Sonic Storm skill (ID 7)

  • Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
  • Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
Skill0007 0Sonic Storm
Type:Physical skill
Radius:500
MP:55
Cast time:1.9 s.
Reuse time:3 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 49 Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 55 0 20000
2 49 Supplements the user's P. Atk. with 163 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 56 0 20000
3 49 Supplements the user's P. Atk. with 172 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 58 0 20000
4 52 Supplements the user's P. Atk. with 181 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 59 0 33000
5 52 Supplements the user's P. Atk. with 190 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 59 0 33000
6 52 Supplements the user's P. Atk. with 199 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 61 0 33000
7 55 Supplements the user's P. Atk. with 209 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 62 0 46000
8 55 Supplements the user's P. Atk. with 219 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 64 0 46000
9 55 Supplements the user's P. Atk. with 229 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 65 0 46000
10 58 Supplements the user's P. Atk. with 240 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 67 0 51000
11 58 Supplements the user's P. Atk. with 251 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 69 0 51000
12 58 Supplements the user's P. Atk. with 262 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 70 0 51000
13 60 Supplements the user's P. Atk. with 273 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 71 0 91000
14 60 Supplements the user's P. Atk. with 284 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 73 0 91000
15 62 Supplements the user's P. Atk. with 296 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 73 0 130000
16 62 Supplements the user's P. Atk. with 308 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 75 0 130000
17 64 Supplements the user's P. Atk. with 320 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 76 0 160000
18 64 Supplements the user's P. Atk. with 332 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 77 0 160000
19 66 Supplements the user's P. Atk. with 344 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 79 0 210000
20 66 Supplements the user's P. Atk. with 357 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 80 0 210000
21 68 Supplements the user's P. Atk. with 369 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 81 0 240000
22 68 Supplements the user's P. Atk. with 382 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 83 0 240000
23 70 Supplements the user's P. Atk. with 394 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 84 0 290000
24 70 Supplements the user's P. Atk. with 407 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 85 0 290000
25 72 Supplements the user's P. Atk. with 420 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 86 0 400000
26 72 Supplements the user's P. Atk. with 432 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 88 0 400000
27 74 Supplements the user's P. Atk. with 445 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 89 0 810000
28 74 Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 90 0 810000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Earth damage +1.
  • Enchant skill attack fire +1 Fire Attack - Fire damage +1.
  • Enchant skill attack water +1 Water Attack - Water damage +1.
  • Enchant skill attack wind +1 Wind Attack - Wind damage +1.
  • Enchant skill cost +1 Cost - MP -2. consumption
  • Enchant skill dual +1 Duel - Damage in PvP +8.
  • Enchant skill power01 +1 Power - Power +4.

Type Bonus Description Reuse MP HP
Enchant skill power01 +1 Power Power +4. Supplements the user's P. Atk. with 461 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +2 Power Power +4. Supplements the user's P. Atk. with 465 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +3 Power Power +4. Supplements the user's P. Atk. with 469 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +4 Power Power +5. Supplements the user's P. Atk. with 474 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +5 Power Power +4. Supplements the user's P. Atk. with 478 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +6 Power Power +4. Supplements the user's P. Atk. with 482 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +7 Power Power +4. Supplements the user's P. Atk. with 486 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +8 Power Power +4. Supplements the user's P. Atk. with 490 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +9 Power Power +4. Supplements the user's P. Atk. with 494 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +10 Power Power +4. Supplements the user's P. Atk. with 498 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +11 Power Power +4. Supplements the user's P. Atk. with 502 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +12 Power Power +4. Supplements the user's P. Atk. with 506 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +13 Power Power +5. Supplements the user's P. Atk. with 511 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +14 Power Power +4. Supplements the user's P. Atk. with 515 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +15 Power Power +4. Supplements the user's P. Atk. with 519 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +16 Power Power +4. Supplements the user's P. Atk. with 523 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +17 Power Power +4. Supplements the user's P. Atk. with 527 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +18 Power Power +4. Supplements the user's P. Atk. with 531 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +19 Power Power +4. Supplements the user's P. Atk. with 535 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +20 Power Power +4. Supplements the user's P. Atk. with 539 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +21 Power Power +4. Supplements the user's P. Atk. with 543 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +22 Power Power +5. Supplements the user's P. Atk. with 548 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +23 Power Power +4. Supplements the user's P. Atk. with 552 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +24 Power Power +4. Supplements the user's P. Atk. with 556 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +25 Power Power +4. Supplements the user's P. Atk. with 560 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +26 Power Power +4. Supplements the user's P. Atk. with 564 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +27 Power Power +4. Supplements the user's P. Atk. with 568 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +28 Power Power +4. Supplements the user's P. Atk. with 572 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +29 Power Power +4. Supplements the user's P. Atk. with 576 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0
Enchant skill power01 +30 Power Power +5. Supplements the user's P. Atk. with 581 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 3 s. 90 0

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 88 0
Enchant skill cost +2 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 87 0
Enchant skill cost +3 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 85 0
Enchant skill cost +4 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 84 0
Enchant skill cost +5 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 82 0
Enchant skill cost +6 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 81 0
Enchant skill cost +7 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 79 0
Enchant skill cost +8 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 78 0
Enchant skill cost +9 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 76 0
Enchant skill cost +10 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 75 0
Enchant skill cost +11 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 73 0
Enchant skill cost +12 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 72 0
Enchant skill cost +13 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 70 0
Enchant skill cost +14 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 69 0
Enchant skill cost +15 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 67 0
Enchant skill cost +16 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 66 0
Enchant skill cost +17 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 64 0
Enchant skill cost +18 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 63 0
Enchant skill cost +19 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 61 0
Enchant skill cost +20 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 60 0
Enchant skill cost +21 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 58 0
Enchant skill cost +22 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 57 0
Enchant skill cost +23 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 55 0
Enchant skill cost +24 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 54 0
Enchant skill cost +25 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 52 0
Enchant skill cost +26 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 51 0
Enchant skill cost +27 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 49 0
Enchant skill cost +28 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 48 0
Enchant skill cost +29 Cost Decreases MP Consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 46 0
Enchant skill cost +30 Cost Decreases MP Consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP Consumption. 3 s. 45 0

Type Bonus Description Reuse MP HP
Enchant skill attack fire +1 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 1. 3 s. 90 0
Enchant skill attack fire +2 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 3. 3 s. 90 0
Enchant skill attack fire +3 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 5. 3 s. 90 0
Enchant skill attack fire +4 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 6. 3 s. 90 0
Enchant skill attack fire +5 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 8. 3 s. 90 0
Enchant skill attack fire +6 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 10. 3 s. 90 0
Enchant skill attack fire +7 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 11. 3 s. 90 0
Enchant skill attack fire +8 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 13. 3 s. 90 0
Enchant skill attack fire +9 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 15. 3 s. 90 0
Enchant skill attack fire +10 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 16. 3 s. 90 0
Enchant skill attack fire +11 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 18. 3 s. 90 0
Enchant skill attack fire +12 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 20. 3 s. 90 0
Enchant skill attack fire +13 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 21. 3 s. 90 0
Enchant skill attack fire +14 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 23. 3 s. 90 0
Enchant skill attack fire +15 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 25. 3 s. 90 0
Enchant skill attack fire +16 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 26. 3 s. 90 0
Enchant skill attack fire +17 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 28. 3 s. 90 0
Enchant skill attack fire +18 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 30. 3 s. 90 0
Enchant skill attack fire +19 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 31. 3 s. 90 0
Enchant skill attack fire +20 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 33. 3 s. 90 0
Enchant skill attack fire +21 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 35. 3 s. 90 0
Enchant skill attack fire +22 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 36. 3 s. 90 0
Enchant skill attack fire +23 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 38. 3 s. 90 0
Enchant skill attack fire +24 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 40. 3 s. 90 0
Enchant skill attack fire +25 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 41. 3 s. 90 0
Enchant skill attack fire +26 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 43. 3 s. 90 0
Enchant skill attack fire +27 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 45. 3 s. 90 0
Enchant skill attack fire +28 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 46. 3 s. 90 0
Enchant skill attack fire +29 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 48. 3 s. 90 0
Enchant skill attack fire +30 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 50. 3 s. 90 0

Type Bonus Description Reuse MP HP
Enchant skill attack water +1 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 1. 3 s. 90 0
Enchant skill attack water +2 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 3. 3 s. 90 0
Enchant skill attack water +3 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 5. 3 s. 90 0
Enchant skill attack water +4 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 6. 3 s. 90 0
Enchant skill attack water +5 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 8. 3 s. 90 0
Enchant skill attack water +6 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 10. 3 s. 90 0
Enchant skill attack water +7 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 11. 3 s. 90 0
Enchant skill attack water +8 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 13. 3 s. 90 0
Enchant skill attack water +9 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 15. 3 s. 90 0
Enchant skill attack water +10 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 16. 3 s. 90 0
Enchant skill attack water +11 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 18. 3 s. 90 0
Enchant skill attack water +12 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 20. 3 s. 90 0
Enchant skill attack water +13 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 21. 3 s. 90 0
Enchant skill attack water +14 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 23. 3 s. 90 0
Enchant skill attack water +15 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 25. 3 s. 90 0
Enchant skill attack water +16 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 26. 3 s. 90 0
Enchant skill attack water +17 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 28. 3 s. 90 0
Enchant skill attack water +18 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 30. 3 s. 90 0
Enchant skill attack water +19 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 31. 3 s. 90 0
Enchant skill attack water +20 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 33. 3 s. 90 0
Enchant skill attack water +21 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 35. 3 s. 90 0
Enchant skill attack water +22 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 36. 3 s. 90 0
Enchant skill attack water +23 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 38. 3 s. 90 0
Enchant skill attack water +24 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 40. 3 s. 90 0
Enchant skill attack water +25 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 41. 3 s. 90 0
Enchant skill attack water +26 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 43. 3 s. 90 0
Enchant skill attack water +27 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 45. 3 s. 90 0
Enchant skill attack water +28 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 46. 3 s. 90 0
Enchant skill attack water +29 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 48. 3 s. 90 0
Enchant skill attack water +30 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 50. 3 s. 90 0

