Shillien Elder (High Five) guide — Shillien Elder

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Shillien Elder class guide for Lineage 2 High Five: how to get the class, which skills to take, what to wear and where to level.

Shillien Elder

Contents

Lyrics

No race has as much inner energy as this one. What's closer to you? Perhaps the unrivaled grace of seduction: languid curves, a voluptuous figure, a narrow waist and the eyes of a femme fatale, or the well-built silhouette of a fighter whose body is a weave of muscle and cold fearlessness? In any case, dark skin, the night and the magic of the goddess Shilen will be your companions until the end of this world's ages. You have to love this race with all your being: you simply must admire your sexy chosen one or be wholly proud of your haughty dark knight, and never, ever doubt your choice. Dark elves are a play style, an image and charisma.

Base stats

INT44, the highest, which sets us apart from everyone; it governs magic attack power and debuff landing
WIT19, the lowest; it governs casting speed and critical chance. We're out of luck here: without extra buffs, gear and tattoos we shouldn't go on the warpath.
MEN37; it governs the amount of MP and its recovery, and also affects M. Def. and mental resistance. We're in last place here too, but it doesn't bother us much, since it's the first stat everyone lowers.
STR23, higher than everyone else's; it governs melee attack power, but it doesn't matter to us at all.
DEX23; for us it's just movement speed, evasion and shield block chance; we're second only to the Light Elves.
CON24; this is HP and its recovery, stun resistance and weight limit; we're in last place here too.

Character development

Level 1-20

Main skills
Wind Strike
Wind StrikeAn attack skill; c it's what we'll use to level until the first class
Ice Bolt
Ice BoltThis skill deals damage and also lowers the enemy's movement speed by 20%
Battle Heal
Battle HealQuickly restores HP
Heal
HealRestores HP for less MP and with a longer cast
Vampiric Touch
Vampiric TouchDrains 40% of the damage dealt.
Passive skills
Anti Magic
Anti MagicIncreases M. Def.
Armor Mastery
Armor MasteryIncreases P. Def.
Weapon Mastery
Weapon MasteryIncreases P./M. Atk.

Level 20-40

Main skills
Disrupt Undead
Disrupt UndeadDeals damage to undead. Learn it first.
Resurrection
ResurrectionResurrects a dead player or pet.
Group Heal
Group HealRestores party members' HP
Dryad Root
Dryad RootImmobilizes the enemy for 30 seconds
Recharge
RechargeRestores the target's MP
Buffs
Concentration
ConcentrationLowers the chance of casting being interrupted
Might
MightIncreases P. Atk.
Wind Walk
Wind WalkIncreases running speed
EmpowerIncreases M. Atk.
Focus
FocusIncreases critical rate
Mental Shield
Mental ShieldIncreases defense against paralysis/hold/mental attacks
Shield
ShieldIncreases P. Def.
Vampiric Rage
Vampiric RagePart of the physical damage dealt turns into HP
Resist Wind
Resist WindIncreases defense against wind attacks
Passive skills
Quick Recycle
Quick RecycleReduces skill reuse time
Robe Mastery
Robe MasteryIncreases P. Def. when wearing a robe
Boost Mana
Boost ManaIncreases max MP
Fast Spell Casting
Fast Spell CastingIncreases casting speed
Fast HP Recovery
Fast HP RecoveryIncreases HP recovery speed
Fast Mana Recovery
Fast Mana RecoveryIncreases MP recovery speed

Level 40-52

New skills
Stigma of ShilenWith a 100% success chance, lowers melee defense (-16% at skill level 1 and -40% at skill level 4).
Inquisitor
InquisitorA transformation available from level 44. Most skills aren't available in the transformation, but unique attack skills and debuffs are added. The Inquisitor's nukes are as strong as a full mage's nukes. All the skills have the holy attribute. They don't need to be learned; their level rises automatically. The transformation skill has almost no reuse.
Purify
PurifyRemoves paralysis/bleeding/poison from the target
New buffs
Death Whisper
Death WhisperIncreases critical damage
Guidance
GuidanceIncreases accuracy

Level 52-61

New skills
Erase
EraseRecalls the enemy's servitor
Invocation
InvocationFor 30 seconds reduces P. Def. by 90% and restores 30 MP per second.
Mana Burn
Mana BurnBurns the target's MP
New buffs
Holy ResistanceIncreases defense against holy attacks

Level 61-76

New buffs
Wild Magic
Wild MagicIncreases magic critical rate
Improved Critical Attack
Improved Critical AttackCombines the effects of Focus and Death Whisper
Improved Magic
Improved MagicIncreases M. Atk. and M. Def.

