Berserker (High Five) guide — Berserker
Berserker class guide for Lineage 2 High Five: how to get the class, which skills to take, what to wear and where to level.
Introduction
Unlike the other inhabitants of Elmoreden, the only purpose of the Kamael's creation and existence was war. Swift and strong like orcs, wise like elves, able to fly like the Arteia, they were the perfect weapon. But the gods turned out to be stronger after all, and the winged warriors were defeated. For many thousands of years they were imprisoned on the Soul Island outside their world. These years left their mark — the Kamael weakened, and now they face a long road, and only the most worthy will become free and gain a second wing.
Contents |
The Kamael race
Racial abilities
The Kamael are born for battle. In combat they're fiercer than dark elves, and in strength they surpass even orcs. But the gods' blessing didn't touch them, so the highest power — magic — is unavailable to the Kamael. However, their purpose makes the one-winged warriors resistant to magic attacks, and the chaos hidden in their hearts lets them absorb the souls of defeated enemies and grow stronger. Kamael can wear only light armor.
Racial stats
Depending on their gender, Kamael can take different classes. Even their weapons differ from those used in Aden today, but they can themselves convert modern blades and bows into the swords, rapiers and crossbows they're used to fighting with. All classes without exception are considered fighters and play the attacking role in a party.
The Berserker class
The Berserker (short: Bers) is a fast warrior who strikes like a hurricane and uses a special two-handed sword. The Berserker's main feature is his way of attacking - he stuns the enemy on the run and, darting away, finishes him with equally fast attacks; often the enemy doesn't even have time to do anything. He can disarm the enemy, stun at a distance, increase max HP, and even fully restore his body. He has many skills that hit several enemies at once. Quite strong and very fast.
Male Kamael
The male Kamael Trooper is the first class of all men of the race; he's similar to fighters of other races. His STR 41 (STR) and CON 31 (CON) are comparable to Dark Elves', which makes his attacks very strong and his HP very low. The Kamael's DEX (DEX) is 33, the second highest among the races (only Light Elves are faster). His magical abilities are also fairly high (29 INT), but useless for future Berserkers. Only male Kamael can become Berserkers.
At the very first level, use the Teleport Scroll to the Kamael Village, go to the Newbie Helper, and he gives simple tasks. On reaching level 10, fly to the Talking Island Village, do the Newbie Helper's tasks, and you'll get level 18, after which you can do the class quest. This whole operation takes up to an hour.
The path from Soldier to Doombringer
A few nuances related to the start of our journey:
- Before taking the Trooper class quest, you can visit the dark elf village and take the quest Dwarven Kinship from Carlon. This quest overlaps with the class quest.
- The Trooper class quest is called Path of the Trooper, and you can take it in Gludio from Master Gwain. After completing the quest, talk to Kamael Grand Master standing next to him and change your class to Trooper.
- After completing the class quest, you can earn some Adena and reach level 21 by completing 3 quests: Walk of Fate, Ominous News and Blood Fiend.
Soldier. Levels: 20 - 40
The Trooper is the first class of all male Kamael. The class combines the skills of future Soul Breakers and future Berserkers. Let's look at all the skills of this class up to level 40.
