Warcryer High Five guide — Warcryer and Doomcryer
Warcryer class guide for Lineage 2 High Five: how to get the class, which skills to take, what to wear and where to level.
Class overview
RaceOrc, mage
Rolesupport: chants that strengthen the party's attack
Warcryer (Warcryer) — the second class of the orc mage, from level 40 to 76. From level 76, the third class Doomcryer. The whole path: Orc Shaman (20–40) → Warcryer (40–76) → Doomcryer (76+).
This is an orc buffer: chants for 20 minutes, and from level 70 combined chants for 40 minutes strengthen the whole party. The Warcryer increases attack speed (Chant of Fury (1251)), critical rate and critical damage (Chant of Predator (1308), Chant of Rage (1253)), P. Atk. and P. Def. (Chant of Combat (1517)), and from level 78 the Doomcryer gets Chant of Victory (1363).
Getting the classes
How to play
Below are combinations that follow directly from the skill descriptions in the game.
Skills by level
The skills are taken from the same High Five game database the site uses to build class pages; all levels of each skill are on the pages Orc Shaman (High Five), Warcryer (High Five) and Doomcryer (High Five). Here each skill shows the level at which it first appears and the description of its first level.
Orc Shaman (20–40)

Stun Attack (100) Stun Attack · active, physical skillLv. 20Attacks the target and stuns it for 9 seconds. Used with a blunt. Overhit possible. Power 36.

Anti Magic (146) Anti Magic · passive, abilitiesLv. 20Increases M. Def. by 18 and defense against attack magic by 5%.

Weapon Mastery (250) Weapon Mastery · passive, equipment skillLv. 20Increases P. Atk. by 4.5 and M. Atk. by 5.7. With a certain chance converts 10% of the physical damage dealt to the enemy into MP.

Robe Mastery (251) Robe Mastery · passive, equipment skillLv. 20Increases P. Def. by 20.9 when wearing magic armor.

Light Armor Mastery (252) Light Armor Mastery · passive, equipment skillLv. 20Increases P. Def. by 21.2, Casting Spd. by 90%, Atk. Spd. by 25%, and MP recovery by 20% when wearing light armor.

Heavy Armor Mastery (253) Heavy Armor Mastery · passive, equipment skillLv. 20Increases P. Def. by 15.2, Casting Spd. by 71% and Atk. Spd. by 25% when wearing heavy armor.

Chant of Fire (1006) Chant of Fire · active, buff skillLv. 20Increases party members' M. Def. by 15%. Duration: 20 min.

Chant of Shielding (1009) Chant of Shielding · active, buff skillLv. 20Increases party members' P. Def. by 8%. Duration: 20 min.

Life Drain (1090) Life Drain · active, magicLv. 20Deals 26 damage to the enemy in addition to M. Atk. and absorbs 80% of the damage dealt.

Fear (1092) Fear · active, debuff skillLv. 20Instills fear in the enemy and makes it flee for 10 sec.

Venom (1095) Venom · active, debuff skillLv. 20Poisons the enemy and drains 11 HP every second. Duration: 30 sec.

Dreaming Spirit (1097) Dreaming Spirit · active, debuff skillLv. 20Instantly puts the enemy to sleep. Duration: 30 sec.

Madness (1105) Madness · active, debuff skillLv. 20Throws the enemy into chaos, making it attack random targets.

Frost Flame (1107) Frost Flame · active, magicLv. 20Summons an icy flame that drains 58 of the enemy's HP every second for some time. Duration: 15 sec.

Seal of Poison (1209) Seal of Poison · active, debuff skillLv. 20Poisons nearby enemies and drains 14 HP every second. Duration: 30 sec.

Chant of Life (1229) Chant of Life · active, magicLv. 20Restores 12 HP to party members every second. Duration: 15 sec.

Soul Cry (1001) Soul Cry · active, toggle skillLv. 25Increases P. Atk. by 33.5. Consumes 1 MP per second while active.

