Quest Test of the Reformer

Seekers of the true faith, whoever wishes to become a bridge between this world and the next as a Priest, should speak to an exiled preacher named Sla, a true man of faith.

  1. To Advance the Light
    • Target: Execution Grounds
    • You can make the world a little better! Use the Disrupt Undead skill to destroy the Nameless Revenants wandering the Execution Grounds.

      Hunting target: Nameless Revenant.
  2. Aruraune
    • Target:
    • What is this strange creature? You'd better kill it!

      Hunting target: Aruraune.
  3. A Large Nail
    • Target: Priestess Pupina
    • Aruraune disappears after telling you that truth would soon be clear. Could this be what Priest Pupina was talking about?
  4. Shout From the Wilderness
    • Target: Preacher Sla
    • The iron nail stuck in Aruraune's head is a tool for brainwashing. Is a temple injecting their religious doctrines directly into people's heads? Visit Preacher Sla in Wastelands to find the answer.
  5. Light for the Ol Mahum
    • Target: Katari
    • One of Preacher Sla's disciples is a missionary for the Ol Mahum. Meet Katari near the waterfall in the Neutral Zone.
  6. Protect the Pilgrim
    • Target:
    • The missionary's sermons have influenced some Ol Mahums, but they were attacked by an Ol Mahum Inspector! Protect the pilgrims.

      Hunting target: Ol Mahum Inspector.
  7. Ol Mahum Divided by 2
    • Target: Katari
    • You've killed the Ol Mahum inspector. Speak with Katari and the Ol Mahums again.
  8. Defeat the Betrayer!
    • Target:
    • There's a traitor among the pilgrims! You must kill him!

      Hunting target: Ol Mahum Betrayer.
  9. Return to Katari
    • Target: Katari
    • You've killed the Ol Mahum betrayer. Return to Katari.
  10. Search for the Betrayer
    • Target: Preacher Sla
    • The Betrayers may be somewhere else. Return to Preacher Sla and inform him that there are traitors!
  11. Scattered Disciples
    • Target: Kakan
    • The other Ol Mahums have split into three groups and are scattered throughout the land. First, meet with Kakan in the southeastern Orc Village.
  12. Help the Ol Mahums!
    • Target:
    • Use your magic to help the Ol Mahums defeat vicious Crimson Werewolves. Remember: don't attack the creatures directly unless you can kill them with one strike!
  13. Return to Kakan
    • Target: Kakan
    • The Crimson Werewolves have been destroyed. Return to Kakan.
  14. Visit the Dwarven Village
    • Target: Nyakuri
    • A wise warrior knows when to retreat. Visit Nyakuri in the Dwarven Village.
  15. Slay the Lizardman!
    • Target:
    • You must kill the Lizardmen without using magic.

      Hunting target: Krudel Lizardman.
  16. Return to Nyakuri
    • Target: Nyakuri
    • You have defeated the Krudel Lizardman. Return to Nyakuri.
  17. To Talking Island
    • Target: Ramus
    • The Ol Mahums should be safe from Lizardmen attacks for some time. Meet Ramus near the waterfall on Talking Island.
  18. Preparing for a Memorial Service
    • Target: Entrance of the Elven Ruins
    • Talking Island is a very picturesque place. A memorial service will soon be held here, and it needs bone fragments. Go to the Elven Ruins and bring the bones of each kind of undead monster living there.

      Hunting targets: Skeleton Archer, Misery Skeleton, Skeleton Marksman, Skeleton Lord, Silent Horror.
  19. Return to Ramus
    • Target: Ramus
    • You have collected the bone fragments needed for the memorial service. Return to Ramus.
  20. Letter from a Disciple
    • Target: Preacher Sla
    • Ramus is satisfied that he can hold the memorial service safely and asks you to deliver a letter to his mentor. Return to Sla.

  1. To Advance the Light
    • Target: Execution Grounds
    • Do your part to make the world a better place. Use Disrupt Undead to defeat the Nameless Revenants who haunt the Execution Grounds.

      Monsters to be hunted - Nameless Revenants
  2. Aruraune
    • Target:
    • A strange entity has emerged among the Nameless Revenants! Kill it!

      Monster to Hunt - Aruraune
  3. A Large Nail
    • Target: Priestess Pupina
    • Aruraune disappears after telling you that truth would soon be clear. Could this be what Priest Pupina was talking about?
  4. Shout From the Wilderness
    • Target: Preacher Sla
    • The iron nail stuck in Aruraune's head is a tool for brainwashing. Is a temple injecting their religious doctrines directly into people's heads? Visit Preacher Sla in Wastelands to find the answer.
  5. Light for the Ol Mahum
    • Target: Katari
    • One of Preacher Sla's disciples is a missionary for the Ol Mahum. Meet Katari near the waterfall in the Neutral Zone.
  6. Protect the Pilgrim
    • Target:
    • Some Ol Mahums have been reformed by the power of missionary work, but the Ol Mahum inspector is attacking them! Defend the Ol Mahum pilgrims!

      Monster to Hunt - Ol Mahum Inspector
  7. Ol Mahum Divided by 2
    • Target: Katari
    • You've killed the Ol Mahum inspector. Speak with Katari and the Ol Mahums again.
  8. Defeat the Betrayer!
    • Target:
    • There's a traitor among the Ol Mahum pilgrims! Kill the betrayer!