Active skills
| Skill | Short description |
|---|---|
| [[Abyssal_Blaze_(1433)|]] (')[http://linedia.com.ua/w/index.php?title=Abyssal_Blaze_(1433)&action=submit | A shot of materialized soul. Consumes 5 Souls. |
| | Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon. |
| [[Dark_Strike_(476)|]] (')[http://linedia.com.ua/w/index.php?title=Dark_Strike_(476)&action=submit | Calls on the power of souls for a lethal blow. Consumes 5 Souls. Requires a sword, blunt weapon or ancient sword. |
| [[Double_Thrust_(478)|]] (')[http://linedia.com.ua/w/index.php?title=Double_Thrust_(478)&action=submit | Two quick thrusts. Consumes 5 Souls. Requires a rapier. |
| [[Strike_Back_(475)|]] (')[http://linedia.com.ua/w/index.php?title=Strike_Back_(475)&action=submit | Transfers damage received from melee attacks and skills back to the opponent. Continuously consumes MP proportionately to the user's level. |
| [[Dark_Explosion_(1434)|]] (')[http://linedia.com.ua/w/index.php?title=Dark_Explosion_(1434)&action=submit | Blows up souls and damages nearby enemies. Consumes 5 Souls. Useless at levels 40+. |
| [[Death_Mark_(1435)|]] (')[http://linedia.com.ua/w/index.php?title=Death_Mark_(1435)&action=submit | Brands the target with darkness. Reduces M. Def./P. Def. HP every second. Duration 30 sec. After 40+ the skill loses its effectiveness. |
| [[Increase_Power_(1432)|]] (')[http://linedia.com.ua/w/index.php?title=Increase_Power_(1432)&action=submit | For 20 min. increases your P. Atk. by 12%. Similar to Might and the like. |
| [[Rush_(484)|]] (')[http://linedia.com.ua/w/index.php?title=Rush_(484)&action=submit | The character rushes at the enemy. Requires an ancient sword or rapier. Most often used in PvP to quickly close in on ranged enemies. |
| [[Erase_Mark_(1475)|]] (')[http://linedia.com.ua/w/index.php?title=Erase_Mark_(1475)&action=submit | Cures a weak mark of death. A useless skill. |
| [[Furious_Soul_(482)|]] (')[http://linedia.com.ua/w/index.php?title=Furious_Soul_(482)&action=submit | For 1 min. 30 sec. increases critical rate and critical damage. While the effect is active, P. Def. drops. The skill is useful for leveling and boosting DPS, but disastrous in PvP. |
| [[Hard_March_(479)|]] (')[http://linedia.com.ua/w/index.php?title=Hard_March_(479)&action=submit | Increases Speed by 20. Continuously consumes MP proportionately to the user's level. |
| [[Courage_(499)|]] (')[http://linedia.com.ua/w/index.php?title=Courage_(499)&action=submit | Increases resistance to Mental Attacks. Duration: 1 min. |
| [[Disarm_(485)|]] (')[http://linedia.com.ua/w/index.php?title=Disarm_(485)&action=submit | Disarms the target. The weapon can't be re-equipped while the effect lasts. Duration: 5 sec. An indispensable skill in PvP. |
| [[Sword_Shield_(483)|]] (')[http://linedia.com.ua/w/index.php?title=Sword_Shield_(483)&action=submit | For 30 seconds, increases P. Def. by 1600 and decreases Speed by 40%. |
| | Increases Dark attacks by 10. |
Passive skills
| Skill | Short description |
|---|---|
| [[Light_Armor_Mastery_(465)|]] (')[http://linedia.com.ua/w/index.php?title=Light_Armor_Mastery_(465)&action=submit | When wearing light armor, increases P. Def. and Evasion and lowers the chance of critical hits/damage. |
| [[Ancient_Sword_Mastery_(472)|]] (')[http://linedia.com.ua/w/index.php?title=Ancient_Sword_Mastery_(472)&action=submit | Increases P. Atk. when using an ancient sword. |
| [[Magic_Immunity_(466)|]] (')[http://linedia.com.ua/w/index.php?title=Magic_Immunity_(466)&action=submit | Increases M. Def. |
| [[Rapier_Mastery_(474)|]] (')[http://linedia.com.ua/w/index.php?title=Rapier_Mastery_(474)&action=submit} | Increases P. Atk. when using a rapier. |
Hunting grounds
Level 21-39
Put on Common Item - General's Katzbalger, top-D armor and start leveling.
Acceptable leveling locations for level 20+ are:
- Cruma Marshlands - better to hunt farther from the Tower.
- Plains of Dion - you can hunt by Dion's east gate.
- Partisan's Hideaway - you'll meet x2 monsters and groups of monsters.
- Abandoned Camp
For leveling at 30+ you can visit locations such as:
- Cruma Marshlands - hunt near the tower.
- Execution Grounds
- The Ant Nest - very large crowds of monsters; there are x2 monsters.
- Hardin's Private Academy
At level 35 the quests Temple Missionary and Temple Executor become available; they can be taken at the Dion Temple and later open a small quest chain. By completing these quests you can level up to 39.
Berserker. Levels: 40-76
Once you reach level 39, you need to complete the quest Certified Berserker to change class. The quest is very simple compared to other races' quests. You can take it from NPC Orkurus in the village of Town of Oren. After completing the quest you can start learning your class's new skills.
