplements the user's P. Atk. with 284 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
73
0
91000
15
62
Supplements the user's P. Atk. with 296 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
73
0
130000
16
62
Supplements the user's P. Atk. with 308 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
75
0
130000
17
64
Supplements the user's P. Atk. with 320 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
76
0
160000
18
64
Supplements the user's P. Atk. with 332 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
77
0
160000
19
66
Supplements the user's P. Atk. with 344 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
79
0
210000
20
66
Supplements the user's P. Atk. with 357 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
80
0
210000
21
68
Supplements the user's P. Atk. with 369 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
81
0
240000
22
68
Supplements the user's P. Atk. with 382 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
83
0
240000
23
70
Supplements the user's P. Atk. with 394 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
84
0
290000
24
70
Supplements the user's P. Atk. with 407 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
85
0
290000
25
72
Supplements the user's P. Atk. with 420 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
86
0
400000
26
72
Supplements the user's P. Atk. with 432 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
88
0
400000
27
74
Supplements the user's P. Atk. with 445 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
89
0
810000
28
74
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
Supplements the user's P. Atk. with 461 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+2 Power
Power +4.
Supplements the user's P. Atk. with 465 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+3 Power
Power +4.
Supplements the user's P. Atk. with 469 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+4 Power
Power +5.
Supplements the user's P. Atk. with 474 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+5 Power
Power +4.
Supplements the user's P. Atk. with 478 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+6 Power
Power +4.
Supplements the user's P. Atk. with 482 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+7 Power
Power +4.
Supplements the user's P. Atk. with 486 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+8 Power
Power +4.
Supplements the user's P. Atk. with 490 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+9 Power
Power +4.
Supplements the user's P. Atk. with 494 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+10 Power
Power +4.
Supplements the user's P. Atk. with 498 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+11 Power
Power +4.
Supplements the user's P. Atk. with 502 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+12 Power
Power +4.
Supplements the user's P. Atk. with 506 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+13 Power
Power +5.
Supplements the user's P. Atk. with 511 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+14 Power
Power +4.
Supplements the user's P. Atk. with 515 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+15 Power
Power +4.
Supplements the user's P. Atk. with 519 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+16 Power
Power +4.
Supplements the user's P. Atk. with 523 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+17 Power
Power +4.
Supplements the user's P. Atk. with 527 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+18 Power
Power +4.
Supplements the user's P. Atk. with 531 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+19 Power
Power +4.
Supplements the user's P. Atk. with 535 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+20 Power
Power +4.
Supplements the user's P. Atk. with 539 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+21 Power
Power +4.
Supplements the user's P. Atk. with 543 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+22 Power
Power +5.
Supplements the user's P. Atk. with 548 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+23 Power
Power +4.
Supplements the user's P. Atk. with 552 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+24 Power
Power +4.
Supplements the user's P. Atk. with 556 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+25 Power
Power +4.
Supplements the user's P. Atk. with 560 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+26 Power
Power +4.
Supplements the user's P. Atk. with 564 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+27 Power
Power +4.
Supplements the user's P. Atk. with 568 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+28 Power
Power +4.
Supplements the user's P. Atk. with 572 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+29 Power
Power +4.
Supplements the user's P. Atk. with 576 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
+30 Power
Power +5.
Supplements the user's P. Atk. with 581 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
3 s.
90
0
Type
Bonus
Description
Reuse
MP
HP
+1 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
88
0
+2 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
87
0
+3 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
85
0
+4 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
84
0
+5 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
82
0
+6 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
81
0
+7 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
79
0
+8 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
78
0
+9 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
76
0
+10 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
75
0
+11 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
73
0
+12 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
72
0
+13 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
70
0
+14 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
69
0
+15 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
67
0
+16 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
66
0
+17 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
64
0
+18 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
63
0
+19 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
61
0
+20 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
60
0
+21 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
58
0
+22 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
57
0
+23 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
55
0
+24 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
54
0
+25 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
52
0
+26 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
51
0
+27 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
49
0
+28 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
48
0
+29 Cost
Decreases MP Consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
46
0
+30 Cost
Decreases MP Consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption.
3 s.
45
0
Type
Bonus
Description
Reuse
MP
HP
+1 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 1.
3 s.
90
0
+2 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 3.
3 s.
90
0
+3 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 5.
3 s.
90
0
+4 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 6.
3 s.
90
0
+5 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 8.
3 s.
90
0
+6 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 10.
3 s.
90
0
+7 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 11.
3 s.
90
0
+8 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 13.
3 s.
90
0
+9 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 15.
3 s.
90
0
+10 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 16.
3 s.
90
0
+11 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 18.
3 s.
90
0
+12 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 20.
3 s.
90
0
+13 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 21.
3 s.
90
0
+14 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 23.
3 s.
90
0
+15 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 25.
3 s.
90
0
+16 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 26.
3 s.
90
0
+17 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 28.
3 s.
90
0
+18 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 30.
3 s.
90
0
+19 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 31.
3 s.
90
0
+20 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 33.
3 s.
90
0
+21 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 35.
3 s.
90
0
+22 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 36.
3 s.
90
0
+23 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 38.
3 s.
90
0
+24 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 40.
3 s.
90
0
+25 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 41.
3 s.
90
0
+26 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 43.
3 s.
90
0
+27 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 45.
3 s.
90
0
+28 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 46.
3 s.
90
0
+29 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 48.
3 s.
90
0
+30 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 50.
3 s.
90
0
Type
Bonus
Description
Reuse
MP
HP
+1 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 1.
3 s.
90
0
+2 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 3.
3 s.
90
0
+3 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 5.
3 s.
90
0
+4 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 6.
3 s.
90
0
+5 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 8.
3 s.
90
0
+6 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 10.
3 s.
90
0
+7 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 11.
3 s.
90
0
+8 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 13.
3 s.
90
0
+9 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 15.
3 s.
90
0
+10 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 16.
3 s.
90
0
+11 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 18.
3 s.
90
0
+12 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 20.
3 s.
90
0
+13 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 21.
3 s.
90
0
+14 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 23.
3 s.
90
0
+15 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 25.
3 s.
90
0
+16 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 26.
3 s.
90
0
+17 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 28.
3 s.
90
0
+18 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 30.
3 s.
90
0
+19 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 31.
3 s.
90
0
+20 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 33.
3 s.
90
0
+21 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 35.
3 s.
90
0
+22 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 36.
3 s.
90
0
+23 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 38.
3 s.
90
0
+24 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 40.
3 s.
90
0
+25 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 41.
3 s.
90
0
+26 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 43.
3 s.
90
0
+27 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 45.
3 s.
90
0
+28 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 46.
3 s.
90
0
+29 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 48.
3 s.
