Necromancer (High Five) guide — Necromancer

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Necromancer class guide for Lineage 2 High Five: how to get the class, which skills to take, what to wear and where to level.

Necromancer

Contents

Introduction

Mysterious and secretive warlocks... Powerful combat magic, a summoned companion, a superb set of curses. Necromancers have no trouble either leveling or dueling, and find a worthy answer to every opponent.

What a Necromancer is: in the game it counts as a mage, but its main trick is debuffs. It also has summons, and in the latest chronicles it got enough to become an almost full-fledged summoner.

So, we create a human mystic, give it a name, and go burn everything that moves — but first make sure you're not the one getting burned, things happen =(.

Levels 1-20 (not a beast at all)

A very easy stretch: run the Newbie Helper's quests, and don't forget to take the shadow weapon coupon from him.

Skills

Wind Strike
Wind StrikeThe very first nuke, only useful until you get the 1 class.
Self Heal
Self HealI didn't use it, but it may come in handy for someone.
Heal
HealA weak heal, but quite useful when you're getting burned hard and there's no one to help.
Cure Poison
Cure PoisonNot relevant, since it only removes the weakest poison.
Shield
ShieldIncreases P. Def. by 8%
Might
MightIncreases P. Atk. by 8%
Curse Poison
Curse PoisonProbably one of the least popular skills in the game: you won't poison mobs with it, and in PvP you're better off nuking. Either way it's useless, the skill doesn't burn anything =(.
Ice Bolt
Ice BoltA slow, becomes irrelevant once you get the 1 class.
Battle Heal
Battle HealThis one is a more useful heal — you'll be healing yourself with it even at level 70 if things get really hot)) Instant cast and a chance of a critical heal make it very usable. With it you can burn everything nicely; the guys will appreciate it.
Group Heal
Group HealVery low power, not great at all, in short.
Vampiric Touch
Vampiric TouchUsually used when you have plenty of MP but not much HP. An MP-expensive nuke that converts 40% of the damage into HP.
Curse Weakness
Curse WeaknessAlmost all skills with the curse attribute are useless, and this one is no exception

Weapons

Armor

Jewelry

Levels 20-40 (still not a beast)

Nothing difficult here either: run around, kill, buy stuff — all as usual.

Skills

Concentration
ConcentrationA buff that lowers the chance of your casting being interrupted. Put it on yourself everywhere unless you have a higher-level equivalent.
Summon Kat the Cat
Summon Kat the CatA cat that restores MP. It's also an excellent damage dealer in Kamaloka 20-40; don't forget to buy soulshots for it.
Servitor Heal
Servitor HealWorth leveling if you plan to level as a summoner.
Aura Burn
Aura BurnNever used it.
Flame Strike
Flame StrikeA weak mass nuke. Level it if you want extreme XP on the spiders above Gludio.
Blaze
BlazeThe main attack skill; we'll level with it until level 44-48. It belongs to the fire element.
Summon Mew the Cat
Summon Mew the CatA combat cat that can cast Wind Strike. I didn't learn it; useless.
Energy Bolt
Energy BoltA useful thing: a nuke with half the power and cost. Use it to finish mobs off.
Sleep
SleepPuts a mob to sleep; casts for about 4 seconds. Useless.
Surrender To Fire
Surrender To FireLowers monsters' fire resistance. Not very useful; can be used in catacombs, but mages don't level with nukes in catacombs.
Servitor Recharge
Servitor RechargeFills the servitor's MP, super useless for us.
Body To Mind
Body To MindConverts HP into MP, a useful thing.
Poisonous Cloud
Poisonous CloudMass poison, completely useless.
Corpse Life Drain
Corpse Life DrainA cheap, excellent heal; works on a freshly killed mob.
Slow
SlowUnfortunately, only level 1. A good thing, but the higher the level, the worse it lands. It becomes useless at levels 45+.
Curse Chaos
Curse ChaosLowers accuracy. In theory it can be useful against archers, but archers now spam skills nonstop.

Weapons

Armor

Jewelry

Leveling

Now we can do some leveling)

Be sure to visit the Kamaloka (up to level 30 in Gludio, up to 40 in Dion). Mages are reluctantly taken into Kamaloka, so try to create a party yourself. Don't forget the cat summon; it fights great and refills MP. When finishing off the boss, it's best to dismiss it, since it eats 30% of YOUR XP. Don't forget the solo Kamaloka either; go on raids.

Leveling on mobs - a good place is Cruma Marshlands above Dion. Start at the bottom, gradually moving up. The mobs are weak to fire, herbs drop, normal density. If you want extreme leveling, you can level near Maille Lizardman Barracks on the local spiders. Gather a pile of 15-20 spiders and blow them away with two Flame Strike. Stay there until the spiders turn completely blue.