Active skills
| Skill | Short description | |
|---|---|---|
| [[Dark_Smash_(477)|]] (')[http://linedia.com.ua/w/index.php?title=Dark_Smash_(477)&action=submit | Calls on power for a lethal blow. Consumes 5 Souls. Requires an ancient sword. Overhit possible. Affects only 1 selected target. | |
| [[Life_to_Soul_(502)|]] (')[http://linedia.com.ua/w/index.php?title=Life_to_Soul_(502)&action=submit | Sacrifices your HP and restores 1 Soul. The higher the skill level, the more souls you get for your HP. It's better not to use this skill in combat; buy soul bottles in town in advance and fill them there. | |
| [[Soul_Gathering_(625)|]] (')[http://linedia.com.ua/w/index.php?title=Soul_Gathering_(625)&action=submit | Gathers nearby souls. The maximum number of souls can be gathered at once. Consumes 10 Spirit Ore. The skill can be used in unexpected PvP if you got into a fight without a single soul. The skill has a very long reuse. | |
| [[Shoulder_Charge_(494)|]] (')[http://linedia.com.ua/w/index.php?title=Shoulder_Charge_(494)&action=submit | Charges at enemies, hitting them with your shoulder. Stuns the enemy for 9 sec. Increases Power when using Souls. Consumes up to 5 Souls. Requires an Ancient Sword. Overhit possible. Very useful in PvP; used skillfully, it lets you keep the enemy stunned almost all the time. | |
| [[True_Berserker_(500)|]] (') | Lowers P. Def. and Evasion and increases P. Atk./Atk. Spd. and Accuracy. Consumes MP while active, depending on the level. Along with the skill [[Furious_Soul_(482)|] (')[http://linedia.com.ua/w/index.php?title=Furious_Soul_(482)&action=submit it increases your character's DPS at the expense of lower defense. The skill is useful when leveling and in a party, and deadly in PvP. | |
| | Increases resistance to dark magic attacks. Worth activating in PvP against classes using darkness, or against monsters with dark attacks. | |
| [[Disarm_(485)|]] (')[http://linedia.com.ua/w/index.php?title=Disarm_(485)&action=submit | Disarms the target. The weapon can't be re-equipped while the effect lasts. Duration: 5 sec. One of the Berserker's main signature skills. The most important skill in PvP; use it as often as possible. | |
| [[Scorn_(503)|]] (')[http://linedia.com.ua/w/index.php?title=Scorn_(503)&action=submit | Provokes the enemies in front of you. Works exactly like the Aggression skill of all tank types, but much weaker. | |
| [[Slashing_Blade_(496)|]] (')[http://linedia.com.ua/w/index.php?title=Slashing_Blade_(496)&action=submit | Swings the sword and attacks the enemies around you, dealing additional damage. Increases Power when using Souls. Consumes up to 5 Souls. Requires an Ancient Sword. Overhit possible. Works exactly like [[Dark_Smash_(477)|]] (')[http://linedia.com.ua/w/index.php?title=Dark_Smash_(477)&action=submit, but attacks several enemies at once. The skill isn't very effective in PvP because of its weak attack, but it helps a lot when leveling on big groups of monsters (Ancient Battleground, Tanor Canyon). | |
| [[Courage_(499)|]] (')[http://linedia.com.ua/w/index.php?title=Courage_(499)&action=submit | Increases resistance to Mental Attacks. Duration: 1 min. For a minute the skill raises your resistance to sleep, paralysis, hold, etc. Very useful in PvP. | |
| [[Storm_Assault_(493)|]] (') | Throws itself at the enemies around like a storm, dealing extra damage. Increases Power when using Souls. Uses up to 5 Souls. Requires an Ancient Sword. Overhit possible. A fast mass attack on your enemies. The skill is similar to [[Rush_(484)|] (')but besides closing in fast it damages everyone on the line of the rush. It won't help much in PvP, but along with the skill [[Slashing_Blade_(496)|] (')[http://linedia.com.ua/w/index.php?title=Slashing_Blade_(496)&action=submit it helps leveling on big groups of monsters. | |
| [[Violent_Temper_(501)|]] (') | Lowers the enemy's P. Def. by 23% and Casting Spd. by 15%. Duration: 30 sec. Along with the skill [[Disarm_(485)|] (')[http://linedia.com.ua/w/index.php?title=Disarm_(485)&action=submit it's one of the Berserker's signature skills. Very helpful in PvP and in boss fights. | |
| [[Body_Reconstruction_(833)|]] (')[http://linedia.com.ua/w/index.php?title=Body_Reconstruction_(833)&action=submit | Restores all HP by reconstructing the body. The skill has a long reuse, so it's better used only in critical situations. | |
