Phantom Summoner High Five guide — Phantom Summoner and Spectral Master
Phantom Summoner class guide for Lineage 2 High Five: how to get the class, which skills to take, what to wear and where to level.
Class overview
RaceDark Elf, mage
Rolesummoner: fights with a phantom servitor, supports with cubics and dark magic
Weaponsmagic weapons — blunts (including staves) and magic swords; by grade in the "Equipment" section
Phantom Summoner (Phantom Summoner) is the second class of the dark elf mage, from level 40 to 76. From level 76, the third class is Spectral Master. The whole path: Dark Wizard (20–40) → Phantom Summoner (40–76) → Spectral Master (76+).
This is a summoner: the servitor deals the main damage. Phantom Summoner summons phantoms — Summon Soulless (1278) (lv. 40), Summon Nightshade (1333) (lv. 56), and from level 79 Summon Spectral Lord (1408) — and empowers them. The character supports the servitor, summons cubics and attacks with dark magic: Death Spike (1530) (lv. 44) and Dimension Spiral (1558). From level 40, the class has Light Armor Mastery (258): in light armor, Casting Spd., Atk. Spd. and MP. regeneration go up
Getting the classes
How to play
Below are combinations that follow directly from the skill descriptions in the game.
Skills by level
The skills are taken from the same High Five game database the site uses to build class pages; all levels of each skill are on the pages Dark Wizard (High Five), Phantom Summoner (High Five) and Spectral Master (High Five). Here each skill shows the level at which it first appears and the description of its first level.
Dark Wizard (20–40)

Anti Magic (146) Anti Magic · passive, abilitiesLv. 20Increases M. Def. by 18 and defense against attack magic by 5%.

Robe Mastery (234) Robe Mastery · passive, equipment skillLv. 20Increases P. Def. by 1.7 when wearing magic armor.

Weapon Mastery (249) Weapon Mastery · passive, equipment skillLv. 20Increases P. Atk. by 4.5 and M. Atk. by 5.7.

Higher Mana Gain (285) Higher Mana Gain · passive, abilityLv. 20Additional MP recovery under the effect of the Recharge skill.

Concentration (1078) Concentration · active, buff skillLv. 20Lowers the chance of spell casting being interrupted when taking damage by 18. Duration: 20 min.

Summon Shadow (1128) Summon Shadow · active, magiclv. 20Summons a Shadow. Summoning requires 1 Spirit Ore.

Vampiric Touch (1147) Vampiric Touch · active, magicLv. 20Deals dark magic damage to the enemy. Power 23. Absorbs 40% HP of the damage dealt to the enemy.

Curse Poison (1168) Curse Poison · active, debuff skillLv. 20Poisons the enemy. Takes 24 HP every second. Duration: 30 sec.

Aura Burn (1172) Aura Burn · active, magicLv. 20Deals damage with a magic attack. Power 19.

Twister (1178) Twister · active, magicLv. 20A whirlwind attacks the target. Deals additional wind damage with power 23.

Flame Strike (1181) Flame Strike · active, magicLv. 20A burst of flame that engulfs a wide area in fire. Deals additional fire damage with power 13.

Ice Bolt (1184) Ice Bolt · active, debuff skillLv. 20Chills the surrounding air and freezes the enemy, instantly lowering their speed by 20%. Duration: 1 min. Power 14.

Wind Shackle (1206) Wind Shackle · active, debuff skillLv. 20Lowers the target's Atk. Spd. by 20%. Duration: 30 sec.

Summon Silhouette (1228) Summon Silhouette · active, magiclv. 20Summons a Shadow that helps its master in battle with attack magic. Absorbs 90% of XP. Summoning requires 1 Spirit Ore.

Sleep (1069) Sleep · active, debuff skillLv. 25Puts the enemy to sleep for 30 sec.

Servitor Recharge (1126) Servitor Recharge · active, magicLv. 25Restores the servitor's MP depending on its level. Power 41.

Poisonous Cloud (1167) Poisonous Cloud · active, debuff skillLv. 25Creates a poison cloud. Takes 24 HP every second. Duration: 30 sec.

Surrender To Poison (1224) Surrender To Poison · active, debuff skillLv. 25Lowers the enemy's poison resistance by 25. Duration: 30 sec.

Shadow Spark (1266) Shadow Spark · active, magicLv. 25Unleashes the power of dark magic. Overhit possible. Power 39.

