Habilidad Sonic Storm (ID 7)

  • Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 155.
  • Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
Skill0007 0Sonic Storm
Tipo:Physical skill
Radio:500
MP:55
Tiempo de lanzamiento:1.9 s
Tiempo de reutilización:3 s

Nv. Nv. de aprendizaje Descripción Tiempo de lanzamiento Recarga MP HP SP
1 49 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 155. 1.9 3 s 55 0 20000
2 49 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 163. 1.9 3 s 56 0 20000
3 49 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 172. 1.9 3 s 58 0 20000
4 52 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 181. 1.9 3 s 59 0 33000
5 52 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 190. 1.9 3 s 59 0 33000
6 52 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 199. 1.9 3 s 61 0 33000
7 55 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 209. 1.9 3 s 62 0 46000
8 55 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 219. 1.9 3 s 64 0 46000
9 55 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 229. 1.9 3 s 65 0 46000
10 58 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 240. 1.9 3 s 67 0 51000
11 58 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 251. 1.9 3 s 69 0 51000
12 58 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 262. 1.9 3 s 70 0 51000
13 60 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 273. 1.9 3 s 71 0 91000
14 60 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 284. 1.9 3 s 73 0 91000
15 62 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 296. 1.9 3 s 73 0 130000
16 62 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 308. 1.9 3 s 75 0 130000
17 64 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 320. 1.9 3 s 76 0 160000
18 64 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 332. 1.9 3 s 77 0 160000
19 66 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 344. 1.9 3 s 79 0 210000
20 66 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 357. 1.9 3 s 80 0 210000
21 68 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 369. 1.9 3 s 81 0 240000
22 68 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 382. 1.9 3 s 83 0 240000
23 70 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 394. 1.9 3 s 84 0 290000
24 70 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 407. 1.9 3 s 85 0 290000
25 72 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 420. 1.9 3 s 86 0 400000
26 72 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 432. 1.9 3 s 88 0 400000
27 74 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 445. 1.9 3 s 89 0 810000
28 74 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 457. 1.9 3 s 90 0 810000

Artículo: Enchanting Skills

  • Enchant skill attack earth +1 Ataque de tierra - Daño de tierra +1.
  • Enchant skill attack fire +1 Ataque de fuego - Daño de fuego +1.
  • Enchant skill attack water +1 Ataque de agua - Daño de agua +1.
  • Enchant skill attack wind +1 Ataque de viento - Daño de viento +1.
  • Enchant skill cost +1 Cost - Consumo de MP -2.
  • Enchant skill dual +1 Duel - Daño en PvP +8.
  • Enchant skill power01 +1 Power - Poder +4.

Tipo Bonificación Descripción Recarga MP HP
Enchant skill power01 +1 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 461. 3 s 90 0
Enchant skill power01 +2 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 465. 3 s 90 0
Enchant skill power01 +3 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 469. 3 s 90 0
Enchant skill power01 +4 Power Poder +5. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 474. 3 s 90 0
Enchant skill power01 +5 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 478. 3 s 90 0
Enchant skill power01 +6 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 482. 3 s 90 0
Enchant skill power01 +7 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 486. 3 s 90 0
Enchant skill power01 +8 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 490. 3 s 90 0
Enchant skill power01 +9 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 494. 3 s 90 0
Enchant skill power01 +10 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 498. 3 s 90 0
Enchant skill power01 +11 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 502. 3 s 90 0
Enchant skill power01 +12 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 506. 3 s 90 0
Enchant skill power01 +13 Power Poder +5. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 511. 3 s 90 0
Enchant skill power01 +14 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 515. 3 s 90 0
Enchant skill power01 +15 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 519. 3 s 90 0
Enchant skill power01 +16 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 523. 3 s 90 0
Enchant skill power01 +17 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 527. 3 s 90 0
Enchant skill power01 +18 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 531. 3 s 90 0
Enchant skill power01 +19 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 535. 3 s 90 0
Enchant skill power01 +20 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 539. 3 s 90 0
Enchant skill power01 +21 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 543. 3 s 90 0
Enchant skill power01 +22 Power Poder +5. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 548. 3 s 90 0
Enchant skill power01 +23 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 552. 3 s 90 0
Enchant skill power01 +24 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 556. 3 s 90 0
Enchant skill power01 +25 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 560. 3 s 90 0
Enchant skill power01 +26 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 564. 3 s 90 0
Enchant skill power01 +27 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 568. 3 s 90 0
Enchant skill power01 +28 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 572. 3 s 90 0
Enchant skill power01 +29 Power Poder +4. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 576. 3 s 90 0
Enchant skill power01 +30 Power Poder +5. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Poder: poder aumentado. Poder 581. 3 s 90 0

Tipo Bonificación Descripción Recarga MP HP
Enchant skill cost +1 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 88 0
Enchant skill cost +2 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 87 0
Enchant skill cost +3 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 85 0
Enchant skill cost +4 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 84 0
Enchant skill cost +5 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 82 0
Enchant skill cost +6 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 81 0
Enchant skill cost +7 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 79 0
Enchant skill cost +8 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 78 0
Enchant skill cost +9 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 76 0
Enchant skill cost +10 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 75 0
Enchant skill cost +11 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 73 0
Enchant skill cost +12 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 72 0
Enchant skill cost +13 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 70 0
Enchant skill cost +14 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 69 0
Enchant skill cost +15 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 67 0
Enchant skill cost +16 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 66 0
Enchant skill cost +17 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 64 0
Enchant skill cost +18 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 63 0
Enchant skill cost +19 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 61 0
Enchant skill cost +20 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 60 0
Enchant skill cost +21 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 58 0
Enchant skill cost +22 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 57 0
Enchant skill cost +23 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 55 0
Enchant skill cost +24 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 54 0
Enchant skill cost +25 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 52 0
Enchant skill cost +26 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 51 0
Enchant skill cost +27 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 49 0
Enchant skill cost +28 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 48 0
Enchant skill cost +29 Cost Consumo de MP -2. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 46 0
Enchant skill cost +30 Cost Consumo de MP -1. Libera una descarga de energía sónica. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas dobles. Puede hacer Overhit. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 457. 3 s 45 0

Tipo Bonificación Descripción Recarga MP HP
Enchant skill attack fire +1 Fire Attack Daño de fuego +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +1. 3 s 90 0
Enchant skill attack fire +2 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +3. 3 s 90 0
Enchant skill attack fire +3 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +5. 3 s 90 0
Enchant skill attack fire +4 Fire Attack Daño de fuego +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +6. 3 s 90 0
Enchant skill attack fire +5 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +8. 3 s 90 0
Enchant skill attack fire +6 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +10. 3 s 90 0
Enchant skill attack fire +7 Fire Attack Daño de fuego +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +11. 3 s 90 0
Enchant skill attack fire +8 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +13. 3 s 90 0
Enchant skill attack fire +9 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +15. 3 s 90 0
Enchant skill attack fire +10 Fire Attack Daño de fuego +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +16. 3 s 90 0
Enchant skill attack fire +11 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +18. 3 s 90 0
Enchant skill attack fire +12 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +20. 3 s 90 0
Enchant skill attack fire +13 Fire Attack Daño de fuego +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +21. 3 s 90 0
Enchant skill attack fire +14 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +23. 3 s 90 0
Enchant skill attack fire +15 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +25. 3 s 90 0
Enchant skill attack fire +16 Fire Attack Daño de fuego +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +26. 3 s 90 0
Enchant skill attack fire +17 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +28. 3 s 90 0
Enchant skill attack fire +18 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +30. 3 s 90 0
Enchant skill attack fire +19 Fire Attack Daño de fuego +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +31. 3 s 90 0
Enchant skill attack fire +20 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +33. 3 s 90 0
Enchant skill attack fire +21 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +35. 3 s 90 0
Enchant skill attack fire +22 Fire Attack Daño de fuego +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +36. 3 s 90 0
Enchant skill attack fire +23 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +38. 3 s 90 0
Enchant skill attack fire +24 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +40. 3 s 90 0
Enchant skill attack fire +25 Fire Attack Daño de fuego +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +41. 3 s 90 0
Enchant skill attack fire +26 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +43. 3 s 90 0
Enchant skill attack fire +27 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +45. 3 s 90 0
Enchant skill attack fire +28 Fire Attack Daño de fuego +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +46. 3 s 90 0
Enchant skill attack fire +29 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +48. 3 s 90 0
Enchant skill attack fire +30 Fire Attack Daño de fuego +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Fuego: daño de fuego +50. 3 s 90 0

Tipo Bonificación Descripción Recarga MP HP
Enchant skill attack water +1 Water Attack Daño de agua +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +1. 3 s 90 0
Enchant skill attack water +2 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +3. 3 s 90 0
Enchant skill attack water +3 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +5. 3 s 90 0
Enchant skill attack water +4 Water Attack Daño de agua +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +6. 3 s 90 0
Enchant skill attack water +5 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +8. 3 s 90 0
Enchant skill attack water +6 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +10. 3 s 90 0
Enchant skill attack water +7 Water Attack Daño de agua +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +11. 3 s 90 0
Enchant skill attack water +8 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +13. 3 s 90 0
Enchant skill attack water +9 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +15. 3 s 90 0
Enchant skill attack water +10 Water Attack Daño de agua +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +16. 3 s 90 0
Enchant skill attack water +11 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +18. 3 s 90 0
Enchant skill attack water +12 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +20. 3 s 90 0
Enchant skill attack water +13 Water Attack Daño de agua +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +21. 3 s 90 0
Enchant skill attack water +14 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +23. 3 s 90 0
Enchant skill attack water +15 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +25. 3 s 90 0
Enchant skill attack water +16 Water Attack Daño de agua +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +26. 3 s 90 0
Enchant skill attack water +17 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +28. 3 s 90 0
Enchant skill attack water +18 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +30. 3 s 90 0
Enchant skill attack water +19 Water Attack Daño de agua +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +31. 3 s 90 0
Enchant skill attack water +20 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +33. 3 s 90 0
Enchant skill attack water +21 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +35. 3 s 90 0
Enchant skill attack water +22 Water Attack Daño de agua +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +36. 3 s 90 0
Enchant skill attack water +23 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +38. 3 s 90 0
Enchant skill attack water +24 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +40. 3 s 90 0
Enchant skill attack water +25 Water Attack Daño de agua +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +41. 3 s 90 0
Enchant skill attack water +26 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +43. 3 s 90 0
Enchant skill attack water +27 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +45. 3 s 90 0
Enchant skill attack water +28 Water Attack Daño de agua +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +46. 3 s 90 0
Enchant skill attack water +29 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +48. 3 s 90 0
Enchant skill attack water +30 Water Attack Daño de agua +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Agua: daño de agua +50. 3 s 90 0

