Location Fortress of Resistance
Quests
| Fortress of Resistance | |
|---|---|
| Territory: | Dion Territory |
| Before editing this location (fixes, additions), please read the location reference guide | |

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Fortress of Resistance
In the Lineage 2 Chapter 2.5 - Glory Days update, the developers changed how some contestable clan halls are obtained. Information on earlier chronicles — Fortress of Resistance.
Description
- Fortress of Resistance is north-east of Town of Dion.
- The clan hall belongs to the category of elite clan residences: the clan leader can use a wyvern.
Siege registration
- The clan hall capture takes place every two weeks on Friday, at 21.00.
- A candidate clan for the residence must be at least level 4.
- A registered candidate clan can have no more than 14 representatives, and each participant's level must be above 85.
- Registration for the capture ends 2 hours before the siege starts.
- The clan that owns the residence is registered for the siege automatically.
- After registering, the player gets a skill to summon Partisan Herald Brakel, which sends clan hall capture parties into time zones.
- NPC lets people in for 5 minutes after being summoned.
The clan hall capture procedure
- The clan hall siege lasts an hour, from 21.00 to 22.00.
- If the candidate clans don't finish within the time allotted for the capture, the residence stays with its current owner.
- If the candidate clans finish within the allotted time, the clan that completed the time zone's tasks fastest becomes the clan hall's owner.
- Bloody Lord Nurka is a level 95 boss; his helpers are level 94-95.
- Before the fight with the boss Bloody Lord Nurka, you'll get a choice of which of the 3 boss types you want to fight:
- Attack - the boss's attack is increased by 50%
- Defense - the boss's defense is increased by 50%
- Summon - the boss attacks together with helpers he summons.
- Besides that, while being killed the boss changes his behavior type 3 times:
- The boss uses physical attacks and knockback, increases his own physical damage and attack speed, but lowers his defense.
- The boss uses magic attacks and knock-ups, and puts invulnerability on himself.
- The boss heals himself, pulls players into a pile, uses long-range physical attacks and lowers movement speed.
| First stage | Second stage | Third stage |
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- After he's killed, the clan gets 100 clan reputation points, and the players get 1000 fame each.
- If a clan holds on to the clan hall, it gets 500 clan reputation points.







