Atk. Spd.
Atk. Spd. (Attack Speed, Attack Speed; Russian localization: Atk. Spd.) is how often your character attacks within 500 milliseconds. With an attack speed of 250 we get 250/500 = 0.5 hits per second, i.e. the character attacks the target once every two seconds.
For bows, the formula for shots per second is a bit different: (Atk.Spd./1000)*(1500/Weapon Delay), where Weapon Delay is the moment when the red shot bar reaches the middle (for fast bows) or 2/3, and we can already run and use skills, but can't shoot again yet.
For fast bows Weapon Delay = 1500, for slow ones = 820.
This bar can be reduced only by SA Quick Recovery, i.e. without an attack speed buff a fast bow shoots slower, under a medium buff they shoot about the same, and under a full buff a fast bow shoots much faster than a slow one.
Attack speed is calculated by the formula: Atk. Spd = ( Weapon Atk.Spd. * DEX Modifier * Skill Bonus Multiper * Armor Set Bonus * Epic Jewelry Bonus * SA Bonus ) + Skill Bonus Value + Weapon Bonus
Weapon Atk.Spd table:
| Weapon description | Attack speed |
|---|---|
| Very Fast | 433 |
| Fast | 379 |
| Normal | 325 |
| Slow | 293 |
| Very Slow | 227 |
| Unarmed | 300 |
| Game mechanics | |
|---|---|
| Base stats | STR • DEX • CON • INT • WIT • MEN |
| Basic stats | HP • CP • MP • Weight limit • Speed • P.Atk • M.Atk • P.Def • M.Def • Accuracy • Evasion • Critical • Magic critical • Atk. Spd. • Casting Spd. • Shield rate • Magic interruption |



