Sting skill

  • Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
  • Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Skill0223 0 panel 2Sting
Type:Physical skill
Radius:40
MP:21
Cast time:1.08 s.
Reuse time:3 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 24 Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 21 0 2900
2 24 Attacks the enemy with 88 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 22 0 2900
3 24 Attacks the enemy with 95 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 23 0 2900
4 28 Attacks the enemy with 110 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 25 0 4400
5 28 Attacks the enemy with 118 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 26 0 4400
6 28 Attacks the enemy with 127 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 27 0 4400
7 32 Attacks the enemy with 146 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 28 0 7400
8 32 Attacks the enemy with 157 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 28 0 7400
9 32 Attacks the enemy with 168 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 29 0 7400
10 36 Attacks the enemy with 191 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 32 0 9000
11 36 Attacks the enemy with 204 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 33 0 9000
12 36 Attacks the enemy with 217 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 34 0 9000
13 40 Attacks the enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 36 0 8000
14 40 Attacks the enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 37 0 8000
15 40 Attacks the enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 38 0 8000
16 43 Attacks the enemy with 295 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 38 0 9000
17 43 Attacks the enemy with 313 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 40 0 9000
18 43 Attacks the enemy with 331 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 41 0 9000
19 46 Attacks the enemy with 350 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 42 0 13000
20 46 Attacks the enemy with 370 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 43 0 13000
21 46 Attacks the enemy with 391 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 44 0 13000
22 49 Attacks the enemy with 412 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 46 0 18000
23 49 Attacks the enemy with 434 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 47 0 18000
24 49 Attacks the enemy with 457 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 48 0 18000
25 52 Attacks the enemy with 481 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 50 0 28000
26 52 Attacks the enemy with 506 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 50 0 28000
27 52 Attacks the enemy with 531 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 51 0 28000
28 55 Attacks the enemy with 557 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 52 0 35000
29 55 Attacks the enemy with 584 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 53 0 35000
30 55 Attacks the enemy with 611 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 55 0 35000
31 58 Attacks the enemy with 639 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 56 0 39000
32 58 Attacks the enemy with 668 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 57 0 39000
33 58 Attacks the enemy with 697 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 58 0 39000
34 60 Attacks the enemy with 727 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 60 0 66000
35 60 Attacks the enemy with 758 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 61 0 66000
36 62 Attacks the enemy with 789 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 61 0 95000
37 62 Attacks the enemy with 820 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 62 0 95000
38 64 Attacks the enemy with 852 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 63 0 100000
39 64 Attacks the enemy with 885 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 65 0 100000
40 66 Attacks the enemy with 917 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 66 0 170000
41 66 Attacks the enemy with 950 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 67 0 170000
42 68 Attacks the enemy with 984 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 68 0 190000
43 68 Attacks the enemy with 1017 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 69 0 190000
44 70 Attacks the enemy with 1051 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 70 0 200000
45 70 Attacks the enemy with 1084 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 71 0 200000
46 72 Attacks the enemy with 1118 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 72 0 270000
47 72 Attacks the enemy with 1151 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 73 0 270000
48 74 Attacks the enemy with 1185 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 74 0 620000
49 74 Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 75 0 620000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance - Increases the success rate.
  • Enchant skill power02 +1 Power - Power +11.

Type Bonus Description Reuse MP HP
Enchant skill chance +1 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +2 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +3 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +4 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +5 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +6 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +7 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +8 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +9 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +10 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +11 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +12 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +13 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +14 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +15 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +16 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +17 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +18 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +19 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +20 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +21 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +22 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +23 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +24 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +25 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +26 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +27 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +28 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +29 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +30 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0

Type Bonus Description Reuse MP HP
Enchant skill power02 +1 Power Power +11. Attacks the enemy with 1229 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +2 Power Power +11. Attacks the enemy with 1240 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +3 Power Power +11. Attacks the enemy with 1251 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +4 Power Power +11. Attacks the enemy with 1262 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +5 Power Power +11. Attacks the enemy with 1273 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +6 Power Power +11. Attacks the enemy with 1284 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +7 Power Power +11. Attacks the enemy with 1295 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +8 Power Power +11. Attacks the enemy with 1306 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +9 Power Power +11. Attacks the enemy with 1317 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +10 Power Power +11. Attacks the enemy with 1328 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +11 Power Power +11. Attacks the enemy with 1339 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +12 Power Power +11. Attacks the enemy with 1350 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +13 Power Power +11. Attacks the enemy with 1361 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +14 Power Power +11. Attacks the enemy with 1372 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +15 Power Power +11. Attacks the enemy with 1383 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +16 Power Power +11. Attacks the enemy with 1394 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +17 Power Power +11. Attacks the enemy with 1405 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +18 Power Power +11. Attacks the enemy with 1415 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +19 Power Power +11. Attacks the enemy with 1426 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +20 Power Power +11. Attacks the enemy with 1437 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +21 Power Power +11. Attacks the enemy with 1448 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +22 Power Power +11. Attacks the enemy with 1459 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +23 Power Power +11. Attacks the enemy with 1470 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +24 Power Power +11. Attacks the enemy with 1481 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +25 Power Power +11. Attacks the enemy with 1492 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +26 Power Power +11. Attacks the enemy with 1503 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +27 Power Power +11. Attacks the enemy with 1514 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +28 Power Power +11. Attacks the enemy with 1525 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +29 Power Power +11. Attacks the enemy with 1536 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +30 Power Power +11. Attacks the enemy with 1547 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0

  • Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
  • Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Skill0223 0Sting
Type:Physical skill
Radius:40
MP:21
Cast time:1.08 s.
Reuse time:3 s.

