Ataca al enemigo infligiendo 82 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Ataca al enemigo infligiendo 82 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
21
0
2900
2
24
Ataca al enemigo infligiendo 88 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
22
0
2900
3
24
Ataca al enemigo infligiendo 95 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
23
0
2900
4
28
Ataca al enemigo infligiendo 110 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
25
0
4400
5
28
Ataca al enemigo infligiendo 118 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
26
0
4400
6
28
Ataca al enemigo infligiendo 127 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
27
0
4400
7
32
Ataca al enemigo infligiendo 146 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
28
0
7400
8
32
Ataca al enemigo infligiendo 157 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
28
0
7400
9
32
Ataca al enemigo infligiendo 168 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
29
0
7400
10
36
Ataca al enemigo infligiendo 191 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
32
0
9000
11
36
Ataca al enemigo infligiendo 204 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
33
0
9000
12
36
Ataca al enemigo infligiendo 217 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
34
0
9000
13
40
Ataca al enemigo infligiendo 246 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
36
0
8000
14
40
Ataca al enemigo infligiendo 262 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
37
0
8000
15
40
Ataca al enemigo infligiendo 278 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
38
0
8000
16
43
Ataca al enemigo infligiendo 295 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
38
0
9000
17
43
Ataca al enemigo infligiendo 313 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
40
0
9000
18
43
Ataca al enemigo infligiendo 331 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
41
0
9000
19
46
Ataca al enemigo infligiendo 350 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
42
0
13000
20
46
Ataca al enemigo infligiendo 370 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
43
0
13000
21
46
Ataca al enemigo infligiendo 391 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
44
0
13000
22
49
Ataca al enemigo infligiendo 412 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
46
0
18000
23
49
Ataca al enemigo infligiendo 434 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
47
0
18000
24
49
Ataca al enemigo infligiendo 457 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
48
0
18000
25
52
Ataca al enemigo infligiendo 481 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
50
0
28000
26
52
Ataca al enemigo infligiendo 506 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
50
0
28000
27
52
Ataca al enemigo infligiendo 531 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
51
0
28000
28
55
Ataca al enemigo infligiendo 557 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
52
0
35000
29
55
Ataca al enemigo infligiendo 584 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
53
0
35000
30
55
Ataca al enemigo infligiendo 611 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
55
0
35000
31
58
Ataca al enemigo infligiendo 639 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
56
0
39000
32
58
Ataca al enemigo infligiendo 668 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
57
0
39000
33
58
Ataca al enemigo infligiendo 697 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
58
0
39000
34
60
Ataca al enemigo infligiendo 727 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
60
0
66000
35
60
Ataca al enemigo infligiendo 758 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
61
0
66000
36
62
Ataca al enemigo infligiendo 789 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
61
0
95000
37
62
Ataca al enemigo infligiendo 820 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
62
0
95000
38
64
Ataca al enemigo infligiendo 852 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
63
0
100000
39
64
Ataca al enemigo infligiendo 885 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
65
0
100000
40
66
Ataca al enemigo infligiendo 917 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
66
0
170000
41
66
Ataca al enemigo infligiendo 950 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
67
0
170000
42
68
Ataca al enemigo infligiendo 984 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
68
0
190000
43
68
Ataca al enemigo infligiendo 1017 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
69
0
190000
44
70
Ataca al enemigo infligiendo 1051 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
70
0
200000
45
70
Ataca al enemigo infligiendo 1084 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
71
0
200000
46
72
Ataca al enemigo infligiendo 1118 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
72
0
270000
47
72
Ataca al enemigo infligiendo 1151 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
73
0
270000
48
74
Ataca al enemigo infligiendo 1185 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
74
0
620000
49
74
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
+1 Probabilidad - Aumenta la probabilidad de éxito.
+1 Power - Poder +11.
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+2 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+3 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+4 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+5 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+6 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+7 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+8 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+9 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+10 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+11 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+12 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+13 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+14 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+15 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+16 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+17 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+18 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+19 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+20 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+21 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+22 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+23 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+24 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+25 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+26 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+27 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+28 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+29 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+30 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Power
Poder +11.
Ataca al enemigo infligiendo 1229 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+2 Power
Poder +11.
Ataca al enemigo infligiendo 1240 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+3 Power
Poder +11.
Ataca al enemigo infligiendo 1251 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+4 Power
Poder +11.
Ataca al enemigo infligiendo 1262 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+5 Power
Poder +11.
Ataca al enemigo infligiendo 1273 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+6 Power
Poder +11.
Ataca al enemigo infligiendo 1284 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+7 Power
Poder +11.
Ataca al enemigo infligiendo 1295 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+8 Power
Poder +11.
Ataca al enemigo infligiendo 1306 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+9 Power
Poder +11.
Ataca al enemigo infligiendo 1317 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+10 Power
Poder +11.
Ataca al enemigo infligiendo 1328 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+11 Power
Poder +11.
Ataca al enemigo infligiendo 1339 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+12 Power
Poder +11.
Ataca al enemigo infligiendo 1350 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+13 Power
Poder +11.
Ataca al enemigo infligiendo 1361 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+14 Power
Poder +11.
Ataca al enemigo infligiendo 1372 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+15 Power
Poder +11.
Ataca al enemigo infligiendo 1383 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+16 Power
Poder +11.
Ataca al enemigo infligiendo 1394 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+17 Power
Poder +11.
Ataca al enemigo infligiendo 1405 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+18 Power
Poder +11.
Ataca al enemigo infligiendo 1415 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+19 Power
Poder +11.
Ataca al enemigo infligiendo 1426 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+20 Power
Poder +11.
Ataca al enemigo infligiendo 1437 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+21 Power
Poder +11.
Ataca al enemigo infligiendo 1448 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+22 Power
Poder +11.
Ataca al enemigo infligiendo 1459 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+23 Power
Poder +11.
Ataca al enemigo infligiendo 1470 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+24 Power
Poder +11.
Ataca al enemigo infligiendo 1481 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+25 Power
Poder +11.