90
0
+30 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 50.
3 s.
90
0
Type
Bonus
Description
Reuse
MP
HP
+1 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 1.
3 s.
90
0
+2 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 3.
3 s.
90
0
+3 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 5.
3 s.
90
0
+4 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 6.
3 s.
90
0
+5 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 8.
3 s.
90
0
+6 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 10.
3 s.
90
0
+7 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 11.
3 s.
90
0
+8 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 13.
3 s.
90
0
+9 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 15.
3 s.
90
0
+10 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 16.
3 s.
90
0
+11 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 18.
3 s.
90
0
+12 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 20.
3 s.
90
0
+13 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 21.
3 s.
90
0
+14 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 23.
3 s.
90
0
+15 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 25.
3 s.
90
0
+16 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 26.
3 s.
90
0
+17 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 28.
3 s.
90
0
+18 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 30.
3 s.
90
0
+19 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 31.
3 s.
90
0
+20 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 33.
3 s.
90
0
+21 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 35.
3 s.
90
0
+22 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 36.
3 s.
90
0
+23 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 38.
3 s.
90
0
+24 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 40.
3 s.
90
0
+25 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 41.
3 s.
90
0
+26 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 43.
3 s.
90
0
+27 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 45.
3 s.
90
0
+28 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 46.
3 s.
90
0
+29 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 48.
3 s.
90
0
+30 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 50.
3 s.
90
0
Type
Bonus
Description
Reuse
MP
HP
+1 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 1.
3 s.
90
0
+2 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 3.
3 s.
90
0
+3 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 5.
3 s.
90
0
+4 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 6.
3 s.
90
0
+5 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 8.
3 s.
90
0
+6 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 10.
3 s.
90
0
+7 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 11.
3 s.
90
0
+8 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 13.
3 s.
90
0
+9 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 15.
3 s.
90
0
+10 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 16.
3 s.
90
0
+11 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 18.
3 s.
90
0
+12 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 20.
3 s.
90
0
+13 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 21.
3 s.
90
0
+14 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 23.
3 s.
90
0
+15 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 25.
3 s.
90
0
+16 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 26.
3 s.
90
0
+17 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 28.
3 s.
90
0
+18 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 30.
3 s.
90
0
+19 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 31.
3 s.
90
0
+20 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 33.
3 s.
90
0
+21 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 35.
3 s.
90
0
+22 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 36.
3 s.
90
0
+23 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 38.
3 s.
90
0
+24 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 40.
3 s.
90
0
+25 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 41.
3 s.
90
0
+26 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 43.
3 s.
90
0
+27 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 45.
3 s.
90
0
+28 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 46.
3 s.
90
0
+29 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 48.
3 s.
90
0
+30 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 50.
3 s.
90
0
Type
Bonus
Description
Reuse
MP
HP
+1 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 465 Power during PVP.
3 s.
90
0
+2 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 473 Power during PVP.
3 s.
90
0
+3 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 481 Power during PVP.
3 s.
90
0
+4 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 489 Power during PVP.
3 s.
90
0
+5 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 497 Power during PVP.
3 s.
90
0
+6 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 505 Power during PVP.
3 s.
90
0
+7 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 513 Power during PVP.
3 s.
90
0
+8 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 521 Power during PVP.
3 s.
90
0
+9 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 529 Power during PVP.
3 s.
90
0
+10 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 537 Power during PVP.
3 s.
90
0
+11 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 545 Power during PVP.
3 s.
90
0
+12 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 553 Power during PVP.
3 s.
90
0
+13 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 561 Power during PVP.
3 s.
90
0
+14 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 569 Power during PVP.
3 s.
90
0
+15 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 577 Power during PVP.
3 s.
90
0
+16 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 585 Power during PVP.
3 s.
90
0
+17 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 593 Power during PVP.
3 s.
90
0
+18 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 601 Power during PVP.
3 s.
90
0
+19 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 609 Power during PVP.
3 s.
90
0
+20 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 617 Power during PVP.
3 s.
90
0
+21 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 625 Power during PVP.
3 s.
90
0
+22 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 633 Power during PVP.
3 s.
90
0
+23 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 641 Power during PVP.
3 s.
90
0
+24 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 649 Power during PVP.
3 s.
90
0
+25 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 657 Power during PVP.
3 s.
90
0
+26 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 665 Power during PVP.
3 s.
90
0
+27 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 673 Power during PVP.
3 s.
90
0
+28 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 681 Power during PVP.
3 s.
90
0
+29 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 689 Power during PVP.
3 s.
90
0
+30 Duel
Increases Power during PVP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 696 Power during PVP.
3 s.
90
0
Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
55
0
20000
2
49
Supplements the user's P. Atk. with 163 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
56
0
20000
3
49
Supplements the user's P. Atk. with 172 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
58
0
20000
4
52
Supplements the user's P. Atk. with 181 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
59
0
33000
5
52
Supplements the user's P. Atk. with 190 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
59
0
33000
6
52
Supplements the user's P. Atk. with 199 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
61
0
33000
7
55
Supplements the user's P. Atk. with 209 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
62
0
46000
8
55
Supplements the user's P. Atk. with 219 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
64
0
46000
9
55
Supplements the user's P. Atk. with 229 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
65
0
46000
10
58
Supplements the user's P. Atk. with 240 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
67
0
51000
11
58
Supplements the user's P. Atk. with 251 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
69
0
51000
12
58
Supplements the user's P. Atk. with 262 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
70
0
51000
13
60
Supplements the user's P. Atk. with 273 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
71
0
91000
14
60
Supplements the user's P. Atk. with 284 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
73
0
91000
15
62
Supplements the user's P. Atk. with 296 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
73
0
130000
16
62
Supplements the user's P. Atk. with 308 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
75
0
130000
17
64
Supplements the user's P. Atk. with 320 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
76
0
160000
18
64
Supplements the user's P. Atk. with 332 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
77
0
160000
19
66
Supplements the user's P. Atk. with 344 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
79
0
210000
20
66
Supplements the user's P. Atk. with 357 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
80
0
210000
21
68
Supplements the user's P. Atk. with 369 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
81
0
240000
22
68
Supplements the user's P. Atk. with 382 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
83
0
240000
23
70
Supplements the user's P. Atk. with 394 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
84
0
290000
24
70
Supplements the user's P. Atk. with 407 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
85
0
290000
25
72
Supplements the user's P. Atk. with 420 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
86
0
400000
26
72
Supplements the user's P. Atk. with 432 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
88
0
400000
27
74
Supplements the user's P. Atk. with 445 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
89
0
810000
28
74
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
+1 Duel (+1 Duel) - Increases damage dealt in PvP by 8.
+1 Power (+1 Power) - Increases power by 4.