Mighty Servitor (1146) Mighty Servitor · active, bufflv. 35Increases the servitor's P. Atk. by 8%. Duration: 20 min.

Slow (1160) Slow · active, debuff skillLv. 35Lowers the enemy's speed by 20%. Duration 1 min.

Curse Chaos (1222) Curse Chaos · active, debuff skillLv. 35Lowers your enemy's Accuracy by 9. Duration: 30 sec.
Phantom Summoner (40–76)

Summon Phantom Cubic (33) Summon Phantom Cubic · active, magicLv. 40Summons a Phantom Cubic, which uses magic that lowers the enemy's P. Atk., P. Def. and Atk. Spd. Requires 2 Spirit Ore.

Light Armor Mastery (258) Light Armor Mastery · passive, equipment skillLv. 40Increases P. Def. by 11.1, Casting Spd. by 88%, Atk. Spd. by 25%, and MP recovery by 20% when wearing light armor.

Transfer Pain (1262) Transfer Pain · active, toggle skillLv. 40Redirects 10% of the damage taken by the summoner to the servitor. MP consumption depends on the level.

Summon Soulless (1278) Summon Soulless · active, magiclv. 40Summons Soulless, a servitor. Summoning requires 1 Spirit Ore. In addition, 2 more Ore is consumed for each of 14 time intervals.

Summon Spark Cubic (1281) Summon Spark Cubic · active, magiclv. 40Summons a Spark Cubic, which uses magic that stuns the target. Summoning requires 4 Spirit Ore.

Servitor Cure (1300) Servitor Cure · active, magicLv. 40Cures the servitor's minor bleeding and poisoning

Mass Summon Phantom Cubic (1330) Mass Summon Phantom Cubic · active, magiclv. 40Summons Phantom Cubics for all party members; they use magic that lowers enemies' P. Atk., P. Def. and Atk. Spd. Summoning requires 7 Spirit Ore.

Dimension Spiral (1558) Dimension Spiral · active, magicLv. 40Warps space and deals additional damage to the enemy. Power 57. Over-hit.

Cubic Mastery (143) Cubic Mastery · passive, additional skillLv. 44The ability to summon 2 Cubics at once.

Servitor Haste (1141) Servitor Haste · active, buff skillLv. 44Increases the servitor's Atk. Spd. by 15%. Duration: 20 min.
Death Spike (1530) Death Spike · active, magiclv. 44Throws a bone at the enemy and deals an additional 35 dark magic damage.
Spirit Sharing (1547) Spirit Sharing · active, buff skillLv. 44Increases P. Atk. by 3%, M. Atk. by 3%, skill damage by 5%, Atk. Spd. by 2%, Casting Spd. by 1% and Critical Rate by 5% for 20 minutes. The master's abilities are transferred to the servitor.

Servitor Empowerment (1299) Servitor Empowerment · active, buff skillLv. 52Increases the servitor's P. Def. by 1800, M. Def. by 1350 and resistance to buff removal by 80%. The servitor cannot move while the skill is active. Duration 30 sec.

Summon Nightshade (1333) Summon Nightshade · active, magiclv. 56Summons Nightshade. Summoning requires 1 Spirit Ore. In addition, 2 more Ore is consumed for each of 14 time intervals.

Betray (1380) Betray · active, debuff skillLv. 56Charms enemy servitors, after which they attack their masters. Consumes 3 Spirit Ore.

Summon Friend (1403) Summon Friend · active, magicLv. 56Teleports the selected party member to you. The summoned character must have a Summoning Crystal.

Mass Surrender to Wind (1385) Mass Surrender to Wind · active, debufflv. 58Lowers the resistance of enemies around the servitor to wind attacks by 30 and raises their resistance to earth attacks by 15. Consumes 2 Spirit Ore. Duration: 30 sec.

Servitor Blessing (1301) Servitor Blessing · active, magicLv. 62Removes Hold, Paralysis and Atk. Spd. and Speed reduction effects from the Servitor.
Spectral Master (76–85)

Wisdom (328) Wisdom · passive, abilitiesLv. 76Increases resistance to Hold, Sleep and Mental Attacks by 20.