Lv. Learn lv. Description Cast time MP HP SP
1 24 Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 21 0 2900
2 24 Attacks the enemy with 88 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 22 0 2900
3 24 Attacks the enemy with 95 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 23 0 2900
4 28 Attacks the enemy with 110 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 25 0 4400
5 28 Attacks the enemy with 118 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 26 0 4400
6 28 Attacks the enemy with 127 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 27 0 4400
7 32 Attacks the enemy with 146 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 28 0 7400
8 32 Attacks the enemy with 157 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 28 0 7400
9 32 Attacks the enemy with 168 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 29 0 7400
10 36 Attacks the enemy with 191 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 32 0 9000
11 36 Attacks the enemy with 204 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 33 0 9000
12 36 Attacks the enemy with 217 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 34 0 9000
13 40 Attacks the enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 36 0 8000
14 40 Attacks the enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 37 0 8000
15 40 Attacks the enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 38 0 8000
16 43 Attacks the enemy with 295 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 38 0 9000
17 43 Attacks the enemy with 313 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 40 0 9000
18 43 Attacks the enemy with 331 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 41 0 9000
19 46 Attacks the enemy with 350 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 42 0 13000
20 46 Attacks the enemy with 370 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 43 0 13000
21 46 Attacks the enemy with 391 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 44 0 13000
22 49 Attacks the enemy with 412 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 46 0 18000
23 49 Attacks the enemy with 434 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 47 0 18000
24 49 Attacks the enemy with 457 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 48 0 18000
25 52 Attacks the enemy with 481 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 50 0 28000
26 52 Attacks the enemy with 506 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 50 0 28000
27 52 Attacks the enemy with 531 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 51 0 28000
28 55 Attacks the enemy with 557 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 52 0 35000
29 55 Attacks the enemy with 584 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 53 0 35000
30 55 Attacks the enemy with 611 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 55 0 35000
31 58 Attacks the enemy with 639 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 56 0 39000
32 58 Attacks the enemy with 668 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 57 0 39000
33 58 Attacks the enemy with 697 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 58 0 39000
34 60 Attacks the enemy with 727 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 60 0 66000
35 60 Attacks the enemy with 758 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 61 0 66000
36 62 Attacks the enemy with 789 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 61 0 95000
37 62 Attacks the enemy with 820 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 62 0 95000
38 64 Attacks the enemy with 852 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 63 0 100000
39 64 Attacks the enemy with 885 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 65 0 100000
40 66 Attacks the enemy with 917 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 66 0 170000
41 66 Attacks the enemy with 950 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 67 0 170000
42 68 Attacks the enemy with 984 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 68 0 190000
43 68 Attacks the enemy with 1017 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 69 0 190000
44 70 Attacks the enemy with 1051 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 70 0 200000
45 70 Attacks the enemy with 1084 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 71 0 200000
46 72 Attacks the enemy with 1118 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 72 0 270000
47 72 Attacks the enemy with 1151 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 73 0 270000
48 74 Attacks the enemy with 1185 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 74 0 620000
49 74 Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 75 0 620000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance (+1 Chance) - Increases the success rate.
  • Enchant skill power02 +1 Power (+1 Cost) - Increases Power by 11.

Type Bonus Description MP HP
Enchant skill chance +1 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +2 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +3 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +4 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +5 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +6 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +7 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +8 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +9 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +10 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +11 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +12 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +13 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +14 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +15 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +16 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +17 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +18 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +19 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +20 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +21 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +22 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +23 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +24 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +25 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +26 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +27 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +28 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +29 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +30 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0

Type Bonus Description MP HP
Enchant skill power02 +1 Power Increases Power by 11. Attacks the enemy with 1229 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +2 Power Increases Power by 11. Attacks the enemy with 1240 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +3 Power Increases Power by 11. Attacks the enemy with 1251 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +4 Power Increases Power by 11. Attacks the enemy with 1262 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +5 Power Increases Power by 11. Attacks the enemy with 1273 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +6 Power Increases Power by 11. Attacks the enemy with 1284 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +7 Power Increases Power by 11. Attacks the enemy with 1295 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +8 Power Increases Power by 11. Attacks the enemy with 1306 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +9 Power Increases Power by 11. Attacks the enemy with 1317 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +10 Power Increases Power by 11. Attacks the enemy with 1328 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +11 Power Increases Power by 11. Attacks the enemy with 1339 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +12 Power Increases Power by 11. Attacks the enemy with 1350 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +13 Power Increases Power by 11. Attacks the enemy with 1361 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +14 Power Increases Power by 11. Attacks the enemy with 1372 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +15 Power Increases Power by 11. Attacks the enemy with 1383 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +16 Power Increases Power by 11. Attacks the enemy with 1394 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +17 Power Increases Power by 11. Attacks the enemy with 1405 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +18 Power Increases Power by 11. Attacks the enemy with 1415 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +19 Power Increases Power by 11. Attacks the enemy with 1426 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +20 Power Increases Power by 11. Attacks the enemy with 1437 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +21 Power Increases Power by 11. Attacks the enemy with 1448 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +22 Power Increases Power by 11. Attacks the enemy with 1459 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +23 Power Increases Power by 11. Attacks the enemy with 1470 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +24 Power Increases Power by 11. Attacks the enemy with 1481 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +25 Power Increases Power by 11. Attacks the enemy with 1492 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +26 Power Increases Power by 11. Attacks the enemy with 1503 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +27 Power Increases Power by 11. Attacks the enemy with 1514 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +28 Power Increases Power by 11. Attacks the enemy with 1525 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +29 Power Increases Power by 11. Attacks the enemy with 1536 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0
Enchant skill power02 +30 Power Increases Power by 11. Attacks the enemy with 1547 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 75 0

  • Attacks the enemy with 82 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
Skill0223 0Sting
Type:Physical skill
Radius:40
MP:21
Cast time:1.08 s.