Type
Bonus
Description
MP
HP
+1 Power
Increases power by 4.
Supplements the user's P. Atk. with 461 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+2 Power
Increases power by 4.
Supplements the user's P. Atk. with 465 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+3 Power
Increases power by 4.
Supplements the user's P. Atk. with 469 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+4 Power
Increases power by 5.
Supplements the user's P. Atk. with 474 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+5 Power
Increases power by 4.
Supplements the user's P. Atk. with 478 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+6 Power
Increases power by 4.
Supplements the user's P. Atk. with 482 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+7 Power
Increases power by 4.
Supplements the user's P. Atk. with 486 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+8 Power
Increases power by 4.
Supplements the user's P. Atk. with 490 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+9 Power
Increases power by 4.
Supplements the user's P. Atk. with 494 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+10 Power
Increases power by 4.
Supplements the user's P. Atk. with 498 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+11 Power
Increases power by 4.
Supplements the user's P. Atk. with 502 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+12 Power
Increases power by 4.
Supplements the user's P. Atk. with 506 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+13 Power
Increases power by 5.
Supplements the user's P. Atk. with 511 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+14 Power
Increases power by 4.
Supplements the user's P. Atk. with 515 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+15 Power
Increases power by 4.
Supplements the user's P. Atk. with 519 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+16 Power
Increases power by 4.
Supplements the user's P. Atk. with 523 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+17 Power
Increases power by 4.
Supplements the user's P. Atk. with 527 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+18 Power
Increases power by 4.
Supplements the user's P. Atk. with 531 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+19 Power
Increases power by 4.
Supplements the user's P. Atk. with 535 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+20 Power
Increases power by 4.
Supplements the user's P. Atk. with 539 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+21 Power
Increases power by 4.
Supplements the user's P. Atk. with 543 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+22 Power
Increases power by 5.
Supplements the user's P. Atk. with 548 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+23 Power
Increases power by 4.
Supplements the user's P. Atk. with 552 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+24 Power
Increases power by 4.
Supplements the user's P. Atk. with 556 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+25 Power
Increases power by 4.
Supplements the user's P. Atk. with 560 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+26 Power
Increases power by 4.
Supplements the user's P. Atk. with 564 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+27 Power
Increases power by 4.
Supplements the user's P. Atk. with 568 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+28 Power
Increases power by 4.
Supplements the user's P. Atk. with 572 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+29 Power
Increases power by 4.
Supplements the user's P. Atk. with 576 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
+30 Power
Increases power by 5.
Supplements the user's P. Atk. with 581 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power.
90
0
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
88
0
+2 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
87
0
+3 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
85
0
+4 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
84
0
+5 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
82
0
+6 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
81
0
+7 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
79
0
+8 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
78
0
+9 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
76
0
+10 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
75
0
+11 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
73
0
+12 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
72
0
+13 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
70
0
+14 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
69
0
+15 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
67
0
+16 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
66
0
+17 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
64
0
+18 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
63
0
+19 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
61
0
+20 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
60
0
+21 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
58
0
+22 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
57
0
+23 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
55
0
+24 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
54
0
+25 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
52
0
+26 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
51
0
+27 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
49
0
+28 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
48
0
+29 Cost
Decreases MP consumption by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
46
0
+30 Cost
Decreases MP consumption by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
45
0
Type
Bonus
Description
MP
HP
+1 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 1.
90
0
+2 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 3.
90
0
+3 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 5.
90
0
+4 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 6.
90
0
+5 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 8.
90
0
+6 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 10.
90
0
+7 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 11.
90
0
+8 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 13.
90
0
+9 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 15.
90
0
+10 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 16.
90
0
+11 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 18.
90
0
+12 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 20.
90
0
+13 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 21.
90
0
+14 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 23.
90
0
+15 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 25.
90
0
+16 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 26.
90
0
+17 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 28.
90
0
+18 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 30.
90
0
+19 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 31.
90
0
+20 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 33.
90
0
+21 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 35.
90
0
+22 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 36.
90
0
+23 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 38.
90
0
+24 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 40.
90
0
+25 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 41.
90
0
+26 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 43.
90
0
+27 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 45.
90
0
+28 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 46.
90
0
+29 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 48.
90
0
+30 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 50.
90
0
Type
Bonus
Description
MP
HP
+1 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 1.
90
0
+2 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 3.
90
0
+3 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 5.
90
0
+4 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 6.
90
0
+5 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 8.
90
0
+6 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 10.
90
0
+7 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 11.
90
0
+8 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 13.
90
0
+9 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 15.
90
0
+10 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 16.
90
0
+11 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 18.
90
0
+12 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 20.
90
0
+13 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 21.
90
0
+14 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 23.
90
0
+15 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 25.
90
0
+16 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 26.
90
0
+17 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 28.
90
0
+18 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 30.
90
0
+19 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 31.
90
0
+20 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 33.
90
0
+21 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 35.
90
0
+22 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 36.
90
0
+23 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 38.
90
0
+24 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 40.
90
0
+25 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 41.
90
0
+26 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 43.
90
0
+27 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 45.
90
0
+28 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 46.
90
0
+29 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 48.
90
0
+30 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 50.
90
0
Type
Bonus
Description
MP
HP
+1 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 1.
90
0
+2 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 3.
90
0
+3 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 5.
90
0
+4 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 6.
90
0
+5 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 8.
90
0
+6 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 10.
90
0
+7 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 11.
90
0
+8 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 13.
90
0
+9 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 15.
90
0
+10 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 16.
90
0
+11 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 18.
90
0
+12 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 20.
90
0
+13 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 21.
90
0
+14 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 23.
90
0
+15 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 25.
90
0
+16 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 26.
90
0
+17 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 28.
90
0
+18 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 30.
90
0
+19 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 31.
90
0
+20 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 33.
90
0
+21 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 35.
90
0
+22 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 36.
90
0
+23 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 38.
90
0
+24 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 40.
90
0
+25 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 41.
90
0
+26 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 43.
90
0
+27 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 45.
90
0
+28 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 46.
90
0
+29 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 48.
90
0
+30 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 50.
90
0
Type
Bonus
Description
MP
HP
+1 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 1.
90
0
+2 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 3.
90
0
+3 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 5.
90
0
+4 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 6.
90
0
+5 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 8.
90
0
+6 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 10.
90
0
+7 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 11.
90
0
+8 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 13.
90
0
+9 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 15.
90
0
+10 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 16.
90
0
+11 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 18.
90
0
+12 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 20.
90
0
+13 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 21.
90
0
+14 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 23.
90
0
+15 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 25.
90
0
+16 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 26.
90
0
+17 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 28.
90
0
+18 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 30.
90
0
+19 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 31.
90
0
+20 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 33.