Health (329) Health · passive, abilitiesLv. 76Increases resistance to Poison and Bleeding by 20.
Sigil Mastery (934) Sigil Mastery · passive, equipment skillLv. 76Increases Max MP by 5% and restores 17% MP when using a Sigil.
Skill Mastery (331) Skill Mastery · passive, abilitiesLv. 77Gives a chance to use a skill without reuse or with doubled duration. Depends on INT.

Assassin Servitor (1348) Assassin Servitor · active, bufflv. 77Puts the spirit of ancient assassins into the servitor. Increases Accuracy by 4, Evasion by 4, Atk. Spd. by 20%, the chance of a critical hit from behind by 20%, critical damage from behind by 20% and debuff resistance by 10. Also grants an effect that restores 5% of the damage dealt as HP; this doesn't apply to magic and ranged attacks. Consumes 10 Spirit Ore. Duration: 5 min.

Mage Bane (1351) Mage Bane · active, debuff skillLv. 77Removes from the nearest enemy the effects of spells that increase M. Atk. and Casting Spd.

Arcane Agility (338) Arcane Agility · active, toggle skillLv. 78Increases magic effectiveness and Casting Spd. by 20%, MP consumption by 10%, and reduces reuse time by 10%. Consumes 50 HP every second.

Summon Lore (435) Summon Lore · passive, additional skillLv. 78Increases P. Def. by 80 and Casting Spd. by 5% when wearing light armor; increases P. Def. by 60 and Casting Spd. by 7% when wearing magic armor. Reduces MP consumption of magic skills by 3%.

Final Servitor (1349) Final Servitor · active, buff skillLv. 78Instills the spirit of ancient heroes in the servitor. Restores 20% HP and increases Max HP by 20%, Accuracy by 4, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, Critical Rate by 20%, Critical Damage by 20%, M. Def. by 20%, M. Atk. by 20%, Casting Spd. by 20% and debuff resistance by 20. Also decreases Speed by 20%. Consumes 20 Spirit Ore.

Summon Spectral Lord (1408) Summon Spectral Lord · active, magiclv. 79Summons a Spectral Lord. Summoning requires 4 Spirit Ore. In addition, 11 more Ore is consumed for each of 14 time intervals.
Summon Smart Cubic (783) Summon Smart Cubic · active, magicLv. 80Summons a Smart Cubic, which cancels all debuffs on its master and uses helpful skills. Requires 38 Spirit Ore.

Anti-Summoning Field (1424) Anti-Summoning Field · active, magicLv. 80Creates a field that sends servitors to another dimension at regular intervals. Affects all creatures in the area. Consumes 1 Magic Symbol.

Magician's Will (945) Magician's Will · passive, abilitiesLv. 81Increases M. Atk. by 5%, Casting Spd. by 5%, magic critical rate by 5%. Reduces MP consumption by 5%.

Servitor Barrier (1496) Servitor Barrier · active, buff skillLv. 81Temporarily makes the servitor invincible. Consumes 5 Spirit Ore.

Excessive Loyalty (1497) Excessive Loyalty · passive, additional skillLv. 81When the master takes damage, the servitor's combat abilities are strengthened.

Mutual Response (1498) Mutual Response · passive, additional skillLv. 81Restores the servitor's HP and MP when attacking.

Protection of Rune (755) Protection of Rune · passive, abilitiesLv. 82Increases M. Def. by 15%. When the character takes damage, M. Def. and elemental resistance increase further.

Protection of Elemental (756) Protection of Elemental · passive, abilitiesLv. 82Increases elemental resistance by 20. When the character takes damage, M. Def. and elemental resistance increase further.

Protection of Alignment (757) Protection of Alignment · passive, abilitiesLv. 82Increases resistance to elements by 20. When the character takes damage, M. Def. and elemental resistance increase further.

Spirit of the Demon (930) Spirit of the Demon · active, transformationlv. 83Lets you use demon skills for 5 min. The summoned creature disappears.