| [[Spread_Wing_(492)|]] (')[http://linedia.com.ua/w/index.php?title=Spread_Wing_(492)&action=submit | Spreads the wings and attacks the enemies around, dealing additional damage. Increases Power when using Souls. Consumes up to 5 Souls. Overhit possible. Another Berserker mass skill; not very effective in PvP, but helps with leveling. | |
| [[Sword_Shield_(483)|]] (')[http://linedia.com.ua/w/index.php?title=Sword_Shield_(483)&action=submit | For 30 sec. increases your P. Def. by 3200. While the effect lasts, your speed drops by 40%. Similar to the tanks' Ultimate Defense, but doesn't increase M. Def. and doesn't stop you from moving. A Berserker signature skill; helps both in PvP and in critical situations. | |
| [[Blade_Rush_(495)|]] (') | Dashes forward swinging the sword and attacks enemies in the way. Makes them bleed and takes HP every second. Duration: 20 sec. Increases Power when using Souls. Uses up to 5 Souls. Requires an Ancient Sword. Overhit possible. Another skill similar to [[Rush_(484)|] (')[http://linedia.com.ua/w/index.php?title=Rush_(484)&action=submit. Besides closing in fast on the target, it causes bleeding in everyone on the line of the rush. | |
| [[Blood_Pact_(834)|]] (')[http://linedia.com.ua/w/index.php?title=Blood_Pact_(834)&action=submit | Increases party members' Max HP and speeds up their HP recovery with a Blood Pact. Duration: 2 min. A unique Berserker buff; it isn't the same as other HP-increasing buffs. | |
| [[Furious_Soul_(482)|]] (')[http://linedia.com.ua/w/index.php?title=Furious_Soul_(482)&action=submit | For 1 min. 30 sec. increases critical rate by 30% and critical damage by 30%. While the effect is active, P. Def. drops by 5%. As written above, the skill helps boost DPS but is disastrous in PvP. | |
| [[Soul_Barrier_(1514)|]] (')[http://linedia.com.ua/w/index.php?title=Soul_Barrier_(1514)&action=submit | Spreads the soul's defensive barrier to increase your resistance to bows by 10, resistance to crossbows by 6, and M. Def. by 100% for 10 seconds. | |
| [[Crush_of_Pain_(497)|]] (')[http://linedia.com.ua/w/index.php?title=Crush_of_Pain_(497)&action=submit | Attacks the enemy, dealing additional damage. Increases Power when using Souls. Consumes up to 5 Souls. Requires an Ancient Sword. Overhit possible. Ignores Shields. One of the Berserker's strongest skills, as well as one of the main single-target (1) attack skills. | |
| [[Contagion_(498)|]] (') | Attacks the enemy in the bleeding spot, dealing extra damage. Increases Power when using Souls. Uses up to 5 Souls. Requires an Ancient Sword. Overhit possible. Ignores Shield. Another strong Berserker strike, comparable in power to the skill [[Crush_of_Pain_(497)|] (')but available only if the target is Bleeding (Bleeding can be caused with the skill [[Blade_Rush_(495)|] (')[http://linedia.com.ua/w/index.php?title=Blade_Rush_(495)&action=submit. | |
| [[Soul_Roar_(20006)|]] (')[http://linedia.com.ua/w/index.php?title=Soul_Roar_(20006)&action=submit | Upon use, immediately regenerates Max HP/CP by 15% and for 10 minutes, increases your Max HP/CP by 15%. | |
| [[Soul_Cleanse_(1510)|]] (')[http://linedia.com.ua/w/index.php?title=Soul_Cleanse_(1510)&action=submit | Removes up to three debuffs. Works only within your own race. A very useful skill in PvP for removing the enemy's debuffs. |
Passive skills
| Skill | Short description |
|---|---|
| [[Fast_Recovery_(832)|]] (')[http://linedia.com.ua/w/index.php?title=Fast_Recovery_(832)&action=submit | Increases HP/MP/CP Recovery Bonus. |
| [[Critical_Sense_(626)|]] (')[http://linedia.com.ua/w/index.php?title=Critical_Sense_(626)&action=submit | Increases critical rate by 10% and Critical Damage by 111. |
| [[Ancient_Sword_Mastery_(472)|]] (')[http://linedia.com.ua/w/index.php?title=Ancient_Sword_Mastery_(472)&action=submit | Increases P. Atk. when using an ancient sword. |
| [[Light_Armor_Mastery_(465)|]] (')[http://linedia.com.ua/w/index.php?title=Light_Armor_Mastery_(465)&action=submit | When wearing light armor, increases P. Def. and Evasion and lowers the chance of critical hits/damage. |
| [[Magic_Immunity_(466)|]] (')[http://linedia.com.ua/w/index.php?title=Magic_Immunity_(466)&action=submit | Increases M. Def. and resistance to magic attacks. |
| [[Soul_Mastery_(467)|]] (')[http://linedia.com.ua/w/index.php?title=Soul_Mastery_(467)&action=submit | Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
|
Hunting grounds
Level 40-51
What to wear
Plated Leather and
Common Item - Saber Tooth.
