Lineage 2 Chapter 1 - Awakening, Patch Notes - Item

Section Section summary
Awakening Patch Note Character Lineage 2 Chapter 1 - Awakening, Patch Notes - Character This section contains information about changes and new features - character base stats, skills, classes and subclasses.
Awakening Patch Note System Lineage 2 Chapter 1 - Awakening, Patch Notes - System This section contains information about changes and new features in global game systems: clans and clan wars, the Grand Olympiad and Heroes, Fame, the Seven Signs, the party system, leveling, the experience system and Vitality.
Awakening Patch Note Location Lineage 2 Chapter 1 - Awakening, Patch Notes - Location This section contains information about changes and new features - locations, Bosses and Raid Bosses.
Awakening Patch Note Item Items This section contains information about changes and new features - items, item-related systems, equipment, epic jewelry and enchanting.
Awakening Patch Note Quest Lineage 2 Chapter 1 - Awakening, Patch Notes - Quest This section contains information about changes and new features - quests, quest zones and campaigns.
Awakening Patch Note Other Lineage 2 Chapter 1 - Awakening, Patch Notes - Other This section contains information about changes and new features - interfaces, the map, character creation and skill learning.

Contents

Items

New items

Aden Donation System

New item system

R-grade items

Class Level Weapons Armor
Low R-grade 85 Requiem Weapon Immortal Armor
Top R-grade 90 Apocalypse Weapon Twilight Armor
R95-grade 95 Specter Weapon Seraph Armor
R99-grade 99 Amaranthine Weapon Eternal Armor