Type Bonus Description Reuse MP HP
Enchant skill attack wind +1 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 1. 3 s. 90 0
Enchant skill attack wind +2 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 3. 3 s. 90 0
Enchant skill attack wind +3 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 5. 3 s. 90 0
Enchant skill attack wind +4 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 6. 3 s. 90 0
Enchant skill attack wind +5 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 8. 3 s. 90 0
Enchant skill attack wind +6 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 10. 3 s. 90 0
Enchant skill attack wind +7 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 11. 3 s. 90 0
Enchant skill attack wind +8 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 13. 3 s. 90 0
Enchant skill attack wind +9 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 15. 3 s. 90 0
Enchant skill attack wind +10 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 16. 3 s. 90 0
Enchant skill attack wind +11 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 18. 3 s. 90 0
Enchant skill attack wind +12 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 20. 3 s. 90 0
Enchant skill attack wind +13 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 21. 3 s. 90 0
Enchant skill attack wind +14 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 23. 3 s. 90 0
Enchant skill attack wind +15 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 25. 3 s. 90 0
Enchant skill attack wind +16 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 26. 3 s. 90 0
Enchant skill attack wind +17 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 28. 3 s. 90 0
Enchant skill attack wind +18 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 30. 3 s. 90 0
Enchant skill attack wind +19 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 31. 3 s. 90 0
Enchant skill attack wind +20 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 33. 3 s. 90 0
Enchant skill attack wind +21 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 35. 3 s. 90 0
Enchant skill attack wind +22 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 36. 3 s. 90 0
Enchant skill attack wind +23 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 38. 3 s. 90 0
Enchant skill attack wind +24 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 40. 3 s. 90 0
Enchant skill attack wind +25 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 41. 3 s. 90 0
Enchant skill attack wind +26 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 43. 3 s. 90 0
Enchant skill attack wind +27 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 45. 3 s. 90 0
Enchant skill attack wind +28 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 46. 3 s. 90 0
Enchant skill attack wind +29 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 48. 3 s. 90 0
Enchant skill attack wind +30 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 50. 3 s. 90 0

Type Bonus Description Reuse MP HP
Enchant skill attack earth +1 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 1. 3 s. 90 0
Enchant skill attack earth +2 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 3. 3 s. 90 0
Enchant skill attack earth +3 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 5. 3 s. 90 0
Enchant skill attack earth +4 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 6. 3 s. 90 0
Enchant skill attack earth +5 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 8. 3 s. 90 0
Enchant skill attack earth +6 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 10. 3 s. 90 0
Enchant skill attack earth +7 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 11. 3 s. 90 0
Enchant skill attack earth +8 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 13. 3 s. 90 0
Enchant skill attack earth +9 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 15. 3 s. 90 0
Enchant skill attack earth +10 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 16. 3 s. 90 0
Enchant skill attack earth +11 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 18. 3 s. 90 0
Enchant skill attack earth +12 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 20. 3 s. 90 0
Enchant skill attack earth +13 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 21. 3 s. 90 0
Enchant skill attack earth +14 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 23. 3 s. 90 0
Enchant skill attack earth +15 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 25. 3 s. 90 0
Enchant skill attack earth +16 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 26. 3 s. 90 0
Enchant skill attack earth +17 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 28. 3 s. 90 0
Enchant skill attack earth +18 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 30. 3 s. 90 0
Enchant skill attack earth +19 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 31. 3 s. 90 0
Enchant skill attack earth +20 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 33. 3 s. 90 0
Enchant skill attack earth +21 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 35. 3 s. 90 0
Enchant skill attack earth +22 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 36. 3 s. 90 0
Enchant skill attack earth +23 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 38. 3 s. 90 0
Enchant skill attack earth +24 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 40. 3 s. 90 0
Enchant skill attack earth +25 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 41. 3 s. 90 0
Enchant skill attack earth +26 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 43. 3 s. 90 0
Enchant skill attack earth +27 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 45. 3 s. 90 0
Enchant skill attack earth +28 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 46. 3 s. 90 0
Enchant skill attack earth +29 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 48. 3 s. 90 0
Enchant skill attack earth +30 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 50. 3 s. 90 0

Type Bonus Description Reuse MP HP
Enchant skill dual +1 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 465 Power during PVP. 3 s. 90 0
Enchant skill dual +2 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 473 Power during PVP. 3 s. 90 0
Enchant skill dual +3 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 481 Power during PVP. 3 s. 90 0
Enchant skill dual +4 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 489 Power during PVP. 3 s. 90 0
Enchant skill dual +5 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 497 Power during PVP. 3 s. 90 0
Enchant skill dual +6 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 505 Power during PVP. 3 s. 90 0
Enchant skill dual +7 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 513 Power during PVP. 3 s. 90 0
Enchant skill dual +8 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 521 Power during PVP. 3 s. 90 0
Enchant skill dual +9 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 529 Power during PVP. 3 s. 90 0
Enchant skill dual +10 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 537 Power during PVP. 3 s. 90 0
Enchant skill dual +11 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 545 Power during PVP. 3 s. 90 0
Enchant skill dual +12 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 553 Power during PVP. 3 s. 90 0
Enchant skill dual +13 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 561 Power during PVP. 3 s. 90 0
Enchant skill dual +14 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 569 Power during PVP. 3 s. 90 0
Enchant skill dual +15 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 577 Power during PVP. 3 s. 90 0
Enchant skill dual +16 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 585 Power during PVP. 3 s. 90 0
Enchant skill dual +17 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 593 Power during PVP. 3 s. 90 0
Enchant skill dual +18 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 601 Power during PVP. 3 s. 90 0
Enchant skill dual +19 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 609 Power during PVP. 3 s. 90 0
Enchant skill dual +20 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 617 Power during PVP. 3 s. 90 0
Enchant skill dual +21 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 625 Power during PVP. 3 s. 90 0
Enchant skill dual +22 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 633 Power during PVP. 3 s. 90 0
Enchant skill dual +23 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 641 Power during PVP. 3 s. 90 0
Enchant skill dual +24 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 649 Power during PVP. 3 s. 90 0
Enchant skill dual +25 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 657 Power during PVP. 3 s. 90 0
Enchant skill dual +26 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 665 Power during PVP. 3 s. 90 0
Enchant skill dual +27 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 673 Power during PVP. 3 s. 90 0
Enchant skill dual +28 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 681 Power during PVP. 3 s. 90 0
Enchant skill dual +29 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 689 Power during PVP. 3 s. 90 0
Enchant skill dual +30 Duel Increases Power during PVP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 696 Power during PVP. 3 s. 90 0

  • Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
  • Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Skill0007 0Sonic Storm
Type:Physical skill
Radius:500
MP:55
Cast time:1.9 s.
Reuse time:3 s.

Lv. Learn lv. Description Cast time MP HP SP
1 49 Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 55 0 20000
2 49 Supplements the user's P. Atk. with 163 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 56 0 20000
3 49 Supplements the user's P. Atk. with 172 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 58 0 20000
4 52 Supplements the user's P. Atk. with 181 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 59 0 33000
5 52 Supplements the user's P. Atk. with 190 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 59 0 33000
6 52 Supplements the user's P. Atk. with 199 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 61 0 33000
7 55 Supplements the user's P. Atk. with 209 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 62 0 46000
8 55 Supplements the user's P. Atk. with 219 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 64 0 46000
9 55 Supplements the user's P. Atk. with 229 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 65 0 46000
10 58 Supplements the user's P. Atk. with 240 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 67 0 51000
11 58 Supplements the user's P. Atk. with 251 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 69 0 51000
12 58 Supplements the user's P. Atk. with 262 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 70 0 51000
13 60 Supplements the user's P. Atk. with 273 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 71 0 91000
14 60 Supplements the user's P. Atk. with 284 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 73 0 91000
15 62 Supplements the user's P. Atk. with 296 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 73 0 130000
16 62 Supplements the user's P. Atk. with 308 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 75 0 130000
17 64 Supplements the user's P. Atk. with 320 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 76 0 160000
18 64 Supplements the user's P. Atk. with 332 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 77 0 160000
19 66 Supplements the user's P. Atk. with 344 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 79 0 210000
20 66 Supplements the user's P. Atk. with 357 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 80 0 210000
21 68 Supplements the user's P. Atk. with 369 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 81 0 240000
22 68 Supplements the user's P. Atk. with 382 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 83 0 240000
23 70 Supplements the user's P. Atk. with 394 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 84 0 290000
24 70 Supplements the user's P. Atk. with 407 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 85 0 290000
25 72 Supplements the user's P. Atk. with 420 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 86 0 400000
26 72 Supplements the user's P. Atk. with 432 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 88 0 400000
27 74 Supplements the user's P. Atk. with 445 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 89 0 810000
28 74 Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 90 0 810000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack (+1 Earth Attack) - Increases earth damage dealt by 1.
  • Enchant skill attack fire +1 Fire Attack (+1 Fire Attack) - Increases fire damage dealt by 1.
  • Enchant skill attack water +1 Water Attack (+1 Water Attack) - Increases water damage dealt by 1.
  • Enchant skill attack wind +1 Wind Attack (+1 Wind Attack) - Increases wind damage dealt by 1.
  • Enchant skill cost +1 Cost (+1 Cost) - Reduces MP consumption by 2.
  • Enchant skill dual +1 Duel (+1 Duel) - Increases damage dealt in PvP by 8.
  • Enchant skill power01 +1 Power (+1 Power) - Increases power by 4.