For leveling at 40+ you can visit:
- Alligator Island - Acceptable at 40+. Lots of x2 monsters. (A decent option).
- Cruma Tower - Acceptable at 40+. Level on floor 1. x2, x4 monsters. Many players, very frequent PvP.
- Ivory Tower - Acceptable at 40+. Either in the crater or around it.
- War-Torn Plains Acceptable at 44+.
- Tanor Canyon - Fine at level 43+. Hunt groups of monsters with the skill [[Slashing_Blade_(496)|]] (')[http://linedia.com.ua/w/index.php?title=Slashing_Blade_(496)&action=submit. (The best option).
- The Enchanted Valley - Acceptable at 49+. x2, x3 monsters.
Level 52-60
Put on Innominate Victory with the Focus SA. If you're short of Adena, you can make do with
Common Item - Saber Tooth or Shadow Item - Innominate Victory
Possible leveling locations:
- Cruma Tower - Acceptable from level 50+. Level on floor 2. Large crowds of x2, x3 monsters. Party leveling.
- The Enchanted Valley - Acceptable from level 50+. Level on floor 2, on x3 monsters; party leveling possible.
- The Cemetery - Acceptable from level 50+.
- Outlaw Forest - Acceptable at 50+. (The optimal option).
- Forsaken Plains - Acceptable at 55+.
- Frozen Labyrinth - Acceptable at 55+. There are monster groups; you can "breed" mobs.
Party leveling possible.
- Ancient Battleground - Fine from level 58+. Level with the skills [[Slashing_Blade_(496)|]] (')and [[Spread_Wing_(492)|] (')[http://linedia.com.ua/w/index.php?title=Spread_Wing_(492)&action=submit on groups of monsters. You can hunt alone with a Kookaburra or in a group of 2-5 people. (The best option).
Level 61-76
What to wear
Dark Crystal Leather Armor and
Common Item - Divine Pain.
You can visit:
- Ancient Battleground (Old Battleground) - Fine from level 58+. Level with the skills [[Slashing_Blade_(496)|]] (')and [[Spread_Wing_(492)|] (')[http://linedia.com.ua/w/index.php?title=Spread_Wing_(492)&action=submit on groups of monsters. You can hunt alone with a Kookaburra or in a group of 2-5 people. You can level up to level 72 at the very end of the location. (The best option).
- Valley of Saints (Valley of Saints) - Acceptable from level 61+. Large crowds of monsters, strong magic attacks.
- Blazing Swamp (Blazing Swamp) - Acceptable from level 61+.
- Forest of the Dead (Forest of the Dead) - Acceptable from level 66+. Large crowds of monsters, monster groups, lots of debuffs. (A dangerous place)
- Swamp of Screams (Swamp of Screams) - Acceptable from level 68+. Large crowds of weak monsters. (A decent option).
- Hot Springs (Hot Springs) - Acceptable from level 74+. x2 monsters, some use Stun. Party leveling possible.
At level 73 you should start the quest The Finest Ingredients - Part 1 (Best of Ingredients – part 1) to get the item Ice Crystal, which you'll need to complete the quest Saga of the Doombringer (Saga of the Doombringer).
At level 74 you should start the quest Magical Power of Water - Part 1 (Water Magic – part 1) or Magical Power of Fire - Part 1 (Fire Magic - part 1) to get the item Divine Stone of Wisdom, which you'll need to complete the quest Saga of the Doombringer (Saga of the Doombringer).
Doombringer. Levels: 76+
Once you reach level 76, you can take the quest Saga of the Doombringer (Saga of the Doombringer), which lets you change class to Doombringer. In difficulty the quest is no different from other classes' quests. After completing the quest and changing class, you can continue learning your class.