Cloaks

New set effects

Slot type Effect
Head Increases P. Evasion and M. Evasion
Chest Increases P. Atk. and M. Atk.
Legs Increases P. Critical Rate and M. Critical Rate
Hands Increases P. Accuracy and M. Accuracy
Feet Increases Spd.
Armor Type Version Full set effect
Immortal Heavy Attack STR +1, Critical Damage +209, hold resistance +5, HP +463, P. Atk. +155, resistance to the four elements +10, P. Def. +7%.
Defense CON +1, HP +463, chance of receiving a Critical Attack -3.3%, stun resistance +5, M. Def. +38, P. Def. +77, resistance to the four elements +10, P. Def. +7%.
Light Assassin DEX +1, Evasion +2.3, Sleep resistance +5, MP consumption for skills -4%, Critical Rate +3.3%, resistance to the four elements +10, Atk. Spd. +3%, P. Atk. +7%.
Enhance STR +1, P. Atk. +155, skill MP consumption -4%, hold resistance +5, HP +463, Atk. Spd. +3%, resistance to the four elements +10, P. Atk. +7%.
Robe Magic INT +1, Casting Spd. +3%, MP +185, Sleep resistance +5, Recovery MP +0.6, M. Critical Rate +3%, elemental resistance +10, Casting Spd. +12%, M. Atk. +15%.
Recovery WIT +1, Casting Spd. +3%, MP +185, stun resistance +5, MP +0.6 regeneration, Healing effectiveness +65, resistance to the four elements +10, Casting Spd. +12%, M. Atk. +15%.
Twilight Heavy Attack STR +2, CON -1, Critical Damage +242, hold resistance +7, skill MP consumption -4%, P. Atk. +180, resistance to the four elements +10, P. Def. +7%.
Defense CON +2, STR -1, HP +487, MP +202, stun resistance +7, M. Def. +44, P. Def. +87, resistance to all four elements +10, P. Def. +7%.
Light Assassin DEX +2, STR -1, Evasion +2.3, sleep resistance +7, P. Atk. +180, Critical Rate +3.3%, resistance to the four elements +10, P. Atk. +7%.
Enhance STR +2, CON -1, P. Atk. +180, skill MP consumption -10%, hold resistance +7, HP +487, Critical Damage +242, resistance to the four elements +10, P. Atk. +7%.
Robe Magic INT +2, MEN -1, Casting Spd. +3%, MP +202, Sleep resistance +7, M. Atk. +184, Magic Critical Rate +3%, resistance to the four elements +10, Casting Spd. +12%, M. Atk. +15%.
Recovery WIT +2, MEN -1, Casting Spd. +3%, MP +202, stun resistance +7, MP +0.7 regeneration, Healing effectiveness +85, resistance to the four elements +10, Casting Spd. +12%, M. Atk. +15%.
Seraph Heavy Attack STR +3, CON -2, Critical Damage +281, Hold Resistance +10, HP +511, skill attack +6%, P. Atk. +214, Resistance to all four elements +15, P. Def. +7%.
Defense CON +3, STR -2, HP +511, Chance to receive a critical hit -3.3%, stun resistance +10, Damage from received critical hits -281, M. Def. +50, P. Def. +96, resistance to all four elements +15, P. Def. +7%.
Light Assassin DEX +3, STR -2, Evasion +2.3, Sleep Resistance +10, MP consumption for skills -4%, skill attack +6%, Critical Rate +3.3%, Resistance to all four elements +15, Atk. Spd. +3%, P. Atk. +7%.
Enhance STR +3, CON -2, P. Atk. +214, MP consumption for skills -4%, Hold Resistance +10, bonus to mental attacks +20, HP +511, Atk. Spd. +3%, Resistance to all four elements +15, P. Atk. +7%.
Robe Magic INT +3, WIT -2, Casting Spd. +3%, MP +221, Sleep Resistance +10, M. Atk. +222, lowers the chance of magic cancellation, Magic Critical Rate +3%, Resistance to all four elements +15, Casting Spd. +12%, M. Atk. +15%.
Recovery MEN +3, WIT -2, Casting Spd. +3%, MP +221, Stun Resistance +10, MP +0.8 recovery, Magic Critical Rate +3%, healing effectiveness +89, Resistance to all four elements +15, Casting Spd. +12%, M. Atk. +15%.
Eternal Heavy Attack STR +3, CON -1, Critical Damage +298, Hold resistance +10, HP +521, has a chance to restore 1.86% of the damage dealt as HP, P. Atk. +246, resistance to all four elements +15, P. Def. +7%.
Defense CON +3, STR -1, HP +521, Chance to receive a critical hit -3.3%, stun resistance +10, Healing received efficiency +108, M. Def. +54, P. Def. +103, resistance to all four elements +15, P. Def. +7%.
Light Assassin DEX +3, STR -1, Evasion +2.3, sleep resistance +10, skill MP consumption -4%, has a certain chance to restore 2% of damage dealt as HP, Critical Rate +3.3%, resistance to the four elements +15, Atk. Spd. +3%, P. Atk. +7%.
Enhance STR +3, CON -1, P. Atk. +246, skill MP consumption -4%, hold resistance +10, skill attack +6%, HP +521, Atk. Spd. +3%, resistance to the four elements +15, P. Atk. +7%.
Robe Magic INT +3, WIT -1, Casting Spd. +3%, MP +228, Sleep Resistance +10, M. Atk. +256, Magic Critical Damage +297, Magic Critical Rate +3%, Resistance to all four elements +15, Casting Spd. +12%, M. Atk. +15%.
Recovery MEN +3, WIT -1, Casting Spd. +3%, MP +228, Stun Resistance +10, MP +0.9 recovery, 15 bonus to mental attacks, healing effectiveness +108, Resistance to all four elements +15, Casting Spd. +12%, M. Atk. +15%.

Armor sets

Set screenshots:

Heavy

R85 R87 R95 R99
Hum1 m r85h Hum1 m r87h Hum1 m r95h Hum1 m r99h
Hum2 m r85h Hum2 m r87h Hum2 m r95h Hum2 m r99h
Hum1 f r85h Hum1 f r87h Hum1 f r95h Hum1 f r99h
Hum2 f r85h Hum2 f r87h Hum2 f r95h Hum2 f r99h

Light

R85 R87 R95 R99
Hum1 m r85l Hum1 m r87l Hum1 m r95l Hum1 m r99l
Hum2 m r85l Hum2 m r87l Hum2 m r95l Hum2 m r99l
Hum1 f r85l Hum1 f r87l Hum1 f r95l Hum1 f r99l
Hum2 f r85l Hum2 f r87l Hum2 f r95l Hum2 f r99l

Robe

R85 R87 R95 R99
Hum1 m r85r Hum1 m r87r Hum1 m r95r Hum1 m r99r
Hum2 m r85r Hum2 m r87r Hum2 m r95r Hum2 m r99r
Hum1 f r85r Hum1 f r87r Hum1 f r95r Hum1 f r99r
Hum2 f r85r Hum2 f r87r Hum2 f r95r Hum2 f r99r

