Seven Signs — Seven Signs

Chronicles: Goddess of Destruction|High Five

Contents

Seven Signs

Introduction

History

The chronicles of Aden preserve stories about the gods, the creation of the world and its destruction. Thus came down to us the legend of the fall of the lesser goddess - Shilen, goddess of water. Today she is the goddess of the dark moon, forgotten by all except her children. Few remember that Shilen created the Wood Elves. The Wood Elves themselves prefer to worship her successor - the lesser goddess Eva. And only the Dark Elves remain loyal to their foremother.
The story of Shilen's fall is very well described in the Chronicles of Chaos, and I won't give it here in full. However, it's worth noting that these chronicles left out the most important thing - how Shilen managed to escape Einhasad's wrath. Or did they deliberately keep silent, so that many wouldn't be tempted to plunge the world into the abyss of Chaos again? But now that doesn't matter. The secret is out; now everyone must learn of it, otherwise the coming of Chaos is inevitable.
The Chronicles of Chaos only mention that Shilen spent her last strength not on saving her children - the dragons - but on creating a protective barrier that divided the continent of Aden. The part now known as the kingdom of Aden was a scorched piece of land. The eastern part, where Shilen remained, was untouched by Einhasad's wrath.
No one knows what spell it was, but even Einhasad herself couldn't break through the barrier. Trying to find even the slightest weakness, Einhasad used the most terrible spells for several days, turning the once-flourishing Aden into a heap of ash-covered earth. The few survivors fled west. The surviving dragons - the most vicious, cunning and treacherous - hid in the deepest caves.
Shilen's joy at escaping Einhasad's revenge was short-lived. She found herself imprisoned by her own spell. Historians disagree here: some believe Shilen couldn't have created such a spell alone, and Gran Kain must have helped. Others suggest the elder daughter far surpassed her mother in power, and that was the true reason for Einhasad's wrath. But both views are heretical, and very soon the supporters of both currents agreed that Einhasad was shocked by her daughter's betrayal.
One way or another, salvation became a trap for Shilen. Trying to destroy her own spell, she realized only all seven gods together could do it, including Einhasad and Gran Kain. As it turned out, the barrier can't be crossed only by magical beings; it's permeable to living creatures. Over the centuries of her forced imprisonment, Shilen created the Seven Seals, into each of which one of the gods was to put their power. 6 emissaries of Shilen were sent to Aden - each was to reach the temple of one of the gods and beg for the gods' favor. The Seventh Seal, with Shilen's own power, stayed behind the barrier, awaiting its hour.
Everything went quite well, and all the lesser gods gave their consent, though clearly not without Gran Kain's help. But the most surprising thing was that Einhasad also put her power into a Seal. Her reasons are unknown to us, but the fact remains. However… On the way east, the caravan with the emissaries was attacked. The attack was repelled, but the Seals vanished without a trace. And although any mage can sense artifacts filled with the power of the gods from many kilometers away, the missing Seals were never found.
Even though any Seal on its own could grant its owner unprecedented abilities, over hundreds of years no one used them. Much happened during that time. Kingdoms rose and fell. Strings of wars gave way to periods of prosperity. But no trace of the Seals. At first they were forgotten, then a new church reform eradicated any mention of them, as compromising Einhasad's perfection. Some of this information still survived in the caches of our Guild of Aden Researchers - an underground organization that collects truthful information about Aden's past and present.
Imprisoned, Shilen at first resigned herself to the course of events. Then came despair and the realization that the Seals had disappeared clearly not without Einhasad's help. Anger flared with new force. Old grudges came back. And plans for revenge… With every day Shilen's anger only grew. Many still remember the time of Chaos that reigned over Aden. The gaping wound on the kingdom's body - the Wastelands - is a grim reminder of the gods' wrath and might.
And just recently, three of the six vanished Seals reappeared on the continent of Aden. Where they came from, where they've been all this time, and where the remaining three are will remain a mystery. But the understanding that the time has come when the Seals will be used only darkens the future. Yet the knowledge that the three found seals are filled with the power of the lesser gods - Pa'agrio, Eva and Sayha - gives faint hope that the most powerful Seals won't be found for a long time, postponing the possibility of Shilen's release.
Those born now were born in troubled times, a time of change and great deeds. Even those who have always stayed neutral must choose a side. Fight for possession of the Seals to use their power, bringing Chaos and Destruction into the world, or free Shilen and plunge the world into even greater Chaos and Destruction? We can allow neither, but we have no choice.

Event cycle

Start of the competition Week 1, Monday 18:00
Competition Period Registering for a side, collecting Seal Stones, taking part in the Festival of Darkness
End of the Competition Period Week 2, Monday 18:00
Tallying the results, start of the Seal Validation Period Week 2, Monday 18:00-18:15
Seal Validation Period The winning side gets advantages, the losing side gets penalties
End of the Seal Validation Period Week 3, Monday 15:45

Register for the Preliminary Contest

What to do during the Competition period?

