La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 1 948.
Attacks the enemy with rapid three slashes with 1948 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Increases Power upon consumptioin of up to Momentum level(s). Ignores Shield Defense. Critical hit is possible.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 1 948.
1.667
5 s
103
0
46000
2
55
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 042.
1.667
5 s
105
0
46000
3
55
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 138.
1.667
5 s
108
0
46000
4
58
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 236.
1.667
5 s
110
0
51000
5
58
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 337.
1.667
5 s
113
0
51000
6
58
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 439.
1.667
5 s
115
0
51000
7
60
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 544.
1.667
5 s
118
0
91000
8
60
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 651.
1.667
5 s
120
0
91000
9
62
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 760.
1.667
5 s
121
0
130000
10
62
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 870.
1.667
5 s
123
0
130000
11
64
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 982.
1.667
5 s
125
0
160000
12
64
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 095.
1.667
5 s
128
0
160000
13
66
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 210.
1.667
5 s
130
0
210000
14
66
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 325.
1.667
5 s
132
0
210000
15
68
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 442.
1.667
5 s
134
0
240000
16
68
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 559.
1.667
5 s
136
0
240000
17
70
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 676.
1.667
5 s
139
0
290000
18
70
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 794.
1.667
5 s
141
0
290000
19
72
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 911.
1.667
5 s
143
0
400000
20
72
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 4 029.
1.667
5 s
145
0
400000
21
74
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 4 146.
1.667
5 s
146
0
810000
22
74
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 4 262.
+1 Ataque de Tierra - Aumenta el daño de tierra en 1.
+1 Ataque de fuego - Aumenta el daño de fuego en 1.
+1 Ataque de Agua - Aumenta el daño de agua en 1.
+1 Ataque de Viento - Aumenta el daño de viento en 1.
+1 Cost - Consumo de MP -1.
+1 Duelo - Aumenta el daño en PvP en 74.
+1 Power - Poder +37.
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Power
Poder +37.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 299.
5 s
148
0
+2 Power
Poder +39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 338.
5 s
148
0
+3 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 376.
5 s
148
0
+4 Power
Poder +39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 415.
5 s
148
0
+5 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 453.
5 s
148
0
+6 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 491.
5 s
148
0
+7 Power
Poder +39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 530.
5 s
148
0
+8 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 568.
5 s
148
0
+9 Power
Poder +39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 607.
5 s
148
0
+10 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 645.
5 s
148
0
+11 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 683.
5 s
148
0
+12 Power
Poder +39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 722.
5 s
148
0
+13 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 760.
5 s
148
0
+14 Power
Poder +39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 799.
5 s
148
0
+15 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 837.
5 s
148
0
+16 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 875.
5 s
148
0
+17 Power
Poder +39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 914.
5 s
148
0
+18 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 952.
5 s
148
0
+19 Power
Poder +39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4 991.
5 s
148
0
+20 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5 029.
5 s
148
0
+21 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5 067.
5 s
148
0
+22 Power
Poder +39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5 106.
5 s
148
0
+23 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5 144.
5 s
148
0
+24 Power
Poder +39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5 183.
5 s
148
0
+25 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5 221.
5 s
148
0
+26 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5 259.
5 s
148
0
+27 Power
Poder +39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5 298.
5 s
148
0
+28 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5 336.
5 s
148
0
+29 Power
Poder +39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5 375.
5 s
148
0
+30 Power
Poder +38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5 413.
5 s
148
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Cost
Consumo de MP -1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
147
0
+2 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
145
0
+3 Cost
Consumo de MP -3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
142
0
+4 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
140
0
+5 Cost
Consumo de MP -3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
137
0
+6 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
135
0
+7 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
133
0
+8 Cost
Consumo de MP -3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
130
0
+9 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
128
0
+10 Cost
Consumo de MP -3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
125
0
+11 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
123
0
+12 Cost
Consumo de MP -3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
120
0
+13 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
118
0
+14 Cost
Consumo de MP -3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
115
0
+15 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
113
0
+16 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
111
0
+17 Cost
Consumo de MP -3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
108
0
+18 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
106
0
+19 Cost
Consumo de MP -3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
103
0
+20 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
101
0
+21 Cost
Consumo de MP -3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
98
0
+22 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
96
0
+23 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
94
0
+24 Cost
Consumo de MP -3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
91
0
+25 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
89
0
+26 Cost
Consumo de MP -3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
86
0
+27 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
84
0
+28 Cost
Consumo de MP -3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
81
0
+29 Cost
Consumo de MP -2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
79
0
+30 Cost
Consumo de MP -3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4 262.
5 s
76
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 1. Poder 4 262. Golpe crítico.
5 s
148
0
+2 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 3. Poder 4 262. Golpe crítico.
5 s
148
0
+3 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 5. Poder 4 262. Golpe crítico.
5 s
148
0
+4 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 6. Poder 4 262. Golpe crítico.
5 s
148
0
+5 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 8. Poder 4 262. Golpe crítico.
5 s
148
0
+6 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 10. Poder 4 262. Golpe crítico.
5 s
148
0
+7 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 11. Poder 4 262. Golpe crítico.
5 s
148
0
+8 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 13. Poder 4 262. Golpe crítico.
5 s
148
0
+9 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 15. Poder 4 262. Golpe crítico.
5 s
148
0
+10 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 16. Poder 4 262. Golpe crítico.
5 s
148
0
+11 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 18. Poder 4 262. Golpe crítico.
5 s
148
0
+12 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 20. Poder 4 262. Golpe crítico.
5 s
148
0
+13 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 21. Poder 4 262. Golpe crítico.
5 s
148
0
+14 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 23. Poder 4 262. Golpe crítico.
5 s
148
0
+15 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 25. Poder 4 262. Golpe crítico.
5 s
148
0
+16 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 26. Poder 4 262. Golpe crítico.
5 s
148
0
+17 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 28. Poder 4 262. Golpe crítico.
5 s
148
0
+18 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 30. Poder 4 262. Golpe crítico.
5 s
148
0
+19 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 31. Poder 4 262. Golpe crítico.
5 s
148
0
+20 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 33. Poder 4 262. Golpe crítico.
5 s
148
0
+21 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 35. Poder 4 262. Golpe crítico.
5 s
148
0
+22 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 36. Poder 4 262. Golpe crítico.
5 s
148
0
+23 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 38. Poder 4 262. Golpe crítico.
5 s
148
0
+24 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 40. Poder 4 262. Golpe crítico.
5 s
148
0
+25 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 41. Poder 4 262. Golpe crítico.
5 s
148
0
+26 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 43. Poder 4 262. Golpe crítico.
5 s
148
0
+27 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 45. Poder 4 262. Golpe crítico.
5 s
148
0
+28 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 46. Poder 4 262. Golpe crítico.
5 s
148
0
+29 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 48. Poder 4 262. Golpe crítico.
5 s
148
0
+30 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 50. Poder 4 262. Golpe crítico.
5 s
148
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 1. Poder 4 262. Golpe crítico.
5 s
148
0
+2 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 3. Poder 4 262. Golpe crítico.
5 s
148
0
+3 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 5. Poder 4 262. Golpe crítico.
5 s
148
0
+4 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 6. Poder 4 262. Golpe crítico.
5 s
148
0
+5 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 8. Poder 4 262. Golpe crítico.
5 s
148
0
+6 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 10. Poder 4 262. Golpe crítico.
5 s
148
0
+7 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 11. Poder 4 262. Golpe crítico.
5 s
148
0
+8 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 13. Poder 4 262. Golpe crítico.
5 s
148
0
+9 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 15. Poder 4 262. Golpe crítico.
5 s
148
0
+10 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 16. Poder 4 262. Golpe crítico.
5 s
148
0
+11 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 18. Poder 4 262. Golpe crítico.