Ataca al enemigo infligiendo 1492 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+26 Power
Poder +11.
Ataca al enemigo infligiendo 1503 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+27 Power
Poder +11.
Ataca al enemigo infligiendo 1514 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+28 Power
Poder +11.
Ataca al enemigo infligiendo 1525 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+29 Power
Poder +11.
Ataca al enemigo infligiendo 1536 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+30 Power
Poder +11.
Ataca al enemigo infligiendo 1547 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
Ataca al enemigo infligiendo 82 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Ataca al enemigo infligiendo 82 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
21
0
2900
2
24
Ataca al enemigo infligiendo 88 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
22
0
2900
3
24
Ataca al enemigo infligiendo 95 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
23
0
2900
4
28
Ataca al enemigo infligiendo 110 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
25
0
4400
5
28
Ataca al enemigo infligiendo 118 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
26
0
4400
6
28
Ataca al enemigo infligiendo 127 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
27
0
4400
7
32
Ataca al enemigo infligiendo 146 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
28
0
7400
8
32
Ataca al enemigo infligiendo 157 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
28
0
7400
9
32
Ataca al enemigo infligiendo 168 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
29
0
7400
10
36
Ataca al enemigo infligiendo 191 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
32
0
9000
11
36
Ataca al enemigo infligiendo 204 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
33
0
9000
12
36
Ataca al enemigo infligiendo 217 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
34
0
9000
13
40
Ataca al enemigo infligiendo 246 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
36
0
8000
14
40
Ataca al enemigo infligiendo 262 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
37
0
8000
15
40
Ataca al enemigo infligiendo 278 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
38
0
8000
16
43
Ataca al enemigo infligiendo 295 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
38
0
9000
17
43
Ataca al enemigo infligiendo 313 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
40
0
9000
18
43
Ataca al enemigo infligiendo 331 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
41
0
9000
19
46
Ataca al enemigo infligiendo 350 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
42
0
13000
20
46
Ataca al enemigo infligiendo 370 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
43
0
13000
21
46
Ataca al enemigo infligiendo 391 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
44
0
13000
22
49
Ataca al enemigo infligiendo 412 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
46
0
18000
23
49
Ataca al enemigo infligiendo 434 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
47
0
18000
24
49
Ataca al enemigo infligiendo 457 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
48
0
18000
25
52
Ataca al enemigo infligiendo 481 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
50
0
28000
26
52
Ataca al enemigo infligiendo 506 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
50
0
28000
27
52
Ataca al enemigo infligiendo 531 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
51
0
28000
28
55
Ataca al enemigo infligiendo 557 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
52
0
35000
29
55
Ataca al enemigo infligiendo 584 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
53
0
35000
30
55
Ataca al enemigo infligiendo 611 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
55
0
35000
31
58
Ataca al enemigo infligiendo 639 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
56
0
39000
32
58
Ataca al enemigo infligiendo 668 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
57
0
39000
33
58
Ataca al enemigo infligiendo 697 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
58
0
39000
34
60
Ataca al enemigo infligiendo 727 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
60
0
66000
35
60
Ataca al enemigo infligiendo 758 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
61
0
66000
36
62
Ataca al enemigo infligiendo 789 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
61
0
95000
37
62
Ataca al enemigo infligiendo 820 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
62
0
95000
38
64
Ataca al enemigo infligiendo 852 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
63
0
100000
39
64
Ataca al enemigo infligiendo 885 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
65
0
100000
40
66
Ataca al enemigo infligiendo 917 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
66
0
170000
41
66
Ataca al enemigo infligiendo 950 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
67
0
170000
42
68
Ataca al enemigo infligiendo 984 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
68
0
190000
43
68
Ataca al enemigo infligiendo 1017 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
69
0
190000
44
70
Ataca al enemigo infligiendo 1051 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
70
0
200000
45
70
Ataca al enemigo infligiendo 1084 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
71
0
200000
46
72
Ataca al enemigo infligiendo 1118 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
72
0
270000
47
72
Ataca al enemigo infligiendo 1151 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
73
0
270000
48
74
Ataca al enemigo infligiendo 1185 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
74
0
620000
49
74
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
+1 Probabilidad (+1 Chance) - Aumenta la probabilidad de éxito.
+1 Poder (+1 Cost) - Aumenta el Poder en 11.
Tipo
Bonificación
Descripción
MP
HP
+1 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+2 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+3 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+4 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+5 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+6 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+7 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+8 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+9 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+10 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+11 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+12 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+13 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+14 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+15 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+16 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+17 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+18 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+19 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+20 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+21 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+22 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+23 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+24 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+25 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+26 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+27 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+28 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+29 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
+30 Chance
Aumenta la probabilidad de éxito.
Ataca al rival infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Probabilidad: aumenta la probabilidad de éxito.
75
0
Tipo
Bonificación
Descripción
MP
HP
+1 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1229 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+2 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1240 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+3 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1251 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+4 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1262 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+5 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1273 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+6 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1284 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+7 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1295 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+8 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1306 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+9 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1317 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+10 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1328 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+11 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1339 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+12 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1350 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+13 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1361 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+14 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1372 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+15 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1383 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+16 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1394 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+17 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1405 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+18 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1415 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+19 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1426 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+20 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1437 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+21 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1448 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+22 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1459 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+23 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1470 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+24 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1481 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+25 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1492 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+26 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1503 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+27 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1514 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+28 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1525 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+29 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1536 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
+30 Power
Aumenta el poder en 11.
Ataca al rival infligiendo 1547 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere espada, daga o espadas dobles. Puede hacer Overhit. Encantamiento de Poder: aumenta el poder.