Chant of Battle (1007) Chant of Battle · active, buff skillLv. 25Increases party members' P. Atk. by 8%. Duration: 20 min.

Soul Shield (1010) Soul Shield · active, buff skillLv. 25Increases P. Def. by 12%. Duration: 20 min.

Blaze Quake (1101) Blaze Quake · active, magicLv. 25Engulfs nearby enemies in fire and drains 58 HP every second. Duration: 15 sec.

Aura Sink (1102) Aura Sink · active, magicLv. 25Burns the enemy, dealing 16 damage in addition to M. Atk. Drains 8 MP. every second. Duration 15 sec.

Seal of Binding (1208) Seal of Binding · active, debuff skillLv. 25Temporarily holds nearby enemies in place. Duration: 30 sec.

Flame Chant (1002) Flame Chant · active, buff skillLv. 30Increases party members' Casting Spd. by 15%. Duration 20 min.

Pa'agrian Gift (1003) Pa'agrian Gift · active, buff skillLv. 30Increases clan members' P. Atk. by 8%. Duration 20 min.

Seal of Chaos (1096) Seal of Chaos · active, debuff skillLv. 30Instantly lowers the Accuracy of nearby enemies by 9. Duration: 30 sec.

Seal of Slow (1099) Seal of Slow · active, debuff skillLv. 35Instantly lowers the Speed of nearby enemies by 20%. Duration: 1 min.
Warcryer (40–76)

Boost HP (211) Boost HP · passive, abilitiesLv. 40Increases Max HP by 60.

Hammer Crush (260) Hammer Crush · active, physical skillLv. 40Stuns for 9 sec. while dealing melee damage. Requires a blunt weapon. Ignores shields. Over-hit is possible. Power 487.

Burning Chop (927) Burning Chop · active, physical skillLv. 40Attacks the enemy, dealing an additional 167 damage, and inflicts a burn that drains 43 HP every second. Duration: 10 sec. Cannot be used with a bow/crossbow. Over-hit is possible. Critical hits are possible.

Freezing Flame (1244) Freezing Flame · active, debuff skillLv. 40A freezing flame that drains 102 of the enemy's HP every second for 15 seconds.

Steal Essence (1245) Steal Essence · active, magicLv. 40Deals damage to the target, 80% of which goes to HP. Power 52.

Chant of Evasion (1252) Chant of Evasion · active, buff skillLv. 40Increases party members' Evasion by 2 for 20 minutes.

Chant of Predator (1308) Chant of Predator · active, buff skillLv. 40Increases the Critical Rate of all party members by 20%. Duration: 20 min.

Chant of Rage (1253) Chant of Rage · active, buff skillLv. 44Increases the Critical Damage of your party members by 25% for 20 minutes.

Chant of Vampire (1310) Chant of Vampire · active, buff skillLv. 44Gives party members an effect that restores 6% of the damage dealt to the enemy as HP. Duration: 20 min.

Chant of Berserker (1562) Chant of Berserker · active, buff skillLv. 44For 20 minutes, lowers P. Def. by 5%, M. Def. by 10% and Dexterity by 2, and increases P. Atk. by 5%, M. Atk. by 10%, attack speed by 5% and movement speed by 5 for all party members.

Chant of Fury (1251) Chant of Fury · active, buff skillLv. 48Increases party members' Atk. Spd. by 15% for 20 minutes.

Chant of Eagle (1309) Chant of Eagle · active, buff skillLv. 48Increases the Accuracy of all party members by 2. Duration: 20 min.

War Chant (1390) War Chant · active, buff skillLv. 58Increases party members' P. Atk. by 4%. Consumes 4 Spirit Ore. Duration: 20 min.

Earth Chant (1391) Earth Chant · active, buff skillLv. 58Increases party members' P. Def. by 5%. Consumes 4 Spirit Ore. Duration: 20 min.