5 s
148
0
+12 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 20. Poder 4 262. Golpe crítico.
5 s
148
0
+13 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 21. Poder 4 262. Golpe crítico.
5 s
148
0
+14 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 23. Poder 4 262. Golpe crítico.
5 s
148
0
+15 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 25. Poder 4 262. Golpe crítico.
5 s
148
0
+16 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 26. Poder 4 262. Golpe crítico.
5 s
148
0
+17 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 28. Poder 4 262. Golpe crítico.
5 s
148
0
+18 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 30. Poder 4 262. Golpe crítico.
5 s
148
0
+19 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 31. Poder 4 262. Golpe crítico.
5 s
148
0
+20 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 33. Poder 4 262. Golpe crítico.
5 s
148
0
+21 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 35. Poder 4 262. Golpe crítico.
5 s
148
0
+22 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 36. Poder 4 262. Golpe crítico.
5 s
148
0
+23 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 38. Poder 4 262. Golpe crítico.
5 s
148
0
+24 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 40. Poder 4 262. Golpe crítico.
5 s
148
0
+25 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 41. Poder 4 262. Golpe crítico.
5 s
148
0
+26 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 43. Poder 4 262. Golpe crítico.
5 s
148
0
+27 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 45. Poder 4 262. Golpe crítico.
5 s
148
0
+28 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 46. Poder 4 262. Golpe crítico.
5 s
148
0
+29 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 48. Poder 4 262. Golpe crítico.
5 s
148
0
+30 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 50. Poder 4 262. Golpe crítico.
5 s
148
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 1. Poder 4 262. Golpe crítico.
5 s
148
0
+2 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 3. Poder 4 262. Golpe crítico.
5 s
148
0
+3 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 5. Poder 4 262. Golpe crítico.
5 s
148
0
+4 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 6. Poder 4 262. Golpe crítico.
5 s
148
0
+5 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 8. Poder 4 262. Golpe crítico.
5 s
148
0
+6 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 10. Poder 4 262. Golpe crítico.
5 s
148
0
+7 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 11. Poder 4 262. Golpe crítico.
5 s
148
0
+8 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 13. Poder 4 262. Golpe crítico.
5 s
148
0
+9 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 15. Poder 4 262. Golpe crítico.
5 s
148
0
+10 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 16. Poder 4 262. Golpe crítico.
5 s
148
0
+11 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 18. Poder 4 262. Golpe crítico.
5 s
148
0
+12 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 20. Poder 4 262. Golpe crítico.
5 s
148
0
+13 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 21. Poder 4 262. Golpe crítico.
5 s
148
0
+14 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 23. Poder 4 262. Golpe crítico.
5 s
148
0
+15 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 25. Poder 4 262. Golpe crítico.
5 s
148
0
+16 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 26. Poder 4 262. Golpe crítico.
5 s
148
0
+17 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 28. Poder 4 262. Golpe crítico.
5 s
148
0
+18 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 30. Poder 4 262. Golpe crítico.
5 s
148
0
+19 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 31. Poder 4 262. Golpe crítico.
5 s
148
0
+20 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 33. Poder 4 262. Golpe crítico.
5 s
148
0
+21 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 35. Poder 4 262. Golpe crítico.
5 s
148
0
+22 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 36. Poder 4 262. Golpe crítico.
5 s
148
0
+23 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 38. Poder 4 262. Golpe crítico.
5 s
148
0
+24 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 40. Poder 4 262. Golpe crítico.
5 s
148
0
+25 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 41. Poder 4 262. Golpe crítico.
5 s
148
0
+26 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 43. Poder 4 262. Golpe crítico.
5 s
148
0
+27 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 45. Poder 4 262. Golpe crítico.
5 s
148
0
+28 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 46. Poder 4 262. Golpe crítico.
5 s
148
0
+29 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 48. Poder 4 262. Golpe crítico.
5 s
148
0
+30 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 50. Poder 4 262. Golpe crítico.
5 s
148
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 1. Poder 4 262. Golpe crítico.
5 s
148
0
+2 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 3. Poder 4 262. Golpe crítico.
5 s
148
0
+3 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 5. Poder 4 262. Golpe crítico.
5 s
148
0
+4 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 6. Poder 4 262. Golpe crítico.
5 s
148
0
+5 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 8. Poder 4 262. Golpe crítico.
5 s
148
0
+6 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 10. Poder 4 262. Golpe crítico.
5 s
148
0
+7 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 11. Poder 4 262. Golpe crítico.
5 s
148
0
+8 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 13. Poder 4 262. Golpe crítico.
5 s
148
0
+9 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 15. Poder 4 262. Golpe crítico.
5 s
148
0
+10 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 16. Poder 4 262. Golpe crítico.
5 s
148
0
+11 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 18. Poder 4 262. Golpe crítico.
5 s
148
0
+12 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 20. Poder 4 262. Golpe crítico.
5 s
148
0
+13 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 21. Poder 4 262. Golpe crítico.
5 s
148
0
+14 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 23. Poder 4 262. Golpe crítico.
5 s
148
0
+15 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 25. Poder 4 262. Golpe crítico.
5 s
148
0
+16 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 26. Poder 4 262. Golpe crítico.
5 s
148
0
+17 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 28. Poder 4 262. Golpe crítico.
5 s
148
0
+18 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 30. Poder 4 262. Golpe crítico.
5 s
148
0
+19 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 31. Poder 4 262. Golpe crítico.
5 s
148
0
+20 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 33. Poder 4 262. Golpe crítico.
5 s
148
0
+21 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 35. Poder 4 262. Golpe crítico.
5 s
148
0
+22 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 36. Poder 4 262. Golpe crítico.
5 s
148
0
+23 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 38. Poder 4 262. Golpe crítico.
5 s
148
0
+24 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 40. Poder 4 262. Golpe crítico.
5 s
148
0
+25 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 41. Poder 4 262. Golpe crítico.
5 s
148
0
+26 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 43. Poder 4 262. Golpe crítico.
5 s
148
0
+27 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 45. Poder 4 262. Golpe crítico.
5 s
148
0
+28 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 46. Poder 4 262. Golpe crítico.
5 s
148
0
+29 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 48. Poder 4 262. Golpe crítico.
5 s
148
0
+30 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 50. Poder 4 262. Golpe crítico.
5 s
148
0
Tipo
Bonificación
Descripción
Recarga
MP
HP
+1 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 4 336.
5 s
148
0
+2 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 4 410.
5 s
148
0
+3 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 4 485.
5 s
148
0
+4 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 4 559.
5 s
148
0
+5 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 4 634.
5 s
148
0
+6 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 4 708.
5 s
148
0
+7 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 4 783.
5 s
148
0
+8 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 4 857.
5 s
148
0
+9 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 4 932.
5 s
148
0
+10 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 006.
5 s
148
0
+11 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 081.
5 s
148
0
+12 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 155.
5 s
148
0
+13 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 230.
5 s
148
0
+14 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 304.
5 s
148
0
+15 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 379.
5 s
148
0
+16 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 453.
5 s
148
0
+17 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 527.
5 s
148
0
+18 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 602.
5 s
148
0
+19 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 676.
5 s
148
0
+20 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 751.
5 s
148
0
+21 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 825.
5 s
148
0
+22 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 900.
5 s
148
0
+23 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 5 974.
5 s
148
0
+24 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 6 049.
5 s
148
0
+25 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 6 123.
5 s
148
0
+26 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 6 198.
5 s
148
0
+27 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 6 272.
5 s
148
0
+28 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 6 347.
5 s
148
0
+29 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 6 421.
5 s
148
0
+30 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Al consumir Momentum, el poder aumenta. Consumo máx.: hasta 4. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4 262. Poder en PvP 6 494.