Type Bonus Description MP HP
Enchant skill power01 +1 Power Increases power by 4. Supplements the user's P. Atk. with 461 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +2 Power Increases power by 4. Supplements the user's P. Atk. with 465 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +3 Power Increases power by 4. Supplements the user's P. Atk. with 469 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +4 Power Increases power by 5. Supplements the user's P. Atk. with 474 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +5 Power Increases power by 4. Supplements the user's P. Atk. with 478 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +6 Power Increases power by 4. Supplements the user's P. Atk. with 482 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +7 Power Increases power by 4. Supplements the user's P. Atk. with 486 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +8 Power Increases power by 4. Supplements the user's P. Atk. with 490 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +9 Power Increases power by 4. Supplements the user's P. Atk. with 494 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +10 Power Increases power by 4. Supplements the user's P. Atk. with 498 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +11 Power Increases power by 4. Supplements the user's P. Atk. with 502 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +12 Power Increases power by 4. Supplements the user's P. Atk. with 506 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +13 Power Increases power by 5. Supplements the user's P. Atk. with 511 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +14 Power Increases power by 4. Supplements the user's P. Atk. with 515 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +15 Power Increases power by 4. Supplements the user's P. Atk. with 519 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +16 Power Increases power by 4. Supplements the user's P. Atk. with 523 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +17 Power Increases power by 4. Supplements the user's P. Atk. with 527 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +18 Power Increases power by 4. Supplements the user's P. Atk. with 531 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +19 Power Increases power by 4. Supplements the user's P. Atk. with 535 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +20 Power Increases power by 4. Supplements the user's P. Atk. with 539 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +21 Power Increases power by 4. Supplements the user's P. Atk. with 543 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +22 Power Increases power by 5. Supplements the user's P. Atk. with 548 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +23 Power Increases power by 4. Supplements the user's P. Atk. with 552 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +24 Power Increases power by 4. Supplements the user's P. Atk. with 556 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +25 Power Increases power by 4. Supplements the user's P. Atk. with 560 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +26 Power Increases power by 4. Supplements the user's P. Atk. with 564 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +27 Power Increases power by 4. Supplements the user's P. Atk. with 568 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +28 Power Increases power by 4. Supplements the user's P. Atk. with 572 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +29 Power Increases power by 4. Supplements the user's P. Atk. with 576 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0
Enchant skill power01 +30 Power Increases power by 5. Supplements the user's P. Atk. with 581 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases Power. 90 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 88 0
Enchant skill cost +2 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 87 0
Enchant skill cost +3 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 85 0
Enchant skill cost +4 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 84 0
Enchant skill cost +5 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 82 0
Enchant skill cost +6 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 81 0
Enchant skill cost +7 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 79 0
Enchant skill cost +8 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 78 0
Enchant skill cost +9 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 76 0
Enchant skill cost +10 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 75 0
Enchant skill cost +11 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 73 0
Enchant skill cost +12 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 72 0
Enchant skill cost +13 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 70 0
Enchant skill cost +14 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 69 0
Enchant skill cost +15 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 67 0
Enchant skill cost +16 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 66 0
Enchant skill cost +17 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 64 0
Enchant skill cost +18 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 63 0
Enchant skill cost +19 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 61 0
Enchant skill cost +20 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 60 0
Enchant skill cost +21 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 58 0
Enchant skill cost +22 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 57 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 55 0
Enchant skill cost +24 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 54 0
Enchant skill cost +25 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 52 0
Enchant skill cost +26 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 51 0
Enchant skill cost +27 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 49 0
Enchant skill cost +28 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 48 0
Enchant skill cost +29 Cost Decreases MP consumption by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 46 0
Enchant skill cost +30 Cost Decreases MP consumption by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 45 0

Type Bonus Description MP HP
Enchant skill attack fire +1 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 1. 90 0
Enchant skill attack fire +2 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 3. 90 0
Enchant skill attack fire +3 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 5. 90 0
Enchant skill attack fire +4 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 6. 90 0
Enchant skill attack fire +5 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 8. 90 0
Enchant skill attack fire +6 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 10. 90 0
Enchant skill attack fire +7 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 11. 90 0
Enchant skill attack fire +8 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 13. 90 0
Enchant skill attack fire +9 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 15. 90 0
Enchant skill attack fire +10 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 16. 90 0
Enchant skill attack fire +11 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 18. 90 0
Enchant skill attack fire +12 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 20. 90 0
Enchant skill attack fire +13 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 21. 90 0
Enchant skill attack fire +14 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 23. 90 0
Enchant skill attack fire +15 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 25. 90 0
Enchant skill attack fire +16 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 26. 90 0
Enchant skill attack fire +17 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 28. 90 0
Enchant skill attack fire +18 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 30. 90 0
Enchant skill attack fire +19 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 31. 90 0
Enchant skill attack fire +20 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 33. 90 0
Enchant skill attack fire +21 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 35. 90 0
Enchant skill attack fire +22 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 36. 90 0
Enchant skill attack fire +23 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 38. 90 0
Enchant skill attack fire +24 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 40. 90 0
Enchant skill attack fire +25 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 41. 90 0
Enchant skill attack fire +26 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 43. 90 0
Enchant skill attack fire +27 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 45. 90 0
Enchant skill attack fire +28 Fire Attack Increases Fire damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 46. 90 0
Enchant skill attack fire +29 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 48. 90 0
Enchant skill attack fire +30 Fire Attack Increases Fire damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases Fire damage by 50. 90 0

Type Bonus Description MP HP
Enchant skill attack water +1 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 1. 90 0
Enchant skill attack water +2 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 3. 90 0
Enchant skill attack water +3 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 5. 90 0
Enchant skill attack water +4 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 6. 90 0
Enchant skill attack water +5 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 8. 90 0
Enchant skill attack water +6 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 10. 90 0
Enchant skill attack water +7 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 11. 90 0
Enchant skill attack water +8 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 13. 90 0
Enchant skill attack water +9 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 15. 90 0
Enchant skill attack water +10 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 16. 90 0
Enchant skill attack water +11 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 18. 90 0
Enchant skill attack water +12 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 20. 90 0
Enchant skill attack water +13 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 21. 90 0
Enchant skill attack water +14 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 23. 90 0
Enchant skill attack water +15 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 25. 90 0
Enchant skill attack water +16 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 26. 90 0
Enchant skill attack water +17 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 28. 90 0
Enchant skill attack water +18 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 30. 90 0
Enchant skill attack water +19 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 31. 90 0
Enchant skill attack water +20 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 33. 90 0
Enchant skill attack water +21 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 35. 90 0
Enchant skill attack water +22 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 36. 90 0
Enchant skill attack water +23 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 38. 90 0
Enchant skill attack water +24 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 40. 90 0
Enchant skill attack water +25 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 41. 90 0
Enchant skill attack water +26 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 43. 90 0
Enchant skill attack water +27 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 45. 90 0
Enchant skill attack water +28 Water Attack Increases Water damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 46. 90 0
Enchant skill attack water +29 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 48. 90 0
Enchant skill attack water +30 Water Attack Increases Water damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases Water damage by 50. 90 0

Type Bonus Description MP HP
Enchant skill attack wind +1 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 1. 90 0
Enchant skill attack wind +2 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 3. 90 0
Enchant skill attack wind +3 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 5. 90 0
Enchant skill attack wind +4 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 6. 90 0
Enchant skill attack wind +5 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 8. 90 0
Enchant skill attack wind +6 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 10. 90 0
Enchant skill attack wind +7 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 11. 90 0
Enchant skill attack wind +8 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 13. 90 0
Enchant skill attack wind +9 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 15. 90 0
Enchant skill attack wind +10 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 16. 90 0
Enchant skill attack wind +11 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 18. 90 0
Enchant skill attack wind +12 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 20. 90 0
Enchant skill attack wind +13 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 21. 90 0
Enchant skill attack wind +14 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 23. 90 0
Enchant skill attack wind +15 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 25. 90 0
Enchant skill attack wind +16 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 26. 90 0
Enchant skill attack wind +17 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 28. 90 0
Enchant skill attack wind +18 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 30. 90 0
Enchant skill attack wind +19 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 31. 90 0
Enchant skill attack wind +20 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 33. 90 0
Enchant skill attack wind +21 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 35. 90 0
Enchant skill attack wind +22 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 36. 90 0
Enchant skill attack wind +23 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 38. 90 0
Enchant skill attack wind +24 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 40. 90 0
Enchant skill attack wind +25 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 41. 90 0
Enchant skill attack wind +26 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 43. 90 0
Enchant skill attack wind +27 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 45. 90 0
Enchant skill attack wind +28 Wind Attack Increases Wind damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 46. 90 0
Enchant skill attack wind +29 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 48. 90 0
Enchant skill attack wind +30 Wind Attack Increases Wind damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases Wind damage by 50. 90 0

Type Bonus Description MP HP
Enchant skill attack earth +1 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 1. 90 0
Enchant skill attack earth +2 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 3. 90 0
Enchant skill attack earth +3 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 5. 90 0
Enchant skill attack earth +4 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 6. 90 0
Enchant skill attack earth +5 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 8. 90 0
Enchant skill attack earth +6 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 10. 90 0
Enchant skill attack earth +7 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 11. 90 0
Enchant skill attack earth +8 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 13. 90 0
Enchant skill attack earth +9 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 15. 90 0
Enchant skill attack earth +10 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 16. 90 0
Enchant skill attack earth +11 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 18. 90 0
Enchant skill attack earth +12 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 20. 90 0
Enchant skill attack earth +13 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 21. 90 0
Enchant skill attack earth +14 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 23. 90 0
Enchant skill attack earth +15 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 25. 90 0
Enchant skill attack earth +16 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 26. 90 0
Enchant skill attack earth +17 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 28. 90 0
Enchant skill attack earth +18 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 30. 90 0
Enchant skill attack earth +19 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 31. 90 0
Enchant skill attack earth +20 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 33. 90 0
Enchant skill attack earth +21 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 35. 90 0
Enchant skill attack earth +22 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 36. 90 0
Enchant skill attack earth +23 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 38. 90 0
Enchant skill attack earth +24 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 40. 90 0
Enchant skill attack earth +25 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 41. 90 0
Enchant skill attack earth +26 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 43. 90 0
Enchant skill attack earth +27 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 45. 90 0
Enchant skill attack earth +28 Earth Attack Increases Earth damage by 1. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 46. 90 0
Enchant skill attack earth +29 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 48. 90 0
Enchant skill attack earth +30 Earth Attack Increases Earth damage by 2. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases Earth damage by 50. 90 0

