Shillien Knight High Five guide — Shillien Knight and Shillien Templar

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Shillien Knight class guide for Lineage 2 High Five: how to get the class, which skills to take, what to wear and where to level.

Contents


Class overview

RaceDark Elf, warrior
ClassesPalus Knight (20) → Shillien Knight (40) → Shillien Templar (76)
Roletank: holds monsters and enemies on himself, protects the party; helps with cubics
Armorheavy and a shield
Weaponsa one-handed sword or blunt — by grade in the "Equipment" section

Shillien Knight (Shillien Knight) — the second class of the dark elf fighter, from level 40 to 76. From level 76, the third class Shillien Templar. The whole path: Palus Knight (20–40) → Shillien Knight (40–76) → Shillien Templar (76+).

This is a tank: his job is to hold monsters and enemies on himself. Aggression is drawn with Aggression (28) (lv. 24), Aura of Hate (18) and Shield Strike (984) (lv. 40); protection comes from Ultimate Defense (110), Guard Stance (288) and the shield. What sets the dark knight apart is dark magic and cubics: Drain Health (70) and Life Leech (289) restore health through damage, Summon Vampiric Cubic (22) absorbs the enemy's HP and heals its master, and from level 43 Cubic Mastery (143) lets you keep two cubics at once.

Getting the classes

How to play

Below are combinations that follow directly from the skill descriptions in the game.

Holding attentionAggression (28) increases the enemy's desire to attack you; Aura of Hate (18) (lv. 40) forces several enemies to attack at once. Shield Strike (984) (lv. 40) strikes with the shield and also increases aggression — in High Five Part 3 it got a hate effect. From level 77, Vengeance (368) sharply increases the aggression of nearby monsters and gives a huge defense boost, but you can't move while it's active.
Protection
DefenseUltimate Defense (110) gives a huge boost to P. Def. and M. Def. for 30 seconds but immobilizes you. The toggles Guard Stance (288) (lv. 43) and Shield Fortress (322) (lv. 64) strengthen shield defense, Aegis (316) (lv. 60) lets you block attacks from all directions with the shield, and Final Fortress (291) (lv. 52) raises P. Def. by itself when HP drops below 30%.
CubicsSummon Phantom Cubic (33) (lv. 40) lowers the enemy's P. Atk., P. Def. and Atk. Spd.; Summon Vampiric Cubic (22) (lv. 43) absorbs the enemy's HP and heals its master; Summon Viper Cubic (278) (lv. 49) poisons. Cubic Mastery (143) lets you keep two cubics at once. From level 80, Summon Smart Cubic (780) removes all debuffs from its master.
Dark magicDrain Health (70) and Life Leech (289) deal damage and restore HP — Drain Health converts HP 80% of the damage. Hex (122) lowers the enemy's P. Def. by 23%. Judgment (401) (lv. 55) deals dark magic damage and forces the enemy to attack you, reducing its critical damage by 25%. Lightning Strike (279) (lv. 58) slows the target and then paralyzes it for 10 seconds.
ControlArrest (402) (lv. 55) provokes the enemy and holds it in place for 10 seconds; Confusion (2) makes the enemy switch its attack target; Shield Bash (352) (lv. 77) stuns for 2 seconds and drops the target.
Party supportCombat Aura (982) (lv. 52) increases the party's P. Atk. and Atk. Spd. by 3%. Shield of Faith (528) (lv. 79) gives the party a huge defense boost for 15 seconds and takes 90% of their damage; Spirit of Shilen (789) (lv. 83) increases the party's P. Atk., Speed and Atk. Spd. by 30%. Vanguard (813) (lv. 40) is a transformation for rushing into the thick of battle with dual swords; shield defense drops by 50% while it's active.

Skills by level

The skills are taken from the same High Five game database the site uses to build class pages; all levels of each skill are on the pages Palus Knight (High Five), Shillien Knight (High Five) and Shillien Templar (High Five). Here each skill shows the level at which it first appears and the description of its first level.

