Vampiric Impulse skill

  • For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 60% of the damage inflicted on the enemy with a certain probability.
  • For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 60% of the damage inflicted on the enemy with a certain probability.
Skill1477 0Vampiric Impulse
Type:Buff
Radius:0
MP:94
Cast time:2.5 s.
Reuse time:300 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 52 For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 60% of the damage inflicted on the enemy with a certain probability. 2.5 300 s. 94 0 137000
2 64 For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 70% of the damage inflicted on the enemy with a certain probability. 2.5 300 s. 119 0 480000
3 72 For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. 2.5 300 s. 133 0 1000000

Article: Enchanting Skills

  • Enchant skill cost +1 Cost - MP -3. consumption
  • Enchant skill recovery +1 Recharge - Reuse time -5 sec.
  • Enchant skill time +1 Time - Increases the skill's duration.

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 130 0
Enchant skill cost +2 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 127 0
Enchant skill cost +3 Cost Decreases MP Consumption by 1. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 126 0
Enchant skill cost +4 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 123 0
Enchant skill cost +5 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 121 0
Enchant skill cost +6 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 118 0
Enchant skill cost +7 Cost Decreases MP Consumption by 1. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 117 0
Enchant skill cost +8 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 115 0
Enchant skill cost +9 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 112 0
Enchant skill cost +10 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 110 0
Enchant skill cost +11 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 108 0
Enchant skill cost +12 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 106 0
Enchant skill cost +13 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 103 0
Enchant skill cost +14 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 101 0
Enchant skill cost +15 Cost Decreases MP Consumption by 1. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 100 0
Enchant skill cost +16 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 97 0
Enchant skill cost +17 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 95 0
Enchant skill cost +18 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 92 0
Enchant skill cost +19 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 90 0
Enchant skill cost +20 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 88 0
Enchant skill cost +21 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 86 0
Enchant skill cost +22 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 83 0
Enchant skill cost +23 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 81 0
Enchant skill cost +24 Cost Decreases MP Consumption by 1. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 80 0
Enchant skill cost +25 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 77 0
Enchant skill cost +26 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 75 0
Enchant skill cost +27 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 72 0
Enchant skill cost +28 Cost Decreases MP Consumption by 1. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 71 0
Enchant skill cost +29 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 68 0
Enchant skill cost +30 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 66 0

Type Bonus Description Reuse MP HP
Enchant skill time +1 Time Increases the effect's duration. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +2 Time Increases the effect's duration by 1 seconds. For 16 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +3 Time Increases the effect's duration. For 16 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +4 Time Increases the effect's duration by 1 seconds. For 17 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +5 Time Increases the effect's duration. For 17 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +6 Time Increases the effect's duration by 1 seconds. For 18 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +7 Time Increases the effect's duration. For 18 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +8 Time Increases the effect's duration by 1 seconds. For 19 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +9 Time Increases the effect's duration. For 19 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +10 Time Increases the effect's duration by 1 seconds. For 20 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +11 Time Increases the effect's duration. For 20 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +12 Time Increases the effect's duration by 1 seconds. For 21 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +13 Time Increases the effect's duration. For 21 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +14 Time Increases the effect's duration by 1 seconds. For 22 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +15 Time Increases the effect's duration. For 22 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +16 Time Increases the effect's duration by 1 seconds. For 23 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +17 Time Increases the effect's duration. For 23 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +18 Time Increases the effect's duration by 1 seconds. For 24 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +19 Time Increases the effect's duration. For 24 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +20 Time Increases the effect's duration by 1 seconds. For 25 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +21 Time Increases the effect's duration. For 25 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +22 Time Increases the effect's duration by 1 seconds. For 26 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +23 Time Increases the effect's duration. For 26 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +24 Time Increases the effect's duration by 1 seconds. For 27 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +25 Time Increases the effect's duration. For 27 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +26 Time Increases the effect's duration by 1 seconds. For 28 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +27 Time Increases the effect's duration. For 28 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +28 Time Increases the effect's duration by 1 seconds. For 29 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +29 Time Increases the effect's duration. For 29 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +30 Time Increases the effect's duration by 1 seconds. For 30 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0