Servitor Share (1557) Servitor Share · active, buff skillLv. 83Transfers the summoner's skills to the servitor. Transfers 50% of P. Atk./P. Def., 25% of M. Atk./M. Def., 10% of Max HP/MP, 20% of Critical Rate, 10% of Atk. Spd. and 3% of Casting Spd. relative to the summoner's stats.
What changed in High Five
According to the official update notes:
- New skill at level 40 (High Five Part 1) — Dimension Spiral (1558): magic damage, according to the notes with extra power against monsters. All summoners received it: Necromancer, Warlock, Elemental Summoner and Phantom Summoner.
- New skill at level 83 (High Five Part 1) — Servitor Share (1557): transfers part of the master's P. Atk., defense, HP and MP to the servitor. In High Five Part 2 and High Five Part 3, transfer of attack and casting speed, critical rate and P. Atk. was added to it.
- Excessive Loyalty (1497) (High Five Part 1) — the servitor's P. Atk. bonus was increased from 15% to 35%; for Mutual Response (1498), Dimension Spiral (1558) became one of the trigger conditions.
- Death Spike (1530) (High Five Part 3) — the skill's power is reduced.
- Servitors: in High Five Part 2, the servitor's attribute became equal to the master's attribute for all summoners; in High Five Part 3, the summoning time of all Spectral Master servitors was reduced from 15 to 6 seconds.
- Anti-Summoning Field (1424) (High Five Part 4) — added to the previous effect: increases casting, attack and running speed for allies and lowers them for enemies.
- General changes: in High Five Part 1 the amount of SP needed to learn third class skills was reduced, and debuff success was limited to the range of 10% to 90%; in High Five Part 3 the duration and reuse of immobilizing skills were shortened; in High Five Part 4 the cost of skill enchanting in adena and SP. was cut by 30%
Equipment
From level 40, the Phantom Summoner has Light Armor Mastery (258): in light armor, P. Def., Casting Spd., Atk. Spd. and MP. recovery increase. Magic armor also works — the class has Robe Mastery (234), and at level 78 Summon Lore (435) gives bonuses for both light and magic armor. From level 76, Sigil Mastery (934) increases Max MP and MP recovery when using a sigil, so from S grade a sigil is taken in the off hand along with a one-handed weapon.
Look for magic weapons among blunts (staves belong to them) and magic swords — the linked pages list the stats of each item. About set enchant bonuses — Enchanting Armor Sets.
Where to level
Zone levels are approximate.
76–85In High Five Part 4, the level 80 locations listed are Beast Farm, Plains of the Lizardmen, Sel Mahum Training Grounds, Fields of Whispers, Fields of Silence, Primeval Isle, Den of Evil and Dragon Valley. Also: Imperial Tomb (80–84), Stakato Nest, Crypts of Disgrace, Monastery of Silence, and the Seed of Infinity and Seed of Destruction zones.
A summoner levels with the servitor: the phantom holds the monster while the character supports it, weakens enemies and adds dark magic damage. Transfer Pain (1262) and Servitor Empowerment (1299) help the servitor survive strong opponents.
Tattoos
For a summoner, the priority is the stats that affect casting speed and the MP. pool. Which dyes exist and what they give: Dyes and Symbols.
Subclass
The main class gets skills for subclass certification at levels 65, 70, 75 and 80. The list for High Five is in Subclass skills in High Five; the general subclass rules are in Subclass.
Olympiad
To take part you need Noblesse; rules and rewards — Olympiad. Against summoners use Betray (1380), against mages Mage Bane (1351); Sleep (1069), Slow (1160) and Wind Shackle (1206) help buy time.
FAQ
What armor and weapons does Phantom Summoner use in High Five?
Light armor (from level 40 the class has Light Armor Mastery (258)) or a robe and a magic weapon — blunts or magic swords; from S grade, a sigil in the off hand. Links by grade are in the "Equipment" section.
What are the key skills of Phantom Summoner?
Servitors — Summon Soulless (1278), Summon Nightshade (1333), from level 79 Summon Spectral Lord (1408); servitor support — Spirit Sharing (1547), Servitor Empowerment (1299), Final Servitor (1349); cubics — Summon Phantom Cubic (33); own attacks — Death Spike (1530) and Dimension Spiral (1558).
Where to level Phantom Summoner in High Five?
Approximately: 40–52 — Cruma Tower, 61–76 — Forge of the Gods, Hot Springs, Pagan Temple, Ketra Orc Outpost, from level 80 — Beast Farm, Plains of the Lizardmen, Sel Mahum Training Grounds, Den of Evil, Dragon Valley and other zones from the "Where to level" section.
When does Phantom Summoner become Spectral Master?
At level 76, after the third class quest — see Third class transfer quests. New Spectral Master skills appear up to level 83.
See also
Sources: the High Five game skill database and the official update notes Part 1, Part 2, Part 3, Part 4.