Lv. Learn lv. Description Cast time MP HP SP
1 24 Attacks the enemy with 82 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 21 0 2900
2 24 Attacks the enemy with 88 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 22 0 2900
3 24 Attacks the enemy with 95 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 23 0 2900
4 28 Attacks the enemy with 110 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 25 0 4400
5 28 Attacks the enemy with 118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 26 0 4400
6 28 Attacks the enemy with 127 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 27 0 4400
7 32 Attacks the enemy with 146 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 28 0 7400
8 32 Attacks the enemy with 157 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 28 0 7400
9 32 Attacks the enemy with 168 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 29 0 7400
10 36 Attacks the enemy with 191 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 32 0 9000
11 36 Attacks the enemy with 204 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 33 0 9000
12 36 Attacks the enemy with 217 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 34 0 9000
13 40 Attacks the enemy with 246 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 36 0 9000
14 40 Attacks the enemy with 262 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 37 0 9000
15 40 Attacks the enemy with 278 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 38 0 9000
16 43 Attacks the enemy with 295 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 38 0 9000
17 43 Attacks the enemy with 313 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 40 0 9000
18 43 Attacks the enemy with 331 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 41 0 9000
19 46 Attacks the enemy with 350 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 42 0 13000
20 46 Attacks the enemy with 370 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 43 0 13000
21 46 Attacks the enemy with 391 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 44 0 13000
22 49 Attacks the enemy with 412 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 46 0 19000
23 49 Attacks the enemy with 434 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 47 0 19000
24 49 Attacks the enemy with 457 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 48 0 19000
25 52 Attacks the enemy with 481 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 50 0 31000
26 52 Attacks the enemy with 506 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 50 0 31000
27 52 Attacks the enemy with 531 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 51 0 31000
28 55 Attacks the enemy with 557 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 52 0 37000
29 55 Attacks the enemy with 584 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 53 0 37000
30 55 Attacks the enemy with 611 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 55 0 37000
31 58 Attacks the enemy with 639 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 56 0 40000
32 58 Attacks the enemy with 668 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 57 0 40000
33 58 Attacks the enemy with 697 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 58 0 40000
34 60 Attacks the enemy with 727 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 60 0 76000
35 60 Attacks the enemy with 758 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 61 0 76000
36 62 Attacks the enemy with 789 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 61 0 100000
37 62 Attacks the enemy with 820 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 62 0 100000
38 64 Attacks the enemy with 852 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 63 0 120000
39 64 Attacks the enemy with 885 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 65 0 120000
40 66 Attacks the enemy with 917 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 66 0 180000
41 66 Attacks the enemy with 950 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 67 0 180000
42 68 Attacks the enemy with 984 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 68 0 210000
43 68 Attacks the enemy with 1017 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 69 0 210000
44 70 Attacks the enemy with 1051 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 70 0 230000
45 70 Attacks the enemy with 1084 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 71 0 230000
46 72 Attacks the enemy with 1118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 72 0 300000
47 72 Attacks the enemy with 1151 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 73 0 300000
48 74 Attacks the enemy with 1185 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 74 0 650000
49 74 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 75 0 650000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance - Increases the success rate.
  • Enchant skill power02 +1 Cost - Increases effectiveness by 11.
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Type Bonus Description MP HP
Enchant skill chance +1 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +2 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +3 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +4 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +5 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +6 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +7 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +8 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +9 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +10 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +11 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +12 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +13 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +14 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +15 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +16 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +17 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +18 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +19 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +20 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +21 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +22 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +23 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +24 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +25 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +26 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +27 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +28 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +29 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +30 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0

Type Bonus Description MP HP
Enchant skill power02 +1 Cost Increases effectiveness by 11. Attacks the enemy with 1229 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +2 Cost Increases effectiveness by 11. Attacks the enemy with 1240 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +3 Cost Increases effectiveness by 11. Attacks the enemy with 1251 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +4 Cost Increases effectiveness by 11. Attacks the enemy with 1262 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +5 Cost Increases effectiveness by 11. Attacks the enemy with 1273 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +6 Cost Increases effectiveness by 11. Attacks the enemy with 1284 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +7 Cost Increases effectiveness by 11. Attacks the enemy with 1295 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +8 Cost Increases effectiveness by 11. Attacks the enemy with 1306 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +9 Cost Increases effectiveness by 11. Attacks the enemy with 1317 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +10 Cost Increases effectiveness by 11. Attacks the enemy with 1328 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +11 Cost Increases effectiveness by 11. Attacks the enemy with 1339 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +12 Cost Increases effectiveness by 11. Attacks the enemy with 1350 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +13 Cost Increases effectiveness by 11. Attacks the enemy with 1361 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +14 Cost Increases effectiveness by 11. Attacks the enemy with 1372 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +15 Cost Increases effectiveness by 11. Attacks the enemy with 1383 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +16 Cost Increases effectiveness by 11. Attacks the enemy with 1394 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +17 Cost Increases effectiveness by 11. Attacks the enemy with 1405 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +18 Cost Increases effectiveness by 10. Attacks the enemy with 1415 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +19 Cost Increases effectiveness by 11. Attacks the enemy with 1426 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +20 Cost Increases effectiveness by 11. Attacks the enemy with 1437 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +21 Cost Increases effectiveness by 11. Attacks the enemy with 1448 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +22 Cost Increases effectiveness by 11. Attacks the enemy with 1459 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +23 Cost Increases effectiveness by 11. Attacks the enemy with 1470 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +24 Cost Increases effectiveness by 11. Attacks the enemy with 1481 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +25 Cost Increases effectiveness by 11. Attacks the enemy with 1492 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +26 Cost Increases effectiveness by 11. Attacks the enemy with 1503 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +27 Cost Increases effectiveness by 11. Attacks the enemy with 1514 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +28 Cost Increases effectiveness by 11. Attacks the enemy with 1525 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +29 Cost Increases effectiveness by 11. Attacks the enemy with 1536 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +30 Cost Increases effectiveness by 11. Attacks the enemy with 1547 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0

  • Attacks the enemy with 82 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
Skill0223 0Sting
Type:Physical skill
Radius:40
MP:21
Cast time:1.08 s.