90
0
+21 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 35.
90
0
+22 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 36.
90
0
+23 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 38.
90
0
+24 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 40.
90
0
+25 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 41.
90
0
+26 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 43.
90
0
+27 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 45.
90
0
+28 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 46.
90
0
+29 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 48.
90
0
+30 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 50.
90
0
Type
Bonus
Description
MP
HP
+1 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 465 Power during PvP.
90
0
+2 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 473 Power during PvP.
90
0
+3 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 481 Power during PvP.
90
0
+4 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 489 Power during PvP.
90
0
+5 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 497 Power during PvP.
90
0
+6 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 505 Power during PvP.
90
0
+7 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 513 Power during PvP.
90
0
+8 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 521 Power during PvP.
90
0
+9 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 529 Power during PvP.
90
0
+10 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 537 Power during PvP.
90
0
+11 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 545 Power during PvP.
90
0
+12 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 553 Power during PvP.
90
0
+13 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 561 Power during PvP.
90
0
+14 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 569 Power during PvP.
90
0
+15 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 577 Power during PvP.
90
0
+16 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 585 Power during PvP.
90
0
+17 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 593 Power during PvP.
90
0
+18 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 601 Power during PvP.
90
0
+19 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 609 Power during PvP.
90
0
+20 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 617 Power during PvP.
90
0
+21 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 625 Power during PvP.
90
0
+22 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 633 Power during PvP.
90
0
+23 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 641 Power during PvP.
90
0
+24 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 649 Power during PvP.
90
0
+25 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 657 Power during PvP.
90
0
+26 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 665 Power during PvP.
90
0
+27 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 673 Power during PvP.
90
0
+28 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 681 Power during PvP.
90
0
+29 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 689 Power during PvP.
90
0
+30 Duel
Increases Power during PvP by 8.
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 696 Power during PvP.
90
0
Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
55
0
22000
2
49
Supplements user's P. Atk. with 163 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
56
0
22000
3
49
Supplements user's P. Atk. with 172 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
58
0
22000
4
52
Supplements user's P. Atk. with 181 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
59
0
33000
5
52
Supplements user's P. Atk. with 190 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
59
0
33000
6
52
Supplements user's P. Atk. with 199 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
61
0
33000
7
55
Supplements user's P. Atk. with 209 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
62
0
44000
8
55
Supplements user's P. Atk. with 219 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
64
0
44000
9
55
Supplements user's P. Atk. with 229 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
65
0
44000
10
58
Supplements user's P. Atk. with 240 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
67
0
51000
11
58
Supplements user's P. Atk. with 251 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
69
0
51000
12
58
Supplements user's P. Atk. with 262 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
70
0
51000
13
60
Supplements user's P. Atk. with 273 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
71
0
97000
14
60
Supplements user's P. Atk. with 284 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
73
0
97000
15
62
Supplements user's P. Atk. with 296 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
73
0
130000
16
62
Supplements user's P. Atk. with 308 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
75
0
130000
17
64
Supplements user's P. Atk. with 320 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
76
0
160000
18
64
Supplements user's P. Atk. with 332 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
77
0
160000
19
66
Supplements user's P. Atk. with 344 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
79
0
220000
20
66
Supplements user's P. Atk. with 357 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
80
0
220000
21
68
Supplements user's P. Atk. with 369 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
81
0
240000
22
68
Supplements user's P. Atk. with 382 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
83
0
240000
23
70
Supplements user's P. Atk. with 394 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
84
0
310000
24
70
Supplements user's P. Atk. with 407 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
85
0
310000
25
72
Supplements user's P. Atk. with 420 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
86
0
400000
26
72
Supplements user's P. Atk. with 432 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
88
0
400000
27
74
Supplements user's P. Atk. with 445 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
89
0
810000
28
74
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Supplements user's P. Atk. with 461 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+2 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 465 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+3 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 469 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+4 Power
Increases effectiveness by 5.
Supplements user's P. Atk. with 474 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+5 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 478 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+6 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 482 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+7 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 486 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+8 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 490 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+9 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 494 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+10 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 498 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+11 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 502 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+12 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 506 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+13 Power
Increases effectiveness by 5.
Supplements user's P. Atk. with 511 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+14 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 515 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+15 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 519 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+16 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 523 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+17 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 527 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+18 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 531 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+19 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 535 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+20 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 539 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+21 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 543 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+22 Power
Increases effectiveness by 5.
Supplements user's P. Atk. with 548 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+23 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 552 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+24 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 556 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+25 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 560 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+26 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 564 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+27 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 568 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+28 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 572 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+29 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 576 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+30 Power
Increases effectiveness by 5.
Supplements user's P. Atk. with 581 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
88
0
+2 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
87
0
+3 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
85
0
+4 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
84
0
+5 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
82
0
+6 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
81
0
+7 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
79
0
+8 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
78
0
+9 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
76
0
+10 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
75
0
+11 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
73
0
+12 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
72
0
+13 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
70
0
+14 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
69
0
+15 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
67
0
+16 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
66
0
+17 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
64
0
+18 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
63
0
+19 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
61
0
+20 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
60
0
+21 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
58
0
+22 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
57
0
+23 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
55
0
+24 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
54
0
+25 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
52
0
+26 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
51
0
+27 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
49
0
+28 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
48
0
+29 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
46
0
+30 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
45
0
Type
Bonus
Description
MP
HP
+1 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 1.
90
0
+2 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 3.
90
0
+3 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 5.
90
0
+4 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 6.
90
0
+5 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 8.
90
0
+6 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 10.
90
0
+7 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 11.
90
0
+8 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 13.
90
0
+9 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 15.
90
0
+10 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 16.
90
0
+11 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 18.
90
0
+12 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 20.
90
0
+13 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 21.
90
0
+14 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 23.
90
0
+15 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 25.
90
0
+16 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 26.
90
0
+17 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 28.
90
0
+18 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 30.
90
0
+19 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 31.
90
0
+20 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 33.
90
0
+21 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 35.
90
0
+22 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 36.
90
0
+23 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 38.
90
0
+24 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 40.
90
0
+25 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 41.
90
0
+26 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 43.
90
0
+27 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 45.
90
0
+28 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 46.
90
0
+29 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 48.
90
0
+30 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 50.
90
0
Type
Bonus
Description
MP
HP
+1 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 1.
90
0
+2 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 3.
90
0
+3 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 5.
90
0
+4 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 6.
90
0
+5 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 8.
90
0
+6 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 10.
90
0
+7 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 11.
90
0
+8 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 13.
90
0
+9 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 15.
90
0
+10 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 16.
90
0
+11 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 18.
90
0
+12 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 20.
90
0
+13 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 21.
90
0
+14 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 23.