      Monster to Hunt - Ol Mahum Betrayer
  9. Return to Katari
    • Target: Katari
    • You've killed the Ol Mahum betrayer. Return to Katari.
  10. Search for the Betrayer
    • Target: Preacher Sla
    • The Betrayers may be somewhere else. Return to Preacher Sla and inform him that there are traitors!
  11. Scattered Disciples
    • Target: Kakan
    • The other Ol Mahums have split into three groups and are scattered throughout the land. First, meet with Kakan in the southeastern Orc Village.
  12. Help the Ol Mahums!
    • Target:
    • Use your magic to help the Ol Mahums defeat vicious Crimson Werewolves. Remember: don't attack the creatures directly unless you can kill them with one strike!
  13. Return to Kakan
    • Target: Kakan
    • The Crimson Werewolves have been destroyed. Return to Kakan.
  14. Visit the Dwarven Village
    • Target: Nyakuri
    • A wise warrior knows when to retreat. Visit Nyakuri in the Dwarven Village.
  15. Slay the Lizardman!
    • Target:
    • You must defeat the Lizardman in melee combat, without the aid of magic!

      Monster to Hunt - Krudel Lizardman
  16. Return to Nyakuri
    • Target: Nyakuri
    • You have defeated the Krudel Lizardman. Return to Nyakuri.
  17. To Talking Island
    • Target: Ramus
    • The Ol Mahums should be safe from Lizardmen attacks for some time. Meet Ramus near the waterfall on Talking Island.
  18. Preparing for a Memorial Service
    • Target: Entrance of the Elven Ruins
    • Talking Island is a very beautiful place. Bone fragments are needed for a memorial service that will be held here soon. Go to the Elven Ruins and bring a bone fragment from each type of undead monster there.

      Monsters to be hunted - Skeleton Arche
  19. Return to Ramus
    • Target: Ramus
    • You have collected the bone fragments needed for the memorial service. Return to Ramus.
  20. Letter from a Disciple
    • Target: Preacher Sla
    • Ramus is satisfied that he can hold the memorial service safely and asks you to deliver a letter to his mentor. Return to Sla.
Test of the Reformer
Test of the Reformer
Type:
Level: 39+
Requirements:Cleric, Shillien Oracle
Start:Priestess Pupina (Priestess Pupina)
Giran Territory ()
Id:227
Added in:Prelude
Removed in:Awakening
Before editing this quest (fixes, additions), please read the quest reference guide

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Quest walkthrough

  1. Run to Town of Giran . In the church, find Priestess Pupina , talk to him and receive Etc scroll of return i01 0 Book of Reform.
  2. Run to Execution Grounds (in the pit where the RB is). Kill Quest Monster Nameless Revenant (lv. 20) with the spell Disrupt Undead until you collect Etc letter white i00 07 Ripped Diary. Quest Monster Aruraune (lv. 30) will appear. Kill her and receive Etc letter white i00 0 Huge Nail.
  3. Run to Town of Giran . In the church, find Priestess Pupina , talk to him and receive Armor t66 g i00 0 Letter of Introduction.
  4. Run southwest to Plains of Dion . Find Preacher Sla , talk to him, choose Yes, choose Yes and receive Etc piece of paper black i00 0 Sla's Letter.
  5. Run to Swampland . To the southeast, find Katari and talk to her. At this moment Quest Monster Ol Mahum Inspector (lv. 30) and Ol Mahum Pilgrim (lv. 55) appear. Kill Quest Monster Ol Mahum Inspector (lv. 30); don't touch Ol Mahum Pilgrim!
  6. Talk to Ol Mahum Pilgrim and receive Etc coins silver i00 0 Ol Mahum's Money for the rescue.
  7. Talk to Katari . At this moment Quest Monster Ol Mahum Betrayer (lv. 30) appears and starts running away. Use the spell Dryad Root on it and kill it; receive Etc letter white i00 0 Letter of Betrayer.
  8. Talk to Katari , you receive Etc letter blue i00 0 Katari's Letter.
  9. Run to Town of Gludio . Find Preacher Sla , talk to him and receive Skill0000 03 Greetings.
  10. Teleport to Orc Village . Run southeast of the village. Find Kakan and talk to her. Quest Monster Crimson Werewolf () will appear; kill it with the spell Wind Strike.
  11. Talk to Kakan , you receive Etc pouch brown i00 0 Kakan's Letter.
  12. Teleport to Dwarven Village . Run east to Abandoned Coal Mines . On the way, find Nyakuri and talk to her. Lizardman (lv. 34) will appear; kill it. Talk to Nyakuri and receive Etc letter red i00 0 Nyakuri's Letter.
  13. Run to Talking Island Village . Run to the waterfall near Elven Ruins .
  14. Talk to Ramus in Singing Waterfall and receive Etc recipe red i00 0 Undead List. Run to Elven Ruins .
  15. Hunt Silent Horror (lv. 10), Skeleton Marksman (lv. 34), Skeleton Lord (lv. 34), Misery Skeleton (lv. 86, 83), Skeleton Archer (lv. 34) until you collect Etc super potion i02 0 Bone Fragment (Silent Horror), Etc super potion i02 0 Bone Fragment (Skeleton Marksman), Etc super potion i02 0 Bone Fragment (Skeleton Lord), Etc super potion i02 0 Bone Fragment (Misery Skeleton), Etc super potion i02 0 Bone Fragment (Skeleton Archer).
  16. Return to Ramus, you'll receive Etc letter white i00 0 Ramus's Letter.
  17. Go to Town of Gludio . Run south. Find Preacher Sla , talk to him and receive Etc scroll of return i01 0 Mark of Reformer.