Soul Breaker (Gracia Final) guide — Soul Breaker
Soul Breaker class guide for Lineage 2 Gracia Final: how to get the class, which skills to take, what to wear and where to level.
Soul Breaker or Executioner
The Berserker's younger brother; its main weapon is the Battle Rapier. The class is less popular because of its complex controls in PvP, the huge number of skills used in PvP, its notably low physical defense and low CON' (male: 31; female: 1 less, i.e. 30) Also, unlike the berserker, both men and women can become a Soul Breaker. The differences between them are quite significant: the whole difference lies in the first-class skills.
If you chose a male character

- Increase Power Temporarily raises Physical Attack. Works like (and replaces) the buff Might.(Self-buff)
Lvl.1 (32) - +8% to P.Atack

- Strike Back An aura that, when on, gives a chance to reflect an enemy's physical skill back at them (dagger abilities, dwarf stun, etc.); the chance isn't high, but it's there. By some accounts, when reflecting damage from dagger abilities, the aura increases it. It doesn't consume MP, but cuts regen roughly 2 times.

- Rush Instant movement to the opponent. Range 400. Works on monsters and characters (using it on a character flags you). No reuse. Minimum range for use: 200. (A handy skill for PvP against a Berserker: by keeping close, we practically deny him the chance to use his shoulder charge)

- Courage Greatly raises resistance to mental attacks (increases resistance to root, sleep and other nasty stuff)
-
- Disarm A skill that, when it lands, removes the opponent's weapon into their inventory and doesn't let them equip it for 5 seconds. Minimum success chance - 20%, regardless of level.

- Greatly raises Physical Defense but lowers Movement Speed. An UD you can still run with. Lasts 30 seconds. (Lowers speed from 170 to 137, raises defense by 1600+)
And here's what we get if you picked the pretty female Kamael model

- Increases bow/crossbow attack speed. Equivalent of the archers'/daggers' self-buff

- Rapid Attack Increases your attack speed. Duration 20 minutes. Replaced by the Haste buff. Self only.
Lvl.1 - +8% to attack speed.

- Warp Teleports 400 forward. Reuse 10 sec. Doesn't fly through obstacles and doesn't climb onto them. You can jump while rooted; it jumps in the direction the model is facing

- Ultimate Escape Greatly increases your own evasion and speed. Lasts 20 sec, reuse 15 min.
- Lvl.1: +20 Evasion +33 Speed. Equivalent of the daggers'/archers' UE, but with a nice running speed bonus.
The starting stats also differ slightly
As you can see, the differences are minor, and that's where our differences end...
Second class skills

Triple ThrustDeals 3 quick hits. Used with a rapier. Consumes 5 souls. Overhit.
- Lv. 40 power - 620
- Lv. 74 power - 3069

Soul of PainFires a soul at the enemy.
A dark magic attack with a chance to make the opponent drop their target. Consumes 5 souls.
- Lv. 40 power - 50
- Lv. 74 power - 108

Shining EdgeA strong swinging blow at the opponent. Used only with a rapier. Higher success chance from behind. Damage is increased by buffs such as DW. Overhit.
- Lv. 49 power - 1853
- Lv. 74 power - 5479

Dark FlameAn AoE attack that makes opponents flee from you in panic. Lasts 3-4 seconds.
To activate the skill you must stand right next to the opponent; the skill triggers around the Kamael. (Not very usable in PvP because of the long cast and poor success rate)

Soul GatheringCollects the max number of souls. Consumes 10 spirit ore.

CheckmateCondition for use: the target must have the Death Mark debuff on it!
- Used with a rapier.
- Shield block is ignored.
- Critical hits are possible (damage multiplier x2, x3, x4).
- Consumes 5 souls. Overhit.
- Lv. 52 power - 2388
- Lv. 72 power - 5180

Spread WingAn AoE attack that hits around the character. Consumes 5 souls. (A lol skill for PvP)

Shadow BindKeeps the opponent from moving. A root effect lasting 10 seconds. (A personal root — proud Kamael don't run from their opponents))

Steal DivinitySteals buffs: self-buffs, applied buffs, dances, songs, augment and talisman buffs.
- Hero buffs, the Noblesse buff, transformations and triggers aren't stolen. Chance 100%. **reuse 12 sec.
- Lv. 55 - 3 buff
- Lv. 72 - 7 buffs

Annihilation CircleA magic AoE attack with the dark attribute. Consumes 5 souls.

PainkillerGrants 9 seconds of immortality. No effects work on the character (herbs, heals, buffs, debuffs, stun effects and so on; Steal Divinity does work). In Gracia Final, no debuff is applied after the immortality effect, but the immortality effect is removed when you use any skill or a normal attack. The effect can be canceled by magic Cancel, PvP fists and daggers, and the hero spear.