90
0
+15 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 25.
90
0
+16 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 26.
90
0
+17 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 28.
90
0
+18 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 30.
90
0
+19 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 31.
90
0
+20 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 33.
90
0
+21 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 35.
90
0
+22 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 36.
90
0
+23 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 38.
90
0
+24 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 40.
90
0
+25 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 41.
90
0
+26 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 43.
90
0
+27 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 45.
90
0
+28 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 46.
90
0
+29 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 48.
90
0
+30 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 50.
90
0
Type
Bonus
Description
MP
HP
+1 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 1.
90
0
+2 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 3.
90
0
+3 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 5.
90
0
+4 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 6.
90
0
+5 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 8.
90
0
+6 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 10.
90
0
+7 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 11.
90
0
+8 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 13.
90
0
+9 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 15.
90
0
+10 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 16.
90
0
+11 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 18.
90
0
+12 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 20.
90
0
+13 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 21.
90
0
+14 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 23.
90
0
+15 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 25.
90
0
+16 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 26.
90
0
+17 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 28.
90
0
+18 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 30.
90
0
+19 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 31.
90
0
+20 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 33.
90
0
+21 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 35.
90
0
+22 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 36.
90
0
+23 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 38.
90
0
+24 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 40.
90
0
+25 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 41.
90
0
+26 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 43.
90
0
+27 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 45.
90
0
+28 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 46.
90
0
+29 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 48.
90
0
+30 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 50.
90
0
Type
Bonus
Description
MP
HP
+1 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 1.
90
0
+2 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 3.
90
0
+3 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 5.
90
0
+4 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 6.
90
0
+5 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 8.
90
0
+6 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 10.
90
0
+7 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 11.
90
0
+8 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 13.
90
0
+9 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 15.
90
0
+10 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 16.
90
0
+11 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 18.
90
0
+12 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 20.
90
0
+13 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 21.
90
0
+14 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 23.
90
0
+15 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 25.
90
0
+16 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 26.
90
0
+17 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 28.
90
0
+18 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 30.
90
0
+19 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 31.
90
0
+20 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 33.
90
0
+21 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 35.
90
0
+22 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 36.
90
0
+23 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 38.
90
0
+24 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 40.
90
0
+25 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 41.
90
0
+26 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 43.
90
0
+27 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 45.
90
0
+28 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 46.
90
0
+29 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 48.
90
0
+30 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 50.
90
0
Type
Bonus
Description
MP
HP
+1 Duel
Increases power during PvP by 465.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 465 Power during PvP.
90
0
+2 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 473 Power during PvP.
90
0
+3 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 481 Power during PvP.
90
0
+4 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 489 Power during PvP.
90
0
+5 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 497 Power during PvP.
90
0
+6 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 505 Power during PvP.
90
0
+7 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 513 Power during PvP.
90
0
+8 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 521 Power during PvP.
90
0
+9 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 529 Power during PvP.
90
0
+10 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 537 Power during PvP.
90
0
+11 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 545 Power during PvP.
90
0
+12 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 553 Power during PvP.
90
0
+13 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 561 Power during PvP.
90
0
+14 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 569 Power during PvP.
90
0
+15 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 577 Power during PvP.
90
0
+16 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 585 Power during PvP.
90
0
+17 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 593 Power during PvP.
90
0
+18 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 601 Power during PvP.
90
0
+19 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 609 Power during PvP.
90
0
+20 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 617 Power during PvP.
90
0
+21 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 625 Power during PvP.
90
0
+22 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 633 Power during PvP.
90
0
+23 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 641 Power during PvP.
90
0
+24 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 649 Power during PvP.
90
0
+25 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 657 Power during PvP.
90
0
+26 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 665 Power during PvP.
90
0
+27 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 673 Power during PvP.
90
0
+28 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 681 Power during PvP.
90
0
+29 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 689 Power during PvP.
90
0
+30 Duel
Increases power during PvP by 7.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 696 Power during PvP.
90
0
Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
55
0
22000
2
49
Supplements user's P. Atk. with 163 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
56
0
22000
3
49
Supplements user's P. Atk. with 172 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
58
0
22000
4
52
Supplements user's P. Atk. with 181 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
59
0
33000
5
52
Supplements user's P. Atk. with 190 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
59
0
33000
6
52
Supplements user's P. Atk. with 199 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
61
0
33000
7
55
Supplements user's P. Atk. with 209 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
62
0
44000
8
55
Supplements user's P. Atk. with 219 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
64
0
44000
9
55
Supplements user's P. Atk. with 229 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
65
0
44000
10
58
Supplements user's P. Atk. with 240 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
67
0
51000
11
58
Supplements user's P. Atk. with 251 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
69
0
51000
12
58
Supplements user's P. Atk. with 262 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
70
0
51000
13
60
Supplements user's P. Atk. with 273 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
71
0
97000
14
60
Supplements user's P. Atk. with 284 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
73
0
97000
15
62
Supplements user's P. Atk. with 296 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
73
0
130000
16
62
Supplements user's P. Atk. with 308 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
75
0
130000
17
64
Supplements user's P. Atk. with 320 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
76
0
160000
18
64
Supplements user's P. Atk. with 332 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
77
0
160000
19
66
Supplements user's P. Atk. with 344 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
79
0
220000
20
66
Supplements user's P. Atk. with 357 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
80
0
220000
21
68
Supplements user's P. Atk. with 369 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
81
0
260000
22
68
Supplements user's P. Atk. with 382 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
83
0
260000
23
70
Supplements user's P. Atk. with 394 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
84
0
310000
24
70
Supplements user's P. Atk. with 407 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
85
0
310000
25
72
Supplements user's P. Atk. with 420 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
86
0
400000
26
72
Supplements user's P. Atk. with 432 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
88
0
400000
27
74
Supplements user's P. Atk. with 445 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
1.9
89
0
810000
28
74
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Supplements user's P. Atk. with 461 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+2 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 465 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+3 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 469 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+4 Power
Increases effectiveness by 5.
Supplements user's P. Atk. with 474 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+5 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 478 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+6 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 482 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+7 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 486 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+8 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 490 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+9 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 494 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+10 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 498 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+11 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 502 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+12 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 506 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+13 Power
Increases effectiveness by 5.
Supplements user's P. Atk. with 511 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+14 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 515 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+15 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 519 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+16 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 523 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+17 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 527 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+18 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 531 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+19 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 535 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+20 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 539 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+21 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 543 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+22 Power
Increases effectiveness by 5.
Supplements user's P. Atk. with 548 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+23 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 552 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+24 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 556 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+25 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 560 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+26 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 564 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+27 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 568 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+28 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 572 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+29 Power
Increases effectiveness by 4.
