Bishop High Five guide — Bishop and Cardinal
Bishop class guide for Lineage 2 High Five: how to get the class, which skills to take, what to wear and where to level.
Class overview
RaceHuman, mage
Rolehealer: healing, resurrection and party cleansing
Weaponsmagic weapons — blunts (including staves) and magic swords; by grade in the "Equipment" section
Bishop (Bishop) is the second class of the Human mystic, from level 40 to 76. From level 76, the third class is Cardinal. The full path: Cleric (20–40) → Bishop (40–76) → Cardinal (76+).
This is the main human healer. The Bishop heals a single target (Greater Heal (1217), Greater Battle Heal (1218), and from level 56 Major Heal (1401)) and the whole party (Greater Group Heal (1219), and from level 58 Major Group Heal (1402)), resurrects (Resurrection (1016)) and removes debuffs (Purify (1018)). From level 64, Celestial Shield (1418) makes the target invincible for 10 seconds. From level 76, the Cardinal balances the HP of the whole party (Balance Life (1335)), and at level 83 gets Chain Heal (1553).
Getting the classes
How to play
Below are combinations that follow directly from the skill descriptions in the game.

ManaA healer always needs MP. Invocation (1430) (lv. 56) restores MP for 30 seconds, but lowers defense by 90% and is interrupted by damage — it's a skill for the pause between fights. From level 78, Arcane Wisdom (336) lowers MP consumption by 30% at the cost of HP and casting speed, and at 81 — Enlightenment (1533): for 20 seconds, 90% less MP consumption and 40% more healing effectiveness.
Skills by level
The skills are taken from the same High Five game database the site uses to build class pages; all levels of each skill are on the pages Cleric (High Five), Bishop (High Five) and Cardinal (High Five). Here each skill shows the level at which it first appears and the description of its first level.
Cleric (20–40)

Anti Magic (146) Anti Magic · passive, abilitiesLv. 20Increases M. Def. by 18 and defense against attack magic by 5%.

Robe Mastery (235) Robe Mastery · passive, equipment skillLv. 20Increases P. Def. by 7.2 when wearing magic armor.

Light Armor Mastery (236) Light Armor Mastery · passive, equipment skilllv. 20Increases P. Def. by 5.4, Casting Spd. by 91%, Atk. Spd. by 25% and MP recovery speed by 20% when wearing light armor.

Weapon Mastery (249) Weapon Mastery · passive, equipment skillLv. 20Increases P. Atk. by 4.5 and M. Atk. by 5.7.

Heal (1011) Heal · active, magicLv. 20Restores HP. Power 121.

Group Heal (1027) Group Heal · active, magiclv. 20Restores the HP of all party members. Power 97.

Might (1068) Might · active, buff skillLv. 20Increases P. Atk. by 8%. Duration: 20 min.

Kiss of Eva (1073) Kiss of Eva · active, buff skilllv. 20Increases lung capacity by 400%. Duration: 20 min.

Concentration (1078) Concentration · active, buff skillLv. 20Lowers the chance of spell casting being interrupted when taking damage by 18. Duration: 20 min.

Acumen (1085) Acumen · active, buff skilllv. 20Increases Casting Spd. by 15%.

Wind Walk (1204) Wind Walk · active, buff skillLv. 20Increases Speed by 20. Duration: 20 min.

Mental Shield (1035) Mental Shield · active, buff skilllv. 25Increases resistance to Hold, Sleep, Fear and Mental Attacks by 20. Duration: 20 min.

Shield (1040) Shield · active, buff skillLv. 25Increases P. Def. by 8%. Duration: 20 min.

Holy Weapon (1043) Holy Weapon · active, buff skilllv. 25Increases holy magic attack by 20. Affects party members. Duration: 20 min.

Sleep (1069) Sleep · active, debuff skillLv. 25Puts the enemy to sleep for 30 sec.

Focus (1077) Focus · active, buff skilllv. 25Increases Critical Rate by 20%. Duration: 20 min.

Dryad Root (1201) Dryad Root · active, debuff skilllv. 25Holds the target in place. Duration: 30 sec.

Resist Fire (1191) Resist Fire · active, buff skilllv. 30Increases defense against fire attacks by 10. Duration: 20 min.

Regeneration (1044) Regeneration · active, buff skilllv. 35Increases HP recovery speed by 10%. Duration 20 min.

Berserker Spirit (1062) Berserker Spirit · active, buff skilllv. 35Lowers a party member's P. Def. by 5%, M. Def. by 10% and Evasion by 2, and increases P. Atk. by 5%, M. Atk. by 10%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Duration: 20 min.

Peace (1075) Peace · active, magiclv. 35Makes the target more peaceful. The target's desire to attack is reduced.
Bishop (40–76)

Requiem (1049) Requiem · active, debuff skilllv. 40Neutralizes the aggression of undead for 2 minutes.