Type Bonus Description Reuse MP HP
Enchant skill recovery +1 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 295 s. 133 0
Enchant skill recovery +2 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 290 s. 133 0
Enchant skill recovery +3 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 285 s. 133 0
Enchant skill recovery +4 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 280 s. 133 0
Enchant skill recovery +5 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 275 s. 133 0
Enchant skill recovery +6 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 270 s. 133 0
Enchant skill recovery +7 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 265 s. 133 0
Enchant skill recovery +8 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 260 s. 133 0
Enchant skill recovery +9 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 255 s. 133 0
Enchant skill recovery +10 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 250 s. 133 0
Enchant skill recovery +11 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 245 s. 133 0
Enchant skill recovery +12 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 240 s. 133 0
Enchant skill recovery +13 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 235 s. 133 0
Enchant skill recovery +14 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 230 s. 133 0
Enchant skill recovery +15 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 225 s. 133 0
Enchant skill recovery +16 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 220 s. 133 0
Enchant skill recovery +17 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 215 s. 133 0
Enchant skill recovery +18 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 210 s. 133 0
Enchant skill recovery +19 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 205 s. 133 0
Enchant skill recovery +20 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 200 s. 133 0
Enchant skill recovery +21 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 195 s. 133 0
Enchant skill recovery +22 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 190 s. 133 0
Enchant skill recovery +23 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 185 s. 133 0
Enchant skill recovery +24 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 180 s. 133 0
Enchant skill recovery +25 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 175 s. 133 0
Enchant skill recovery +26 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 170 s. 133 0
Enchant skill recovery +27 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 165 s. 133 0
Enchant skill recovery +28 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 160 s. 133 0
Enchant skill recovery +29 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 155 s. 133 0
Enchant skill recovery +30 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 150 s. 133 0

  • For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard melee damage inflicted on the enemy.
  • For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard melee damage inflicted on the enemy.
Skill1477 0Vampiric Impulse
Type:Buff
Radius:0
MP:94
Cast time:2.5 s.
Reuse time:300 s.

Lv. Learn lv. Description Cast time MP HP SP
1 52 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard melee damage inflicted on the enemy. 2.5 94 0 137000
2 64 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 70% of the standard melee damage inflicted on the enemy. 2.5 119 0 480000
3 72 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. 2.5 133 0 1000000

Article: Enchanting Skills

  • Enchant skill cost +1 Cost (+1 Cost) - Reduces MP consumption by 3.
  • Enchant skill recovery +1 Reuse (+1 Recycle) - Reduces the skill's reuse time by 5 sec.
  • Enchant skill time +1 Time (+1 Time) - Increases the skill's duration.

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 130 0
Enchant skill cost +2 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 127 0
Enchant skill cost +3 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 126 0
Enchant skill cost +4 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 123 0
Enchant skill cost +5 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 121 0
Enchant skill cost +6 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 118 0
Enchant skill cost +7 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 117 0
Enchant skill cost +8 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 115 0
Enchant skill cost +9 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 112 0
Enchant skill cost +10 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 110 0
Enchant skill cost +11 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 108 0
Enchant skill cost +12 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 106 0
Enchant skill cost +13 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 103 0
Enchant skill cost +14 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 101 0
Enchant skill cost +15 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 100 0
Enchant skill cost +16 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 97 0
Enchant skill cost +17 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 95 0
Enchant skill cost +18 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 92 0
Enchant skill cost +19 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 90 0
Enchant skill cost +20 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 88 0
Enchant skill cost +21 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 86 0
Enchant skill cost +22 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 83 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 81 0
Enchant skill cost +24 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 80 0
Enchant skill cost +25 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 77 0
Enchant skill cost +26 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 75 0
Enchant skill cost +27 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 72 0
Enchant skill cost +28 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 71 0
Enchant skill cost +29 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 68 0
Enchant skill cost +30 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Cost: Decreases MP consumption. 66 0