Type Bonus Description MP HP
Enchant skill dual +1 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 465 Power during PvP. 90 0
Enchant skill dual +2 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 473 Power during PvP. 90 0
Enchant skill dual +3 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 481 Power during PvP. 90 0
Enchant skill dual +4 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 489 Power during PvP. 90 0
Enchant skill dual +5 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 497 Power during PvP. 90 0
Enchant skill dual +6 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 505 Power during PvP. 90 0
Enchant skill dual +7 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 513 Power during PvP. 90 0
Enchant skill dual +8 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 521 Power during PvP. 90 0
Enchant skill dual +9 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 529 Power during PvP. 90 0
Enchant skill dual +10 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 537 Power during PvP. 90 0
Enchant skill dual +11 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 545 Power during PvP. 90 0
Enchant skill dual +12 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 553 Power during PvP. 90 0
Enchant skill dual +13 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 561 Power during PvP. 90 0
Enchant skill dual +14 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 569 Power during PvP. 90 0
Enchant skill dual +15 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 577 Power during PvP. 90 0
Enchant skill dual +16 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 585 Power during PvP. 90 0
Enchant skill dual +17 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 593 Power during PvP. 90 0
Enchant skill dual +18 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 601 Power during PvP. 90 0
Enchant skill dual +19 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 609 Power during PvP. 90 0
Enchant skill dual +20 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 617 Power during PvP. 90 0
Enchant skill dual +21 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 625 Power during PvP. 90 0
Enchant skill dual +22 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 633 Power during PvP. 90 0
Enchant skill dual +23 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 641 Power during PvP. 90 0
Enchant skill dual +24 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 649 Power during PvP. 90 0
Enchant skill dual +25 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 657 Power during PvP. 90 0
Enchant skill dual +26 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 665 Power during PvP. 90 0
Enchant skill dual +27 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 673 Power during PvP. 90 0
Enchant skill dual +28 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 681 Power during PvP. 90 0
Enchant skill dual +29 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 689 Power during PvP. 90 0
Enchant skill dual +30 Duel Increases Power during PvP by 8. Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 696 Power during PvP. 90 0

  • Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Skill0007 0Sonic Storm
Type:Physical skill
Radius:500
MP:55
Cast time:1.9 s.

Lv. Learn lv. Description Cast time MP HP SP
1 49 Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 55 0 22000
2 49 Supplements user's P. Atk. with 163 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 56 0 22000
3 49 Supplements user's P. Atk. with 172 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 58 0 22000
4 52 Supplements user's P. Atk. with 181 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 59 0 33000
5 52 Supplements user's P. Atk. with 190 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 59 0 33000
6 52 Supplements user's P. Atk. with 199 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 61 0 33000
7 55 Supplements user's P. Atk. with 209 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 62 0 44000
8 55 Supplements user's P. Atk. with 219 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 64 0 44000
9 55 Supplements user's P. Atk. with 229 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 65 0 44000
10 58 Supplements user's P. Atk. with 240 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 67 0 51000
11 58 Supplements user's P. Atk. with 251 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 69 0 51000
12 58 Supplements user's P. Atk. with 262 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 70 0 51000
13 60 Supplements user's P. Atk. with 273 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 71 0 97000
14 60 Supplements user's P. Atk. with 284 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 73 0 97000
15 62 Supplements user's P. Atk. with 296 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 73 0 130000
16 62 Supplements user's P. Atk. with 308 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 75 0 130000
17 64 Supplements user's P. Atk. with 320 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 76 0 160000
18 64 Supplements user's P. Atk. with 332 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 77 0 160000
19 66 Supplements user's P. Atk. with 344 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 79 0 220000
20 66 Supplements user's P. Atk. with 357 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 80 0 220000
21 68 Supplements user's P. Atk. with 369 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 81 0 240000
22 68 Supplements user's P. Atk. with 382 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 83 0 240000
23 70 Supplements user's P. Atk. with 394 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 84 0 310000
24 70 Supplements user's P. Atk. with 407 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 85 0 310000
25 72 Supplements user's P. Atk. with 420 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 86 0 400000
26 72 Supplements user's P. Atk. with 432 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 88 0 400000
27 74 Supplements user's P. Atk. with 445 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 89 0 810000
28 74 Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 90 0 810000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Increases earth damage by 1.
  • Enchant skill attack fire +1 Fire Attack - Increases fire damage by 1.
  • Enchant skill attack water +1 Water Attack - Increases water damage by 1.
  • Enchant skill attack wind +1 Wind Attack - Increases wind damage by 1.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 2.
  • Enchant skill dual +1 Duel - Increases power during PvP by 465.
  • Enchant skill power01 +1 Power - Increases effectiveness by 4.
"+ Power">

Type Bonus Description MP HP
Enchant skill power01 +1 Power Increases effectiveness by 4. Supplements user's P. Atk. with 461 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +2 Power Increases effectiveness by 4. Supplements user's P. Atk. with 465 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +3 Power Increases effectiveness by 4. Supplements user's P. Atk. with 469 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +4 Power Increases effectiveness by 5. Supplements user's P. Atk. with 474 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +5 Power Increases effectiveness by 4. Supplements user's P. Atk. with 478 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +6 Power Increases effectiveness by 4. Supplements user's P. Atk. with 482 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +7 Power Increases effectiveness by 4. Supplements user's P. Atk. with 486 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +8 Power Increases effectiveness by 4. Supplements user's P. Atk. with 490 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +9 Power Increases effectiveness by 4. Supplements user's P. Atk. with 494 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +10 Power Increases effectiveness by 4. Supplements user's P. Atk. with 498 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +11 Power Increases effectiveness by 4. Supplements user's P. Atk. with 502 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +12 Power Increases effectiveness by 4. Supplements user's P. Atk. with 506 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +13 Power Increases effectiveness by 5. Supplements user's P. Atk. with 511 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +14 Power Increases effectiveness by 4. Supplements user's P. Atk. with 515 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +15 Power Increases effectiveness by 4. Supplements user's P. Atk. with 519 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +16 Power Increases effectiveness by 4. Supplements user's P. Atk. with 523 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +17 Power Increases effectiveness by 4. Supplements user's P. Atk. with 527 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +18 Power Increases effectiveness by 4. Supplements user's P. Atk. with 531 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +19 Power Increases effectiveness by 4. Supplements user's P. Atk. with 535 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +20 Power Increases effectiveness by 4. Supplements user's P. Atk. with 539 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +21 Power Increases effectiveness by 4. Supplements user's P. Atk. with 543 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +22 Power Increases effectiveness by 5. Supplements user's P. Atk. with 548 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +23 Power Increases effectiveness by 4. Supplements user's P. Atk. with 552 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +24 Power Increases effectiveness by 4. Supplements user's P. Atk. with 556 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +25 Power Increases effectiveness by 4. Supplements user's P. Atk. with 560 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +26 Power Increases effectiveness by 4. Supplements user's P. Atk. with 564 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +27 Power Increases effectiveness by 4. Supplements user's P. Atk. with 568 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +28 Power Increases effectiveness by 4. Supplements user's P. Atk. with 572 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +29 Power Increases effectiveness by 4. Supplements user's P. Atk. with 576 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +30 Power Increases effectiveness by 5. Supplements user's P. Atk. with 581 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 88 0
Enchant skill cost +2 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 87 0
Enchant skill cost +3 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 85 0
Enchant skill cost +4 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 84 0
Enchant skill cost +5 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 82 0
Enchant skill cost +6 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 81 0
Enchant skill cost +7 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 79 0
Enchant skill cost +8 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 78 0
Enchant skill cost +9 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 76 0
Enchant skill cost +10 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 75 0
Enchant skill cost +11 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 73 0
Enchant skill cost +12 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 72 0
Enchant skill cost +13 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 70 0
Enchant skill cost +14 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 69 0
Enchant skill cost +15 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 67 0
Enchant skill cost +16 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 66 0
Enchant skill cost +17 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 64 0
Enchant skill cost +18 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 63 0
Enchant skill cost +19 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 61 0
Enchant skill cost +20 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 60 0
Enchant skill cost +21 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 58 0
Enchant skill cost +22 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 57 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 55 0
Enchant skill cost +24 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 54 0
Enchant skill cost +25 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 52 0
Enchant skill cost +26 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 51 0
Enchant skill cost +27 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 49 0
Enchant skill cost +28 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 48 0
Enchant skill cost +29 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 46 0
Enchant skill cost +30 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 45 0