Tipo Bonificación Descripción Recarga MP HP
Enchant skill attack wind +1 Wind Attack Daño de viento +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +1. 3 s 90 0
Enchant skill attack wind +2 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +3. 3 s 90 0
Enchant skill attack wind +3 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +5. 3 s 90 0
Enchant skill attack wind +4 Wind Attack Daño de viento +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +6. 3 s 90 0
Enchant skill attack wind +5 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +8. 3 s 90 0
Enchant skill attack wind +6 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +10. 3 s 90 0
Enchant skill attack wind +7 Wind Attack Daño de viento +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +11. 3 s 90 0
Enchant skill attack wind +8 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +13. 3 s 90 0
Enchant skill attack wind +9 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +15. 3 s 90 0
Enchant skill attack wind +10 Wind Attack Daño de viento +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +16. 3 s 90 0
Enchant skill attack wind +11 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +18. 3 s 90 0
Enchant skill attack wind +12 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +20. 3 s 90 0
Enchant skill attack wind +13 Wind Attack Daño de viento +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +21. 3 s 90 0
Enchant skill attack wind +14 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +23. 3 s 90 0
Enchant skill attack wind +15 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +25. 3 s 90 0
Enchant skill attack wind +16 Wind Attack Daño de viento +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +26. 3 s 90 0
Enchant skill attack wind +17 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +28. 3 s 90 0
Enchant skill attack wind +18 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +30. 3 s 90 0
Enchant skill attack wind +19 Wind Attack Daño de viento +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +31. 3 s 90 0
Enchant skill attack wind +20 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +33. 3 s 90 0
Enchant skill attack wind +21 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +35. 3 s 90 0
Enchant skill attack wind +22 Wind Attack Daño de viento +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +36. 3 s 90 0
Enchant skill attack wind +23 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +38. 3 s 90 0
Enchant skill attack wind +24 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +40. 3 s 90 0
Enchant skill attack wind +25 Wind Attack Daño de viento +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +41. 3 s 90 0
Enchant skill attack wind +26 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +43. 3 s 90 0
Enchant skill attack wind +27 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +45. 3 s 90 0
Enchant skill attack wind +28 Wind Attack Daño de viento +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +46. 3 s 90 0
Enchant skill attack wind +29 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +48. 3 s 90 0
Enchant skill attack wind +30 Wind Attack Daño de viento +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Viento: daño de viento +50. 3 s 90 0

Tipo Bonificación Descripción Recarga MP HP
Enchant skill attack earth +1 Earth Attack Daño de tierra +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +1. 3 s 90 0
Enchant skill attack earth +2 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +3. 3 s 90 0
Enchant skill attack earth +3 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +5. 3 s 90 0
Enchant skill attack earth +4 Earth Attack Daño de tierra +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +6. 3 s 90 0
Enchant skill attack earth +5 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +8. 3 s 90 0
Enchant skill attack earth +6 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +10. 3 s 90 0
Enchant skill attack earth +7 Earth Attack Daño de tierra +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +11. 3 s 90 0
Enchant skill attack earth +8 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +13. 3 s 90 0
Enchant skill attack earth +9 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +15. 3 s 90 0
Enchant skill attack earth +10 Earth Attack Daño de tierra +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +16. 3 s 90 0
Enchant skill attack earth +11 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +18. 3 s 90 0
Enchant skill attack earth +12 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +20. 3 s 90 0
Enchant skill attack earth +13 Earth Attack Daño de tierra +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +21. 3 s 90 0
Enchant skill attack earth +14 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +23. 3 s 90 0
Enchant skill attack earth +15 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +25. 3 s 90 0
Enchant skill attack earth +16 Earth Attack Daño de tierra +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +26. 3 s 90 0
Enchant skill attack earth +17 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +28. 3 s 90 0
Enchant skill attack earth +18 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +30. 3 s 90 0
Enchant skill attack earth +19 Earth Attack Daño de tierra +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +31. 3 s 90 0
Enchant skill attack earth +20 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +33. 3 s 90 0
Enchant skill attack earth +21 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +35. 3 s 90 0
Enchant skill attack earth +22 Earth Attack Daño de tierra +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +36. 3 s 90 0
Enchant skill attack earth +23 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +38. 3 s 90 0
Enchant skill attack earth +24 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +40. 3 s 90 0
Enchant skill attack earth +25 Earth Attack Daño de tierra +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +41. 3 s 90 0
Enchant skill attack earth +26 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +43. 3 s 90 0
Enchant skill attack earth +27 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +45. 3 s 90 0
Enchant skill attack earth +28 Earth Attack Daño de tierra +1. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +46. 3 s 90 0
Enchant skill attack earth +29 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +48. 3 s 90 0
Enchant skill attack earth +30 Earth Attack Daño de tierra +2. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Ataque de Tierra: daño de tierra +50. 3 s 90 0

Tipo Bonificación Descripción Recarga MP HP
Enchant skill dual +1 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 465. 3 s 90 0
Enchant skill dual +2 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 473. 3 s 90 0
Enchant skill dual +3 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 481. 3 s 90 0
Enchant skill dual +4 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 489. 3 s 90 0
Enchant skill dual +5 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 497. 3 s 90 0
Enchant skill dual +6 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 505. 3 s 90 0
Enchant skill dual +7 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 513. 3 s 90 0
Enchant skill dual +8 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 521. 3 s 90 0
Enchant skill dual +9 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 529. 3 s 90 0
Enchant skill dual +10 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 537. 3 s 90 0
Enchant skill dual +11 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 545. 3 s 90 0
Enchant skill dual +12 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 553. 3 s 90 0
Enchant skill dual +13 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 561. 3 s 90 0
Enchant skill dual +14 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 569. 3 s 90 0
Enchant skill dual +15 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 577. 3 s 90 0
Enchant skill dual +16 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 585. 3 s 90 0
Enchant skill dual +17 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 593. 3 s 90 0
Enchant skill dual +18 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 601. 3 s 90 0
Enchant skill dual +19 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 609. 3 s 90 0
Enchant skill dual +20 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 617. 3 s 90 0
Enchant skill dual +21 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 625. 3 s 90 0
Enchant skill dual +22 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 633. 3 s 90 0
Enchant skill dual +23 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 641. 3 s 90 0
Enchant skill dual +24 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 649. 3 s 90 0
Enchant skill dual +25 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 657. 3 s 90 0
Enchant skill dual +26 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 665. 3 s 90 0
Enchant skill dual +27 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 673. 3 s 90 0
Enchant skill dual +28 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 681. 3 s 90 0
Enchant skill dual +29 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 689. 3 s 90 0
Enchant skill dual +30 Duel Daño en PvP +8. Transforma la energía del sonido. Poder 457. Consume 3 Momentum Stones. Requiere espada, arma contundente o espadas dobles. El poder aumenta al consumir fuerza; consumo máximo: 2. Puede hacer Overhit. Puede hacer golpe crítico. Encantamiento de Duelo: poder en PvP - 696. 3 s 90 0

  • Suma 155 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles.
  • Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Skill0007 0Sonic Storm
Tipo:Physical skill
Radio:500
MP:55
Tiempo de lanzamiento:1.9 s
Tiempo de reutilización:3 s

Nv. Nv. de aprendizaje Descripción Tiempo de lanzamiento MP HP SP
1 49 Suma 155 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 55 0 20000
2 49 Suma 163 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 56 0 20000
3 49 Suma 172 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 58 0 20000
4 52 Suma 181 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 59 0 33000
5 52 Suma 190 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 59 0 33000
6 52 Suma 199 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 61 0 33000
7 55 Suma 209 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 62 0 46000
8 55 Suma 219 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 64 0 46000
9 55 Suma 229 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 65 0 46000
10 58 Suma 240 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 67 0 51000
11 58 Suma 251 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 69 0 51000
12 58 Suma 262 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 70 0 51000
13 60 Suma 273 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 71 0 91000
14 60 Suma 284 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 73 0 91000
15 62 Suma 296 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 73 0 130000
16 62 Suma 308 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 75 0 130000
17 64 Suma 320 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 76 0 160000
18 64 Suma 332 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 77 0 160000
19 66 Suma 344 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 79 0 210000
20 66 Suma 357 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 80 0 210000
21 68 Suma 369 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 81 0 240000
22 68 Suma 382 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 83 0 240000
23 70 Suma 394 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 84 0 290000
24 70 Suma 407 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 85 0 290000
25 72 Suma 420 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 86 0 400000
26 72 Suma 432 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 88 0 400000
27 74 Suma 445 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 89 0 810000
28 74 Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. 1.9 90 0 810000

Artículo: Enchanting Skills

  • Enchant skill attack earth +1 Ataque de tierra (+1 Earth Attack) - Aumenta el daño de tierra en 1.
  • Enchant skill attack fire +1 Ataque de fuego (+1 Fire Attack) - Aumenta el daño de fuego en 1.
  • Enchant skill attack water +1 Ataque de agua (+1 Water Attack) - Aumenta el daño de agua en 1.
  • Enchant skill attack wind +1 Ataque de viento (+1 Wind Attack) - Aumenta el daño de viento en 1.
  • Enchant skill cost +1 Coste (+1 Cost) - Reduce el consumo de MP en 2.
  • Enchant skill dual +1 Duelo (+1 Duel) - Aumenta el daño infligido en PvP en 8.
  • Enchant skill power01 +1 Poder (+1 Power) - Aumenta el poder en 4.