Lv. Learn lv. Description Cast time MP HP SP
1 24 Attacks the enemy with 82 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 21 0 2900
2 24 Attacks the enemy with 88 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 22 0 2900
3 24 Attacks the enemy with 95 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 23 0 2900
4 28 Attacks the enemy with 110 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 25 0 4400
5 28 Attacks the enemy with 118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 26 0 4400
6 28 Attacks the enemy with 127 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 27 0 4400
7 32 Attacks the enemy with 146 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 28 0 7400
8 32 Attacks the enemy with 157 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 28 0 7400
9 32 Attacks the enemy with 168 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 29 0 7400
10 36 Attacks the enemy with 191 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 32 0 9000
11 36 Attacks the enemy with 204 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 33 0 9000
12 36 Attacks the enemy with 217 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 34 0 9000
13 40 Attacks the enemy with 246 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 36 0 9000
14 40 Attacks the enemy with 262 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 37 0 9000
15 40 Attacks the enemy with 278 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 38 0 9000
16 43 Attacks the enemy with 295 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 38 0 10000
17 43 Attacks the enemy with 313 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 40 0 10000
18 43 Attacks the enemy with 331 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 41 0 10000
19 46 Attacks the enemy with 350 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 42 0 13000
20 46 Attacks the enemy with 370 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 43 0 13000
21 46 Attacks the enemy with 391 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 44 0 13000
22 49 Attacks the enemy with 412 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 46 0 19000
23 49 Attacks the enemy with 434 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 47 0 19000
24 49 Attacks the enemy with 457 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 48 0 19000
25 52 Attacks the enemy with 481 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 50 0 31000
26 52 Attacks the enemy with 506 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 50 0 31000
27 52 Attacks the enemy with 531 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 51 0 31000
28 55 Attacks the enemy with 557 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 52 0 37000
29 55 Attacks the enemy with 584 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 53 0 37000
30 55 Attacks the enemy with 611 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 55 0 37000
31 58 Attacks the enemy with 639 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 56 0 40000
32 58 Attacks the enemy with 668 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 57 0 40000
33 58 Attacks the enemy with 697 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 58 0 40000
34 60 Attacks the enemy with 727 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 60 0 76000
35 60 Attacks the enemy with 758 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 61 0 76000
36 62 Attacks the enemy with 789 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 61 0 100000
37 62 Attacks the enemy with 820 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 62 0 100000
38 64 Attacks the enemy with 852 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 63 0 120000
39 64 Attacks the enemy with 885 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 65 0 120000
40 66 Attacks the enemy with 917 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 66 0 180000
41 66 Attacks the enemy with 950 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 67 0 180000
42 68 Attacks the enemy with 984 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 68 0 210000
43 68 Attacks the enemy with 1017 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 69 0 210000
44 70 Attacks the enemy with 1051 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 70 0 230000
45 70 Attacks the enemy with 1084 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 71 0 230000
46 72 Attacks the enemy with 1118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 72 0 300000
47 72 Attacks the enemy with 1151 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 73 0 300000
48 74 Attacks the enemy with 1185 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 74 0 650000
49 74 Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 75 0 650000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance - Increases the success rate.
  • Enchant skill power02 +1 Cost - Increases effectiveness by 11.

Type Bonus Description MP HP
Enchant skill chance +1 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +2 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +3 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +4 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +5 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +6 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +7 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +8 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +9 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +10 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +11 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +12 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +13 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +14 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +15 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +16 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +17 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +18 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +19 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +20 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +21 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +22 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +23 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +24 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +25 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +26 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +27 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +28 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +29 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
Enchant skill chance +30 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0

Type Bonus Description MP HP
Enchant skill power02 +1 Cost Increases effectiveness by 11. Attacks the enemy with 1229 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +2 Cost Increases effectiveness by 11. Attacks the enemy with 1240 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +3 Cost Increases effectiveness by 11. Attacks the enemy with 1251 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +4 Cost Increases effectiveness by 11. Attacks the enemy with 1262 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +5 Cost Increases effectiveness by 11. Attacks the enemy with 1273 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +6 Cost Increases effectiveness by 11. Attacks the enemy with 1284 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +7 Cost Increases effectiveness by 11. Attacks the enemy with 1295 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +8 Cost Increases effectiveness by 11. Attacks the enemy with 1306 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +9 Cost Increases effectiveness by 11. Attacks the enemy with 1317 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +10 Cost Increases effectiveness by 11. Attacks the enemy with 1328 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +11 Cost Increases effectiveness by 11. Attacks the enemy with 1339 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +12 Cost Increases effectiveness by 11. Attacks the enemy with 1350 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +13 Cost Increases effectiveness by 11. Attacks the enemy with 1361 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +14 Cost Increases effectiveness by 11. Attacks the enemy with 1372 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +15 Cost Increases effectiveness by 11. Attacks the enemy with 1383 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +16 Cost Increases effectiveness by 11. Attacks the enemy with 1394 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +17 Cost Increases effectiveness by 11. Attacks the enemy with 1405 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +18 Cost Increases effectiveness by 10. Attacks the enemy with 1415 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +19 Cost Increases effectiveness by 11. Attacks the enemy with 1426 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +20 Cost Increases effectiveness by 11. Attacks the enemy with 1437 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +21 Cost Increases effectiveness by 11. Attacks the enemy with 1448 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +22 Cost Increases effectiveness by 11. Attacks the enemy with 1459 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +23 Cost Increases effectiveness by 11. Attacks the enemy with 1470 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +24 Cost Increases effectiveness by 11. Attacks the enemy with 1481 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +25 Cost Increases effectiveness by 11. Attacks the enemy with 1492 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +26 Cost Increases effectiveness by 11. Attacks the enemy with 1503 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +27 Cost Increases effectiveness by 11. Attacks the enemy with 1514 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +28 Cost Increases effectiveness by 11. Attacks the enemy with 1525 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +29 Cost Increases effectiveness by 11. Attacks the enemy with 1536 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0
Enchant skill power02 +30 Cost Increases effectiveness by 11. Attacks the enemy with 1547 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased. 75 0

  • Attacks the enemy with 82 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Skill0223 0Sting
Type:Physical skill
Radius:40
MP:21
Cast time:1.08 s.

Lv. Learn lv. Description Cast time MP HP SP
1 24 Attacks the enemy with 82 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 21 0 2900
2 24 Attacks the enemy with 88 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 22 0 2900
3 24 Attacks the enemy with 95 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 23 0 2900
4 28 Attacks the enemy with 110 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 25 0 4400
5 28 Attacks the enemy with 118 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 26 0 4400
6 28 Attacks the enemy with 127 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 27 0 4400
7 32 Attacks the enemy with 146 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 28 0 7400
8 32 Attacks the enemy with 157 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 28 0 7400
9 32 Attacks the enemy with 168 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 29 0 7400
10 36 Attacks the enemy with 191 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 32 0 9000
11 36 Attacks the enemy with 204 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 33 0 9000
12 36 Attacks the enemy with 217 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 34 0 9000
13 40 Attacks the enemy with 246 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 36 0 9000
14 40 Attacks the enemy with 262 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 37 0 9000
15 40 Attacks the enemy with 278 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 38 0 9000
16 43 Attacks the enemy with 295 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 38 0 9000
17 43 Attacks the enemy with 313 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 40 0 9000
18 43 Attacks the enemy with 331 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 41 0 9000
19 46 Attacks the enemy with 350 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 42 0 13000
20 46 Attacks the enemy with 370 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 43 0 13000
21 46 Attacks the enemy with 391 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 44 0 13000
22 49 Attacks the enemy with 412 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 46 0 19000
23 49 Attacks the enemy with 434 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 47 0 19000
24 49 Attacks the enemy with 457 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 48 0 19000
25 52 Attacks the enemy with 481 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 50 0 31000
26 52 Attacks the enemy with 506 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 50 0 31000
27 52 Attacks the enemy with 531 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 51 0 31000
28 55 Attacks the enemy with 557 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 52 0 37000
29 55 Attacks the enemy with 584 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 53 0 37000
30 55 Attacks the enemy with 611 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 55 0 37000
31 58 Attacks the enemy with 639 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 56 0 40000
32 58 Attacks the enemy with 668 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 57 0 40000
33 58 Attacks the enemy with 697 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 58 0 40000
34 60 Attacks the enemy with 727 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 60 0 76000
35 60 Attacks the enemy with 758 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 61 0 76000
36 62 Attacks the enemy with 789 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 61 0 100000
37 62 Attacks the enemy with 820 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 62 0 100000
38 64 Attacks the enemy with 852 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 63 0 120000
39 64 Attacks the enemy with 885 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 65 0 120000
40 66 Attacks the enemy with 917 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 66 0 180000
41 66 Attacks the enemy with 950 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 67 0 180000
42 68 Attacks the enemy with 984 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 68 0 210000
43 68 Attacks the enemy with 1017 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 69 0 210000
44 70 Attacks the enemy with 1051 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 70 0 230000
45 70 Attacks the enemy with 1084 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 71 0 230000
46 72 Attacks the enemy with 1118 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 72 0 300000
47 72 Attacks the enemy with 1151 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 73 0 300000
48 74 Attacks the enemy with 1185 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 74 0 650000
49 74 Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. 1.08 75 0 650000