Type Bonus Description MP HP
Enchant skill time +1 Time Increases the effect's duration. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +2 Time Increases the effect's duration by 1 second. For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +3 Time Increases the effect's duration. For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +4 Time Increases the effect's duration by 1 second. For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +5 Time Increases the effect's duration. For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +6 Time Increases the effect's duration by 1 second. For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +7 Time Increases the effect's duration. For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +8 Time Increases the effect's duration by 1 second. For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +9 Time Increases the effect's duration. For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +10 Time Increases the effect's duration by 1 second. For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +11 Time Increases the effect's duration. For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +12 Time Increases the effect's duration by 1 second. For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +13 Time Increases the effect's duration. For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +14 Time Increases the effect's duration by 1 second. For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +15 Time Increases the effect's duration. For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +16 Time Increases the effect's duration by 1 second. For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +17 Time Increases the effect's duration. For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +18 Time Increases the effect's duration by 1 second. For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +19 Time Increases the effect's duration. For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +20 Time Increases the effect's duration by 1 second. For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +21 Time Increases the effect's duration. For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +22 Time Increases the effect's duration by 1 second. For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +23 Time Increases the effect's duration. For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +24 Time Increases the effect's duration by 1 second. For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +25 Time Increases the effect's duration. For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +26 Time Increases the effect's duration by 1 second. For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +27 Time Increases the effect's duration. For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +28 Time Increases the effect's duration by 1 second. For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +29 Time Increases the effect's duration. For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0
Enchant skill time +30 Time Increases the effect's duration by 1 second. For 30 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Time: Increases duration. 133 0

Type Bonus Description MP HP
Enchant skill recovery +1 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +2 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +3 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +4 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +5 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +6 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +7 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +8 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +9 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +10 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +11 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +12 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +13 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +14 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +15 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +16 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +17 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +18 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +19 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +20 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +21 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +22 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +23 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +24 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +25 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +26 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +27 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +28 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +29 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0
Enchant skill recovery +30 Recovery Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard melee damage inflicted on the enemy. Enchant Recycle: Reuse time decreases. 133 0

  • For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard short-range physical damage inflicted on the enemy.
Skill1477 0Vampiric Impulse
Type:Buff
Radius:0
MP:94
Cast time:2.5 s.

Lv. Learn lv. Description Cast time MP HP SP
1 52 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard short-range physical damage inflicted on the enemy. 2.5 94 0 137000
2 64 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 70% of the standard short-range physical damage inflicted on the enemy. 2.5 119 0 480000
3 72 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. 2.5 133 0 1000000

Article: Enchanting Skills

  • Enchant skill cost +1 Cost - Decreases MP consumption by 3.
  • Enchant skill recovery +1 Recycle - Decreases re-use time by 5 seconds.
  • Enchant skill time +1 Time - Increases the effect's duration.
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Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 130 0
Enchant skill cost +2 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 127 0
Enchant skill cost +3 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 126 0
Enchant skill cost +4 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 123 0
Enchant skill cost +5 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 121 0
Enchant skill cost +6 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 118 0
Enchant skill cost +7 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 117 0
Enchant skill cost +8 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 115 0
Enchant skill cost +9 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 112 0
Enchant skill cost +10 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 110 0
Enchant skill cost +11 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 108 0
Enchant skill cost +12 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 106 0
Enchant skill cost +13 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 103 0
Enchant skill cost +14 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 101 0
Enchant skill cost +15 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 100 0
Enchant skill cost +16 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 97 0
Enchant skill cost +17 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 95 0
Enchant skill cost +18 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 92 0
Enchant skill cost +19 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 90 0
Enchant skill cost +20 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 88 0
Enchant skill cost +21 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 86 0
Enchant skill cost +22 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 83 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 81 0
Enchant skill cost +24 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 80 0
Enchant skill cost +25 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 77 0
Enchant skill cost +26 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 75 0
Enchant skill cost +27 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 72 0
Enchant skill cost +28 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 71 0
Enchant skill cost +29 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 68 0
Enchant skill cost +30 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 66 0