Tipo Bonificación Descripción MP HP
Enchant skill power01 +1 Power Aumenta el poder en 4. Suma 461 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +2 Power Aumenta el poder en 4. Suma 465 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +3 Power Aumenta el poder en 4. Suma 469 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +4 Power Aumenta el poder en 5. Suma 474 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +5 Power Aumenta el poder en 4. Suma 478 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +6 Power Aumenta el poder en 4. Suma 482 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +7 Power Aumenta el poder en 4. Suma 486 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +8 Power Aumenta el poder en 4. Suma 490 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +9 Power Aumenta el poder en 4. Suma 494 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +10 Power Aumenta el poder en 4. Suma 498 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +11 Power Aumenta el poder en 4. Suma 502 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +12 Power Aumenta el poder en 4. Suma 506 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +13 Power Aumenta el poder en 5. Suma 511 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +14 Power Aumenta el poder en 4. Suma 515 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +15 Power Aumenta el poder en 4. Suma 519 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +16 Power Aumenta el poder en 4. Suma 523 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +17 Power Aumenta el poder en 4. Suma 527 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +18 Power Aumenta el poder en 4. Suma 531 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +19 Power Aumenta el poder en 4. Suma 535 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +20 Power Aumenta el poder en 4. Suma 539 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +21 Power Aumenta el poder en 4. Suma 543 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +22 Power Aumenta el poder en 5. Suma 548 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +23 Power Aumenta el poder en 4. Suma 552 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +24 Power Aumenta el poder en 4. Suma 556 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +25 Power Aumenta el poder en 4. Suma 560 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +26 Power Aumenta el poder en 4. Suma 564 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +27 Power Aumenta el poder en 4. Suma 568 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +28 Power Aumenta el poder en 4. Suma 572 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +29 Power Aumenta el poder en 4. Suma 576 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0
Enchant skill power01 +30 Power Aumenta el poder en 5. Suma 581 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Power: aumenta el poder. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill cost +1 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 88 0
Enchant skill cost +2 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 87 0
Enchant skill cost +3 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 85 0
Enchant skill cost +4 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 84 0
Enchant skill cost +5 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 82 0
Enchant skill cost +6 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 81 0
Enchant skill cost +7 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 79 0
Enchant skill cost +8 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 78 0
Enchant skill cost +9 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 76 0
Enchant skill cost +10 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 75 0
Enchant skill cost +11 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 73 0
Enchant skill cost +12 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 72 0
Enchant skill cost +13 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 70 0
Enchant skill cost +14 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 69 0
Enchant skill cost +15 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 67 0
Enchant skill cost +16 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 66 0
Enchant skill cost +17 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 64 0
Enchant skill cost +18 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 63 0
Enchant skill cost +19 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 61 0
Enchant skill cost +20 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 60 0
Enchant skill cost +21 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 58 0
Enchant skill cost +22 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 57 0
Enchant skill cost +23 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 55 0
Enchant skill cost +24 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 54 0
Enchant skill cost +25 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 52 0
Enchant skill cost +26 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 51 0
Enchant skill cost +27 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 49 0
Enchant skill cost +28 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 48 0
Enchant skill cost +29 Cost Reduce el consumo de MP en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 46 0
Enchant skill cost +30 Cost Reduce el consumo de MP en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Cost: reduce el consumo de MP. 45 0

Tipo Bonificación Descripción MP HP
Enchant skill attack fire +1 Fire Attack Aumenta el daño de fuego infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 1. 90 0
Enchant skill attack fire +2 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 3. 90 0
Enchant skill attack fire +3 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 5. 90 0
Enchant skill attack fire +4 Fire Attack Aumenta el daño de fuego infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 6. 90 0
Enchant skill attack fire +5 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 8. 90 0
Enchant skill attack fire +6 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 10. 90 0
Enchant skill attack fire +7 Fire Attack Aumenta el daño de fuego infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 11. 90 0
Enchant skill attack fire +8 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 13. 90 0
Enchant skill attack fire +9 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 15. 90 0
Enchant skill attack fire +10 Fire Attack Aumenta el daño de fuego infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 16. 90 0
Enchant skill attack fire +11 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 18. 90 0
Enchant skill attack fire +12 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 20. 90 0
Enchant skill attack fire +13 Fire Attack Aumenta el daño de fuego infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 21. 90 0
Enchant skill attack fire +14 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 23. 90 0
Enchant skill attack fire +15 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 25. 90 0
Enchant skill attack fire +16 Fire Attack Aumenta el daño de fuego infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 26. 90 0
Enchant skill attack fire +17 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 28. 90 0
Enchant skill attack fire +18 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 30. 90 0
Enchant skill attack fire +19 Fire Attack Aumenta el daño de fuego infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 31. 90 0
Enchant skill attack fire +20 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 33. 90 0
Enchant skill attack fire +21 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 35. 90 0
Enchant skill attack fire +22 Fire Attack Aumenta el daño de fuego infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 36. 90 0
Enchant skill attack fire +23 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 38. 90 0
Enchant skill attack fire +24 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 40. 90 0
Enchant skill attack fire +25 Fire Attack Aumenta el daño de fuego infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 41. 90 0
Enchant skill attack fire +26 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 43. 90 0
Enchant skill attack fire +27 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 45. 90 0
Enchant skill attack fire +28 Fire Attack Aumenta el daño de fuego infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 46. 90 0
Enchant skill attack fire +29 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 48. 90 0
Enchant skill attack fire +30 Fire Attack Aumenta el daño de fuego infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Fire Attack: aumenta el daño de fuego en 50. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill attack water +1 Water Attack Aumenta el daño de agua infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 1. 90 0
Enchant skill attack water +2 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 3. 90 0
Enchant skill attack water +3 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 5. 90 0
Enchant skill attack water +4 Water Attack Aumenta el daño de agua infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 6. 90 0
Enchant skill attack water +5 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 8. 90 0
Enchant skill attack water +6 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 10. 90 0
Enchant skill attack water +7 Water Attack Aumenta el daño de agua infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 11. 90 0
Enchant skill attack water +8 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 13. 90 0
Enchant skill attack water +9 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 15. 90 0
Enchant skill attack water +10 Water Attack Aumenta el daño de agua infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 16. 90 0
Enchant skill attack water +11 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 18. 90 0
Enchant skill attack water +12 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 20. 90 0
Enchant skill attack water +13 Water Attack Aumenta el daño de agua infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 21. 90 0
Enchant skill attack water +14 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 23. 90 0
Enchant skill attack water +15 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 25. 90 0
Enchant skill attack water +16 Water Attack Aumenta el daño de agua infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 26. 90 0
Enchant skill attack water +17 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 28. 90 0
Enchant skill attack water +18 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 30. 90 0
Enchant skill attack water +19 Water Attack Aumenta el daño de agua infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 31. 90 0
Enchant skill attack water +20 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 33. 90 0
Enchant skill attack water +21 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 35. 90 0
Enchant skill attack water +22 Water Attack Aumenta el daño de agua infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 36. 90 0
Enchant skill attack water +23 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 38. 90 0
Enchant skill attack water +24 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 40. 90 0
Enchant skill attack water +25 Water Attack Aumenta el daño de agua infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 41. 90 0
Enchant skill attack water +26 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 43. 90 0
Enchant skill attack water +27 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 45. 90 0
Enchant skill attack water +28 Water Attack Aumenta el daño de agua infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 46. 90 0
Enchant skill attack water +29 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 48. 90 0
Enchant skill attack water +30 Water Attack Aumenta el daño de agua infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Water Attack: aumenta el daño de agua en 50. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill attack wind +1 Wind Attack Aumenta el daño de viento infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 1. 90 0
Enchant skill attack wind +2 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 3. 90 0
Enchant skill attack wind +3 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 5. 90 0
Enchant skill attack wind +4 Wind Attack Aumenta el daño de viento infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 6. 90 0
Enchant skill attack wind +5 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 8. 90 0
Enchant skill attack wind +6 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 10. 90 0
Enchant skill attack wind +7 Wind Attack Aumenta el daño de viento infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 11. 90 0
Enchant skill attack wind +8 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 13. 90 0
Enchant skill attack wind +9 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 15. 90 0
Enchant skill attack wind +10 Wind Attack Aumenta el daño de viento infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 16. 90 0
Enchant skill attack wind +11 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 18. 90 0
Enchant skill attack wind +12 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 20. 90 0
Enchant skill attack wind +13 Wind Attack Aumenta el daño de viento infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 21. 90 0
Enchant skill attack wind +14 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 23. 90 0
Enchant skill attack wind +15 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 25. 90 0
Enchant skill attack wind +16 Wind Attack Aumenta el daño de viento infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 26. 90 0
Enchant skill attack wind +17 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 28. 90 0
Enchant skill attack wind +18 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 30. 90 0
Enchant skill attack wind +19 Wind Attack Aumenta el daño de viento infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 31. 90 0
Enchant skill attack wind +20 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 33. 90 0
Enchant skill attack wind +21 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 35. 90 0
Enchant skill attack wind +22 Wind Attack Aumenta el daño de viento infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 36. 90 0
Enchant skill attack wind +23 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 38. 90 0
Enchant skill attack wind +24 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 40. 90 0
Enchant skill attack wind +25 Wind Attack Aumenta el daño de viento infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 41. 90 0
Enchant skill attack wind +26 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 43. 90 0
Enchant skill attack wind +27 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 45. 90 0
Enchant skill attack wind +28 Wind Attack Aumenta el daño de viento infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 46. 90 0
Enchant skill attack wind +29 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 48. 90 0
Enchant skill attack wind +30 Wind Attack Aumenta el daño de viento infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Wind Attack: aumenta el daño de viento en 50. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill attack earth +1 Earth Attack Aumenta el daño de tierra infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 1. 90 0
Enchant skill attack earth +2 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 3. 90 0
Enchant skill attack earth +3 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 5. 90 0
Enchant skill attack earth +4 Earth Attack Aumenta el daño de tierra infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 6. 90 0
Enchant skill attack earth +5 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 8. 90 0
Enchant skill attack earth +6 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 10. 90 0
Enchant skill attack earth +7 Earth Attack Aumenta el daño de tierra infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 11. 90 0
Enchant skill attack earth +8 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 13. 90 0
Enchant skill attack earth +9 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 15. 90 0
Enchant skill attack earth +10 Earth Attack Aumenta el daño de tierra infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 16. 90 0
Enchant skill attack earth +11 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 18. 90 0
Enchant skill attack earth +12 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 20. 90 0
Enchant skill attack earth +13 Earth Attack Aumenta el daño de tierra infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 21. 90 0
Enchant skill attack earth +14 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 23. 90 0
Enchant skill attack earth +15 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 25. 90 0
Enchant skill attack earth +16 Earth Attack Aumenta el daño de tierra infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 26. 90 0
Enchant skill attack earth +17 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 28. 90 0
Enchant skill attack earth +18 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 30. 90 0
Enchant skill attack earth +19 Earth Attack Aumenta el daño de tierra infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 31. 90 0
Enchant skill attack earth +20 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 33. 90 0
Enchant skill attack earth +21 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 35. 90 0
Enchant skill attack earth +22 Earth Attack Aumenta el daño de tierra infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 36. 90 0
Enchant skill attack earth +23 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 38. 90 0
Enchant skill attack earth +24 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 40. 90 0
Enchant skill attack earth +25 Earth Attack Aumenta el daño de tierra infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 41. 90 0
Enchant skill attack earth +26 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 43. 90 0
Enchant skill attack earth +27 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 45. 90 0
Enchant skill attack earth +28 Earth Attack Aumenta el daño de tierra infligido en 1. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 46. 90 0
Enchant skill attack earth +29 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 48. 90 0
Enchant skill attack earth +30 Earth Attack Aumenta el daño de tierra infligido en 2. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Earth Attack: aumenta el daño de tierra en 50. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill dual +1 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 465 de poder en PvP. 90 0
Enchant skill dual +2 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 473 de poder en PvP. 90 0
Enchant skill dual +3 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 481 de poder en PvP. 90 0
Enchant skill dual +4 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 489 de poder en PvP. 90 0
Enchant skill dual +5 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 497 de poder en PvP. 90 0
Enchant skill dual +6 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 505 de poder en PvP. 90 0
Enchant skill dual +7 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 513 de poder en PvP. 90 0
Enchant skill dual +8 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 521 de poder en PvP. 90 0
Enchant skill dual +9 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 529 de poder en PvP. 90 0
Enchant skill dual +10 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 537 de poder en PvP. 90 0
Enchant skill dual +11 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 545 de poder en PvP. 90 0
Enchant skill dual +12 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 553 de poder en PvP. 90 0
Enchant skill dual +13 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 561 de poder en PvP. 90 0
Enchant skill dual +14 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 569 de poder en PvP. 90 0
Enchant skill dual +15 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 577 de poder en PvP. 90 0
Enchant skill dual +16 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 585 de poder en PvP. 90 0
Enchant skill dual +17 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 593 de poder en PvP. 90 0
Enchant skill dual +18 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 601 de poder en PvP. 90 0
Enchant skill dual +19 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 609 de poder en PvP. 90 0
Enchant skill dual +20 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 617 de poder en PvP. 90 0
Enchant skill dual +21 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 625 de poder en PvP. 90 0
Enchant skill dual +22 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 633 de poder en PvP. 90 0
Enchant skill dual +23 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 641 de poder en PvP. 90 0
Enchant skill dual +24 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 649 de poder en PvP. 90 0
Enchant skill dual +25 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 657 de poder en PvP. 90 0
Enchant skill dual +26 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 665 de poder en PvP. 90 0
Enchant skill dual +27 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 673 de poder en PvP. 90 0
Enchant skill dual +28 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 681 de poder en PvP. 90 0
Enchant skill dual +29 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 689 de poder en PvP. 90 0
Enchant skill dual +30 Duel Aumenta el daño infligido en PvP en 8. Suma 457 de poder al P. Atk. del usuario en una tormenta de energía mortal. Requiere una espada, un arma contundente o espadas duales con la etapa de energía 2 recargada. Consume 3 Energy Stones. Over-hit y golpe crítico posibles. Enchant Duel: ataca con 696 de poder en PvP. 90 0

  • Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Skill0007 0Sonic Storm
Tipo:Physical skill
Radio:500
MP:55
Tiempo de lanzamiento:1.9 s

Nv. Nv. de aprendizaje Descripción Tiempo de lanzamiento MP HP SP
1 49 Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 55 0 22000
2 49 Supplements user's P. Atk. with 163 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 56 0 22000
3 49 Supplements user's P. Atk. with 172 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 58 0 22000
4 52 Supplements user's P. Atk. with 181 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 59 0 33000
5 52 Supplements user's P. Atk. with 190 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 59 0 33000
6 52 Supplements user's P. Atk. with 199 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 61 0 33000
7 55 Supplements user's P. Atk. with 209 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 62 0 44000
8 55 Supplements user's P. Atk. with 219 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 64 0 44000
9 55 Supplements user's P. Atk. with 229 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 65 0 44000
10 58 Supplements user's P. Atk. with 240 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 67 0 51000
11 58 Supplements user's P. Atk. with 251 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 69 0 51000
12 58 Supplements user's P. Atk. with 262 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 70 0 51000
13 60 Supplements user's P. Atk. with 273 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 71 0 97000
14 60 Supplements user's P. Atk. with 284 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 73 0 97000
15 62 Supplements user's P. Atk. with 296 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 73 0 130000
16 62 Supplements user's P. Atk. with 308 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 75 0 130000
17 64 Supplements user's P. Atk. with 320 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 76 0 160000
18 64 Supplements user's P. Atk. with 332 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 77 0 160000
19 66 Supplements user's P. Atk. with 344 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 79 0 220000
20 66 Supplements user's P. Atk. with 357 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 80 0 220000
21 68 Supplements user's P. Atk. with 369 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 81 0 240000
22 68 Supplements user's P. Atk. with 382 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 83 0 240000
23 70 Supplements user's P. Atk. with 394 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 84 0 310000
24 70 Supplements user's P. Atk. with 407 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 85 0 310000
25 72 Supplements user's P. Atk. with 420 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 86 0 400000
26 72 Supplements user's P. Atk. with 432 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 88 0 400000
27 74 Supplements user's P. Atk. with 445 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 89 0 810000
28 74 Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 90 0 810000

Artículo: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Increases earth damage by 1.
  • Enchant skill attack fire +1 Fire Attack - Increases fire damage by 1.
  • Enchant skill attack water +1 Water Attack - Increases water damage by 1.
  • Enchant skill attack wind +1 Wind Attack - Increases wind damage by 1.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 2.
  • Enchant skill dual +1 Duel - Increases power during PvP by 465.
  • Enchant skill power01 +1 Power - Increases effectiveness by 4.
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Tipo Bonificación Descripción MP HP
Enchant skill power01 +1 Power Increases effectiveness by 4. Supplements user's P. Atk. with 461 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +2 Power Increases effectiveness by 4. Supplements user's P. Atk. with 465 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +3 Power Increases effectiveness by 4. Supplements user's P. Atk. with 469 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +4 Power Increases effectiveness by 5. Supplements user's P. Atk. with 474 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +5 Power Increases effectiveness by 4. Supplements user's P. Atk. with 478 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +6 Power Increases effectiveness by 4. Supplements user's P. Atk. with 482 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +7 Power Increases effectiveness by 4. Supplements user's P. Atk. with 486 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +8 Power Increases effectiveness by 4. Supplements user's P. Atk. with 490 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +9 Power Increases effectiveness by 4. Supplements user's P. Atk. with 494 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +10 Power Increases effectiveness by 4. Supplements user's P. Atk. with 498 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +11 Power Increases effectiveness by 4. Supplements user's P. Atk. with 502 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +12 Power Increases effectiveness by 4. Supplements user's P. Atk. with 506 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +13 Power Increases effectiveness by 5. Supplements user's P. Atk. with 511 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +14 Power Increases effectiveness by 4. Supplements user's P. Atk. with 515 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +15 Power Increases effectiveness by 4. Supplements user's P. Atk. with 519 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +16 Power Increases effectiveness by 4. Supplements user's P. Atk. with 523 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +17 Power Increases effectiveness by 4. Supplements user's P. Atk. with 527 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +18 Power Increases effectiveness by 4. Supplements user's P. Atk. with 531 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +19 Power Increases effectiveness by 4. Supplements user's P. Atk. with 535 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +20 Power Increases effectiveness by 4. Supplements user's P. Atk. with 539 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +21 Power Increases effectiveness by 4. Supplements user's P. Atk. with 543 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +22 Power Increases effectiveness by 5. Supplements user's P. Atk. with 548 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +23 Power Increases effectiveness by 4. Supplements user's P. Atk. with 552 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +24 Power Increases effectiveness by 4. Supplements user's P. Atk. with 556 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +25 Power Increases effectiveness by 4. Supplements user's P. Atk. with 560 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +26 Power Increases effectiveness by 4. Supplements user's P. Atk. with 564 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +27 Power Increases effectiveness by 4. Supplements user's P. Atk. with 568 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +28 Power Increases effectiveness by 4. Supplements user's P. Atk. with 572 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +29 Power Increases effectiveness by 4. Supplements user's P. Atk. with 576 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +30 Power Increases effectiveness by 5. Supplements user's P. Atk. with 581 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 88 0
Enchant skill cost +2 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 87 0
Enchant skill cost +3 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 85 0
Enchant skill cost +4 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 84 0
Enchant skill cost +5 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 82 0
Enchant skill cost +6 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 81 0
Enchant skill cost +7 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 79 0
Enchant skill cost +8 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 78 0
Enchant skill cost +9 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 76 0
Enchant skill cost +10 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 75 0
Enchant skill cost +11 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 73 0
Enchant skill cost +12 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 72 0
Enchant skill cost +13 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 70 0
Enchant skill cost +14 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 69 0
Enchant skill cost +15 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 67 0
Enchant skill cost +16 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 66 0
Enchant skill cost +17 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 64 0
Enchant skill cost +18 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 63 0
Enchant skill cost +19 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 61 0
Enchant skill cost +20 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 60 0
Enchant skill cost +21 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 58 0
Enchant skill cost +22 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 57 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 55 0
Enchant skill cost +24 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 54 0
Enchant skill cost +25 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 52 0
Enchant skill cost +26 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 51 0
Enchant skill cost +27 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 49 0
Enchant skill cost +28 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 48 0
Enchant skill cost +29 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 46 0
Enchant skill cost +30 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 45 0