Article: Enchanting Skills

  • +1 Chance - Increases the success rate. Maximizes the skill's success rate.
  • +1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.

Type Bonus Description MP HP
+1 Chance Increases the success rate. Maximizes the skill's success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+2 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+3 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+4 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+5 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+6 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+7 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+8 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+9 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+10 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+11 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+12 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+13 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+14 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+15 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+16 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+17 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+18 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+19 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+20 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+21 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+22 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+23 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+24 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+25 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+26 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+27 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+28 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+29 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0
+30 Chance Increases the success rate. Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate. 75 0

Type Bonus Description MP HP
+1 Cost Maximizes the skill's efficiency. Decreases MP consumption. Attacks the enemy with 1229 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 74 0
+2 Cost Decreases MP consumption. Attacks the enemy with 1240 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 72 0
+3 Cost Decreases MP consumption. Attacks the enemy with 1251 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 71 0
+4 Cost Decreases MP consumption. Attacks the enemy with 1262 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 70 0
+5 Cost Decreases MP consumption. Attacks the enemy with 1273 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 68 0
+6 Cost Decreases MP consumption. Attacks the enemy with 1284 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 67 0
+7 Cost Decreases MP consumption. Attacks the enemy with 1295 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 66 0
+8 Cost Decreases MP consumption. Attacks the enemy with 1306 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 64 0
+9 Cost Decreases MP consumption. Attacks the enemy with 1317 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 63 0
+10 Cost Decreases MP consumption. Attacks the enemy with 1328 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 62 0
+11 Cost Decreases MP consumption. Attacks the enemy with 1339 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 60 0
+12 Cost Decreases MP consumption. Attacks the enemy with 1350 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 59 0
+13 Cost Decreases MP consumption. Attacks the enemy with 1361 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 58 0
+14 Cost Decreases MP consumption. Attacks the enemy with 1372 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 56 0
+15 Cost Decreases MP consumption. Attacks the enemy with 1383 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 55 0
+16 Cost Decreases MP consumption. Attacks the enemy with 1394 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 54 0
+17 Cost Decreases MP consumption. Attacks the enemy with 1405 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 52 0
+18 Cost Decreases MP consumption. Attacks the enemy with 1415 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 51 0
+19 Cost Decreases MP consumption. Attacks the enemy with 1426 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 50 0
+20 Cost Decreases MP consumption. Attacks the enemy with 1437 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 48 0
+21 Cost Decreases MP consumption. Attacks the enemy with 1448 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 47 0
+22 Cost Decreases MP consumption. Attacks the enemy with 1459 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 46 0
+23 Cost Decreases MP consumption. Attacks the enemy with 1470 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 44 0
+24 Cost Decreases MP consumption. Attacks the enemy with 1481 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 43 0
+25 Cost Decreases MP consumption. Attacks the enemy with 1492 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 42 0
+26 Cost Decreases MP consumption. Attacks the enemy with 1503 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 41 0
+27 Cost Decreases MP consumption. Attacks the enemy with 1514 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 39 0
+28 Cost Decreases MP consumption. Attacks the enemy with 1525 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 38 0
+29 Cost Decreases MP consumption. Attacks the enemy with 1536 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 37 0
+30 Cost Decreases MP consumption. Attacks the enemy with 1547 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption. 35 0

  • Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 41. Effect 3.
Skill0223 0Sting
Type:Active
Radius:40
MP:23
Cast time:1.08 s.