At level 25 you MUST take the quest Help the Son! in Town of Gludio for Baby Kookaburra. The quest isn't hard, but the kookaburra will be hugely useful. The earlier we start leveling it, the easier it'll be. A level 40 character levels the kookaburra 25 very slowly. At higher levels you'll simply worship it - the little bird buffs all the main magic buffs, heals quite well and refills MP.

In Gracia+ the hen is less relevant, since the newbie buff was extended to level 75, but nothing stops you from using it as an MP potion: summon it, it buffs Blessing for 20 min and fills your MP, then dismiss it.

I did the second class marks as I gained levels - 35,37,39. You can of course do them all at once at 39, but it was more fun for me this way)

Once we have three marks and 39.90% of the level, we go sell ourselves to an academy.

Levels 40-52 (steal, kill, rob the caravans while the Destroyers aren't looking)

Let's check our pockets: after all the academy business and the rest, there should be enough money for new gear, so off we go to raid the shop counters of Giran again.

Skills

Silence
SilenceBlocks the target's magic. A very useful thing.
Summon Corrupted Man
Summon Corrupted ManYour first more or less useful PvP summon.
Curse Discord
Curse DiscordMakes the target attack an ally.
Curse Fear
Curse FearA target hit by the curse starts running around randomly, ignoring commands. Lasts 10 sec; great for scaring off mobs and in PvP against melee classes.
Vampiric Claw
Vampiric ClawA higher-class equivalent of Vampiric Touch.
Transfer Pain
Transfer PainTransfers part of the damage from you to the summon, 50% at max level. In effect it doubles the Necromancer's HP and lets you survive longer in PvP. A toggle; consumes MP when used.
Summon Reanimated Man
Summon Reanimated ManA skeleton summon.
Forget
ForgetMakes a monster forget about you. Not very useful — I didn't learn it at all — but if you misjudge your abilities a bit or pull more monsters than you wanted, with good running speed you can shake off the extra monsters one by one and finish off the rest.
Anchor
AnchorThe enemy is slowed for 5 sec., then fully paralyzed for 5 sec. Very useful; learn it fully.
Curse Gloom
Curse GloomDeals dark magic damage to enemies, weakens the enemy's M. Def. by 15% and lowers resistance to 6 elements by a certain amount depending on the level. Greatly improves debuff landing and magic damage.
Corpse Burst
Corpse BurstAn excellent AoE nuke for leveling, as strong as the bone nuke. The downside: it needs a corpse.

Weapons

Armor

Jewelry

Tattoos

Right from level 40 I would get these tattoos:

Leveling

40-44

We have no decent nukes, so from the 1 class we hit mobs with Flash near the crater of Ivory Tower or at the start of Sea of Spores. The mobs die in 2 nukes, herbs drop — relaxed, fast leveling.

44-48

A decent nuke appears — Death Spike (aka the bone) — but leveling with it is very expensive for a beginner. With a premium account you won't go into the red, but there won't be profit either. So keep hammering the mobs above Ivory Tower with Flash, moving up to the basilisks and gargoyles, or go deeper into Sea of Spores.

48-52

Hooray, you've made it through the most boring and tedious period of a young necro's life! Now you have the AoE nuke Corpse Burst in your arsenal. Move to near Oren, to Skyshadow Meadow (Not relevant for the Freya chronicles and later, since the location was removed and Sel Mahum Training Grounds is there now). Leave town through the south exit, immediately turn left and drop down. Our targets are piles of four dwarf ogres. Leveling tactic: walk right up (the monsters aren't aggressive), shoot a bone at any mob. Wait 1 second, the other mobs gather in a tight pile at the corpse, use Corpse Burst. 60% of the time the whole group drops at once, 30% of the time 1-2 mobs remain with a sliver of HP - finish them with Energy Bolt. 10% of the time one fully healthy mob remains - finish it with a bone. Fast, economical, fun leveling.

If you don't like AoE, you can climb into the golem pit in Pavel Ruins (Again not relevant for the Freya chronicles and later, because the monster level in this location was raised to 70+). Mobs die in 2 bone nukes, good XP, fast respawn, herbs. Poor necros who haven't mastered AoE leveling I recommend sitting in Forest of Evil, shooting Flare at basilisks and gargoyles, but it's not as fun and fast as AoE or the Abandoned Workshop.