Active skills
| Skill | Short description |
|---|---|
| [[Fortitude_(335)|]] (')[http://linedia.com.ua/w/index.php?title=Fortitude_(335)&action=submit | Increases resistance to Paralysis and Stun attacks by 30. Continuously consumes MP proportionately to the user's level. |
| [[Enuma_Elish_(526)|]] (')[http://linedia.com.ua/w/index.php?title=Enuma_Elish_(526)&action=submit | Supplements the user's P. Atk. with 6060 Power while using the mighty Sword of Creation. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. A strong area sword attack. Affects all enemies in front of you. Can be used both in PvP and while leveling. |
| [[Soul_Rage_(939)|]] (')[http://linedia.com.ua/w/index.php?title=Soul_Rage_(939)&action=submit | Damages enemies and gathers Souls. Can be used up to level 40. Critical Hit possible. Overhit possible. The skill is used for gathering souls. |
| [[Rush_Impact_(793)|]] (') | Breaks through forward and attacks the enemies in front, dealing an extra 4040 damage. Puts enemies into shock. Duration: 9 sec. Requires an Ancient Sword. Increases Power when using Souls. Uses up to 5 Souls. An improved version of the skill [[Storm_Assault_(493)|] (')[http://linedia.com.ua/w/index.php?title=Storm_Assault_(493)&action=submit; besides damage it adds a mass stun to all enemies on the line of the rush. The skill has no cooldown, which lets you keep whole groups of both Players and monsters stunned. (Minimum rush distance = 100, maximum = 600 - a very important condition for using the skill). |
| [[Final_Form_(538)|]] (')[http://linedia.com.ua/w/index.php?title=Final_Form_(538)&action=submit | Transforms you into the final combat form. Consumes 20 souls. Raises your character's DPS quite a lot, but you lose all skills except the Final Form skills. Lasts 4 minutes, reuse time 2 hours. |
| [[Mass_Disarm_(794)|]] (')[http://linedia.com.ua/w/index.php?title=Mass_Disarm_(794)&action=submit | Disarms nearby enemies. Duration: 5 sec. A very valuable skill in PvP against several enemies. |
| [[Final_Secret_(917)|]] (')[http://linedia.com.ua/w/index.php?title=Final_Secret_(917)&action=submit | For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP. |
| | For 10 seconds, returns damage from close range physical attacks and skills back to the opponent. |
Passive skills
| Skill | Short description |
|---|---|
| [[Health_(329)|]] (')[http://linedia.com.ua/w/index.php?title=Health_(329)&action=submit | Increases resistance to poison and Bleed attacks by 20. |
| [[Wisdom_(328)|]] (')[http://linedia.com.ua/w/index.php?title=Wisdom_(328)&action=submit | Increases resistance to Hold, Sleep and Mental attacks by 20. |
| [[Skill_Mastery_(330)|]] (')[http://linedia.com.ua/w/index.php?title=Skill_Mastery_(330)&action=submit | Depending on user's STR, the re-use time resets or the duration doubles. |
| [[Fighter's_Will_(758)|]] (')[http://linedia.com.ua/w/index.php?title=Fighter's_Will_(758)&action=submit | When using a short-range weapon, increases P. Atk. by 100 and Atk. Spd. by 10%. When attacking, has a chance to increases physical skills' Power and Critical Rate. |
| [[Archer's_Will_(759)|]] (')[http://linedia.com.ua/w/index.php?title=Archer's_Will_(759)&action=submit | When a bow/crossbow is used, Accuracy increases by 8 and range increases by 50. When attacking, the physical skill's power and Critical Rate are increased at a fixed rate. |
| | Gives flesh and takes a bone. Decreases the enemy's P. Def. by temporarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of general attacks. |
| [[Protection_of_Alignment_(757)|]] (')[http://linedia.com.ua/w/index.php?title=Protection_of_Alignment_(757)&action=submit | Resistance to tendency attributes is increased by 20, and when damage is incurred, M. Def. and Resistance to elemental attributes are additionally increased instantly depending on the probability. |
| [[Protection_of_Rune_(755)|]] (')[http://linedia.com.ua/w/index.php?title=Protection_of_Rune_(755)&action=submit | M. Def. is increased by 15%, and when damage is incurred, additional M. Def. and resistance to attributes are increased instantly depending on the probability. |
| [[Protection_of_Elemental_(756)|]] (')[http://linedia.com.ua/w/index.php?title=Protection_of_Elemental_(756)&action=submit | Resistance to elemental attributes is increased by 20, and when damage is incurred, M. Def. and Resistance to elemental attributes are additionally increased instantly depending on the probability. |
Hunting grounds
Level 76-79
Be sure to put on Gram with 150 Attribute and the Focus SA.