Type Bonus Description MP HP
Enchant skill attack fire +1 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 1. 90 0
Enchant skill attack fire +2 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 3. 90 0
Enchant skill attack fire +3 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 5. 90 0
Enchant skill attack fire +4 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 6. 90 0
Enchant skill attack fire +5 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 8. 90 0
Enchant skill attack fire +6 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 10. 90 0
Enchant skill attack fire +7 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 11. 90 0
Enchant skill attack fire +8 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 13. 90 0
Enchant skill attack fire +9 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 15. 90 0
Enchant skill attack fire +10 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 16. 90 0
Enchant skill attack fire +11 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 18. 90 0
Enchant skill attack fire +12 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 20. 90 0
Enchant skill attack fire +13 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 21. 90 0
Enchant skill attack fire +14 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 23. 90 0
Enchant skill attack fire +15 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 25. 90 0
Enchant skill attack fire +16 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 26. 90 0
Enchant skill attack fire +17 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 28. 90 0
Enchant skill attack fire +18 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 30. 90 0
Enchant skill attack fire +19 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 31. 90 0
Enchant skill attack fire +20 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 33. 90 0
Enchant skill attack fire +21 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 35. 90 0
Enchant skill attack fire +22 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 36. 90 0
Enchant skill attack fire +23 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 38. 90 0
Enchant skill attack fire +24 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 40. 90 0
Enchant skill attack fire +25 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 41. 90 0
Enchant skill attack fire +26 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 43. 90 0
Enchant skill attack fire +27 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 45. 90 0
Enchant skill attack fire +28 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 46. 90 0
Enchant skill attack fire +29 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 48. 90 0
Enchant skill attack fire +30 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 50. 90 0

Type Bonus Description MP HP
Enchant skill attack water +1 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 1. 90 0
Enchant skill attack water +2 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 3. 90 0
Enchant skill attack water +3 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 5. 90 0
Enchant skill attack water +4 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 6. 90 0
Enchant skill attack water +5 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 8. 90 0
Enchant skill attack water +6 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 10. 90 0
Enchant skill attack water +7 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 11. 90 0
Enchant skill attack water +8 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 13. 90 0
Enchant skill attack water +9 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 15. 90 0
Enchant skill attack water +10 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 16. 90 0
Enchant skill attack water +11 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 18. 90 0
Enchant skill attack water +12 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 20. 90 0
Enchant skill attack water +13 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 21. 90 0
Enchant skill attack water +14 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 23. 90 0
Enchant skill attack water +15 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 25. 90 0
Enchant skill attack water +16 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 26. 90 0
Enchant skill attack water +17 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 28. 90 0
Enchant skill attack water +18 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 30. 90 0
Enchant skill attack water +19 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 31. 90 0
Enchant skill attack water +20 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 33. 90 0
Enchant skill attack water +21 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 35. 90 0
Enchant skill attack water +22 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 36. 90 0
Enchant skill attack water +23 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 38. 90 0
Enchant skill attack water +24 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 40. 90 0
Enchant skill attack water +25 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 41. 90 0
Enchant skill attack water +26 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 43. 90 0
Enchant skill attack water +27 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 45. 90 0
Enchant skill attack water +28 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 46. 90 0
Enchant skill attack water +29 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 48. 90 0
Enchant skill attack water +30 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 50. 90 0

Type Bonus Description MP HP
Enchant skill attack wind +1 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 1. 90 0
Enchant skill attack wind +2 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 3. 90 0
Enchant skill attack wind +3 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 5. 90 0
Enchant skill attack wind +4 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 6. 90 0
Enchant skill attack wind +5 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 8. 90 0
Enchant skill attack wind +6 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 10. 90 0
Enchant skill attack wind +7 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 11. 90 0
Enchant skill attack wind +8 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 13. 90 0
Enchant skill attack wind +9 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 15. 90 0
Enchant skill attack wind +10 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 16. 90 0
Enchant skill attack wind +11 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 18. 90 0
Enchant skill attack wind +12 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 20. 90 0
Enchant skill attack wind +13 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 21. 90 0
Enchant skill attack wind +14 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 23. 90 0
Enchant skill attack wind +15 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 25. 90 0
Enchant skill attack wind +16 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 26. 90 0
Enchant skill attack wind +17 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 28. 90 0
Enchant skill attack wind +18 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 30. 90 0
Enchant skill attack wind +19 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 31. 90 0
Enchant skill attack wind +20 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 33. 90 0
Enchant skill attack wind +21 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 35. 90 0
Enchant skill attack wind +22 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 36. 90 0
Enchant skill attack wind +23 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 38. 90 0
Enchant skill attack wind +24 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 40. 90 0
Enchant skill attack wind +25 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 41. 90 0
Enchant skill attack wind +26 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 43. 90 0
Enchant skill attack wind +27 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 45. 90 0
Enchant skill attack wind +28 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 46. 90 0
Enchant skill attack wind +29 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 48. 90 0
Enchant skill attack wind +30 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 50. 90 0

Type Bonus Description MP HP
Enchant skill attack earth +1 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 1. 90 0
Enchant skill attack earth +2 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 3. 90 0
Enchant skill attack earth +3 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 5. 90 0
Enchant skill attack earth +4 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 6. 90 0
Enchant skill attack earth +5 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 8. 90 0
Enchant skill attack earth +6 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 10. 90 0
Enchant skill attack earth +7 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 11. 90 0
Enchant skill attack earth +8 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 13. 90 0
Enchant skill attack earth +9 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 15. 90 0
Enchant skill attack earth +10 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 16. 90 0
Enchant skill attack earth +11 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 18. 90 0
Enchant skill attack earth +12 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 20. 90 0
Enchant skill attack earth +13 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 21. 90 0
Enchant skill attack earth +14 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 23. 90 0
Enchant skill attack earth +15 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 25. 90 0
Enchant skill attack earth +16 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 26. 90 0
Enchant skill attack earth +17 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 28. 90 0
Enchant skill attack earth +18 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 30. 90 0
Enchant skill attack earth +19 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 31. 90 0
Enchant skill attack earth +20 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 33. 90 0
Enchant skill attack earth +21 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 35. 90 0
Enchant skill attack earth +22 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 36. 90 0
Enchant skill attack earth +23 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 38. 90 0
Enchant skill attack earth +24 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 40. 90 0
Enchant skill attack earth +25 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 41. 90 0
Enchant skill attack earth +26 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 43. 90 0
Enchant skill attack earth +27 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 45. 90 0
Enchant skill attack earth +28 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 46. 90 0
Enchant skill attack earth +29 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 48. 90 0
Enchant skill attack earth +30 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 50. 90 0

Type Bonus Description MP HP
Enchant skill dual +1 Duel Increases power during PvP by 465. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 465 Power during PvP. 90 0
Enchant skill dual +2 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 473 Power during PvP. 90 0
Enchant skill dual +3 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 481 Power during PvP. 90 0
Enchant skill dual +4 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 489 Power during PvP. 90 0
Enchant skill dual +5 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 497 Power during PvP. 90 0
Enchant skill dual +6 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 505 Power during PvP. 90 0
Enchant skill dual +7 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 513 Power during PvP. 90 0
Enchant skill dual +8 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 521 Power during PvP. 90 0
Enchant skill dual +9 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 529 Power during PvP. 90 0
Enchant skill dual +10 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 537 Power during PvP. 90 0
Enchant skill dual +11 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 545 Power during PvP. 90 0
Enchant skill dual +12 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 553 Power during PvP. 90 0
Enchant skill dual +13 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 561 Power during PvP. 90 0
Enchant skill dual +14 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 569 Power during PvP. 90 0
Enchant skill dual +15 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 577 Power during PvP. 90 0
Enchant skill dual +16 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 585 Power during PvP. 90 0
Enchant skill dual +17 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 593 Power during PvP. 90 0
Enchant skill dual +18 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 601 Power during PvP. 90 0
Enchant skill dual +19 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 609 Power during PvP. 90 0
Enchant skill dual +20 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 617 Power during PvP. 90 0
Enchant skill dual +21 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 625 Power during PvP. 90 0
Enchant skill dual +22 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 633 Power during PvP. 90 0
Enchant skill dual +23 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 641 Power during PvP. 90 0
Enchant skill dual +24 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 649 Power during PvP. 90 0
Enchant skill dual +25 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 657 Power during PvP. 90 0
Enchant skill dual +26 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 665 Power during PvP. 90 0
Enchant skill dual +27 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 673 Power during PvP. 90 0
Enchant skill dual +28 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 681 Power during PvP. 90 0
Enchant skill dual +29 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 689 Power during PvP. 90 0
Enchant skill dual +30 Duel Increases power during PvP by 7. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 696 Power during PvP. 90 0

  • Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Skill0007 0Sonic Storm
Type:Physical skill
Radius:500
MP:55
Cast time:1.9 s.

Lv. Learn lv. Description Cast time MP HP SP
1 49 Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 55 0 22000
2 49 Supplements user's P. Atk. with 163 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 56 0 22000
3 49 Supplements user's P. Atk. with 172 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 58 0 22000
4 52 Supplements user's P. Atk. with 181 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 59 0 33000
5 52 Supplements user's P. Atk. with 190 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 59 0 33000
6 52 Supplements user's P. Atk. with 199 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 61 0 33000
7 55 Supplements user's P. Atk. with 209 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 62 0 44000
8 55 Supplements user's P. Atk. with 219 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 64 0 44000
9 55 Supplements user's P. Atk. with 229 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 65 0 44000
10 58 Supplements user's P. Atk. with 240 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 67 0 51000
11 58 Supplements user's P. Atk. with 251 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 69 0 51000
12 58 Supplements user's P. Atk. with 262 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 70 0 51000
13 60 Supplements user's P. Atk. with 273 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 71 0 97000
14 60 Supplements user's P. Atk. with 284 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 73 0 97000
15 62 Supplements user's P. Atk. with 296 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 73 0 130000
16 62 Supplements user's P. Atk. with 308 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 75 0 130000
17 64 Supplements user's P. Atk. with 320 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 76 0 160000
18 64 Supplements user's P. Atk. with 332 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 77 0 160000
19 66 Supplements user's P. Atk. with 344 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 79 0 220000
20 66 Supplements user's P. Atk. with 357 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 80 0 220000
21 68 Supplements user's P. Atk. with 369 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 81 0 260000
22 68 Supplements user's P. Atk. with 382 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 83 0 260000
23 70 Supplements user's P. Atk. with 394 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 84 0 310000
24 70 Supplements user's P. Atk. with 407 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 85 0 310000
25 72 Supplements user's P. Atk. with 420 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 86 0 400000
26 72 Supplements user's P. Atk. with 432 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 88 0 400000
27 74 Supplements user's P. Atk. with 445 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 89 0 810000
28 74 Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 90 0 810000

Article: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Increases earth damage by 1.
  • Enchant skill attack fire +1 Fire Attack - Increases fire damage by 1.
  • Enchant skill attack water +1 Water Attack - Increases water damage by 1.
  • Enchant skill attack wind +1 Wind Attack - Increases wind damage by 1.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 2.
  • Enchant skill dual +1 Duel - Increases power during PvP by 465.
  • Enchant skill power01 +1 Power - Increases effectiveness by 4.