Voice BindKeeps the opponent from casting magic spells. A "silence" effect lasting 10 seconds.

BlinkTeleports you 400 back. An AoE attack with decent damage and an AoE stun hits the spot you vanished from. When it lands, the stun lasts about 2-3 seconds. (A good skill for keeping distance, e.g. from an angry Destroyer under Zealot and Frenzy)

Curse of Life FlowWhen applied to an opponent, gives a chance to heal 200+ HP when dealing physical damage to it (the higher the damage, the higher the chance; doesn't apply to damage from physical skills). The effect applies to any character dealing damage to the target.

Soul WebAn AoE debuff that slows opponents. Range 600.

Curse of DivinityA dark magic attack whose damage depends on the number of buffs on the opponent. Consumes 5 Souls. (Since this skill appeared, PvP starts with it rather than with the mark)

Soul CleanseRemoves up to 3 debuffs from yourself or a KAMAEL PARTY MEMBER, as long as you can move. (Can't be cast while stunned, or under Silence either)
Buffs

Dark WeaponA buff giving +20 to the dark attack attribute.
- Replaced by other attribute buffs: Holy Weapon, mages' elemental seeds.
- Applied to yourself or a party member.

Protection from DarknessA buff that increases dark resistance.
- Applied to yourself or a party member.

Soul to EmpowerIncreases Magic Attack. Replaced by Empower.

Pride of KamaelA buff that increases physical attack, magic attack (by 10%), and the success rate of the skill "Shining Edge". Lasts 3 minutes. Can be cast on yourself or a Kamael party member
Among the passives, worth noting

Vicious StanceIncreases critical rate and critical damage

Fast RecoveryIncreases CP, HP, MP regeneration

Expert CastingIncreases casting speed and reduces spell reuse time.

Abyssal PowerIncreases M. Atk.
Third class skills

Soul StrikeStrikes the enemy by setting souls on the target. Consumes 5 Souls. Power 166.

Soul VortexCreates a whirlwind connected to the soul dimension. Instantly lowers the enemy's Speed, Atk. Spd. and Casting Spd., and continuously absorbs MP when it takes any attack except elemental ones. Consumes 5 Souls. Power 112.

LeopoldFires a shot from Leo's twilight magic cannon. Consumes 5 Souls. Power 224.

Soul Vortex ExtinctionDetonates the Soul Vortex near enemies, dealing terrible damage. Consumes 5 Souls. (Works only if Soul Vortex is on the target)

Final FormTransforms you into a unique combat form. Requires 20 souls.
(Transformation into a demon, 4 skills, big stat boost)

Lightning BarrierCovers you with an electric shield. Paralyzes enemies who attack you. Paralyzes for 2-3 seconds; when it triggers, the attack's damage isn't dealt.

Lightning ShockAn active physical skill that paralyzes the target. AoE.
Fast reuse, about 5-6 seconds. Consumes 5 souls.
Passives

Skill MasteryA small chance to use the skill again without delay or with double duration

HealthRaises resistance to bleeding and poison

WisdomRaises resistance to sleep, hold (root) and mental attacks.

Protection of RuneM. Def. is increased. When the character takes damage, M. Def. and elemental resistance increase further.

Protection of ElementalElemental resistance is increased. When the character takes damage, M. Def. and elemental resistance increase further

Protection of AlignmentElemental resistance is raised. When the character takes damage, M. Def. and elemental resistance increase further

Fighter's WillWhen using a close-range weapon, P. Atk. and Atk. Spd. go up. When attacking, the power of physical skills and the Critical Rate increase.

Archer's WillWhen using a bow or crossbow, Accuracy and Range go up. When attacking, the power of physical skills and the Critical Rate increase.

Sixth SenseIncreases Evasion when HP is below 30%
EnlightmentEnlightmentFor 20 seconds, increases M Atk (+40%), Cast Speed (+50%), Magical Crit Rate (+50%), Clarity Effect (+90%)
Well, as you can see, the Soul Breaker is in some ways a Semi-Mage and a Semi-Executioner in one, and that *Semi* prefix is our main trump card in PvP. If you've still chosen the Soul Breaker's path, read on...
Leveling
- 1-20 It's all simple: follow the arrow and do all the quests
- 20-40 Here I advise buying a common top-D two-handed sword (more damage, easier leveling)
From the skills, learn all the passives and the dark strike for overhits in that same Kamaloka...
- 40+ This is where the fun begins: you're now a full-fledged Soul Breaker, leveling with PA is fast, so don't linger. At 40+ go to Cruma and level there to 50
- 52+ Forest of Outlaws, Cemetery,
- 55+you can go to the tiger shamans near the GC
- All in all, leveling to 62 goes easily and smoothly. Visit Kamalokas and labyrinths, look for a constant party and a clan, since L2 is a team game after all and you're unlikely to achieve everything alone))
Outfit
- C grade
- common SLS
, convert it into a rapier
- For armor, a normal PL set and common top-C jewelry
- B grade: here it's whatever you can afford. My choice is

