Superior Mental Attack Resistance skill (ID 11792)
INT + 2. Resistance + 20 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker.
INT + 2. Resistance + 20 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker.
INT + 2. Resistance + 20 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker.
INT + 2. Resistance + 21 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+2 Power
Increases the effect.
INT + 2. Resistance + 22 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+3 Power
Increases the effect.
INT + 2. Resistance + 23 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+4 Power
Increases the effect.
INT + 2. Resistance + 24 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+5 Power
Increases the effect.
INT + 2. Resistance + 25 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+6 Power
Increases the effect.
INT + 2. Resistance + 26 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+7 Power
Increases the effect.
INT + 2. Resistance + 27 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+8 Power
Increases the effect.
INT + 2. Resistance + 28 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+9 Power
Increases the effect.
INT + 2. Resistance + 29 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+10 Power
Increases the effect.
INT + 2. Resistance + 30 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
INT + 2. Resistance + 20 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker.
INT + 2. Resistance + 20 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker.
INT + 2. Resistance + 20 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker.
INT + 2. Resistance + 21 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+2 Power
Increases the effect.
INT + 2. Resistance + 22 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+3 Power
Increases the effect.
INT + 2. Resistance + 23 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+4 Power
Increases the effect.
INT + 2. Resistance + 24 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+5 Power
Increases the effect.
INT + 2. Resistance + 25 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+6 Power
Increases the effect.
INT + 2. Resistance + 26 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+7 Power
Increases the effect.
INT + 2. Resistance + 27 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+8 Power
Increases the effect.
INT + 2. Resistance + 28 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+9 Power
Increases the effect.
INT + 2. Resistance + 29 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.
0 s.
0
0
+10 Power
Increases the effect.
INT + 2. Resistance + 30 to Hold, Sleep, Paralysis, Mental attacks, Poison, Bleed, and Stun. In addition, there is a chance of reflecting debuffs back to the attacker. Enchant Power: Increases the effect.