Useful quests

Collecting Seal Stones

Etc pouch yellow i00 0 Blue Seal Stone 1 point
Etc wind rune i00 0 Green Seal Stone 1 point
Etc pouch yellow i00 0 Red Seal Stone 10 points

Teleportation

Town Escape Cost during the Competition Period Cost during the Seal Validation Period
Gludin Village Necropolis of Sacrifice 5500 3300
Town of Gludio The Patriot's Necropolis 9200 5500
Necropolis of Devotion 14000 8700
Necropolis of Sacrifice 7000 4200
Catacomb of Dark Omens 30000 18000
Town of Dion The Pilgrim's Necropolis 3900 2300
Catacomb of the Heretic 2600 1500
Catacomb of the Branded 5900 3500
Necropolis of Worship 11000 6800
Town of Giran Necropolis of Martyrdom 8600 5100
Heine Necropolis of Worship 5500 3300
The Pilgrim's Necropolis 13000 8200
Catacomb of the Heretic 12000 7600
Catacomb of the Branded 13000 8100
The Saint's Necropolis 9600 5700
Town of Oren Catacomb of the Apostate 5000 3000
Town of Aden The Disciple's Necropolis 14000 8400
Catacomb of the Witch 12000 7500
Catacomb of the Forbidden Path 18000 11000
Hunters Village Catacomb of the Witch 5000 3000
Catacomb of the Forbidden Path 2800 1700
Rune Township Necropolis of Martyrdom 46000 28000
Catacomb of the Witch 37000 22000
The Patriot's Necropolis 29000 17000
Necropolis of Devotion 39000 23000
The Disciple's Necropolis 35000 21000
Catacomb of the Forbidden Path 41000 25000
Catacomb of Dark Omens 25000 15000
The Saint's Necropolis 73000 43000
Town of Goddard The Disciple's Necropolis 11000 71000
Catacomb of the Forbidden Path 40000 24000
Catacomb of Dark Omens 51000 31000
The Saint's Necropolis 76000 46000
Town of Schuttgart Necropolis of Sacrifice 29000 17000
The Pilgrim's Necropolis 32000 19000
Catacomb of the Heretic 34000 20000
Catacomb of the Branded 50000 30000
Necropolis of Worship 38000 22000
Catacomb of the Apostate 44000 26000
The Patriot's Necropolis 49000 29000

Taking part in Festival of Darkness

Category Points for a win
Level 32 characters 60 points
Level 42 characters 70 points
Level 53 characters 100 points
Level 64 characters 120 points
Level 85 characters 150 points

Tallying the results

What to do during the Seal Validation period?

Getting Ancient Addena

Etc pouch yellow i00 0 Blue Seal Stone Etc wind rune i00 03 Ancient Adena
Etc wind rune i00 0 Green Seal Stone Etc wind rune i00 05 Ancient Adena
Etc pouch yellow i00 0 Red Seal Stone Etc wind rune i00 010 Ancient Adena

Buying items

Effects of the Seals

  1. The Lords of Dawn (Dawn) won the first Seven Signs cycle and activated seals 1 and 2, while seal 3 remained inactive (35% for seal 1, 35% for seal 2, and for seal 3 there weren't enough people anyway). If Dawn wins the second cycle (i.e. that's already week 4 - cycle 2), voting for the same seals (again 35% for seal 1, 35% for seal 2, not enough for seal 3), then in the third cycle (Monday of week 5) activating any of the seals won in the previous cycle (in our example seals 1 and 2) will need only 10% (10% for seal 1, 10% for seal 2, 35% for seal 3). So if Dawn wins again, on Monday of week 6 (the start of the Seal Validation Period of cycle 3) all 3 seals will be activated. PROFIT, well.
    • The same applies, for example, if Dawn voted for only one of the seals in all 2 cycles: in cycle 3 they can still activate all 3 seals (35%+35%+10% = all 3 seals win and will act during the Seal Validation Period of cycle 3) if they win it.
  2. The Lords of Dawn (Dawn) won the first and second cycles of the event, but the Revolutionaries of Dusk (Dusk) won the third cycle. This means Dusk will need 35% for the seal (or 2 seals, as it turns out or as they wish) to be activated in the third cycle. If in this case Dusk also win the next, cycle 4, then during the Competition Period they'll need 10% for the seal (or seals) they won in the previous cycle.


1) Seal of Avarice

2) Seal of Gnosis

3) Seal of Strife

Blacksmith, Merchant and Smuggler of Mammon

See also