75
0
Attacks the enemy with 82 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
Attacks the enemy with 82 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
21
0
2900
2
24
Attacks the enemy with 88 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
22
0
2900
3
24
Attacks the enemy with 95 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
23
0
2900
4
28
Attacks the enemy with 110 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
25
0
4400
5
28
Attacks the enemy with 118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
26
0
4400
6
28
Attacks the enemy with 127 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
27
0
4400
7
32
Attacks the enemy with 146 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
28
0
7400
8
32
Attacks the enemy with 157 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
28
0
7400
9
32
Attacks the enemy with 168 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
29
0
7400
10
36
Attacks the enemy with 191 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
32
0
9000
11
36
Attacks the enemy with 204 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
33
0
9000
12
36
Attacks the enemy with 217 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
34
0
9000
13
40
Attacks the enemy with 246 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
36
0
9000
14
40
Attacks the enemy with 262 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
37
0
9000
15
40
Attacks the enemy with 278 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
38
0
9000
16
43
Attacks the enemy with 295 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
38
0
9000
17
43
Attacks the enemy with 313 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
40
0
9000
18
43
Attacks the enemy with 331 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
41
0
9000
19
46
Attacks the enemy with 350 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
42
0
13000
20
46
Attacks the enemy with 370 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
43
0
13000
21
46
Attacks the enemy with 391 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
44
0
13000
22
49
Attacks the enemy with 412 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
46
0
19000
23
49
Attacks the enemy with 434 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
47
0
19000
24
49
Attacks the enemy with 457 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
48
0
19000
25
52
Attacks the enemy with 481 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
50
0
31000
26
52
Attacks the enemy with 506 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
50
0
31000
27
52
Attacks the enemy with 531 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
51
0
31000
28
55
Attacks the enemy with 557 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
52
0
37000
29
55
Attacks the enemy with 584 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
53
0
37000
30
55
Attacks the enemy with 611 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
55
0
37000
31
58
Attacks the enemy with 639 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
56
0
40000
32
58
Attacks the enemy with 668 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
57
0
40000
33
58
Attacks the enemy with 697 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
58
0
40000
34
60
Attacks the enemy with 727 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
60
0
76000
35
60
Attacks the enemy with 758 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
61
0
76000
36
62
Attacks the enemy with 789 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
61
0
100000
37
62
Attacks the enemy with 820 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
62
0
100000
38
64
Attacks the enemy with 852 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
63
0
120000
39
64
Attacks the enemy with 885 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
65
0
120000
40
66
Attacks the enemy with 917 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
66
0
180000
41
66
Attacks the enemy with 950 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
67
0
180000
42
68
Attacks the enemy with 984 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
68
0
210000
43
68
Attacks the enemy with 1017 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
69
0
210000
44
70
Attacks the enemy with 1051 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
70
0
230000
45
70
Attacks the enemy with 1084 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
71
0
230000
46
72
Attacks the enemy with 1118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
72
0
300000
47
72
Attacks the enemy with 1151 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
73
0
300000
48
74
Attacks the enemy with 1185 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
74
0
650000
49
74
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+2 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+3 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+4 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+5 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+6 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+7 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+8 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+9 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+10 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+11 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+12 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+13 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+14 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+15 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+16 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+17 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+18 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+19 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+20 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+21 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+22 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+23 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+24 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+25 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+26 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+27 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+28 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+29 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+30 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Increases effectiveness by 11.
Attacks the enemy with 1229 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+2 Cost
Increases effectiveness by 11.
Attacks the enemy with 1240 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+3 Cost
Increases effectiveness by 11.
Attacks the enemy with 1251 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+4 Cost
Increases effectiveness by 11.
Attacks the enemy with 1262 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+5 Cost
Increases effectiveness by 11.
Attacks the enemy with 1273 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+6 Cost
Increases effectiveness by 11.
Attacks the enemy with 1284 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+7 Cost
Increases effectiveness by 11.
Attacks the enemy with 1295 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+8 Cost
Increases effectiveness by 11.
Attacks the enemy with 1306 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+9 Cost
Increases effectiveness by 11.
Attacks the enemy with 1317 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+10 Cost
Increases effectiveness by 11.
Attacks the enemy with 1328 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+11 Cost
Increases effectiveness by 11.
Attacks the enemy with 1339 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+12 Cost
Increases effectiveness by 11.
Attacks the enemy with 1350 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+13 Cost
Increases effectiveness by 11.
Attacks the enemy with 1361 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+14 Cost
Increases effectiveness by 11.
Attacks the enemy with 1372 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+15 Cost
Increases effectiveness by 11.
Attacks the enemy with 1383 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+16 Cost
Increases effectiveness by 11.
Attacks the enemy with 1394 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+17 Cost
Increases effectiveness by 11.
Attacks the enemy with 1405 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+18 Cost
Increases effectiveness by 10.
Attacks the enemy with 1415 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+19 Cost
Increases effectiveness by 11.
Attacks the enemy with 1426 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+20 Cost
Increases effectiveness by 11.
Attacks the enemy with 1437 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+21 Cost
Increases effectiveness by 11.
Attacks the enemy with 1448 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+22 Cost
Increases effectiveness by 11.
Attacks the enemy with 1459 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+23 Cost
Increases effectiveness by 11.
Attacks the enemy with 1470 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+24 Cost
Increases effectiveness by 11.
Attacks the enemy with 1481 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+25 Cost
Increases effectiveness by 11.
Attacks the enemy with 1492 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+26 Cost
Increases effectiveness by 11.
Attacks the enemy with 1503 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+27 Cost
Increases effectiveness by 11.
Attacks the enemy with 1514 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+28 Cost
Increases effectiveness by 11.
Attacks the enemy with 1525 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+29 Cost
Increases effectiveness by 11.
Attacks the enemy with 1536 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+30 Cost
Increases effectiveness by 11.