Heavy

R85 R87 R95 R99
Elf m r85h Elf m r87h Elf m r95h Elf m r99h
Elf f r85h Elf f r87h Elf f r95h Elf f r99h

Light

R85 R87 R95 R99
Elf m r85l Elf m r87l Elf m r95l Elf m r99l
Elf f r85l Elf f r87l Elf f r95l Elf f r99l

Robe

R85 R87 R95 R99
Elf m r85r Elf m r87r Elf m r95r Elf m r99r
Elf f r85r Elf f r87r Elf f r95r Elf f r99r

Heavy

R85 R87 R95 R99
Delf m r85h Delf m r87h Delf m r95h Delf m r99h
Delf f r85h Delf f r87h Delf f r95h Delf f r99h

Light

R85 R87 R95 R99
Delf m r85l Delf m r87l Delf m r95l Delf m r99l
Delf f r85l Delf f r87l Delf f r95l Delf f r99l

Robe

R85 R87 R95 R99
Delf m r85r Delf m r87r Delf m r95r Delf m r99r
Delf f r85r Delf f r87r Delf f r95r Delf f r99r

Heavy

R85 R87 R95 R99
Orc m r85h Orc m r87h Orc m r95h Orc m r99h
Orc f r85h Orc f r87h Orc f r95h Orc f r99h
Orc2 m r85h Orc2 m r87h Orc2 m r95h Orc2 m r99h
Orc2 f r85h Orc2 f r87h Orc2 f r95h Orc2 f r99h

Light

R85 R87 R95 R99
Orc m r85l Orc m r87l Orc m r95l Orc m r99l
Orc f r85l Orc f r87l Orc f r95l Orc f r99l
Orc2 m r85l Orc2 m r87l Orc2 m r95l Orc2 m r99l
Orc2 f r85l Orc2 f r87l Orc2 f r95l Orc2 f r99l

Robe

R85 R87 R95 R99
Orc m r85r Orc m r87r Orc m r95r Orc m r99r
Orc f r85r Orc f r87r Orc f r95r Orc f r99r
Orc2 m r85r Orc2 m r87r Orc2 m r95r Orc2 m r99r
Orc2 f r85r Orc2 f r87r Orc2 f r95r Orc2 f r99r

Heavy

R85 R87 R95 R99
Dw m r85h Dw m r87h Dw m r95h Dw m r99h
Dw f r85h Dw f r87h Dw f r95h Dw f r99h

Light

R85 R87 R95 R99
Dw m r85l Dw m r87l Dw m r95l Dw m r99l
Dw f r85l Dw f r87l Dw f r95l Dw f r99l

Robe

R85 R87 R95 R99
Dw m r85r Dw m r87r Dw m r95r Dw m r99r
Dw f r85r Dw f r87r Dw f r95r Dw f r99r

R85 R87 R95 R99
Kam m r85l Kam m r87l Kam m r95l Kam m r99l
Kam f r85l Kam f r87l Kam f r95l Kam f r99l

Weapons

Weapon screenshots:

Grade Screenshot
R85 Arb r
R87 Arb r87
R95 Arb r95
R99 Arb r99
R99 Arb r992

One-handed

Grade Screenshot
R85 Sword r
R87 Sword r87
R95 Sword r95
R99 Sword r99
R99 Sword r992

Two-handed

Grade Screenshot
R85 Sword2h r
R87 Sword2h r87
R95 Sword2h r95
R99 Sword2h r99
R99 Sword2h r992

For mages

Grade Screenshot
R85 Msword r
R87 Msword r87
R95 Msword r95
R99 Msword r99
R99 Msword r992

For fighters

Grade Screenshot
R85 Blunt r
R87 Blunt r87
R95 Blunt r95
R99 Blunt r99
R99 Blunt r992

For mages

  • One-handed
Grade Screenshot
R85 Mblunt r
R87 Mblunt r87
R95 Mblunt r95
R99 Mblunt r99
R99 Mblunt r992
  • Two-handed
Grade Screenshot
R85 Mblunt2h r
R87 Mblunt2h r87
R95 Mblunt2h r95
R99 Mblunt2h r99
R99 Mblunt2h r992

