Territories

A territory adds to the top-class residence (castle) a clan can own: the castle village/town and the surrounding hunting grounds. This increases economic profit and plays a certain role in building additional relationships among all players.

A Territory consists of at least one castle, the castle village/town, territorial fortresses and hunting grounds. There are 12 Territories in total:

Aden Territory Dion Territory Giran Territory
Gludio Territory Goddard Territory Innadril Territory
Oren Territory Rune Territory Schuttgart Territory