Greater Heal (1217) Greater Heal · active, magiclv. 40Restores the target's HP Power 204. Additionally restores 14 HP. every 15 sec.

Greater Group Heal (1219) Greater Group Heal · active, magiclv. 40Restores party members' HP and temporarily increases its recovery speed. Power 163. Additionally restores 11 HP. every 15 sec.

Inquisitor (1520) Inquisitor · active, transformationlv. 40Gains the ability to judge those who challenge the authority of the gods. Holy magic attacks can be used.

Purify (1018) Purify · active, magiclv. 44Cures Paralysis and neutralizes weak Poison and Bleeding.

Repose (1034) Repose · active, debuff skilllv. 44Lowers the aggression level of undead.

Vitalize (1020) Vitalize · active, magiclv. 48Restores HP and neutralizes weak poison and bleeding. Power 440.

Body of Avatar (1311) Body of Avatar · active, magiclv. 48Restores 10% of party members' HP and increases Max HP by 10%. Duration: 20 min.

Trance (1394) Trance · active, debuff skilllv. 56Puts the enemy to sleep. Duration: 15 sec.

Erase (1395) Erase · active, magiclv. 56Sends an enemy servitor to another dimension. Consumes 3 Spirit Ore.

Magical BackFire (1396) Magical BackFire · active, debuff skilllv. 56Increases your enemy's MP consumption by 200%. Duration: 1 min.

Turn Undead (1400) Turn Undead · active, debuff skilllv. 56Sensing your divine essence, undead flee in fear for 20 sec. Instant kill is possible. Consumes 3 Spirit Ore.

Major Heal (1401) Major Heal · active, magiclv. 56Instantly restores the target's HP Consumes 1 Spirit Ore. Power 690.

Invocation (1430) Invocation · active, magiclv. 56For 30 sec. lowers defense by 90% and restores 27 MP. every second. If the character takes damage, the skill's effect ends.

Mana Storm (1399) Mana Storm · active, magiclv. 58Burns the MP of all nearby enemies. Power 62.

Major Group Heal (1402) Major Group Heal · active, magiclv. 58Instantly restores party members' HP Consumes 4 Spirit Ore. Power 902.

Celestial Shield (1418) Celestial Shield · active, buff skilllv. 64The skill concentrates divine power on the target to make it invincible for 10 sec.

Benediction (1271) Benediction · active, magiclv. 66Restores the HP of all party members. Can be used only if your character's MP is below 25%.

Prayer (1307) Prayer · active, buff skilllv. 66Increases the effectiveness of HP recovery for all party members by 8%. Duration: 20 min.
Cardinal (76–85)

Wisdom (328) Wisdom · passive, abilitiesLv. 76Increases resistance to Hold, Sleep and Mental Attacks by 20.

Health (329) Health · passive, abilitiesLv. 76Increases resistance to Poison and Bleeding by 20.
Sigil Mastery (926) Sigil Mastery · passive, equipment skillLv. 76When using a Sigil, increases healing power by 30 and MP recovery by 17%.

Balance Life (1335) Balance Life · active, magiclv. 76Balances the HP level of all party members.
Skill Mastery (331) Skill Mastery · passive, abilitiesLv. 77Gives a chance to use a skill without reuse or with doubled duration. Depends on INT.

Divine Protection (1353) Divine Protection · active, buff skilllv. 77Increases resistance to dark magic by 30 and to holy magic by 20. Duration: 20 min.

Mass Block Shield (1360) Mass Block Shield · active, debuff skilllv. 77Removes P. Def. buff spells from nearby enemies. Temporarily lowers P. Def. and prevents enemies from receiving P. Def. buffs weaker than this skill of the character.

Arcane Wisdom (336) Arcane Wisdom · active, toggle skillLv. 78Increases magic effectiveness and reduces MP consumption by 30%; Casting Spd. is reduced by 10%. Consumes 50 HP every second.

Divine Lore (436) Divine Lore · passive, additional skillLv. 78Decreases MP consumption of magic skills by 5%.

Mass Block Wind Walk (1361) Mass Block Wind Walk · active, debuff skilllv. 78Lowers the Speed of nearby enemies by 10%, cancels Speed-boosting effects and prevents them from being applied again. Duration: 2 min.

Cleanse (1409) Cleanse · active, magiclv. 78Dispels debuff spells placed on the target. Consumes 1 Einhasad's Holy Water.

Salvation (1410) Salvation · active, buff skilllv. 79Resurrects the target and restores some health, keeping all buff and debuff effects except Noblesse Blessing and Lucky Charm. Consumes 2 Einhasad's Holy Water.

Divine Power (1459) Divine Power · active, buff skilllv. 79Increases the power of recovery magic by 1000. Duration: 15 sec.