Grade Screenshot
R85 Bow r
R87 Bow r87
R95 Bow r95
R99 Bow r99
R99 Bow r992

Grade Screenshot
R85 Fist r
R87 Fist r87
R95 Fist r95
R99 Fist r99
R99 Fist r992

Grade Screenshot
R85 Pole r
R87 Pole r87
R95 Pole r95
R99 Pole r99
R99 Pole r992

Grade Screenshot
R85 Dual r
R87 Dual r87
R95 Dual r95
R99 Dual r99
R99 Dual r992

Grade Screenshot
R85 Dagger r
R87 Dagger r87
R95 Dagger r95
R99 Dagger r99
R99 Dagger r992

Grade Screenshot
R85 Duald r
R87 Duald r87
R95 Duald r95
R99 Duald r99
R99 Duald r992

Grade Screenshot
R85 Dualb r
R87 Dualb r87
R95 Dualb r95
R99 Dualb r99
R99 Dualb r992

Grade Screenshot
R85 Shield r
R87 Shield r87
R95 Shield r95
R99 Shield r99
R99 Shield r992

All S84 weapons were moved to grade S80 New rare accessories

New epic jewelry

Item Items required for the exchange Effect
Accessory earring of antaras i00 0 Blessed Antharas' Earring Armor t79 b i00 0 Antharas' Earring
Accessory necklace of valakas i00 0 Bottle of Antharas' Soul
MP +59, Bleed resistance +50%, bleed chance +50%, increases healing efficiency, adds the Vampiric Rage effect, stun/mental attack resistance +40%, chance to inflict stun/mental attacks +40%, reduces MP consumption of physical/magic skills, increases Earth/Holy defense, CON +3, MEN +3. Increases P./M. Def. Lets you use a skill that cancels stun and instantly increases stun resistance by 100%.
Accessory necklace of valakas i00 0 Blessed Valakas' Necklace Armor t79 b i00 0 Valakas' Necklace
Accessory necklace of valakas i00 0 Bottle of Valakas' Soul
HP +625, MP +79, Resistance to Sleep + 50%, Sleep Atk. Rate + 50%, decreased physical/magic skill cooldown, Wild Magic effect, Damage Shield effect, fire defense + 30, dark defense + 20, P. Skill Power + 5%, P. Atk. + 10%, M. Atk. + 20%, can use hold canceling skills, and momentarily increases resistance to hold + 100%.
Item Effect
Ring earthworm heart 0 Earth Wyrm Heart Ring MP +38, P. Atk./Mental Atk. Resistance, MP Regeneration, Critical Damage Increase, Accuracy Increase, poison resistance +50%, poison chance +50%, Knockdown, Knockback, Pull Resistance +20, Atk. Spd./Casting Spd. Increase, Wind/Water Defense; increases party members' Atk. Spd./Casting Spd. and applies Vampiric Rage.
Boss Item Effect
Istina (Lv. 84) Accessory necklace of valakas i00 0 Istina's Ring MP +37, Accuracy +3, Critical Rate +54.4, Water Resistance +20.
Accessory necklace of valakas i00 0 Istina's Earring MP +56, Shock Resistance +30, chance to inflict a Shock Attack +30, Vampiric Rage, Wind Resistance.
Accessory necklace of valakas i00 0 Istina's Necklace MP +74, Holy Resistance +35, Reduces skill delay, Reflects part of the damage.
Istina (Lv. 84) Accessory necklace of valakas i00 0 Istina's Belt HP recovery increases, item slot + 6.
Accessory necklace of valakas i00 0 Istina's Bracelet MP +216. Activates 5 talisman slots when equipped.
Accessory necklace of valakas i00 0 Istina's Shirt Increases HP by 465.
Octavis (Lv. 92) Accessory necklace of valakas i00 0 Octavis' Ring MP +37, Increased Critical Damage, Fire Resistance +20.
Accessory necklace of valakas i00 0 Octavis' Earring MP +56, Hold/Sleep Resistance +40, chance to Hold/Sleep +40, Earth Resistance +30.
Accessory necklace of valakas i00 0 Octavis' Necklace MP +74, Dark Resistance +35, Increases skill attack power.
Octavis (Lv. 92) Accessory necklace of valakas i00 0 Octavis' Belt MP recovery increase, increased weight by 13000.
Accessory necklace of valakas i00 0 Octavis' Bracelet MP +216. Activates 5 talisman slots when equipped.
Accessory necklace of valakas i00 0 Octavis' Shirt MP +247.