Tipo Bonificación Descripción MP HP
Enchant skill attack fire +1 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 1. 90 0
Enchant skill attack fire +2 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 3. 90 0
Enchant skill attack fire +3 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 5. 90 0
Enchant skill attack fire +4 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 6. 90 0
Enchant skill attack fire +5 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 8. 90 0
Enchant skill attack fire +6 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 10. 90 0
Enchant skill attack fire +7 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 11. 90 0
Enchant skill attack fire +8 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 13. 90 0
Enchant skill attack fire +9 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 15. 90 0
Enchant skill attack fire +10 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 16. 90 0
Enchant skill attack fire +11 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 18. 90 0
Enchant skill attack fire +12 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 20. 90 0
Enchant skill attack fire +13 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 21. 90 0
Enchant skill attack fire +14 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 23. 90 0
Enchant skill attack fire +15 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 25. 90 0
Enchant skill attack fire +16 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 26. 90 0
Enchant skill attack fire +17 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 28. 90 0
Enchant skill attack fire +18 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 30. 90 0
Enchant skill attack fire +19 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 31. 90 0
Enchant skill attack fire +20 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 33. 90 0
Enchant skill attack fire +21 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 35. 90 0
Enchant skill attack fire +22 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 36. 90 0
Enchant skill attack fire +23 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 38. 90 0
Enchant skill attack fire +24 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 40. 90 0
Enchant skill attack fire +25 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 41. 90 0
Enchant skill attack fire +26 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 43. 90 0
Enchant skill attack fire +27 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 45. 90 0
Enchant skill attack fire +28 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 46. 90 0
Enchant skill attack fire +29 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 48. 90 0
Enchant skill attack fire +30 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 50. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill attack water +1 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 1. 90 0
Enchant skill attack water +2 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 3. 90 0
Enchant skill attack water +3 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 5. 90 0
Enchant skill attack water +4 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 6. 90 0
Enchant skill attack water +5 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 8. 90 0
Enchant skill attack water +6 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 10. 90 0
Enchant skill attack water +7 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 11. 90 0
Enchant skill attack water +8 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 13. 90 0
Enchant skill attack water +9 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 15. 90 0
Enchant skill attack water +10 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 16. 90 0
Enchant skill attack water +11 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 18. 90 0
Enchant skill attack water +12 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 20. 90 0
Enchant skill attack water +13 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 21. 90 0
Enchant skill attack water +14 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 23. 90 0
Enchant skill attack water +15 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 25. 90 0
Enchant skill attack water +16 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 26. 90 0
Enchant skill attack water +17 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 28. 90 0
Enchant skill attack water +18 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 30. 90 0
Enchant skill attack water +19 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 31. 90 0
Enchant skill attack water +20 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 33. 90 0
Enchant skill attack water +21 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 35. 90 0
Enchant skill attack water +22 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 36. 90 0
Enchant skill attack water +23 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 38. 90 0
Enchant skill attack water +24 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 40. 90 0
Enchant skill attack water +25 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 41. 90 0
Enchant skill attack water +26 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 43. 90 0
Enchant skill attack water +27 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 45. 90 0
Enchant skill attack water +28 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 46. 90 0
Enchant skill attack water +29 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 48. 90 0
Enchant skill attack water +30 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 50. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill attack wind +1 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 1. 90 0
Enchant skill attack wind +2 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 3. 90 0
Enchant skill attack wind +3 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 5. 90 0
Enchant skill attack wind +4 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 6. 90 0
Enchant skill attack wind +5 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 8. 90 0
Enchant skill attack wind +6 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 10. 90 0
Enchant skill attack wind +7 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 11. 90 0
Enchant skill attack wind +8 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 13. 90 0
Enchant skill attack wind +9 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 15. 90 0
Enchant skill attack wind +10 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 16. 90 0
Enchant skill attack wind +11 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 18. 90 0
Enchant skill attack wind +12 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 20. 90 0
Enchant skill attack wind +13 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 21. 90 0
Enchant skill attack wind +14 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 23. 90 0
Enchant skill attack wind +15 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 25. 90 0
Enchant skill attack wind +16 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 26. 90 0
Enchant skill attack wind +17 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 28. 90 0
Enchant skill attack wind +18 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 30. 90 0
Enchant skill attack wind +19 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 31. 90 0
Enchant skill attack wind +20 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 33. 90 0
Enchant skill attack wind +21 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 35. 90 0
Enchant skill attack wind +22 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 36. 90 0
Enchant skill attack wind +23 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 38. 90 0
Enchant skill attack wind +24 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 40. 90 0
Enchant skill attack wind +25 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 41. 90 0
Enchant skill attack wind +26 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 43. 90 0
Enchant skill attack wind +27 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 45. 90 0
Enchant skill attack wind +28 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 46. 90 0
Enchant skill attack wind +29 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 48. 90 0
Enchant skill attack wind +30 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 50. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill attack earth +1 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 1. 90 0
Enchant skill attack earth +2 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 3. 90 0
Enchant skill attack earth +3 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 5. 90 0
Enchant skill attack earth +4 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 6. 90 0
Enchant skill attack earth +5 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 8. 90 0
Enchant skill attack earth +6 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 10. 90 0
Enchant skill attack earth +7 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 11. 90 0
Enchant skill attack earth +8 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 13. 90 0
Enchant skill attack earth +9 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 15. 90 0
Enchant skill attack earth +10 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 16. 90 0
Enchant skill attack earth +11 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 18. 90 0
Enchant skill attack earth +12 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 20. 90 0
Enchant skill attack earth +13 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 21. 90 0
Enchant skill attack earth +14 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 23. 90 0
Enchant skill attack earth +15 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 25. 90 0
Enchant skill attack earth +16 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 26. 90 0
Enchant skill attack earth +17 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 28. 90 0
Enchant skill attack earth +18 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 30. 90 0
Enchant skill attack earth +19 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 31. 90 0
Enchant skill attack earth +20 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 33. 90 0
Enchant skill attack earth +21 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 35. 90 0
Enchant skill attack earth +22 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 36. 90 0
Enchant skill attack earth +23 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 38. 90 0
Enchant skill attack earth +24 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 40. 90 0
Enchant skill attack earth +25 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 41. 90 0
Enchant skill attack earth +26 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 43. 90 0
Enchant skill attack earth +27 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 45. 90 0
Enchant skill attack earth +28 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 46. 90 0
Enchant skill attack earth +29 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 48. 90 0
Enchant skill attack earth +30 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 50. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill dual +1 Duel Increases power during PvP by 465. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 465 Power during PvP. 90 0
Enchant skill dual +2 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 473 Power during PvP. 90 0
Enchant skill dual +3 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 481 Power during PvP. 90 0
Enchant skill dual +4 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 489 Power during PvP. 90 0
Enchant skill dual +5 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 497 Power during PvP. 90 0
Enchant skill dual +6 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 505 Power during PvP. 90 0
Enchant skill dual +7 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 513 Power during PvP. 90 0
Enchant skill dual +8 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 521 Power during PvP. 90 0
Enchant skill dual +9 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 529 Power during PvP. 90 0
Enchant skill dual +10 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 537 Power during PvP. 90 0
Enchant skill dual +11 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 545 Power during PvP. 90 0
Enchant skill dual +12 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 553 Power during PvP. 90 0
Enchant skill dual +13 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 561 Power during PvP. 90 0
Enchant skill dual +14 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 569 Power during PvP. 90 0
Enchant skill dual +15 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 577 Power during PvP. 90 0
Enchant skill dual +16 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 585 Power during PvP. 90 0
Enchant skill dual +17 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 593 Power during PvP. 90 0
Enchant skill dual +18 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 601 Power during PvP. 90 0
Enchant skill dual +19 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 609 Power during PvP. 90 0
Enchant skill dual +20 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 617 Power during PvP. 90 0
Enchant skill dual +21 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 625 Power during PvP. 90 0
Enchant skill dual +22 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 633 Power during PvP. 90 0
Enchant skill dual +23 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 641 Power during PvP. 90 0
Enchant skill dual +24 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 649 Power during PvP. 90 0
Enchant skill dual +25 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 657 Power during PvP. 90 0
Enchant skill dual +26 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 665 Power during PvP. 90 0
Enchant skill dual +27 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 673 Power during PvP. 90 0
Enchant skill dual +28 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 681 Power during PvP. 90 0
Enchant skill dual +29 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 689 Power during PvP. 90 0
Enchant skill dual +30 Duel Increases power during PvP by 7. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 696 Power during PvP. 90 0

  • Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
Skill0007 0Sonic Storm
Tipo:Physical skill
Radio:500
MP:55
Tiempo de lanzamiento:1.9 s

Nv. Nv. de aprendizaje Descripción Tiempo de lanzamiento MP HP SP
1 49 Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 55 0 22000
2 49 Supplements user's P. Atk. with 163 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 56 0 22000
3 49 Supplements user's P. Atk. with 172 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 58 0 22000
4 52 Supplements user's P. Atk. with 181 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 59 0 33000
5 52 Supplements user's P. Atk. with 190 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 59 0 33000
6 52 Supplements user's P. Atk. with 199 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 61 0 33000
7 55 Supplements user's P. Atk. with 209 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 62 0 44000
8 55 Supplements user's P. Atk. with 219 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 64 0 44000
9 55 Supplements user's P. Atk. with 229 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 65 0 44000
10 58 Supplements user's P. Atk. with 240 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 67 0 51000
11 58 Supplements user's P. Atk. with 251 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 69 0 51000
12 58 Supplements user's P. Atk. with 262 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 70 0 51000
13 60 Supplements user's P. Atk. with 273 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 71 0 97000
14 60 Supplements user's P. Atk. with 284 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 73 0 97000
15 62 Supplements user's P. Atk. with 296 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 73 0 130000
16 62 Supplements user's P. Atk. with 308 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 75 0 130000
17 64 Supplements user's P. Atk. with 320 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 76 0 160000
18 64 Supplements user's P. Atk. with 332 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 77 0 160000
19 66 Supplements user's P. Atk. with 344 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 79 0 220000
20 66 Supplements user's P. Atk. with 357 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 80 0 220000
21 68 Supplements user's P. Atk. with 369 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 81 0 260000
22 68 Supplements user's P. Atk. with 382 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 83 0 260000
23 70 Supplements user's P. Atk. with 394 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 84 0 310000
24 70 Supplements user's P. Atk. with 407 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 85 0 310000
25 72 Supplements user's P. Atk. with 420 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 86 0 400000
26 72 Supplements user's P. Atk. with 432 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 88 0 400000
27 74 Supplements user's P. Atk. with 445 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 89 0 810000
28 74 Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. 1.9 90 0 810000

Artículo: Enchanting Skills

  • Enchant skill attack earth +1 Earth Attack - Increases earth damage by 1.
  • Enchant skill attack fire +1 Fire Attack - Increases fire damage by 1.
  • Enchant skill attack water +1 Water Attack - Increases water damage by 1.
  • Enchant skill attack wind +1 Wind Attack - Increases wind damage by 1.
  • Enchant skill cost +1 Cost - Decreases MP consumption by 2.
  • Enchant skill dual +1 Duel - Increases power during PvP by 465.
  • Enchant skill power01 +1 Power - Increases effectiveness by 4.