Attacks the enemy with 1547 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
Attacks the enemy with 82 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
Attacks the enemy with 82 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
21
0
2900
2
24
Attacks the enemy with 88 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
22
0
2900
3
24
Attacks the enemy with 95 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
23
0
2900
4
28
Attacks the enemy with 110 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
25
0
4400
5
28
Attacks the enemy with 118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
26
0
4400
6
28
Attacks the enemy with 127 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 25 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
27
0
4400
7
32
Attacks the enemy with 146 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
28
0
7400
8
32
Attacks the enemy with 157 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
28
0
7400
9
32
Attacks the enemy with 168 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
29
0
7400
10
36
Attacks the enemy with 191 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
32
0
9000
11
36
Attacks the enemy with 204 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
33
0
9000
12
36
Attacks the enemy with 217 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
34
0
9000
13
40
Attacks the enemy with 246 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
36
0
9000
14
40
Attacks the enemy with 262 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 34 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
37
0
9000
15
40
Attacks the enemy with 278 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
38
0
9000
16
43
Attacks the enemy with 295 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
38
0
10000
17
43
Attacks the enemy with 313 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
40
0
10000
18
43
Attacks the enemy with 331 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
41
0
10000
19
46
Attacks the enemy with 350 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
42
0
13000
20
46
Attacks the enemy with 370 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
43
0
13000
21
46
Attacks the enemy with 391 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
44
0
13000
22
49
Attacks the enemy with 412 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
46
0
19000
23
49
Attacks the enemy with 434 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
47
0
19000
24
49
Attacks the enemy with 457 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 44 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
48
0
19000
25
52
Attacks the enemy with 481 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
50
0
31000
26
52
Attacks the enemy with 506 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
50
0
31000
27
52
Attacks the enemy with 531 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
51
0
31000
28
55
Attacks the enemy with 557 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
52
0
37000
29
55
Attacks the enemy with 584 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
53
0
37000
30
55
Attacks the enemy with 611 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
55
0
37000
31
58
Attacks the enemy with 639 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
56
0
40000
32
58
Attacks the enemy with 668 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
57
0
40000
33
58
Attacks the enemy with 697 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
58
0
40000
34
60
Attacks the enemy with 727 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 54 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
60
0
76000
35
60
Attacks the enemy with 758 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
61
0
76000
36
62
Attacks the enemy with 789 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
61
0
100000
37
62
Attacks the enemy with 820 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
62
0
100000
38
64
Attacks the enemy with 852 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
63
0
120000
39
64
Attacks the enemy with 885 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
65
0
120000
40
66
Attacks the enemy with 917 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
66
0
180000
41
66
Attacks the enemy with 950 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
67
0
180000
42
68
Attacks the enemy with 984 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
68
0
210000
43
68
Attacks the enemy with 1017 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
69
0
210000
44
70
Attacks the enemy with 1051 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 62 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
70
0
230000
45
70
Attacks the enemy with 1084 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
71
0
230000
46
72
Attacks the enemy with 1118 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
72
0
300000
47
72
Attacks the enemy with 1151 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
73
0
300000
48
74
Attacks the enemy with 1185 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
74
0
650000
49
74
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+2 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+3 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+4 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+5 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+6 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+7 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+8 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+9 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+10 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+11 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+12 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+13 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+14 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+15 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+16 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+17 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+18 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+19 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+20 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+21 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+22 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+23 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+24 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+25 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+26 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+27 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+28 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+29 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+30 Chance
Increases the success rate.
Attacks the enemy with 1218 Power added to P. Atk., causing bleeding for 20 seconds and doing damage of 67 HP every second. Requires a sword, dagger, dualsword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Increases effectiveness by 11.
Attacks the enemy with 1229 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+2 Cost
Increases effectiveness by 11.
Attacks the enemy with 1240 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+3 Cost
Increases effectiveness by 11.
Attacks the enemy with 1251 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+4 Cost
Increases effectiveness by 11.
Attacks the enemy with 1262 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+5 Cost
Increases effectiveness by 11.
Attacks the enemy with 1273 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+6 Cost
Increases effectiveness by 11.
Attacks the enemy with 1284 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+7 Cost
Increases effectiveness by 11.
Attacks the enemy with 1295 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+8 Cost
Increases effectiveness by 11.
Attacks the enemy with 1306 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+9 Cost
Increases effectiveness by 11.
Attacks the enemy with 1317 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+10 Cost
Increases effectiveness by 11.
Attacks the enemy with 1328 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+11 Cost
Increases effectiveness by 11.
Attacks the enemy with 1339 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+12 Cost
Increases effectiveness by 11.
Attacks the enemy with 1350 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+13 Cost
Increases effectiveness by 11.
Attacks the enemy with 1361 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+14 Cost
Increases effectiveness by 11.
Attacks the enemy with 1372 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+15 Cost
Increases effectiveness by 11.
Attacks the enemy with 1383 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+16 Cost
Increases effectiveness by 11.
Attacks the enemy with 1394 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+17 Cost
Increases effectiveness by 11.
Attacks the enemy with 1405 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+18 Cost
Increases effectiveness by 10.
Attacks the enemy with 1415 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+19 Cost
Increases effectiveness by 11.
Attacks the enemy with 1426 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+20 Cost
Increases effectiveness by 11.
Attacks the enemy with 1437 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+21 Cost
Increases effectiveness by 11.
Attacks the enemy with 1448 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+22 Cost
Increases effectiveness by 11.
Attacks the enemy with 1459 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+23 Cost
Increases effectiveness by 11.
Attacks the enemy with 1470 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+24 Cost
Increases effectiveness by 11.
Attacks the enemy with 1481 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+25 Cost
Increases effectiveness by 11.
Attacks the enemy with 1492 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+26 Cost
Increases effectiveness by 11.
Attacks the enemy with 1503 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+27 Cost
Increases effectiveness by 11.
Attacks the enemy with 1514 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+28 Cost
Increases effectiveness by 11.
Attacks the enemy with 1525 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+29 Cost
Increases effectiveness by 11.
Attacks the enemy with 1536 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+30 Cost
Increases effectiveness by 11.
Attacks the enemy with 1547 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires sword/dagger/dualsword/dual dagger to be equipped. Over-hit. Enchant power: Power is increased.