5 s
148
0
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 1948.
Attacks the enemy with rapid three slashes with 1948 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores Shield Defense. Critical hit is possible.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 1948.
1.667
103
0
46000
2
55
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 2042.
1.667
105
0
46000
3
55
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 2138.
1.667
108
0
46000
4
58
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 2236.
1.667
110
0
51000
5
58
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 2337.
1.667
113
0
51000
6
58
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 2439.
1.667
115
0
51000
7
60
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 2544.
1.667
118
0
91000
8
60
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 2651.
1.667
120
0
91000
9
62
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 2760.
1.667
121
0
130000
10
62
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 2870.
1.667
123
0
130000
11
64
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 2982.
1.667
125
0
160000
12
64
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 3095.
1.667
128
0
160000
13
66
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 3210.
1.667
130
0
210000
14
66
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 3325.
1.667
132
0
210000
15
68
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 3442.
1.667
134
0
240000
16
68
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 3559.
1.667
136
0
240000
17
70
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 3676.
1.667
139
0
290000
18
70
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 3794.
1.667
141
0
290000
19
72
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 3911.
1.667
143
0
400000
20
72
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 4029.
1.667
145
0
400000
21
74
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 4146.
1.667
146
0
810000
22
74
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Requiere Sonic Focus de nivel 4 o superior. Ignora la defensa del escudo. Crítico posible. Poder 4262.
+1 Ataque de Tierra (+1 Earth Attack) - Aumenta el daño de tierra en 1.
+1 Ataque de fuego (+1 Fire Attack) - Aumenta el daño de fuego en 1.
+1 Ataque de Agua (+1 Water Attack) - Aumenta el daño de agua en 1.
+1 Ataque de Viento (+1 Wind Attack) - Aumenta el daño de viento en 1.
+1 Coste (+1 Cost) - Reduce el consumo de MP en 1.
+1 Duelo (+1 Duel) - Aumenta el daño en PvP en 74.
+1 Poder (+1 Power) - Aumenta el poder en 37.
Tipo
Bonificación
Descripción
MP
HP
+1 Power
Aumenta el poder en 37.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4299.
148
0
+2 Power
Aumenta el poder en 39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4338.
148
0
+3 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4376.
148
0
+4 Power
Aumenta el poder en 39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4415.
148
0
+5 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4453.
148
0
+6 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4491.
148
0
+7 Power
Aumenta el poder en 39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4530.
148
0
+8 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4568.
148
0
+9 Power
Aumenta el poder en 39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4607.
148
0
+10 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4645.
148
0
+11 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4683.
148
0
+12 Power
Aumenta el poder en 39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4722.
148
0
+13 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4760.
148
0
+14 Power
Aumenta el poder en 39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4799.
148
0
+15 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4837.
148
0
+16 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4875.
148
0
+17 Power
Aumenta el poder en 39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4914.
148
0
+18 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4952.
148
0
+19 Power
Aumenta el poder en 39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 4991.
148
0
+20 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5029.
148
0
+21 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5067.
148
0
+22 Power
Aumenta el poder en 39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5106.
148
0
+23 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5144.
148
0
+24 Power
Aumenta el poder en 39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5183.
148
0
+25 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5221.
148
0
+26 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5259.
148
0
+27 Power
Aumenta el poder en 39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5298.
148
0
+28 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5336.
148
0
+29 Power
Aumenta el poder en 39.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5375.
148
0
+30 Power
Aumenta el poder en 38.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Poder: poder aumentado. Poder 5413.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Reduce el consumo de MP en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
147
0
+2 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
145
0
+3 Cost
Reduce el consumo de MP en 3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
142
0
+4 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
140
0
+5 Cost
Reduce el consumo de MP en 3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
137
0
+6 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
135
0
+7 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
133
0
+8 Cost
Reduce el consumo de MP en 3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
130
0
+9 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
128
0
+10 Cost
Reduce el consumo de MP en 3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
125
0
+11 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
123
0
+12 Cost
Reduce el consumo de MP en 3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
120
0
+13 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
118
0
+14 Cost
Reduce el consumo de MP en 3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
115
0
+15 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
113
0
+16 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
111
0
+17 Cost
Reduce el consumo de MP en 3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
108
0
+18 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
106
0
+19 Cost
Reduce el consumo de MP en 3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
103
0
+20 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
101
0
+21 Cost
Reduce el consumo de MP en 3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
98
0
+22 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
96
0
+23 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
94
0
+24 Cost
Reduce el consumo de MP en 3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
91
0
+25 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
89
0
+26 Cost
Reduce el consumo de MP en 3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
86
0
+27 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
84
0
+28 Cost
Reduce el consumo de MP en 3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
81
0
+29 Cost
Reduce el consumo de MP en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
79
0
+30 Cost
Reduce el consumo de MP en 3.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Puede asestar golpe crítico. Encantamiento de Coste: reduce el consumo de MP. Poder 4262.
76
0
Tipo
Bonificación
Descripción
MP
HP
+1 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 1. Poder 4262. Golpe crítico.
148
0
+2 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 3. Poder 4262. Golpe crítico.
148
0
+3 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 5. Poder 4262. Golpe crítico.
148
0
+4 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 6. Poder 4262. Golpe crítico.
148
0
+5 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 8. Poder 4262. Golpe crítico.
148
0
+6 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 10. Poder 4262. Golpe crítico.
148
0
+7 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 11. Poder 4262. Golpe crítico.
148
0
+8 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 13. Poder 4262. Golpe crítico.
148
0
+9 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 15. Poder 4262. Golpe crítico.
148
0
+10 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 16. Poder 4262. Golpe crítico.
148
0
+11 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 18. Poder 4262. Golpe crítico.
148
0
+12 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 20. Poder 4262. Golpe crítico.
148
0
+13 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 21. Poder 4262. Golpe crítico.
148
0
+14 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 23. Poder 4262. Golpe crítico.
148
0
+15 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 25. Poder 4262. Golpe crítico.
148
0
+16 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 26. Poder 4262. Golpe crítico.
148
0
+17 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 28. Poder 4262. Golpe crítico.
148
0
+18 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 30. Poder 4262. Golpe crítico.
148
0
+19 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 31. Poder 4262. Golpe crítico.
148
0
+20 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 33. Poder 4262. Golpe crítico.
148
0
+21 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 35. Poder 4262. Golpe crítico.
148
0
+22 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 36. Poder 4262. Golpe crítico.
148
0
+23 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 38. Poder 4262. Golpe crítico.
148
0
+24 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 40. Poder 4262. Golpe crítico.
148
0
+25 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 41. Poder 4262. Golpe crítico.
148
0
+26 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 43. Poder 4262. Golpe crítico.
148
0
+27 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 45. Poder 4262. Golpe crítico.
148
0
+28 Fire Attack
Aumenta el daño de fuego en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 46. Poder 4262. Golpe crítico.
148
0
+29 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 48. Poder 4262. Golpe crítico.
148
0
+30 Fire Attack
Aumenta el daño de fuego en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Fuego: aumenta el daño de fuego en 50. Poder 4262. Golpe crítico.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 1. Poder 4262. Golpe crítico.
148
0
+2 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 3. Poder 4262. Golpe crítico.
148
0
+3 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 5. Poder 4262. Golpe crítico.
148
0
+4 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 6. Poder 4262. Golpe crítico.
148
0
+5 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 8. Poder 4262. Golpe crítico.
148
0
+6 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 10. Poder 4262. Golpe crítico.
148
0
+7 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 11. Poder 4262. Golpe crítico.
148
0
+8 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 13. Poder 4262. Golpe crítico.
148
0
+9 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 15. Poder 4262. Golpe crítico.
148
0
+10 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 16. Poder 4262. Golpe crítico.