Supplements user's P. Atk. with 576 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
+30 Power
Increases effectiveness by 5.
Supplements user's P. Atk. with 581 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness.
90
0
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
88
0
+2 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
87
0
+3 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
85
0
+4 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
84
0
+5 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
82
0
+6 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
81
0
+7 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
79
0
+8 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
78
0
+9 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
76
0
+10 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
75
0
+11 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
73
0
+12 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
72
0
+13 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
70
0
+14 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
69
0
+15 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
67
0
+16 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
66
0
+17 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
64
0
+18 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
63
0
+19 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
61
0
+20 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
60
0
+21 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
58
0
+22 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
57
0
+23 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
55
0
+24 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
54
0
+25 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
52
0
+26 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
51
0
+27 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
49
0
+28 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
48
0
+29 Cost
Decreases MP consumption by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
46
0
+30 Cost
Decreases MP consumption by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption.
45
0
Type
Bonus
Description
MP
HP
+1 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 1.
90
0
+2 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 3.
90
0
+3 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 5.
90
0
+4 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 6.
90
0
+5 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 8.
90
0
+6 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 10.
90
0
+7 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 11.
90
0
+8 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 13.
90
0
+9 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 15.
90
0
+10 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 16.
90
0
+11 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 18.
90
0
+12 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 20.
90
0
+13 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 21.
90
0
+14 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 23.
90
0
+15 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 25.
90
0
+16 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 26.
90
0
+17 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 28.
90
0
+18 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 30.
90
0
+19 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 31.
90
0
+20 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 33.
90
0
+21 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 35.
90
0
+22 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 36.
90
0
+23 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 38.
90
0
+24 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 40.
90
0
+25 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 41.
90
0
+26 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 43.
90
0
+27 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 45.
90
0
+28 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 46.
90
0
+29 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 48.
90
0
+30 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 50.
90
0
Type
Bonus
Description
MP
HP
+1 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 1.
90
0
+2 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 3.
90
0
+3 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 5.
90
0
+4 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 6.
90
0
+5 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 8.
90
0
+6 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 10.
90
0
+7 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 11.
90
0
+8 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 13.
90
0
+9 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 15.
90
0
+10 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 16.
90
0
+11 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 18.
90
0
+12 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 20.
90
0
+13 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 21.
90
0
+14 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 23.
90
0
+15 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 25.
90
0
+16 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 26.
90
0
+17 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 28.
90
0
+18 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 30.
90
0
+19 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 31.
90
0
+20 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 33.
90
0
+21 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 35.
90
0
+22 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 36.
90
0
+23 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 38.
90
0
+24 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 40.
90
0
+25 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 41.
90
0
+26 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 43.
90
0
+27 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 45.
90
0
+28 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 46.
90
0
+29 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 48.
90
0
+30 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 50.
90
0
Type
Bonus
Description
MP
HP
+1 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 1.
90
0
+2 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 3.
90
0
+3 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 5.
90
0
+4 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 6.
90
0
+5 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 8.
90
0
+6 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 10.
90
0
+7 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 11.
90
0
+8 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 13.
90
0
+9 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 15.
90
0
+10 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 16.
90
0
+11 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 18.
90
0
+12 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 20.
90
0
+13 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 21.
90
0
+14 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 23.
90
0
+15 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 25.
90
0
+16 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 26.
90
0
+17 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 28.
90
0
+18 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 30.
90
0
+19 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 31.
90
0
+20 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 33.
90
0
+21 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 35.
90
0
+22 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 36.
90
0
+23 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 38.
90
0
+24 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 40.
90
0
+25 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 41.
90
0
+26 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 43.
90
0
+27 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 45.
90
0
+28 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 46.
90
0
+29 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 48.
90
0
+30 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 50.
90
0
Type
Bonus
Description
MP
HP
+1 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 1.
90
0
+2 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 3.
90
0
+3 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 5.
90
0
+4 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 6.
90
0
+5 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 8.
90
0
+6 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 10.
90
0
+7 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 11.
90
0
+8 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 13.
90
0
+9 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 15.
90
0
+10 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 16.
90
0
+11 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 18.
90
0
+12 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 20.
90
0
+13 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 21.
90
0
+14 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 23.
90
0
+15 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 25.
90
0
+16 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 26.
90
0
+17 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 28.
90
0
+18 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 30.
90
0
+19 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 31.
90
0
+20 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 33.
90
0
+21 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 35.
90
0
+22 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 36.
90
0
+23 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 38.
90
0
+24 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 40.
90
0
+25 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 41.
90
0
+26 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 43.
90
0
+27 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 45.
90
0
+28 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 46.
90
0
+29 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 48.
90
0
+30 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 50.
90
0
Type
Bonus
Description
MP
HP
+1 Duel
Increases power during PvP by 465.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 465 Power during PvP.
90
0
+2 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 473 Power during PvP.
90
0
+3 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 481 Power during PvP.
90
0
+4 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 489 Power during PvP.
90
0
+5 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 497 Power during PvP.
90
0
+6 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 505 Power during PvP.
90
0
+7 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 513 Power during PvP.
90
0
+8 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 521 Power during PvP.
90
0
+9 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 529 Power during PvP.
90
0
+10 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 537 Power during PvP.
90
0
+11 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 545 Power during PvP.
90
0
+12 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 553 Power during PvP.
90
0
+13 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 561 Power during PvP.
90
0
+14 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 569 Power during PvP.
90
0
+15 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 577 Power during PvP.
90
0
+16 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 585 Power during PvP.
90
0
+17 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 593 Power during PvP.
90
0
+18 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 601 Power during PvP.
90
0
+19 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 609 Power during PvP.
90
0
+20 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 617 Power during PvP.
90
0
+21 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 625 Power during PvP.
90
0
+22 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 633 Power during PvP.
90
0
+23 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 641 Power during PvP.
90
0
+24 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 649 Power during PvP.
90
0
+25 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 657 Power during PvP.
90
0
+26 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 665 Power during PvP.
90
0
+27 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 673 Power during PvP.
90
0
+28 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 681 Power during PvP.
90
0
+29 Duel
Increases power during PvP by 8.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 689 Power during PvP.
90
0
+30 Duel
Increases power during PvP by 7.
Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 696 Power during PvP.