75
0
Attacks the enemy with 82 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
Attacks the enemy with 82 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
21
0
2900
2
24
Attacks the enemy with 88 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
22
0
2900
3
24
Attacks the enemy with 95 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
23
0
2900
4
28
Attacks the enemy with 110 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
25
0
4400
5
28
Attacks the enemy with 118 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
26
0
4400
6
28
Attacks the enemy with 127 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 25 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
27
0
4400
7
32
Attacks the enemy with 146 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
28
0
7400
8
32
Attacks the enemy with 157 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
28
0
7400
9
32
Attacks the enemy with 168 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
29
0
7400
10
36
Attacks the enemy with 191 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
32
0
9000
11
36
Attacks the enemy with 204 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
33
0
9000
12
36
Attacks the enemy with 217 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
34
0
9000
13
40
Attacks the enemy with 246 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
36
0
9000
14
40
Attacks the enemy with 262 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 34 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
37
0
9000
15
40
Attacks the enemy with 278 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
38
0
9000
16
43
Attacks the enemy with 295 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
38
0
9000
17
43
Attacks the enemy with 313 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
40
0
9000
18
43
Attacks the enemy with 331 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
41
0
9000
19
46
Attacks the enemy with 350 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
42
0
13000
20
46
Attacks the enemy with 370 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
43
0
13000
21
46
Attacks the enemy with 391 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
44
0
13000
22
49
Attacks the enemy with 412 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
46
0
19000
23
49
Attacks the enemy with 434 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
47
0
19000
24
49
Attacks the enemy with 457 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 44 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
48
0
19000
25
52
Attacks the enemy with 481 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
50
0
31000
26
52
Attacks the enemy with 506 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
50
0
31000
27
52
Attacks the enemy with 531 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
51
0
31000
28
55
Attacks the enemy with 557 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
52
0
37000
29
55
Attacks the enemy with 584 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
53
0
37000
30
55
Attacks the enemy with 611 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
55
0
37000
31
58
Attacks the enemy with 639 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
56
0
40000
32
58
Attacks the enemy with 668 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
57
0
40000
33
58
Attacks the enemy with 697 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
58
0
40000
34
60
Attacks the enemy with 727 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 54 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
60
0
76000
35
60
Attacks the enemy with 758 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
61
0
76000
36
62
Attacks the enemy with 789 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
61
0
100000
37
62
Attacks the enemy with 820 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
62
0
100000
38
64
Attacks the enemy with 852 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
63
0
120000
39
64
Attacks the enemy with 885 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
65
0
120000
40
66
Attacks the enemy with 917 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
66
0
180000
41
66
Attacks the enemy with 950 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
67
0
180000
42
68
Attacks the enemy with 984 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
68
0
210000
43
68
Attacks the enemy with 1017 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
69
0
210000
44
70
Attacks the enemy with 1051 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 62 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
70
0
230000
45
70
Attacks the enemy with 1084 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
71
0
230000
46
72
Attacks the enemy with 1118 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
72
0
300000
47
72
Attacks the enemy with 1151 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
73
0
300000
48
74
Attacks the enemy with 1185 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
1.08
74
0
650000
49
74
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible.
+1 Chance - Increases the success rate. Maximizes the skill's success rate.
+1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
Tipo
Bonificación
Descripción
MP
HP
+1 Chance
Increases the success rate. Maximizes the skill's success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+2 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+3 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+4 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+5 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+6 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+7 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+8 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+9 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+10 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+11 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+12 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+13 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+14 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+15 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+16 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+17 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+18 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+19 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+20 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+21 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+22 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+23 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+24 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+25 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+26 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+27 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+28 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+29 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
+30 Chance
Increases the success rate.
Attacks the enemy with 1218 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Chance: Increases the success rate.
75
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Maximizes the skill's efficiency. Decreases MP consumption.
Attacks the enemy with 1229 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
74
0
+2 Cost
Decreases MP consumption.
Attacks the enemy with 1240 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
72
0
+3 Cost
Decreases MP consumption.
Attacks the enemy with 1251 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
71
0
+4 Cost
Decreases MP consumption.
Attacks the enemy with 1262 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
70
0
+5 Cost
Decreases MP consumption.
Attacks the enemy with 1273 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
68
0
+6 Cost
Decreases MP consumption.
Attacks the enemy with 1284 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
67
0
+7 Cost
Decreases MP consumption.
Attacks the enemy with 1295 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
66
0
+8 Cost
Decreases MP consumption.
Attacks the enemy with 1306 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
64
0
+9 Cost
Decreases MP consumption.
Attacks the enemy with 1317 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
63
0
+10 Cost
Decreases MP consumption.
Attacks the enemy with 1328 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
62
0
+11 Cost
Decreases MP consumption.
Attacks the enemy with 1339 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
60
0
+12 Cost
Decreases MP consumption.
Attacks the enemy with 1350 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
59
0
+13 Cost
Decreases MP consumption.
Attacks the enemy with 1361 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
58
0
+14 Cost
Decreases MP consumption.
Attacks the enemy with 1372 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
56
0
+15 Cost
Decreases MP consumption.
Attacks the enemy with 1383 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
55
0
+16 Cost
Decreases MP consumption.
Attacks the enemy with 1394 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
54
0
+17 Cost
Decreases MP consumption.
Attacks the enemy with 1405 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
52
0
+18 Cost
Decreases MP consumption.
Attacks the enemy with 1415 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
51
0
+19 Cost
Decreases MP consumption.
Attacks the enemy with 1426 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
50
0
+20 Cost
Decreases MP consumption.
Attacks the enemy with 1437 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
48
0
+21 Cost
Decreases MP consumption.
Attacks the enemy with 1448 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
47
0
+22 Cost
Decreases MP consumption.
Attacks the enemy with 1459 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
46
0
+23 Cost
Decreases MP consumption.
Attacks the enemy with 1470 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
44
0
+24 Cost
Decreases MP consumption.
Attacks the enemy with 1481 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
43
0
+25 Cost
Decreases MP consumption.
Attacks the enemy with 1492 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
42
0
+26 Cost
Decreases MP consumption.
Attacks the enemy with 1503 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
41
0
+27 Cost
Decreases MP consumption.
Attacks the enemy with 1514 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
39
0
+28 Cost
Decreases MP consumption.
Attacks the enemy with 1525 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
38
0
+29 Cost
Decreases MP consumption.
Attacks the enemy with 1536 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
37
0
+30 Cost
Decreases MP consumption.