Lv. Learn lv. Description Cast time MP HP SP
1 24 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 41. Effect 3. 1.08 23 0 2900
2 24 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 44. Effect 3. 1.08 24 0 2900
3 24 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 48. Effect 3. 1.08 25 0 2900
4 28 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 55. Effect 3. 1.08 27 0 4400
5 28 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 59. Effect 3. 1.08 29 0 4400
6 28 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 64. Effect 3. 1.08 30 0 4400
7 32 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 73. Effect 4. 1.08 31 0 7400
8 32 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 79. Effect 4. 1.08 31 0 7400
9 32 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 84. Effect 4. 1.08 33 0 7400
10 36 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 96. Effect 4. 1.08 35 0 9000
11 36 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 102. Effect 4. 1.08 36 0 9000
12 36 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 109. Effect 4. 1.08 37 0 9000
13 40 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 123. Effect 4. 1.08 40 0 9000
14 40 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 131. Effect 4. 1.08 41 0 9000
15 40 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 139. Effect 5. 1.08 43 0 9000
16 43 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 148. Effect 5. 1.08 43 0 10000
17 43 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 157. Effect 5. 1.08 44 0 10000
18 43 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 166. Effect 5. 1.08 45 0 10000
19 46 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 175. Effect 5. 1.08 47 0 13000
20 46 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 185. Effect 5. 1.08 48 0 13000
21 46 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 196. Effect 5. 1.08 49 0 13000
22 49 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 206. Effect 5. 1.08 51 0 19000
23 49 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 217. Effect 5. 1.08 52 0 19000
24 49 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 229. Effect 5. 1.08 54 0 19000
25 52 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 241. Effect 6. 1.08 55 0 31000
26 52 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 253. Effect 6. 1.08 55 0 31000
27 52 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 266. Effect 6. 1.08 56 0 31000
28 55 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 279. Effect 6. 1.08 58 0 39000
29 55 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 292. Effect 6. 1.08 59 0 39000
30 55 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 306. Effect 6. 1.08 61 0 39000
31 58 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 320. Effect 6. 1.08 62 0 42000
32 58 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 334. Effect 6. 1.08 63 0 42000
33 58 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 349. Effect 6. 1.08 65 0 42000
34 60 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 364. Effect 6. 1.08 66 0 81000
35 60 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 379. Effect 7. 1.08 68 0 81000
36 62 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 395. Effect 7. 1.08 68 0 110000
37 62 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 410. Effect 7. 1.08 69 0 110000
38 64 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 426. Effect 7. 1.08 70 0 130000
39 64 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 443. Effect 7. 1.08 72 0 130000
40 66 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 459. Effect 7. 1.08 73 0 180000
41 66 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 475. Effect 7. 1.08 74 0 180000
42 68 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 492. Effect 7. 1.08 75 0 220000
43 68 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 509. Effect 7. 1.08 77 0 220000
44 70 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 526. Effect 7. 1.08 78 0 230000
45 70 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 542. Effect 8. 1.08 79 0 230000
46 72 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 559. Effect 8. 1.08 80 0 320000
47 72 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 576. Effect 8. 1.08 81 0 320000
48 74 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 593. Effect 8. 1.08 82 0 680000
49 74 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 609. Effect 8. 1.08 83 0 680000

Article: Enchanting Skills

  • +1 Chance - The success rate is increased. Maximizes the skill's success rate.
  • +1 Cost - Maximizes efficiency of skill. MP consumption decreases.

Type Bonus Description MP HP
+1 Chance The success rate is increased. Maximizes the skill's success rate. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+2 Chance Increases the success rate. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+3 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+4 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+5 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+6 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+7 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+8 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+9 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+10 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+11 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+12 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+13 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+14 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+15 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+16 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+17 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+18 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+19 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+20 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+21 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+22 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+23 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+24 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+25 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+26 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+27 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+28 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+29 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+30 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0

Type Bonus Description MP HP
+1 Cost Maximizes efficiency of skill. MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1229. Effect 8. 82 0
+2 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1240. Effect 8. 80 0
+3 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1251. Effect 8. 78 0
+4 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1262. Effect 8. 77 0
+5 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1273. Effect 8. 75 0
+6 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1284. Effect 8. 74 0
+7 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1295. Effect 8. 72 0
+8 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1306. Effect 8. 70 0
+9 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1317. Effect 8. 69 0
+10 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1328. Effect 8. 67 0
+11 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1339. Effect 8. 66 0
+12 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1350. Effect 8. 64 0
+13 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1361. Effect 8. 62 0
+14 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1372. Effect 8. 61 0
+15 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1383. Effect 8. 59 0
+16 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1394. Effect 8. 58 0
+17 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1405. Effect 8. 56 0
+18 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1415. Effect 8. 54 0
+19 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1426. Effect 8. 53 0
+20 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1437. Effect 8. 51 0
+21 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1448. Effect 8. 50 0
+22 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1459. Effect 8. 48 0
+23 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1470. Effect 8. 46 0
+24 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1481. Effect 8. 45 0
+25 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1492. Effect 8. 43 0
+26 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1503. Effect 8. 42 0
+27 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1514. Effect 8. 40 0
+28 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1525. Effect 8. 38 0
+29 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1536. Effect 8. 37 0
+30 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1547. Effect 8. 35 0

  • Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 41. Effect 3.
Skill0223 0Sting
Type:Active
Radius:40
MP:23
Cast time:1.08 s.

Lv. Learn lv. Description Cast time MP HP SP
1 24 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 41. Effect 3. 1.08 23 0 2900
2 24 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 44. Effect 3. 1.08 24 0 2900
3 24 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 48. Effect 3. 1.08 25 0 2900
4 28 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 55. Effect 3. 1.08 27 0 4400
5 28 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 59. Effect 3. 1.08 29 0 4400
6 28 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 64. Effect 3. 1.08 30 0 4400
7 32 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 73. Effect 4. 1.08 31 0 7400
8 32 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 79. Effect 4. 1.08 31 0 7400
9 32 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 84. Effect 4. 1.08 33 0 7400
10 36 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 96. Effect 4. 1.08 35 0 9000
11 36 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 102. Effect 4. 1.08 36 0 9000
12 36 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 109. Effect 4. 1.08 37 0 9000
13 40 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 123. Effect 4. 1.08 40 0 10000
14 40 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 131. Effect 4. 1.08 41 0 10000
15 40 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 139. Effect 5. 1.08 43 0 10000
16 43 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 148. Effect 5. 1.08 43 0 11000
17 43 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 157. Effect 5. 1.08 44 0 11000
18 43 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 166. Effect 5. 1.08 45 0 11000
19 46 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 175. Effect 5. 1.08 47 0 13000
20 46 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 185. Effect 5. 1.08 48 0 13000
21 46 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 196. Effect 5. 1.08 49 0 13000
22 49 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 206. Effect 5. 1.08 51 0 19000
23 49 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 217. Effect 5. 1.08 52 0 19000
24 49 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 229. Effect 5. 1.08 54 0 19000
25 52 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 241. Effect 6. 1.08 55 0 31000
26 52 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 253. Effect 6. 1.08 55 0 31000
27 52 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 266. Effect 6. 1.08 56 0 31000
28 55 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 279. Effect 6. 1.08 58 0 43000
29 55 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 292. Effect 6. 1.08 59 0 43000
30 55 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 306. Effect 6. 1.08 61 0 43000
31 58 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 320. Effect 6. 1.08 62 0 47000
32 58 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 334. Effect 6. 1.08 63 0 47000
33 58 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 349. Effect 6. 1.08 65 0 47000
34 60 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 364. Effect 6. 1.08 66 0 90000
35 60 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 379. Effect 7. 1.08 68 0 90000
36 62 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 395. Effect 7. 1.08 68 0 120000
37 62 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 410. Effect 7. 1.08 69 0 120000
38 64 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 426. Effect 7. 1.08 70 0 140000
39 64 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 443. Effect 7. 1.08 72 0 140000
40 66 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 459. Effect 7. 1.08 73 0 210000
41 66 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 475. Effect 7. 1.08 74 0 210000
42 68 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 492. Effect 7. 1.08 75 0 240000
43 68 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 509. Effect 7. 1.08 77 0 240000
44 70 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 526. Effect 7. 1.08 78 0 260000
45 70 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 542. Effect 8. 1.08 79 0 260000
46 72 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 559. Effect 8. 1.08 80 0 440000
47 72 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 576. Effect 8. 1.08 81 0 440000
48 74 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 593. Effect 8. 1.08 82 0 680000
49 74 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 609. Effect 8. 1.08 83 0 680000

Article: Enchanting Skills

  • +1 Chance - The success rate is increased. Maximizes the skill's success rate.
  • +1 Cost - Maximizes efficiency of skill. MP consumption decreases.