Tipo Bonificación Descripción MP HP
Enchant skill power01 +1 Power Increases effectiveness by 4. Supplements user's P. Atk. with 461 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +2 Power Increases effectiveness by 4. Supplements user's P. Atk. with 465 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +3 Power Increases effectiveness by 4. Supplements user's P. Atk. with 469 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +4 Power Increases effectiveness by 5. Supplements user's P. Atk. with 474 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +5 Power Increases effectiveness by 4. Supplements user's P. Atk. with 478 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +6 Power Increases effectiveness by 4. Supplements user's P. Atk. with 482 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +7 Power Increases effectiveness by 4. Supplements user's P. Atk. with 486 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +8 Power Increases effectiveness by 4. Supplements user's P. Atk. with 490 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +9 Power Increases effectiveness by 4. Supplements user's P. Atk. with 494 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +10 Power Increases effectiveness by 4. Supplements user's P. Atk. with 498 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +11 Power Increases effectiveness by 4. Supplements user's P. Atk. with 502 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +12 Power Increases effectiveness by 4. Supplements user's P. Atk. with 506 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +13 Power Increases effectiveness by 5. Supplements user's P. Atk. with 511 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +14 Power Increases effectiveness by 4. Supplements user's P. Atk. with 515 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +15 Power Increases effectiveness by 4. Supplements user's P. Atk. with 519 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +16 Power Increases effectiveness by 4. Supplements user's P. Atk. with 523 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +17 Power Increases effectiveness by 4. Supplements user's P. Atk. with 527 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +18 Power Increases effectiveness by 4. Supplements user's P. Atk. with 531 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +19 Power Increases effectiveness by 4. Supplements user's P. Atk. with 535 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +20 Power Increases effectiveness by 4. Supplements user's P. Atk. with 539 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +21 Power Increases effectiveness by 4. Supplements user's P. Atk. with 543 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +22 Power Increases effectiveness by 5. Supplements user's P. Atk. with 548 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +23 Power Increases effectiveness by 4. Supplements user's P. Atk. with 552 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +24 Power Increases effectiveness by 4. Supplements user's P. Atk. with 556 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +25 Power Increases effectiveness by 4. Supplements user's P. Atk. with 560 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +26 Power Increases effectiveness by 4. Supplements user's P. Atk. with 564 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +27 Power Increases effectiveness by 4. Supplements user's P. Atk. with 568 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +28 Power Increases effectiveness by 4. Supplements user's P. Atk. with 572 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +29 Power Increases effectiveness by 4. Supplements user's P. Atk. with 576 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0
Enchant skill power01 +30 Power Increases effectiveness by 5. Supplements user's P. Atk. with 581 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Power: Increases effectiveness. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 88 0
Enchant skill cost +2 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 87 0
Enchant skill cost +3 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 85 0
Enchant skill cost +4 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 84 0
Enchant skill cost +5 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 82 0
Enchant skill cost +6 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 81 0
Enchant skill cost +7 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 79 0
Enchant skill cost +8 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 78 0
Enchant skill cost +9 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 76 0
Enchant skill cost +10 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 75 0
Enchant skill cost +11 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 73 0
Enchant skill cost +12 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 72 0
Enchant skill cost +13 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 70 0
Enchant skill cost +14 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 69 0
Enchant skill cost +15 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 67 0
Enchant skill cost +16 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 66 0
Enchant skill cost +17 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 64 0
Enchant skill cost +18 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 63 0
Enchant skill cost +19 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 61 0
Enchant skill cost +20 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 60 0
Enchant skill cost +21 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 58 0
Enchant skill cost +22 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 57 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 55 0
Enchant skill cost +24 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 54 0
Enchant skill cost +25 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 52 0
Enchant skill cost +26 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 51 0
Enchant skill cost +27 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 49 0
Enchant skill cost +28 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 48 0
Enchant skill cost +29 Cost Decreases MP consumption by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 46 0
Enchant skill cost +30 Cost Decreases MP consumption by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Cost: Decreases MP consumption. 45 0

Tipo Bonificación Descripción MP HP
Enchant skill attack fire +1 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 1. 90 0
Enchant skill attack fire +2 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 3. 90 0
Enchant skill attack fire +3 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 5. 90 0
Enchant skill attack fire +4 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 6. 90 0
Enchant skill attack fire +5 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 8. 90 0
Enchant skill attack fire +6 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 10. 90 0
Enchant skill attack fire +7 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 11. 90 0
Enchant skill attack fire +8 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 13. 90 0
Enchant skill attack fire +9 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 15. 90 0
Enchant skill attack fire +10 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 16. 90 0
Enchant skill attack fire +11 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 18. 90 0
Enchant skill attack fire +12 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 20. 90 0
Enchant skill attack fire +13 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 21. 90 0
Enchant skill attack fire +14 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 23. 90 0
Enchant skill attack fire +15 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 25. 90 0
Enchant skill attack fire +16 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 26. 90 0
Enchant skill attack fire +17 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 28. 90 0
Enchant skill attack fire +18 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 30. 90 0
Enchant skill attack fire +19 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 31. 90 0
Enchant skill attack fire +20 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 33. 90 0
Enchant skill attack fire +21 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 35. 90 0
Enchant skill attack fire +22 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 36. 90 0
Enchant skill attack fire +23 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 38. 90 0
Enchant skill attack fire +24 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 40. 90 0
Enchant skill attack fire +25 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 41. 90 0
Enchant skill attack fire +26 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 43. 90 0
Enchant skill attack fire +27 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 45. 90 0
Enchant skill attack fire +28 Fire Attack Increases fire damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 46. 90 0
Enchant skill attack fire +29 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 48. 90 0
Enchant skill attack fire +30 Fire Attack Increases fire damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Fire Attack: Increases fire damage by 50. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill attack water +1 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 1. 90 0
Enchant skill attack water +2 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 3. 90 0
Enchant skill attack water +3 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 5. 90 0
Enchant skill attack water +4 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 6. 90 0
Enchant skill attack water +5 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 8. 90 0
Enchant skill attack water +6 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 10. 90 0
Enchant skill attack water +7 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 11. 90 0
Enchant skill attack water +8 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 13. 90 0
Enchant skill attack water +9 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 15. 90 0
Enchant skill attack water +10 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 16. 90 0
Enchant skill attack water +11 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 18. 90 0
Enchant skill attack water +12 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 20. 90 0
Enchant skill attack water +13 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 21. 90 0
Enchant skill attack water +14 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 23. 90 0
Enchant skill attack water +15 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 25. 90 0
Enchant skill attack water +16 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 26. 90 0
Enchant skill attack water +17 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 28. 90 0
Enchant skill attack water +18 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 30. 90 0
Enchant skill attack water +19 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 31. 90 0
Enchant skill attack water +20 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 33. 90 0
Enchant skill attack water +21 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 35. 90 0
Enchant skill attack water +22 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 36. 90 0
Enchant skill attack water +23 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 38. 90 0
Enchant skill attack water +24 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 40. 90 0
Enchant skill attack water +25 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 41. 90 0
Enchant skill attack water +26 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 43. 90 0
Enchant skill attack water +27 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 45. 90 0
Enchant skill attack water +28 Water Attack Increases water damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 46. 90 0
Enchant skill attack water +29 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 48. 90 0
Enchant skill attack water +30 Water Attack Increases water damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Water Attack: Increases water damage by 50. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill attack wind +1 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 1. 90 0
Enchant skill attack wind +2 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 3. 90 0
Enchant skill attack wind +3 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 5. 90 0
Enchant skill attack wind +4 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 6. 90 0
Enchant skill attack wind +5 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 8. 90 0
Enchant skill attack wind +6 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 10. 90 0
Enchant skill attack wind +7 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 11. 90 0
Enchant skill attack wind +8 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 13. 90 0
Enchant skill attack wind +9 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 15. 90 0
Enchant skill attack wind +10 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 16. 90 0
Enchant skill attack wind +11 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 18. 90 0
Enchant skill attack wind +12 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 20. 90 0
Enchant skill attack wind +13 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 21. 90 0
Enchant skill attack wind +14 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 23. 90 0
Enchant skill attack wind +15 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 25. 90 0
Enchant skill attack wind +16 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 26. 90 0
Enchant skill attack wind +17 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 28. 90 0
Enchant skill attack wind +18 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 30. 90 0
Enchant skill attack wind +19 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 31. 90 0
Enchant skill attack wind +20 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 33. 90 0
Enchant skill attack wind +21 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 35. 90 0
Enchant skill attack wind +22 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 36. 90 0
Enchant skill attack wind +23 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 38. 90 0
Enchant skill attack wind +24 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 40. 90 0
Enchant skill attack wind +25 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 41. 90 0
Enchant skill attack wind +26 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 43. 90 0
Enchant skill attack wind +27 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 45. 90 0
Enchant skill attack wind +28 Wind Attack Increases wind damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 46. 90 0
Enchant skill attack wind +29 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 48. 90 0
Enchant skill attack wind +30 Wind Attack Increases wind damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Wind Attack: Increases wind damage by 50. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill attack earth +1 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 1. 90 0
Enchant skill attack earth +2 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 3. 90 0
Enchant skill attack earth +3 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 5. 90 0
Enchant skill attack earth +4 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 6. 90 0
Enchant skill attack earth +5 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 8. 90 0
Enchant skill attack earth +6 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 10. 90 0
Enchant skill attack earth +7 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 11. 90 0
Enchant skill attack earth +8 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 13. 90 0
Enchant skill attack earth +9 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 15. 90 0
Enchant skill attack earth +10 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 16. 90 0
Enchant skill attack earth +11 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 18. 90 0
Enchant skill attack earth +12 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 20. 90 0
Enchant skill attack earth +13 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 21. 90 0
Enchant skill attack earth +14 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 23. 90 0
Enchant skill attack earth +15 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 25. 90 0
Enchant skill attack earth +16 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 26. 90 0
Enchant skill attack earth +17 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 28. 90 0
Enchant skill attack earth +18 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 30. 90 0
Enchant skill attack earth +19 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 31. 90 0
Enchant skill attack earth +20 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 33. 90 0
Enchant skill attack earth +21 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 35. 90 0
Enchant skill attack earth +22 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 36. 90 0
Enchant skill attack earth +23 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 38. 90 0
Enchant skill attack earth +24 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 40. 90 0
Enchant skill attack earth +25 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 41. 90 0
Enchant skill attack earth +26 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 43. 90 0
Enchant skill attack earth +27 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 45. 90 0
Enchant skill attack earth +28 Earth Attack Increases earth damage by 1. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 46. 90 0
Enchant skill attack earth +29 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 48. 90 0
Enchant skill attack earth +30 Earth Attack Increases earth damage by 2. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Earth Attack: Increases earth damage by 50. 90 0