Type Bonus Description MP HP
Enchant skill time +1 Time Increases the effect's duration. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +2 Time Increases the effect's duration by 1 second. For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +3 Time Increases the effect's duration. For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +4 Time Increases the effect's duration by 1 second. For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +5 Time Increases the effect's duration. For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +6 Time Increases the effect's duration by 1 second. For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +7 Time Increases the effect's duration. For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +8 Time Increases the effect's duration by 1 second. For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +9 Time Increases the effect's duration. For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +10 Time Increases the effect's duration by 1 second. For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +11 Time Increases the effect's duration. For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +12 Time Increases the effect's duration by 1 second. For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +13 Time Increases the effect's duration. For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +14 Time Increases the effect's duration by 1 second. For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +15 Time Increases the effect's duration. For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +16 Time Increases the effect's duration by 1 second. For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +17 Time Increases the effect's duration. For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +18 Time Increases the effect's duration by 1 second. For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +19 Time Increases the effect's duration. For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +20 Time Increases the effect's duration by 1 second. For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +21 Time Increases the effect's duration. For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +22 Time Increases the effect's duration by 1 second. For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +23 Time Increases the effect's duration. For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +24 Time Increases the effect's duration by 1 second. For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +25 Time Increases the effect's duration. For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +26 Time Increases the effect's duration by 1 second. For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +27 Time Increases the effect's duration. For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +28 Time Increases the effect's duration by 1 second. For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +29 Time Increases the effect's duration. For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +30 Time Increases the effect's duration by 1 second. For 30 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0

Type Bonus Description MP HP
Enchant skill recovery +1 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +2 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +3 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +4 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +5 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +6 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +7 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +8 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +9 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +10 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +11 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +12 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +13 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +14 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +15 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +16 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +17 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +18 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +19 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +20 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +21 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +22 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +23 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +24 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +25 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +26 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +27 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +28 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +29 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +30 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0

  • For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard short-range physical damage inflicted on the enemy.
Skill1477 0Vampiric Impulse
Type:Buff
Radius:0
MP:94
Cast time:2.5 s.

Lv. Learn lv. Description Cast time MP HP SP
1 52 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard short-range physical damage inflicted on the enemy. 2.5 94 0 137000
2 64 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 70% of the standard short-range physical damage inflicted on the enemy. 2.5 119 0 480000
3 72 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. 2.5 133 0 1000000

Article: Enchanting Skills

  • Enchant skill cost +1 Cost - Decreases MP consumption by 3.
  • Enchant skill recovery +1 Recycle - Decreases re-use time by 5 seconds.
  • Enchant skill time +1 Time - Increases the effect's duration.

Type Bonus Description MP HP
Enchant skill cost +1 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 130 0
Enchant skill cost +2 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 127 0
Enchant skill cost +3 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 126 0
Enchant skill cost +4 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 123 0
Enchant skill cost +5 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 121 0
Enchant skill cost +6 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 118 0
Enchant skill cost +7 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 117 0
Enchant skill cost +8 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 115 0
Enchant skill cost +9 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 112 0
Enchant skill cost +10 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 110 0
Enchant skill cost +11 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 108 0
Enchant skill cost +12 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 106 0
Enchant skill cost +13 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 103 0
Enchant skill cost +14 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 101 0
Enchant skill cost +15 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 100 0
Enchant skill cost +16 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 97 0
Enchant skill cost +17 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 95 0
Enchant skill cost +18 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 92 0
Enchant skill cost +19 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 90 0
Enchant skill cost +20 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 88 0
Enchant skill cost +21 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 86 0
Enchant skill cost +22 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 83 0
Enchant skill cost +23 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 81 0
Enchant skill cost +24 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 80 0
Enchant skill cost +25 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 77 0
Enchant skill cost +26 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 75 0
Enchant skill cost +27 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 72 0
Enchant skill cost +28 Cost Decreases MP consumption by 1. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 71 0
Enchant skill cost +29 Cost Decreases MP consumption by 3. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 68 0
Enchant skill cost +30 Cost Decreases MP consumption by 2. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 66 0