Type Bonus Description MP HP
Enchant skill power01 +1 Power Increases effectiveness by 4. Supplements user's P. Atk. with 461 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +2 Power Increases effectiveness by 4. Supplements user's P. Atk. with 465 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +3 Power Increases effectiveness by 4. Supplements user's P. Atk. with 469 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +4 Power Increases effectiveness by 5. Supplements user's P. Atk. with 474 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +5 Power Increases effectiveness by 4. Supplements user's P. Atk. with 478 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +6 Power Increases effectiveness by 4. Supplements user's P. Atk. with 482 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +7 Power Increases effectiveness by 4. Supplements user's P. Atk. with 486 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +8 Power Increases effectiveness by 4. Supplements user's P. Atk. with 490 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +9 Power Increases effectiveness by 4. Supplements user's P. Atk. with 494 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +10 Power Increases effectiveness by 4. Supplements user's P. Atk. with 498 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +11 Power Increases effectiveness by 4. Supplements user's P. Atk. with 502 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +12 Power Increases effectiveness by 4. Supplements user's P. Atk. with 506 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +13 Power Increases effectiveness by 5. Supplements user's P. Atk. with 511 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +14 Power Increases effectiveness by 4. Supplements user's P. Atk. with 515 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +15 Power Increases effectiveness by 4. Supplements user's P. Atk. with 519 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +16 Power Increases effectiveness by 4. Supplements user's P. Atk. with 523 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +17 Power Increases effectiveness by 4. Supplements user's P. Atk. with 527 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +18 Power Increases effectiveness by 4. Supplements user's P. Atk. with 531 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +19 Power Increases effectiveness by 4. Supplements user's P. Atk. with 535 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +20 Power Increases effectiveness by 4. Supplements user's P. Atk. with 539 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +21 Power Increases effectiveness by 4. Supplements user's P. Atk. with 543 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +22 Power Increases effectiveness by 5. Supplements user's P. Atk. with 548 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +23 Power Increases effectiveness by 4. Supplements user's P. Atk. with 552 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +24 Power Increases effectiveness by 4. Supplements user's P. Atk. with 556 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +25 Power Increases effectiveness by 4. Supplements user's P. Atk. with 560 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +26 Power Increases effectiveness by 4. Supplements user's P. Atk. with 564 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +27 Power Increases effectiveness by 4. Supplements user's P. Atk. with 568 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +28 Power Increases effectiveness by 4. Supplements user's P. Atk. with 572 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +29 Power Increases effectiveness by 4. Supplements user's P. Atk. with 576 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +30 Power Increases effectiveness by 5. Supplements user's P. Atk. with 581 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 88 0
Enchant skill cost +2 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 87 0
Enchant skill cost +3 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 85 0
Enchant skill cost +4 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 84 0
Enchant skill cost +5 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 82 0
Enchant skill cost +6 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 81 0
Enchant skill cost +7 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 79 0
Enchant skill cost +8 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 78 0
Enchant skill cost +9 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 76 0
Enchant skill cost +10 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 75 0
Enchant skill cost +11 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 73 0
Enchant skill cost +12 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 72 0
Enchant skill cost +13 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 70 0
Enchant skill cost +14 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 69 0
Enchant skill cost +15 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 67 0
Enchant skill cost +16 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 66 0
Enchant skill cost +17 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 64 0
Enchant skill cost +18 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 63 0
Enchant skill cost +19 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 61 0
Enchant skill cost +20 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 60 0
Enchant skill cost +21 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 58 0
Enchant skill cost +22 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 57 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 55 0
Enchant skill cost +24 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 54 0
Enchant skill cost +25 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 52 0
Enchant skill cost +26 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 51 0
Enchant skill cost +27 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 49 0
Enchant skill cost +28 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 48 0
Enchant skill cost +29 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 46 0
Enchant skill cost +30 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 45 0

Type Bonus Description MP HP
Enchant skill attack fire +1 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 1. 90 0
Enchant skill attack fire +2 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 3. 90 0
Enchant skill attack fire +3 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 5. 90 0
Enchant skill attack fire +4 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 6. 90 0
Enchant skill attack fire +5 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 8. 90 0
Enchant skill attack fire +6 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 10. 90 0
Enchant skill attack fire +7 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 11. 90 0
Enchant skill attack fire +8 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 13. 90 0
Enchant skill attack fire +9 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 15. 90 0
Enchant skill attack fire +10 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 16. 90 0
Enchant skill attack fire +11 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 18. 90 0
Enchant skill attack fire +12 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 20. 90 0
Enchant skill attack fire +13 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 21. 90 0
Enchant skill attack fire +14 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 23. 90 0
Enchant skill attack fire +15 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 25. 90 0
Enchant skill attack fire +16 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 26. 90 0
Enchant skill attack fire +17 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 28. 90 0
Enchant skill attack fire +18 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 30. 90 0
Enchant skill attack fire +19 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 31. 90 0
Enchant skill attack fire +20 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 33. 90 0
Enchant skill attack fire +21 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 35. 90 0
Enchant skill attack fire +22 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 36. 90 0
Enchant skill attack fire +23 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 38. 90 0
Enchant skill attack fire +24 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 40. 90 0
Enchant skill attack fire +25 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 41. 90 0
Enchant skill attack fire +26 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 43. 90 0
Enchant skill attack fire +27 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 45. 90 0
Enchant skill attack fire +28 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 46. 90 0
Enchant skill attack fire +29 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 48. 90 0
Enchant skill attack fire +30 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 50. 90 0

Type Bonus Description MP HP
Enchant skill attack water +1 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 1. 90 0
Enchant skill attack water +2 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 3. 90 0
Enchant skill attack water +3 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 5. 90 0
Enchant skill attack water +4 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 6. 90 0
Enchant skill attack water +5 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 8. 90 0
Enchant skill attack water +6 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 10. 90 0
Enchant skill attack water +7 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 11. 90 0
Enchant skill attack water +8 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 13. 90 0
Enchant skill attack water +9 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 15. 90 0
Enchant skill attack water +10 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 16. 90 0
Enchant skill attack water +11 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 18. 90 0
Enchant skill attack water +12 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 20. 90 0
Enchant skill attack water +13 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 21. 90 0
Enchant skill attack water +14 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 23. 90 0
Enchant skill attack water +15 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 25. 90 0
Enchant skill attack water +16 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 26. 90 0
Enchant skill attack water +17 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 28. 90 0
Enchant skill attack water +18 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 30. 90 0
Enchant skill attack water +19 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 31. 90 0
Enchant skill attack water +20 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 33. 90 0
Enchant skill attack water +21 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 35. 90 0
Enchant skill attack water +22 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 36. 90 0
Enchant skill attack water +23 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 38. 90 0
Enchant skill attack water +24 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 40. 90 0
Enchant skill attack water +25 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 41. 90 0
Enchant skill attack water +26 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 43. 90 0
Enchant skill attack water +27 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 45. 90 0
Enchant skill attack water +28 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 46. 90 0
Enchant skill attack water +29 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 48. 90 0
Enchant skill attack water +30 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 50. 90 0

Type Bonus Description MP HP
Enchant skill attack wind +1 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 1. 90 0
Enchant skill attack wind +2 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 3. 90 0
Enchant skill attack wind +3 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 5. 90 0
Enchant skill attack wind +4 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 6. 90 0
Enchant skill attack wind +5 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 8. 90 0
Enchant skill attack wind +6 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 10. 90 0
Enchant skill attack wind +7 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 11. 90 0
Enchant skill attack wind +8 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 13. 90 0
Enchant skill attack wind +9 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 15. 90 0
Enchant skill attack wind +10 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 16. 90 0
Enchant skill attack wind +11 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 18. 90 0
Enchant skill attack wind +12 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 20. 90 0
Enchant skill attack wind +13 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 21. 90 0
Enchant skill attack wind +14 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 23. 90 0
Enchant skill attack wind +15 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 25. 90 0
Enchant skill attack wind +16 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 26. 90 0
Enchant skill attack wind +17 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 28. 90 0
Enchant skill attack wind +18 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 30. 90 0
Enchant skill attack wind +19 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 31. 90 0
Enchant skill attack wind +20 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 33. 90 0
Enchant skill attack wind +21 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 35. 90 0
Enchant skill attack wind +22 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 36. 90 0
Enchant skill attack wind +23 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 38. 90 0
Enchant skill attack wind +24 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 40. 90 0
Enchant skill attack wind +25 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 41. 90 0
Enchant skill attack wind +26 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 43. 90 0
Enchant skill attack wind +27 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 45. 90 0
Enchant skill attack wind +28 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 46. 90 0
Enchant skill attack wind +29 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 48. 90 0
Enchant skill attack wind +30 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 50. 90 0