Levels 52-61 (a dangerous guy)

To sum up: after selling the resources and parts dropped while leveling 40-52, you should have a decent amount of adena. That should be enough for the Avadon set. Not enough? No problem, Karmian isn't bad either)

Skills

Curse Death Link
Curse Death LinkFuck yea baby, it's KDL!!! A nuke whose power depends on how much HP you have left. A useful spell for fast, economical leveling and gaining lots of SP.
Summon Cursed Man
Summon Cursed ManThe Cursed one, also known as the cloak, the tent, the coat hanger...
Curse Disease
Curse DiseaseA curse that lowers the effectiveness of magical HP recovery of the target by 50% for 2 minutes. Especially useful on summoners' pets.
Mass Fear
Mass FearFear on everyone nearby. Lands worse than regular fear, but still has its uses.
Mass Gloom
Mass GloomThe Gloom curse on all targets near the summon. Not very applicable, really.
Summon Cursed Bone
Summon Cursed BoneTurns Spirit Ore into Cursed Bones. At level 1 it makes 25, 50 or 100 bones from 40 Spirit Ore. If it made 50 bones, you got them at cost.

Weapons

Armor

Jewelry

Leveling

52-56

Keep AoE-ing near Oren. In Avadon you can gather 2-3 piles at a time. Technique: stand near one pile and kill one mob from each of the other piles nearby. As soon as the whole offended crowd runs to you, kill a mob from the peaceful pile you're standing next to and blow up the corpse. A little practice, lots of drops) Don't forget to take the quest Warehouse Keeper's Pastime at the Oren bank, from the warehouse worker. You can also climb a bit higher and try killing the Pobby families. Their peculiarity is an aggressive leader who stuns, so be careful.

A bit more about AoE leveling. Any fighter in light/heavy armor can pull 15-20 mobs to you, and AoE leveling reaches its peak. Leveling with a Bishop/Elven Elder is also very pleasant, and with a mob puller, a healer and you, mountains of XP and drops are guaranteed)

An alternative is CDL leveling in solo locations like the Forest of Evil. I like it less because of its monotony and the constant need to keep your HP near zero with Self-Flagellation.

56-61

Welcome to Valley of Saints (VoS), a truly magical location where you'll spend your time profitably and interestingly until level 72. The valley has excellent drops, increased XP, herbs and vicious mobs. Up to level 60 run around at the start; all mobs die to 2 bones (yes, level with bones only; CDL is the road to the grave). It's best to have B jewelry; by the way, it drops right here))


Levels 61-76 (burning them nicely)

Skills

Mass Slow
Mass SlowCuts the running speed of all targets in the skill's radius by 30% for 1 minute; it costs HP instead of MP to cast. A good skill, but use it with care.

Weapons

Armor

Jewelry

Leveling

72-76

Valley of Saints works until about 56-70. As you level up, move deeper and you'll be happy. Note that leveling here is with bones only, since the mobs hit hard and CDL won't help you. The main thing to calculate is that mobs die to nukes within one CDL, otherwise leveling with it isn't worth it. For this, experiment with gear and buffs. At level 70 I looked into the Abandoned Workshop, and it seemed fine there too. At 73-74 you can visit Hot Springs to complete the quest The Finest Ingredients - Part 1 for the 3 class in advance, and then do the quest with the orcs/silenos Alliance with Ketra Orcs/Alliance with Varka Silenos.

Levels 76-80 (O,...,O)

Complete the class change; I hope everyone will figure it out without problems. A bit about enchanting: with the book you get for completing the 3 class, enchant the Cursed Man to +1; this greatly raises its combat abilities. Further skill enchanting: bone - for power, curses - for chance. It's best to enchant at level 79, when all the needed skills are learned. Enchant Vampiric for attribute; then it will apply a 2-minute buff of +20 to the dark attribute.

Skills

Wisdom
WisdomRaises resistance to mental attacks, and it can even be enchanted. Quite useful.
Health
HealthRaises resistance to poison and bleeding — total junk.
Sigil Mastery
Sigil MasteryLets you wear that very sigil.
Dark Vortex
Dark VortexOur vortex: lame, of course, but third-class.
Skill Mastery
Skill MasteryGives a chance for a skill to trigger without reuse or with doubled duration. Opinions about this passive vary a lot, but if you're short on SP, you can postpone learning it "until better times".
Curse of Doom
Curse of DoomA curse that forbids the use of magic and physical skills. A very good thing.
Mass Warrior Bane
Mass Warrior BaneRemoves running and attack speed effects. All of it in an area — simply wonderful)
Arcane Power
Arcane PowerRaises M. Atk. but takes away HP in return. A toggle.
Necromancy
NecromancyRaises M. Atk. by 3% and dark resistance by 10
Mass Mage Bane
Mass Mage BaneRemoves all buffs that raise M. Atk. and casting speed from the enemy — a must in PvP against a mage or in mass PvP.
Curse of Abyss
Curse of AbyssA non-mental debuff that cuts stats heavily. Learn it without thinking twice.