Type Bonus Description MP HP
Enchant skill time +1 Time Increases the effect's duration. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +2 Time Increases the effect's duration by 1 second. For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +3 Time Increases the effect's duration. For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +4 Time Increases the effect's duration by 1 second. For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +5 Time Increases the effect's duration. For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +6 Time Increases the effect's duration by 1 second. For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +7 Time Increases the effect's duration. For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +8 Time Increases the effect's duration by 1 second. For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +9 Time Increases the effect's duration. For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +10 Time Increases the effect's duration by 1 second. For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +11 Time Increases the effect's duration. For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +12 Time Increases the effect's duration by 1 second. For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +13 Time Increases the effect's duration. For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +14 Time Increases the effect's duration by 1 second. For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +15 Time Increases the effect's duration. For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +16 Time Increases the effect's duration by 1 second. For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +17 Time Increases the effect's duration. For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +18 Time Increases the effect's duration by 1 second. For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +19 Time Increases the effect's duration. For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +20 Time Increases the effect's duration by 1 second. For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +21 Time Increases the effect's duration. For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +22 Time Increases the effect's duration by 1 second. For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +23 Time Increases the effect's duration. For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +24 Time Increases the effect's duration by 1 second. For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +25 Time Increases the effect's duration. For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +26 Time Increases the effect's duration by 1 second. For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +27 Time Increases the effect's duration. For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +28 Time Increases the effect's duration by 1 second. For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +29 Time Increases the effect's duration. For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
Enchant skill time +30 Time Increases the effect's duration by 1 second. For 30 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0

Type Bonus Description MP HP
Enchant skill recovery +1 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +2 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +3 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +4 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +5 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +6 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +7 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +8 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +9 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +10 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +11 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +12 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +13 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +14 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +15 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +16 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +17 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +18 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +19 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +20 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +21 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +22 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +23 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +24 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +25 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +26 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +27 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +28 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +29 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
Enchant skill recovery +30 Recycle Decreases re-use time by 5 seconds. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0

  • For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard short-range physical damage inflicted on the enemy.
Skill1477 0Vampiric Impulse
Type:Buff
Radius:0
MP:94
Cast time:2.5 s.

Lv. Learn lv. Description Cast time MP HP SP
1 52 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard short-range physical damage inflicted on the enemy. 2.5 94 0 137000
2 64 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 70% of the standard short-range physical damage inflicted on the enemy. 2.5 119 0 480000
3 72 For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. 2.5 133 0 1000000

Article: Enchanting Skills

  • +1 Cost - Maximizes skill efficiency. MP consumption decreases.
  • +1 Recycle - Minimizes skill reuse time. Decreases reuse time.
  • +1 Time - Maximizes the skill's duration. Duration increases.

Type Bonus Description MP HP
+1 Cost Maximizes skill efficiency. MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 130 0
+2 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 127 0
+3 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 126 0
+4 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 123 0
+5 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 121 0
+6 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 118 0
+7 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 117 0
+8 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 115 0
+9 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 112 0
+10 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 110 0
+11 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 108 0
+12 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 106 0
+13 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 103 0
+14 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 101 0
+15 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 100 0
+16 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 97 0
+17 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 95 0
+18 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 92 0
+19 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 90 0
+20 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 88 0
+21 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 86 0
+22 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 83 0
+23 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 81 0
+24 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 80 0
+25 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 77 0
+26 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 75 0
+27 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 72 0
+28 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 71 0
+29 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 68 0
+30 Cost MP consumption decreases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant cost: MP consumption is decreased. 66 0