Leveling locations:
- Silent Valley (Valley of Saints) - Acceptable from level 76+. x2, x3 monsters. (The optimal option).
- Varka Silenos Outpost (Varka Silenos Barracks) - Acceptable from level 76+. x2 monsters. (A decent option).
- Forge of the Gods (Forge of the Gods) - Acceptable from level 76+. Huge crowds of monsters. Party leveling.
- Isle of Prayer (Crystal Isle) - Acceptable from level 78+. Weak x1 monsters.
- Hellbound (Hellbound) - Acceptable from level 78+. Strong monsters. Party leveling.
Level 80-84
You can start thinking about a powerful weapon with 300 Attribute. For example, Icarus Wingblade.
Leveling locations:
- Sel Mahum Training Grounds (Sel Mahum Training Grounds) - Fine from level 80+. Huge groups of monsters. Level with the skill [[Storm_Assault_(493)|]] (')[http://linedia.com.ua/w/index.php?title=Storm_Assault_(493)&action=submit. You can level up to level 85. (The best option)
- Den of Evil (Den of Evil) - Acceptable from level 80+. Monster groups; you can kill them in packs.
Outfit
Level 1-20
At these levels you can make do with
Wooden Breastplate, which we got from the quest Supply Check (Supply Check):
P. Def. +2%, Max HP +41.
Level 20-39
Once you can wear D-grade gear, you can buy top-D armor and weapons in the shop.
The most acceptable option: Common Item - Salamander Skin Mail and Common Item - Claymore.
If you're short of Adena, you can buy only the armor and use a Shadow Weapon, which you can get for the Coupons given to you after getting the class.
Level 40-51
At level 40 you can wear C-grade gear. The ideal armor option is
Plated Leather:
STR+4, CON-1
The set changes the character's stats, making it considerably stronger (+4 STR) and less durable (-1 CON). Unaugmented, the set has low P. Def. (The set is very popular when all parts are augmented to +6)
The ideal weapon option is a Berserker Blade with the Focus SA. A Berserker can convert this weapon into a
Saber Tooth.
It's unlikely you'll have enough Adena for such a weapon at this level, so you can make do with this: Common Item – Saber Tooth.
Level 52-60
Even though you can wear B-grade gear, the ideal option for us is still the same
Plated Leather, but augmented to +6. Augmenting can cost a lot of Adena, so you can make do with augmenting to +3. Unfortunately, the B-grade armor sets offered by the Prestige Goods Shop have no useful bonuses for us. Top-B sets have decent bonuses, but they cost a great deal of Adena, and buying them won't be justified.
If you lack P. Def., you can replace
Plated Leather with Common Item - Blue Wolf Leather Armor or Common Item - Leather Armor of Doom.
If you have no problems with Adena, you can choose from 2 top-B armor sets:
P. Def. +5.26%, Casting Spd. +15%, INT-2, MEN+3, and WIT-1.
Increases Breath Gauge. P. Atk. +2.7%, MP Recovery Rate +2.5%, STR -1, CON -2, DEX +3 and Resistance to Poison +20%.
For a weapon, the best choice for us is a Great Sword with the Focus SA. A Berserker can convert it into Innominate Victory. Another option for us is Common Item - Guardian Sword, which can be converted into Common Item - Dismantler.
If you have a lot of Adena, you can buy the top-B weapon Guardian Sword, but that's as unjustified as buying top-B armor.
Level 61-75
At this level A-grade items become available to us. The optimal choice is to buy
Dark Crystal Leather Armor in the Prestige Goods Shop, which gives ideal bonuses for leveling:
STR +1; CON -1; P. Atk. +4%; P. Atk. Spd. +4%; Resistance to Paralysis +50%.
If you often take part in PvP and have a decent amount of Adena, you can buy
Majestic Leather Armor, which gives no valuable bonuses for leveling, but gives us 50% stun resistance:
P. Atk. +8% with Bow/Crossbow, Max MP +240, Weight Limit +5759, Stun Resistance +50%, DEX+1, CON-1
For a weapon, the most popular option is Common Item - Infernal Master, convertible into Common Item - Divine Pain. A more expensive option is Common Item - Dragon Slayer, convertible into Common Item - Undertaker
Buying top-A weapons from the Prestige Goods Shop and crafting the best A weapons (Sword of Ipos) won't be justified. The main problem with these weapons is the level 12 Soul Crystals, which are relatively expensive, and inserting them will cost more than the weapon itself.