148
0
+11 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 18. Poder 4262. Golpe crítico.
148
0
+12 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 20. Poder 4262. Golpe crítico.
148
0
+13 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 21. Poder 4262. Golpe crítico.
148
0
+14 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 23. Poder 4262. Golpe crítico.
148
0
+15 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 25. Poder 4262. Golpe crítico.
148
0
+16 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 26. Poder 4262. Golpe crítico.
148
0
+17 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 28. Poder 4262. Golpe crítico.
148
0
+18 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 30. Poder 4262. Golpe crítico.
148
0
+19 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 31. Poder 4262. Golpe crítico.
148
0
+20 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 33. Poder 4262. Golpe crítico.
148
0
+21 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 35. Poder 4262. Golpe crítico.
148
0
+22 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 36. Poder 4262. Golpe crítico.
148
0
+23 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 38. Poder 4262. Golpe crítico.
148
0
+24 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 40. Poder 4262. Golpe crítico.
148
0
+25 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 41. Poder 4262. Golpe crítico.
148
0
+26 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 43. Poder 4262. Golpe crítico.
148
0
+27 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 45. Poder 4262. Golpe crítico.
148
0
+28 Water Attack
Aumenta el daño de agua en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 46. Poder 4262. Golpe crítico.
148
0
+29 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 48. Poder 4262. Golpe crítico.
148
0
+30 Water Attack
Aumenta el daño de agua en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Agua: aumenta el daño de agua en 50. Poder 4262. Golpe crítico.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 1. Poder 4262. Golpe crítico.
148
0
+2 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 3. Poder 4262. Golpe crítico.
148
0
+3 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 5. Poder 4262. Golpe crítico.
148
0
+4 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 6. Poder 4262. Golpe crítico.
148
0
+5 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 8. Poder 4262. Golpe crítico.
148
0
+6 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 10. Poder 4262. Golpe crítico.
148
0
+7 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 11. Poder 4262. Golpe crítico.
148
0
+8 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 13. Poder 4262. Golpe crítico.
148
0
+9 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 15. Poder 4262. Golpe crítico.
148
0
+10 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 16. Poder 4262. Golpe crítico.
148
0
+11 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 18. Poder 4262. Golpe crítico.
148
0
+12 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 20. Poder 4262. Golpe crítico.
148
0
+13 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 21. Poder 4262. Golpe crítico.
148
0
+14 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 23. Poder 4262. Golpe crítico.
148
0
+15 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 25. Poder 4262. Golpe crítico.
148
0
+16 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 26. Poder 4262. Golpe crítico.
148
0
+17 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 28. Poder 4262. Golpe crítico.
148
0
+18 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 30. Poder 4262. Golpe crítico.
148
0
+19 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 31. Poder 4262. Golpe crítico.
148
0
+20 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 33. Poder 4262. Golpe crítico.
148
0
+21 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 35. Poder 4262. Golpe crítico.
148
0
+22 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 36. Poder 4262. Golpe crítico.
148
0
+23 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 38. Poder 4262. Golpe crítico.
148
0
+24 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 40. Poder 4262. Golpe crítico.
148
0
+25 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 41. Poder 4262. Golpe crítico.
148
0
+26 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 43. Poder 4262. Golpe crítico.
148
0
+27 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 45. Poder 4262. Golpe crítico.
148
0
+28 Wind Attack
Aumenta el daño de viento en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 46. Poder 4262. Golpe crítico.
148
0
+29 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 48. Poder 4262. Golpe crítico.
148
0
+30 Wind Attack
Aumenta el daño de viento en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Viento: aumenta el daño de viento en 50. Poder 4262. Golpe crítico.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 1. Poder 4262. Golpe crítico.
148
0
+2 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 3. Poder 4262. Golpe crítico.
148
0
+3 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 5. Poder 4262. Golpe crítico.
148
0
+4 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 6. Poder 4262. Golpe crítico.
148
0
+5 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 8. Poder 4262. Golpe crítico.
148
0
+6 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 10. Poder 4262. Golpe crítico.
148
0
+7 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 11. Poder 4262. Golpe crítico.
148
0
+8 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 13. Poder 4262. Golpe crítico.
148
0
+9 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 15. Poder 4262. Golpe crítico.
148
0
+10 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 16. Poder 4262. Golpe crítico.
148
0
+11 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 18. Poder 4262. Golpe crítico.
148
0
+12 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 20. Poder 4262. Golpe crítico.
148
0
+13 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 21. Poder 4262. Golpe crítico.
148
0
+14 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 23. Poder 4262. Golpe crítico.
148
0
+15 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 25. Poder 4262. Golpe crítico.
148
0
+16 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 26. Poder 4262. Golpe crítico.
148
0
+17 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 28. Poder 4262. Golpe crítico.
148
0
+18 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 30. Poder 4262. Golpe crítico.
148
0
+19 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 31. Poder 4262. Golpe crítico.
148
0
+20 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 33. Poder 4262. Golpe crítico.
148
0
+21 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 35. Poder 4262. Golpe crítico.
148
0
+22 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 36. Poder 4262. Golpe crítico.
148
0
+23 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 38. Poder 4262. Golpe crítico.
148
0
+24 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 40. Poder 4262. Golpe crítico.
148
0
+25 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 41. Poder 4262. Golpe crítico.
148
0
+26 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 43. Poder 4262. Golpe crítico.
148
0
+27 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 45. Poder 4262. Golpe crítico.
148
0
+28 Earth Attack
Aumenta el daño de tierra en 1.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 46. Poder 4262. Golpe crítico.
148
0
+29 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 48. Poder 4262. Golpe crítico.