Chant of Revenge (1284) Chant of Revenge · active, buff skillLv. 62Returns 10% of the damage taken by party members to the attacker. The effect doesn't apply to damage from skills and ranged attacks. Duration: 20 min.
Chant of Combat (1517) Chant of Combat · active, buff skillLv. 70The combined effect of increasing party members' P. Atk. and P. Def. gives a significant advantage in battle. Increases P. Atk. by 15% and P. Def. by 15%. Duration: 40 min.
Chant of Critical Attack (1518) Chant of Critical Attack · active, buff skillLv. 72The combined effect of increasing party members' Critical Rate and Critical Damage gives a significant advantage in battle. Increases Critical Rate by 30% and Critical Damage by 35%.

Chant of Movement (1535) Chant of Movement · active, buff skillLv. 72The combined effect of increasing party members' Speed and Evasion gives a significant advantage in battle. Increases Speed by 33 and Evasion by 4. Duration: 40 min.

Chant of Blood Awakening (1519) Chant of Blood Awakening · active, buff skillLv. 74The combined effect of damage absorption and increased Atk. Spd. gives a significant advantage in battle. Increases Atk. Spd. by 33% and absorbs 9% of the damage dealt to the enemy as HP. Duration: 40 min.
Doomcryer (76–85)

Wisdom (328) Wisdom · passive, abilitiesLv. 76Increases resistance to Hold, Sleep and Mental Attacks by 20.

Health (329) Health · passive, abilitiesLv. 76Increases resistance to Poison and Bleeding by 20.
Sigil Mastery (935) Sigil Mastery · passive, equipment skillLv. 76Increases Max MP by 5% and restores 17% MP when using a Sigil

Chant of Elements (1549) Chant of Elements · active, buff skillLv. 76Increases resistance to elemental attacks by 20. Duration: 20 min.
Skill Mastery (331) Skill Mastery · passive, abilitiesLv. 77Gives a chance to use a skill without reuse or with doubled duration. Depends on INT.

Chant of Spirit (1362) Chant of Spirit · active, buff skillLv. 77Increases party members' resistance to buff removal by 30 and to debuffs by 20. Duration: 20 min.

Arcane Wisdom (336) Arcane Wisdom · active, toggle skillLv. 78Increases magic effectiveness and reduces MP consumption by 30%; Casting Spd. is reduced by 10%. Consumes 50 HP every second.

Divine Lore (436) Divine Lore · passive, additional skillLv. 78Decreases MP consumption of magic skills by 5%.

Chant of Victory (1363) Chant of Victory · active, buff skillLv. 78With the help of the Great Spirit, restores 20% of party members' HP and increases Max HP by 20%, magic critical rate by 2, Critical Damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, debuff resistance by 10% and Accuracy by 4. Also decreases Speed by 20%. Consumes 40 Spirit Ore. Duration: 5 min.

Gate Chant (1429) Gate Chant · active, magicLv. 78Summons party members. Consumes 4 Summoning Crystals.

Magnus' Chant (1413) Magnus' Chant · active, buff skillLv. 79For 5 min., lets the Spirit of an Ancient Wizard possess all party members, increasing their MP by 15%, restoring MP by 1,5 if you wear light/heavy armor or by 4 if you wear robes, increasing magic defense and magic power by 30%, casting speed by 20%, resistance to elemental attacks by 10, resistance to enemy curses by 25 and to spell-canceling attacks by 40. Consumes 40 Spirit Ore.

Chant of Protection (1461) Chant of Protection · active, buff skillLv. 79Lowers the power of critical attacks received by party members by 30%. Duration: 20 min.

Magician's Will (945) Magician's Will · passive, abilitiesLv. 81Increases M. Atk. by 5%, Casting Spd. by 5%, magic critical rate by 5%. Reduces MP consumption by 5%.
Enlightenment (1533) Enlightenment · active, buff skillLv. 81Increases M. Atk. by 10%, healing power by 40%, Casting Spd. by 50% and magic Critical Rate by 50%. Decreases MP consumption by 90%. Duration: 20 sec.