Type Bonus Description MP HP
+1 Chance The success rate is increased. Maximizes the skill's success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+2 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+3 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+4 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+5 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+6 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+7 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+8 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+9 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+10 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+11 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+12 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+13 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+14 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+15 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+16 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+17 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+18 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+19 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+20 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+21 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+22 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+23 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+24 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+25 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+26 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+27 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+28 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+29 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0
+30 Chance Increases the success rate. Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. 83 0

Type Bonus Description MP HP
+1 Cost Maximizes efficiency of skill. MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1229. Effect 8. 82 0
+2 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1240. Effect 8. 80 0
+3 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1251. Effect 8. 78 0
+4 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1262. Effect 8. 77 0
+5 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1273. Effect 8. 75 0
+6 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1284. Effect 8. 74 0
+7 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1295. Effect 8. 72 0
+8 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1306. Effect 8. 70 0
+9 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1317. Effect 8. 69 0
+10 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1328. Effect 8. 67 0
+11 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1339. Effect 8. 66 0
+12 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1350. Effect 8. 64 0
+13 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1361. Effect 8. 62 0
+14 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1372. Effect 8. 61 0
+15 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1383. Effect 8. 59 0
+16 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1394. Effect 8. 58 0
+17 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1405. Effect 8. 56 0
+18 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1415. Effect 8. 54 0
+19 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1426. Effect 8. 53 0
+20 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1437. Effect 8. 51 0
+21 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1448. Effect 8. 50 0
+22 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1459. Effect 8. 48 0
+23 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1470. Effect 8. 46 0
+24 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1481. Effect 8. 45 0
+25 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1492. Effect 8. 43 0
+26 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1503. Effect 8. 42 0
+27 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1514. Effect 8. 40 0
+28 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1525. Effect 8. 38 0
+29 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1536. Effect 8. 37 0
+30 Cost MP consumption decreases. Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1547. Effect 8. 35 0

  • Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
  • Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Skill0223 0 panel 2Sting
Type:Physical skill
Radius:40
MP:21
Cast time:1.08 s.
Reuse time:3 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 24 Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 21 0 2900
2 24 Attacks the enemy with 88 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 22 0 2900
3 24 Attacks the enemy with 95 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 23 0 2900
4 28 Attacks the enemy with 110 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 25 0 4400
5 28 Attacks the enemy with 118 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 26 0 4400
6 28 Attacks the enemy with 127 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 27 0 4400
7 32 Attacks the enemy with 146 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 28 0 7400
8 32 Attacks the enemy with 157 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 28 0 7400
9 32 Attacks the enemy with 168 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 29 0 7400
10 36 Attacks the enemy with 191 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 32 0 9000
11 36 Attacks the enemy with 204 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 33 0 9000
12 36 Attacks the enemy with 217 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 34 0 9000
13 40 Attacks the enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 36 0 8000
14 40 Attacks the enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 37 0 8000
15 40 Attacks the enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 38 0 8000
16 43 Attacks the enemy with 295 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 38 0 9000
17 43 Attacks the enemy with 313 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 40 0 9000
18 43 Attacks the enemy with 331 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 41 0 9000
19 46 Attacks the enemy with 350 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 42 0 13000
20 46 Attacks the enemy with 370 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 43 0 13000
21 46 Attacks the enemy with 391 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 44 0 13000
22 49 Attacks the enemy with 412 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 46 0 18000
23 49 Attacks the enemy with 434 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 47 0 18000
24 49 Attacks the enemy with 457 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 48 0 18000
25 52 Attacks the enemy with 481 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 50 0 28000
26 52 Attacks the enemy with 506 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 50 0 28000
27 52 Attacks the enemy with 531 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 51 0 28000
28 55 Attacks the enemy with 557 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 52 0 35000
29 55 Attacks the enemy with 584 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 53 0 35000
30 55 Attacks the enemy with 611 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 55 0 35000
31 58 Attacks the enemy with 639 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 56 0 39000
32 58 Attacks the enemy with 668 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 57 0 39000
33 58 Attacks the enemy with 697 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 58 0 39000
34 60 Attacks the enemy with 727 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 60 0 66000
35 60 Attacks the enemy with 758 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 61 0 66000
36 62 Attacks the enemy with 789 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 61 0 95000
37 62 Attacks the enemy with 820 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 62 0 95000
38 64 Attacks the enemy with 852 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 63 0 100000
39 64 Attacks the enemy with 885 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 65 0 100000
40 66 Attacks the enemy with 917 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 66 0 170000
41 66 Attacks the enemy with 950 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 67 0 170000
42 68 Attacks the enemy with 984 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 68 0 190000
43 68 Attacks the enemy with 1017 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 69 0 190000
44 70 Attacks the enemy with 1051 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 70 0 200000
45 70 Attacks the enemy with 1084 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 71 0 200000
46 72 Attacks the enemy with 1118 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 72 0 270000
47 72 Attacks the enemy with 1151 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 73 0 270000
48 74 Attacks the enemy with 1185 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 74 0 620000
49 74 Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. 1.08 3 s. 75 0 620000

Article: Enchanting Skills

  • Enchant skill chance +1 Chance - Increases the success rate.
  • Enchant skill power02 +1 Power - Power +11.
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Type Bonus Description Reuse MP HP
Enchant skill chance +1 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +2 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +3 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +4 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +5 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +6 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +7 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +8 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +9 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +10 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +11 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +12 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +13 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +14 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +15 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +16 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +17 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +18 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +19 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +20 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +21 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +22 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +23 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +24 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +25 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +26 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +27 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +28 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +29 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0
Enchant skill chance +30 Chance Increases the success rate. Attacks the enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Chance: Increases the success rate. 3 s. 75 0