Level 76-85

New buffs
Arcane Protection
Arcane ProtectionIncreases defense against cancel and debuffs.
Passive skills
Health
HealthIncreases resistance to poison and bleeding.
Sigil Mastery
Sigil MasteryWhen using a Seal (Sigil), increases healing effectiveness by 30 and MP recovery by 17%.
Wisdom
WisdomIncreases resistance to sleep, root and other mental attacks.

Subclass skills

The main class can get 4 skills from each subclass, 12 skills in total from 3 subclasses. I recommend taking these skills:

Counter DefenseWhen hit, there is a chance to increase P. Def. and M. Def. for a while (+20% PDEF/MDEF for 15s)
Boost CPmax. CP increased by 738

Skill transfer

You need Br cash quiver of bone bolts i00 0 4 Holy Pomander - Shillien Saint; you get them by obtaining the third class. The task is simple: get to the Dark Elven guild, which is in every town, and go to your Skill Master.

These 4 skills let you make your own unique Shillien Elder build. I'll highlight three options:

PvP

Our place in PvPBehind your party members. Stay as far from the enemy as possible while keeping the distance at which you can cast a heal on the Bishop. Also remember: the longer you keep running in PvP, the more trouble the enemy has killing you.
Our role in PvPIs refilling MP for the whole party, healing the Bishop and others when possible. It's also critically important to remove Medusa and paralysis from the party in time. If you're in a melee party, it's important to spread Stigma in time. If you have a free second, start debuffing (Backfire (if you took it), Shackle, Stigma, Block Shield; forget about root - without epics the land chance is zero).

Olympiad

C with the appearance of the skill link, we can become, if not a serious Olympiad farmer, then the terror of all the mid-tier players. It's important to understand that a serious approach to the Olympiad needs a level close to the top, heavily enchanted skills and gear close to the top (a set of unique items, enchanted armor, and a weapon with a nuke, or better two). It's also useful to have several sets with different attributes to switch depending on the opponent. The tactic for most fights is the same - burn their MP and nuke them with LSs.

Basic tactics

daggersCast Backfire and Shackle, burn their MP. Keep healing to full HP as soon as it drops to 3/4. A dagger user without MP is meat for us; kill them with a Life Stone nuke.
healersBackfire and Mana Burn. Whoever burns the other's MP first wins.
magesBy hook or by crook (Celestial, self-Medusa etc.) survive their burst; if it works out - Backfire and Mana Burn, self-heal - victory.
summonersRemove the summon, burn MP, kill with a nuke
tanksPray that they lag, nuke on cooldown, burning their MP along the way.
archersShackle, burn MP, hit with the Life Stone skill.
GladiatorShackle, burn MP so they can't use the main skills and only shoot ranged ones. Nuke with the Life Stone skill.
TyrantShackle, burn MP so they can't use the main skills and only shoot ranged ones. Preferably don't let them close; nuke with Life Stone skills.
dwarves, WarlordsShackle, burn MP, nuke with Life Stone skills.
BD/SWSShackle, burn MP; if it's tough, you can run for 2 min after the fight starts so the songs/dances wear off (without MP they won't recast them), nuke with Life Stone skills.
DestroyerPray and act as with the others: Shackle, burn MP (this takes away only half of their skills, not all as with others), nuke with Life Stone skills. It's also critically important to survive the Destroyer's limit skills by hook or by crook.
BerserkerBackfire and heal until they run out of MP, then Shackle and Life Stone skills.
Soul BreakerBuff correctly at the start (the most important buffs first, then absolutely all buffs — even unneeded ones — and the heat and fishing potions); once the fight starts - Backfire and burn MP. If we're lucky, we win.

Talismans

At the Olympiad these talismans may come in handy:

Sources