148
0
+30 Earth Attack
Aumenta el daño de tierra en 2.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Sonic Focus de nivel 4 o superior. Ignora la Defensa con Escudo. Encantamiento de Ataque de Tierra: aumenta el daño de tierra en 50. Poder 4262. Golpe crítico.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 4336
148
0
+2 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 4410
148
0
+3 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 4485
148
0
+4 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 4559
148
0
+5 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 4634
148
0
+6 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 4708
148
0
+7 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 4783
148
0
+8 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 4857
148
0
+9 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 4932
148
0
+10 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5006
148
0
+11 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5081
148
0
+12 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5155
148
0
+13 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5230
148
0
+14 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5304
148
0
+15 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5379
148
0
+16 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5453
148
0
+17 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5527
148
0
+18 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5602
148
0
+19 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5676
148
0
+20 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5751
148
0
+21 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5825
148
0
+22 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5900
148
0
+23 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 5974
148
0
+24 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 6049
148
0
+25 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 6123
148
0
+26 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 6198
148
0
+27 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 6272
148
0
+28 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 6347
148
0
+29 Duel
Aumenta el daño en PvP en 74.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 6421
148
0
+30 Duel
Aumenta el daño en PvP en 75.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas dobles. Puede hacer Overhit. Requiere Focus Sonic de nivel 4 o superior. Ignora la Defensa con Escudo. Golpe crítico. Encantamiento de Duelo: aumenta la eficacia en PvP. Poder 4262. Poder en PvP 6494
148
0
Attacks the enemy with rapid three slashes with 1948 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
Attacks the enemy with rapid three slashes with 1948 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
103
0
44000
2
55
Attacks the enemy with rapid three slashes with 2042 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
105
0
44000
3
55
Attacks the enemy with rapid three slashes with 2138 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
108
0
44000
4
58
Attacks the enemy with rapid three slashes with 2236 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
110
0
51000
5
58
Attacks the enemy with rapid three slashes with 2337 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
113
0
51000
6
58
Attacks the enemy with rapid three slashes with 2439 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
115
0
51000
7
60
Attacks the enemy with rapid three slashes with 2544 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
118
0
97000
8
60
Attacks the enemy with rapid three slashes with 2651 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
120
0
97000
9
62
Attacks the enemy with rapid three slashes with 2760 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
121
0
130000
10
62
Attacks the enemy with rapid three slashes with 2870 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
123
0
130000
11
64
Attacks the enemy with rapid three slashes with 2982 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
125
0
160000
12
64
Attacks the enemy with rapid three slashes with 3095 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
128
0
160000
13
66
Attacks the enemy with rapid three slashes with 3210 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
130
0
220000
14
66
Attacks the enemy with rapid three slashes with 3325 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
132
0
220000
15
68
Attacks the enemy with rapid three slashes with 3442 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
134
0
240000
16
68
Attacks the enemy with rapid three slashes with 3559 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
136
0
240000
17
70
Attacks the enemy with rapid three slashes with 3676 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
139
0
310000
18
70
Attacks the enemy with rapid three slashes with 3794 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
141
0
310000
19
72
Attacks the enemy with rapid three slashes with 3911 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
143
0
400000
20
72
Attacks the enemy with rapid three slashes with 4029 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
145
0
400000
21
74
Attacks the enemy with rapid three slashes with 4146 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
146
0
810000
22
74
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
Attacks the enemy with rapid three slashes with 4299 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+2 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4338 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+3 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4376 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+4 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4415 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+5 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4453 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+6 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4491 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+7 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4530 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+8 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4568 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+9 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4607 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+10 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4645 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+11 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4683 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+12 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4722 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+13 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4760 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+14 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4799 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+15 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4837 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+16 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4875 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+17 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4914 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+18 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4952 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+19 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4991 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+20 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5029 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+21 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5067 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+22 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 5106 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+23 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5144 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+24 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 5183 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+25 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5221 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+26 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5259 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+27 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 5298 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+28 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5336 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+29 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 5375 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+30 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5413 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Decreases MP consumption by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
147
0
+2 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
145
0
+3 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
142
0
+4 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
140
0
+5 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
137
0
+6 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
135
0
+7 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
133
0
+8 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
130
0
+9 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
128
0
+10 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
125
0
+11 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
123
0
+12 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
120
0
+13 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
118
0
+14 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
115
0
+15 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
113
0
+16 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
111
0
+17 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
108
0
+18 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
106
0
+19 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
103
0
+20 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
101
0
+21 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
98
0
+22 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
96
0
+23 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
94
0
+24 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
91
0
+25 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
89
0
+26 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
86
0
+27 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
84
0
+28 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
81
0
+29 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
79
0
+30 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
76
0
Tipo
Bonificación
Descripción
MP
HP
+1 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 1.
148
0
+2 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 3.
148
0
+3 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 5.
148
0
+4 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 6.
148
0
+5 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 8.
148
0
+6 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 10.
148
0
+7 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 11.
148
0
+8 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 13.
148
0
+9 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 15.
148
0
+10 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 16.
148
0
+11 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 18.
148
0
+12 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 20.
148
0
+13 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 21.
148
0
+14 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 23.
148
0
+15 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 25.
148
0
+16 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 26.
148
0
+17 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 28.
148
0
+18 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 30.
148
0
+19 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 31.
148
0
+20 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 33.
148
0
+21 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 35.
148
0
+22 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 36.
148
0
+23 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 38.
148
0
+24 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 40.
148
0
+25 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 41.
148
0
+26 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 43.
148
0
+27 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 45.
148
0
+28 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 46.
148
0
+29 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 48.
148
0
+30 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 50.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 1.
148
0
+2 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 3.
148
0
+3 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 5.
148
0
+4 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 6.
148
0
+5 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 8.
148
0
+6 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 10.
148
0
+7 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 11.
148
0
+8 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 13.
148
0
+9 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 15.
148
0
+10 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 16.
148
0
+11 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 18.
148
0
+12 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 20.
148
0
+13 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 21.
148
0
+14 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 23.
148
0
+15 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 25.
148
0
+16 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 26.
148
0
+17 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 28.
148
0
+18 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 30.
148
0
+19 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 31.
148
0
+20 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 33.
148
0
+21 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 35.
148
0
+22 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 36.
148
0
+23 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 38.
148
0
+24 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 40.
148
0
+25 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 41.
148
0
+26 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 43.
148
0
+27 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 45.
148
0
+28 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 46.
148
0
+29 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 48.
148
0
+30 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 50.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 1.
148
0
+2 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 3.
148
0
+3 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 5.
148
0
+4 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 6.
148
0
+5 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 8.
148
0
+6 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 10.
148
0
+7 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 11.
148
0
+8 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 13.
148
0
+9 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 15.
148
0
+10 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 16.
148
0
+11 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 18.
148
0
+12 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 20.
148
0
+13 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 21.
148
0
+14 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 23.
148
0
+15 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 25.
148
0
+16 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 26.
148
0
+17 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 28.
148
0
+18 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 30.
148
0
+19 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 31.
148
0
+20 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 33.
148
0
+21 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 35.
148
0
+22 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 36.
148
0
+23 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 38.
148
0
+24 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 40.
148
0
+25 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 41.
148
0
+26 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 43.
148
0
+27 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 45.
148
0
+28 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 46.
148
0
+29 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 48.
148
0
+30 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 50.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 1.
148
0
+2 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 3.
148
0
+3 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 5.
148
0
+4 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 6.
148
0
+5 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 8.
148
0
+6 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 10.
148
0
+7 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 11.
148
0
+8 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 13.
148
0
+9 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 15.
148
0
+10 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 16.
148
0
+11 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 18.
148
0
+12 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 20.
148
0
+13 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 21.
148
0
+14 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 23.
148
0
+15 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 25.
148
0
+16 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 26.
148
0
+17 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 28.
148
0
+18 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 30.
148
0
+19 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 31.
148
0
+20 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 33.
148
0
+21 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 35.
148
0
+22 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 36.
148
0
+23 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 38.
148
0
+24 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 40.
148
0
+25 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 41.
148
0
+26 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 43.
148
0
+27 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 45.
148
0
+28 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 46.
148
0
+29 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 48.
148
0
+30 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 50.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4336 power during PvP.
148
0
+2 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4410 power during PvP.
148
0
+3 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4485 power during PvP.
148
0
+4 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4559 power during PvP.
148
0
+5 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4634 power during PvP.
148
0
+6 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4708 power during PvP.
148
0
+7 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4783 power during PvP.
148
0
+8 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4857 power during PvP.
148
0
+9 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4932 power during PvP.
148
0
+10 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5006 power during PvP.
148
0
+11 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5081 power during PvP.
148
0
+12 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5155 power during PvP.
148
0
+13 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5230 power during PvP.
148
0
+14 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5304 power during PvP.
148
0
+15 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5379 power during PvP.
148
0
+16 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5453 power during PvP.
148
0
+17 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5527 power during PvP.
148
0
+18 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5602 power during PvP.
148
0
+19 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5676 power during PvP.
148
0
+20 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5751 power during PvP.
148
0
+21 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5825 power during PvP.
148
0
+22 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5900 power during PvP.
148
0
+23 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5974 power during PvP.
148
0
+24 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6049 power during PvP.
148
0
+25 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6123 power during PvP.
148
0
+26 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6198 power during PvP.
148
0
+27 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6272 power during PvP.
148
0
+28 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6347 power during PvP.
148
0
+29 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6421 power during PvP.
148
0
+30 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6496 power during PvP.