90
0
Hurls Sword Energy to attack around the enemy with 155 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
Hurls Sword Energy to attack around the enemy with 155 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
55
0
22000
2
49
Hurls Sword Energy to attack around the enemy with 163 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
56
0
22000
3
49
Hurls Sword Energy to attack around the enemy with 172 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
58
0
22000
4
52
Hurls Sword Energy to attack around the enemy with 181 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
59
0
33000
5
52
Hurls Sword Energy to attack around the enemy with 190 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
59
0
33000
6
52
Hurls Sword Energy to attack around the enemy with 199 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
61
0
33000
7
55
Hurls Sword Energy to attack around the enemy with 209 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
62
0
44000
8
55
Hurls Sword Energy to attack around the enemy with 219 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
64
0
44000
9
55
Hurls Sword Energy to attack around the enemy with 229 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
65
0
44000
10
58
Hurls Sword Energy to attack around the enemy with 240 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
67
0
51000
11
58
Hurls Sword Energy to attack around the enemy with 251 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
69
0
51000
12
58
Hurls Sword Energy to attack around the enemy with 262 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
70
0
51000
13
60
Hurls Sword Energy to attack around the enemy with 273 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
71
0
97000
14
60
Hurls Sword Energy to attack around the enemy with 284 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
73
0
97000
15
62
Hurls Sword Energy to attack around the enemy with 296 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
73
0
130000
16
62
Hurls Sword Energy to attack around the enemy with 308 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
75
0
130000
17
64
Hurls Sword Energy to attack around the enemy with 320 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
76
0
160000
18
64
Hurls Sword Energy to attack around the enemy with 332 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
77
0
160000
19
66
Hurls Sword Energy to attack around the enemy with 344 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
79
0
220000
20
66
Hurls Sword Energy to attack around the enemy with 357 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
80
0
220000
21
68
Hurls Sword Energy to attack around the enemy with 369 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
81
0
240000
22
68
Hurls Sword Energy to attack around the enemy with 382 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
83
0
240000
23
70
Hurls Sword Energy to attack around the enemy with 394 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
84
0
310000
24
70
Hurls Sword Energy to attack around the enemy with 407 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
85
0
310000
25
72
Hurls Sword Energy to attack around the enemy with 420 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
86
0
400000
26
72
Hurls Sword Energy to attack around the enemy with 432 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
88
0
400000
27
74
Hurls Sword Energy to attack around the enemy with 445 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
1.9
89
0
810000
28
74
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
+1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
+1 Duel - Maximizes the skill's power during PvP. Power increases during PvP.
+1 Elemental Attack Earth - Maximizes the skill's attribute. Enhances by bestowing earth attribute.
+1 Elemental Attack Fire - Maximizes the skill's attribute. Enhances by bestowing fire attribute.
+1 Elemental Attack Water - Maximizes the skill's attribute. Enhances by bestowing water attribute.
+1 Elemental Attack Wind - Maximizes the skill's attribute. Enhances by bestowing wind attribute.
+1 Power - Maximizes power of skill. Power Increases.
Type
Bonus
Description
MP
HP
+1 Power
Maximizes power of skill. Power Increases.
Hurls Sword Energy to attack around the enemy with 461 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+2 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 465 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+3 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 469 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+4 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 474 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+5 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 478 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+6 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 482 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+7 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 486 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+8 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 490 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+9 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 494 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+10 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 498 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+11 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 502 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+12 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 506 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+13 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 511 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+14 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 515 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+15 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 519 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+16 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 523 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+17 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 527 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+18 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 531 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+19 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 535 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+20 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 539 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+21 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 543 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+22 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 548 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+23 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 552 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+24 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 556 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+25 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 560 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+26 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 564 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+27 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 568 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+28 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 572 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+29 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 576 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
+30 Power
Increases effectiveness.
Hurls Sword Energy to attack around the enemy with 581 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness.
90
0
Type
Bonus
Description
MP
HP
+1 Cost
Maximizes the skill's efficiency. Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
89
0
+2 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
89
0
+3 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
88
0
+4 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
88
0
+5 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
87
0
+6 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
87
0
+7 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
86
0
+8 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
86
0
+9 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
85
0
+10 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
85
0
+11 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
84
0
+12 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
84
0
+13 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
83
0
+14 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
83
0
+15 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
82
0
+16 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
82
0
+17 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
81
0
+18 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
81
0
+19 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
80
0
+20 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
80
0
+21 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
79
0
+22 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
79
0
+23 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
78
0
+24 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
78
0
+25 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
77
0
+26 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
77
0
+27 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
76
0
+28 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
76
0
+29 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
75
0
+30 Cost
Decreases MP consumption.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption.
75
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Fire
Maximizes the skill's attribute. Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+2 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+3 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+4 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+5 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+6 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+7 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+8 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+9 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+10 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+11 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+12 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+13 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+14 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+15 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+16 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+17 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+18 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+19 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+20 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+21 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+22 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+23 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+24 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+25 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+26 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+27 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+28 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+29 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
+30 Elemental Attack Fire
Enhances by bestowing fire attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
90
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Water
Maximizes the skill's attribute. Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+2 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+3 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+4 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+5 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+6 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+7 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+8 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+9 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+10 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+11 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+12 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+13 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+14 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+15 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+16 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+17 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+18 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+19 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+20 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+21 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+22 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+23 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+24 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+25 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+26 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+27 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+28 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+29 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
+30 Elemental Attack Water
Enhances by bestowing water attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute.
90
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Wind
Maximizes the skill's attribute. Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+2 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+3 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+4 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+5 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+6 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+7 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+8 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+9 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+10 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+11 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+12 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+13 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+14 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+15 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+16 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+17 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+18 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+19 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+20 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+21 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+22 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+23 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+24 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+25 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+26 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+27 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+28 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+29 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
+30 Elemental Attack Wind
Enhances by bestowing wind attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
90
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Earth
Maximizes the skill's attribute. Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+2 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+3 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+4 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+5 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+6 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+7 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+8 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+9 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+10 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+11 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+12 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+13 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+14 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+15 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+16 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+17 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+18 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+19 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+20 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+21 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+22 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+23 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+24 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+25 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+26 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+27 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+28 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+29 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
+30 Elemental Attack Earth
Enhances by bestowing earth attribute.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
90
0
Type
Bonus
Description
MP
HP
+1 Duel
Maximizes the skill's power during PvP. Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+2 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+3 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+4 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+5 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+6 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+7 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+8 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+9 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+10 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+11 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+12 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+13 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+14 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+15 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+16 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+17 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+18 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+19 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+20 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+21 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+22 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+23 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+24 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+25 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+26 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+27 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+28 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+29 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
+30 Duel
Power increases during PvP.
Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP.
90
0
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 155.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 155.
1.9
61
0
22000
2
49
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 163.
1.9
62
0
22000
3
49
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 172.
1.9
64
0
22000
4
52
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 181.
1.9
66
0
33000
5
52
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 190.
1.9
66
0
33000
6
52
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 199.
1.9
68
0
33000
7
55
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 209.
1.9
69
0
44000
8
55
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 219.
1.9
71
0
44000
9
55
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 229.
1.9
73
0
44000
10
58
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 240.
1.9
74
0
51000
11
58
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 251.