Type Bonus Description MP HP
+1 Time Maximizes the skill's duration. Duration increases. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+2 Time Duration increases. For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+3 Time Duration increases. For 16 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+4 Time Duration increases. For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+5 Time Duration increases. For 17 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+6 Time Duration increases. For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+7 Time Duration increases. For 18 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+8 Time Duration increases. For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+9 Time Duration increases. For 19 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+10 Time Duration increases. For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+11 Time Duration increases. For 20 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+12 Time Duration increases. For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+13 Time Duration increases. For 21 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+14 Time Duration increases. For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+15 Time Duration increases. For 22 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+16 Time Duration increases. For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+17 Time Duration increases. For 23 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+18 Time Duration increases. For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+19 Time Duration increases. For 24 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+20 Time Duration increases. For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+21 Time Duration increases. For 25 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+22 Time Duration increases. For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+23 Time Duration increases. For 26 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+24 Time Duration increases. For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+25 Time Duration increases. For 27 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+26 Time Duration increases. For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+27 Time Duration increases. For 28 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+28 Time Duration increases. For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+29 Time Duration increases. For 29 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0
+30 Time Duration increases. For 30 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant time: Duration is increased. 133 0

Type Bonus Description MP HP
+1 Recycle Minimizes skill reuse time. Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+2 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+3 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+4 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+5 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+6 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+7 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+8 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+9 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+10 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+11 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+12 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+13 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+14 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+15 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+16 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+17 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+18 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+19 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+20 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+21 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+22 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+23 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+24 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+25 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+26 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+27 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+28 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+29 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0
+30 Recycle Decreases reuse time. For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy. Enchant recovery: Reuse time is decreased. 133 0

  • For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 60% of the damage inflicted on the enemy with a certain probability.
  • For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 60% of the damage inflicted on the enemy with a certain probability.
Skill1477 0Vampiric Impulse
Type:Buff
Radius:0
MP:94
Cast time:2.5 s.
Reuse time:300 s.

Lv. Learn lv. Description Cast time Reuse MP HP SP
1 52 For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 60% of the damage inflicted on the enemy with a certain probability. 2.5 300 s. 94 0 137000
2 64 For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 70% of the damage inflicted on the enemy with a certain probability. 2.5 300 s. 119 0 480000
3 72 For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. 2.5 300 s. 133 0 1000000

Article: Enchanting Skills

  • Enchant skill cost +1 Cost - MP -3. consumption
  • Enchant skill recovery +1 Recharge - Reuse time -5 sec.
  • Enchant skill time +1 Time - Increases the skill's duration.
"+ Cost">

Type Bonus Description Reuse MP HP
Enchant skill cost +1 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 130 0
Enchant skill cost +2 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 127 0
Enchant skill cost +3 Cost Decreases MP Consumption by 1. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 126 0
Enchant skill cost +4 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 123 0
Enchant skill cost +5 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 121 0
Enchant skill cost +6 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 118 0
Enchant skill cost +7 Cost Decreases MP Consumption by 1. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 117 0
Enchant skill cost +8 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 115 0
Enchant skill cost +9 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 112 0
Enchant skill cost +10 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 110 0
Enchant skill cost +11 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 108 0
Enchant skill cost +12 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 106 0
Enchant skill cost +13 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 103 0
Enchant skill cost +14 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 101 0
Enchant skill cost +15 Cost Decreases MP Consumption by 1. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 100 0
Enchant skill cost +16 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 97 0
Enchant skill cost +17 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 95 0
Enchant skill cost +18 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 92 0
Enchant skill cost +19 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 90 0
Enchant skill cost +20 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 88 0
Enchant skill cost +21 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 86 0
Enchant skill cost +22 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 83 0
Enchant skill cost +23 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 81 0
Enchant skill cost +24 Cost Decreases MP Consumption by 1. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 80 0
Enchant skill cost +25 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 77 0
Enchant skill cost +26 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 75 0
Enchant skill cost +27 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 72 0
Enchant skill cost +28 Cost Decreases MP Consumption by 1. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 71 0
Enchant skill cost +29 Cost Decreases MP Consumption by 3. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 68 0
Enchant skill cost +30 Cost Decreases MP Consumption by 2. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Cost: Decreases MP Consumption. 300 s. 66 0