148
0
Attacks the enemy with rapid three slashes with 1948 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
Attacks the enemy with rapid three slashes with 1948 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
103
0
44000
2
55
Attacks the enemy with rapid three slashes with 2042 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
105
0
44000
3
55
Attacks the enemy with rapid three slashes with 2138 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
108
0
44000
4
58
Attacks the enemy with rapid three slashes with 2236 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
110
0
51000
5
58
Attacks the enemy with rapid three slashes with 2337 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
113
0
51000
6
58
Attacks the enemy with rapid three slashes with 2439 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
115
0
51000
7
60
Attacks the enemy with rapid three slashes with 2544 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
118
0
97000
8
60
Attacks the enemy with rapid three slashes with 2651 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
120
0
97000
9
62
Attacks the enemy with rapid three slashes with 2760 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
121
0
130000
10
62
Attacks the enemy with rapid three slashes with 2870 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
123
0
130000
11
64
Attacks the enemy with rapid three slashes with 2982 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
125
0
160000
12
64
Attacks the enemy with rapid three slashes with 3095 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
128
0
160000
13
66
Attacks the enemy with rapid three slashes with 3210 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
130
0
220000
14
66
Attacks the enemy with rapid three slashes with 3325 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
132
0
220000
15
68
Attacks the enemy with rapid three slashes with 3442 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
134
0
260000
16
68
Attacks the enemy with rapid three slashes with 3559 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
136
0
260000
17
70
Attacks the enemy with rapid three slashes with 3676 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
139
0
310000
18
70
Attacks the enemy with rapid three slashes with 3794 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
141
0
310000
19
72
Attacks the enemy with rapid three slashes with 3911 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
143
0
400000
20
72
Attacks the enemy with rapid three slashes with 4029 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
145
0
400000
21
74
Attacks the enemy with rapid three slashes with 4146 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
1.667
146
0
810000
22
74
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.
Attacks the enemy with rapid three slashes with 4299 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+2 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4338 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+3 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4376 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+4 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4415 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+5 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4453 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+6 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4491 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+7 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4530 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+8 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4568 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+9 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4607 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+10 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4645 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+11 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4683 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+12 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4722 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+13 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4760 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+14 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4799 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+15 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4837 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+16 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4875 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+17 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4914 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+18 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 4952 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+19 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 4991 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+20 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5029 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+21 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5067 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+22 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 5106 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+23 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5144 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+24 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 5183 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+25 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5221 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+26 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5259 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+27 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 5298 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+28 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5336 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+29 Power
Increases effectiveness by 39.
Attacks the enemy with rapid three slashes with 5375 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
+30 Power
Increases effectiveness by 38.
Attacks the enemy with rapid three slashes with 5413 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant power: Power is increased.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Decreases MP consumption by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
147
0
+2 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
145
0
+3 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
142
0
+4 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
140
0
+5 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
137
0
+6 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
135
0
+7 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
133
0
+8 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
130
0
+9 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
128
0
+10 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
125
0
+11 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
123
0
+12 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
120
0
+13 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
118
0
+14 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
115
0
+15 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
113
0
+16 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
111
0
+17 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
108
0
+18 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
106
0
+19 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
103
0
+20 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
101
0
+21 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
98
0
+22 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
96
0
+23 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
94
0
+24 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
91
0
+25 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
89
0
+26 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
86
0
+27 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
84
0
+28 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
81
0
+29 Cost
Decreases MP consumption by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
79
0
+30 Cost
Decreases MP consumption by 3.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant cost: MP consumption is decreased.
76
0
Tipo
Bonificación
Descripción
MP
HP
+1 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 1.
148
0
+2 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 3.
148
0
+3 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 5.
148
0
+4 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 6.
148
0
+5 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 8.
148
0
+6 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 10.
148
0
+7 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 11.
148
0
+8 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 13.
148
0
+9 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 15.
148
0
+10 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 16.
148
0
+11 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 18.
148
0
+12 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 20.
148
0
+13 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 21.
148
0
+14 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 23.
148
0
+15 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 25.
148
0
+16 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 26.
148
0
+17 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 28.
148
0
+18 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 30.
148
0
+19 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 31.
148
0
+20 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 33.
148
0
+21 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 35.
148
0
+22 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 36.
148
0
+23 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 38.
148
0
+24 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 40.
148
0
+25 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 41.
148
0
+26 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 43.
148
0
+27 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 45.
148
0
+28 Fire Attack
Increases fire damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 46.
148
0
+29 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 48.
148
0
+30 Fire Attack
Increases fire damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Increases fire damage by 50.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 1.
148
0
+2 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 3.
148
0
+3 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 5.
148
0
+4 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 6.
148
0
+5 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 8.
148
0
+6 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 10.
148
0
+7 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 11.
148
0
+8 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 13.
148
0
+9 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 15.
148
0
+10 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 16.
148
0
+11 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 18.
148
0
+12 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 20.
148
0
+13 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 21.
148
0
+14 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 23.
148
0
+15 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 25.
148
0
+16 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 26.
148
0
+17 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 28.
148
0
+18 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 30.
148
0
+19 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 31.
148
0
+20 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 33.
148
0
+21 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 35.
148
0
+22 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 36.
148
0
+23 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 38.
148
0
+24 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 40.
148
0
+25 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 41.
148
0
+26 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 43.
148
0
+27 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 45.
148
0
+28 Water Attack
Increases water damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 46.
148
0
+29 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 48.
148
0
+30 Water Attack
Increases water damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Increases water damage by 50.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 1.
148
0
+2 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 3.
148
0
+3 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 5.
148
0
+4 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 6.
148
0
+5 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 8.
148
0
+6 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 10.
148
0
+7 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 11.
148
0
+8 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 13.
148
0
+9 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 15.
148
0
+10 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 16.
148
0
+11 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 18.
148
0
+12 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 20.
148
0
+13 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 21.
148
0
+14 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 23.
148
0
+15 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 25.
148
0
+16 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 26.
148
0
+17 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 28.
148
0
+18 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 30.
148
0
+19 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 31.
148
0
+20 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 33.
148
0
+21 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 35.
148
0
+22 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 36.
148
0
+23 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 38.
148
0
+24 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 40.
148
0
+25 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 41.
148
0
+26 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 43.
148
0
+27 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 45.
148
0
+28 Wind Attack
Increases wind damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 46.
148
0
+29 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 48.
148
0
+30 Wind Attack
Increases wind damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Increases wind damage by 50.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 1.
148
0
+2 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 3.
148
0
+3 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 5.
148
0
+4 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 6.
148
0
+5 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 8.
148
0
+6 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 10.
148
0
+7 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 11.
148
0
+8 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 13.
148
0
+9 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 15.
148
0
+10 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 16.
148
0
+11 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 18.
148
0
+12 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 20.
148
0
+13 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 21.
148
0
+14 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 23.
148
0
+15 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 25.
148
0
+16 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 26.
148
0
+17 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 28.
148
0
+18 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 30.
148
0
+19 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 31.
148
0
+20 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 33.
148
0
+21 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 35.
148
0
+22 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 36.
148
0
+23 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 38.
148
0
+24 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 40.
148
0
+25 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 41.
148
0
+26 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 43.
148
0
+27 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 45.
148
0
+28 Earth Attack
Increases earth damage by 1.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 46.
148
0
+29 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 48.
148
0
+30 Earth Attack
Increases earth damage by 2.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Increases earth damage by 50.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4336 power during PvP.
148
0
+2 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4410 power during PvP.
148
0
+3 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4485 power during PvP.
148
0
+4 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4559 power during PvP.
148
0
+5 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4634 power during PvP.
148
0
+6 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4708 power during PvP.
148
0
+7 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4783 power during PvP.
148
0
+8 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4857 power during PvP.
148
0
+9 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 4932 power during PvP.
148
0
+10 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5006 power during PvP.
148
0
+11 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5081 power during PvP.
148
0
+12 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5155 power during PvP.
148
0
+13 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5230 power during PvP.
148
0
+14 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5304 power during PvP.
148
0
+15 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5379 power during PvP.