Weapons

Armor

Jewelry

Leveling


80+ (RUN B*TCH RUN!!!! MUAHAHAHAHA!!!!!!!)

Well, finally we've reached the final stage: our enemies are beaten, the Destroyers no longer stop us from robbing the caravans, and every attempt to burn you only gets a condescending smile.

Skills

Day of Doom
Day of DoomPuts a strong debuff on a group of enemies within the radius.
Gehenna
GehennaMows down entire clans when placed well.
Enlightenment
EnlightenmentUser receives mystical enlightenment for 20 seconds, increasing M. Atk. by 40%, Casting Spd. by 50% and magic Critical Rate by 50%, and decreasing MP consumption by 90%.
Meteor
MeteorCrashes down meteors to inflict continuous fire damage near the enemy with 117 Power. For 10 seconds, inflicts continuous fire damage.
Magician's Will
Magician's WillIncreases M. Atk. by 5%, Casting Spd. by 5%, magic critical rate by 5%. Reduces MP consumption by 5%. A passive. Such a small but pleasant addition to your pension.
Protection of Alignment
Protection of AlignmentLike Protection of Elemental and Protection of Rune, these are all passives, but the effect only triggers when you take damage, with a rather small chance. There are many disputes about how useful/useless they are, so whether to learn them at your level, postpone them or not learn them at all is up to you.
Servitor Share
Servitor ShareExtends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./P. Def. by 50%, M. Atk./M. Def. by 25%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd. by 10%, and Casting Spd. by 3%.
Vampiric Mist
Vampiric MistScatters a fog of death to inflict dark damage on nearby enemies with 117 power added to M. Atk. Absorbs 20% of the damage as HP. For 10 seconds, decreases Speed/P. Atk./Atk. Spd. by 50% and Accuracy by 12.

Weapons

S80

S84

Armor

S80

S84

Jewelry

S80

S84

Leveling

Copied from GoHa

Instances for the Necromancer

Subclass skills

Magic Defence: +15 M. Def
Magic Defence: +15 M. Def
Physical Defence: +9 P. Def
Physical Defence: +9 P. Def
Great Magic Defence: +50 M. Def
Great Magic Defence: +50 M. Def
Great Physical Defence: +30 P. Def
Great Physical Defence: +30 P. Def
Counter Defense
Counter Defense: When hit, there is a chance to increase P. Def. and M. Def. by 20% for 15 seconds. You can get it by taking Paladin, Dark Avenger, Temple Knight, Shillien Knight as a subclass.
Counter Barrier
Counter Barrier: A Celestial shield for 5 seconds (blocks debuffs and damage to the character's HP/CP/MP; restoring HP/CP/MP is impossible. If the character performs any actions while Counter Barrier is active, the shield doesn't drop, unlike all other variants). Can be obtained by taking a subclass of Prophet, Warcryer, Inspector, Swordsinger, Bladedancer.
Counter Spirit
Counter Spirit: when taking damage, there is a chance to get a +10% buff to M. Atk, Cast. Spd, P. Atk, Atk. Spd. stats for 15 seconds. You can get it by taking Warlock, Elemental Summoner, Phantom Summoner as a subclass.

Epic and special jewelry

Epic Jewelry

Olympiad Jewelry

TW Jewelry

Necromancer summons

Corrupted Man, Screenshot

Reanimated Man, Screenshot

Cursed Man, Screenshot

Skill enchanting

Death Spike
Death SpikeFor power
Curse Gloom
Curse GloomChance
Vampiric Claw
Vampiric ClawFor drain (alternatively 76 +1 to dark attack; it will give a buff with a dark attack bonus for 1 minute)
Transfer Pain
Transfer PainFor power (enchant in proportion to the summon's enchant)
Corpse Burst
Corpse BurstFor power, if needed
Mass Fear
Mass FearChance
Curse Fear
Curse FearCost+time
Anchor
AnchorChance
Curse of Abyss
Curse of AbyssChance
Silence
SilenceChance
Robe Mastery
Robe MasteryEnchanted for M. Def. it gives ~1% M. Def. per +1, so enchant it for that
Anti Magic
Anti MagicThe only enchant route is 1, for power, so you can't go wrong
Fast Spell Casting
Fast Spell CastingGives little, +0.1% per level; at enchant level 30 it's +3%, and 3% is just overpowered :3
Wisdom
WisdomMental attacks — but it depends on who has trouble with what; enchant for that


Good luck to all beginner and not-so-beginner Necromancers ;)