Palus Knight (20–40)

Drain Health (70) Drain Health · active, magicLv. 20Attacks the enemy with darkness and absorbs 20% HP. Power 24.
Defense Aura (91) Defense Aura · active, buff skillLv. 20Increases P. Def. by 8%. Duration: 20 min.
Ultimate Defense (110) Ultimate Defense · active, buff skillLv. 20Increases P. Def. by 1800, M. Def. by 1620, and resistance to buff removal by 80%. You can't move. Duration: 30 sec.
Poison (129) Poison · active, debuff skillLv. 20Poisons the enemy, reducing HP by 24 per sec. Duration: 30 sec.
M. Def. (147) M. Def. · passive, abilityLv. 20Increases M. Def. by 22.
Shield Mastery (153) Shield Mastery · passive, equipment skillLv. 20Increases shield defense by 30% and shield block chance by 50%.
Sword/Blunt Weapon Mastery (217) Sword/Blunt Weapon Mastery · passive, equipment skillLv. 20Increases P. Atk. by 1.5 when using a sword or blunt weapon.
Heavy Armor Mastery (232) Heavy Armor Mastery · passive, equipment skillLv. 20Increases P. Def. by 17.7 and reduces critical damage received by 15% when wearing heavy armor.
Confusion (2) Confusion · active, magicLv. 24Confuses the enemy and makes them change their attack target.
Aggression (28) Aggression · active, physical skillLv. 24Increases your enemy's desire to attack. Power 3928.
Deflect Arrow (112) Deflect Arrow · active, buff skillLv. 24Increases defense against bow attacks by 16% and crossbow attacks by 8%. Duration: 20 min.
Sting (223) Sting · active, physical skillLv. 24Attacks the enemy, dealing 82 additional damage and bleeding wounds that take 25 HP every second for 20 sec. Requires a sword, dagger or dual swords. Overhit possible.
Attack Aura (77) Attack Aura · active, buff skillLv. 28Increases P. Atk. by 8%. Duration: 20 min.
Power Break (115) Power Break · active, debuff skillLv. 32Lowers the enemy's P. Atk. by 20%. Duration: 30 sec.
Freezing Strike (105) Freezing Strike · active, debuff skillLv. 36Freezes the enemy with water, lowering their Speed by 20%. Duration: 1 min. Power 26.
Focus Mind (191) Focus Mind · passive, abilitiesLv. 36Increases MP regeneration speed by 3.1.

Shillien Knight (40–76)

Aura of Hate (18) Aura of Hate · active, physical skillLv. 40Forces enemies to attack. Power 4312.
Summon Phantom Cubic (33) Summon Phantom Cubic · active, magicLv. 40Summons a Phantom Cubic, which uses magic that lowers the enemy's P. Atk., P. Def. and Atk. Spd. Requires 2 Spirit Ore.
Hex (122) Hex · active, debuff skillLv. 40Lowers the enemy's P. Def. by 23%. Duration: 30 sec.
Life Leech (289) Life Leech · active, magicLv. 40Deals non-elemental damage with 26 additional power. Converts 80% of the damage into HP.
Vanguard (813) Vanguard · active, transformationLv. 40Lets you make a swift dash into the very heart of battle. Allows effective use of dual swords, but lowers Shield Defense by 50%.
Shield Strike (984) Shield Strike · active, physical skillLv. 40Attacks the enemy with a shield. Power 833. Increases the enemy's desire to attack. Requires a shield.
Summon Vampiric Cubic (22) Summon Vampiric Cubic · active, magicLv. 43Summons a Vampiric Cubic, which uses magic to absorb the enemy's HP and restore its master's HP. Summoning requires 5 Spirit Ore.
Cubic Mastery (143) Cubic Mastery · passive, additional skillLv. 43The ability to summon 2 Cubics at once.
Guard Stance (288) Guard Stance · active, toggle skillLv. 43Increases P. Def. by 121.8 and the Shield Block Rate by 50%. MP consumption depends on the level.
Corpse Plague (103) Corpse Plague · active, debuff skillLv. 46The corpse releases a cloud that poisons nearby enemies, draining 41 HP from them every second. Duration: 30 sec.
Summon Viper Cubic (278) Summon Viper Cubic · active, magicLv. 49Summons a Viper Cubic, which uses magic that poisons the enemy. Summoning requires 2 Spirit Ore.
Final Fortress (291) Final Fortress · passive, additional skillLv. 52Automatically increases P. Def. by 116,875 when HP drops below 30%.
Combat Aura (982) Combat Aura · active, buff skillLv. 52Increases party members' P. Atk. by 3% and Atk. Spd. by 3%. Duration: 20 min.
Judgment (401) Judgment · active, debuff skillLv. 55Deals an additional 1056 dark magic damage and uses the dark energy you have gathered, forcing the enemy to attack with 25% less Critical Damage, and lowers its defense against melee weapons by 12. Requires a sword, blunt or dual swords. Over-hit is possible. Critical hits are possible. Duration: 30 sec.
Arrest (402) Arrest · active, debuff skillLv. 55Provokes the enemy to attack, then temporarily holds them in place. Duration: 10 sec.
Banish Seraph (450) Banish Seraph · active, debuff skillLv. 55Instills fear in an angel for 20 sec., making it flee. A lethal strike is possible. Consumes 5 Soul Ore.
Lightning Strike (279) Lightning Strike · active, debuff skillLv. 58After a lightning strike, the enemy is slowed for 15 sec., followed by complete paralysis for 10 sec. Power 82.
Aegis (316) Aegis · passive, additional skillLv. 60Provides shield defense against attacks from all directions.
Shield Deflect Magic (916) Shield Deflect Magic · active, buff skillLv. 60Reflects magic back to the enemy. Duration: 8 sec.
Patience (983) Patience · passive, additional skillLv. 60When taking damage, has a certain chance to increase skill damage by 20%.
Shield Fortress (322) Shield Fortress · active, toggle skillLv. 64Increases Shield Defense by 446. Depending on the level, consumes MP while active.