Keshanberk with the HP SA (if possible, enchant to +4)
- For armor, a PL set +6 and common BO jewelry, or OE top C (which drops in labyrinth 49)
- A grade
- Talum Blade
, and
for tickling — I recommend enchanting to +4 - For armor, my choice is MJ light (I hate stun bots)
At S grade the choice is small

with the HP SA

Draconic Leather Set DEX+1, STR+1, CON-2, Atk. Spd./P. Atk. +4%, Max MP +289, Weight Limit +5759
s80

Icarus Sawsword Health

+ preferably Icarus SpiritAcumen

Dynasty Warrior Set CON-2, STR+2, P. Atk. +5,4%, Max HP +492. Dark Resistance +8, gives a chance to land a Critical Attack.
s84

Vesper Cutter Health

+ preferably Vesper BusterPvP Acumen

Vesper Noble Set When used: STR+1, CON-2, DEX+1, Atk./Atk. Spd./MP +5,57% recovery speed, Max MP +354,1. Lets you wear cloaks.
Tattoo
- 1. Leveling:
- +4 STR -4 CON
- +2 DEX -2 CON
- 2. PvP:
- +4 CON -4 STR
- +4 DEX -4 STR
Subclass skills
- In our case there are only 2 ways to develop subclasses:
- SB -> sub1. Arba -> sub2. Berserker -> sub3. Inspector
- SB -> sub1. Berserker -> sub2. Arba -> sub3. Inspector
- Each class's first two skills are passives, the third is a counter-buff, the last is a transformation.
- Warrior
- Boost CP (+738 cp)
- Resist Trait
- Haste (+33% atk. speed, 15 sec)
- Ultimate Skill – Transformation: Divine Warrior
- Rogue
- Long Shot (+100 bow range)
- Evasion (+4 evasion)
- Critical Chance (+33% critical, 15 sec)
- Ultimate Skill – Transformation: Divine Rogue
- Enchanter
- Boost Mana (+148 mp)
- Mana Recovery (+0.5 mp/tick)
- Barrier (5 sec, 3% chance)
- Ultimate Skill – Transformation: Divine Enchanter
- Besides class skills, at sub level 75 you can take one of the alternative skills:
- Great Physical Defence (+29 p.def)
- Great Magic Defence (+50 m.def)
- Great Physical Offence (+? p.atk)
- Great Magic Offence (+29 m.atk)
- Critical Rate (+30 critical)
- Magic Casting (+11 cast.spd)
- PvP against daggers of all kinds isn't especially hard; the main thing is not to lose your target: root, Buff strike, Steal Buff, mark, and nuke
if the mark lands, rush the dagger and hit with the plank 8 x 8
- Against mages you'll lose only if you're AFK or the mage lands a 100500-damage crit. Buff strike and Steal Buff, finish with nukes mixed with triple, and again if the mark lands — checkmate, Mister Mage
- Titans and Gladiators are strong opponents: they have powerful ranged attacks that hit our already flimsy armor really hard. Use disarm actively, and if the situation allows, don't get close at all; try to root them and land the mark; as a last resort, turn on UD, and don't forget the Strike Back toggle — I doubt a glad or titan will enjoy a reflected Hurricane/Triple
- Berserker: epic PvP in 15 sec. If you don't get stunned, you're lucky: root, disarm; if the berserker is up close, blink — 1-2 sec of stun is enough to pop UD and nuke a couple of times
- Tanks are very nasty since they have arrest and shield stun; you try to do something, but in most cases the tank will wear you down
- In my view, the Destroyer is even easier than a mage. PvP starts with him turning on his Lionheart self-buff; well, for a minute we kite him with nukes, luckily our speed allows it, and use the mark actively. If the Destroyer hasn't died within a minute, he's on his limits; then he pops Zealot + Frenzy/Guts and... dies, since he simply hands us the victory... use Steal Buff and finish off the greenie
- Supports pose no problem; only the EE and bishops can burn your mana, but under Courage and with decent jewelry they won't manage to root you
PvP against an archer ends fatally in 70% of fights: stun shot and double shot will finish us off...
Class gameplay videos
http://www.youtube.com/watch?v=FQ9QDoi61hY