148
0
+16 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5453 power during PvP.
148
0
+17 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5527 power during PvP.
148
0
+18 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5602 power during PvP.
148
0
+19 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5676 power during PvP.
148
0
+20 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5751 power during PvP.
148
0
+21 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5825 power during PvP.
148
0
+22 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5900 power during PvP.
148
0
+23 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 5974 power during PvP.
148
0
+24 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6049 power during PvP.
148
0
+25 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6123 power during PvP.
148
0
+26 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6198 power during PvP.
148
0
+27 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6272 power during PvP.
148
0
+28 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6347 power during PvP.
148
0
+29 Duel
Increases power during PvP by 74.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6421 power during PvP.
148
0
+30 Duel
Increases power during PvP by 75.
Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Attacks the enemy with 6496 power during PvP.
148
0
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 1948.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 1948.
1.667
103
0
44000
2
55
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2042.
1.667
105
0
44000
3
55
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2138.
1.667
108
0
44000
4
58
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2236.
1.667
110
0
51000
5
58
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2337.
1.667
113
0
51000
6
58
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2439.
1.667
115
0
51000
7
60
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2544.
1.667
118
0
97000
8
60
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2651.
1.667
120
0
97000
9
62
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2760.
1.667
121
0
130000
10
62
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2870.
1.667
123
0
130000
11
64
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 2982.
1.667
125
0
160000
12
64
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3095.
1.667
128
0
160000
13
66
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3210.
1.667
130
0
220000
14
66
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3325.
1.667
132
0
220000
15
68
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3442.
1.667
134
0
240000
16
68
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3559.
1.667
136
0
240000
17
70
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3676.
1.667
139
0
310000
18
70
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3794.
1.667
141
0
310000
19
72
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 3911.
1.667
143
0
400000
20
72
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 4029.
1.667
145
0
400000
21
74
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 4146.
1.667
146
0
810000
22
74
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Power 4262.
+1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
+1 Duel - Maximizes the skill's power during PvP. Power increases during PvP.
+1 Elemental Attack Earth - Maximizes the skill's attribute. Enhances by bestowing earth attribute.
+1 Elemental Attack Fire - Maximizes the skill's attribute. Enhances by bestowing fire attribute.
+1 Elemental Attack Water - Maximizes the skill's attribute. Enhances by bestowing water attribute.
+1 Elemental Attack Wind - Maximizes the skill's attribute. Enhances by bestowing wind attribute.
+1 Power - Maximizes power of skill. Power Increases.
Tipo
Bonificación
Descripción
MP
HP
+1 Power
Maximizes power of skill. Power Increases.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4299.
148
0
+2 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4338.
148
0
+3 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4376.
148
0
+4 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4415.
148
0
+5 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4453.
148
0
+6 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4491.
148
0
+7 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4530.
148
0
+8 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4568.
148
0
+9 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4607.
148
0
+10 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4645.
148
0
+11 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4683.
148
0
+12 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4722.
148
0
+13 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4760.
148
0
+14 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4799.
148
0
+15 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4837.
148
0
+16 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4875.
148
0
+17 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4914.
148
0
+18 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4952.
148
0
+19 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 4991.
148
0
+20 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 5029.
148
0
+21 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 5067.
148
0
+22 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 5106.
148
0
+23 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 5144.
148
0
+24 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 5183.
148
0
+25 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 5221.
148
0
+26 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 5259.
148
0
+27 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 5298.
148
0
+28 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 5336.
148
0
+29 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 5375.
148
0
+30 Power
Increases effectiveness.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Power: Increases effectiveness. Power 5413.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Maximizes the skill's efficiency. Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
147
0
+2 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
145
0
+3 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
142
0
+4 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
140
0
+5 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
137
0
+6 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
135
0
+7 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
133
0
+8 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
130
0
+9 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
128
0
+10 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
125
0
+11 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
123
0
+12 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
120
0
+13 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
118
0
+14 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
115
0
+15 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
113
0
+16 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
111
0
+17 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
108
0
+18 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
106
0
+19 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
103
0
+20 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
101
0
+21 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
98
0
+22 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
96
0
+23 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
94
0
+24 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
91
0
+25 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
89
0
+26 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
86
0
+27 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
84
0
+28 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
81
0
+29 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
79
0
+30 Cost
Decreases MP consumption.
You channel a sonic force which causes your weapon to strike three times the norm. Requires a dual-sword weapon. Over-hit is possible. Requires Level 4 or above Sonic Focus charge. Shield Defense is ignored. Critical hit is possible. Enchant Cost: Decreases MP consumption. Power 4262.
76
0
Tipo
Bonificación
Descripción
MP
HP
+1 Elemental Attack Fire
Maximizes the skill's attribute. Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+2 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+3 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+4 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+5 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+6 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+7 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+8 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+9 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+10 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+11 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+12 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+13 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+14 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+15 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+16 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+17 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+18 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+19 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+20 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+21 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+22 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+23 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+24 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+25 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+26 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+27 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+28 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+29 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
+30 Elemental Attack Fire
Enhances by bestowing fire attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack fire: Enhanced with bestowed fire attribute. Power 4262.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Elemental Attack Water
Maximizes the skill's attribute. Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+2 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+3 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+4 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+5 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+6 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+7 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+8 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+9 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+10 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+11 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+12 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+13 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+14 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+15 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+16 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+17 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+18 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+19 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+20 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+21 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+22 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+23 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+24 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+25 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+26 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+27 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+28 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+29 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
+30 Elemental Attack Water
Enhances by bestowing water attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack water: Enhanced with bestowed water attribute. Power 4262.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Elemental Attack Wind
Maximizes the skill's attribute. Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+2 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+3 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+4 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+5 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+6 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+7 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+8 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+9 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+10 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+11 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+12 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+13 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+14 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+15 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+16 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+17 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+18 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+19 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+20 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+21 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+22 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+23 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+24 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+25 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+26 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+27 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+28 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+29 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
+30 Elemental Attack Wind
Enhances by bestowing wind attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack wind: Enhanced with bestowed wind attribute. Power 4262.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Elemental Attack Earth
Maximizes the skill's attribute. Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+2 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+3 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+4 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+5 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+6 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+7 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+8 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+9 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+10 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+11 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+12 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+13 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+14 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+15 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+16 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+17 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+18 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+19 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+20 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+21 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+22 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+23 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+24 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+25 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+26 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+27 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+28 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+29 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
+30 Elemental Attack Earth
Enhances by bestowing earth attribute.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant elemental attack earth: Enhanced with bestowed earth attribute. Power 4262.
148
0
Tipo
Bonificación
Descripción
MP
HP
+1 Duel
Maximizes the skill's power during PvP. Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+2 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+3 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+4 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+5 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+6 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+7 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+8 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+9 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+10 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+11 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+12 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+13 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+14 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+15 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+16 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+17 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+18 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+19 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+20 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+21 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+22 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+23 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+24 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+25 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+26 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+27 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+28 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+29 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
+30 Duel
Power increases during PvP.
Swiftly swings three times after recharging Sword Energy. Requires a dual-sword weapon. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible. Enchant duel: Power is increased during PvP. Power 4262.
148
0
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 1948.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 1948.
1.667
114
0
44000
2
55
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 2042.
1.667
117
0
44000
3
55
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 2138.
1.667
120
0
44000
4
58
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 2236.
1.667
123
0
51000
5
58
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 2337.
1.667
125
0
51000
6
58
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 2439.
1.667
128
0
51000
7
60
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 2544.
1.667
131
0
97000
8
60
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 2651.
1.667
134
0
97000
9
62
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 2760.
1.667
134
0
130000
10
62
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 2870.
1.667
137
0
130000
11
64
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 2982.
1.667
139
0
160000
12
64
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 3095.
