Quest Red-eyed Invaders

The red eyes of the Maille Lizardmen behold the dark shadows cast by war-ravaged Gludio Castle.

  1. Invaders of Gludio
    • Target: Captain Bathis
    • Guard Babenco of the Town of Gludio has recently noticed increased movements of Lizardmen on the west side of town and he's seeking recruits to help defeat them. All volunteers should report to Captain Bathis.
  2. Destroy the Maille Lizardmen's Vanguard
    • Target: Maille Lizardmen Vanguard
    • Taking advantage of the general confusion after the war, the Maille Lizardman tribe is gaining strength. Guard Captain Bathis orders you to destroy the vanguard of these Lizardmen and bring 100 Red Amulets and 100 Black Maille Amulets.

      Hunting targets: Maille Lizardman, Maille Lizardman Scout, Maille Lizardman Guard.
  3. Drumbeats of Victory
    • Target: Captain Bathis
    • You've destroyed the Maille Lizardmen. Take your trophies to Captain Bathis.
  4. Search for Clues
    • Target: Source of Riddles
    • Bathis suspects that the Maille Lizardmen and the Araneids are in league. He asks you to find out whether that's really so.

      Hunting targets: Maille Lizardman Guard, Maille Lizardman Scout, Giant Araneid.
  5. Conspiracy Revealed
    • Target: Captain Bathis
    • After much searching, you've discovered the clues to the conspiracy! Return to Captain Bathis.

  1. Invaders of Gludio
    • Target: Captain Bathis
    • Guard Babenco of the Town of Gludio has recently noticed increased movements of Lizardmen on the west side of town and he's seeking recruits to help defeat them. All volunteers should report to Captain Bathis.
  2. Destroy the Maille Lizardmen's Vanguard
    • Target: Maille Lizardmen Vanguard
    • Taking advantage of confusion after the war, a savage tribe, Maille Lizardman, that came into the center of Gludio is gaining its power. Captain Bathis orders you to destroy the Maille Lizardmen's vanguard and bring 100 Red Bone Necklaces and 100 Black Bone Necklaces as the evidence.

      Monsters to be hunted - Maille Lizardman, Maille Lizardman Scout, Maille Lizardman Guard
  3. Drumbeats of Victory
    • Target: Captain Bathis
    • You've destroyed the Maille Lizardmen. Take your trophies to Captain Bathis.
  4. Search for Clues
    • Target: Source of Riddles
    • When Captain Bathis received the report that Arachnids showed up during the previous battle, he suspected that there might be a conspiracy between the Maille Lizardmen and the Arachnids. He has asked you to investigate the possibility of a relationship between them. Investigate both sides and look for evidence of a conspiracy.

      Monsters to be hunted - Maille Lizardman Guards, Maille Lizardman Scouts and Giant Arachnids
  5. Conspiracy Revealed
    • Target: Captain Bathis
    • After much searching, you've discovered the clues to the conspiracy! Return to Captain Bathis.
Red-eyed Invaders
Red-eyed Invaders
Type:
Level: 20 — 28
Requirements:No Requirements
Start:Guard Babenco (Guard Babenco)
Gludio Territory ()
Id:39
Added in:Chronicle 4
Removed in:
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Quest walkthrough

  1. Talk to Guard Babenco in Town of Gludio . Guard Babenco has recently noticed increased activity of Lizardman west of the town, so he's begun recruiting to drive them out of the area. Agree to join the militia.
  2. He'll send you to Captain Bathis at the north gate of Town of Gludio.
  3. Bathis says your gear is, of course, nothing special, but sends you on the mission anyway.
  4. Go to Maille Lizardman Barracks and kill Maille Lizardman (lv. 46), Maille Lizardman Scout (lv. 46) and Maille Lizardman Guard (lv. 46) until you collect Etc stone gray i00 0100 Red Bone Necklace and Etc stone gray i00 0100 Black Bone Necklace.
  5. Return to Bathis. He suspects that the lizardmen and the araneids are in league and wants you to find out whether that's so.
  6. Go to Maille Lizardman Barracks again and kill Maille Lizardman Scout and Maille Lizardman Guard until you collect Etc stone gray i00 030 Incense Pouch, and Giant Araneid (lv. 46) until you collect Etc crystal ball blue i00 030 Gem of Maille Lizardman.
  7. You've found enough evidence of the conspiracy; return to Guard Bathis and get your reward.

Sources