Level 76-79
Having reached level 76, we can wear S-grade gear, whose main value is its Attribute.
The main thing at this level is to get a S weapon. The most profitable option is to buy a Heaven's Divider already attributed to 150 and fitted with the Health/Focus SA, which will be converted into
Gram. You can skip the SA, but be sure to look for an already attributed weapon, since attributing it yourself always costs much more.
A more expensive option is a Dynasty Blade, convertible into a Dynasty Ancient Sword.
After buying the weapon, you can upgrade your A-grade armor set to a S-grade set. Again, it's better to buy armor already fully attributed, or at least partially attributed.
You'll have 2 options:
Cheap -
Draconic Leather Armor:
DEX+1, STR+1, CON-2, Atk. Spd./P. Atk. +4%, Max MP +289, Weight Limit +5759
Expensive -
Dynasty Leather Armor:
CON-1, DEX+1, Accuracy +1,72, Evasion +1,72, Max HP +418, Dark Resistance +6
The Dynasty set can be upgraded using Dynastic Essence; by upgrading it we get
Dynasty Leather Armor Weapon Master:
CON-2, STR+1, DEX+1, P. Atk. +5,4%, Max HP +492. Dark Resistance +8, gives a chance to land a Critical Attack. Classes: Warlord, Titan, Treasure Hunter, Grand Khavatari, Doombringer, Inquisitor.
Next, the Dynasty set can be modified using the item
Dynastic Essence II, and then the set turns into
Dynasty Jeweled Leather Armor Weapon Master:
CON-2, STR+2, P. Atk. +6,6%, Max HP +492, Dark Resistance +8, Critical damage +282, Critical Rate +2,95 Classes: Warlord, Titan, Treasure Hunter, Grand Khavatari, Doombringer, Inquisitor.
Level 80-83
After Dynasty sets were given the S grade, they went out of fashion for 80+ levels, so every player now strives to put on
Moirai Leather Breastplate, even though the set is only slightly better than the Dynasty Leather Armor:
DEX +2, CON -2; when equipped, P. Atk. +4.26%, Atk. Spd. +4%, Speed +3%, hold resistance +50%, Fire/Water/Wind/Earth defense +3. Lets you wear cloaks.
Again, it's better to take the set with full or partial Attribute right away.
Choosing a Weapon is more complicated. From level 80, Icarus weapons with Attribute 300 become relevant. However, it's unlikely you'll have collected the necessary money by level 80, so there are several options:
- Keep using a S weapon (Gram) with Attribute 150 until level 84.
- Buy Icarus Heavy Arms with Attribute 150, and try to attribute it yourself up to 300.
- Buy Icarus Heavy Arms with Attribute 300, and sell it on reaching level 84. The most profitable option, but you need a large sum of money.
Level 84+
Having reached level 84, you can finally wear the best armor and weapons. Choose very carefully, since you'll have to attribute this gear up to 1800 and wear it to the very end. We have 3 Armor Sets to choose from:
STR +1, CON -2, DEX +1. When worn, increases P. Atk. by 5.57%, Atk. Spd./MP recovery speed by 5%, max MP by 347.
The Vesper set can later be upgraded using a Noble Enhancement Stone, and then the set turns into
Vesper Noble Leather Breastplate:
STR+1, CON-2, DEX+1, Atk. +5,57%, Atk. Spd. +5%, MP +5% recovery speed, Max MP +354, Evasion +3, Critical Damage + 172, Paralysis resistance + 50%. Lets you wear a cloak.
STR +1, DEX +2, CON -3; when equipped, P. Atk./P. Def. +5.57%, Atk. Spd. +5%, Speed +3%, stun resistance +50%, Critical Damage +182, Max MP +360, Fire/Water/Wind/Earth defense +5. Lets you wear a cloak.
The Vorpal set is, in my opinion, the ideal option for Berserkers.
STR +1, DEX +2, CON -2; when equipped, P. Atk. +6.59%, Atk. Spd. +6%, Critical Rate +17.05, paralysis resistance +50%, Speed +3%, Fire/Water/Wind/Earth defense 5. Lets you wear cloaks.
At level 84 you absolutely need an S84 weapon with 300 Attribute. Again, it's better to take a weapon with Attribute 300 right away; such S84 weapons are easy enough to find. There are 3 options:
- Vesper Slasher - a low-S84 weapon, relatively cheap.
- Feather Eye Blade - a top-S84 weapon, more expensive.
- Lava Saw - the best S84 weapon, rare and expensive.