Attacks the enemy with 1547 power added to P. Atk., causes bleed for 20 seconds, and makes him consume 67 HP every second. Requires a sword, dagger, dual-sword weapon, or dual-dagger weapon. Over-hit is possible. Enchant Cost: Decreases MP consumption.
35
0
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 41. Effect 3.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 41. Effect 3.
1.08
23
0
2900
2
24
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 44. Effect 3.
1.08
24
0
2900
3
24
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 48. Effect 3.
1.08
25
0
2900
4
28
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 55. Effect 3.
1.08
27
0
4400
5
28
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 59. Effect 3.
1.08
29
0
4400
6
28
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 64. Effect 3.
1.08
30
0
4400
7
32
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 73. Effect 4.
1.08
31
0
7400
8
32
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 79. Effect 4.
1.08
31
0
7400
9
32
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 84. Effect 4.
1.08
33
0
7400
10
36
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 96. Effect 4.
1.08
35
0
9000
11
36
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 102. Effect 4.
1.08
36
0
9000
12
36
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 109. Effect 4.
1.08
37
0
9000
13
40
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 123. Effect 4.
1.08
40
0
9000
14
40
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 131. Effect 4.
1.08
41
0
9000
15
40
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 139. Effect 5.
1.08
43
0
9000
16
43
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 148. Effect 5.
1.08
43
0
10000
17
43
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 157. Effect 5.
1.08
44
0
10000
18
43
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 166. Effect 5.
1.08
45
0
10000
19
46
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 175. Effect 5.
1.08
47
0
13000
20
46
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 185. Effect 5.
1.08
48
0
13000
21
46
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 196. Effect 5.
1.08
49
0
13000
22
49
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 206. Effect 5.
1.08
51
0
19000
23
49
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 217. Effect 5.
1.08
52
0
19000
24
49
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 229. Effect 5.
1.08
54
0
19000
25
52
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 241. Effect 6.
1.08
55
0
31000
26
52
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 253. Effect 6.
1.08
55
0
31000
27
52
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 266. Effect 6.
1.08
56
0
31000
28
55
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 279. Effect 6.
1.08
58
0
39000
29
55
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 292. Effect 6.
1.08
59
0
39000
30
55
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 306. Effect 6.
1.08
61
0
39000
31
58
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 320. Effect 6.
1.08
62
0
42000
32
58
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 334. Effect 6.
1.08
63
0
42000
33
58
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 349. Effect 6.
1.08
65
0
42000
34
60
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 364. Effect 6.
1.08
66
0
81000
35
60
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 379. Effect 7.
1.08
68
0
81000
36
62
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 395. Effect 7.
1.08
68
0
110000
37
62
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 410. Effect 7.
1.08
69
0
110000
38
64
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 426. Effect 7.
1.08
70
0
130000
39
64
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 443. Effect 7.
1.08
72
0
130000
40
66
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 459. Effect 7.
1.08
73
0
180000
41
66
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 475. Effect 7.
1.08
74
0
180000
42
68
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 492. Effect 7.
1.08
75
0
220000
43
68
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 509. Effect 7.
1.08
77
0
220000
44
70
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 526. Effect 7.
1.08
78
0
230000
45
70
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 542. Effect 8.
1.08
79
0
230000
46
72
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 559. Effect 8.
1.08
80
0
320000
47
72
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 576. Effect 8.
1.08
81
0
320000
48
74
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 593. Effect 8.
1.08
82
0
680000
49
74
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 609. Effect 8.
+1 Chance - The success rate is increased. Maximizes the skill's success rate.
+1 Cost - Maximizes efficiency of skill. MP consumption decreases.
Tipo
Bonificación
Descripción
MP
HP
+1 Chance
The success rate is increased. Maximizes the skill's success rate.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+2 Chance
Increases the success rate.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+3 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+4 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+5 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+6 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+7 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+8 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+9 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+10 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+11 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+12 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+13 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+14 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+15 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+16 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+17 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+18 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+19 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+20 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+21 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+22 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+23 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+24 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+25 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+26 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+27 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+28 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+29 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+30 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Maximizes efficiency of skill. MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1229. Effect 8.
82
0
+2 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1240. Effect 8.
80
0
+3 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1251. Effect 8.
78
0
+4 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1262. Effect 8.
77
0
+5 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1273. Effect 8.
75
0
+6 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1284. Effect 8.
74
0
+7 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1295. Effect 8.
72
0
+8 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1306. Effect 8.
70
0
+9 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1317. Effect 8.
69
0
+10 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1328. Effect 8.
67
0
+11 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1339. Effect 8.
66
0
+12 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1350. Effect 8.
64
0
+13 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1361. Effect 8.
62
0
+14 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1372. Effect 8.
61
0
+15 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1383. Effect 8.
59
0
+16 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1394. Effect 8.
58
0
+17 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1405. Effect 8.
56
0
+18 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1415. Effect 8.
54
0
+19 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1426. Effect 8.
53
0
+20 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1437. Effect 8.
51
0
+21 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1448. Effect 8.
50
0
+22 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1459. Effect 8.
48
0
+23 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1470. Effect 8.
46
0
+24 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1481. Effect 8.
45
0
+25 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1492. Effect 8.
43
0
+26 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1503. Effect 8.
42
0
+27 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1514. Effect 8.
40
0
+28 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1525. Effect 8.
38
0
+29 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1536. Effect 8.
37
0
+30 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1547. Effect 8.
35
0
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 41. Effect 3.
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 41. Effect 3.
1.08
23
0
2900
2
24
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 44. Effect 3.
1.08
24
0
2900
3
24
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 48. Effect 3.
1.08
25
0
2900
4
28
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 55. Effect 3.
1.08
27
0
4400
5
28
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 59. Effect 3.
1.08
29
0
4400
6
28
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 64. Effect 3.
1.08
30
0
4400
7
32
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 73. Effect 4.
1.08
31
0
7400
8
32
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 79. Effect 4.
1.08
31
0
7400
9
32
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 84. Effect 4.
