Vitality system

General information
Getting started
Character appearance
Beginner bonuses
Beginner guides
To the left of the experience bar is the Vitality level indicator

The Vitality system was introduced in the Gracia - Part 1 update and is meant to make leveling your character easier.

Contents

Vitality description

Vitality points accumulate while your character is offline, in a peaceful zone, and when hunting raid bosses. When a certain amount of Vitality points has accumulated, your Vitality level goes up.

When you hunt regular monsters, your Vitality points are spent.

Vitality levels

Each Vitality level gives an experience bonus:

How Premium account works on the Russian servers l2.ru The vitality bonus applies to base experience, without the Premium Account and Runes, so

Spending Vitality points

Vitality consumption calculation = ( (XP) / (Level^2)*100 ) / 9 

XP = base XP gained from killing the mob, Level = mob's level

Example 1. 1xHP mob

Bone Grinder 12,903xp level 70 ( (12,903) / (70^2)*100 ) / 9 Vit points spent = 29 

Example 2. 5xHP mob

Karik 32,922xp level 70 ( (32,922) / (70^2)*100 ) / 9 Vit points spent = 75 

Accumulating Vitality points

Level 0 → 1 holds 240 points; these 240 points take 1 hour to recover offline.

Level 1 → 2 holds 1560 points; these 1560 points take 6h 30m to recover offline.

Level 2 → 3 holds 12 800 points; these 12 800 points take 53h 20m to recover offline.

Level 3 → 4 holds 3 600 points; these 3 600 points take 15 hours to recover offline.

Level 4 → Maximum 1800 points; these 1800 points take 7h 30m to recover offline.

Maximum Vitality points = 20 000 takes 83h 20m to recover (roughly 3,5 days to regenerate from 0 to 20 000).

Sources