Type Bonus Description MP HP
Enchant skill attack earth +1 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 1. 90 0
Enchant skill attack earth +2 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 3. 90 0
Enchant skill attack earth +3 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 5. 90 0
Enchant skill attack earth +4 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 6. 90 0
Enchant skill attack earth +5 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 8. 90 0
Enchant skill attack earth +6 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 10. 90 0
Enchant skill attack earth +7 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 11. 90 0
Enchant skill attack earth +8 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 13. 90 0
Enchant skill attack earth +9 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 15. 90 0
Enchant skill attack earth +10 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 16. 90 0
Enchant skill attack earth +11 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 18. 90 0
Enchant skill attack earth +12 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 20. 90 0
Enchant skill attack earth +13 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 21. 90 0
Enchant skill attack earth +14 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 23. 90 0
Enchant skill attack earth +15 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 25. 90 0
Enchant skill attack earth +16 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 26. 90 0
Enchant skill attack earth +17 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 28. 90 0
Enchant skill attack earth +18 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 30. 90 0
Enchant skill attack earth +19 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 31. 90 0
Enchant skill attack earth +20 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 33. 90 0
Enchant skill attack earth +21 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 35. 90 0
Enchant skill attack earth +22 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 36. 90 0
Enchant skill attack earth +23 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 38. 90 0
Enchant skill attack earth +24 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 40. 90 0
Enchant skill attack earth +25 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 41. 90 0
Enchant skill attack earth +26 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 43. 90 0
Enchant skill attack earth +27 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 45. 90 0
Enchant skill attack earth +28 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 46. 90 0
Enchant skill attack earth +29 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 48. 90 0
Enchant skill attack earth +30 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 50. 90 0

Type Bonus Description MP HP
Enchant skill dual +1 Duel Increases power during PvP by 465. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 465 Power during PvP. 90 0
Enchant skill dual +2 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 473 Power during PvP. 90 0
Enchant skill dual +3 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 481 Power during PvP. 90 0
Enchant skill dual +4 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 489 Power during PvP. 90 0
Enchant skill dual +5 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 497 Power during PvP. 90 0
Enchant skill dual +6 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 505 Power during PvP. 90 0
Enchant skill dual +7 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 513 Power during PvP. 90 0
Enchant skill dual +8 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 521 Power during PvP. 90 0
Enchant skill dual +9 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 529 Power during PvP. 90 0
Enchant skill dual +10 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 537 Power during PvP. 90 0
Enchant skill dual +11 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 545 Power during PvP. 90 0
Enchant skill dual +12 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 553 Power during PvP. 90 0
Enchant skill dual +13 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 561 Power during PvP. 90 0
Enchant skill dual +14 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 569 Power during PvP. 90 0
Enchant skill dual +15 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 577 Power during PvP. 90 0
Enchant skill dual +16 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 585 Power during PvP. 90 0
Enchant skill dual +17 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 593 Power during PvP. 90 0
Enchant skill dual +18 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 601 Power during PvP. 90 0
Enchant skill dual +19 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 609 Power during PvP. 90 0
Enchant skill dual +20 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 617 Power during PvP. 90 0
Enchant skill dual +21 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 625 Power during PvP. 90 0
Enchant skill dual +22 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 633 Power during PvP. 90 0
Enchant skill dual +23 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 641 Power during PvP. 90 0
Enchant skill dual +24 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 649 Power during PvP. 90 0
Enchant skill dual +25 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 657 Power during PvP. 90 0
Enchant skill dual +26 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 665 Power during PvP. 90 0
Enchant skill dual +27 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 673 Power during PvP. 90 0
Enchant skill dual +28 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 681 Power during PvP. 90 0
Enchant skill dual +29 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 689 Power during PvP. 90 0
Enchant skill dual +30 Duel Increases power during PvP by 7. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 696 Power during PvP. 90 0

  • Hurls Sword Energy to attack around the enemy with 155 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
Skill0007 0Sonic Storm
Type:Physical skill
Radius:500
MP:55
Cast time:1.9 s.

Lv. Learn lv. Description Cast time MP HP SP
1 49 Hurls Sword Energy to attack around the enemy with 155 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 55 0 22000
2 49 Hurls Sword Energy to attack around the enemy with 163 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 56 0 22000
3 49 Hurls Sword Energy to attack around the enemy with 172 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 58 0 22000
4 52 Hurls Sword Energy to attack around the enemy with 181 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 59 0 33000
5 52 Hurls Sword Energy to attack around the enemy with 190 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 59 0 33000
6 52 Hurls Sword Energy to attack around the enemy with 199 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 61 0 33000
7 55 Hurls Sword Energy to attack around the enemy with 209 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 62 0 44000
8 55 Hurls Sword Energy to attack around the enemy with 219 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 64 0 44000
9 55 Hurls Sword Energy to attack around the enemy with 229 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 65 0 44000
10 58 Hurls Sword Energy to attack around the enemy with 240 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 67 0 51000
11 58 Hurls Sword Energy to attack around the enemy with 251 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 69 0 51000
12 58 Hurls Sword Energy to attack around the enemy with 262 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 70 0 51000
13 60 Hurls Sword Energy to attack around the enemy with 273 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 71 0 97000
14 60 Hurls Sword Energy to attack around the enemy with 284 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 73 0 97000
15 62 Hurls Sword Energy to attack around the enemy with 296 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 73 0 130000
16 62 Hurls Sword Energy to attack around the enemy with 308 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 75 0 130000
17 64 Hurls Sword Energy to attack around the enemy with 320 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 76 0 160000
18 64 Hurls Sword Energy to attack around the enemy with 332 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 77 0 160000
19 66 Hurls Sword Energy to attack around the enemy with 344 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 79 0 220000
20 66 Hurls Sword Energy to attack around the enemy with 357 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 80 0 220000
21 68 Hurls Sword Energy to attack around the enemy with 369 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 81 0 240000
22 68 Hurls Sword Energy to attack around the enemy with 382 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 83 0 240000
23 70 Hurls Sword Energy to attack around the enemy with 394 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 84 0 310000
24 70 Hurls Sword Energy to attack around the enemy with 407 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 85 0 310000
25 72 Hurls Sword Energy to attack around the enemy with 420 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 86 0 400000
26 72 Hurls Sword Energy to attack around the enemy with 432 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 88 0 400000
27 74 Hurls Sword Energy to attack around the enemy with 445 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 89 0 810000
28 74 Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 90 0 810000

Article: Enchanting Skills

  • +1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
  • +1 Duel - Maximizes the skill's power during PvP. Power increases during PvP.
  • +1 Elemental Attack Earth - Maximizes the skill's attribute. Enhances by bestowing earth attribute.
  • +1 Elemental Attack Fire - Maximizes the skill's attribute. Enhances by bestowing fire attribute.
  • +1 Elemental Attack Water - Maximizes the skill's attribute. Enhances by bestowing water attribute.
  • +1 Elemental Attack Wind - Maximizes the skill's attribute. Enhances by bestowing wind attribute.
  • +1 Power - Maximizes power of skill. Power Increases.

Type Bonus Description MP HP
+1 Power Maximizes power of skill. Power Increases. Hurls Sword Energy to attack around the enemy with 461 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+2 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 465 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+3 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 469 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+4 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 474 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+5 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 478 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+6 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 482 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+7 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 486 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+8 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 490 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+9 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 494 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+10 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 498 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+11 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 502 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+12 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 506 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+13 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 511 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+14 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 515 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+15 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 519 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+16 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 523 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+17 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 527 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+18 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 531 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+19 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 535 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+20 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 539 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+21 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 543 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+22 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 548 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+23 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 552 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+24 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 556 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+25 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 560 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+26 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 564 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+27 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 568 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+28 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 572 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+29 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 576 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+30 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 581 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0

Type Bonus Description MP HP
+1 Cost Maximizes the skill's efficiency. Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 89 0
+2 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 89 0
+3 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 88 0
+4 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 88 0
+5 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 87 0
+6 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 87 0
+7 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 86 0
+8 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 86 0
+9 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 85 0
+10 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 85 0
+11 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 84 0
+12 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 84 0
+13 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 83 0
+14 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 83 0
+15 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 82 0
+16 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 82 0
+17 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 81 0
+18 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 81 0
+19 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 80 0
+20 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 80 0
+21 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 79 0
+22 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 79 0
+23 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 78 0
+24 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 78 0
+25 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 77 0
+26 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 77 0
+27 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 76 0
+28 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 76 0
+29 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 75 0
+30 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 75 0

Type Bonus Description MP HP
+1 Elemental Attack Fire Maximizes the skill's attribute. Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+2 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+3 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+4 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+5 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+6 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+7 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+8 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+9 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+10 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+11 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+12 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+13 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+14 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+15 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+16 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+17 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+18 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+19 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+20 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+21 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+22 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+23 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+24 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+25 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+26 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+27 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+28 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+29 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+30 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0

Type Bonus Description MP HP
+1 Elemental Attack Water Maximizes the skill's attribute. Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+2 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+3 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+4 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+5 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+6 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+7 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+8 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+9 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+10 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+11 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+12 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+13 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+14 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+15 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+16 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+17 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+18 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+19 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+20 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+21 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+22 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+23 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+24 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+25 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+26 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+27 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+28 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+29 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+30 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0

Type Bonus Description MP HP
+1 Elemental Attack Wind Maximizes the skill's attribute. Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+2 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+3 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+4 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+5 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+6 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+7 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+8 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+9 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+10 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+11 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+12 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+13 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+14 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+15 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+16 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+17 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+18 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+19 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+20 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+21 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+22 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+23 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+24 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+25 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+26 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+27 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+28 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+29 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+30 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0

Type Bonus Description MP HP
+1 Elemental Attack Earth Maximizes the skill's attribute. Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+2 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+3 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+4 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+5 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+6 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+7 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+8 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+9 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+10 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+11 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+12 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+13 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+14 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+15 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+16 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+17 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+18 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+19 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+20 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+21 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+22 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+23 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+24 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+25 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+26 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+27 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+28 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+29 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+30 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0

Type Bonus Description MP HP
+1 Duel Maximizes the skill's power during PvP. Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+2 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+3 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+4 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+5 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+6 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+7 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+8 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+9 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+10 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+11 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+12 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+13 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+14 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+15 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+16 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+17 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+18 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+19 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+20 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+21 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+22 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+23 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+24 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+25 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+26 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+27 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+28 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+29 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+30 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0

  • You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 155.
Skill0007 0Sonic Storm
Type:Active
Radius:500
MP:61
Cast time:1.9 s.