Tipo Bonificación Descripción MP HP
Enchant skill dual +1 Duel Increases power during PvP by 465. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 465 Power during PvP. 90 0
Enchant skill dual +2 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 473 Power during PvP. 90 0
Enchant skill dual +3 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 481 Power during PvP. 90 0
Enchant skill dual +4 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 489 Power during PvP. 90 0
Enchant skill dual +5 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 497 Power during PvP. 90 0
Enchant skill dual +6 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 505 Power during PvP. 90 0
Enchant skill dual +7 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 513 Power during PvP. 90 0
Enchant skill dual +8 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 521 Power during PvP. 90 0
Enchant skill dual +9 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 529 Power during PvP. 90 0
Enchant skill dual +10 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 537 Power during PvP. 90 0
Enchant skill dual +11 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 545 Power during PvP. 90 0
Enchant skill dual +12 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 553 Power during PvP. 90 0
Enchant skill dual +13 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 561 Power during PvP. 90 0
Enchant skill dual +14 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 569 Power during PvP. 90 0
Enchant skill dual +15 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 577 Power during PvP. 90 0
Enchant skill dual +16 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 585 Power during PvP. 90 0
Enchant skill dual +17 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 593 Power during PvP. 90 0
Enchant skill dual +18 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 601 Power during PvP. 90 0
Enchant skill dual +19 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 609 Power during PvP. 90 0
Enchant skill dual +20 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 617 Power during PvP. 90 0
Enchant skill dual +21 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 625 Power during PvP. 90 0
Enchant skill dual +22 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 633 Power during PvP. 90 0
Enchant skill dual +23 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 641 Power during PvP. 90 0
Enchant skill dual +24 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 649 Power during PvP. 90 0
Enchant skill dual +25 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 657 Power during PvP. 90 0
Enchant skill dual +26 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 665 Power during PvP. 90 0
Enchant skill dual +27 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 673 Power during PvP. 90 0
Enchant skill dual +28 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 681 Power during PvP. 90 0
Enchant skill dual +29 Duel Increases power during PvP by 8. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 689 Power during PvP. 90 0
Enchant skill dual +30 Duel Increases power during PvP by 7. Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible. Enchant Duel: Attacks with 696 Power during PvP. 90 0

  • Hurls Sword Energy to attack around the enemy with 155 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical.
Skill0007 0Sonic Storm
Tipo:Physical skill
Radio:500
MP:55
Tiempo de lanzamiento:1.9 s

Nv. Nv. de aprendizaje Descripción Tiempo de lanzamiento MP HP SP
1 49 Hurls Sword Energy to attack around the enemy with 155 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 55 0 22000
2 49 Hurls Sword Energy to attack around the enemy with 163 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 56 0 22000
3 49 Hurls Sword Energy to attack around the enemy with 172 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 58 0 22000
4 52 Hurls Sword Energy to attack around the enemy with 181 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 59 0 33000
5 52 Hurls Sword Energy to attack around the enemy with 190 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 59 0 33000
6 52 Hurls Sword Energy to attack around the enemy with 199 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 61 0 33000
7 55 Hurls Sword Energy to attack around the enemy with 209 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 62 0 44000
8 55 Hurls Sword Energy to attack around the enemy with 219 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 64 0 44000
9 55 Hurls Sword Energy to attack around the enemy with 229 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 65 0 44000
10 58 Hurls Sword Energy to attack around the enemy with 240 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 67 0 51000
11 58 Hurls Sword Energy to attack around the enemy with 251 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 69 0 51000
12 58 Hurls Sword Energy to attack around the enemy with 262 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 70 0 51000
13 60 Hurls Sword Energy to attack around the enemy with 273 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 71 0 97000
14 60 Hurls Sword Energy to attack around the enemy with 284 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 73 0 97000
15 62 Hurls Sword Energy to attack around the enemy with 296 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 73 0 130000
16 62 Hurls Sword Energy to attack around the enemy with 308 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 75 0 130000
17 64 Hurls Sword Energy to attack around the enemy with 320 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 76 0 160000
18 64 Hurls Sword Energy to attack around the enemy with 332 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 77 0 160000
19 66 Hurls Sword Energy to attack around the enemy with 344 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 79 0 220000
20 66 Hurls Sword Energy to attack around the enemy with 357 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 80 0 220000
21 68 Hurls Sword Energy to attack around the enemy with 369 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 81 0 240000
22 68 Hurls Sword Energy to attack around the enemy with 382 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 83 0 240000
23 70 Hurls Sword Energy to attack around the enemy with 394 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 84 0 310000
24 70 Hurls Sword Energy to attack around the enemy with 407 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 85 0 310000
25 72 Hurls Sword Energy to attack around the enemy with 420 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 86 0 400000
26 72 Hurls Sword Energy to attack around the enemy with 432 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 88 0 400000
27 74 Hurls Sword Energy to attack around the enemy with 445 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 89 0 810000
28 74 Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. 1.9 90 0 810000

Artículo: Enchanting Skills

  • +1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
  • +1 Duel - Maximizes the skill's power during PvP. Power increases during PvP.
  • +1 Elemental Attack Earth - Maximizes the skill's attribute. Enhances by bestowing earth attribute.
  • +1 Elemental Attack Fire - Maximizes the skill's attribute. Enhances by bestowing fire attribute.
  • +1 Elemental Attack Water - Maximizes the skill's attribute. Enhances by bestowing water attribute.
  • +1 Elemental Attack Wind - Maximizes the skill's attribute. Enhances by bestowing wind attribute.
  • +1 Power - Maximizes power of skill. Power Increases.

Tipo Bonificación Descripción MP HP
+1 Power Maximizes power of skill. Power Increases. Hurls Sword Energy to attack around the enemy with 461 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+2 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 465 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+3 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 469 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+4 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 474 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+5 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 478 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+6 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 482 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+7 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 486 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+8 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 490 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+9 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 494 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+10 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 498 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+11 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 502 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+12 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 506 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+13 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 511 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+14 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 515 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+15 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 519 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+16 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 523 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+17 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 527 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+18 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 531 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+19 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 535 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+20 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 539 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+21 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 543 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+22 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 548 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+23 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 552 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+24 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 556 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+25 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 560 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+26 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 564 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+27 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 568 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+28 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 572 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+29 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 576 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0
+30 Power Increases effectiveness. Hurls Sword Energy to attack around the enemy with 581 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Power: Increases effectiveness. 90 0

Tipo Bonificación Descripción MP HP
+1 Cost Maximizes the skill's efficiency. Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 89 0
+2 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 89 0
+3 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 88 0
+4 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 88 0
+5 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 87 0
+6 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 87 0
+7 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 86 0
+8 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 86 0
+9 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 85 0
+10 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 85 0
+11 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 84 0
+12 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 84 0
+13 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 83 0
+14 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 83 0
+15 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 82 0
+16 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 82 0
+17 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 81 0
+18 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 81 0
+19 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 80 0
+20 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 80 0
+21 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 79 0
+22 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 79 0
+23 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 78 0
+24 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 78 0
+25 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 77 0
+26 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 77 0
+27 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 76 0
+28 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 76 0
+29 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 75 0
+30 Cost Decreases MP consumption. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant Cost: Decreases MP consumption. 75 0

Tipo Bonificación Descripción MP HP
+1 Elemental Attack Fire Maximizes the skill's attribute. Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+2 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+3 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+4 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+5 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+6 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+7 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+8 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+9 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+10 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+11 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+12 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+13 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+14 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+15 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+16 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+17 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+18 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+19 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+20 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+21 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+22 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+23 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+24 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+25 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+26 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+27 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+28 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+29 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0
+30 Elemental Attack Fire Enhances by bestowing fire attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack fire: Enhanced with bestowed fire attribute. 90 0

Tipo Bonificación Descripción MP HP
+1 Elemental Attack Water Maximizes the skill's attribute. Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+2 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+3 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+4 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+5 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+6 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+7 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+8 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+9 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+10 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+11 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+12 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+13 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+14 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+15 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+16 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+17 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+18 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+19 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+20 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+21 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+22 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+23 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+24 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+25 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+26 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+27 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+28 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+29 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0
+30 Elemental Attack Water Enhances by bestowing water attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack water: Enhanced with bestowed water attribute. 90 0

Tipo Bonificación Descripción MP HP
+1 Elemental Attack Wind Maximizes the skill's attribute. Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+2 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+3 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+4 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+5 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+6 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+7 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+8 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+9 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+10 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+11 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+12 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+13 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+14 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+15 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+16 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+17 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+18 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+19 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+20 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+21 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+22 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+23 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+24 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+25 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+26 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+27 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+28 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+29 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0
+30 Elemental Attack Wind Enhances by bestowing wind attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack wind: Enhanced with bestowed wind attribute. 90 0

Tipo Bonificación Descripción MP HP
+1 Elemental Attack Earth Maximizes the skill's attribute. Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+2 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+3 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+4 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+5 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+6 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+7 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+8 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+9 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+10 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+11 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+12 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+13 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+14 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+15 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+16 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+17 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+18 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+19 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+20 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+21 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+22 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+23 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+24 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+25 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+26 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+27 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+28 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+29 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0
+30 Elemental Attack Earth Enhances by bestowing earth attribute. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant elemental attack earth: Enhanced with bestowed earth attribute. 90 0