1.9
76
0
51000
12
58
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 262.
1.9
78
0
51000
13
60
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 273.
1.9
79
0
97000
14
60
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 284.
1.9
81
0
97000
15
62
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 296.
1.9
81
0
130000
16
62
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 308.
1.9
83
0
130000
17
64
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 320.
1.9
84
0
160000
18
64
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 332.
1.9
86
0
160000
19
66
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 344.
1.9
87
0
220000
20
66
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 357.
1.9
89
0
220000
21
68
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 369.
1.9
90
0
260000
22
68
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 382.
1.9
92
0
260000
23
70
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 394.
1.9
93
0
310000
24
70
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 407.
1.9
95
0
310000
25
72
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 420.
1.9
96
0
400000
26
72
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 432.
1.9
97
0
400000
27
74
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 445.
1.9
99
0
810000
28
74
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 457.
+1 Cost - Maximizes efficiency of skill. MP consumption decreases.
+1 Power - Maximizes power of skill. Power Increases.
Type
Bonus
Description
MP
HP
+1 Power
Maximizes power of skill. Power Increases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 461.
100
0
+2 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 465.
100
0
+3 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 469.
100
0
+4 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 474.
100
0
+5 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 478.
100
0
+6 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 482.
100
0
+7 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 486.
100
0
+8 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 490.
100
0
+9 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 494.
100
0
+10 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 498.
100
0
+11 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 502.
100
0
+12 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 506.
100
0
+13 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 511.
100
0
+14 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 515.
100
0
+15 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 519.
100
0
+16 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 523.
100
0
+17 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 527.
100
0
+18 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 531.
100
0
+19 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 535.
100
0
+20 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 539.
100
0
+21 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 543.
100
0
+22 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 548.
100
0
+23 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 552.
100
0
+24 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 556.
100
0
+25 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 560.
100
0
+26 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 564.
100
0
+27 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 568.
100
0
+28 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 572.
100
0
+29 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 576.
100
0
+30 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 581.
100
0
Type
Bonus
Description
MP
HP
+1 Cost
Maximizes efficiency of skill. MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
99
0
+2 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
99
0
+3 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
98
0
+4 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
98
0
+5 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
97
0
+6 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
97
0
+7 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
96
0
+8 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
96
0
+9 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
95
0
+10 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
95
0
+11 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
94
0
+12 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
94
0
+13 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
93
0
+14 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
93
0
+15 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
92
0
+16 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
92
0
+17 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
91
0
+18 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
91
0
+19 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
90
0
+20 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
90
0
+21 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
89
0
+22 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
89
0
+23 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
88
0
+24 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
88
0
+25 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
87
0
+26 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
87
0
+27 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
86
0
+28 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
86
0
+29 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
85
0
+30 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
85
0
By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 155.
+1 Cost - Maximizes efficiency of skill. MP consumption decreases.
+1 Power - Maximizes power of skill. Power Increases.
Type
Bonus
Description
MP
HP
+1 Power
Maximizes power of skill. Power Increases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 461.
100
0
+2 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 465.
100
0
+3 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 469.
100
0
+4 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 474.
100
0
+5 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 478.
100
0
+6 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 482.
100
0
+7 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 486.
100
0
+8 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 490.
100
0
+9 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 494.
100
0
+10 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 498.
100
0
+11 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 502.
100
0
+12 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 506.
100
0
+13 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 511.
100
0
+14 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 515.
100
0
+15 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 519.
100
0
+16 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 523.
100
0
+17 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 527.
100
0
+18 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 531.
100
0
+19 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 535.
100
0
+20 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 539.
100
0
+21 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 543.
100
0
+22 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 548.
100
0
+23 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 552.
100
0
+24 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 556.
100
0
+25 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 560.
100
0
+26 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 564.
100
0
+27 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 568.
100
0
+28 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 572.
100
0
+29 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 576.
100
0
+30 Power
The power is increased.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 581.
100
0
Type
Bonus
Description
MP
HP
+1 Cost
Maximizes efficiency of skill. MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
99
0
+2 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
99
0
+3 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
98
0
+4 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
98
0
+5 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
97
0
+6 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
97
0
+7 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
96
0
+8 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
96
0
+9 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
95
0
+10 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
95
0
+11 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
94
0
+12 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
94
0
+13 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
93
0
+14 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
93
0
+15 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
92
0
+16 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
92
0
+17 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
91
0
+18 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
91
0
+19 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
90
0
+20 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
90
0
+21 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
89
0
+22 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
89
0
+23 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
88
0
+24 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
88
0
+25 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
87
0
+26 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
87
0
+27 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
86
0
+28 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
86
0
+29 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
85
0
+30 Cost
MP consumption decreases.
You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457.
85
0
Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
55
0
20000
2
49
Supplements the user's P. Atk. with 163 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
56
0
20000
3
49
Supplements the user's P. Atk. with 172 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
58
0
20000
4
52
Supplements the user's P. Atk. with 181 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
59
0
33000
5
52
Supplements the user's P. Atk. with 190 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
59
0
33000
6
52
Supplements the user's P. Atk. with 199 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
61
0
33000
7
55
Supplements the user's P. Atk. with 209 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
62
0
46000
8
55
Supplements the user's P. Atk. with 219 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
64
0
46000
9
55
Supplements the user's P. Atk. with 229 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
65
0
46000
10
58
Supplements the user's P. Atk. with 240 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
67
0
51000
11
58
Supplements the user's P. Atk. with 251 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
69
0
51000
12
58
Supplements the user's P. Atk. with 262 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
70
0
51000
13
60
Supplements the user's P. Atk. with 273 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
71
0
91000
14
60
Supplements the user's P. Atk. with 284 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
73
0
91000
15
62
Supplements the user's P. Atk. with 296 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
73
0
130000
16
62
Supplements the user's P. Atk. with 308 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
75
0
130000
17
64
Supplements the user's P. Atk. with 320 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
76
0
160000
18
64
Supplements the user's P. Atk. with 332 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
77
0
160000
19
66
Supplements the user's P. Atk. with 344 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
79
0
210000
20
66
Supplements the user's P. Atk. with 357 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
80
0
210000
21
68
Supplements the user's P. Atk. with 369 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
81
0
240000
22
68
Supplements the user's P. Atk. with 382 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
83
0
240000
23
70
Supplements the user's P. Atk. with 394 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
84
0
290000
24
70
Supplements the user's P. Atk. with 407 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
85
0
290000
25
72
Supplements the user's P. Atk. with 420 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
86
0
400000
26
72
Supplements the user's P. Atk. with 432 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
88
0
400000
27
74
Supplements the user's P. Atk. with 445 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
1.9
3 s.
89
0
810000
28
74
Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.