Auction

Auction-House

Changes

Item changes

Required swords Result
Weapon sprites staff i00 0 Bound Stormbringer Focus
Weapon sprites staff i00 0 Bound Stormbringer Focus
Weapon sprites staff i00 0 Bound Stormbringer*Stormbringer
Weapon sprites staff i00 0 Bound Stormbringer Focus
Weapon sword of paagrio i01 0 Bound Shamshir Guidance
Weapon sprites staff i00 0 Bound Stormbringer*Shamshir
Weapon sprites staff i00 0 Bound Stormbringer Focus
Weapon colichemarde i01 0 Bound Katana Focus
Weapon sprites staff i00 0 Bound Stormbringer*Katana
Weapon sprites staff i00 0 Bound Stormbringer Focus
Armor t63 l i00 0 Bound Spirit Sword Critical Damage
Weapon sprites staff i00 0 Bound Stormbringer*Spirit Sword
Weapon sprites staff i00 0 Bound Stormbringer Focus
Armor t42 l i00 0 Bound Raid Sword Focus
Weapon sprites staff i00 0 Bound Stormbringer*Raid Sword
Weapon sword of paagrio i01 0 Bound Shamshir Guidance
Weapon sword of paagrio i01 0 Bound Shamshir Guidance
Weapon sword of paagrio i01 0 Bound Shamshir*Shamshir
Weapon sword of paagrio i01 0 Bound Shamshir Guidance
Weapon colichemarde i01 0 Bound Katana Focus
Weapon sword of paagrio i01 0 Bound Shamshir*Katana
Weapon sword of paagrio i01 0 Bound Shamshir Guidance
Armor t63 l i00 0 Bound Spirit Sword Critical Damage
Weapon sword of paagrio i01 0 Bound Shamshir*Spirit Sword
Weapon sword of paagrio i01 0 Bound Shamshir Guidance
Armor t42 l i00 0 Bound Raid Sword Focus
Weapon sword of paagrio i01 0 Bound Shamshir*Raid Sword
Weapon colichemarde i01 0 Bound Katana Focus
Weapon colichemarde i01 0 Bound Katana Focus
Weapon colichemarde i01 0 Bound Katana*Katana
Weapon colichemarde i01 0 Bound Katana Focus
Armor t63 l i00 0 Bound Spirit Sword Critical Damage
Weapon colichemarde i01 0 Bound Katana*Spirit Sword
Weapon colichemarde i01 0 Bound Katana Focus
Armor t42 l i00 0 Bound Raid Sword Focus
Weapon colichemarde i01 0 Bound Katana*Raid Sword
Armor t63 l i00 0 Bound Spirit Sword Critical Damage
Armor t63 l i00 0 Bound Spirit Sword Critical Damage
Armor t63 l i00 0 Bound Spirit Sword*Spirit Sword
Armor t63 l i00 0 Bound Spirit Sword Critical Damage
Armor t42 l i00 0 Bound Raid Sword Focus
Armor t63 l i00 0 Bound Spirit Sword*Raid Sword
Armor t42 l i00 0 Bound Raid Sword Focus
Armor t42 l i00 0 Bound Raid Sword Focus
Armor t42 l i00 0 Bound Raid Sword*Raid Sword

Crafting and the attribute system

Blacksmith of Mammon

Attribute system changes

Crystallization and SA

Soul Crystal

Enchantment system changes

Item type Effect at enchant +4
Dagger Increases Critical Damage
Physical One-handed Sword Increases P. Accuracy and P. Critical Rate
Two-handed Sword Increases P. Atk.
Physical One-handed Blunt Increases Critical Damage
Hand-to-hand weapons Increases P. Atk. and Atk. Spd.
Halberd Increases the Number of Targets
Bow Increases Physical Skill Power
Crossbow Increases Atk. Spd.
Magic one-handed sword Increases M. Critical Rate and M. Accuracy
Magic One-handed Blunt Increases M. Critical Damage and M. Accuracy
Magic Two-handed Blunt Increases M. Atk., M. Critical Damage and Casting Speed
Dual-Sword Weapons Increases P. Atk. and P. Critical Rate
Dual daggers Increases P. Atk. and P. Critical Damage
Dual blunts Increases P. Atk. and Physical Skill Power
Heavy Armor Top Increases P. Def. and reduces Critical Damage received
Light Armor Top Increases P. Evasion and resistance to physical debuffs, reduces the chance of receiving a physical critical hit
Robe Top Increases P. Evasion and resistance to magic debuffs