Turn to Stone (1540) Turn to Stone · active, physical skillLv. 81Turns into stone and protects from damage for 8 sec.

Protection of Rune (755) Protection of Rune · passive, abilitiesLv. 82Increases M. Def. by 15%. When the character takes damage, M. Def. and elemental resistance increase further.

Protection of Elemental (756) Protection of Elemental · passive, abilitiesLv. 82Increases elemental resistance by 20. When the character takes damage, M. Def. and elemental resistance increase further.

Protection of Alignment (757) Protection of Alignment · passive, abilitiesLv. 82Increases resistance to elements by 20. When the character takes damage, M. Def. and elemental resistance increase further.

Great Fury (1543) Great Fury · passive, abilityLv. 83When you use Burning Chop, your allies have a chance to be filled with battle frenzy.
What changed in High Five
According to the official update notes:
Equipment
The shaman has mastery of all armor types — Heavy Armor Mastery (253), Light Armor Mastery (252) and Robe Mastery (251): in heavy and light armor they increase Casting Spd. and Atk. Spd., in a robe — P. Def. Hammer Crush (260) and Stun Attack (100) require a blunt. From level 76, Sigil Mastery (935) increases Max MP and MP recovery when using a sigil, so from S grade you can take a sigil in the off hand.
Item stats are on the linked pages. About set enchant bonuses — Enchanting Armor Sets.
Where to level
Zone levels are approximate.
76–85In High Five Part 4, the level 80 locations listed are Beast Farm, Plains of the Lizardmen, Sel Mahum Training Grounds, Fields of Whispers, Fields of Silence, Primeval Isle, Den of Evil and Dragon Valley. Also: Imperial Tomb (80–84), Stakato Nest, Crypts of Disgrace, Monastery of Silence, and the Seed of Infinity and Seed of Destruction zones.
The Warcryer is a party class: chants affect all party members. For solo leveling the class has Steal Essence (1245), Frost Flame (1107) and control — Fear (1092) and Seal of Binding (1208).
Tattoos
For a buffer, the priority is the stats that affect the MP pool and casting speed. Which dyes exist and what they give: Dyes and Symbols.
Subclass
The main class gets skills for subclass certification at levels 65, 70, 75 and 80. The list for High Five is in Subclass skills in High Five; the general subclass rules are in Subclass.
Olympiad
To take part you need Noblesse; rules and rewards: Olympiad. Fear (1092) and Dreaming Spirit (1097) take the enemy out of the fight, Seal of Binding (1208) holds it in place, and Steal Essence (1245) heals through damage.
FAQ
What armor and weapons does Warcryer use in High Five?
The class has mastery of heavy armor, light armor and robes; the weapon is a blunt (required by Hammer Crush (260)) or a magic sword, and from S grade a sigil in the off hand. Links by grade are in the "Equipment" section.
What are the key skills of Warcryer?
Attack chants — Chant of Fury (1251), Chant of Predator (1308), Chant of Rage (1253); combined chants — Chant of Combat (1517), Chant of Critical Attack (1518), Chant of Blood Awakening (1519); from level 78 — Chant of Victory (1363).
Where to level Warcryer in High Five?
Approximately: 40–52 — Cruma Tower, 61–76 — Forge of the Gods, Hot Springs, Pagan Temple, Ketra Orc Outpost, from level 80 — Beast Farm, Plains of the Lizardmen, Sel Mahum Training Grounds, Den of Evil, Dragon Valley and other zones from the "Where to level" section.
When does Warcryer become Doomcryer?
At level 76, after the third class quest — see Third class transfer quests. New Doomcryer skills appear up to level 83.
See also
Sources: the High Five game skill database and the official update notes Part 1, Part 2, Part 3, Part 4.