1.08
33
0
7400
10
36
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 96. Effect 4.
1.08
35
0
9000
11
36
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 102. Effect 4.
1.08
36
0
9000
12
36
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 109. Effect 4.
1.08
37
0
9000
13
40
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 123. Effect 4.
1.08
40
0
10000
14
40
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 131. Effect 4.
1.08
41
0
10000
15
40
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 139. Effect 5.
1.08
43
0
10000
16
43
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 148. Effect 5.
1.08
43
0
11000
17
43
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 157. Effect 5.
1.08
44
0
11000
18
43
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 166. Effect 5.
1.08
45
0
11000
19
46
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 175. Effect 5.
1.08
47
0
13000
20
46
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 185. Effect 5.
1.08
48
0
13000
21
46
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 196. Effect 5.
1.08
49
0
13000
22
49
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 206. Effect 5.
1.08
51
0
19000
23
49
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 217. Effect 5.
1.08
52
0
19000
24
49
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 229. Effect 5.
1.08
54
0
19000
25
52
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 241. Effect 6.
1.08
55
0
31000
26
52
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 253. Effect 6.
1.08
55
0
31000
27
52
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 266. Effect 6.
1.08
56
0
31000
28
55
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 279. Effect 6.
1.08
58
0
43000
29
55
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 292. Effect 6.
1.08
59
0
43000
30
55
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 306. Effect 6.
1.08
61
0
43000
31
58
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 320. Effect 6.
1.08
62
0
47000
32
58
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 334. Effect 6.
1.08
63
0
47000
33
58
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 349. Effect 6.
1.08
65
0
47000
34
60
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 364. Effect 6.
1.08
66
0
90000
35
60
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 379. Effect 7.
1.08
68
0
90000
36
62
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 395. Effect 7.
1.08
68
0
120000
37
62
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 410. Effect 7.
1.08
69
0
120000
38
64
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 426. Effect 7.
1.08
70
0
140000
39
64
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 443. Effect 7.
1.08
72
0
140000
40
66
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 459. Effect 7.
1.08
73
0
210000
41
66
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 475. Effect 7.
1.08
74
0
210000
42
68
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 492. Effect 7.
1.08
75
0
240000
43
68
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 509. Effect 7.
1.08
77
0
240000
44
70
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 526. Effect 7.
1.08
78
0
260000
45
70
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 542. Effect 8.
1.08
79
0
260000
46
72
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 559. Effect 8.
1.08
80
0
440000
47
72
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 576. Effect 8.
1.08
81
0
440000
48
74
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 593. Effect 8.
1.08
82
0
680000
49
74
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. Usable when a sword, a dagger or a dual-sword is equipped. Over-hit possible. Power 609. Effect 8.
+1 Chance - The success rate is increased. Maximizes the skill's success rate.
+1 Cost - Maximizes efficiency of skill. MP consumption decreases.
Tipo
Bonificación
Descripción
MP
HP
+1 Chance
The success rate is increased. Maximizes the skill's success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+2 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+3 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+4 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+5 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+6 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+7 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+8 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+9 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+10 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+11 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+12 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+13 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+14 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+15 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+16 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+17 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+18 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+19 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+20 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+21 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+22 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+23 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+24 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+25 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+26 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+27 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+28 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+29 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
+30 Chance
Increases the success rate.
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. This skill can be used when one is equipped with a sword, dagger, or two-handed weapon. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8.
83
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Maximizes efficiency of skill. MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1229. Effect 8.
82
0
+2 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1240. Effect 8.
80
0
+3 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1251. Effect 8.
78
0
+4 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1262. Effect 8.
77
0
+5 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1273. Effect 8.
75
0
+6 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1284. Effect 8.
74
0
+7 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1295. Effect 8.
72
0
+8 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1306. Effect 8.
70
0
+9 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1317. Effect 8.
69
0
+10 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1328. Effect 8.
67
0
+11 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1339. Effect 8.
66
0
+12 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1350. Effect 8.
64
0
+13 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1361. Effect 8.
62
0
+14 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1372. Effect 8.
61
0
+15 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1383. Effect 8.
59
0
+16 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1394. Effect 8.
58
0
+17 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1405. Effect 8.
56
0
+18 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1415. Effect 8.
54
0
+19 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1426. Effect 8.
53
0
+20 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1437. Effect 8.
51
0
+21 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1448. Effect 8.
50
0
+22 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1459. Effect 8.
48
0
+23 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1470. Effect 8.
46
0
+24 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1481. Effect 8.
45
0
+25 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1492. Effect 8.
43
0
+26 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1503. Effect 8.
42
0
+27 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1514. Effect 8.
40
0
+28 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1525. Effect 8.
38
0
+29 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1536. Effect 8.
37
0
+30 Cost
MP consumption decreases.
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1547. Effect 8.
35
0
Ataca al enemigo infligiendo 82 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
Attacks the enemy with 82 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.