Lv. Learn lv. Description Cast time MP HP SP
1 49 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 155. 1.9 61 0 22000
2 49 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 163. 1.9 62 0 22000
3 49 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 172. 1.9 64 0 22000
4 52 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 181. 1.9 66 0 33000
5 52 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 190. 1.9 66 0 33000
6 52 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 199. 1.9 68 0 33000
7 55 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 209. 1.9 69 0 44000
8 55 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 219. 1.9 71 0 44000
9 55 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 229. 1.9 73 0 44000
10 58 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 240. 1.9 74 0 51000
11 58 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 251. 1.9 76 0 51000
12 58 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 262. 1.9 78 0 51000
13 60 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 273. 1.9 79 0 97000
14 60 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 284. 1.9 81 0 97000
15 62 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 296. 1.9 81 0 130000
16 62 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 308. 1.9 83 0 130000
17 64 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 320. 1.9 84 0 160000
18 64 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 332. 1.9 86 0 160000
19 66 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 344. 1.9 87 0 220000
20 66 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 357. 1.9 89 0 220000
21 68 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 369. 1.9 90 0 260000
22 68 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 382. 1.9 92 0 260000
23 70 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 394. 1.9 93 0 310000
24 70 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 407. 1.9 95 0 310000
25 72 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 420. 1.9 96 0 400000
26 72 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 432. 1.9 97 0 400000
27 74 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 445. 1.9 99 0 810000
28 74 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 457. 1.9 100 0 810000

Article: Enchanting Skills

  • +1 Cost - Maximizes efficiency of skill. MP consumption decreases.
  • +1 Power - Maximizes power of skill. Power Increases.

Type Bonus Description MP HP
+1 Power Maximizes power of skill. Power Increases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 461. 100 0
+2 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 465. 100 0
+3 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 469. 100 0
+4 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 474. 100 0
+5 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 478. 100 0
+6 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 482. 100 0
+7 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 486. 100 0
+8 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 490. 100 0
+9 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 494. 100 0
+10 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 498. 100 0
+11 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 502. 100 0
+12 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 506. 100 0
+13 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 511. 100 0
+14 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 515. 100 0
+15 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 519. 100 0
+16 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 523. 100 0
+17 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 527. 100 0
+18 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 531. 100 0
+19 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 535. 100 0
+20 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 539. 100 0
+21 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 543. 100 0
+22 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 548. 100 0
+23 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 552. 100 0
+24 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 556. 100 0
+25 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 560. 100 0
+26 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 564. 100 0
+27 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 568. 100 0
+28 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 572. 100 0
+29 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 576. 100 0
+30 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 581. 100 0

Type Bonus Description MP HP
+1 Cost Maximizes efficiency of skill. MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 99 0
+2 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 99 0
+3 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 98 0
+4 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 98 0
+5 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 97 0
+6 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 97 0
+7 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 96 0
+8 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 96 0
+9 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 95 0
+10 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 95 0
+11 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 94 0
+12 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 94 0
+13 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 93 0
+14 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 93 0
+15 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 92 0
+16 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 92 0
+17 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 91 0
+18 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 91 0
+19 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 90 0
+20 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 90 0
+21 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 89 0
+22 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 89 0
+23 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 88 0
+24 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 88 0
+25 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 87 0
+26 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 87 0
+27 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 86 0
+28 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 86 0
+29 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 85 0
+30 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 85 0

  • By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 155.
Skill0007 0Sonic Storm
Type:Active
Radius:500
MP:61
Cast time:1.9 s.

Lv. Learn lv. Description Cast time MP HP SP
1 49 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 155. 1.9 61 0 22000
2 49 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 163. 1.9 62 0 22000
3 49 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 172. 1.9 64 0 22000
4 52 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 181. 1.9 66 0 33000
5 52 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 190. 1.9 66 0 33000
6 52 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 199. 1.9 68 0 33000
7 55 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 209. 1.9 69 0 49000
8 55 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 219. 1.9 71 0 49000
9 55 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 229. 1.9 73 0 49000
10 58 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 240. 1.9 74 0 50000
11 58 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 251. 1.9 76 0 50000
12 58 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 262. 1.9 78 0 50000
13 60 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 273. 1.9 79 0 97000
14 60 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 284. 1.9 81 0 97000
15 62 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 296. 1.9 81 0 130000
16 62 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 308. 1.9 83 0 130000
17 64 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 320. 1.9 84 0 160000
18 64 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 332. 1.9 86 0 160000
19 66 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 344. 1.9 87 0 230000
20 66 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 357. 1.9 89 0 230000
21 68 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 369. 1.9 90 0 260000
22 68 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 382. 1.9 92 0 260000
23 70 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 394. 1.9 93 0 310000
24 70 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 407. 1.9 95 0 310000
25 72 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 420. 1.9 96 0 500000
26 72 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 432. 1.9 97 0 500000
27 74 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 445. 1.9 99 0 770000
28 74 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 457. 1.9 100 0 770000

Article: Enchanting Skills

  • +1 Cost - Maximizes efficiency of skill. MP consumption decreases.
  • +1 Power - Maximizes power of skill. Power Increases.

Type Bonus Description MP HP
+1 Power Maximizes power of skill. Power Increases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 461. 100 0
+2 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 465. 100 0
+3 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 469. 100 0
+4 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 474. 100 0
+5 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 478. 100 0
+6 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 482. 100 0
+7 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 486. 100 0
+8 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 490. 100 0
+9 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 494. 100 0
+10 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 498. 100 0
+11 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 502. 100 0
+12 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 506. 100 0
+13 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 511. 100 0
+14 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 515. 100 0
+15 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 519. 100 0
+16 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 523. 100 0
+17 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 527. 100 0
+18 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 531. 100 0
+19 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 535. 100 0
+20 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 539. 100 0
+21 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 543. 100 0
+22 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 548. 100 0
+23 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 552. 100 0
+24 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 556. 100 0
+25 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 560. 100 0
+26 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 564. 100 0
+27 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 568. 100 0
+28 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 572. 100 0
+29 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 576. 100 0
+30 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 581. 100 0

Type Bonus Description MP HP
+1 Cost Maximizes efficiency of skill. MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 99 0
+2 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 99 0
+3 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 98 0
+4 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 98 0
+5 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 97 0
+6 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 97 0
+7 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 96 0
+8 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 96 0
+9 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 95 0
+10 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 95 0
+11 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 94 0
+12 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 94 0
+13 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 93 0
+14 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 93 0
+15 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 92 0
+16 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 92 0
+17 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 91 0
+18 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 91 0
+19 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 90 0
+20 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 90 0
+21 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 89 0
+22 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 89 0
+23 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 88 0
+24 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 88 0
+25 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 87 0
+26 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 87 0
+27 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 86 0
+28 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 86 0
+29 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 85 0
+30 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 85 0

  • Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
  • Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
Skill0007 0Sonic Storm
Type:Physical skill
Radius:500
MP:55
Cast time:1.9 s.
Reuse time:3 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 49 Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 55 0 20000
2 49 Supplements the user's P. Atk. with 163 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 56 0 20000
3 49 Supplements the user's P. Atk. with 172 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 58 0 20000
4 52 Supplements the user's P. Atk. with 181 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 59 0 33000
5 52 Supplements the user's P. Atk. with 190 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 59 0 33000
6 52 Supplements the user's P. Atk. with 199 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 61 0 33000
7 55 Supplements the user's P. Atk. with 209 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 62 0 46000
8 55 Supplements the user's P. Atk. with 219 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 64 0 46000
9 55 Supplements the user's P. Atk. with 229 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 65 0 46000
10 58 Supplements the user's P. Atk. with 240 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 67 0 51000
11 58 Supplements the user's P. Atk. with 251 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 69 0 51000
12 58 Supplements the user's P. Atk. with 262 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 70 0 51000
13 60 Supplements the user's P. Atk. with 273 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 71 0 91000
14 60 Supplements the user's P. Atk. with 284 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 73 0 91000
15 62 Supplements the user's P. Atk. with 296 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 73 0 130000
16 62 Supplements the user's P. Atk. with 308 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 75 0 130000
17 64 Supplements the user's P. Atk. with 320 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 76 0 160000
18 64 Supplements the user's P. Atk. with 332 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 77 0 160000
19 66 Supplements the user's P. Atk. with 344 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 79 0 210000
20 66 Supplements the user's P. Atk. with 357 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 80 0 210000
21 68 Supplements the user's P. Atk. with 369 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 81 0 240000
22 68 Supplements the user's P. Atk. with 382 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 83 0 240000
23 70 Supplements the user's P. Atk. with 394 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 84 0 290000
24 70 Supplements the user's P. Atk. with 407 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 85 0 290000
25 72 Supplements the user's P. Atk. with 420 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 86 0 400000
26 72 Supplements the user's P. Atk. with 432 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 88 0 400000
27 74 Supplements the user's P. Atk. with 445 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 89 0 810000
28 74 Supplements the user's P. Atk. with 457 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible. 1.9 3 s. 90 0 810000
#if: +1 Earth Attack

Similar skills

Name
Skill0007 0 Hurricane Slasher
Skill0000 0 Sonic Storm
Skill transform s attack 0 Venom Sonic Storm