Tipo Bonificación Descripción MP HP
+1 Duel Maximizes the skill's power during PvP. Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+2 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+3 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+4 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+5 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+6 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+7 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+8 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+9 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+10 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+11 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+12 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+13 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+14 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+15 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+16 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+17 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+18 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+19 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+20 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+21 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+22 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+23 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+24 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+25 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+26 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+27 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+28 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+29 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0
+30 Duel Power increases during PvP. Hurls Sword Energy to attack around the enemy with 457 Power added to P. Atk. Consumes 3 Energy Stones. Requires a sword, blunt weapon, or dual-sword. Need to recharge 2nd stage of Sword Energy. Over-hit is possible. Critical. Enchant duel: Power is increased during PvP. 90 0

  • You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 155.
Skill0007 0Sonic Storm
Tipo:Active
Radio:500
MP:61
Tiempo de lanzamiento:1.9 s

Nv. Nv. de aprendizaje Descripción Tiempo de lanzamiento MP HP SP
1 49 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 155. 1.9 61 0 22000
2 49 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 163. 1.9 62 0 22000
3 49 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 172. 1.9 64 0 22000
4 52 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 181. 1.9 66 0 33000
5 52 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 190. 1.9 66 0 33000
6 52 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 199. 1.9 68 0 33000
7 55 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 209. 1.9 69 0 44000
8 55 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 219. 1.9 71 0 44000
9 55 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 229. 1.9 73 0 44000
10 58 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 240. 1.9 74 0 51000
11 58 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 251. 1.9 76 0 51000
12 58 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 262. 1.9 78 0 51000
13 60 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 273. 1.9 79 0 97000
14 60 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 284. 1.9 81 0 97000
15 62 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 296. 1.9 81 0 130000
16 62 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 308. 1.9 83 0 130000
17 64 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 320. 1.9 84 0 160000
18 64 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 332. 1.9 86 0 160000
19 66 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 344. 1.9 87 0 220000
20 66 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 357. 1.9 89 0 220000
21 68 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 369. 1.9 90 0 260000
22 68 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 382. 1.9 92 0 260000
23 70 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 394. 1.9 93 0 310000
24 70 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 407. 1.9 95 0 310000
25 72 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 420. 1.9 96 0 400000
26 72 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 432. 1.9 97 0 400000
27 74 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 445. 1.9 99 0 810000
28 74 You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Power 457. 1.9 100 0 810000

Artículo: Enchanting Skills

  • +1 Cost - Maximizes efficiency of skill. MP consumption decreases.
  • +1 Power - Maximizes power of skill. Power Increases.

Tipo Bonificación Descripción MP HP
+1 Power Maximizes power of skill. Power Increases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 461. 100 0
+2 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 465. 100 0
+3 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 469. 100 0
+4 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 474. 100 0
+5 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 478. 100 0
+6 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 482. 100 0
+7 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 486. 100 0
+8 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 490. 100 0
+9 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 494. 100 0
+10 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 498. 100 0
+11 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 502. 100 0
+12 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 506. 100 0
+13 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 511. 100 0
+14 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 515. 100 0
+15 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 519. 100 0
+16 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 523. 100 0
+17 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 527. 100 0
+18 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 531. 100 0
+19 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 535. 100 0
+20 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 539. 100 0
+21 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 543. 100 0
+22 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 548. 100 0
+23 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 552. 100 0
+24 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 556. 100 0
+25 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 560. 100 0
+26 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 564. 100 0
+27 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 568. 100 0
+28 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 572. 100 0
+29 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 576. 100 0
+30 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 581. 100 0

Tipo Bonificación Descripción MP HP
+1 Cost Maximizes efficiency of skill. MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 99 0
+2 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 99 0
+3 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 98 0
+4 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 98 0
+5 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 97 0
+6 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 97 0
+7 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 96 0
+8 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 96 0
+9 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 95 0
+10 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 95 0
+11 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 94 0
+12 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 94 0
+13 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 93 0
+14 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 93 0
+15 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 92 0
+16 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 92 0
+17 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 91 0
+18 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 91 0
+19 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 90 0
+20 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 90 0
+21 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 89 0
+22 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 89 0
+23 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 88 0
+24 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 88 0
+25 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 87 0
+26 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 87 0
+27 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 86 0
+28 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 86 0
+29 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 85 0
+30 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 85 0

  • By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 155.
Skill0007 0Sonic Storm
Tipo:Active
Radio:500
MP:61
Tiempo de lanzamiento:1.9 s

Nv. Nv. de aprendizaje Descripción Tiempo de lanzamiento MP HP SP
1 49 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 155. 1.9 61 0 22000
2 49 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 163. 1.9 62 0 22000
3 49 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 172. 1.9 64 0 22000
4 52 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 181. 1.9 66 0 33000
5 52 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 190. 1.9 66 0 33000
6 52 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 199. 1.9 68 0 33000
7 55 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 209. 1.9 69 0 49000
8 55 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 219. 1.9 71 0 49000
9 55 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 229. 1.9 73 0 49000
10 58 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 240. 1.9 74 0 50000
11 58 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 251. 1.9 76 0 50000
12 58 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 262. 1.9 78 0 50000
13 60 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 273. 1.9 79 0 97000
14 60 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 284. 1.9 81 0 97000
15 62 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 296. 1.9 81 0 130000
16 62 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 308. 1.9 83 0 130000
17 64 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 320. 1.9 84 0 160000
18 64 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 332. 1.9 86 0 160000
19 66 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 344. 1.9 87 0 230000
20 66 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 357. 1.9 89 0 230000
21 68 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 369. 1.9 90 0 260000
22 68 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 382. 1.9 92 0 260000
23 70 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 394. 1.9 93 0 310000
24 70 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 407. 1.9 95 0 310000
25 72 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 420. 1.9 96 0 500000
26 72 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 432. 1.9 97 0 500000
27 74 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 445. 1.9 99 0 770000
28 74 By discharging sonic force, a beam is emitted to strike distant targets. Usable when equipped with a sword, a blunt weapon or dual-sword. Power 457. 1.9 100 0 770000

Artículo: Enchanting Skills

  • +1 Cost - Maximizes efficiency of skill. MP consumption decreases.
  • +1 Power - Maximizes power of skill. Power Increases.

Tipo Bonificación Descripción MP HP
+1 Power Maximizes power of skill. Power Increases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 461. 100 0
+2 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 465. 100 0
+3 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 469. 100 0
+4 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 474. 100 0
+5 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 478. 100 0
+6 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 482. 100 0
+7 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 486. 100 0
+8 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 490. 100 0
+9 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 494. 100 0
+10 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 498. 100 0
+11 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 502. 100 0
+12 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 506. 100 0
+13 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 511. 100 0
+14 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 515. 100 0
+15 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 519. 100 0
+16 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 523. 100 0
+17 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 527. 100 0
+18 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 531. 100 0
+19 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 535. 100 0
+20 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 539. 100 0
+21 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 543. 100 0
+22 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 548. 100 0
+23 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 552. 100 0
+24 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 556. 100 0
+25 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 560. 100 0
+26 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 564. 100 0
+27 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 568. 100 0
+28 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 572. 100 0
+29 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 576. 100 0
+30 Power The power is increased. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Power: The power is increased. Power 581. 100 0

Tipo Bonificación Descripción MP HP
+1 Cost Maximizes efficiency of skill. MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 99 0
+2 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 99 0
+3 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 98 0
+4 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 98 0
+5 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 97 0
+6 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 97 0
+7 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 96 0
+8 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 96 0
+9 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 95 0
+10 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 95 0
+11 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 94 0
+12 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 94 0
+13 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 93 0
+14 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 93 0
+15 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 92 0
+16 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 92 0
+17 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 91 0
+18 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 91 0
+19 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 90 0
+20 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 90 0
+21 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 89 0
+22 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 89 0
+23 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 88 0
+24 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 88 0
+25 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 87 0
+26 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 87 0
+27 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 86 0
+28 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 86 0
+29 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 85 0
+30 Cost MP consumption decreases. You unleash a violent mass of sonic energy emitting beams that strike distant targets. Consumes 3 Energy Stones. An equipped sword, blunt weapon or dual-sword weapon is required to use this skill. Level 2 Sonic Focus charge is required. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 457. 85 0

  • Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 155.
  • Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a dualsword, sword or blunt weapon. Increases Power upon consumption of up to 2 Momentum level(s). Consumes 3 Momentum Stones. Over-hit and critical hit are possible.
Skill0007 0Sonic Storm
Tipo:Physical skill
Radio:500
MP:55
Tiempo de lanzamiento:1.9 s
Tiempo de reutilización:3 s

Nv. Nv. de aprendizaje Descripción Tiempo de lanzamiento Recarga MP HP SP
1 49 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 155. 1.9 3 s 55 0 20000
2 49 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 163. 1.9 3 s 56 0 20000
3 49 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 172. 1.9 3 s 58 0 20000
4 52 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 181. 1.9 3 s 59 0 33000
5 52 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 190. 1.9 3 s 59 0 33000
6 52 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 199. 1.9 3 s 61 0 33000
7 55 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 209. 1.9 3 s 62 0 46000
8 55 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 219. 1.9 3 s 64 0 46000
9 55 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 229. 1.9 3 s 65 0 46000
10 58 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 240. 1.9 3 s 67 0 51000
11 58 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 251. 1.9 3 s 69 0 51000
12 58 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 262. 1.9 3 s 70 0 51000
13 60 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 273. 1.9 3 s 71 0 91000
14 60 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 284. 1.9 3 s 73 0 91000
15 62 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 296. 1.9 3 s 73 0 130000
16 62 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 308. 1.9 3 s 75 0 130000
17 64 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 320. 1.9 3 s 76 0 160000
18 64 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 332. 1.9 3 s 77 0 160000
19 66 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 344. 1.9 3 s 79 0 210000
20 66 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 357. 1.9 3 s 80 0 210000
21 68 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 369. 1.9 3 s 81 0 240000
22 68 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 382. 1.9 3 s 83 0 240000
23 70 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 394. 1.9 3 s 84 0 290000
24 70 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 407. 1.9 3 s 85 0 290000
25 72 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 420. 1.9 3 s 86 0 400000
26 72 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 432. 1.9 3 s 88 0 400000
27 74 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 445. 1.9 3 s 89 0 810000
28 74 Libera una descarga de energía sonora. Consume 3 Momentum Stones. Se usa con espada, arma contundente o espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 2. Crítico posible. Poder 457. 1.9 3 s 90 0 810000
#if: +1 Ataque de Tierra

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