1.667
142
0
160000
13
66
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 3210.
1.667
144
0
220000
14
66
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 3325.
1.667
147
0
220000
15
68
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 3442.
1.667
149
0
260000
16
68
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 3559.
1.667
152
0
260000
17
70
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 3676.
1.667
154
0
310000
18
70
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 3794.
1.667
156
0
310000
19
72
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 3911.
1.667
158
0
400000
20
72
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 4029.
1.667
161
0
400000
21
74
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 4146.
1.667
163
0
810000
22
74
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus charge. Ignores Shield Defense. A critical hit is possible. Power 4262.
+1 Cost - Maximizes efficiency of skill. MP consumption decreases.
+1 Power - Maximizes power of skill. Power Increases.
Tipo
Bonificación
Descripción
MP
HP
+1 Power
Maximizes power of skill. Power Increases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4299.
165
0
+2 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4338.
165
0
+3 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4376.
165
0
+4 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4415.
165
0
+5 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4453.
165
0
+6 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4491.
165
0
+7 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4530.
165
0
+8 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4568.
165
0
+9 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4607.
165
0
+10 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4645.
165
0
+11 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4683.
165
0
+12 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4722.
165
0
+13 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4760.
165
0
+14 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4799.
165
0
+15 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4837.
165
0
+16 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4875.
165
0
+17 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4914.
165
0
+18 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4952.
165
0
+19 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4991.
165
0
+20 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5029.
165
0
+21 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5067.
165
0
+22 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5106.
165
0
+23 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5144.
165
0
+24 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5183.
165
0
+25 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5221.
165
0
+26 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5259.
165
0
+27 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5298.
165
0
+28 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5336.
165
0
+29 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5375.
165
0
+30 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5413.
165
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Maximizes efficiency of skill. MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
162
0
+2 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
160
0
+3 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
157
0
+4 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
155
0
+5 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
152
0
+6 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
150
0
+7 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
147
0
+8 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
145
0
+9 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
142
0
+10 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
140
0
+11 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
137
0
+12 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
135
0
+13 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
133
0
+14 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
130
0
+15 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
128
0
+16 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
125
0
+17 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
123
0
+18 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
120
0
+19 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
118
0
+20 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
115
0
+21 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
113
0
+22 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
110
0
+23 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
108
0
+24 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
105
0
+25 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
103
0
+26 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
100
0
+27 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
98
0
+28 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
95
0
+29 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
93
0
+30 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
90
0
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 1948.
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 1948.
1.667
114
0
49000
2
55
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 2042.
1.667
117
0
49000
3
55
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 2138.
1.667
120
0
49000
4
58
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 2236.
1.667
123
0
50000
5
58
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 2337.
1.667
125
0
50000
6
58
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 2439.
1.667
128
0
50000
7
60
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 2544.
1.667
131
0
97000
8
60
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 2651.
1.667
134
0
97000
9
62
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 2760.
1.667
134
0
130000
10
62
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 2870.
1.667
137
0
130000
11
64
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 2982.
1.667
139
0
160000
12
64
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 3095.
1.667
142
0
160000
13
66
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 3210.
1.667
144
0
230000
14
66
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 3325.
1.667
147
0
230000
15
68
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 3442.
1.667
149
0
260000
16
68
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 3559.
1.667
152
0
260000
17
70
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 3676.
1.667
154
0
310000
18
70
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 3794.
1.667
156
0
310000
19
72
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 3911.
1.667
158
0
500000
20
72
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 4029.
1.667
161
0
500000
21
74
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 4146.
1.667
163
0
770000
22
74
By discharging sonic force, an enhanced triple swing attack is made. Usable when a dual-sword is equipped. Requires Level 3 or above Focus Sonic charge. Power 4262.
+1 Cost - Maximizes efficiency of skill. MP consumption decreases.
+1 Power - Maximizes power of skill. Power Increases.
Tipo
Bonificación
Descripción
MP
HP
+1 Power
Maximizes power of skill. Power Increases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4299.
165
0
+2 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4338.
165
0
+3 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4376.
165
0
+4 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4415.
165
0
+5 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4453.
165
0
+6 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4491.
165
0
+7 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4530.
165
0
+8 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4568.
165
0
+9 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4607.
165
0
+10 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4645.
165
0
+11 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4683.
165
0
+12 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4722.
165
0
+13 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4760.
165
0
+14 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4799.
165
0
+15 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4837.
165
0
+16 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4875.
165
0
+17 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4914.
165
0
+18 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4952.
165
0
+19 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 4991.
165
0
+20 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5029.
165
0
+21 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5067.
165
0
+22 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5106.
165
0
+23 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5144.
165
0
+24 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5183.
165
0
+25 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5221.
165
0
+26 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5259.
165
0
+27 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5298.
165
0
+28 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5336.
165
0
+29 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5375.
165
0
+30 Power
The power is increased.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Your Enchant Power skill is increased. Power 5413.
165
0
Tipo
Bonificación
Descripción
MP
HP
+1 Cost
Maximizes efficiency of skill. MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
162
0
+2 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
160
0
+3 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
157
0
+4 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
155
0
+5 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
152
0
+6 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
150
0
+7 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
147
0
+8 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
145
0
+9 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
142
0
+10 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
140
0
+11 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
137
0
+12 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
135
0
+13 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
133
0
+14 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
130
0
+15 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
128
0
+16 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
125
0
+17 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
123
0
+18 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
120
0
+19 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
118
0
+20 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
115
0
+21 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
113
0
+22 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
110
0
+23 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
108
0
+24 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
105
0
+25 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
103
0
+26 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
100
0
+27 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
98
0
+28 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
95
0
+29 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
93
0
+30 Cost
MP consumption decreases.
You are pumped-up with sonic force causing your weapon to strike three times the norm. An equipped dual-sword weapon is required to use this skill. Requires Level 4 or above Sonic Focus Charge. Ignores Shield Defense. A critical hit is possible. Enchant Cost: MP consumption is decreased. Power 4262.
90
0
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 1 948.
Attacks the enemy with rapid three slashes with 1948 Power added to P. Atk. Requires a dualsword. Over-hit is possible. Increases Power upon consumption of up to Momentum level(s). Ignores Shield Defense. Critical hit is possible.
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 1 948.
1.667
5 s
103
0
46000
2
55
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 042.
1.667
5 s
105
0
46000
3
55
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 138.
1.667
5 s
108
0
46000
4
58
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 236.
1.667
5 s
110
0
51000
5
58
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 337.
1.667
5 s
113
0
51000
6
58
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 439.
1.667
5 s
115
0
51000
7
60
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 544.
1.667
5 s
118
0
91000
8
60
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 651.
1.667
5 s
120
0
91000
9
62
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 760.
1.667
5 s
121
0
130000
10
62
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 870.
1.667
5 s
123
0
130000
11
64
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 2 982.
1.667
5 s
125
0
160000
12
64
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 095.
1.667
5 s
128
0
160000
13
66
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 210.
1.667
5 s
130
0
210000
14
66
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 325.
1.667
5 s
132
0
210000
15
68
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 442.
1.667
5 s
134
0
240000
16
68
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 559.
1.667
5 s
136
0
240000
17
70
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 676.
1.667
5 s
139
0
290000
18
70
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 794.
1.667
5 s
141
0
290000
19
72
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 3 911.
1.667
5 s
143
0
400000
20
72
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 4 029.
1.667
5 s
145
0
400000
21
74
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 4 146.
1.667
5 s
146
0
810000
22
74
La energía del sonido permite a tu arma golpear tres veces más rápido de lo normal. Requiere espadas duales. Over-hit posible. Al consumir fuerza, el poder aumenta. Consumo máximo: hasta 4. Ignora la defensa del escudo. Crítico posible. Poder 4 262.