Ataca al enemigo infligiendo 82 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
21
0
2900
2
24
Ataca al enemigo infligiendo 88 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
22
0
2900
3
24
Ataca al enemigo infligiendo 95 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
23
0
2900
4
28
Ataca al enemigo infligiendo 110 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
25
0
4400
5
28
Ataca al enemigo infligiendo 118 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
26
0
4400
6
28
Ataca al enemigo infligiendo 127 de daño adicional y heridas sangrantes que quitan 25 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
27
0
4400
7
32
Ataca al enemigo infligiendo 146 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
28
0
7400
8
32
Ataca al enemigo infligiendo 157 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
28
0
7400
9
32
Ataca al enemigo infligiendo 168 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
29
0
7400
10
36
Ataca al enemigo infligiendo 191 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
32
0
9000
11
36
Ataca al enemigo infligiendo 204 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
33
0
9000
12
36
Ataca al enemigo infligiendo 217 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
34
0
9000
13
40
Ataca al enemigo infligiendo 246 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
36
0
8000
14
40
Ataca al enemigo infligiendo 262 de daño adicional y heridas sangrantes que quitan 34 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
37
0
8000
15
40
Ataca al enemigo infligiendo 278 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
38
0
8000
16
43
Ataca al enemigo infligiendo 295 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
38
0
9000
17
43
Ataca al enemigo infligiendo 313 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
40
0
9000
18
43
Ataca al enemigo infligiendo 331 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
41
0
9000
19
46
Ataca al enemigo infligiendo 350 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
42
0
13000
20
46
Ataca al enemigo infligiendo 370 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
43
0
13000
21
46
Ataca al enemigo infligiendo 391 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
44
0
13000
22
49
Ataca al enemigo infligiendo 412 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
46
0
18000
23
49
Ataca al enemigo infligiendo 434 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
47
0
18000
24
49
Ataca al enemigo infligiendo 457 de daño adicional y heridas sangrantes que quitan 44 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
48
0
18000
25
52
Ataca al enemigo infligiendo 481 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
50
0
28000
26
52
Ataca al enemigo infligiendo 506 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
50
0
28000
27
52
Ataca al enemigo infligiendo 531 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
51
0
28000
28
55
Ataca al enemigo infligiendo 557 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
52
0
35000
29
55
Ataca al enemigo infligiendo 584 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
53
0
35000
30
55
Ataca al enemigo infligiendo 611 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
55
0
35000
31
58
Ataca al enemigo infligiendo 639 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
56
0
39000
32
58
Ataca al enemigo infligiendo 668 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
57
0
39000
33
58
Ataca al enemigo infligiendo 697 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
58
0
39000
34
60
Ataca al enemigo infligiendo 727 de daño adicional y heridas sangrantes que quitan 54 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
60
0
66000
35
60
Ataca al enemigo infligiendo 758 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
61
0
66000
36
62
Ataca al enemigo infligiendo 789 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
61
0
95000
37
62
Ataca al enemigo infligiendo 820 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
62
0
95000
38
64
Ataca al enemigo infligiendo 852 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
63
0
100000
39
64
Ataca al enemigo infligiendo 885 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
65
0
100000
40
66
Ataca al enemigo infligiendo 917 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
66
0
170000
41
66
Ataca al enemigo infligiendo 950 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
67
0
170000
42
68
Ataca al enemigo infligiendo 984 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
68
0
190000
43
68
Ataca al enemigo infligiendo 1017 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
69
0
190000
44
70
Ataca al enemigo infligiendo 1051 de daño adicional y heridas sangrantes que quitan 62 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
70
0
200000
45
70
Ataca al enemigo infligiendo 1084 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
71
0
200000
46
72
Ataca al enemigo infligiendo 1118 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
72
0
270000
47
72
Ataca al enemigo infligiendo 1151 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
73
0
270000
48
74
Ataca al enemigo infligiendo 1185 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
1.08
3 s
74
0
620000
49
74
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP cada segundo durante 20 s. Requiere una espada, una daga o espadas duales. Over-hit posible.
+1 Probabilidad - Aumenta la probabilidad de éxito.
+1 Power - Poder +11.
"+ Probabilidad">
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+2 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+3 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+4 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+5 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+6 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+7 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+8 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+9 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+10 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+11 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+12 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+13 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+14 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+15 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+16 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+17 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+18 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+19 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+20 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+21 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+22 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+23 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+24 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+25 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+26 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+27 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+28 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+29 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
+30 Chance
Aumenta la probabilidad de éxito.
Ataca al enemigo infligiendo 1218 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar probabilidad: aumenta la probabilidad de éxito.
3 s
75
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Power
Poder +11.
Ataca al enemigo infligiendo 1229 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+2 Power
Poder +11.
Ataca al enemigo infligiendo 1240 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+3 Power
Poder +11.
Ataca al enemigo infligiendo 1251 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+4 Power
Poder +11.
Ataca al enemigo infligiendo 1262 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+5 Power
Poder +11.
Ataca al enemigo infligiendo 1273 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+6 Power
Poder +11.
Ataca al enemigo infligiendo 1284 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+7 Power
Poder +11.
Ataca al enemigo infligiendo 1295 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+8 Power
Poder +11.
Ataca al enemigo infligiendo 1306 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+9 Power
Poder +11.
Ataca al enemigo infligiendo 1317 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+10 Power
Poder +11.
Ataca al enemigo infligiendo 1328 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+11 Power
Poder +11.
Ataca al enemigo infligiendo 1339 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+12 Power
Poder +11.
Ataca al enemigo infligiendo 1350 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+13 Power
Poder +11.
Ataca al enemigo infligiendo 1361 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+14 Power
Poder +11.
Ataca al enemigo infligiendo 1372 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+15 Power
Poder +11.
Ataca al enemigo infligiendo 1383 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+16 Power
Poder +11.
Ataca al enemigo infligiendo 1394 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+17 Power
Poder +11.
Ataca al enemigo infligiendo 1405 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+18 Power
Poder +11.
Ataca al enemigo infligiendo 1415 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+19 Power
Poder +11.
Ataca al enemigo infligiendo 1426 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+20 Power
Poder +11.
Ataca al enemigo infligiendo 1437 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+21 Power
Poder +11.
Ataca al enemigo infligiendo 1448 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+22 Power
Poder +11.
Ataca al enemigo infligiendo 1459 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+23 Power
Poder +11.
Ataca al enemigo infligiendo 1470 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+24 Power
Poder +11.
Ataca al enemigo infligiendo 1481 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+25 Power
Poder +11.
Ataca al enemigo infligiendo 1492 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+26 Power
Poder +11.
Ataca al enemigo infligiendo 1503 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+27 Power
Poder +11.
Ataca al enemigo infligiendo 1514 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+28 Power
Poder +11.
Ataca al enemigo infligiendo 1525 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+29 Power
Poder +11.
Ataca al enemigo infligiendo 1536 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.
3 s
75
0
+30 Power
Poder +11.
Ataca al enemigo infligiendo 1547 de daño adicional y heridas sangrantes que quitan 67 de HP por segundo durante 20 s. Requiere espada, daga o espadas duales. Over-hit posible. Encantar poder: aumenta el poder.