Purification Field (1425) Purification Field · active, magiclv. 80Removes all debuffs from nearby clan members. Consumes 1 Magic Symbol.

Miracle (1426) Miracle · active, magiclv. 80Fully restores the HP of nearby clan members. Consumes 1 Magic Symbol.

Magician's Will (945) Magician's Will · passive, abilitiesLv. 81Increases M. Atk. by 5%, Casting Spd. by 5%, magic critical rate by 5%. Reduces MP consumption by 5%.
Enlightenment (1533) Enlightenment · active, buff skillLv. 81Increases M. Atk. by 10%, healing power by 40%, Casting Spd. by 50% and magic Critical Rate by 50%. Decreases MP consumption by 90%. Duration: 20 sec.

Turn to Stone (1540) Turn to Stone · active, physical skillLv. 81Turns into stone and protects from damage for 8 sec.

Protection of Rune (755) Protection of Rune · passive, abilitiesLv. 82Increases M. Def. by 15%. When the character takes damage, M. Def. and elemental resistance increase further.

Protection of Elemental (756) Protection of Elemental · passive, abilitiesLv. 82Increases elemental resistance by 20. When the character takes damage, M. Def. and elemental resistance increase further.

Protection of Alignment (757) Protection of Alignment · passive, abilitiesLv. 82Increases resistance to elements by 20. When the character takes damage, M. Def. and elemental resistance increase further.

Sublime Self-Sacrifice (1505) Sublime Self-Sacrifice · active, buff skilllv. 83Sacrifices yourself to fully restore allies' HP/MP/CP Also grants an invulnerability effect. Duration: 15 sec.

Chain Heal (1553) Chain Heal · active, magicLv. 83Restores 30% of Max HP to the target and 10 allies around the target who have taken the most damage. The amount of HP restored gradually decreases. Requires 4 Spirit Ore.
What changed in High Five
According to the official update notes:
Equipment
The healer wears a robe — the class has Robe Mastery (235); from the Cleric there's also Light Armor Mastery (236), which raises Casting Spd., Atk. Spd. and MP. recovery in light armor. From level 76, Sigil Mastery (926) raises healing effectiveness by 30 and MP recovery by 17% when using a sigil, so from S grade a sigil is taken in the off hand together with a one-handed weapon.
Look for magic weapons among blunts (staves belong to them) and magic swords — the linked pages list the stats of each item. About set enchant bonuses — Enchanting Armor Sets.
Where to level
Zone levels are approximate.
76–85In High Five Part 4, the level 80 locations listed are Beast Farm, Plains of the Lizardmen, Sel Mahum Training Grounds, Fields of Whispers, Fields of Silence, Primeval Isle, Den of Evil and Dragon Valley. Also: Imperial Tomb (80–84), Stakato Nest, Crypts of Disgrace, Monastery of Silence, and the Seed of Infinity and Seed of Destruction zones.
The Bishop shines in a party; leveling solo is hard. If you do level alone, undead zones are more convenient: against undead the class has Might of Heaven (1028), Hold Undead (1042) and Turn Undead (1400).
Tattoos
For a healer, the priority is the stats that govern casting speed and the MP. pool and recovery. What dyes exist and what they give — Dyes and Symbols.
Subclass
The main class gets skills for subclass certification at levels 65, 70, 75 and 80. The list for High Five is in Subclass skills in High Five; the general subclass rules are in Subclass.
Olympiad
To take part you need Noblesse; rules and rewards — Olympiad. Trance (1394) and Dryad Root (1201) buy time, Magical BackFire (1396) and Mana Burn (1398) drain a mage's mana, Celestial Shield (1418) saves you at a critical moment, and healing helps you survive a drawn-out fight.
FAQ
What armor and weapons does Bishop use in High Five?
A robe or light armor and a magic weapon — blunts or magic swords; from S grade, a sigil in the off hand. Links by grade are in the "Equipment" section.
What are the key skills of Bishop?
Target healing — Greater Battle Heal (1218), Greater Heal (1217), Major Heal (1401); party healing — Greater Group Heal (1219), Major Group Heal (1402), at level 83 Chain Heal (1553); rescue — Celestial Shield (1418); resurrection — Resurrection (1016).
Where to level Bishop in High Five?
Approximately: 40–52 — Cruma Tower, 61–76 — Forge of the Gods, Hot Springs, Pagan Temple, Ketra Orc Outpost, from level 80 — Beast Farm, Plains of the Lizardmen, Sel Mahum Training Grounds, Den of Evil, Dragon Valley and other zones from the "Where to level" section.
When does Bishop become Cardinal?
At level 76, after the third class quest — see Third class transfer quests. New Cardinal skills appear up to level 83.
See also
Sources: the High Five game skill database and the official update notes Part 1, Part 2, Part 3, Part 4.