Shillien Templar (76–85)

Wisdom (328) Wisdom · passive, abilitiesLv. 76Increases resistance to Hold, Sleep and Mental Attacks by 20.
Health (329) Health · passive, abilitiesLv. 76Increases resistance to Poison and Bleeding by 20.
Fortitude (335) Fortitude · active, toggle skillLv. 76Increases resistance to stun/paralysis attacks by 30. While active, consumes MP. depending on the level
Shield Bash (352) Shield Bash · active, debuff skillLv. 77Attacks with a shield. Stuns for 2 sec. The enemy loses its target. Requires a shield.
Vengeance (368) Vengeance · active, buff skillLv. 77Increases the aggression of surrounding monsters toward the character by 7987. Increases P. Def. by 5400, M. Def. by 4500, and resistance to buff removal by 50. You can't move while the skill is active. Usable only with a shield. Duration: 30 sec.
Touch of Death (342) Touch of Death · active, debuff skillLv. 78Puts a curse of darkness on the enemy by sacrificing yourself. With a 25% chance, removes up to 5 buffs and takes 90% of CP. Decreases Max CP by 90% and the effectiveness of HP recovery magic by 30%. Increases the effectiveness of received debuffs by 30%. Duration: 2 min.
Magical Mirror (351) Magical Mirror · active, buff skillLv. 78Reflects buffs/debuffs received from physical skills with a 10% chance, and from magic skills with a 30% chance. Requires a shield. Duration: 5 min.
Knighthood (429) Knighthood · passive, additional skillLv. 78Increases P. Def. when wearing heavy armor by 87,1. Shield Defense increased by 10%.
Iron Shield (527) Iron Shield · active, buff skillLv. 79Has a certain chance to increase Shield Defense when the character is attacked by an enemy.
Shield of Faith (528) Shield of Faith · active, buff skillLv. 79Increases party members' P. Def. by 3600 and M. Def. by 2700. Also, while the skill is active, takes 90% of the damage instead of party members. Duration: 15 sec.
Symbol of Defense (454) Symbol of Defense · active, physical skillLv. 80Creates a symbol that maximizes the defensive abilities of surrounding allies. Applies to all targets in the area of effect. The effect disappears if you leave the area. Consumes 1 Battle Symbol.
Summon Smart Cubic (780) Summon Smart Cubic · active, magicLv. 80Summons a Smart Cubic, which cancels all debuffs on its master and uses helpful skills. Requires 38 Spirit Ore.
Fighter's Will (758) Fighter's Will · passive, abilitiesLv. 81When using melee weapons, increases P. Atk. by 100 and Atk. Spd. by 10%. During attacks, physical skill power and critical rate increase.
Archer's Will (759) Archer's Will · passive, abilitiesLv. 81When using a bow or crossbow, increases Accuracy by 8 and range by 50. During attacks, physical skill power and critical rate increase.
Anti Magic Armor (760) Anti Magic Armor · active, buff skillLv. 81Increases M. Def. by 5000. Duration: 30 sec.
Sixth Sense (766) Sixth Sense · passive, additional skillLv. 81When your strength is running out, your senses reach their peak. The skill increases Evasion by 15 when HP drops below 30% of its maximum.
Deflect Magic (913) Deflect Magic · active, buff skillLv. 81Increases resistance to magic attacks by 100%. Duration: 20 min.
Protection of Rune (755) Protection of Rune · passive, abilitiesLv. 82Increases M. Def. by 15%. When the character takes damage, M. Def. and elemental resistance increase further.
Protection of Elemental (756) Protection of Elemental · passive, abilitiesLv. 82Increases elemental resistance by 20. When the character takes damage, M. Def. and elemental resistance increase further.
Protection of Alignment (757) Protection of Alignment · passive, abilitiesLv. 82Increases resistance to elements by 20. When the character takes damage, M. Def. and elemental resistance increase further.
Pain of Shilen (788) Pain of Shilen · active, buff skillLv. 83You share your pain with Shilen, and she in turn shares hers with you. Shilen's Pain level increases by a certain amount when you take damage. As it grows, additional abilities appear.
Spirit of Shilen (789) Spirit of Shilen · active, buff skillLv. 83Receives Shilen's Will and increases the combat abilities of party members. Increases P. Atk. by 30%, Speed by 30%, Atk. Spd. by 30%, Critical Rate with a sword by 100, and Critical Damage with a blunt by 100%. 40% of the physical melee damage dealt is restored as HP; this doesn't apply to skill damage. Reduces the power of HP recovery magic by 80%. Duration: 1 min.
Challenge for Fate (985) Challenge for Fate · active, physical skillLv. 83Attacks the enemies in front of you and draws their attention. Applies the Challenge of Faith effect to yourself and increases P. Def./M. Def. Duration: 15 sec.