Type Bonus Description Reuse MP HP
Enchant skill power02 +1 Power Power +11. Attacks the enemy with 1229 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +2 Power Power +11. Attacks the enemy with 1240 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +3 Power Power +11. Attacks the enemy with 1251 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +4 Power Power +11. Attacks the enemy with 1262 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +5 Power Power +11. Attacks the enemy with 1273 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +6 Power Power +11. Attacks the enemy with 1284 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +7 Power Power +11. Attacks the enemy with 1295 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +8 Power Power +11. Attacks the enemy with 1306 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +9 Power Power +11. Attacks the enemy with 1317 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +10 Power Power +11. Attacks the enemy with 1328 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +11 Power Power +11. Attacks the enemy with 1339 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +12 Power Power +11. Attacks the enemy with 1350 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +13 Power Power +11. Attacks the enemy with 1361 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +14 Power Power +11. Attacks the enemy with 1372 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +15 Power Power +11. Attacks the enemy with 1383 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +16 Power Power +11. Attacks the enemy with 1394 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +17 Power Power +11. Attacks the enemy with 1405 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +18 Power Power +11. Attacks the enemy with 1415 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +19 Power Power +11. Attacks the enemy with 1426 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +20 Power Power +11. Attacks the enemy with 1437 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +21 Power Power +11. Attacks the enemy with 1448 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +22 Power Power +11. Attacks the enemy with 1459 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +23 Power Power +11. Attacks the enemy with 1470 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +24 Power Power +11. Attacks the enemy with 1481 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +25 Power Power +11. Attacks the enemy with 1492 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +26 Power Power +11. Attacks the enemy with 1503 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +27 Power Power +11. Attacks the enemy with 1514 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +28 Power Power +11. Attacks the enemy with 1525 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +29 Power Power +11. Attacks the enemy with 1536 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0
Enchant skill power02 +30 Power Power +11. Attacks the enemy with 1547 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. Enchant Power: Increases Power. 3 s. 75 0

Similar skills

Name
Skill0223 0 panel 2 Bleed
Skill0223 0 panel 2 Special Ability: Critical Bleed
Skill0223 0 panel 2 Special Ability: Critical Bleed
Skill0223 0 panel 2 Special Ability: Critical Bleed
Skill0223 0 panel 2 Special Ability: Critical Bleed
Skill0223 0 panel 2 Special Ability: Critical Bleed
Skill0223 0 panel 2 Special Ability: Critical Bleed
Skill0223 0 Attempt Execution
Skill0223 0 Battle Axe Throw
Skill0223 0 Death by Execution
Skill0223 0 Dimensional Pierce
Skill0223 0 Eat Poison
Skill0223 0 Half Death
Skill0223 0 Javelin Throw
Skill0223 0 Massacre Execution
Skill0223 0 Near Death
Skill0223 0 Poison Arrow
Skill0223 0 Poison Arrow
Skill0223 0 Powerful Bash
Skill0223 0 Shaman's Nightmare
Skill0223 0 Spill Your Blood
Skill0223 0 Stab
Skill0223 0 Thunder Arrow Shaft
Skill0000 0 Broom Trusting
Skill transform etc 0 Bursting Flame
Skill0000 0 Bursting Flame
R85 talisman ma up active 0 time tab Casting Spd. increasing talisman
Etc fruit juice glass bottle i04 0 Casting Speed Juice
Skill1206 0 Decrease Casting Spd
Skill1206 0 Decrease Casting Spd

Similar items

Name
R85 talisman ma up active 0 pannel blessed Basic Talisman - Casting Spd. Campaign
R85 talisman ma up active 0 pannel blessed Basic Talisman - Casting Spd.
Etc sting a i00 0 Bloody Bee Stinger
Etc fruit juice glass bottle i04 0 Casting Spd. Juice
Etc scroll white i00 0 Croop's Letter Requesting a Memorial Service
Mticket bow move i00 0 Dawn Mercenary Posting Ticket (Bow/Mobile)
Mticket bow fix i00 0 Dawn Mercenary Posting Ticket (Bow/Stationary)
Mticket cleric move i00 0 Dawn Mercenary Posting Ticket (Cleric/Mobile)
Mticket cleric fix i00 0 Dawn Mercenary Posting Ticket (Cleric/Stationary)
Mticket pole move i00 0 Dawn Mercenary Posting Ticket (Spear/Mobile)
Mticket pole fix i00 0 Dawn Mercenary Posting Ticket (Spear/Stationary)
Mticket sword move i00 0 Dawn Mercenary Posting Ticket (Sword/Mobile)
Mticket sword fix i00 0 Dawn Mercenary Posting Ticket (Sword/Stationary)
Mticket wizard move i00 0 Dawn Mercenary Posting Ticket (Wizard/Mobile)
Mticket wizard fix i00 0 Dawn Mercenary Posting Ticket (Wizard/Stationary)
Weapon icarus stinger i00 0 Fantasy Icarus Stinger Not in Use
Weapon icarus stinger i00 0 Foundation Icarus Stinger
Etc sting a i00 0 Giant Poison Bee's Sting
Mticket bow move i00 0 Greater Mercenary Posting Ticket (Bow/Mobile)
Mticket bow fix i00 0 Greater Mercenary Posting Ticket (Bow/Stationary)
Mticket cleric move i00 0 Greater Mercenary Posting Ticket (Cleric/Mobile)
Mticket cleric fix i00 0 Greater Mercenary Posting Ticket (Cleric/Stationary)
Mticket pole move i00 0 Greater Mercenary Posting Ticket (Spear/Mobile)
Mticket pole fix i00 0 Greater Mercenary Posting Ticket (Spear/Stationary)
Mticket sword move i00 0 Greater Mercenary Posting Ticket (Sword/Mobile)
Mticket sword fix i00 0 Greater Mercenary Posting Ticket (Sword/Stationary)
Mticket wizard move i00 0 Greater Mercenary Posting Ticket (Wizard/Mobile)
Mticket wizard fix i00 0 Greater Mercenary Posting Ticket (Wizard/Stationary)
Mticket bow move i00 0 Greater Recruit Posting Ticket (Bow/Mobile)
Mticket bow fix i00 0 Greater Recruit Posting Ticket (Bow/Stationary)