Type Bonus Description Reuse MP HP
Enchant skill time +1 Time Increases the effect's duration. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +2 Time Increases the effect's duration by 1 seconds. For 16 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +3 Time Increases the effect's duration. For 16 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +4 Time Increases the effect's duration by 1 seconds. For 17 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +5 Time Increases the effect's duration. For 17 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +6 Time Increases the effect's duration by 1 seconds. For 18 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +7 Time Increases the effect's duration. For 18 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +8 Time Increases the effect's duration by 1 seconds. For 19 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +9 Time Increases the effect's duration. For 19 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +10 Time Increases the effect's duration by 1 seconds. For 20 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +11 Time Increases the effect's duration. For 20 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +12 Time Increases the effect's duration by 1 seconds. For 21 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +13 Time Increases the effect's duration. For 21 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +14 Time Increases the effect's duration by 1 seconds. For 22 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +15 Time Increases the effect's duration. For 22 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +16 Time Increases the effect's duration by 1 seconds. For 23 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +17 Time Increases the effect's duration. For 23 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +18 Time Increases the effect's duration by 1 seconds. For 24 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +19 Time Increases the effect's duration. For 24 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +20 Time Increases the effect's duration by 1 seconds. For 25 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +21 Time Increases the effect's duration. For 25 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +22 Time Increases the effect's duration by 1 seconds. For 26 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +23 Time Increases the effect's duration. For 26 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +24 Time Increases the effect's duration by 1 seconds. For 27 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +25 Time Increases the effect's duration. For 27 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +26 Time Increases the effect's duration by 1 seconds. For 28 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +27 Time Increases the effect's duration. For 28 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +28 Time Increases the effect's duration by 1 seconds. For 29 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +29 Time Increases the effect's duration. For 29 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0
Enchant skill time +30 Time Increases the effect's duration by 1 seconds. For 30 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Time: Increases duration. 300 s. 133 0

Type Bonus Description Reuse MP HP
Enchant skill recovery +1 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 295 s. 133 0
Enchant skill recovery +2 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 290 s. 133 0
Enchant skill recovery +3 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 285 s. 133 0
Enchant skill recovery +4 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 280 s. 133 0
Enchant skill recovery +5 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 275 s. 133 0
Enchant skill recovery +6 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 270 s. 133 0
Enchant skill recovery +7 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 265 s. 133 0
Enchant skill recovery +8 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 260 s. 133 0
Enchant skill recovery +9 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 255 s. 133 0
Enchant skill recovery +10 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 250 s. 133 0
Enchant skill recovery +11 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 245 s. 133 0
Enchant skill recovery +12 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 240 s. 133 0
Enchant skill recovery +13 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 235 s. 133 0
Enchant skill recovery +14 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 230 s. 133 0
Enchant skill recovery +15 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 225 s. 133 0
Enchant skill recovery +16 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 220 s. 133 0
Enchant skill recovery +17 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 215 s. 133 0
Enchant skill recovery +18 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 210 s. 133 0
Enchant skill recovery +19 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 205 s. 133 0
Enchant skill recovery +20 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 200 s. 133 0
Enchant skill recovery +21 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 195 s. 133 0
Enchant skill recovery +22 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 190 s. 133 0
Enchant skill recovery +23 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 185 s. 133 0
Enchant skill recovery +24 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 180 s. 133 0
Enchant skill recovery +25 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 175 s. 133 0
Enchant skill recovery +26 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 170 s. 133 0
Enchant skill recovery +27 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 165 s. 133 0
Enchant skill recovery +28 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 160 s. 133 0
Enchant skill recovery +29 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 155 s. 133 0
Enchant skill recovery +30 Recovery Decreases cooldown by 5 seconds. For 15 seconds, stirs up the blood-siphoning urge and gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy with a certain probability. Enchant Recycle: Decreases cooldown. 150 s. 133 0

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Etc kamael skill book i02 0 Battle Manual - Vampiric Impulse