What changed in High Five

According to the official update notes:

Equipment

The knight wears heavy armor and a shield: the class has Heavy Armor Mastery (232) and Shield Mastery (153), and many defensive skills — Guard Stance (288), Shield Fortress (322), Aegis (316), Magical Mirror (351) — work through the shield. The weapon is a one-handed sword or blunt (Sword/Blunt Weapon Mastery (217)).

D-grade, from Lv. 20heavy armor D; swords / blunts D; shields D
C-grade, from Lv. 40heavy armor C; swords / blunts C; shields C
B-grade, from Lv. 52heavy armor B; swords / blunts B; shields B
A-grade, from Lv. 61heavy armor A; swords / blunts A; shields A
S-grade, from Lv. 76heavy armor S; swords / blunts S; shields S
S80 grade, from level 80heavy armor S80; swords / blunts S80; S80 shields
S84 grade, from level 84heavy armor S84; swords / blunts S84; S84 shields

Item stats are on the linked pages. About set enchant bonuses — Enchanting Armor Sets.

Where to level

Zone levels are approximate.

In a party, the knight gathers monsters on himself with Aura of Hate (18) and Aggression (28); when leveling solo, HP is restored by the vampiric cubic and Life Leech (289).

Tattoos

For a tank, the priority is the stats that the HP pool and defense depend on; if you need damage — P. Atk. What tattoos there are and what they give — Dyes and Symbols.

Subclass

The main class gets skills for subclass certification at levels 65, 70, 75 and 80. The list for High Five is in Subclass skills in High Five; the general subclass rules are in Subclass.

Olympiad

To take part you need Noblesse; rules and rewards: Olympiad. In one-on-one fights, Arrest (402), Lightning Strike (279), Touch of Death (342) and magic protection — Shield Deflect Magic (916) and Anti Magic Armor (760) — come in handy.

FAQ

What armor and weapons does Shillien Knight use in High Five?

Heavy armor, a shield and a one-handed weapon — a sword or a blunt; links by grade are in the "Equipment" section. Many of the class's defensive skills work only with a shield.

What are the key skills of Shillien Knight?

Aggression — Aggression (28), Aura of Hate (18) and Shield Strike (984); defense — Ultimate Defense (110), Guard Stance (288), from level 77 Vengeance (368); cubics — Summon Vampiric Cubic (22) and Summon Phantom Cubic (33); party support — Shield of Faith (528) and Spirit of Shilen (789).

Where to level Shillien Knight in High Five?

Approximately: 40–52 — Cruma Tower, 61–76 — Forge of the Gods, Hot Springs, Pagan Temple, Ketra Orc Outpost, from level 80 — Beast Farm, Plains of the Lizardmen, Sel Mahum Training Grounds, Den of Evil, Dragon Valley and other zones from the "Where to level" section.

When does Shillien Knight become Shillien Templar?

At level 76, after the third class quest — see Third class transfer quests. New Shillien Templar skills appear up to level 83.

See also

Sources: the High Five game skill database and the official update notes Part 1, Part 2, Part 3, Part 4.